Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.16 @ 20:02:43 Player: the Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (67) 335 Value Destroyed (2053) 2053 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (10) 10 TOTAL SCORE: 4118 Bonus ------- High Alert Combat Kills 10 Cogmind --------- Core Integrity 0/550 Matter 91/300 Energy 28/100 System Corruption 4% Temperature Hot (209) Movement Core (600) Ox11 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Large Storage Unit Advanced Targeting Computer > --- WEAPON (4) ------- Particle Cannon Particle Cannon Improved Grenade Launcher > --- INVENTORY (15) --- Light Nuclear Core High-capacity Matter Pod (0) Recoil Stabilizer Improved Propulsion Shielding Hacking Suite High-powered Tractor Beam Particle Gun EM Pulse Cannon High-powered Shotgun Maul Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Advanced Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- High-powered Shotgun High-powered Shotgun High-powered Shotgun High-powered Shotgun > --- INVENTORY -------- Light Nuclear Core High-capacity Matter Pod Improved Signal Interpreter Recoil Stabilizer Improved Propulsion Shielding High-powered Tractor Beam Particle Gun EM Pulse Cannon Particle Cannon Particle Cannon Improved Grenade Launcher Maul [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Hardened Medium Armor Plating Device Sensor Array Storage Large Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon High-powered Shotgun Energy Gun Particle Gun Energy Cannon Particle Cannon Ballistic Gun High-powered Shotgun Launcher Grenade Launcher Impact Weapon Maul Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . . 1 Weapon 2 | . . 1 1 Parts Attached 81 | 6 2 18 55 Power 9 | 1 . 3 5 Engine 5 | 1 . 3 1 Core 4 | . . . 4 Reactor . | . . . . Propulsion 24 | 2 . 5 17 Treads 19 | 2 . 5 12 Leg 2 | . . . 2 Wheel 3 | . . . 3 Hover . | . . . . Flight . | . . . . Utility 15 | 1 2 3 9 Device 3 | . 1 1 1 Storage 6 | 1 1 2 2 Processor 1 | . . . 1 Hackware . | . . . . Protection 5 | . . . 5 Artifact . | . . . . Weapon 33 | 2 . 7 24 Energy Gun 2 | . . . 2 Energy Cannon 11 | . . 3 8 Ballistic Gun 16 | 2 . 3 11 Ballistic Cannon . | . . . . Launcher 3 | . . 1 2 Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 23 | . . 4 19 Power 2 | . . . 2 Propulsion 11 | . . 1 10 Utility 3 | . . . 3 Weapon 7 | . . 3 4 Highest Loss Streak 9 | . . 2 9 To Critical Strikes . | . . . . Average Slot Usage (%) 92 | . 98 96 89 Engine 6 | . 14 11 3 Core 3 | . . . 5 Treads 22 | . 28 31 17 Device 5 | . 11 11 2 Storage 10 | . 14 11 9 Processor 2 | . . . 3 Protection 6 | . . . 10 Energy Cannon 6 | . . 7 6 Ballistic Gun 24 | . 28 20 25 Launcher 1 | . . 3 . Impact Weapon 1 | . . . 2 Peak Build Rating 29 | 6 7 12 29 Average Rating 17 | 4 6 10 23 On Entrance 6 | . 6 7 11 Naked Turns . | . . . . Heaviest Build 56 | 14 15 25 56 Greatest Support 63 | 40 40 60 63 Greatest Overweight (x) 12 | . . . 12 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 8 10 15 Average Capacity 11 | 6 8 9 13 Most Carried 15 | 4 8 10 15 Average Carried 9 | 1 6 7 10 Final Capacity 15 | 8 8 10 15 Final Carried 10 | 4 7 9 10 Class Distribution -------------------- 31% | Gunner 17% | Scavenger-Skirmisher 17% | Tank 15% | Scavenger-Tank 10% | Mutant 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 2032 | 188 125 597 1122 Remotely 335 | . 125 210 . Salvage Created 2229 | . 125 1036 1068 Parts 133 | . 4 70 59 Haulers Intercepted 6 | . 1 3 2 Recyclers Shooed 2 | . . 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 51 | . 1 23 27 Melee 2 | . . . 2 Guns 29 | . 1 8 20 Cannons 12 | . . 10 2 AOE 6 | . . 5 1 Classes Destroyed 13 | . 3 6 4 Worker 2 | . . 1 1 Builder 3 | . . 3 . Tunneler 1 | . . . 1 Hauler 6 | . 1 3 2 Recycler 1 | . . 1 . Mechanic 1 | . . 1 . Watcher 2 | . 1 1 . Swarmer 11 | . . 8 3 Grunt 30 | . 1 10 19 Duelist 1 | . . . 1 Sentry 7 | . . 5 2 Specialist 1 | . . . 1 Heavy 1 | . . . 1 Best Kill Streak 7 | . 2 7 5 Combat Bots Only 6 | . 1 6 5 Max Kills in Single Turn 3 | . 1 3 2 Gunslinging . | . . . . Exploded 1 | . . 1 1 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 412 | . 8 147 257 Missed 118 | . 2 40 76 Damage Taken 4347 | . 65 1179 3103 Core 708 | . 12 143 553 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 31 | . . . 31 Core Remaining (%) 86 | 100 95 64 . Volleys Fired 144 | . 9 67 68 Largest 4 | . 2 3 4 Hottest 269 | . 40 118 269 Shots Fired 428 | . 18 173 237 Gun 339 | . 18 122 199 Cannon 76 | . . 39 37 Launcher 13 | . . 12 1 Special . | . . . . Kinetic 336 | . 18 122 196 Thermal 68 | . . 28 40 Explosive 13 | . . 12 1 Electromagnetic 11 | . . 11 . Robot Hit Streak 15 | . 4 15 7 Robot Miss Streak 19 | . 1 6 19 Penetration Max . | . . . . Secondary Targets 3 | . . 1 2 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 252 | . 11 97 144 Core Hits 128 | . 5 48 75 Critical Kills 1 | . . . 1 Critical Parts Destroyed 3 | . 1 1 1 Critical Strikes 5 | . 1 2 2 Destroy 2 | . 1 1 . Corrupt 1 | . . 1 . Smash 2 | . . . 2 Melee Attacks 8 | . . . 8 Impact 8 | . . . 8 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 5047 | . 143 2008 2896 Guns 3050 | . 143 850 2057 Cannons 981 | . . 492 489 Explosions 710 | . . 660 50 Melee 284 | . . . 284 Ramming 22 | . . 6 16 Kinetic 3037 | . 143 850 2044 Thermal 853 | . . 351 502 Explosive 710 | . . 660 50 Electromagnetic 141 | . . 141 . Impact 284 | . . . 284 Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . 1 . 4 Average Corruption 3 | . 1 . 3 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 32 | . . . 32 Message Errors 7 | . . . 7 Matter Fused 9 | . . . 9 Heat Flow Errors 3 | . . . 3 Energy Discharges 3 | . . . 3 Data Loss (minor) 5 | . . . 5 Data Loss (major) 1 | . . . 1 Alerts 1 | . . . 1 Weapon Failures 3 | . . . 3 Overload Shots . | . . . . Overflow Damage 100 | . . 14 86 Projectiles 11 | . . 11 . Explosions 3 | . . 3 . Melee 86 | . . . 86 Knockbacks 3 | . . . 3 Impact 3 | . . . 3 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 6 | . . 2 4 Targets Rammed 7 | . . 3 4 Kicked . | . . . . Crushed 1 | . . 1 . Highest Temperature 574 | . . 315 574 Average Temperature 159 | . . 72 195 Received Heat Transfer 1692 | . 36 342 1314 Effects 26 | . . . 26 Shutdowns 7 | . . . 7 Energy Bleed 2 | . . . 2 Interference 6 | . . . 6 Matter Decay 1 | . . . 1 Short Circuit 5 | . . . 5 Damage (minor) 1 | . . . 1 Damage (major) 4 | . . . 4 Siege Activations . | . . . . Robots Corrupted 2 | . . . 2 Combat Hostiles 2 | . . . 2 Parts Fried 3 | . . . 3 Impact Corruptions 3 | . . . 3 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 1591 | . . 629 962 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 435 | . 79 435 380 Initial 152 | . . 33 152 Average 206 | . 16 194 242 Maximum Alert Level 2 | . . 2 1 Low Security (%) 42 | 100 100 63 21 Level 1 55 | . . 30 78 Level 2 1 | . . 5 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 12 | . 2 2 8 Investigation 3 | . 1 . 2 Extermination . | . . . . Reinforcement 9 | . 1 2 6 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 8 | . . 3 5 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 82 | . 3 34 45 Peak Tracking Total 12 | . 2 5 12 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 4 | . . . 4 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 8 | . . 6 2 Max in Single Turn 2 | . . 2 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 10 | . 3 3 4 Terminals 6 | . 2 2 2 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units 2 | . 1 . 1 Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 30 | . 9 8 13 Successful 22 | . 8 5 9 Failed 8 | . 1 3 4 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 21 | . 7 5 9 Fabricators . | . . . . Repair Stations 2 | . . . 2 Recycling Units 4 | . 2 . 2 Scanalyzers 3 | . . 3 . Garrison Access . | . . . . Terminal Hacks 14 | . 6 3 5 Record 4 | . 2 1 1 Prototype ID Bank 3 | . 1 1 1 Branch Access Points 1 | . . . 1 Emergency Access Points 1 | . . . 1 Terminal Index 1 | . 1 . . Alert Level 1 | . . . 1 Unreport Threat 1 | . . 1 . Transport Status 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . . 2 Scan Component 1 | . . . 1 Repair 1 | . . . 1 Recycling Unit Hacks 4 | . 2 . 2 Report Inventory 2 | . 1 . 1 Retrieve Components 2 | . 1 . 1 Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 3 2 3 Full Trace Events 1 | . 1 . . Feedback Events 1 | . 1 . . Corruption 1 | . 1 . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . . 1 Time 19 | . . . 19 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 4 | . 2 . 2 Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2807 | 75 183 901 1648 Spaces Moved 1157 | 42 93 403 619 Core 6 | 4 . . 2 Treads 1088 | 38 93 403 554 Legs 40 | . . . 40 Wheels 23 | . . . 23 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 95 Average Speed 178 | 149 160 160 194 Slowest Speed 650 | 160 160 160 650 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 28 | 5 22 43 43 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 63 | . . 52 11 Melee . | . . . . Projectile 1 | . . 1 . AOE 62 | . . 51 11 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1552 | 51 109 521 871 Wait 85 | . . 11 74 Move 1154 | 41 92 402 619 Hop . | . . . . Pick Up 37 | 4 4 8 21 Fast Attach 24 | 6 2 3 13 Attach 21 | . . 4 17 Detach 2 | . . 1 1 Swap 36 | . . 11 25 Drop 34 | . 2 11 21 Fire 144 | . 9 67 68 Melee 8 | . . . 8 Ram . | . . . . Kick . | . . . . Crush 7 | . . 3 4 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 3 exits: [*Fac] / Sto x2) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 206 | -10/Materials | Discovered new exit (range 16) 259 | -10/Materials | Entered another Materials area 259 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 894 | -9/Materials | Build established: Scavenger-Skirmisher 1142 | -9/Materials | Discovered new exit (range 11) 1160 | -9/Materials | Entered another Materials area 1160 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1254 | -8/Materials | Lost 3 parts (2n1u) 1670 | -8/Materials | Build established: Scavenger-Tank 2050 | -8/Materials | Build established: Tank 2054 | -8/Materials | Core integrity fell below 50% 2355 | -8/Materials | Repaired Lgt. Deuterium Engine 2403 | -8/Materials | Build established: Gunner 2652 | -8/Materials | Identified exit to Storage 2774 | -8/Materials | Discovered new exit (range 15) 2793 | -8/Materials | Core integrity fell below 20% 2808 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Critical hit (Blast). Knocked back. Slug penetrates Wall. K-01 Serf collects debris. S-10 Pest destroyed. Knocked back. S-10 Pest destroyed. Hrd. Medium Armor Plating destroyed. K-01 Serf collects debris. Hpw. Shotgun destroyed. K-01 Serf collects debris. Wheel destroyed. K-01 Serf collects debris. System corrupted: Imp. Grenade Launcher failed to launch. K-01 Serf collects debris. H-61 Shepherd destroyed. G-47 Trooper destroyed. Hpw. Shotgun destroyed. K-01 Serf collects debris. 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Assault Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Use The Force Challenges ------------ None Game ------ Seed FactoryBlastAxe Manual? 0 Play Time 00:43:23 Cumulative 6.7 hours Start 2025.03.16 @ 19:04:25 End 2025.03.16 @ 20:02:43 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 13 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d06ebd6c-d111-45d0-8aeb-5669ee368850