Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.25 @ 22:11:32 Player: Mogwok Wargfriend Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (207) 1035 Value Destroyed (5448) 5448 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 11603 Bonus ------- None Cogmind --------- Core Integrity 0/1150 Matter 255/300 Energy 335/340 System Corruption 12% Temperature Cool (10) Movement Hovering (50) Location -4/Factory Parts ------- > --- POWER (2) -------- Heavy Antimatter Reactor > --- PROPULSION (5) --- Antigrav System Antigrav System Antigrav System Gyrokinetic Inverter Combat Gravmag System > --- UTILITY (10) ----- Improved Heat Sink Advanced Heat Sink Medium Storage Unit Advanced Signal Interpreter Improved Targeting Computer Improved Target Analyzer Improved Target Analyzer Improved Target Analyzer Advanced System Shield High-powered Tractor Beam > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Light Ion Engine Micro Fission Core Light Antimatter Reactor Flexi-carbon Leg Flexi-carbon Leg Advanced ECM Suite Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Heavy Antimatter Reactor > --- PROPULSION ------- Antigrav System Gyrokinetic Inverter Combat Gravmag System Combat Gravmag System Improved Linear Gravjet > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Advanced Signal Interpreter Improved Targeting Computer Improved Target Analyzer Improved Target Analyzer Improved Target Analyzer Advanced Thermal Shield System Shield Advanced System Shield > --- WEAPON ----------- Kinetic Spear > --- INVENTORY -------- Light Ion Engine Micro Fission Core Light Antimatter Reactor Flexi-carbon Leg Flexi-carbon Leg Improved Heat Sink Advanced Heat Sink Advanced ECM Suite High-powered Tractor Beam [Rating: 100] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Gravmag System Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Flight Unit Utility System Shield Device Improved Sensor Array Storage Medium Storage Unit Processor Improved Target Analyzer Hackware System Shield Protection Improved Light Armor Plating Weapon Chainsword Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Advanced EMP Blaster Special Weapon Improved Remote Datajack Impact Weapon Power Maul Slashing Weapon Chainsword Piercing Weapon Lance Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Slots Evolved 12 | . . 2 2 2 . . 2 2 2 Power 1 | . . . . . . . . 1 . Propulsion 3 | . . 1 . 1 . . . . 1 Utility 8 | . . 1 2 1 . . 2 1 1 Weapon . | . . . . . . . . . . Parts Attached 321 | 10 8 17 55 50 3 19 41 70 48 Power 52 | 1 3 2 6 9 1 3 8 12 7 Engine 27 | 1 3 2 5 8 . 1 2 3 2 Core 23 | . . . 1 1 1 2 6 9 3 Reactor 2 | . . . . . . . . . 2 Propulsion 113 | 4 . 10 13 20 2 10 16 14 24 Treads 6 | . . 1 5 . . . . . . Leg 11 | 2 . 3 . 2 . . . . 4 Wheel 12 | 2 . 6 4 . . . . . . Hover 70 | . . . . 13 2 10 13 14 18 Flight 14 | . . . 4 5 . . 3 . 2 Utility 100 | 2 3 1 17 11 . 3 15 32 16 Device 48 | 1 2 . 6 6 . 1 8 14 10 Storage 12 | 1 1 . 3 1 . . 1 4 1 Processor 13 | . . 1 1 . . . 2 6 3 Hackware 7 | . . . 1 2 . . 1 1 2 Protection 20 | . . . 6 2 . 2 3 7 . Artifact . | . . . . . . . . . . Weapon 56 | 3 2 4 19 10 . 3 2 12 1 Energy Gun 14 | 2 1 2 7 2 . . . . . Energy Cannon 2 | . . 1 1 . . . . . . Ballistic Gun 13 | 1 1 1 7 3 . . . . . Ballistic Cannon 3 | . . . 3 . . . . . . Launcher 1 | . . . 1 . . . . . . Special Weapon 3 | . . . . . . . . 3 . Impact Weapon 6 | . . . . . . 2 1 3 . Slashing Weapon 11 | . . . . 5 . 1 . 5 . Piercing Weapon 3 | . . . . . . . 1 1 1 Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 14 | . . . 5 2 . 1 2 1 3 Corrupted Parts 1 | . . . . . . . . 1 . System Corruption 1 | . . . . . . . . 1 . Parts Lost 89 | . 1 4 8 6 2 . 13 23 32 Power 14 | . 1 . . . 1 . . 7 5 Propulsion 28 | . . 3 . 3 1 . 5 3 13 Utility 34 | . . . 4 2 . . 7 10 11 Weapon 13 | . . 1 4 1 . . 1 3 3 Highest Loss Streak 6 | . 1 2 2 3 2 . 5 6 6 To Critical Strikes 1 | . . . . . . . . 1 . Average Slot Usage (%) 92 | . 99 99 97 94 96 97 90 85 86 Engine 4 | . 13 11 5 6 2 . 1 . . Core 3 | . . . 3 . 4 6 4 6 5 Treads 1 | . . 7 7 . . . . . . Wheel 6 | . 28 21 14 . . . . . . Hover 12 | . . . . 18 27 28 20 16 18 Flight 2 | . . . 4 9 . . 1 . 1 Device 12 | . 14 11 14 11 7 6 15 14 9 Storage 9 | . 14 11 12 2 7 7 7 10 8 Processor 9 | . . 11 9 7 7 7 1 13 23 Hackware 6 | . . . 2 13 15 15 12 2 5 Protection 4 | . . . 6 6 7 6 9 4 . Energy Gun 2 | . 14 3 7 2 . . . . . Ballistic Gun 3 | . 14 11 5 1 . . . . . Impact Weapon 1 | . . . . . . 6 5 2 . Slashing Weapon 3 | . . . . 7 15 7 5 2 3 Piercing Weapon 1 | . . . . . . . . 3 2 Naked Turns . | . . . . . . . . . . Heaviest Build 49 | 14 19 25 33 27 25 20 34 49 46 Greatest Support 60 | 20 20 20 20 36 35 35 40 45 60 Greatest Overweight (x) 9 | 4 . 2 3 1 1 6 6 2 9 Average Overweight (x) . | 1 . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 8 8 8 8 10 10 Average Capacity 8 | 7 9 10 9 6 8 8 8 9 9 Most Carried 10 | 8 10 10 10 8 8 8 8 10 10 Average Carried 8 | 6 9 9 9 6 6 6 6 8 9 Final Capacity 10 | 8 10 10 5 8 8 8 8 10 10 Final Carried 10 | 8 10 10 5 8 5 7 8 10 6 Class Distribution -------------------- 42% | Scavenger-Mutant 20% | Hacker-Mutant 18% | Mutant 12% | Scavenger-Gladiator 5% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Scavenger-Gladiator | -5/Factory Scavenger-Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Matter Collected 4518 | 348 215 430 1196 548 . 351 356 686 388 Remotely . | . . . . . . . . . . Salvage Created 8688 | 239 541 1245 1983 556 . 258 896 1667 1303 Parts 457 | 25 37 77 110 41 . 4 31 58 74 Haulers Intercepted 5 | . 1 1 3 . . . . . . Recyclers Shooed 17 | . 1 6 3 2 . . 1 3 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Combat Hostiles Destroyed 99 | . 7 19 22 7 . 4 10 15 15 Melee 47 | . . . . 6 . 4 7 15 15 Guns 41 | . 7 14 20 . . . . . . Cannons 7 | . . 5 2 . . . . . . AOE 1 | . . . . 1 . . . . . Classes Destroyed 14 | 3 5 1 2 2 . . . . 1 Worker 30 | 3 1 5 10 3 . . . 4 4 Builder 11 | . . . 3 . . . 6 . 2 Tunneler 9 | 6 1 . . 2 . . . . . Hauler 5 | . 1 1 3 . . . . . . Recycler 27 | 1 2 5 6 1 . 1 3 7 1 Mechanic 2 | . . . . 1 . . . . 1 Operator 3 | . 1 1 . . . . . . 1 Watcher 21 | . 3 1 4 1 . 1 6 4 1 Swarmer 24 | . 3 7 3 2 . . 3 6 . Grunt 36 | . 4 7 13 . . 2 2 1 7 Brawler 2 | . . . 2 . . . . . . Sentry 13 | . . 5 4 2 . . 2 . . Hunter 1 | . . . . . . . . . 1 Programmer 23 | . . . . 3 . 2 3 8 7 Best Kill Streak 9 | 3 4 7 5 6 . 4 5 4 9 Combat Bots Only 7 | . 3 4 4 2 . 2 3 4 7 Max Kills in Single Turn 2 | 1 2 2 1 1 . 1 1 1 1 Gunslinging . | . . . . . . . . . . Exploded 1 | . . . . 1 . . . . . Melee 1 | . . . . 1 . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Hostile Shots Fired 964 | . 48 103 135 113 2 20 153 135 255 Missed 301 | . 14 19 38 41 1 3 59 45 81 Damage Taken 11673 | . 379 920 1546 837 56 345 1261 2646 3683 Core 2563 | . 79 201 169 114 . 93 164 584 1159 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 414 | . . . . 81 . . 25 237 71 Ignored by Resistances 15 | . . . . . . . 8 . 7 Regen/Repaired (Parts) 403 | . . . . 100 . 230 73 . . Core Remaining (%) 68 | 100 68 49 69 . . 70 80 41 . Volleys Fired 342 | 16 46 78 185 17 . . . . . Largest 2 | 2 2 2 2 2 . . . . . Hottest 119 | 60 60 91 119 80 . . . . . Shots Fired 646 | 32 92 155 341 26 . . . . . Gun 541 | 32 92 92 299 26 . . . . . Cannon 105 | . . 63 42 . . . . . . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 336 | 16 46 78 182 14 . . . . . Thermal 292 | 16 46 77 152 1 . . . . . Explosive . | . . . . . . . . . . Electromagnetic 18 | . . . 7 11 . . . . . Robot Hit Streak 13 | 9 10 13 10 9 . . . . . Robot Miss Streak 5 | 2 4 4 5 2 . . . . . Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . . . 2 . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . Shots Hit Robots 638 | 19 53 104 203 46 . 18 55 67 73 Core Hits 247 | 10 23 45 85 18 . 4 11 24 27 Critical Kills 5 | . . . 1 . . . 4 . . Critical Parts Destroyed 24 | . . . 1 1 . 4 15 3 . Critical Strikes 61 | . . . 10 5 . 5 19 12 10 Burn 6 | . . . 6 . . . . . . Destroy 3 | . . . 2 1 . . . . . Corrupt 3 | . . . 2 1 . . . . . Smash 26 | . . . . . . 4 19 3 . Sever 14 | . . . . 3 . 1 . 7 3 Impale 9 | . . . . . . . . 2 7 Melee Attacks 458 | . . . . 49 . 43 133 140 93 Impact 172 | . . . . . . 33 105 29 5 Slashing 183 | . . . . 49 . 10 27 56 41 Piercing 103 | . . . . . . . 1 55 47 Sneak Attacks 45 | . . . . 7 . 1 10 15 12 Combat Hostiles 4 | . . . . . . . 2 1 1 Follow-up Attacks 25 | . . . . 2 . 5 5 9 4 Damage Inflicted 18465 | 225 672 1790 3393 1509 . 817 3021 3542 3496 Guns 4914 | 225 672 899 2847 271 . . . . . Cannons 1412 | . . 881 531 . . . . . . Explosions 166 | . . . . 52 . . . 114 . Melee 11899 | . . . . 1185 . 817 2987 3428 3482 Ramming 74 | . . 10 15 1 . . 34 . 14 Kinetic 3154 | 128 393 763 1654 216 . . . . . Thermal 3024 | 97 279 1017 1568 63 . . . . . Explosive 114 | . . . . . . . . 114 . Electromagnetic 200 | . . . 156 44 . . . . . Impact 4670 | . . . . . . 644 2806 1055 165 Slashing 4272 | . . . . 1185 . 173 181 1329 1404 Piercing 2957 | . . . . . . . . 1044 1913 Highest Corruption 25 | . . . 2 4 13 16 1 25 11 Average Corruption 7 | . . . 2 2 10 13 1 15 2 Corruption Purged 4 | . . . . . . . 1 . 3 Corruption Blocked . | . . . . . . . . . . Effects 180 | . . . 16 25 2 35 10 75 17 Message Errors 38 | . . . 3 5 . 6 2 18 4 Matter Fused 43 | . . . 4 12 . 9 1 15 2 Heat Flow Errors 24 | . . . 3 1 . 6 1 12 1 Energy Discharges 31 | . . . 2 5 1 6 2 13 2 Parts Rejected 2 | . . . . . . . . . 2 Parts Fused 3 | . . . . . . 1 1 . 1 Data Loss (minor) 17 | . . . 1 2 . 4 1 7 2 Data Loss (major) 13 | . . . 3 . . 1 1 6 2 Alerts 3 | . . . . . . . 1 2 . Misdirections 6 | . . . . . 1 2 . 2 1 Overload Shots . | . . . . . . . . . . Overflow Damage 3259 | . . 5 44 215 . 297 1284 867 547 Projectiles 65 | . . 5 44 . . . 16 . . Explosions 62 | . . . . 38 . . . 24 . Melee 3132 | . . . . 177 . 297 1268 843 547 Knockbacks 35 | . . . 5 . . 6 18 5 1 Impact 29 | . . . . . . 6 17 5 1 Kinetic 5 | . . . 5 . . . . . . Secondary 1 | . . . . . . . 1 . . Self-Inflicted Damage 192 | . . 4 7 62 . . 17 95 7 Shots 2 | . . . . 1 . . . 1 . Rammed 8 | . . 3 2 1 . . 1 . 1 Targets Rammed 8 | . . 3 2 1 . . 1 . 1 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 360 | . 72 294 244 360 . 237 262 189 207 Average Temperature 81 | . 27 82 38 116 . 98 124 87 97 Received Heat Transfer 1903 | . 120 207 747 84 . 18 228 138 361 Effects 2 | . . 1 . . . 1 . . . Energy Bleed 1 | . . 1 . . . . . . . Interference 1 | . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 38 | . . . 1 . . 6 21 8 2 Impact Corruptions 82 | . . . . . . 12 52 16 2 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 9 | . 1 3 5 . . . . . . Heat Transferred 7083 | 225 600 1854 4329 75 . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Peak Influence 451 | 50 274 330 275 160 41 90 270 451 273 Initial 210 | . . 10 42 23 26 25 44 109 210 Average 120 | 25 87 159 129 48 28 33 70 229 128 Maximum Alert Level 2 | . 1 1 1 . . . 1 2 1 Low Security (%) 76 | 100 93 57 79 100 100 100 92 40 74 Level 1 20 | . 6 42 20 . . . 7 43 25 Level 2 3 | . . . . . . . . 16 . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 32 | . 2 2 1 6 . 2 7 6 6 Investigation 6 | . 2 1 . 2 . . . . 1 Extermination 16 | . . . . 3 . 2 3 4 4 Reinforcement 8 | . . 1 1 . . . 3 2 1 Assault . | . . . . . . . . . . Garrison 2 | . . . . 1 . . 1 . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . Haulers Reinforced 1 | . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Distress Signals 13 | . 2 2 4 1 . 1 . 3 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 215 | . 14 28 39 13 6 7 27 48 33 Peak Tracking Total 13 | . 7 5 5 5 6 5 4 13 8 Tactical Retreats 30 | . 2 2 2 3 . . 6 9 6 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Traps Triggered 22 | . 3 1 . 4 . 5 1 6 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Machines Disabled 4 | . . . . . . . 1 3 . Max in Single Turn 2 | . . . . . . . 1 2 . Garrison Access 2 | . . . . . . . . 1 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Machines Accessed 74 | . 6 6 5 13 . 10 10 17 7 Terminals 40 | . 5 4 3 8 . 4 5 8 3 Fabricators 6 | . . . . 1 . 2 1 1 1 Repair Stations 9 | . . . . 2 . 2 2 3 . Recycling Units 9 | . 1 1 . . . 2 1 2 2 Scanalyzers 5 | . . 1 1 1 . . 1 1 . Garrison Access 5 | . . . 1 1 . . . 2 1 Total Hacks 220 | . 19 15 25 52 . 32 25 35 17 Successful 100 | . 11 8 13 26 . 19 12 7 4 Failed 118 | . 7 7 12 25 . 13 13 28 13 Catastrophic 28 | . 2 2 3 6 . 1 2 10 2 Database Lockouts 2 | . 1 . . 1 . . . . . Manual 112 | . 16 10 12 27 . 12 8 18 9 Terminals 102 | . 16 8 11 29 . 8 10 13 7 Fabricators 12 | . . . . 1 . 7 1 1 2 Repair Stations 39 | . . . . 12 . 12 7 8 . Recycling Units 25 | . 3 3 . . . 5 2 7 5 Scanalyzers 29 | . . 4 12 7 . . 5 1 . Garrison Access 13 | . . . 2 3 . . . 5 3 Terminal Hacks 22 | . 7 2 2 7 . . 1 2 1 Record 3 | . . . . . . . . 2 1 Part Schematic 1 | . . . . 1 . . . . . Robot Analysis 6 | . 3 . . 2 . . 1 . . Prototype ID Bank 1 | . 1 . . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . Emergency Access Points 1 | . . . . 1 . . . . . Terminal Index 3 | . 1 1 . 1 . . . . . Unreport Threat 2 | . . 1 1 . . . . . . Locate Traps 2 | . . . 1 1 . . . . . Registered Components 2 | . 1 . . 1 . . . . . Fabricator Hacks 3 | . . . . . . 2 . . 1 Network Status 2 | . . . . . . 1 . . 1 Build 1 | . . . . . . 1 . . . Repair Station Hacks 28 | . . . . 10 . 10 6 2 . Scan Component 15 | . . . . 5 . 5 3 2 . Repair 13 | . . . . 5 . 5 3 . . Recycling Unit Hacks 6 | . 1 1 . . . 3 1 . . Report Inventory 5 | . 1 1 . . . 2 1 . . Retrieve Components 1 | . . . . . . 1 . . . Scanalyzer 21 | . . 3 10 6 . . 2 . . Insert Component 10 | . . 2 4 3 . . 1 . . Analyze 11 | . . 1 6 3 . . 1 . . Garrison Access Hacks 2 | . . . . . . . . 1 1 Seal Access 2 | . . . . . . . . 1 1 Unauthorized Hacks 18 | . 3 2 1 3 . 4 2 2 1 Terminals 9 | . 2 1 1 1 . 2 1 1 . Assimilate 5 | . 1 . . . . 2 1 1 . Operators 4 | . 1 1 1 1 . . . . . Fabricators 1 | . . . . 1 . . . . . Recompile 1 | . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 7 | . 1 1 . . . 2 1 1 1 Reject 7 | . 1 1 . . . 2 1 1 1 Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . Intercept 1 | . . . . 1 . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 63 | . 5 6 4 11 . 9 8 13 7 Full Trace Events 2 | . 1 . . 1 . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 9 | . . 1 4 4 . . . . . Parts Built 1 | . . . . . . 1 . . . Authchips . | . . . . . . . . . . Time 134 | . . . . . . 134 . . . Total Part Build Rating 4 | . . . . . . 4 . . . Parts Repaired 12 | . . . . 5 . 5 2 . . Time 504 | . . . . 144 . 202 158 . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 3 | . . . . . . 3 . . . Parts Scanalyzed 9 | . . 1 4 3 . . 1 . . Part Schematics Acquired 8 | . . 1 4 3 . . . . . Parts Damaged 1 | . . . . 1 . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders 1 | . . . . . . . . 1 . EXPLORE 1 | . . . . . . . . 1 . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Robot Analysis Total 6 | . 3 . . 2 . . 1 . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches 1 | . . . . . . . . 1 . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Turns Passed 14593 | 404 1051 1312 2403 1623 46 941 2406 2888 1519 Spaces Moved 13435 | 198 714 856 1860 2010 86 854 2289 3321 1247 Core 107 | 100 . . . . . 5 . . 2 Treads . | . . . . . . . . . . Legs 228 | 80 . . . . . . . . 148 Wheels 2911 | 18 714 856 1323 . . . . . . Hover 9115 | . . . . 1488 86 849 2274 3321 1097 Flight 1074 | . . . 537 522 . . 15 . . Fastest Speed 34 | 50 80 80 34 34 48 48 45 45 44 Average Speed 66 | 166 80 94 85 48 48 49 58 61 63 Slowest Speed 515 | 250 80 110 282 127 116 350 515 150 500 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 8 | . . . 6 2 . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 . Exploration Rate (%) 46 | 12 76 55 72 35 72 19 38 58 26 Regions Visited 9 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 5 | . . 1 1 . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 120 | . . . 2 7 . 15 43 47 6 Terrain Destroyed 150 | . . . 7 12 . 15 43 67 6 Melee 118 | . . . . 7 . 15 43 47 6 Projectile 7 | . . . 7 . . . . . . AOE 25 | . . . . 5 . . . 20 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Total 17833 | 237 1105 1218 2359 2568 89 1294 3172 3962 1829 Wait 2989 | . 322 241 176 351 1 383 694 404 417 Move 13411 | 197 713 855 1848 2006 85 853 2288 3319 1247 Hop 7 | . . . 5 2 . . . . . Pick Up 101 | 10 6 9 21 21 . 1 12 12 9 Fast Attach 199 | 7 2 6 28 30 . 15 22 55 34 Attach 66 | 2 1 4 11 9 3 3 11 10 12 Detach 50 | 2 1 2 11 5 . 4 9 10 6 Swap 56 | 1 5 7 16 11 . 1 8 5 2 Drop 184 | 2 9 13 56 42 . 1 22 27 12 Fire 342 | 16 46 78 185 17 . . . . . Melee 390 | . . . . 44 . 33 105 119 89 Ram 8 | . . 3 2 1 . . 1 . 1 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 30 | . . . . 29 . . . 1 . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: *Fac x2 / *Sto / *Low x2) -7/Waste -7/Factory -6/Factory (discovered 3 exits: *Fac x2 / *Low) -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory (discovered 1 exit: [*Ext]) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 14) 405 | -11/Scrapyard | Entered Materials 411 | -10/Materials | Build established: Mutant 504 | -10/Materials | Discovered new exit (range 15) 814 | -10/Materials | Central database locked down 814 | -10/Materials | Identified exit to Mines 1438 | -10/Materials | Discovered new exit (range 7) 1456 | -10/Materials | Entered another Materials area 1456 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1713 | -9/Materials | Discovered new exit (range 7) 2099 | -9/Materials | Identified exit to Mines 2147 | -9/Materials | Build established: Scavenger-Mutant 2690 | -9/Materials | Discovered new exit (range 16) 2717 | -9/Materials | Core integrity fell below 50% 2767 | -9/Materials | Identified exit to Materials 2768 | -9/Materials | Entered another Materials area 2768 | -8/Materials | Evolved 2 slots: Utility x2 3489 | -8/Materials | Discovered new exit (range 8) 5164 | -8/Materials | Discovered new exit (range 15) 5170 | -8/Materials | Identified exit to Factory 5171 | -8/Materials | Entered Factory 5171 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5181 | -7/Factory | Discovered new exit (range 4) 5182 | -7/Factory | Identified exit to Factory 5215 | -7/Factory | Discovered exit to Factory (range 10) 5436 | -7/Factory | Discovered new exit (range 4) 5437 | -7/Factory | Discovered new exit (range 9) 5437 | -7/Factory | Identified exit to Storage 5548 | -7/Factory | Identified exit to Lower Caves 5641 | -7/Factory | Repaired Flight Unit 5669 | -7/Factory | Repaired Propulsion Shielding 5696 | -7/Factory | Repaired Lgt. Ion Engine 5890 | -7/Factory | Repaired Gravmag System 5947 | -7/Factory | Central database locked down 6250 | -7/Factory | Garrison activated, responded to threat 6352 | -7/Factory | Discovered exit to Lower Caves (range 16) 6393 | -7/Factory | Lost 3 parts (1n2u) 6588 | -7/Factory | Build established: Hacker-Mutant 6761 | -7/Factory | Repaired Gravmag System 6794 | -7/Factory | Sucked down chute 6794 | -7/Factory | Entered Waste 6807 | -7/Waste | Spotted C-40 Crusher 6807 | -7/Waste | Spotted C-40 Crusher 6809 | -7/Waste | EMP discharged 6809 | -7/Waste | System corruption reached 10% 6811 | -7/Waste | Spotted C-40 Crusher 6818 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6818 | -7/Waste | Spotted C-40 Crusher 6820 | -7/Waste | Spotted C-40 Crusher 6832 | -7/Waste | Spotted C-40 Crusher 6833 | -7/Waste | Discovered new exit (range 16) 6840 | -7/Waste | Identified exit to Factory 6840 | -7/Waste | Entered Factory 7216 | -7/Factory | Repaired Gravmag System 7256 | -7/Factory | Repaired Imp. Light Armor Plating 7295 | -7/Factory | Repaired Lgt. Nuclear Core 7504 | -7/Factory | Fabricated Prc. Assault Rifle? 7646 | -7/Factory | Repaired Airjet 7691 | -7/Factory | Repaired Gravmag System 7697 | -7/Factory | Discovered exit to Factory (range 8) 7781 | -7/Factory | Entered another Factory area 7781 | -6/Factory | Evolved 2 slots: Utility x2 8347 | -6/Factory | Repaired Airjet 8767 | -6/Factory | Lost 4 parts (2n2u) 8966 | -6/Factory | Lost 5 parts (2n3u) 9593 | -6/Factory | Discovered new exit (range 5) 9594 | -6/Factory | Identified exit to Lower Caves 9606 | -6/Factory | Build established: Gladiator 9657 | -6/Factory | Repaired Fission Core 9792 | -6/Factory | Garrison activated, responded to threat 10087 | -6/Factory | Discovered new exit (range 15) 10095 | -6/Factory | Identified exit to Factory 10161 | -6/Factory | Discovered exit to Factory (range 15) 10187 | -6/Factory | Entered another Factory area 10187 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 10767 | -5/Factory | Lost 6 parts (1p3u2w) 11008 | -5/Factory | Build established: Mutant 11252 | -5/Factory | Lost 4 parts (2p2u) 11292 | -5/Factory | Discovered new exit (range 13) 11364 | -5/Factory | Identified exit to Upper Caves 11789 | -5/Factory | Crushed by falling debris 11790 | -5/Factory | System corruption reached 10% 11820 | -5/Factory | Lost 3 parts (1p2u) 12222 | -5/Factory | Core integrity fell below 50% 12253 | -5/Factory | Lost 4 parts (3n1w) 12481 | -5/Factory | Build established: Scavenger-Gladiator 13059 | -5/Factory | Discovered new exit (range 5) 13061 | -5/Factory | Identified exit to Factory 13075 | -5/Factory | Entered another Factory area 13075 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13233 | -4/Factory | Lost 4 parts (1p2n1u) 13303 | -4/Factory | Lost 4 parts (2n1u1w) 13584 | -4/Factory | Build established: Scavenger-Mutant 14196 | -4/Factory | Lost 5 parts (1p2n1u1w) 14196 | -4/Factory | Spotted B-86 Titan 14216 | -4/Factory | Core integrity fell below 50% 14243 | -4/Factory | Lost 5 parts (1p3n1u) 14295 | -4/Factory | Destroyed 7 combat bots 14303 | -4/Factory | Lost 6 parts (1p2n3u) 14529 | -4/Factory | Core integrity fell below 20% 14564 | -4/Factory | System corruption reached 10% 14574 | -4/Factory | Lost 6 parts (1p1n3u1w) 14574 | -4/Factory | Discovered new exit (range 15) 14594 | -4/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- effect. 14540_ P-70 Sage resets P-70 Sage, system corruption cleaned. 14540_ Penetrated by Slug. 14541_ System corrupted: Cmb. Gravmag System rejected. 14541_ Acquired Cmb. Gravmag System. 14543_ Penetrated by Slug. 14543_ Adv. Thermal Shield destroyed. 14543_ Slug penetrates Wall. 14543_ Adv. Heat Sink destroyed. 14544_ Penetrated by Slug. 14544_ Slug penetrates Wall. 14547_ Penetrated by Slug. 14574_ EXIT=FOUND 14574_ Cmb. Gravmag System destroyed. 14585_ Acquired Antigrav System. 14586_ Slug penetrates Wall. 14588_ Acquired Antigrav System. 14593_ 6QJZG4%FETGM9FZXCKS%D #J/%ST Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ????????????????????###;###;######???????????????? | | ????????????????????# #???????????????? | | ????????????????????# ! #???????????????? | | ????????????????????# #???????????????? | | ????????????????????# #???????????????? | | ????????????????????# !! #???????????????? | | ????????????????????# !! #???????????????? | | ????????????????????# ! #???????????????? | | ????????????????????# ] #???????????????? | | ????????????????????# #???????????????? | | ????????????????????# ! #???????????????? | | ????????????????????# #???????????????? | | ????????????????????# #???????????????? | | ????????????????????#####;;p##########???????????? | | ????????????????????????#@ +???????????? | | ????????????????????????# #???????????? | | ????????????????????????# % +???????????? | | ????????????????????????#H #???????????? | | ?????????????????? < #???????????? | | ?????????????????? ### #### ###???????????? | | ?????????????????? ????# #??# #?????????????? | | ????????????????????????# #??# #?????????? | | ????????????????????????# #??# #?????????# | | ????????????????????????# #??# #?????????# | | ????????????????????????# #??# #?????????# | | ????????????????????????# #??#+#########?# | | ????????????????????????# #??# !#?# | | ????????????????????????# #??# """ #?# | | ????????????????????????# #??# "Y" #?# | | ????????????????????????? #??# " " """ #?# | | ????????????????????????? ???# """ #?# | | ????????????????????????? ?????# """ #?# | | ????????????????????????#????????# [ #?# | | ????????????????????????# ??##?# ! #?# | | ??????????????????????### #T ##+########## | | ????????????????????? | | ????????????????????? | | ????????????????????? | | ????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Coolant Potential 80 Energy Generation 41 Energy Capacity 870 Matter Stores 300 Matter Capacity 450 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 2 Armor Coverage 300 Resistance: TH 30 Resistance: EM 25 Core Shielding 20 Propulsion Shielding 66 Utility Shielding 66 Melee Speed Boost 20 Evasion (%) 63 Targeting Accuracy 6 Melee Accuracy 8 Target Analysis 9 Offensive Hacking 20 Defensive Hacking 24 Item Schematics ----------------- Imp. Aluminum Leg | -9/Materials | Scanalyzed Flight Unit | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Imp. Light Armor Plating | -8/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Propulsion Shielding | -7/Factory | Hacked Airjet | -7/Factory | Scanalyzed Lgt. Nuclear Core | -7/Factory | Scanalyzed Adv. ECM Suite | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Prc. Assault Rifle | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiometalDeuteriumWeb Manual? 0 Play Time 02:29:08 Cumulative 122.1 hours Start 2024.03.25 @ 01:12:05 End 2024.03.25 @ 22:11:32 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 120 Rogue 120 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 56 Achievement% 37 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/TamsynBold Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dd7b312a-6a2f-4961-bedb-b24ffa1f2c9e