Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.02.07 @ 01:33:22 Player: jamert Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (93) 465 Value Destroyed (2823) 2823 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5208 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 89/100 System Corruption 3% Temperature Cool (9) Movement Core (300) Ox5 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Large Storage Unit Advanced Signal Interpreter Transmission Jammer > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Medium Treads Advanced Visual Processing Unit Improved Signal Interpreter Hardlight Generator Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Medium Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Sensor Array Advanced Signal Interpreter Transmission Jammer > --- WEAPON ----------- Heavy Ion Cannon Heavy Ion Cannon Heavy Assault Rifle > --- INVENTORY -------- Improved Deuterium Engine Light Treads Light Treads Medium Treads Carbon-fiber Leg Advanced Visual Processing Unit Improved Signal Interpreter Heavy EM Shotgun Pulse Rifle Particle Cannon [Rating: 36] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Hardened Light Armor Plating Weapon Heavy Ion Cannon Energy Gun Particle Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Assault Rifle Build | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion . | . . . . . Utility 3 | . . 2 1 . Weapon 1 | . . . 1 . Parts Attached 62 | 6 6 23 23 4 Power 11 | 1 1 4 4 1 Engine 10 | 1 1 4 3 1 Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 12 | 2 . 5 5 . Treads 10 | 2 . 5 3 . Leg 2 | . . . 2 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 14 | 1 2 5 6 . Device 7 | . 1 2 4 . Storage 2 | 1 1 . . . Processor 3 | . . 2 1 . Hackware 1 | . . . 1 . Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 25 | 2 3 9 8 3 Energy Gun 12 | 1 2 6 2 1 Energy Cannon 6 | . . . 4 2 Ballistic Gun 7 | 1 1 3 2 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 1 . Parts Lost 20 | . . 6 3 11 Power 3 | . . 1 . 2 Propulsion 4 | . . 2 . 2 Utility 4 | . . 1 1 2 Weapon 9 | . . 2 2 5 Highest Loss Streak 11 | . . 4 1 11 Average Slot Usage (%) 97 | . 99 97 97 95 Engine 10 | . 14 11 7 8 Treads 19 | . 28 21 14 16 Leg 1 | . . . 3 . Device 19 | . 13 16 25 17 Storage 10 | . 14 11 9 9 Processor 7 | . . 11 9 9 Protection 1 | . . 4 . . Energy Gun 10 | . 17 16 2 . Energy Cannon 6 | . . . 15 16 Ballistic Gun 7 | . 11 5 7 7 Naked Turns . | . . . . . Heaviest Build 46 | 9 27 35 46 44 Greatest Support 56 | 40 40 46 56 56 Greatest Overweight (x) 1 | 1 . 1 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 6 10 10 10 10 Average Capacity 9 | 5 8 10 10 10 Most Carried 10 | 4 7 10 10 8 Average Carried 8 | 1 5 9 8 7 Final Capacity 10 | 6 10 10 10 10 Final Carried 8 | 4 7 8 8 4 Class Distribution -------------------- 63% | Mutant 26% | Skirmisher 5% | Hacker-Mutant 3% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Skirmisher | -8/Materials Hacker-Skirmisher | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Scr Mat Mat Mat Sto Matter Collected 1248 | 219 149 416 411 53 Remotely . | . . . . . Salvage Created 3504 | . 417 1286 1582 219 Parts 202 | . 32 80 82 8 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed 2 | . . 2 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Combat Hostiles Destroyed 69 | . 10 28 28 3 Guns 42 | . 10 27 5 . Cannons 25 | . . . 22 3 AOE 2 | . . 1 1 . Classes Destroyed 9 | . 3 4 2 . Worker 4 | . . 1 3 . Builder 1 | . . . 1 . Hauler 1 | . . 1 . . Operator 4 | . . 1 2 1 Watcher 14 | . 3 5 5 1 Swarmer 16 | . 3 6 7 . Grunt 35 | . 7 14 14 . Sentry 17 | . . 8 6 3 Hunter 1 | . . . 1 . Best Kill Streak 5 | . 2 5 4 1 Combat Bots Only 4 | . 2 4 4 1 Max Kills in Single Turn 3 | . 1 3 3 1 Gunslinging 1 | . . 1 . . Exploded 1 | . . 1 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Damage Taken 3978 | . 247 1361 934 1436 Core 821 | . 33 236 120 432 Absorbed by Shields . | . . . . . Core Remaining (%) 75 | 100 86 41 . . Volleys Fired 235 | . 37 91 87 20 Largest 3 | . 2 2 3 3 Hottest 180 | . 85 130 180 163 Shots Fired 498 | . 74 158 218 48 Gun 329 | . 74 158 82 15 Cannon 169 | . . . 136 33 Launcher . | . . . . . Special . | . . . . . Kinetic 193 | . 48 66 64 15 Thermal 264 | . 26 65 140 33 Explosive . | . . . . . Electromagnetic 41 | . . 27 14 . Robot Hit Streak 34 | . 14 34 22 31 Robot Miss Streak 4 | . 4 1 3 2 Penetration Max . | . . . . . Secondary Targets 9 | . 4 5 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 363 | . 52 133 148 30 Core Hits 144 | . 25 54 58 7 Critical Hits 3 | . . 1 2 . Critical Kills . | . . . . . Critical Parts Destroyed 3 | . . 1 2 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 7053 | . 508 2261 3520 764 Guns 3566 | . 505 2086 842 133 Cannons 3164 | . . . 2533 631 Explosions 309 | . . 164 145 . Melee . | . . . . . Ramming 14 | . 3 11 . . Kinetic 1657 | . 232 834 458 133 Thermal 4728 | . 273 1096 2728 631 Explosive . | . . . . . Electromagnetic 654 | . . 320 334 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 63 | . . . 63 . Projectiles 59 | . . . 59 . Explosions 4 | . . . 4 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 61 | . . . . 61 Shots 1 | . . . . 1 Rammed 5 | . 1 2 . 2 Targets Rammed 5 | . 1 2 . 2 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 476 | . 184 476 234 275 Average Temperature 109 | . 56 176 58 85 Received Heat Transfer 1662 | . 117 600 378 567 Effects 13 | . . 12 1 . Shutdowns 2 | . . 2 . . Energy Bleed 4 | . . 3 1 . Interference 5 | . . 5 . . Short Circuit 2 | . . 2 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 6 | . . 4 2 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 14 | . 1 6 2 5 Heat Transferred 7527 | . 644 2333 3689 861 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 4 | . . 2 2 . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Peak Influence 322 | . 211 322 273 209 Initial 16 | . . . 16 . Average 73 | . 47 79 77 141 Maximum Alert Level 1 | . 1 1 1 1 Low Security (%) 94 | 100 99 93 92 98 Level 1 5 | . . 6 7 1 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 11 | . 1 3 4 3 Investigation 2 | . 1 1 . . Extermination . | . . . . . Reinforcement 7 | . . 2 4 1 Assault 2 | . . . . 2 Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Distress Signals 2 | . . 2 . . Communications Jammed 6 | . . . 6 . Distress Signals 6 | . . . 6 . Times Spotted 120 | . 18 40 46 16 Peak Tracking Total 11 | . 4 6 4 11 Tactical Retreats 5 | . 1 1 3 . Traps | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Traps Triggered 4 | . 1 2 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 2 | . . . . 2 Reused 1 | . . . . 1 Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . . . 1 Machines | -11 -10 -9 -8 -8 ---------- Run | Scr Mat Mat Mat Sto Machines Disabled 6 | . 1 . 3 2 Max in Single Turn 1 | . 1 . 1 1 Garrison Access 1 | . . . 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Machines Accessed 36 | . 11 13 10 2 Terminals 27 | . 8 9 8 2 Fabricators . | . . . . . Repair Stations 4 | . 1 2 1 . Recycling Units 2 | . 2 . . . Scanalyzers 2 | . . 2 . . Garrison Access 1 | . . . 1 . Total Hacks 119 | . 28 37 36 18 Successful 84 | . 18 29 27 10 Failed 35 | . 10 8 9 8 Catastrophic 3 | . 2 . 1 . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 98 | . 24 29 27 18 Fabricators . | . . . . . Repair Stations 13 | . 2 4 7 . Recycling Units 2 | . 2 . . . Scanalyzers 4 | . . 4 . . Garrison Access 2 | . . . 2 . Terminal Hacks 66 | . 16 22 18 10 Record 5 | . . 1 1 3 Robot Analysis 3 | . . 2 . 1 Prototype ID Bank 2 | . . 1 1 . Branch Access Points 2 | . 1 . 1 . Emergency Access Points 9 | . . 5 3 1 Machine Index 1 | . . . 1 . Terminal Index 1 | . . 1 . . Scanalyzer Index 1 | . . . . 1 Alert Level 5 | . 2 3 . . Locate Traps 5 | . 2 1 1 1 Reprogram Traps 1 | . . . . 1 Dispatch Records 3 | . 1 1 1 . Maintenance Status 1 | . . . 1 . Surveillance Status 2 | . . 1 1 . Patrol Status 1 | . . . 1 . Investigation Status 1 | . . . 1 . Reinforcement Status 3 | . 1 1 . 1 Hauler Manifests 4 | . 1 2 1 . Registered Components 2 | . 1 . 1 . Registered Prototypes 1 | . . . 1 . Zone Layout 13 | . 7 3 2 1 Fabricator Hacks . | . . . . . Repair Station Hacks 13 | . 2 4 7 . Scan Component 7 | . 1 2 4 . Repair 6 | . 1 2 3 . Recycling Unit Hacks . | . . . . . Scanalyzer 3 | . . 3 . . Insert Component 2 | . . 2 . . Analyze 1 | . . 1 . . Garrison Access Hacks 2 | . . . 2 . Unlock Access 1 | . . . 1 . Seal Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 2 | . . . 1 1 Used 1 | . . . 1 . Hacking Detections 29 | . 9 11 7 2 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 6 | . 1 2 3 . Time 169 | . 13 48 108 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Scr Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Total Allies 2 | . . . . 2 Largest Group 2 | . . . . 2 Highest-Rated Group 62 | . . . . 62 Highest-Rated Ally 31 | . . . . 31 Total Orders . | . . . . . Ally Attacks 10 | . . . . 10 Total Damage 170 | . . . . 170 Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Robot Analysis Total 3 | . . 2 . 1 Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Scr Mat Mat Mat Sto Turns Passed 9052 | 114 2101 3031 3388 418 Spaces Moved 4809 | 79 1213 1632 1680 205 Core 24 | 24 . . . . Treads 4428 | 55 1213 1632 1323 205 Legs 357 | . . . 357 . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 150 160 Average Speed 161 | 129 160 161 162 160 Slowest Speed 180 | 160 160 180 180 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 60 | 3 99 84 86 31 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug 4 | . . . 1 3 Terrain Destroyed 67 | . . 8 44 15 Melee . | . . . . . Projectile 39 | . . . 33 6 AOE 28 | . . 8 11 9 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Total 5691 | 88 1310 1882 2157 254 Wait 485 | . 40 96 326 23 Move 4805 | 78 1212 1631 1679 205 Hop . | . . . . . Pick Up 55 | 4 9 20 22 . Fast Attach 17 | 6 1 6 4 . Attach 29 | . 4 11 10 4 Detach 7 | . 2 3 2 . Swap 16 | . 1 6 9 . Drop 37 | . 3 16 18 . Fire 235 | . 37 91 87 20 Melee . | . . . . . Ram 2 | . . . . 2 Kick . | . . . . . Crush 3 | . 1 2 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 5 exits: [*Fac x3] / *Sto x2) -8/Storage History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 115 | -11/Scrapyard | Entered Materials 256 | -10/Materials | Repaired Sensor Array 318 | -10/Materials | Build established: Mutant 497 | -10/Materials | Discovered new exit (range 8) 641 | -10/Materials | Discovered new exit (range 3) 986 | -10/Materials | Discovered new exit (range 6) 1512 | -10/Materials | Identified exit to Mines 1552 | -10/Materials | Discovered new exit (range 10) 2216 | -10/Materials | Entered another Materials area 2216 | -9/Materials | Evolved 2 slots: Utility x2 3412 | -9/Materials | Repaired Imp. Treads 3445 | -9/Materials | Discovered new exit (range 14) 3638 | -9/Materials | Lost 4 parts (1p1n1u1w) 3678 | -9/Materials | Discovered new exit (range 15) 4440 | -9/Materials | Repaired Hvy. Assault Rifle 4816 | -9/Materials | Discovered new exit (range 10) 5092 | -9/Materials | Core integrity fell below 50% 5155 | -9/Materials | Identified exit to Materials 5247 | -9/Materials | Entered another Materials area 5247 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 5543 | -8/Materials | Build established: Skirmisher 6335 | -8/Materials | Identified exit to Storage 6389 | -8/Materials | Discovered new exit (range 4) 6762 | -8/Materials | Repaired Hvy. Ion Cannon 6796 | -8/Materials | Repaired Imp. Sensor Array 6830 | -8/Materials | Repaired Imp. Ion Engine 6889 | -8/Materials | Discovered new exit (range 5) 7431 | -8/Materials | Discovered new exit (range 10) 7839 | -8/Materials | Identified exit to Garrison 8077 | -8/Materials | Build established: Mutant 8469 | -8/Materials | Build established: Hacker-Mutant 8635 | -8/Materials | Entered Storage 8937 | -8/Storage | Met a pair of Derelict thieves 8984 | -8/Storage | Build established: Hacker-Skirmisher 9034 | -8/Storage | Core integrity fell below 50% 9049 | -8/Storage | Core integrity fell below 20% 9053 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- ZE-2UU(g) overheating. ZE-2UU(g) destroyed. 0Y-VZQ(g) destroyed. Med. Treads destroyed. Hvy. Ion Cannon destroyed. Med. Treads destroyed. U-05 Engineer builds a Wall. Imp. Deuterium Engine destroyed. Hvy. Ion Cannon destroyed. L-31 Rogue destroyed. K-01 Serf collects debris. Hvy. Ion Cannon destroyed. Hvy. EM Shotgun destroyed. Imp. Sensor Array destroyed. G-47 Trooper destroyed. K-01 Serf collects debris. Slammed into B-36 Bruiser. System Shield destroyed. System corrupted by crushing effect (+3). [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????###??????????????????? | | ?????????????????????############????????????????? | | ?????????????????????# b@l=g%*##????????????????? | | ?????????????????????# gg""g!=##????????????????? | | ?????????????????????#i ""g?"]%#?????????????????? | | ?????????????????????# ""?*?"%*##########????????? | | ?????????????????????#g"??"" =[##########????????? | | ?????????????????????# "??"" =# #! ==##????????? | | ?????????????????????# """" " " = ##????????? | | ?????????????????????# # =##????????? | | ????????????????+#########/#/### " ##????????? | | ??????????????? ^ ##T# == ##??#####?? | | ??????????????? ^ #### = =#####"T"### | | ??????????????? ^ ########## | | ????????????????## ######### ########## | | ?????????????????????????????# #??#######=""" """ | | ?????????????????????????????# #??# #[""" """ | | ?????????????????????????????# #??# #%""" """ | | ?????????????????????????????# #??# % +[""" """ | | ?????????????????????????????# #??# #=""" """ | | ?????????????????????????????# #??# # | | ??????????????????????########/##### #########+# | | ??????????????????????# # # """ # | | ??????????????????????## # # "T" # | | ???????????????????????# ! # = # # | | ???????????????????????# """ + + # | | ???????????????????????# """ # # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Jamming Range 8 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Imp. EM Shotgun | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Armchair Analyst Dynamic Key Loot Pinata Challenges ------------ None Game ------ Seed CloakMappingLog Manual? 0 Play Time 02:00:10 Cumulative 7.3 hours Start 2021.02.05 @ 01:45:39 End 2021.02.07 @ 01:33:22 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 7 Rogue 4 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 10 Achievement% 11 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9679ada0-900b-4d21-8892-fd9acc43ed9a