Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.08 @ 23:40:44 Player: Sineso Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (14) 70 Value Destroyed (322) 322 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2192 Bonus ------- None Cogmind --------- Core Integrity 536/550 Matter 8/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Titanium Leg > --- UTILITY (5) ------ Small Storage Unit Signal Interpreter Advanced Targeting Computer Light Armor Plating Improved Reclamation Unit > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (6) ---- Light Treads Aluminum Leg Titanium Leg Heavy EM Pulse Gun Small Laser Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Titanium Leg > --- UTILITY ---------- Small Storage Unit Signal Interpreter Advanced Targeting Computer Light Armor Plating Improved Reclamation Unit > --- WEAPON ----------- Light Assault Rifle > --- INVENTORY -------- Light Treads Aluminum Leg Titanium Leg Heavy EM Pulse Gun Small Laser Grenade Launcher [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Reclamation Unit Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 3 | . . . 1 2 Weapon . | . . . . . Parts Attached 34 | 7 3 . 10 14 Power 3 | 1 . . 1 1 Engine 3 | 1 . . 1 1 Core . | . . . . . Reactor . | . . . . . Propulsion 10 | 2 . . 3 5 Treads 1 | . . . 1 . Leg 9 | 2 . . 2 5 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 8 | 1 1 . 1 5 Device 2 | . . . . 2 Storage 1 | 1 . . . . Processor 2 | . . . 1 1 Hackware 1 | . . . . 1 Protection 2 | . 1 . . 1 Artifact . | . . . . . Weapon 13 | 3 2 . 5 3 Energy Gun 5 | 2 1 . 2 . Energy Cannon 1 | . . . . 1 Ballistic Gun 2 | 1 . . . 1 Ballistic Cannon . | . . . . . Launcher 5 | . 1 . 3 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 2 | . . . 1 1 Power 1 | . . . 1 . Propulsion . | . . . . . Utility 1 | . . . . 1 Weapon . | . . . . . Highest Loss Streak 1 | . . . 1 1 Average Slot Usage (%) 93 | . 96 100 99 81 Engine 11 | . 14 14 10 9 Treads 1 | . . . 5 . Leg 27 | . 28 28 27 27 Storage 11 | . 14 14 11 9 Processor 5 | . . . 11 10 Protection 11 | . 10 14 11 8 Energy Gun 8 | . 13 14 8 . Ballistic Gun 11 | . 14 14 11 9 Launcher 2 | . . . 2 6 Naked Turns . | . . . . . Heaviest Build 20 | 13 17 16 17 20 Greatest Support 37 | 20 20 20 30 37 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 6 | 6 6 6 6 6 Average Capacity 5 | 5 6 6 6 6 Most Carried 6 | 4 6 6 6 6 Average Carried 5 | 2 5 6 4 5 Final Capacity 6 | 6 6 6 6 6 Final Carried 6 | 4 6 6 6 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 448 | 239 49 30 113 17 Remotely . | . . . . . Salvage Created 255 | . 57 . 148 50 Parts 18 | . 5 . 12 1 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 13 | . 4 . 7 2 Guns 3 | . 1 . 2 . AOE 10 | . 3 . 5 2 Classes Destroyed 4 | . 2 . 2 . Worker 1 | . . . 1 . Swarmer 7 | . 3 . 4 . Grunt 5 | . 1 . 2 2 Sentry 1 | . . . 1 . Best Kill Streak 7 | . 3 . 7 2 Combat Bots Only 6 | . 3 . 6 2 Max Kills in Single Turn 2 | . 2 . 2 1 Gunslinging . | . . . . . Exploded 2 | . 2 . 2 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 652 | . 137 . 400 115 Core 110 | . 10 . 86 14 Absorbed by Shields . | . . . . . Core Remaining (%) 91 | 100 . 96 78 . Volleys Fired 31 | . 7 . 19 5 Largest 2 | . 2 . 2 1 Hottest 70 | . 70 . 70 30 Shots Fired 44 | . 12 . 27 5 Gun 27 | . 10 . 16 1 Cannon . | . . . . . Launcher 17 | . 2 . 11 4 Special . | . . . . . Kinetic 14 | . 5 . 8 1 Thermal 13 | . 5 . 8 . Explosive 17 | . 2 . 11 4 Electromagnetic . | . . . . . Robot Hit Streak 10 | . 4 . 8 10 Robot Miss Streak 2 | . 1 . 2 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 29 | . 8 . 18 3 Core Hits 23 | . 6 . 14 3 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 983 | . 187 . 616 180 Guns 221 | . 60 . 161 . Cannons . | . . . . . Explosions 762 | . 127 . 455 180 Melee . | . . . . . Ramming . | . . . . . Kinetic 109 | . 22 . 87 . Thermal 112 | . 38 . 74 . Explosive 762 | . 127 . 455 180 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 8 | . . . 8 . Projectiles . | . . . . . Explosions 8 | . . . 8 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 63 | . 63 . . . Shots 2 | . 2 . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 96 | . 96 . 45 10 Average Temperature 27 | . 44 . 18 4 Received Heat Transfer 222 | . 24 . 126 72 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 333 | . 111 . 222 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 245 | . 135 52 245 160 Average Influence 76 | . 66 52 65 132 Maximum Alert Level 1 | . . . 1 . Low Security (%) 98 | 100 100 100 94 100 Level 1 1 | . . . 5 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 1 . 1 2 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 3 | . 1 . 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 3 | . . . 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 27 | . 9 . 14 4 Peak Tracking Total 6 | . 3 . 6 2 Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 1 | . . . . 1 Terminals . | . . . . . Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 7 | . . . . 7 Successful 6 | . . . . 6 Failed 1 | . . . . 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations 7 | . . . . 7 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks 6 | . . . . 6 Scan Component 3 | . . . . 3 Repair 3 | . . . . 3 Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . . . 1 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . . . . 3 Time 78 | . . . . 78 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 956 | 65 181 241 203 266 Spaces Moved 650 | 42 125 192 107 184 Core 13 | 13 . . . . Treads . | . . . . . Legs 637 | 29 125 192 107 184 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 119 | 98 120 120 120 122 Slowest Speed 125 | 120 120 120 120 125 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 24 | 4 29 55 21 14 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 92 | . 19 . 43 30 Melee . | . . . . . Projectile . | . . . . . AOE 92 | . 19 . 43 30 Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 780 | 63 143 203 151 220 Wait 37 | 8 4 10 13 2 Move 646 | 41 124 191 106 184 Hop . | . . . . . Pick Up 21 | 7 4 1 2 7 Fast Attach 8 | 3 . . 1 4 Attach 9 | 3 1 . 2 3 Detach . | . . . . . Swap 17 | 1 2 . 7 7 Drop 11 | . 1 1 1 8 Fire 31 | . 7 . 19 5 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 202 | -10/Materials | Discovered new exit (range 14) 247 | -10/Materials | Entered Mines 306 | -10/Mines | Build established: Mutant 416 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 447 | -10/Mines | Discovered new exit (range 10) 488 | -10/Mines | Entered Materials 488 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 673 | -9/Materials | Discovered new exit (range 5) 689 | -9/Materials | Identified exit to Materials 691 | -9/Materials | Entered another Materials area 691 | -8/Materials | Evolved 2 slots: Utility x2 735 | -8/Materials | Repaired Lgt. Armor Plating 735 | -8/Materials | Repaired Aluminum Leg 761 | -8/Materials | Repaired Aluminum Leg? 957 | -8/Materials | Self-destructed Last Messages --------------- 00838_ Acquired 17 matter. 00842_ The unstable cave ceiling collapses. 00849_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00856_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M008. 00856_ Dropped Assault Rifle. 00860_ Acquired Reclamation Unit. 00864_ Dropped Grenade Launcher. 00877_ Dropped Mni. Grenade Launcher. 00885_ Triggered Blade Trap. 00885_ Massive razor-sharp blades shoot up from within the floor. 00885_ Hvy. Particle Cannon severed. 00885_ Aluminum Leg severed. 00885_ Reclamation Unit severed. 00888_ Acquired Aluminum Leg. 00894_ Acquired Hvy. EM Pulse Gun. 00903_ Acquired Adv. Targeting Computer. 00912_ K-01 Serf collects debris. 00944_ Dropped Aluminum Leg. 00949_ Acquired Imp. Reclamation Unit. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????#########???????????????????????????????? | | ???????? ???????????????????????????????? | | ???????# #????#######+??????????????????? | | ???????# #????# ???????????????????? | | ???????# #????# ????????????????????? | | ???????# """ """ #????# ?????????????????????? | | ???????# """ """ #????# g#?????????????????????? | | ???????# """ """ #????# #?????????????????????? | | ???????# #????# ######????????????????? | | ???????#####+#####???## @ ## !!#????????????????? | | ?????????# ####### !#????????????????? | | ?????????# = ==#????????????????? | | ?????????# T ==#????????????????? | | ?????????# //#????????????????? | | ?????????# ####### //#????????????????? | | ?########## ##################????????????????? | | #! ] [# # #????????????????????????? | | # ] # # """ #????????????????????????? | | # +!] + """ #????????????????????????? | | # """ # # = """ #????????????????????????? | | # """"" # # #????????????????????????? | | # """"" # # """ #????????????????????????? | | # """"" # # """ #????????????????????????? | | # """ # # """ #????????????????????????? | | ########### # #????????????????????????? | | ???# + ##########????????????????????????? | | ???#""" # ###???????????????????????????????? | | ???#""" = ##??????????????????????????????? | | ???#""" # # #??????????????????????????????? | | ???#""" # ##??????????????????????????????? | | ???# # #??????????????????????????????? | | ???###### #??????????????????????????????? | | ????????## #??????????????????????????????? | | ?????????# #??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 283 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Reclamation Efficiency 10 Evasion (%) 50 Targeting Accuracy 8 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RocketGrenadeCore Manual? 0 Play Time 00:13:30 Cumulative 19.8 hours Start 2020.02.08 @ 23:28:07 End 2020.02.08 @ 23:40:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 7 Gallery% 20 Achievement% 15 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c636283c-3508-4756-8098-4be425005df9