Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.03 @ 23:21:50 Player: CogEmotions! Result: Destroyed by as-84991 with Assembled Blade Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (42) 210 Value Destroyed (799) 799 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2129 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 255/300 Energy 60/100 System Corruption 0% Temperature Cool (0) Movement Core (700) Ox13 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Improved Heat Sink High-capacity Storage Unit Visual Processing Unit Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Huge Storage Unit High-capacity Matter Pod (187) Targeting Computer EM Shotgun Particle Cannon Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Signal Interpreter Targeting Computer > --- WEAPON ----------- Particle Cannon Particle Cannon > --- INVENTORY -------- Ion Engine Cooling System Huge Storage Unit High-capacity Matter Pod Targeting Computer Particle Cannon Particle Cannon Assault Rifle Grenade Launcher [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Targeting Computer Weapon Particle Cannon Energy Gun Improved Medium Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 30 | 6 6 13 5 Power 3 | 1 . 1 1 Engine 3 | 1 . 1 1 Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 . 2 . Treads 2 | . . 2 . Leg 2 | 2 . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 11 | 1 4 5 1 Device 4 | . . 3 1 Storage 4 | 1 3 . . Processor 3 | . 1 2 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 12 | 2 2 5 3 Energy Gun 1 | . . 1 . Energy Cannon 5 | . . 3 2 Ballistic Gun 3 | 2 . 1 . Ballistic Cannon . | . . . . Launcher 3 | . 2 . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 11 | . . 2 9 Power 3 | . . 1 2 Propulsion 3 | . . 1 2 Utility 1 | . . . 1 Weapon 4 | . . . 4 Highest Loss Streak 9 | . . 1 9 To Critical Strikes . | . . . . Average Slot Usage (%) 93 | . 95 91 93 Engine 12 | . 14 11 9 Treads 7 | . . 11 18 Leg 16 | . 28 10 . Device 5 | . . 9 10 Storage 12 | . 14 11 11 Processor 13 | . 9 15 22 Energy Cannon 9 | . . 18 15 Ballistic Gun 8 | . 16 2 . Launcher 6 | . 11 . 4 Naked Turns . | . . . . Heaviest Build 55 | 14 50 55 55 Greatest Support 40 | 20 20 40 40 Greatest Overweight (x) 14 | . 2 2 14 Average Overweight (x) 1 | . 1 1 1 Largest Inventory Capacity 25 | 8 25 20 20 Average Capacity 18 | 7 17 20 20 Most Carried 12 | 5 7 12 10 Average Carried 7 | 1 5 9 9 Final Capacity 20 | 8 20 20 20 Final Carried 10 | 1 7 10 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 841 | 207 110 415 109 Remotely . | . . . . Salvage Created 1034 | . 248 468 318 Parts 74 | . 23 37 14 Haulers Intercepted 2 | . 1 1 . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 44 | . 9 12 23 Guns 6 | . 6 . . Cannons 19 | . . 11 8 AOE 17 | . 3 . 14 Classes Destroyed 11 | . 5 4 2 Worker 1 | . . 1 . Builder 2 | . 1 . 1 Hauler 2 | . 1 1 . Recycler 3 | . . 1 2 Operator 1 | . . 1 . Watcher 3 | . 1 2 . Swarmer 19 | . 6 9 4 Grunt 8 | . 3 2 3 Sentry 1 | . . 1 . Demolisher 2 | . . . 2 Assembled 14 | . . . 14 Best Kill Streak 16 | . 3 14 16 Combat Bots Only 16 | . 3 12 16 Max Kills in Single Turn 4 | . 2 1 4 Gunslinging . | . . . . Exploded 4 | . 2 . 4 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 196 | . 53 60 83 Missed 72 | . 19 16 37 Damage Taken 1724 | . 359 415 950 Core 443 | . 37 45 361 Absorbed by Shields . | . . . . Core Remaining (%) 92 | 100 85 . . Volleys Fired 77 | . 26 31 20 Largest 2 | . 2 2 2 Hottest 136 | . 50 136 136 Shots Fired 142 | . 46 62 34 Gun 46 | . 42 4 . Cannon 84 | . . 56 28 Launcher 12 | . 4 2 6 Special . | . . . . Kinetic 46 | . 42 4 . Thermal 84 | . . 56 28 Explosive 12 | . 4 2 6 Electromagnetic . | . . . . Robot Hit Streak 9 | . 9 5 3 Robot Miss Streak 4 | . 4 3 2 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 80 | . 26 36 18 Core Hits 73 | . 17 19 37 Critical Kills 2 | . . 1 1 Critical Parts Destroyed 1 | . 1 . . Critical Strikes 3 | . 1 1 1 Meltdown 2 | . . 1 1 Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2430 | . 566 767 1097 Guns 361 | . 336 25 . Cannons 1069 | . . 700 369 Explosions 958 | . 223 29 706 Melee . | . . . . Ramming 42 | . 7 13 22 Kinetic 361 | . 336 25 . Thermal 1069 | . . 700 369 Explosive 958 | . 223 29 706 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 . . Average Corruption 1 | . 1 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 5 | . 5 . . Matter Fused 2 | . 2 . . Energy Discharges 1 | . 1 . . Parts Rejected 1 | . 1 . . Data Loss (major) 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 16 | . . 1 15 Projectiles 2 | . . 1 1 Explosions 14 | . . . 14 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 124 | . 47 . 77 Shots 6 | . 2 . 4 Rammed 2 | . . . 2 Targets Rammed 6 | . 1 1 4 Kicked 2 | . 1 1 . Crushed 2 | . . . 2 Highest Temperature 86 | . 2 55 86 Average Temperature 34 | . 2 32 38 Received Heat Transfer 165 | . 63 96 6 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 2 | . . 1 1 Combat Hostiles 2 | . . 1 1 Parts Melted 2 | . . 2 . Heat Transferred 1924 | . . 1258 666 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Peak Influence 290 | . 143 290 254 Initial 54 | . . 29 54 Average 114 | . 80 143 164 Maximum Alert Level 1 | . . 1 1 Low Security (%) 75 | 100 100 57 39 Level 1 24 | . . 42 60 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 65 | . 13 24 28 Peak Tracking Total 13 | . 3 8 13 Tactical Retreats 2 | . . 2 . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled 5 | . 2 3 . Max in Single Turn 2 | . 2 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 1 | . 1 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 1 | . 1 . . Successful 1 | . 1 . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Record 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . . 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 2114 | 63 941 822 288 Spaces Moved 802 | 45 392 277 88 Core 21 | 19 . . 2 Treads 240 | . . 154 86 Legs 541 | 26 392 123 . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 240 240 Average Speed 224 | 90 217 248 251 Slowest Speed 750 | 120 260 260 750 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 29 | 4 63 27 25 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 100 | . 26 12 62 Melee . | . . . . Projectile 2 | . . . 2 AOE 98 | . 26 12 60 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 964 | 67 434 346 117 Wait 17 | 10 . 7 . Move 799 | 44 391 276 88 Hop . | . . . . Pick Up 29 | 7 9 13 . Fast Attach . | . . . . Attach 19 | 6 2 7 4 Detach . | . . . . Swap 11 | . 4 6 1 Drop 6 | . 1 5 . Fire 77 | . 26 31 20 Melee . | . . . . Ram . | . . . . Kick 2 | . 1 1 . Crush 4 | . . . 4 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -9/Materials -9/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 14) 64 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 588 | -10/Materials | Discovered new exit (range 3) 726 | -10/Materials | Discovered new exit (range 16) 937 | -10/Materials | Discovered new exit (range 6) 1005 | -10/Materials | Entered another Materials area 1005 | -9/Materials | Evolved 2 slots: Utility x2 1480 | -9/Materials | Destroyed 12 combat bots 1774 | -9/Materials | Discovered new exit (range 18) 1827 | -9/Materials | Entered Mines 1830 | -9/Mines | Discovered new exit (range 10) 1966 | -9/Mines | Destroyed 7 combat bots 1966 | -9/Mines | Learned 2 Materials zone layouts 2049 | -9/Mines | Assembled infested the area 2080 | -9/Mines | Core integrity fell below 50% 2093 | -9/Mines | Core integrity fell below 20% 2115 | -9/Mines | Destroyed by as-84991 with Assembled Blade Last Messages --------------- 02093_ Ion Engine destroyed. 02094_ The unstable cave ceiling collapses. 02094_ K-01 Serf collects debris. 02095_ Particle Cannon destroyed. 02096_ The unstable cave ceiling collapses. 02097_ as-83081 destroyed. 02098_ K-01 Serf collects debris. 02100_ The unstable cave ceiling collapses. 02101_ K-01 Serf collects debris. 02102_ The unstable cave ceiling collapses. 02103_ U-05 Engineer builds a Wall. 02105_ The unstable cave ceiling collapses. 02105_ K-01 Serf collects debris. 02108_ U-05 Engineer builds a Wall. 02108_ K-01 Serf collects debris. 02111_ The unstable cave ceiling collapses. 02111_ K-01 Serf collects debris. 02112_ Particle Cannon destroyed. 02112_ U-05 Engineer lays Concrete. 02113_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ##??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #????????????????########??????????????????????? | | ##????????????????# % ######?????????????????? | | ##????????????????## ## # ####??????????????? | | ??????????????????# ##u## #??????????????? | | ??????????????????# # # # # ##?????????????? | | #????????####?????# # k# # #######???????? | | ##????#### ##???## # @a % a | | ###### ##### # # ### % | | ## ## # # # # #### # | | ## %==### # #????????#?? | | **#?# # # ##??????????? | | [% %!#?##########? #???????????? | | ##*[#?????????????###???????????? | | ###### %#???????????????????????????? | | ########?# #???????????????????????????? | | ## #####????????# =#???????????????????????????? | | ######????????????# %#???????????????????????????? | | ??????????????????# #???????????????????????????? | | ??????????????????# #???????????????????????????? | | ??????????????????# #???????????????????????????? | | ?????????????????? #???????????????????????????? | | ??????????????????####???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmorArcLog Manual? 0 Play Time 00:17:48 Cumulative 26.1 hours Start 2024.07.03 @ 22:45:50 End 2024.07.03 @ 23:21:50 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 51 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 30 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0eb02db3-e3fc-4e04-b7f7-ee638b484d6d