Cogmind - Beta 14 --- EXPLORER MODE // 2024.11.25 @ 14:48:55 Player: viper Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (7) 3500 Regions Visited (8) 1600 Robots Destroyed (461) 2305 Value Destroyed (16459) 16459 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (17) 17 TOTAL SCORE: 24301 Bonus ------- Follower Combat Kills 508 Friendly Fire -491 Cogmind --------- Core Integrity 0/1300 Matter 84/300 Energy 100/100 System Corruption 19% Temperature Cool (9) Movement Core (1350) Ox26 Location -3/Research Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Huge Storage Unit Terrain Scan Processor Improved Targeting Computer Advanced Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (25) --- Improved Carbon-fiber Leg Improved Titanium Leg Flexi-carbon Leg Flexi-carbon Leg Heavy Armor Plating System Restoration Module Improved Remote Datajack Peak State ------------ > --- POWER ------------ Light Neutrino Core Particle Reactor Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Armored Leg Armored Leg Armored Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Advanced Energy Well High-capacity Matter Pod High-capacity Matter Pod Weight Redist. System Terrain Scan Processor Advanced Targeting Computer Advanced Target Analyzer Core Shielding > --- WEAPON ----------- KE Penetrator Railgun Mini Assault Cannon Hardcell Cannon > --- INVENTORY -------- Improved Deuterium Engine Micro Nuclear Core Light Angular Momentum Engine Improved Carbon-fiber Leg Improved Titanium Leg Armored Leg Armored Leg Advanced Heat Sink Large Matter Pod Heavy Armor Plating System Restoration Module Coil Gun Heavy Machine Gun Railgun Improved Remote Datajack Greatsword [Rating: 116] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Enhanced Nuclear Core Reactor Particle Reactor Propulsion Armored Leg Treads Armored Treads Leg Armored Leg Utility Huge Storage Unit Device Improved Cooling System Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Core Shielding Weapon Mini Assault Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mini Assault Cannon Special Weapon Improved Remote Datajack Slashing Weapon Greatsword Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Slots Evolved 15 | . 1 2 2 2 2 2 2 2 Power 3 | . . 1 . 1 . . . 1 Propulsion 2 | . . 1 1 . . . . . Utility 8 | . 1 . 1 . 2 2 1 1 Weapon 2 | . . . . 1 . . 1 . Parts Attached 202 | 7 14 19 16 47 21 16 11 51 Power 53 | 1 1 3 5 17 6 5 3 12 Engine 31 | 1 1 3 3 10 4 2 . 7 Core 17 | . . . 2 7 2 3 1 2 Reactor 5 | . . . . . . . 2 3 Propulsion 57 | 2 7 12 6 13 5 1 2 9 Treads 14 | . . 3 6 5 . . . . Leg 43 | 2 7 9 . 8 5 1 2 9 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 58 | 2 4 . 2 12 8 4 5 21 Device 34 | . 1 . 2 8 6 2 3 12 Storage 10 | 1 2 . . 1 1 1 2 2 Processor 10 | 1 1 . . 3 . 1 . 4 Hackware 1 | . . . . . 1 . . . Protection 3 | . . . . . . . . 3 Artifact . | . . . . . . . . . Weapon 34 | 2 2 4 3 5 2 6 1 9 Energy Gun . | . . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 17 | 2 2 4 . 2 . . . 7 Ballistic Cannon 15 | . . . 3 3 2 5 1 1 Launcher . | . . . . . . . . . Special Weapon 1 | . . . . . . 1 . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 9 | . . . 1 2 . 2 3 1 Parts Lost 77 | . 1 3 2 9 3 3 2 54 Power 20 | . . . 1 4 1 1 . 13 Propulsion 16 | . . 1 . 4 . . 1 10 Utility 23 | . 1 . . 1 1 . 1 19 Weapon 18 | . . 2 1 . 1 2 . 12 Highest Loss Streak 12 | . 1 1 1 3 2 2 1 12 To Critical Strikes 1 | . . . . . . . . 1 Average Slot Usage (%) 98 | . 99 99 99 98 99 99 99 92 Engine 11 | . 11 19 13 14 8 7 2 2 Core 5 | . . . 2 6 9 8 9 5 Treads 11 | . . 8 32 23 . . . . Leg 14 | . 25 21 . 3 25 22 19 16 Device 11 | . 3 . 7 12 20 18 15 12 Storage 10 | . 12 10 8 7 9 8 18 17 Processor 11 | . 21 20 16 8 6 11 6 7 Ballistic Gun 6 | . 25 19 1 2 3 . . 5 Ballistic Cannon 13 | . . . 14 18 14 15 20 10 Peak Build Rating 116 | 7 12 21 37 60 72 91 102 116 Average Rating 55 | 5 11 15 35 52 68 82 98 100 On Entrance 44 | . 7 11 21 37 59 72 91 99 Naked Turns . | . . . . . . . . . Heaviest Build 174 | 17 92 98 102 127 130 136 157 174 Greatest Support 90 | 20 20 60 80 90 74 76 90 90 Greatest Overweight (x) 34 | 5 9 7 5 6 3 2 2 34 Average Overweight (x) 1 | . 3 2 1 1 1 1 1 1 Largest Inventory Capacity 25 | 10 25 25 25 25 25 25 25 25 Average Capacity 24 | 9 23 25 25 25 25 25 25 25 Most Carried 25 | 5 21 22 25 25 25 25 25 25 Average Carried 22 | 2 17 18 24 24 24 24 24 17 Final Capacity 25 | 10 25 25 25 25 25 25 25 25 Final Carried 25 | 5 15 22 21 23 25 25 25 8 Class Distribution -------------------- 58% | Hacker-Gunner 28% | Hacker-Mutant 6% | Hacker-Skirmisher 4% | Generator-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Gunner | -7/Factory Hacker-Gunner | -6/Factory Hacker-Skirmisher | -5/Factory Hacker-Gunner | -4/Factory Generator-Gunner | -3/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Matter Collected 15541 | 257 1003 878 1182 4242 1504 2046 1782 2647 Remotely . | . . . . . . . . . Salvage Created 16952 | . 980 1901 1421 4381 2257 1798 1604 2610 Parts 820 | . 71 119 75 232 85 66 44 128 Haulers Intercepted 19 | . 2 2 2 6 . 3 4 . Recyclers Shooed 25 | . . 3 2 5 5 5 4 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Combat Hostiles Destroyed 295 | . 21 30 25 79 33 30 25 52 Melee 3 | . . . . 1 . . . 2 Guns 75 | . 21 30 1 2 5 . . 16 Cannons 216 | . . . 24 76 28 30 25 33 Classes Destroyed 17 | . 7 3 2 3 . . . 2 Worker 33 | . 2 2 2 13 1 3 3 7 Builder 35 | . 1 3 4 16 3 1 3 4 Tunneler 5 | . . . . 2 . 1 2 . Hauler 19 | . 2 2 2 6 . 3 4 . Recycler 54 | . 1 5 7 23 7 6 5 . Mechanic 3 | . . . 1 . . . 1 1 Operator 7 | . . 1 1 3 1 1 . . Watcher 29 | . 3 5 4 7 4 4 . 2 Swarmer 35 | . 6 3 4 7 . 5 . 10 Grunt 140 | . 15 17 14 38 20 12 8 16 Brawler 2 | . . . . 2 . . . . Duelist 8 | . . 2 . 4 1 . 1 . Sentry 42 | . . 8 5 11 2 2 6 8 Hunter 13 | . . . 2 4 1 2 2 2 Programmer 55 | . . . . 15 9 9 8 14 Behemoth 1 | . . . . . . . . 1 Striker 1 | . . . . . . . . 1 Best Kill Streak 16 | . 12 5 5 11 7 6 5 16 Combat Bots Only 11 | . 3 5 4 5 4 4 3 11 Max Kills in Single Turn 3 | . 2 1 2 3 2 1 2 2 Gunslinging 1 | . 1 . . . . . . . Exploded . | . . . . . . . . . Melee 1 | . . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Hostile Shots Fired 2019 | . 72 171 95 572 134 154 129 692 Missed 653 | . 21 49 27 202 48 51 51 204 Damage Taken 14856 | . 314 1032 633 2703 962 1433 919 6860 Core 2260 | . 41 182 93 312 89 189 50 1304 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 101 | . . . . . . . . 101 Ignored by Resistances 8844 | . 208 650 384 1728 574 841 546 3913 Regen/Repaired (Parts) 567 | . 18 103 . 137 309 . . . Core Remaining (%) 80 | 100 83 54 83 55 89 81 95 . Volleys Fired 880 | . 56 110 94 225 84 104 70 137 Largest 4 | . 2 2 2 3 3 3 4 4 Hottest 207 | . 46 46 96 144 144 144 207 207 Shots Fired 2488 | . 112 218 184 671 253 307 280 463 Gun 655 | . 112 218 22 62 43 . . 198 Cannon 1831 | . . . 162 609 210 305 280 265 Launcher . | . . . . . . . . . Special 2 | . . . . . . 2 . . Kinetic 2486 | . 112 218 184 671 253 305 280 463 Thermal . | . . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 58 | . 21 37 31 58 31 36 34 48 Robot Miss Streak 7 | . 2 1 3 2 2 2 7 5 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 9 | . 4 5 . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . Shots Hit Robots 1870 | . 84 179 150 474 180 236 208 359 Core Hits 979 | . 35 70 61 199 79 85 236 214 Critical Kills 6 | . . 1 . . . . . 5 Critical Parts Destroyed 8 | . . 1 . . 1 . . 6 Critical Strikes 100 | . . 2 10 26 15 13 3 31 Destroy 15 | . . 2 . . 1 . . 12 Blast 82 | . . . 10 26 14 13 3 16 Sever 3 | . . . . . . . . 3 Melee Attacks 7 | . . . . . . . . 7 Impact . | . . . . . . . . . Slashing 7 | . . . . . . . . 7 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 50950 | . 1352 2683 3695 13964 5339 6576 6147 11194 Guns 10202 | . 1352 2658 327 1009 566 . . 4290 Cannons 39715 | . . . 3353 12541 4660 6532 6147 6482 Explosions 356 | . . . . 284 72 . . . Melee 339 | . . . . . . . . 339 Ramming 338 | . . 25 15 130 41 44 . 83 Kinetic 49917 | . 1352 2658 3680 13550 5226 6532 6147 10772 Thermal 284 | . . . . 284 . . . . Explosive 72 | . . . . . 72 . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing 339 | . . . . . . . . 339 Piercing . | . . . . . . . . . Highest Corruption 19 | . 1 . . 1 2 4 . 19 Average Corruption 4 | . 1 . . 1 1 2 . 7 Corruption Purged 11 | . . . . 2 3 6 . . Corruption Blocked . | . . . . . . . . . Effects 88 | . 6 . . . 2 7 . 73 Message Errors 22 | . 1 . . . 1 2 . 18 Matter Fused 18 | . 2 . . . . 2 . 14 Heat Flow Errors 8 | . 1 . . . . . . 7 Energy Discharges 5 | . . . . . . . . 5 Parts Rejected 3 | . . . . . . . . 3 Parts Fused 3 | . 2 . . . . . . 1 Data Loss (minor) 9 | . . . . . . 2 . 7 Data Loss (major) 1 | . . . . . . . . 1 Misfires 5 | . . . . . 1 . . 4 Alerts 1 | . . . . . . . . 1 Misdirections 1 | . . . . . . . . 1 Weapon Failures 12 | . . . . . . 1 . 11 Overload Shots . | . . . . . . . . . Overflow Damage 860 | . . . 31 385 129 203 28 84 Projectiles 839 | . . . 31 364 129 203 28 84 Explosions 21 | . . . . 21 . . . . Melee . | . . . . . . . . . Knockbacks 322 | . . . 10 81 33 60 73 65 Impact 2 | . . . . 2 . . . . Kinetic 297 | . . . 10 75 29 56 68 59 Secondary 23 | . . . . 4 4 4 5 6 Self-Inflicted Damage 255 | . . . . 201 54 . . . Shots 4 | . . . . 3 1 . . . Rammed 11 | . . 1 1 7 . . . 2 Targets Rammed 30 | . . 2 1 13 3 2 . 9 Kicked 12 | . . . . . 3 2 . 7 Crushed 7 | . . 1 . 6 . . . . Highest Temperature 668 | . 275 44 21 300 149 72 438 668 Average Temperature 66 | . 45 13 12 44 34 16 108 150 Received Heat Transfer 4564 | . 213 594 387 939 423 381 197 1430 Effects 32 | . . . . . . . 3 29 Shutdowns 18 | . . . . . . . 1 17 Energy Bleed 2 | . . . . . . . 1 1 Interference 1 | . . . . . . . . 1 Matter Decay 4 | . . . . . . . . 4 Short Circuit 2 | . . . . . . . . 2 Damage (minor) 3 | . . . . . . . 1 2 Damage (core) 2 | . . . . . . . . 2 Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Fried 3 | . . . . . . . . 3 Impact Corruptions 2 | . . . . 1 . . . 1 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . . . 1 . . . Heat Transferred 200 | . . . . 200 . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Peak Influence 365 | . 353 330 285 325 193 257 365 309 Initial 43 | . . 2 18 . 43 . 6 25 Average 77 | . 71 77 97 71 65 97 95 80 Maximum Alert Level 1 | . 1 1 1 1 . 1 1 1 Low Security (%) 89 | 100 90 89 85 89 100 80 81 89 Level 1 10 | . 9 10 14 10 . 19 18 10 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 113 | . 6 8 6 42 17 9 8 17 Investigation 45 | . 6 7 4 16 6 2 1 3 Extermination 32 | . . . . 13 9 2 3 5 Reinforcement 10 | . . 1 1 2 2 3 1 . Assault . | . . . . . . . . . Garrison 26 | . . . 1 11 . 2 3 9 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . Haulers Reinforced 4 | . . . . 1 1 1 1 . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Distress Signals 14 | . 1 2 2 1 2 2 . 4 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 385 | . 25 42 34 94 45 44 31 70 Peak Tracking Total 9 | . 4 3 4 4 4 4 4 9 Tactical Retreats 15 | . . 1 . 6 3 2 2 1 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Traps Triggered 7 | . . 1 2 3 . . . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 29 | . 9 3 6 11 . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Machines Disabled 36 | . 1 1 . 17 8 7 1 1 Max in Single Turn 3 | . 1 1 . 3 2 3 . 1 Garrison Access 5 | . . . 1 1 1 1 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Machines Accessed 64 | . 9 10 5 20 8 5 3 4 Terminals 43 | . 8 9 3 13 4 2 1 3 Fabricators 6 | . . . . 2 1 2 1 . Repair Stations 7 | . 1 1 . 3 2 . . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . . 1 1 . . . . Garrison Access 6 | . . . 1 1 1 1 1 1 Total Hacks 273 | . 35 57 29 82 37 16 7 10 Successful 188 | . 23 46 23 53 27 9 3 4 Failed 85 | . 12 11 6 29 10 7 4 6 Catastrophic 7 | . . . . 1 2 1 1 2 Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 215 | . 32 53 22 63 24 10 3 8 Fabricators 14 | . . . . 5 2 4 3 . Repair Stations 27 | . 3 4 . 10 10 . . . Recycling Units . | . . . . . . . . . Scanalyzers 8 | . . . 5 3 . . . . Garrison Access 9 | . . . 2 1 1 2 1 2 Terminal Hacks 147 | . 20 43 17 41 15 6 1 4 Record 43 | . 6 13 4 10 7 2 . 1 Part Schematic 1 | . . . . 1 . . . . Robot Schematic 4 | . . . . 3 1 . . . Robot Analysis 3 | . . 1 2 . . . . . Prototype ID Bank 8 | . 2 2 2 1 1 . . . Level Access Points 1 | . . . . . 1 . . . Branch Access Points 3 | . 1 . . 1 . . . 1 Emergency Access Points 5 | . . 2 . . 1 2 . . Terminal Index 2 | . . . 1 1 . . . . Repair Station Index 1 | . . 1 . . . . . . Scanalyzer Index 1 | . . 1 . . . . . . Alert Level 3 | . . 1 . 1 1 . . . Locate Traps 9 | . 3 1 1 4 . . . . Disarm Traps 7 | . 2 1 1 3 . . . . Dispatch Records 6 | . . 2 1 3 . . . . Maintenance Status 3 | . 1 1 . 1 . . . . Security Status 1 | . . . . . 1 . . . Surveillance Status 2 | . . 1 1 . . . . . Patrol Status 2 | . . 2 . . . . . . Transport Status 3 | . . 2 . 1 . . . . Investigation Status 6 | . 1 2 3 . . . . . Reinforcement Status 6 | . . 2 . 4 . . . . Recall Investigation 2 | . . 2 . . . . . . Recall Reinforcements 1 | . . 1 . . . . . . Recall Assault 1 | . . . . . 1 . . . Hauler Manifests 6 | . 1 2 . 1 1 1 . . Registered Components 3 | . 1 1 . 1 . . . . Registered Prototypes 1 | . . . . 1 . . . . Zone Layout 13 | . 2 2 1 4 . 1 1 2 Fabricator Hacks 8 | . . . . 3 2 2 1 . Load Schematic 3 | . . . . 1 1 1 . . Build 5 | . . . . 2 1 1 1 . Repair Station Hacks 21 | . 3 3 . 6 9 . . . Scan Component 13 | . 2 2 . 4 5 . . . Repair 8 | . 1 1 . 2 4 . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 7 | . . . 5 2 . . . . Insert Component 4 | . . . 3 1 . . . . Analyze 3 | . . . 2 1 . . . . Garrison Access Hacks 5 | . . . 1 1 1 1 1 . Seal Access 5 | . . . 1 1 1 1 1 . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . . 1 . 1 . . . . Used 1 | . . 1 . . . . . . Hacking Detections 57 | . 9 10 4 19 6 3 2 4 Full Trace Events 49 | . 9 9 4 15 6 2 1 3 Feedback Events 1 | . 1 . . . . . . . Corruption 1 | . 1 . . . . . . . Feedback Blocked 1 | . . . . . . 1 . . Robot Schematics Acquired 4 | . . . . 3 1 . . . Robots Built 17 | . . . . 7 4 4 2 . Authchips . | . . . . . . . . . Time 443 | . . . . 233 67 67 76 . Total Robot Build Rating 64 | . . . . 22 16 16 10 . Part Schematics Acquired 3 | . . . 2 1 . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 8 | . 1 1 . 2 4 . . . Time 284 | . 26 32 . 36 190 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 3 | . . . 2 1 . . . . Part Schematics Acquired 2 | . . . 2 . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . Robots Hacked 1 | . . . . . . 1 . . Non-combat 1 | . . . . . . 1 . . Combat . | . . . . . . . . . Robot Hacks Applied 2 | . . . . . . 2 . . find_chute 2 | . . . . . . 2 . . Relay Couplers Released 4 | . . . . . 4 . . . Programmers 4 | . . . . . 4 . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked 5 | . . . . . 3 1 1 . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Total Allies 20 | . . . . 7 7 4 2 . Largest Group 4 | . . . . 4 4 4 2 . Highest-Rated Group 93 | . . . . 54 93 48 82 . Highest-Rated Ally 41 | . . . . 18 31 12 41 . Total Orders . | . . . . . . . . . Ally Attacks 134 | . . . . 37 57 23 17 . Total Damage 1948 | . . . . 390 754 246 558 . Kills 12 | . . . . 3 4 2 3 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Robot Analysis Total 3 | . . 1 2 . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Turns Passed 25992 | 117 2312 2990 1795 8596 4047 2273 1723 2139 Spaces Moved 8924 | 66 575 896 568 3055 1460 925 692 687 Core 32 | 26 . . . . . . . 6 Treads 3584 | . . 339 568 2677 . . . . Legs 5308 | 40 575 557 . 378 1460 925 692 681 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 250 250 190 190 190 190 190 Average Speed 246 | 131 358 287 252 245 242 199 199 223 Slowest Speed 1750 | 300 750 610 570 650 335 260 260 1750 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 41 | 4 99 79 41 69 34 22 13 12 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 8 | 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 6 | . . . . 6 . . . . Terrain Destroyed 302 | . . . 20 170 70 21 4 17 Melee . | . . . . . . . . . Projectile 184 | . . . 20 83 39 21 4 17 AOE 118 | . . . . 87 31 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Total 10952 | 93 711 1083 746 3629 1779 1125 859 927 Wait 794 | 16 52 50 51 256 199 68 78 24 Move 8916 | 65 574 895 567 3054 1459 924 691 687 Hop . | . . . . . . . . . Pick Up 52 | 5 8 4 6 8 6 4 3 8 Fast Attach 57 | 7 1 6 8 12 4 3 3 13 Attach 67 | . 2 5 4 10 7 4 4 31 Detach 3 | . . . 2 . . . . 1 Swap 78 | . 11 8 4 25 10 9 4 7 Drop 65 | . 7 3 9 24 7 7 5 3 Fire 880 | . 56 110 94 225 84 104 70 137 Melee 7 | . . . . . . . . 7 Ram 2 | . . . . . . . . 2 Kick 12 | . . . . . 3 2 . 7 Crush 16 | . . 2 1 13 . . . . Escape Stasis 2 | . . . . 2 . . . . Rewire 1 | . . . . . . . 1 . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -8/Materials -7/Factory (discovered 5 exits: *Fac x2 / Sto / *Low x2) -6/Factory (discovered 5 exits: *Fac x4 / *Low) -5/Factory -4/Factory (discovered 2 exits: *Res x2) -3/Research (discovered 2 exits: Tes x2) History --------- Turn | Location | Event 6 | -11/Scrapyard | Identified exit to Materials 6 | -11/Scrapyard | Discovered exit to Materials (range 15) 118 | -11/Scrapyard | Entered Materials 118 | -10/Materials | Evolved 1 slot: Utility x1 282 | -10/Materials | Identified exit to Mines 282 | -10/Materials | Discovered exit to Mines (range 7) 328 | -10/Materials | Build established: Hacker-Mutant 535 | -10/Materials | Discovered exit to Mines (range 6) 745 | -10/Materials | Identified exit to Materials 745 | -10/Materials | Discovered exit to Materials (range 16) 1346 | -10/Materials | Discovered exit to Materials (range 15) 1735 | -10/Materials | Repaired Ion Engine 2243 | -10/Materials | Discovered exit to Materials (range 16) 2430 | -10/Materials | Entered another Materials area 2430 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 3807 | -9/Materials | Identified exit to Materials 3807 | -9/Materials | Discovered exit to Materials (range 10) 4453 | -9/Materials | Repaired Hvy. Assault Rifle 4745 | -9/Materials | Discovered exit to Materials (range 14) 5106 | -9/Materials | Identified exit to Mines 5106 | -9/Materials | Discovered exit to Mines (range 7) 5420 | -9/Materials | Entered another Materials area 5420 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5712 | -8/Materials | Garrison activated, responded to threat 7201 | -8/Materials | Identified exit to Factory 7201 | -8/Materials | Discovered exit to Factory (range 4) 7215 | -8/Materials | Entered Factory 7215 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 7346 | -7/Factory | Fabricated L-31 Rogue (x3) 7518 | -7/Factory | Build established: Hacker-Gunner 7753 | -7/Factory | Garrison activated, responded to threat 7791 | -7/Factory | Lost 3 allies 8425 | -7/Factory | Garrison activated, responded to threat 8475 | -7/Factory | Repaired Imp. Deuterium Engine 9407 | -7/Factory | Garrison activated, responded to threat 9490 | -7/Factory | Identified exit to Factory 9490 | -7/Factory | Discovered exit to Factory (range 16) 11225 | -7/Factory | Identified exit to Lower Caves 11225 | -7/Factory | Discovered exit to Lower Caves (range 9) 11577 | -7/Factory | Identified exit to Storage 12115 | -7/Factory | Discovered exit to Factory (range 15) 14679 | -7/Factory | Lost 3 parts (1p2n) 15287 | -7/Factory | Build established: Scavenger-Gunner 15497 | -7/Factory | Repaired Imp. Cooling System 15585 | -7/Factory | Fabricated S-27 Virus? 15586 | -7/Factory | Garrison activated, responded to threat 15708 | -7/Factory | Build established: Hacker-Gunner 15811 | -7/Factory | Entered another Factory area 15811 | -6/Factory | Evolved 2 slots: Utility x2 15856 | -6/Factory | Identified exit to Factory 16831 | -6/Factory | Repaired Adv. Assault Cannon 16858 | -6/Factory | Repaired Structural Scanner 16957 | -6/Factory | Identified exit to Lower Caves 16957 | -6/Factory | Discovered exit to Lower Caves (range 11) 17911 | -6/Factory | Spotted B-75 Beast 17915 | -6/Factory | Allied Derelicts emerged from ambush trap array 17923 | -6/Factory | Allies destroyed B-75 Beast 19041 | -6/Factory | Fabricated S-27 Virus? 19567 | -6/Factory | Repaired Lgt. Angular Momentum Engine 19638 | -6/Factory | Repaired Enh. Nuclear Core 19858 | -6/Factory | Entered another Factory area 19858 | -5/Factory | Evolved 2 slots: Utility x2 19918 | -5/Factory | Build established: Hacker-Skirmisher 21479 | -5/Factory | Build established: Hacker-Gunner 21534 | -5/Factory | Garrison activated, responded to threat 21860 | -5/Factory | Fabricated S-27 Virus (x4) 22074 | -5/Factory | Lost 3 allies 22083 | -5/Factory | Identified exit to Factory 22083 | -5/Factory | Discovered exit to Factory (range 9) 22131 | -5/Factory | Entered another Factory area 22131 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 22379 | -4/Factory | Identified exit to Research 22379 | -4/Factory | Discovered exit to Research (range 6) 22661 | -4/Factory | Fabricated H-66 Slayer (x2) 23793 | -4/Factory | Discovered exit to Research (range 9) 23854 | -4/Factory | Entered Research 23854 | -3/Research | Evolved 2 slots: Power x1, Utility x1 24200 | -3/Research | Garrison activated, responded to threat 24500 | -3/Research | Garrison activated, responded to threat 24611 | -3/Research | Lost 11 parts (3p3n2u3w) 24957 | -3/Research | Spotted B-86 Titan 24980 | -3/Research | Destroyed B-86 Titan 25020 | -3/Research | Build established: Generator-Gunner 25356 | -3/Research | Identified exit to Testing 25425 | -3/Research | Lost 4 parts (1n2u1w) 25650 | -3/Research | System corruption reached 10% 25656 | -3/Research | Core integrity fell below 50% 25658 | -3/Research | Garrison activated, responded to threat 25726 | -3/Research | Destroyed 11 combat bots 25734 | -3/Research | Lost 11 parts (6p1n2u2w) 25802 | -3/Research | Spotted Striker 25803 | -3/Research | Cargo convoy interrupted 25837 | -3/Research | Destroyed Striker 25907 | -3/Research | Lost 12 parts (1p4n3u4w) 25963 | -3/Research | Core integrity fell below 20% 25993 | -3/Research | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 25946_ P-80 Master suffers critical hit (Blast). 25946_ P-80 Master destroyed. 25950_ P-80 Master Adv. Remote Datajack blasted off. 25950_ Penetrated by Slug. 25950_ Slug penetrates Wall. 25952_ P-80 Master knocked back. 25953_ System corrupted: Heat flow error (+207). 25953_ Mic. Nuclear Core destroyed. 25954_ Slammed into Y-72 Warden. 25956_ Hcp. Matter Pod destroyed. 25956_ Penetrated by Slug. 25959_ Slug penetrates Wall. 25964_ Adv. Heat Sink destroyed. 25969_ Slammed into Y-72 Warden. 25969_ Penetrated by Slug. 25972_ System corrupted: Component data lost. 25982_ Centrium Light Armor Plating destroyed. 25982_ Mni. Assault Cannon destroyed. 25983_ Penetrated by Slug. 25984_ Acquired 54 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????+#???????????????????? | | ???????????????????????????? ???????????????????? | | ???????????????????????????? ???????????????????? | | ???????????????????????????? ???????????????????? | | ????????????????????????????% ???????????????????? | | ??????????????????????#???##/###?????????????????? | | ??????????????????????# ?? *!% #?????????????????? | | ??????????????????????# ? ![% #?????????????????? | | ??????????????????????# *%* #?????????????????? | | ??????????????????????# "" * +?????????????????? | | ??????????????????????# "R!= #?????????????????? | | ??????????????????????# ""=[= #?????????????????? | | ??????????????????????# %"=!= #?????????????????? | | ??????????????????????? |=%*=!#?????????????????? | | ?????????????????????????==%%=???????????????????? | | ??????????????????#######?#+#????????????????????? | | ??????????????????# ===#?# #????????????????????? | | ??????????????????# *%!%### #????????? "???????? | | ??????????????????# ==*###|#??????? "???????? | | ??????????????????# = *Y/@|[#?????? = G??????? | | ??????????????????# [ p=#p[%#???? *% ""??????? | | ??????????????????# %!# [=#### % =% ""??????? | | ??????############# !#=!!** %% % ""??????? | | ??????# ## # =% ! #?????? | | ??????# ## # [ #?????? | | ??????# """" ## # ?????? | | ??????# """" ##[ ## #######??????? | | ??????# """" ## !%! ## #????????????? | | ????### """" ####/#### #????????????? | | ????#"" """" # %! ^ #????????????? | | ????#"" """" * + ^ #????????????? | | ????#" "" ! =# ^ ^ ##########???? | | ????#T "" !=# """"""" =# #???? | | ????#"" = # """"""" ^ # = #???? | | ????#"" ! # """"""" # """#???? | | ????#"" [!#= # """#???? | | ????### #![ # """#???? | | ??????# * +[|! # #???? | | ??????#################+######## # #??## | | ??????????????????# [ # + ! #### | | ??????????????????# # # + | | ??????????????????# [ # ############# | | ??????????????????# # # #?# | | ??????????????????# # # #?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 122 Energy Generation 69 Energy Capacity 1310 Matter Stores 719 Matter Capacity 850 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 85 Additional Mass Support 6 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Propulsion Shielding 33 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 8 Target Analysis 8 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Aluminum Leg | -8/Materials | Scanalyzed Assault Cannon | -8/Materials | Scanalyzed Xenon Bombardment Thruster | -7/Factory | Hacked Robot Schematics ------------------ I-36 Angel | -7/Factory | Hacked S-27 Virus | -7/Factory | Hacked M-14 Sweeper | -7/Factory | Hacked M-22 Extractor | -6/Factory | Hacked Fabricated ------------ L-31 Rogue | x3 | -7/Factory | Preloaded S-27 Virus | x4 | -7/Factory S-27 Virus | x4 | -6/Factory S-27 Virus | x4 | -5/Factory H-66 Slayer | x2 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeldingGaussCannon Manual? 0 Play Time 02:16:28 Cumulative 1855.5 hours Start 2024.11.23 @ 16:45:55 End 2024.11.25 @ 14:48:55 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 995 Rogue 62 Adventurer 0 Explorer 933 Win Type - Total 11 Types 11/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 77 Achievement% 63 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 55x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 614f464a-212b-4b7b-8d59-e310d54cf223