Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.14 @ 17:30:39 Player: mlys Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (32) 160 Value Destroyed (923) 923 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2743 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 277/300 Energy 62/100 System Corruption 4% Temperature Cool (42) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Large Storage Unit Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Cryofiber Web Actuator Array Particle Cannon Improved Assault Rifle High-powered Shotgun Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads > --- UTILITY ---------- Large Storage Unit Improved Terrain Scanner Terrain Scan Processor Improved Propulsion Shielding Hacking Suite > --- WEAPON ----------- Beam Rifle High-powered Shotgun > --- INVENTORY -------- Cryofiber Web Actuator Array Particle Cannon Shock Bomb Launcher [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Hacking Suite Device Improved Terrain Scanner Storage Small Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Medium Armor Plating Weapon Particle Cannon Energy Gun Beam Rifle Energy Cannon Particle Cannon Ballistic Gun High-powered Shotgun Launcher Shock Bomb Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 3 | . . 2 1 Weapon . | . . . . Parts Attached 37 | 7 4 16 10 Power 6 | 2 . 2 2 Engine 5 | 2 . 2 1 Core 1 | . . . 1 Reactor . | . . . . Propulsion 6 | 2 . 3 1 Treads 2 | . . 1 1 Leg 4 | 2 . 2 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 11 | 1 2 5 3 Device 4 | . 1 2 1 Storage 2 | 1 . . 1 Processor 1 | . . 1 . Hackware 1 | . . 1 . Protection 3 | . 1 1 1 Artifact . | . . . . Weapon 14 | 2 2 6 4 Energy Gun 6 | 2 . 3 1 Energy Cannon 2 | . 2 . . Ballistic Gun 4 | . . 2 2 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . 1 . Unidentified Prototypes 1 | . . 1 . Corrupted Parts 1 | . . . 1 System Corruption 3 | . . . 3 Parts Lost 21 | . . 7 14 Power 5 | . . 2 3 Propulsion 5 | . . 3 2 Utility 7 | . . 2 5 Weapon 4 | . . . 4 Highest Loss Streak 7 | . . 4 7 To Critical Strikes 1 | . . 1 . Average Backups 4 | 2 4 4 5 Power . | . 1 1 . Propulsion . | 1 . . . Utility 1 | . . 1 1 Weapon 2 | . 2 2 3 Tool/Special . | . . . . Unused Backups 5 | . 3 . 2 Power . | . . . . Propulsion 2 | . 2 . . Utility 2 | . . . 2 Weapon 1 | . 1 . . Tool/Special . | . . . . Average Slot Usage (%) 85 | . 98 86 76 Engine 9 | . 14 10 3 Core 1 | . . . 3 Treads 2 | . . . 9 Leg 13 | . 28 15 . Device 10 | . 12 10 9 Storage 7 | . 1 8 8 Processor 5 | . . 4 9 Hackware 7 | . . 8 9 Protection 6 | . 12 5 6 Energy Gun 7 | . 3 5 11 Energy Cannon 11 | . 23 13 . Ballistic Gun 1 | . . 1 4 Peak Build Rating 22 | 6 10 19 22 Average Rating 14 | 5 9 14 19 On Entrance 8 | . 6 10 17 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 37 | 14 21 28 37 Greatest Support 40 | 20 20 23 40 Greatest Overweight (x) 7 | . 1 5 7 Average Overweight (x) 1 | . . 1 . Largest Inventory Capacity 15 | 8 8 8 15 Average Capacity 8 | 7 5 7 12 Most Carried 8 | 3 5 8 8 Average Carried 4 | 2 4 4 5 Final Capacity 15 | 8 5 8 15 Final Carried 7 | 3 4 7 6 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 807 | 182 15 397 213 Remotely . | . . . . Salvage Created 1094 | . 15 755 324 Parts 76 | . 3 52 21 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 24 | . . 18 6 Guns 4 | . . 1 3 Cannons 13 | . . 13 . AOE 6 | . . 4 2 Classes Destroyed 10 | . 1 9 . Worker 1 | . . 1 . Builder 2 | . . 1 1 Recycler 1 | . . 1 . Operator 1 | . 1 . . Watcher 3 | . . 3 . Swarmer 7 | . . 7 . Grunt 8 | . . 4 4 Brawler 1 | . . 1 . Duelist 1 | . . 1 . Sentry 7 | . . 5 2 Best Kill Streak 6 | . 1 6 5 Combat Bots Only 5 | . . 5 4 Max Kills in Single Turn 6 | . 1 6 1 Gunslinging . | . . . . Exploded 4 | . . 4 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 223 | . . 74 149 Missed 63 | . . 19 44 Hits 160 | . . 55 105 Melee 6 | . . 6 . Projectile 154 | . . 49 105 Critical Strikes 6 | . . 4 2 Damage Taken 2805 | . . 984 1821 Core 716 | . . 161 555 Absorbed by Shields . | . . . . Redirected to Shielding 104 | . . . 104 Core Remaining (%) 86 | 100 100 59 . Volleys Fired 83 | . 2 41 40 Largest 2 | . 2 2 2 Hottest 136 | . 136 136 112 Shots Fired 146 | . 4 75 67 Gun 81 | . . 23 58 Cannon 56 | . 4 52 . Launcher 9 | . . . 9 Special . | . . . . Kinetic 22 | . . 7 15 Thermal 111 | . 4 67 40 Explosive . | . . . . Electromagnetic 13 | . . 1 12 Robot Hit Streak 16 | . 1 16 10 Robot Miss Streak 8 | . 2 6 8 Penetration Max . | . . . . Secondary Targets 2 | . . . 2 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 92 | . 1 51 40 Core Hits 49 | . 1 30 18 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . . 1 Burn 1 | . . . 1 Melee Attacks 5 | . . 3 2 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 2 | . . . 2 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2825 | . 20 1683 1122 Guns 778 | . . 232 546 Cannons 795 | . 20 775 . Explosions 1252 | . . 676 576 Melee . | . . . . Ramming . | . . . . Kinetic 289 | . . 80 209 Thermal 1411 | . 20 904 487 Explosive 676 | . . 676 . Electromagnetic 449 | . . 23 426 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 10 | . . 10 4 Average Corruption 7 | . . 9 3 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 43 | . . 32 11 Message Errors 11 | . . 10 1 Matter Fused 6 | . . 4 2 Heat Flow Errors 4 | . . 4 . Energy Discharges 8 | . . 3 5 Parts Fused 2 | . . 1 1 Data Loss (minor) 5 | . . 3 2 Data Loss (major) 2 | . . 2 . Misfires 1 | . . 1 . Alerts 2 | . . 2 . Weapon Failures 2 | . . 2 . Overload Shots . | . . . . Overflow Damage 21 | . . 1 20 Projectiles . | . . . . Explosions 21 | . . 1 20 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 235 | . . 106 129 Shots 9 | . . 2 7 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 445 | . 168 445 146 Average Temperature 101 | . 86 116 51 Received Heat Transfer 1101 | . . 219 882 Effects 1 | . . 1 . Shutdowns 1 | . . 1 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . . 2 1 Heat Transferred 2740 | . 37 1739 964 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . 1 1 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . 1 . Low Security (%) 97 | 100 100 95 100 Level 1 2 | . . 4 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 226 | . 12 226 110 Initial 10 | . . . 10 Average 54 | . . 85 27 Influence Increases 893 | . 17 594 282 Destroy 0b10 Robot/C 480 | . . 360 120 Destroy 0b10 Robot/NC 40 | . 5 30 5 Destroy Leader 136 | . . 96 40 Successful Hack 51 | . 12 23 16 Disable Machine 75 | . . 45 30 Destroy Structure 51 | . . 25 26 Lose Combat Pursuer 60 | . . 15 45 Influence Decreases 893 | . 17 568 308 Entered New Map 16 | . . . 16 Time Decay 694 | . 17 463 214 Lost Part 148 | . . 70 78 Purge Threat 35 | . . 35 . Squads Dispatched 7 | . 2 1 4 Investigation 3 | . . . 3 Extermination . | . . . . Reinforcement 4 | . 2 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . . 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 55 | . 3 29 23 Peak Tracking Total 12 | . 2 6 12 Tactical Retreats 4 | . . 1 3 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . . 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 5 | . . 3 2 Max in Single Turn 2 | . . 2 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 9 | . 1 5 3 Terminals 8 | . 1 5 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 26 | . 3 14 9 Successful 18 | . 3 10 5 Failed 8 | . . 4 4 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 22 | . 3 14 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 4 | . . . 4 Garrison Access . | . . . . Terminal Hacks 16 | . 3 10 3 Record 1 | . . 1 . Prototype ID Bank 1 | . 1 . . Emergency Access Points 1 | . . 1 . Alert Level 1 | . 1 . . Unreport Threat 1 | . . 1 . Maintenance Status 2 | . . 1 1 Patrol Status 1 | . . . 1 Transport Status 1 | . . 1 . Recall Investigation 1 | . . 1 . Hauler Manifests 1 | . . 1 . Registered Components 2 | . 1 1 . Zone Layout 3 | . . 2 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 2 | . . . 2 Insert Component 2 | . . . 2 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . . 4 3 Full Trace Events 3 | . . 1 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired . | . . . . Parts Damaged 1 | . . . 1 Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 3 | . . 1 2 Non-combat 2 | . . . 2 Combat 1 | . . 1 . Robot Hacks Applied 3 | . . 1 2 parse_system 2 | . . 1 1 no_distress 1 | . . . 1 Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 2056 | . 294 1315 447 Sensors 898 | . 294 604 . Terrain 1158 | . . 711 447 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2408 | 133 314 1350 611 Spaces Moved 1097 | 105 167 596 229 Core 117 | 7 . 109 1 Treads 250 | . . 22 228 Legs 730 | 98 167 465 . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 100 160 Average Speed 183 | 115 178 194 188 Slowest Speed 400 | 120 190 300 400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 5 35 51 17 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 54 | . . 25 29 Melee . | . . . . Projectile . | . . . . AOE 54 | . . 25 29 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1341 | 113 181 708 339 Wait 67 | . . 27 40 Move 1094 | 104 166 595 229 Hop . | . . . . Pick Up 9 | 2 2 2 3 Fast Attach 30 | 6 4 13 7 Attach 17 | . . 9 8 Detach 15 | . 3 8 4 Swap 8 | 1 . 5 2 Drop 13 | . 4 5 4 Fire 83 | . 2 41 40 Melee 5 | . . 3 2 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 16) 134 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 402 | -10/Materials | Discovered new exit (range 16) 448 | -10/Materials | Entered another Materials area 448 | -9/Materials | Evolved 2 slots: Utility x2 1111 | -9/Materials | Lost 4 parts (1p1n2u) 1258 | -9/Materials | System corruption reached 10% 1438 | -9/Materials | Lost 3 parts (1p2n) 1710 | -9/Materials | Discovered new exit (range 15) 1798 | -9/Materials | Entered another Materials area 1798 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1976 | -8/Materials | Lost 4 parts (1p1u2w) 2387 | -8/Materials | Core integrity fell below 50% 2407 | -8/Materials | Core integrity fell below 20% 2409 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 02362_ G-47 Trooper heat damages Aluminum Leg. 02362_ Melted Lgt. Nuclear Core. 02363_ G-47 Trooper heat damages Aluminum Leg. 02363_ G-47 Trooper overheating. 02364_ G-47 Trooper heat short circuits Particle Gun. 02378_ Discarded Beam Rifle. 02384_ Door malfunctions. 02388_ Lgt. Treads destroyed. 02393_ Imp. Ion Engine destroyed. 02393_ Door malfunctions. 02395_ Beam Rifle destroyed. 02401_ Lgt. Treads destroyed. 02401_ Hacking Suite destroyed. 02402_ W-25 Informer destroyed. 02404_ Imp. Heat Sink destroyed. 02405_ Critical hit (Burn: +37). 02407_ U-05 Engineer repairs door. 02408_ Imp. Assault Rifle destroyed. 02408_ U-05 Engineer lays Concrete. 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[ # #### #########?##? ? ???????? | | ######+########+######### ############???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 19 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 225 Propulsion Shielding 66 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Analysis Probe Challenges ------------ None Game ------ Seed SmallImprovedArmor Manual? 0 Play Time 00:21:13 Cumulative 7.4 hours Start 2026.02.14 @ 17:11:12 End 2026.02.14 @ 17:30:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 12 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a1f3c4ea-5c96-498e-801d-d375c03209fa