Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.01 @ 02:21:36 Player: Roadie Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (94) 470 Value Destroyed (3171) 3171 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (108) 108 TOTAL SCORE: 6169 Bonus ------- High Alert Combat Kills 108 Cogmind --------- Core Integrity 0/700 Matter 187/300 Energy 204/220 System Corruption 1% Temperature Critical (784) Movement Walking (262) Ox2 Location -7/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core Light Nuclear Core > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Carbon-fiber Leg VSS Leg > --- UTILITY (4) ------ Cooling System Huge Storage Unit Improved Targeting Computer Hardened Medium Armor Plating > --- WEAPON (3) ------- Particle Gun Particle Gun Plasma Cannon > --- INVENTORY (25) --- Light Nuclear Core Light Nuclear Core Medium Treads Aluminum Leg Aluminum Leg Armored Wheel Improved Heat Sink High-capacity Matter Pod (200) High-capacity Matter Pod (200) Structural Scanner Trap Scanner Terrain Scan Processor Target Analyzer Microactuators ECM Suite Core Shielding Medium Reactive Plating Component Analysis Suite Axe Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Armored Wheel > --- UTILITY ---------- Huge Storage Unit Improved Targeting Computer Medium Reactive Plating Recalibrator > --- WEAPON ----------- Particle Gun Scythe Axe > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Medium Treads Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Compact Wheel Improved Heat Sink Cooling System High-capacity Matter Pod High-capacity Matter Pod Structural Scanner Trap Scanner Terrain Scan Processor Target Analyzer Microactuators ECM Suite Core Shielding Improved Light Armor Plating Medium Reactive Plating Medium Reactive Plating Component Analysis Suite [Rating: 42] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Armored Wheel Treads Medium Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Backup Propulsion I Flight Unit Flight Unit Utility Huge Storage Unit Device Recalibrator Storage Huge Storage Unit Processor Signal Interpreter Protection Medium Reactive Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Plasma Cannon Ballistic Gun High-powered Shotgun Launcher EMP Blaster Slashing Weapon Axe Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . 1 . Propulsion 2 | . . . . 2 Utility 2 | . . 2 . . Weapon 1 | . . . 1 . Parts Attached 139 | 6 46 23 14 50 Power 20 | 2 7 2 3 6 Engine 10 | 2 7 . . 1 Core 10 | . . 2 3 5 Reactor . | . . . . . Propulsion 52 | 2 13 8 6 23 Treads 7 | . . 3 . 4 Leg 19 | 2 . . 2 15 Wheel 22 | . 11 5 2 4 Hover . | . . . . . Flight 4 | . 2 . 2 . Utility 30 | . 12 8 1 9 Device 13 | . 7 3 1 2 Storage 5 | . 3 2 . . Processor 2 | . 1 . . 1 Hackware . | . . . . . Protection 10 | . 1 3 . 6 Artifact . | . . . . . Weapon 37 | 2 14 5 4 12 Energy Gun 9 | 1 1 . . 7 Energy Cannon 2 | . . . . 2 Ballistic Gun 14 | 1 6 4 3 . Ballistic Cannon . | . . . . . Launcher 9 | . 7 1 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 3 | . . . . 3 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 . 1 Parts Lost 23 | . 2 4 4 13 Power 6 | . 1 1 1 3 Propulsion 8 | . 1 1 1 5 Utility 2 | . . 1 . 1 Weapon 7 | . . 1 2 4 Highest Loss Streak 4 | . 2 3 2 4 To Critical Strikes . | . . . . . Average Slot Usage (%) 95 | . 99 97 92 91 Engine 5 | . 14 2 . 1 Core 7 | . . 8 17 10 Treads 1 | . . . . 3 Leg 7 | . . . 1 20 Wheel 17 | . 27 21 14 4 Device 7 | . 9 5 9 4 Storage 11 | . 14 16 9 7 Processor 7 | . 3 11 9 8 Protection 5 | . . 9 9 6 Energy Gun 5 | . 4 . . 10 Ballistic Gun 11 | . 12 17 20 4 Launcher 4 | . 10 3 . . Naked Turns . | . . . . . Heaviest Build 125 | 9 101 105 110 125 Greatest Support 106 | 20 26 33 33 106 Greatest Overweight (x) 10 | . 8 8 9 10 Average Overweight (x) 3 | . 3 3 5 3 Largest Inventory Capacity 25 | 5 25 25 25 25 Average Capacity 24 | 5 24 25 25 25 Most Carried 25 | 5 25 25 22 25 Average Carried 18 | 3 19 20 14 18 Final Capacity 25 | 5 25 25 25 25 Final Carried 23 | 4 18 23 14 19 Class Distribution -------------------- 74% | Mutant 9% | Scavenger-Gunner 6% | Gunner 6% | Scavenger-Mutant 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 2793 | 260 478 1051 403 601 Remotely . | . . . . . Salvage Created 3431 | 50 604 1291 459 1027 Parts 212 | 5 51 80 30 46 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed . | . . . . . Parts Field Recycled 38 | . 30 8 . . Retrieved Matter 224 | . 197 27 . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 68 | 1 15 23 11 18 Melee 3 | . . . . 3 Guns 44 | 1 6 14 11 12 Cannons 3 | . . . . 3 AOE 18 | . 9 9 . . Classes Destroyed 15 | 1 5 5 . 4 Worker 4 | . . 2 2 . Builder 5 | . 2 2 . 1 Tunneler 3 | . 2 1 . . Hauler 1 | . . 1 . . Recycler 2 | . . 1 . 1 Operator 2 | . 1 . . 1 Watcher 9 | . 2 5 . 2 Swarmer 5 | . 3 . 2 . Grunt 42 | 1 12 16 7 6 Brawler 1 | . . 1 . . Duelist 1 | . . . . 1 Sentry 11 | . . 6 2 3 Specialist 4 | . . . . 4 Hunter 2 | . . . . 2 Programmer 2 | . . . . 2 Best Kill Streak 8 | 1 6 8 5 3 Combat Bots Only 4 | 1 3 4 4 3 Max Kills in Single Turn 4 | 1 3 4 2 1 Gunslinging . | . . . . . Exploded 2 | . 2 2 . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 6154 | 11 721 1197 814 3411 Core 1200 | . 168 151 69 812 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 72 | . 39 33 . . Core Remaining (%) 70 | 100 32 62 87 . Volleys Fired 207 | 4 36 67 27 73 Largest 3 | 1 2 2 3 3 Hottest 210 | 40 70 66 83 210 Shots Fired 423 | 4 72 129 71 147 Gun 353 | 4 55 102 65 127 Cannon 20 | . . . . 20 Launcher 50 | . 17 27 6 . Special . | . . . . . Kinetic 223 | . 39 102 65 17 Thermal 125 | . . . . 125 Explosive 8 | . 8 . . . Electromagnetic 67 | 4 25 27 6 5 Robot Hit Streak 11 | 4 7 9 9 11 Robot Miss Streak 12 | . 3 12 8 4 Penetration Max . | . . . . . Secondary Targets 3 | . . 1 2 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 258 | 4 37 66 46 105 Core Hits 157 | 2 29 53 28 45 Critical Kills 1 | . 1 . . . Critical Parts Destroyed . | . . . . . Critical Strikes 8 | . 1 . . 7 Burn 4 | . . . . 4 Destroy 1 | . 1 . . . Sever 3 | . . . . 3 Melee Attacks 20 | . . . . 20 Impact . | . . . . . Slashing 20 | . . . . 20 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks 1 | . . . . 1 Damage Inflicted 5994 | 49 1109 1763 915 2158 Guns 3645 | 49 424 1090 815 1267 Cannons 365 | . . . . 365 Explosions 1572 | . 685 673 100 114 Melee 412 | . . . . 412 Ramming . | . . . . . Kinetic 2352 | . 257 1090 815 190 Thermal 1666 | . 79 62 . 1525 Explosive 378 | . 378 . . . Electromagnetic 1186 | 49 395 611 100 31 Impact . | . . . . . Slashing 412 | . . . . 412 Piercing . | . . . . . Highest Corruption 1 | . . . . 1 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 7 | . . . . 7 Message Errors 1 | . . . . 1 Matter Fused 1 | . . . . 1 Heat Flow Errors 1 | . . . . 1 Energy Discharges 2 | . . . . 2 Data Loss (major) 1 | . . . . 1 Alerts 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 90 | . 7 . . 83 Projectiles 4 | . . . . 4 Explosions 86 | . 7 . . 79 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 147 | . 48 14 85 . Shots 6 | . 2 1 3 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 784 | 6 39 41 315 784 Average Temperature 142 | 6 15 14 168 199 Received Heat Transfer 2031 | 6 315 522 297 891 Effects 54 | . . . 2 52 Shutdowns 16 | . . . . 16 Energy Bleed 5 | . . . 1 4 Interference 18 | . . . . 18 Matter Decay 4 | . . . . 4 Short Circuit 2 | . . . 1 1 Damage (minor) 1 | . . . . 1 Damage (major) 4 | . . . . 4 Damage (core) 4 | . . . . 4 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 4 | . 1 2 1 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 13 | . . 1 . 12 Heat Transferred 3651 | . 100 100 . 3451 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 9 | . 3 5 1 . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 534 | 20 245 534 508 202 Initial 167 | . 13 53 167 140 Average 178 | 7 121 374 327 97 Maximum Alert Level 2 | . 1 2 2 1 Low Security (%) 70 | 100 90 11 7 96 Level 1 16 | . 9 33 71 3 Level 2 12 | . . 54 21 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 20 | . 4 3 2 11 Investigation 6 | . 2 2 1 1 Extermination 3 | . . . . 3 Reinforcement 8 | . 2 1 1 4 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 4 | . . 3 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 104 | 1 24 33 16 30 Peak Tracking Total 5 | 1 3 5 4 4 Tactical Retreats 6 | . 1 2 2 1 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 2 | . 1 1 . . Indirectly 1 | . . 1 . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . . . 1 Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 15 | . 4 6 1 4 Max in Single Turn 4 | . 1 2 1 4 Machines Sabotaged . | . . . . . Garrisons Compromised 1 | . . . . 1 Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 24 | . 9 6 3 6 Terminals 16 | . 6 3 2 5 Fabricators . | . . . . . Repair Stations 2 | . 1 1 . . Recycling Units 3 | . 2 1 . . Scanalyzers 2 | . . 1 1 . Garrison Access 1 | . . . . 1 Total Hacks 87 | . 29 25 20 13 Successful 60 | . 20 19 19 2 Failed 27 | . 9 6 1 11 Catastrophic 9 | . 3 1 1 4 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 47 | . 18 11 7 11 Fabricators . | . . . . . Repair Stations 11 | . 4 7 . . Recycling Units 10 | . 7 3 . . Scanalyzers 17 | . . 4 13 . Garrison Access 2 | . . . . 2 Terminal Hacks 27 | . 12 7 6 2 Record 8 | . 4 1 3 . Robot Analysis 1 | . . . . 1 Prototype ID Bank 2 | . 2 . . . Branch Access Points 2 | . . 1 1 . Emergency Access Points 3 | . . 1 2 . Alert Level 2 | . 1 1 . . Unreport Threat 2 | . 1 1 . . Locate Traps 2 | . 1 . . 1 Maintenance Status 1 | . 1 . . . Recall Investigation 1 | . . 1 . . Hauler Manifests 1 | . . 1 . . Zone Layout 2 | . 2 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 9 | . 3 6 . . Scan Component 4 | . 1 3 . . Repair 3 | . 1 2 . . Refit 2 | . 1 1 . . Recycling Unit Hacks 8 | . 5 3 . . Recycle Component 5 | . 4 1 . . Process 1 | . . 1 . . Report Inventory 1 | . 1 . . . Retrieve Matter 1 | . . 1 . . Scanalyzer 16 | . . 3 13 . Insert Component 8 | . . 2 6 . Analyze 8 | . . 1 7 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . . 1 Used . | . . . . . Hacking Detections 22 | . 8 6 3 5 Full Trace Events 6 | . 3 1 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 6 | . . 1 5 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . 1 2 . . Time 77 | . 13 64 . . Parts Recycled 5 | . 4 1 . . Recycled Matter 31 | . . 31 . . Retrieved Matter 31 | . . 31 . . Retrieved Components . | . . . . . Parts Scanalyzed 8 | . . 2 6 . Part Schematics Acquired 6 | . . 1 5 . Parts Damaged 1 | . . . 1 . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total 1 | . . . . 1 Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 6068 | 121 2131 1236 483 2097 Spaces Moved 3132 | 92 1309 702 223 806 Core 22 | 22 . . . . Treads 79 | . . . . 79 Legs 425 | 70 11 . . 344 Wheels 2599 | . 1298 695 223 383 Hover 7 | . . 7 . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 140 Average Speed 159 | 103 139 139 165 212 Slowest Speed 565 | 120 400 565 225 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 38 | 10 97 47 19 17 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug 7 | . 7 . . . Terrain Destroyed 95 | . 64 14 7 10 Melee . | . . . . . Projectile . | . . . . . AOE 95 | . 64 14 7 10 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 3794 | 114 1534 826 285 1035 Wait 84 | . 64 . . 20 Move 3128 | 91 1308 701 222 806 Hop . | . . . . . Pick Up 140 | 11 51 24 9 45 Fast Attach . | . . . . . Attach 37 | 5 4 6 5 17 Detach . | . . . . . Swap 102 | 1 42 17 9 33 Drop 77 | 2 29 11 13 22 Fire 207 | 4 36 67 27 73 Melee 19 | . . . . 19 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials -7/Factory (discovered 2 exits: [*Fac] / *Low) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 65 | -11/Scrapyard | Discovered new exit (range 8) 122 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 431 | -10/Materials | Discovered new exit (range 10) 811 | -10/Materials | Discovered new exit (range 8) 891 | -10/Materials | Discovered new exit (range 8) 989 | -10/Materials | Core integrity fell below 50% 1634 | -10/Materials | Discovered new exit (range 9) 1741 | -10/Materials | Identified exit to Materials 1795 | -10/Materials | Identified exit to Mines 2207 | -10/Materials | Repaired Ion Engine? 2253 | -10/Materials | Entered another Materials area 2253 | -9/Materials | Evolved 2 slots: Utility x2 2762 | -9/Materials | Discovered new exit (range 6) 2772 | -9/Materials | Identified exit to Mines 2910 | -9/Materials | Lost 3 parts (1p1n1u) 3213 | -9/Materials | Repaired Arm. Wheel 3245 | -9/Materials | Repaired Arm. Wheel 3308 | -9/Materials | Discovered new exit (range 5) 3316 | -9/Materials | Identified exit to Materials 3489 | -9/Materials | Entered another Materials area 3489 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 3774 | -8/Materials | Discovered new exit (range 15) 3939 | -8/Materials | Identified exit to Factory 3972 | -8/Materials | Entered Factory 3972 | -7/Factory | Evolved 2 slots: Propulsion x2 4218 | -7/Factory | Discovered new exit (range 12) 4241 | -7/Factory | Identified exit to Lower Caves 4468 | -7/Factory | Build established: Scavenger-Gunner 4826 | -7/Factory | Build established: Gunner 4896 | -7/Factory | Garrison activated, responded to threat 4964 | -7/Factory | Cargo convoy interrupted 5179 | -7/Factory | Lost 4 parts (2p2w) 5402 | -7/Factory | Build established: Mutant 5516 | -7/Factory | Lost 4 parts (1p3n) 5838 | -7/Factory | Core integrity fell below 50% 5978 | -7/Factory | Discovered new exit (range 12) 6068 | -7/Factory | Core integrity fell below 20% 6070 | -7/Factory | Core destroyed Last Messages --------------- Destroyed Particle Gun. Imp. Heat Sink melted. Aluminum Leg melted. G-47 Trooper destroyed. R-06 Scavenger collects Imp. Heat Sink. Overheating: Energy bleed (-22). Power failure, Lgt. Nuclear Core shutdown. R-06 Scavenger collects Imp. Heat Sink. Overheating: System interference. Particle Gun temporarily disabled. Overheating: Lgt. Nuclear Core damaged (-7). R-06 Scavenger collects Aluminum Leg. Overheating: Matter decay (-46). Critical hit (Burn: +37). Power failure, Lgt. Nuclear Core shutdown. Overheating: Core damaged (-140). Power failure, Lgt. Nuclear Core shutdown. Overheating: Core damaged (-140). [Achievement: First Step to Greatness] [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ???????????????# #?????????? | | ???????????????# #?????????? | | ???????????????# #?????????? | | ???????????????# #?????????? | | ???????????????### ###?????????? | | ?????????????????# #???????????? | | ?????????????????# #???????????? | | ?????????????????# #???????????? | | ?????????????????# #???????????? | | ?????????????????#= #???????????? | | ????????????????## ##??????????? | | ??????????""????# #??????????? | | ??????"" 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Matter Pod | -8/Materials | Scanalyzed Structural Scanner | -8/Materials | Scanalyzed Aluminum Leg | -8/Materials | Scanalyzed Field Recycling Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Crack Shot Everything Is Under Control First Step to Greatness Loot Pinata Made in Tau Ceti IV Novice Programmer One Hack Too Far Part-time Mechanic Risk Taker Shopping List Storm Trooper Uninvited Guest Challenges ------------ None Game ------ Seed WarpGhostBlade Manual? 0 Play Time 01:48:21 Cumulative 3.5 hours Start 2022.07.01 @ 00:31:03 End 2022.07.01 @ 02:21:36 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 5 Achievement% 5 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: bb028aa4-3829-4ba6-82f0-70fd76607461