Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.19 @ 02:37:54 Player: Espresso Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 1100 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 243/400 Matter 36/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- High-capacity Storage Unit Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Backup Power I > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Cryofiber Web Core Shielding > --- WEAPON ----------- Backup Laser I Heavy Assault Rifle > --- INVENTORY -------- High-capacity Storage Unit Heavy Assault Rifle [Rating: 16] Favorites ----------- Power Backup Power I Engine Backup Power I Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Hover Unit Backup Propulsion I Utility Core Shielding Device Cryofiber Web Storage High-capacity Storage Unit Protection Core Shielding Weapon Backup Laser I Energy Gun Backup Laser I Ballistic Gun Heavy Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 9 | . 2 7 Power . | . . . Engine . | . . . Core . | . . . Reactor . | . . . Propulsion 4 | . . 4 Treads . | . . . Leg 4 | . . 4 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | . 2 2 Device 2 | . 1 1 Storage 1 | . . 1 Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 1 | . . 1 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 1 | . . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . 1 4 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 1 | . 1 . Weapon 1 | . . 1 Highest Loss Streak 3 | . 1 3 To Critical Strikes . | . . . Average Slot Usage (%) 54 | . 15 74 Engine 6 | . . 10 Leg 15 | . . 23 Hover 5 | . . 8 Device 5 | . 7 3 Protection 9 | . 7 10 Energy Gun 11 | . . 17 Naked Turns 20 | . 16 4 Heaviest Build 5 | . 2 5 Greatest Support 52 | 3 3 52 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 20 | 5 5 20 Average Capacity 5 | 5 5 5 Most Carried 5 | . 1 5 Average Carried 1 | . . 1 Final Capacity 5 | 5 5 5 Final Carried 2 | . 1 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected . | . . . Remotely . | . . . Salvage Created . | . . . Parts . | . . . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed . | . . . Classes Destroyed . | . . . Best Kill Streak . | . . . Combat Bots Only . | . . . Max Kills in Single Turn . | . . . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 881 | 8 203 670 Core 341 | 8 176 157 Absorbed by Shields . | . . . Redirected to Shielding 27 | . 5 22 Core Remaining (%) 61 | 96 26 . Volleys Fired 3 | . . 3 Largest 2 | . . 2 Hottest 53 | . . 53 Shots Fired 6 | . . 6 Gun 6 | . . 6 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 3 | . . 3 Thermal 3 | . . 3 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 3 | . . 3 Robot Miss Streak 3 | . . 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 3 | . . 3 Core Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 54 | 17 3 34 Guns 34 | . . 34 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 20 | 17 3 . Kinetic 25 | . . 25 Thermal 9 | . . 9 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 9 | 8 1 . Shots . | . . . Rammed 3 | 1 2 . Targets Rammed 3 | 1 2 . Kicked . | . . . Crushed . | . . . Highest Temperature . | . . . Average Temperature . | . . . Received Heat Transfer 273 | . 117 156 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 37 | . . 37 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 36 | . 15 36 Initial 1 | . . 1 Average 9 | . 10 9 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 1 2 Investigation . | . . . Extermination . | . . . Reinforcement 3 | . 1 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 20 | . 8 12 Peak Tracking Total 8 | . 7 8 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 1 | . . 1 Terminals . | . . . Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 3 | . . 3 Successful 1 | . . 1 Failed 2 | . . 2 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations 3 | . . 3 Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks 1 | . . 1 Refit 1 | . . 1 Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 282 | 10 90 182 Spaces Moved 342 | 17 153 172 Core 187 | 17 153 17 Treads . | . . . Legs 70 | . . 70 Wheels . | . . . Hover 85 | . . 85 Flight . | . . . Fastest Speed 50 | 50 50 50 Average Speed 70 | 50 50 91 Slowest Speed 120 | 50 50 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 19 | 3 29 27 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 373 | 17 164 192 Wait 7 | . 7 . Move 340 | 16 152 172 Hop . | . . . Pick Up 7 | . 1 6 Fast Attach 4 | . 2 2 Attach 5 | . . 5 Detach 1 | . . 1 Swap . | . . . Drop 3 | . . 3 Fire 3 | . . 3 Melee . | . . . Ram 3 | 1 2 . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 13) 11 | -11/Scrapyard | Entered Materials 51 | -10/Materials | Core integrity fell below 50% 93 | -10/Materials | Discovered new exit (range 12) 94 | -10/Materials | Discovered new exit (range 9) 101 | -10/Materials | Entered another Materials area 101 | -9/Materials | Evolved 2 slots: Propulsion x2 279 | -9/Materials | Released all parts (6) 283 | -9/Materials | Self-destructed Last Messages --------------- K-01 Serf cleans the Pressure Siphon. K-01 Serf collects debris. Acquired Cryofiber Web. Backup Laser I destroyed. K-01 Serf collects debris. O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." O-16 Technician uses terminal to summon reinforcements. ALERT: Hostiles spotted, dispatching reinforcements to Terminal M009. O-16 Technician locks terminal. S-10 Pest destroyed. Acquired Hvy. Assault Rifle. S-10 Pest suffers critical hit (Burn). Imp. Aluminum Leg destroyed. Backup Power I destroyed. Imp. Aluminum Leg destroyed. Released Imp. Aluminum Leg. Released Backup Laser I. Released Core Shielding. Released Cryofiber Web. Released Hvy. Assault Rifle. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????###########??????????????????????? | | ????????????????# @#??????????????????????? | | ????????????????# """ Y##??????????????????????? | | ????????????????# """ #???????????????????????? | | ????????????????# """ #???????????????????????? | | ????????????????# [ #???????????????????????? | | ????????????????# "" ][[ #???????????????????????? | | ????????????????# "Y!]=[ #???????????????????????? | | ????????????????# "" ]=! #???????????????????????? | | ????????????????# #?##+###????????????????? | | ????????????????########/## #????????????????? | | ?????????????????????# ###??????????????? | | ?????????????????????# +??????????????? | | ?????????????????????# ###??????????????? | | ?????????????????????### #????????????????? | | ???????????###########?# #????????????????? | | ???????????# #= #?###????????????? | | ???????????+ #%= # #????????????? | | ???????????# +* ?????????? | | ?????????????""" 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""" ?# #######???????????? | | ???????????????? ?# ????????? | | ???????????????+#####??# #######???????????? | | ?????????????????????### ####+##?????????????????? | | ??????????? ### ###### #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 9 Energy Capacity 100 Matter Stores 103 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Base Temperature (-) 100 Core Shielding 20 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CompositeBladeMembrane Manual? 0 Play Time 00:05:28 Cumulative 1.2 hours Start 2022.04.19 @ 02:34:34 End 2022.04.19 @ 02:37:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 7 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 20f4ccd1-0836-4494-a1b6-cb8012d9d64d