Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.10 @ 22:21:51 Player: Mr Goldstein Result: Destroyed by as-52487 with Assembled F-torch Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (39) 195 Value Destroyed (915) 915 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (8) 8 TOTAL SCORE: 1578 Bonus ------- High Alert Combat Kills 8 Cogmind --------- Core Integrity 0/250 Matter 296/300 Energy 250/250 System Corruption 3% Temperature Cool (58) Movement Rolling (145) Ox3 Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Compact Wheel > --- UTILITY (2) ------ High-capacity Storage Unit Light Armor Plating > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (20) --- High-capacity Battery (250) High-capacity Matter Pod (200) High-capacity Matter Pod (200) Signal Interpreter Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Shield Generator Shield Generator Shield Generator Shield Generator Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Light Ion Engine Signal Interpreter Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Shield Generator Shield Generator Shield Generator Shield Generator Assault Rifle Assault Rifle Light Assault Rifle Light Assault Rifle [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Utility Hardened Light Armor Plating Storage High-capacity Storage Unit Protection Hardened Light Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Build | -11 -10 -10 ------- Run | Jun Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 32 | 6 18 8 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 11 | 2 7 2 Treads . | . . . Leg . | . . . Wheel 11 | 2 7 2 Hover . | . . . Flight . | . . . Utility 6 | 1 4 1 Device . | . . . Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection 3 | . 2 1 Artifact . | . . . Weapon 12 | 2 6 4 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 12 | 2 6 4 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 10 | . 2 8 Power 1 | . . 1 Propulsion 5 | . 2 3 Utility 1 | . . 1 Weapon 3 | . . 3 Highest Loss Streak 6 | . 1 6 To Critical Strikes . | . . . Average Slot Usage (%) 98 | . 99 90 Engine 13 | . 14 12 Wheel 27 | . 27 23 Storage 14 | . 14 14 Protection 13 | . 13 13 Ballistic Gun 27 | . 28 27 Naked Turns . | . . . Heaviest Build 54 | 13 54 54 Greatest Support 32 | 26 32 26 Greatest Overweight (x) 5 | 1 3 5 Average Overweight (x) 1 | . 1 1 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 18 | 6 18 20 Most Carried 20 | 2 20 20 Average Carried 16 | 1 17 16 Final Capacity 20 | 8 20 20 Final Carried 20 | 2 20 13 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Jun Mat Min Matter Collected 1702 | 237 1223 242 Remotely . | . . . Salvage Created 1397 | . 1311 86 Parts 93 | . 93 . Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Jun Mat Min Combat Hostiles Destroyed 30 | . 24 6 Guns 30 | . 24 6 Classes Destroyed 9 | . 8 1 Worker 5 | . 5 . Builder 3 | . 3 . Tunneler 1 | . 1 . Hauler 2 | . 2 . Recycler 1 | . 1 . Watcher 3 | . 3 . Swarmer 3 | . 3 . Grunt 21 | . 21 . Assembled 6 | . . 6 Best Kill Streak 7 | . 7 2 Combat Bots Only 4 | . 4 2 Max Kills in Single Turn 2 | . 2 1 Gunslinging 1 | . 1 . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Jun Mat Min Damage Taken 1759 | . 927 832 Core 253 | . 111 142 Absorbed by Shields . | . . . Regen/Repaired (Parts) 391 | . 391 . Core Remaining (%) 100 | 100 . . Volleys Fired 147 | . 112 35 Largest 2 | . 2 2 Hottest 40 | . 40 40 Shots Fired 286 | . 226 60 Gun 286 | . 226 60 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 286 | . 226 60 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 8 | . 8 7 Robot Miss Streak 4 | . 4 3 Penetration Max . | . . . Secondary Targets 3 | . 2 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 171 | . 132 39 Core Hits 79 | . 61 18 Critical Kills 1 | . 1 . Critical Parts Destroyed 2 | . 2 . Critical Strikes 3 | . 3 . Destroy 3 | . 3 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2137 | . 1696 441 Guns 2137 | . 1696 441 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 2137 | . 1696 441 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 3 | . 3 3 Average Corruption 2 | . 2 3 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 23 | . 19 4 Message Errors 6 | . 5 1 Matter Fused 5 | . 4 1 Heat Flow Errors 3 | . 3 . Energy Discharges 2 | . 1 1 Data Loss (minor) 4 | . 4 . Misfires 3 | . 2 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 284 | . 284 52 Average Temperature 58 | . 62 14 Received Heat Transfer 546 | . 486 60 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Jun Mat Min Peak Influence 435 | . 435 141 Initial 136 | . . 136 Average 245 | . 276 101 Maximum Alert Level 2 | . 2 . Low Security (%) 38 | 100 25 100 Level 1 48 | . 57 . Level 2 13 | . 16 . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 10 | . 10 . Investigation 8 | . 8 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Jun Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 59 | . 34 25 Peak Tracking Total 15 | . 5 15 Tactical Retreats 4 | . . 4 Traps | -11 -10 -10 ------- Run | Jun Mat Min Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Jun Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired 1 | . 1 . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Jun Mat Min Machines Accessed 8 | . 8 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 27 | . 27 . Successful 18 | . 18 . Failed 9 | . 9 . Catastrophic . | . . . Database Lockouts . | . . . Manual 14 | . 14 . Terminals 14 | . 14 . Fabricators . | . . . Repair Stations 11 | . 11 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Robot Analysis 2 | . 2 . Prototype ID Bank 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 9 | . 9 . Scan Component 5 | . 5 . Repair 4 | . 4 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 6 | . 6 . Terminals 4 | . 4 . Botnet 1 | . 1 . Sabotage 2 | . 2 . Search 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Tunnel 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events 3 | . 3 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 4 | . 4 . Time 110 | . 110 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Jun Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Jun Mat Min Total Allies 3 | . . 3 Largest Group 3 | . . 3 Highest-Rated Group 40 | . . 40 Highest-Rated Ally 16 | . . 16 Total Orders . | . . . Ally Attacks 12 | . . 12 Total Damage 95 | . . 95 Kills 2 | . . 2 Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Jun Mat Min Robot Analysis Total 2 | . 2 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Jun Mat Min Turns Passed 1970 | 47 1645 278 Spaces Moved 1094 | 43 906 145 Core 4 | 4 . . Treads . | . . . Legs . | . . . Wheels 1090 | 39 906 145 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 105 Average Speed 112 | 84 113 114 Slowest Speed 155 | 95 145 155 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 36 | 3 94 13 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 2 | . 2 . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Jun Mat Min Total 1558 | 50 1306 202 Wait 247 | . 233 14 Move 1092 | 42 905 145 Hop . | . . . Pick Up 26 | 2 24 . Fast Attach 9 | 6 3 . Attach 8 | . 1 7 Detach . | . . . Swap 15 | . 14 1 Drop 14 | . 14 . Fire 147 | . 112 35 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines History --------- Turn | Location | Event 10 | -11/Junkyard | Discovered new exit (range 15) 48 | -11/Junkyard | Entered Materials 318 | -10/Materials | Build established: Mutant 357 | -10/Materials | Discovered new exit (range 16) 469 | -10/Materials | Discovered new exit (range 6) 605 | -10/Materials | Discovered new exit (range 13) 1135 | -10/Materials | Repaired Assault Rifle 1169 | -10/Materials | Repaired Hrd. Light Armor Plating 1196 | -10/Materials | Repaired Assault Rifle 1224 | -10/Materials | Repaired Assault Rifle 1371 | -10/Materials | Discovered new exit (range 7) 1418 | -10/Materials | Discovered new exit (range 16) 1693 | -10/Materials | Entered Mines 1728 | -10/Mines | Assembled infested the area 1733 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1745 | -10/Mines | Core integrity fell below 50% 1826 | -10/Mines | Core integrity fell below 20% 1884 | -10/Mines | Lost 6 parts (1p1n1u3w) 1890 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1971 | -10/Mines | Destroyed by as-52487 with Assembled F-torch Last Messages --------------- 01863_ as-47705 destroyed. 01866_ Acquired 15 matter. 01870_ System corrupted: Energy discharge (-55). 01890_ Trooper 1a: "Hello LRC-V3. What is your command?" 01890_ Mercenary 1a: "Hello LRC-V3. What is your command?" 01890_ Trooper 1b: "Hello LRC-V3. What is your command?" 01891_ K-01 Serf collects debris. 01901_ as-17760 destroyed. 01919_ Acquired 74 matter. 01920_ Acquired 30 matter. 01923_ Acquired 4 matter. 01938_ K-01 Serf suffers critical hit (Destroy). 01938_ K-01 Serf destroyed. 01943_ Mercenary 1a destroyed. 01944_ as-89812 destroyed. 01945_ Trooper 1b destroyed. 01946_ System corrupted: FCS attempts to trigger Lgt. Assault Rifle. 01946_ System corrupted: Lgt. Assault Rifle misfires. 01954_ Acquired 48 matter. 01965_ Wheel destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????#####???????????????????????????? | | ?????????????????# #???????????????????????????? | | ?????????????????# #???????????????????????????? | | ?????????????????# #???????????????????????????? | | ????????????????## ###?????????????????????????? | | ????????????????# #?????????????????????????? | | ????????????????# #?????????????????????????? | | ????????????????# #?????????????????????????? | | ????????????????# #?????????????????????????? | | ????????????????# #?????????????????????????? | | ????????????????# #?????????????????????????? | | ????????????????# #?????????????????????????? | | ????????????????# #####?????????????????????? | | ????????????????# a @ #????????????????#????? | | ????????????????# ### #??????????????? #????? | | ????????????????#### ###?# #???????????????!#????? | | ???????????????????# #???# #???????????????%#????? | | ???????????????????#%#???# ######?????????%|#????? | | ???????????????????# #???#= %#?????????!%#????? | | ??????????????###### #???###### #????????#%!##???? | | ??????????????# #????????# #??????## #???? | | ??????????????# ## ###????????# #??????# #???? | | ?????????????????# #??????????# ########=% #????? | | ??????????????# ## #??????????# %*%[ #?????? | | ??????????????# #??????????##############?????? | | ????????# #?????????????????????????????? | | ???? ####?????????????????????????????? | | ???" #?????????????????????????????????? | | ??? ## ##??????????????????????????????????? | | ??????######?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 44 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LauncherScatterFlakker Manual? 0 Play Time 00:17:00 Cumulative 190.5 hours Start 2023.05.10 @ 22:04:35 End 2023.05.10 @ 22:21:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 544 Rogue 544 Adventurer 0 Explorer 0 Win Type - Total 9 Types 7/0/1/1/0/0/0/0/0 Lore% 77 Gallery% 76 Achievement% 68 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f90747d6-f2c2-43db-b17e-8f7e4eec195d