Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.26 @ 18:26:16 Player: Bokkiewokkie Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (71) 355 Value Destroyed (2002) 2002 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (746) 746 TOTAL SCORE: 5363 Bonus ------- High Alert Combat Kills 46 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 140/140 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -8/Garrison Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (3) --- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY (5) ------ Machine Analyzer Signal Interpreter Improved Melee Analysis Suite Microactuators Actuator Array > --- WEAPON (2) ------- Katana Katana > --- INVENTORY (5) ---- Advanced Heat Sink Improved Medium Laser Improved Medium Laser Advanced EMP Blaster Katana Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Aerolev Unit > --- UTILITY ---------- Advanced Heat Sink Machine Analyzer Signal Interpreter Advanced Targeting Computer Actuator Array > --- WEAPON ----------- Katana Katana > --- INVENTORY -------- Improved Medium Laser Improved Medium Laser Advanced EMP Blaster Katana [Rating: 33] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Hover Unit Aerolev Unit Flight Unit Flight Unit Utility Signal Interpreter Device Improved Heat Sink Storage Small Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Shock Rifle Energy Gun Shock Rifle Ballistic Gun Light Assault Rifle Slashing Weapon Katana Build | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Sto Gar Slots Evolved 4 | . . 2 2 . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 3 | . . 1 2 . . Weapon . | . . . . . . Parts Attached 78 | 5 13 18 30 10 2 Power 9 | 1 1 2 4 1 . Engine 7 | 1 1 2 2 1 . Core 2 | . . . 2 . . Reactor . | . . . . . . Propulsion 29 | 2 6 7 9 5 . Treads . | . . . . . . Leg 23 | 2 6 7 5 3 . Wheel . | . . . . . . Hover 1 | . . . . 1 . Flight 5 | . . . 4 1 . Utility 24 | . 4 5 10 3 2 Device 13 | . 2 2 5 3 1 Storage 1 | . 1 . . . . Processor 5 | . 1 2 1 . 1 Hackware . | . . . . . . Protection 5 | . . 1 4 . . Artifact . | . . . . . . Weapon 16 | 2 2 4 7 1 . Energy Gun 8 | 1 1 3 3 . . Energy Cannon . | . . . . . . Ballistic Gun 4 | 1 1 . 2 . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 4 | . . 1 2 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 31 | . 1 4 23 3 . Power 1 | . . . 1 . . Propulsion 12 | . . 1 9 2 . Utility 10 | . 1 1 7 1 . Weapon 8 | . . 2 6 . . Highest Loss Streak 11 | . 1 1 11 2 . To Critical Strikes . | . . . . . . Average Slot Usage (%) 94 | . 95 97 80 90 100 Engine 10 | . 14 11 6 8 9 Leg 25 | . 27 32 16 3 27 Flight 2 | . . . 6 14 . Device 11 | . 11 12 8 10 18 Processor 18 | . 8 18 20 27 27 Protection 1 | . . . 8 2 . Energy Gun 15 | . 26 21 2 . . Ballistic Gun 1 | . 1 . 3 2 . Slashing Weapon 3 | . . . 6 15 18 Naked Turns . | . . . . . . Heaviest Build 24 | 8 13 15 24 17 16 Greatest Support 45 | 20 26 45 39 39 39 Greatest Overweight (x) 4 | . . . 4 2 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 5 8 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 1 5 5 5 5 5 Average Carried 3 | . 1 4 3 4 4 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | 1 4 5 5 5 5 Class Distribution -------------------- 69% | Mutant 30% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Scr Mat Mat Mat Sto Gar Matter Collected 971 | 256 108 207 285 95 20 Remotely . | . . . . . . Salvage Created 2844 | 14 248 878 754 692 258 Parts 158 | 3 13 50 36 39 17 Haulers Intercepted 3 | . 1 . . 2 . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Sto Gar Combat Hostiles Destroyed 59 | . 4 23 18 8 6 Melee 29 | . . 1 14 8 6 Guns 29 | . 4 21 4 . . Classes Destroyed 8 | 1 3 2 . 2 . Worker 2 | . . . . 2 . Tunneler 1 | 1 . . . . . Hauler 3 | . 1 . . 2 . Recycler 3 | . . . . 3 . Watcher 3 | . 1 1 . 1 . Swarmer 20 | . . 9 6 3 2 Grunt 21 | . 4 6 8 2 1 Sentry 18 | . . 8 4 3 3 Best Kill Streak 4 | 1 2 4 4 4 3 Combat Bots Only 4 | . 2 4 4 4 3 Max Kills in Single Turn 2 | 1 1 2 1 1 1 Gunslinging 1 | . . 1 . . . Exploded . | . . . . . . Melee 1 | . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Scr Mat Mat Mat Sto Gar Damage Taken 3624 | . 189 761 2215 206 253 Core 696 | . 35 94 465 14 88 Absorbed by Shields 80 | . . . 80 . . Regen/Repaired (Parts) 171 | . . 171 . . . Core Remaining (%) 87 | 100 86 76 . . . Volleys Fired 126 | 2 27 58 39 . . Largest 2 | 2 2 2 2 . . Hottest 100 | 60 80 100 95 . . Shots Fired 205 | 4 54 107 40 . . Gun 205 | 4 54 107 40 . . Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 29 | 2 1 . 26 . . Thermal 120 | 2 53 62 3 . . Explosive . | . . . . . . Electromagnetic 56 | . . 45 11 . . Robot Hit Streak 14 | 4 14 9 4 . . Robot Miss Streak 7 | . 7 6 2 . . Penetration Max . | . . . . . . Secondary Targets 5 | . 1 4 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 217 | 4 35 71 63 31 13 Core Hits 91 | 1 13 34 23 14 6 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 8 | . . . 7 1 . Sever 8 | . . . 7 1 . Melee Attacks 138 | . . 3 53 43 39 Impact . | . . . . . . Slashing 138 | . . 3 53 43 39 Piercing . | . . . . . . Sneak Attacks 11 | . . . . 11 . Combat Hostiles . | . . . . . . Follow-up Attacks 5 | . . . . 4 1 Damage Inflicted 4778 | 49 391 1011 1547 1362 418 Guns 1666 | 49 391 948 278 . . Cannons . | . . . . . . Explosions 32 | . . 32 . . . Melee 3080 | . . 31 1269 1362 418 Ramming . | . . . . . . Kinetic 149 | 27 15 . 107 . . Thermal 949 | 22 376 502 49 . . Explosive . | . . . . . . Electromagnetic 600 | . . 478 122 . . Impact . | . . . . . . Slashing 3080 | . . 31 1269 1362 418 Piercing . | . . . . . . Highest Corruption 6 | . . 6 . . . Average Corruption 2 | . . 2 . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 18 | . . 18 . . . Message Errors 1 | . . 1 . . . Matter Fused 6 | . . 6 . . . Heat Flow Errors 3 | . . 3 . . . Energy Discharges 2 | . . 2 . . . Data Loss (minor) 4 | . . 4 . . . Data Loss (major) 1 | . . 1 . . . Alerts 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 256 | . . . 19 220 17 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 256 | . . . 19 220 17 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 237 | . 191 237 98 . . Average Temperature 55 | . 69 45 23 . . Received Heat Transfer 1484 | . 123 210 1025 45 81 Siege Activations . | . . . . . . Robots Corrupted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Fried 1 | . . 1 . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . 2 . . . Heat Transferred 2161 | 50 875 1125 111 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . 1 . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Sto Gar Peak Influence 466 | 5 191 425 466 159 269 Initial 128 | . 3 1 111 128 103 Average 207 | . 89 246 284 89 148 Maximum Alert Level 2 | . . 2 2 . 1 Low Security (%) 42 | 100 100 19 19 100 88 Level 1 54 | . . 79 67 . 11 Level 2 2 | . . 1 12 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . 2 3 1 2 . Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement 6 | . 2 2 1 1 . Assault . | . . . . . . Garrison 1 | . . . . 1 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Scr Mat Mat Mat Sto Gar Distress Signals 2 | . 1 . 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 96 | . 10 29 32 13 12 Peak Tracking Total 7 | . 4 4 7 4 7 Tactical Retreats 6 | . 1 1 3 . 1 Traps | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Sto Gar Traps Triggered 9 | . 2 5 . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Scr Mat Mat Mat Sto Gar Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Scr Mat Mat Mat Sto Gar Machines Accessed 25 | . 4 11 4 6 . Terminals 22 | . 4 10 3 5 . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 90 | . 17 48 10 15 . Successful 59 | . 6 38 6 9 . Failed 31 | . 11 10 4 6 . Catastrophic 1 | . . . 1 . . Database Lockouts . | . . . . . . Manual 56 | . 15 29 5 7 . Terminals 81 | . 17 44 8 12 . Fabricators . | . . . . . . Repair Stations 4 | . . 4 . . . Recycling Units 2 | . . . 2 . . Scanalyzers . | . . . . . . Garrison Access 3 | . . . . 3 . Terminal Hacks 26 | . 2 16 3 5 . Prototype ID Bank 9 | . 1 6 1 1 . Open Door 2 | . . . . 2 . Branch Access Points 1 | . . 1 . . . Emergency Access Points 2 | . 1 1 . . . Terminal Index 2 | . . 2 . . . Alert Level 2 | . . 1 1 . . Unreport Threat 1 | . . . . 1 . Locate Traps 3 | . . 1 1 1 . Recall Investigation 2 | . . 2 . . . Recall Reinforcements 1 | . . 1 . . . Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . 4 . . . Scan Component 2 | . . 2 . . . Repair 2 | . . 2 . . . Recycling Unit Hacks 1 | . . . 1 . . Report Inventory 1 | . . . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 27 | . 4 18 2 3 . Terminals 26 | . 4 18 2 2 . Track 3 | . . 3 . . . Botnet 18 | . 4 10 2 2 . Detonate 1 | . . 1 . . . Disrupt 3 | . . 3 . . . Operators 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Reprogram 1 | . . . . 1 . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 23 | . 4 10 4 5 . Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . 2 . . . Time 64 | . . 64 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Scr Mat Mat Mat Sto Gar Used RIF Installer 1 | . . . . . 1 Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Scr Mat Mat Mat Sto Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders 2 | . . . . 2 . EXPLORE 2 | . . . . 2 . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Sto Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches 17 | . . . . 17 . Drone Recoveries 3 | . . . . 3 . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Scr Mat Mat Mat Sto Gar Turns Passed 3426 | 61 416 1849 552 359 189 Spaces Moved 2322 | 41 254 1323 395 222 87 Core 9 | 3 . . 6 . . Treads . | . . . . . . Legs 1879 | 38 254 1323 145 32 87 Wheels . | . . . . . . Hover 130 | . . . . 130 . Flight 304 | . . . 244 60 . Fastest Speed 34 | 50 120 120 34 34 120 Average Speed 109 | 114 120 120 69 99 120 Slowest Speed 250 | 120 120 120 250 197 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 41 | 3 48 95 25 61 18 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched . | . . . . . . Spaces Dug 2 | . . 1 . . 1 Terrain Destroyed 9 | . . 8 . . 1 Melee 2 | . . 1 . . 1 Projectile . | . . . . . . AOE 7 | . . 7 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Scr Mat Mat Mat Sto Gar Total 2813 | 48 307 1473 549 306 130 Wait 103 | . 4 48 21 22 8 Move 2317 | 40 253 1322 394 221 87 Hop . | . . . . . . Pick Up 27 | 1 4 10 8 4 . Fast Attach 46 | 5 8 9 18 4 2 Attach 16 | . . 4 8 4 . Detach 4 | . . . 1 2 1 Swap 16 | . 5 5 4 2 . Drop 30 | . 6 14 3 5 2 Fire 126 | 2 27 58 39 . . Melee 121 | . . 3 53 35 30 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 7 | . . . . 7 . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -8/Garrison History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 288 | -10/Materials | Discovered new exit (range 6) 316 | -10/Materials | Build established: Mutant 449 | -10/Materials | Discovered new exit (range 7) 462 | -10/Materials | Identified exit to Materials 478 | -10/Materials | Entered another Materials area 478 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 586 | -9/Materials | Discovered new exit (range 11) 1087 | -9/Materials | Build established: Scavenger-Mutant 1088 | -9/Materials | Discovered new exit (range 10) 1097 | -9/Materials | Identified exit to Materials 1264 | -9/Materials | Repaired Imp. Aluminum Leg 1300 | -9/Materials | Repaired Imp. Aluminum Leg? 1358 | -9/Materials | Discovered new exit (range 15) 1382 | -9/Materials | Identified exit to Mines 1627 | -9/Materials | Build established: Mutant 1817 | -9/Materials | Discovered exit to Materials (range 9) 2315 | -9/Materials | Discovered exit to Materials (range 11) 2327 | -9/Materials | Entered another Materials area 2327 | -8/Materials | Evolved 2 slots: Utility x2 2439 | -8/Materials | Lost 4 parts (1n1u2w) 2577 | -8/Materials | Lost 5 parts (2n2u1w) 2634 | -8/Materials | Discovered new exit (range 13) 2712 | -8/Materials | Core integrity fell below 50% 2733 | -8/Materials | Identified exit to Storage 2761 | -8/Materials | Lost 11 parts (1p4n3u3w) 2813 | -8/Materials | Core integrity fell below 20% 2833 | -8/Materials | Discovered exit to Storage (range 16) 2879 | -8/Materials | Entered Storage 3022 | -8/Storage | Garrison activated, responded to threat 3031 | -8/Storage | Identified exit to Garrison 3238 | -8/Storage | Entered Garrison 3244 | -8/Garrison | Installed Relay Interface Framework 3427 | -8/Garrison | Destroyed by L-31 Rogue with Katana Last Messages --------------- 03327_ Triggered Alarm Trap. 03327_ An alarm sounds. 03341_ Destroyed Heat Sink. 03342_ Critical hit (Burn: +37). 03356_ Y-45 Defender destroyed. 03365_ Discarded Adv. Targeting Computer. 03366_ Acquired Imp. Melee Analysis Suite. 03371_ Dropped Aerolev Unit. 03373_ Acquired Microactuators. 03375_ Y-45 Defender destroyed. 03377_ Acquired 20 matter. 03379_ Triggered Alarm Trap. 03379_ An alarm sounds. 03393_ G-47 Trooper destroyed. 03415_ C-30 ARC bursts open, deploying its payload. 03415_ S-10 Pest unfolds itself. 03415_ Katana follow-up attack on S-10 Pest. 03419_ S-10 Pest destroyed. 03422_ Destroyed Flight Unit. 03424_ S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????###????????????????????????????????????????? | | ####### ##############???????????????????????????? | | =%= ??????????????????????????? | | *! ??????????????????????????? | | ??????????????????????????? | | #######"##############???????????????????????????? | | ??????# #?????????? ?????????????????????????????? | | ??????# #?????????? ?????????????????????????????? | | ??????# #?????????# #????????????????????????????? | | ??????# #???###???# ????????????????????????????? | | ??????# #???# #???# #????????????????????????????? | | ??????# #?###"###?# #????????????????????????????? | | ??????# #?#!! !!#?# #????????????????????????????? | | ??????#=#?#!! !!#?# #????????????????????????????? | | ??????#=### [### #????????????????????????????? | | ??????#!%[+ ![+ #??????????? ##""""##????????? | | ??????##### ==%### ########## ?????? | | ??????????# ! !*#?#*% ssg " ?????? | | ??????????#!! !!#?#######l#### ?????? | | ??????????###+###???????#@#????? ## ##????????? | | ????????????? #?????????#*#????????????#?????????? | | ?????????????##?????????# ??????????????????????? | | ????????????????????????###??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 375 Melee Speed Boost 20 Evasion (%) 63 Targeting Accuracy 8 Melee Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NuclearPointyRipper Manual? 0 Play Time 00:45:12 Cumulative 274.5 hours Start 2022.06.26 @ 17:02:04 End 2022.06.26 @ 18:26:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 91 Rogue 72 Adventurer 19 Explorer 0 Win Type - Total 4 Types 2/0/1/1/0/0/0/0/0 Lore% 63 Gallery% 64 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 95b98fa0-be09-4bf2-9835-0c58dc860159