Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.10 @ 08:51:34 Player: ILikeVoltron Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (109) 545 Value Destroyed (3222) 3222 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7587 Bonus ------- None Cogmind --------- Core Integrity 606/1000 Matter 290/300 Energy 98/100 System Corruption 1% Temperature Cool (0) Movement Core (950) Ox18 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Improved Treads Thunder Leg > --- UTILITY (7) ------ Improved Thermal Generator Advanced Heat Sink High-capacity Storage Unit Improved Terrain Scanner Advanced Terrain Scan Processor Improved Utility Shielding Hacking Suite > --- WEAPON (3) ------- Power Sword > --- INVENTORY (20) --- Improved Cooling System High-capacity Battery (250) High-capacity Matter Pod (200) Triangulator Improved Terrain Scan Processor Seismic Detector Improved Medium Armor Plating Heavy EM Shotgun Tesla Rifle Tesla Rifle Wave Gun Long-range Proton Cannon Coil Gun KE Penetrator Mass Driver Power Sword Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Titanium Leg Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Improved Thermal Generator Advanced Heat Sink High-capacity Storage Unit Transmission Jammer Improved Weapon Shielding Hacking Suite System Restoration Module > --- WEAPON ----------- Spread Laser Pulse Rifle Power Sword > --- INVENTORY -------- Neutrino Core Improved Treads Power Amplifier Improved Cooling System High-capacity Battery High-capacity Matter Pod Triangulator Improved Terrain Scanner Improved Terrain Scan Processor Seismic Detector Improved Utility Shielding Improved Medium Armor Plating Heavy EM Shotgun Wave Gun Long-range Proton Cannon Coil Gun KE Penetrator Smartbomb Launcher Power Sword [Rating: 77] Favorites ----------- Power Enhanced Nuclear Core Engine Improved Deuterium Engine Power Core Enhanced Nuclear Core Reactor Micro Antimatter Reactor Propulsion Improved Aluminum Leg Treads Improved Treads Leg Improved Aluminum Leg Wheel Armored Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Medium Reflective Plating Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun Assault Rifle Launcher Smartbomb Launcher Special Weapon Mining Laser Impact Weapon Maul Slashing Weapon Power Sword Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power 1 | . . . . . 1 . Propulsion 3 | . . 1 1 . 1 . Utility 5 | . . 1 1 1 . 2 Weapon 1 | . . . . 1 . . Parts Attached 80 | 2 14 11 11 12 18 12 Power 12 | . 1 2 1 2 3 3 Engine 7 | . 1 2 1 1 2 . Core 3 | . . . . 1 1 1 Reactor 2 | . . . . . . 2 Propulsion 20 | . 4 1 5 2 5 3 Treads 1 | . . . . . . 1 Leg 18 | . 4 1 4 2 5 2 Wheel 1 | . . . 1 . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 30 | 2 3 5 4 5 7 4 Device 15 | 2 1 2 1 4 3 2 Storage 5 | . 2 1 1 . 1 . Processor 1 | . . . . . . 1 Hackware 1 | . . . . . . 1 Protection 8 | . . 2 2 1 3 . Artifact . | . . . . . . . Weapon 18 | . 6 3 1 3 3 2 Energy Gun 10 | . 3 3 1 2 1 . Energy Cannon . | . . . . . . . Ballistic Gun 2 | . 2 . . . . . Ballistic Cannon . | . . . . . . . Launcher 2 | . . . . . 1 1 Special Weapon 1 | . 1 . . . . . Impact Weapon 1 | . . . . 1 . . Slashing Weapon 2 | . . . . . 1 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . 1 . 1 1 . Parts Lost 41 | . 6 1 7 2 11 14 Power 7 | . 1 1 . 1 1 3 Propulsion 15 | . 2 . 3 . 6 4 Utility 11 | . 1 . 3 . 3 4 Weapon 8 | . 2 . 1 1 1 3 Highest Loss Streak 10 | . 4 1 2 1 8 10 To Critical Strikes 1 | . . . . . . 1 Average Backups 14 | 7 10 14 13 14 17 15 Power . | 1 1 . 1 1 . . Propulsion 2 | 3 2 3 1 2 3 . Utility 7 | 1 4 5 7 7 11 9 Weapon 3 | 1 2 4 4 3 2 5 Tool/Special . | . . . . . . . Unused Backups 43 | 8 8 6 3 2 3 13 Power 5 | 1 1 1 1 . 1 . Propulsion 14 | 4 6 1 2 . 1 . Utility 9 | 1 . 1 . 1 1 5 Weapon 15 | 2 1 3 . 1 . 8 Tool/Special . | . . . . . . . Average Slot Usage (%) 95 | . 99 99 99 98 99 79 Engine 7 | . 13 11 9 1 4 2 Core 2 | . . . . 4 7 4 Leg 28 | . 28 32 32 30 32 14 Device 13 | . 6 11 12 14 19 16 Storage 10 | . 21 11 9 10 6 5 Protection 8 | . . 10 13 11 6 8 Energy Gun 15 | . 7 21 18 21 15 7 Ballistic Gun 2 | . 19 . . . . . Slashing Weapon 1 | . . . . . 1 5 Peak Build Rating 77 | 9 13 21 31 44 63 77 Average Rating 34 | 7 8 18 29 39 53 60 On Entrance 24 | 6 8 13 21 29 44 50 Avg Prop Armor Cover (%) 7 | . . . 4 . . 9 Naked Turns . | . . . . . . . Heaviest Build 87 | 13 30 40 49 53 87 85 Greatest Support 84 | 20 26 39 56 60 84 74 Greatest Overweight (x) 4 | . 1 1 4 . 1 3 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 Average Capacity 16 | 8 11 15 15 15 19 20 Most Carried 20 | 8 15 15 15 15 20 20 Average Carried 14 | 7 10 14 13 14 17 15 Final Capacity 20 | 8 15 15 15 15 20 20 Final Carried 16 | 8 15 15 15 14 15 16 Class Distribution -------------------- 74% | Mutant 10% | Tank 7% | Scavenger-Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Tank | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Matter Collected 1765 | 290 371 439 105 88 283 189 Remotely 151 | 101 50 . . . . . Salvage Created 3297 | 207 513 777 506 197 518 579 Parts 184 | 17 34 51 17 14 13 38 Haulers Intercepted 4 | . . 3 . . 1 . Recyclers Shooed 8 | . . 2 1 . . 5 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 81 | . 13 27 17 6 6 12 Melee 5 | . . . . . 1 4 Guns 72 | . 13 27 17 5 4 6 AOE 3 | . . . . 1 . 2 Classes Destroyed 13 | 3 3 2 1 2 . 2 Worker 6 | 2 . 2 . 1 . 1 Builder 3 | . . . . . . 3 Tunneler 7 | 5 1 . . 1 . . Hauler 4 | . . 3 . . 1 . Recycler 4 | 1 . 1 . . 1 1 Operator 1 | . . . . . . 1 Watcher 3 | . 1 1 . 1 . . Swarmer 26 | . 3 16 . . . 7 Grunt 36 | . 10 7 14 3 2 . Brawler 2 | . . . 1 1 . . Sentry 10 | . . 4 2 . 3 1 Hunter 3 | . . . . 1 . 2 Programmer 4 | . . . . 1 1 2 Best Kill Streak 7 | 4 3 7 4 5 3 5 Combat Bots Only 5 | . 3 5 4 4 2 5 Max Kills in Single Turn 2 | 2 1 2 1 1 1 2 Gunslinging 1 | . . 1 . . . 1 Exploded 1 | . . . . 1 . 1 Melee 1 | . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Hostile Shots Fired 627 | . 77 82 92 40 220 116 Missed 164 | . 13 22 19 9 81 20 Hits 463 | . 64 60 73 31 139 96 Melee 1 | . . . . 1 . . Projectile 462 | . 64 60 73 30 139 96 AOE 2 | . . . . . . 2 Critical Strikes 8 | . . 1 . 1 3 3 Part Disruptions 1 | . . . . . . 1 Damage Taken 6520 | . 806 589 940 465 1804 1916 Core 1194 | . 222 181 130 43 224 394 Absorbed by Shields . | . . . . . . . Redirected to Shielding 289 | . . . . 7 90 192 Ignored by Resistances 352 | . . . 181 57 114 . Regen/Repaired (Parts) 32 | . . 32 . . . . Core Remaining (%) 67 | 100 11 54 76 93 73 . Volleys Fired 212 | 11 46 58 47 19 15 16 Largest 3 | 2 2 2 2 3 3 2 Hottest 195 | 70 100 130 130 195 193 128 Shots Fired 442 | 22 91 114 94 56 36 29 Gun 435 | 22 90 111 94 56 36 26 Cannon . | . . . . . . . Launcher 3 | . . . . . . 3 Special 4 | . 1 3 . . . . Kinetic 82 | 11 71 . . . . . Thermal 355 | 11 20 114 94 56 34 26 Explosive 3 | . . . . . . 3 Electromagnetic 2 | . . . . . 2 . Robot Hit Streak 27 | 6 7 22 27 11 24 12 Robot Miss Streak 8 | 2 3 8 6 5 3 6 Penetration Max . | . . . . . . . Secondary Targets 9 | . 2 1 2 2 . 2 Max Gunslinging Chain 1 | . 1 1 1 1 . 1 Shots Hit Robots 376 | 15 52 92 85 51 37 44 Core Hits 421 | 9 27 111 127 66 40 41 Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed 1 | . . . . . 1 . Critical Strikes 12 | 2 1 3 . . 3 3 Burn 7 | 2 1 3 . . 1 . Smash 2 | . . . . . 2 . Sever 3 | . . . . . . 3 Melee Attacks 55 | . . . . 1 20 34 Impact 15 | . . . . 1 14 . Slashing 40 | . . . . . 6 34 Piercing . | . . . . . . . Sneak Attacks 4 | . . . . . . 4 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7344 | 193 667 1318 1487 937 801 1941 Guns 5362 | 193 667 1318 1487 763 571 363 Cannons . | . . . . . . . Explosions 786 | . . . . 174 . 612 Melee 1196 | . . . . . 230 966 Ramming . | . . . . . . . Kinetic 613 | 107 506 . . . . . Thermal 4743 | 86 161 1318 1487 763 565 363 Explosive 786 | . . . . 174 . 612 Electromagnetic 6 | . . . . . 6 . Impact 230 | . . . . . 230 . Slashing 966 | . . . . . . 966 Piercing . | . . . . . . . Highest Corruption 4 | . 2 2 . 4 . 1 Average Corruption 2 | . 2 1 . 4 . 1 Corruption Purged 2 | . . . . . . 2 Corruption Blocked . | . . . . . . . Effects 31 | . 8 8 . 15 . . Message Errors 9 | . . 4 . 5 . . Matter Fused 8 | . 4 . . 4 . . Heat Flow Errors 4 | . 1 2 . 1 . . Energy Discharges 3 | . 1 . . 2 . . Data Loss (minor) 1 | . 1 . . . . . Data Loss (major) 3 | . . 1 . 2 . . Misfires 2 | . . 1 . 1 . . Alerts 1 | . 1 . . . . . Overload Shots . | . . . . . . . Overflow Damage 212 | . . . . 19 50 143 Projectiles . | . . . . . . . Explosions 112 | . . . . 19 . 93 Melee 100 | . . . . . 50 50 Knockbacks 3 | . . . . . 3 . Impact 3 | . . . . . 3 . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 261 | . . . . 88 . 173 Shots 5 | . . . . 1 . 4 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 452 | 45 264 266 288 452 252 324 Average Temperature 99 | 19 99 78 123 149 74 144 Received Heat Transfer 1987 | . 426 144 603 198 580 36 Effects 12 | . . 1 4 5 2 . Energy Bleed 5 | . . 1 1 3 . . Interference 5 | . . . 3 . 2 . Damage (minor) 2 | . . . . 2 . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 2 | . . . . . 2 . Combat Hostiles 1 | . . . . . 1 . Parts Fried 3 | . . . . . 3 . Impact Corruptions 2 | . . . . . 2 . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 6 | . 2 1 1 . 2 . Heat Transferred 7581 | 407 533 2235 1850 996 975 585 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Maximum Alert Level 1 | . . 1 1 . . . Low Security (%) 88 | 100 100 72 50 100 100 100 Level 1 11 | . . 27 49 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 331 | 10 90 331 315 152 61 140 Initial 132 | . 6 4 131 132 61 . Average 78 | 3 30 143 196 66 15 43 Influence Increases 2735 | 40 391 809 500 303 209 483 Destroy 0b10 Robot/C 1620 | . 260 540 340 120 120 240 Destroy 0b10 Robot/NC 140 | 40 10 35 . 15 10 30 Destroy Leader 364 | . 52 108 70 32 52 50 Successful Hack 116 | . 23 48 15 4 14 12 Disable Machine 120 | . 15 . . 90 . 15 Destroy Structure 150 | . 1 3 . 27 13 106 Partial Spotted 15 | . . . . . . 15 Lose Combat Pursuer 210 | . 30 75 75 15 . 15 Influence Decreases 2633 | 30 389 510 520 467 336 381 Entered New Map 417 | . 4 8 180 159 66 . Time Decay 1929 | 30 325 492 270 298 263 251 Lost Part 287 | . 60 10 70 10 7 130 Squads Dispatched 12 | . 1 . 3 2 3 3 Investigation 3 | . 1 . 1 1 . . Extermination 4 | . . . . 1 2 1 Reinforcement 4 | . . . 2 . . 2 Assault . | . . . . . . . Garrison 1 | . . . . . 1 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Distress Signals 6 | . 3 1 . 1 . 1 Communications Jammed 46 | . . . . 1 . 45 Distress Signals 45 | . . . . . . 45 Times Spotted 124 | . 20 38 20 11 11 24 Peak Tracking Total 9 | . 5 5 5 4 4 9 Tactical Retreats 8 | . 1 3 2 1 . 1 Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Traps Triggered 4 | . 2 2 . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Disabled 8 | . 1 . . 6 . 1 Max in Single Turn 3 | . 1 . . 3 . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Accessed 27 | . 6 8 4 3 2 4 Terminals 21 | . 6 6 3 2 2 2 Fabricators 3 | . . . . 1 . 2 Repair Stations 1 | . . 1 . . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . 1 1 . . . Garrison Access . | . . . . . . . Total Hacks 63 | . 13 26 8 4 5 7 Successful 31 | . 8 15 3 1 1 3 Failed 32 | . 5 11 5 3 4 4 Catastrophic 7 | . . 1 . 2 2 2 Database Lockouts . | . . . . . . . Manual 8 | . 5 3 . . . . Terminals 51 | . 13 19 6 3 5 5 Fabricators 3 | . . . . 1 . 2 Repair Stations 3 | . . 3 . . . . Recycling Units . | . . . . . . . Scanalyzers 6 | . . 4 2 . . . Garrison Access . | . . . . . . . Terminal Hacks 21 | . 6 9 3 . 1 2 Robot Analysis 1 | . . 1 . . . . Prototype ID Bank 1 | . . 1 . . . . Branch Access Points 2 | . 2 . . . . . Emergency Access Points 1 | . . 1 . . . . Terminal Index 2 | . . . 1 . . 1 Alert Level 2 | . 1 1 . . . . Locate Traps 4 | . 2 1 . . . 1 Dispatch Records 1 | . . 1 . . . . Maintenance Status 1 | . . . 1 . . . Security Status 1 | . . . 1 . . . Hauler Manifests 1 | . . 1 . . . . Zone Layout 4 | . 1 2 . . 1 . Fabricator Hacks 2 | . . . . 1 . 1 Network Status 1 | . . . . . . 1 Build 1 | . . . . 1 . . Repair Station Hacks 2 | . . 2 . . . . Scan Component 1 | . . 1 . . . . Repair 1 | . . 1 . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 4 | . . 4 . . . . Retrieve Study 4 | . . 4 . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 2 | . 2 . . . . . Terminals 2 | . 2 . . . . . Botnet 2 | . 2 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . . 1 Used . | . . . . . . . Hacking Detections 16 | . 4 3 3 2 2 2 Full Trace Events 2 | . . . 1 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built 2 | . . . . 2 . . Authchips . | . . . . . . . Time 95 | . . . . 95 . . Total Part Build Rating 10 | . . . . 10 . . Part Studies Acquired 4 | . . 4 . . . . Parts Repaired 1 | . . 1 . . . . Time 32 | . . 32 . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Active Infowar (turns) 2293 | 12 . 487 . 342 573 879 Terrain 174 | 12 . 77 . . 1 84 Seismic 984 | . . 487 . . 497 . Triangulation 895 | . . . . 342 553 . Jamming 995 | . . . . 191 9 795 Robot Analysis Total 1 | . . 1 . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Turns Passed 5998 | 116 886 1438 593 800 1010 1155 Spaces Moved 3089 | 36 448 860 241 434 633 437 Core . | . . . . . . . Treads 37 | . . . . . . 37 Legs 3050 | 36 448 860 239 434 633 400 Wheels 2 | . . . 2 . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 105 | 120 120 105 105 115 119 190 Average Speed 141 | 120 154 117 131 117 130 223 Slowest Speed 400 | 120 190 175 183 118 192 400 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . Exploration Rate (%) 30 | 3 68 78 22 15 13 13 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 24 | . 1 3 . 1 11 8 Terrain Destroyed 102 | . 1 3 . 27 11 60 Melee 20 | . . . . 1 11 8 Projectile 4 | . 1 3 . . . . AOE 78 | . . . . 26 . 52 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Total 4191 | 86 550 1171 424 679 746 535 Wait 606 | 32 20 203 110 199 27 15 Move 3083 | 35 447 859 240 433 632 437 Hop . | . . . . . . . Pick Up 73 | 4 15 11 12 5 15 11 Fast Attach 16 | 1 3 3 . 2 2 5 Attach 38 | . 5 2 9 3 10 9 Detach 2 | . . . . 1 . 1 Swap 56 | 1 6 19 3 9 15 3 Drop 50 | 2 8 16 3 7 10 4 Fire 212 | 11 46 58 47 19 15 16 Melee 55 | . . . . 1 20 34 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / Min) -9/Materials (discovered 5 exits: *Mat x2 / [*Min x2] / [*Sto]) -8/Materials -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 3) 117 | -11/Scrapyard | Entered Materials 158 | -10/Materials | Identified exit to Mines 319 | -10/Materials | Build established: Mutant 320 | -10/Materials | Discovered new exit (range 5) 389 | -10/Materials | Core integrity fell below 50% 438 | -10/Materials | Lost 4 parts (2n1u1w) 632 | -10/Materials | Discovered new exit (range 3) 728 | -10/Materials | Discovered new exit (range 11) 827 | -10/Materials | Build established: Scavenger-Mutant 841 | -10/Materials | Core integrity fell below 20% 1003 | -10/Materials | Entered another Materials area 1003 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1077 | -9/Materials | Discovered new exit (range 4) 1220 | -9/Materials | Build established: Mutant 1389 | -9/Materials | Discovered new exit (range 12) 1545 | -9/Materials | Discovered new exit (range 16) 1821 | -9/Materials | Discovered new exit (range 16) 1868 | -9/Materials | Repaired Imp. Aluminum Leg+ 1978 | -9/Materials | Discovered new exit (range 6) 2441 | -9/Materials | Entered another Materials area 2441 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2894 | -8/Materials | Discovered new exit (range 11) 3034 | -8/Materials | Entered Factory 3034 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3354 | -7/Factory | Build established: Tank 3387 | -7/Factory | Fabricated Power Amplifier (x2) 3817 | -7/Factory | Discovered new exit (range 15) 3834 | -7/Factory | Entered another Factory area 3834 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 4193 | -6/Factory | Garrison activated, responded to threat 4650 | -6/Factory | Crushed by falling debris 4810 | -6/Factory | Discovered new exit (range 16) 4844 | -6/Factory | Entered another Factory area 4844 | -5/Factory | Evolved 2 slots: Utility x2 4870 | -5/Factory | Lost 8 parts (1p4n3u) 4879 | -5/Factory | Build established: Mutant 5053 | -5/Factory | Spotted B-75 Beast 5629 | -5/Factory | Lost 10 parts (2p4n2u2w) 5999 | -5/Factory | Self-destructed Last Messages --------------- 05790_ U-05 Engineer destroyed. 05804_ Sneak attack on R-10 Processor. 05804_ Destroyed Imp. Ion Engine. 05833_ Destroyed Com. Wheel. 05835_ R-10 Processor destroyed. 05838_ Acquired 38 matter. 05838_ R-10 Processor collects Com. Wheel. 05838_ K-01 Serf collects debris. 05861_ R-10 Processor collects Field Recycling Unit. 05891_ ALERT: Security rotation in progress. 05913_ Acquired Adv. Terrain Scan Processor. 05926_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 05929_ Acquired Mass Driver. 05933_ Acquired Tesla Rifle. 05972_ Smartbomb Launcher destroyed. 05982_ S-27 Virus destroyed. 05986_ Neutrino Core destroyed. 05992_ S-27 Virus destroyed. 05995_ U-05 Engineer destroyed. 05997_ Penetrated by Slug. 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""" """ + ss/% #? ?# ???? | | #?????#?? # x# ## #????? | | #??????###?#?#??#?##% # #? #?? ?? | | #???? ???##?###?####*@ # [ ## ? ? ? | | +???????????#?#?#### # ##? ?? ? | | #????????#?######### # ## ?####?? | | #????????#?? # # #? ?#???? | | #??????????# ??# # ##? #??#?? | | #####????????### ? # # #? ?##?#?# | | ?????????????### ? # # #? ???#?# | | ????????????????? ? # ###############? ? | | ???????????????? ? # #########?##?#????????? | | ???????????? ???? ??? #u # ?? ? ##??#?##?? | | ????????????????? # # ?####????? | | ???????????????#??? ??# # ? ?? #?????#??? | | ??????????????????? ?? + + ? ? ??##??#?#??? | | ????????????????????? ?? # ? ? ?? ?????????? | | ???????????????????????? ?#?#????##?#???#??????? | | ???????????????????????? w? #??? ? ??##?#??????? | | ????????????????????????? ???? ??" ??????????????? | | ?????????????????????? ??????#???? ? ????????????? | | ??????????????????????????????????? ?????????????? | | ??????????????????????????????????? ?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 43 Energy Capacity 550 Matter Stores 350 Matter Capacity 350 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 12 Power Amplification 20 Armor Coverage 375 Resistance: TH 15 Utility Shielding 66 Weapon Shielding 66 Phase Shifting 5 Evasion (%) 55 Recoil Reduction 1 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Power Amplifier | x2 | -7/Factory | Preloaded Repaired ---------- Imp. Aluminum Leg | 68% | -9/Materials Studied --------- Imp. Aluminum Leg | -9/Materials | Hacked Spread Laser | -9/Materials | Hacked Beam Rifle | -9/Materials | Hacked Aluminum Leg | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ContainmentGravjetKatana Manual? 0 Play Time 01:44:20 Cumulative 191.3 hours Start 2026.02.04 @ 18:35:55 End 2026.02.10 @ 08:51:34 Sessions 21 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 316 Rogue 312 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 44 Achievement% 30 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 183x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a951a836-d364-404b-a842-a2ef88d51e7a