Cogmind - Beta 13 *** ADVENTURER MODE // 2024.07.03 @ 22:17:51 Player: Imrayya Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (53) 265 Value Destroyed (1421) 1421 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (647) 647 TOTAL SCORE: 6013 Bonus ------- High Alert Combat Kills 47 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/850 Matter 286/300 Energy 62/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Improved Signal Interpreter Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Heavy Laser Gatling Laser Gauss Cannon Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Cesium-ion Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Small Storage Unit Structural Scanner Visual Processing Unit Improved Signal Interpreter Advanced Terrain Scan Processor Advanced Targeting Computer > --- WEAPON ----------- Beam Rifle Heavy Particle Gun > --- INVENTORY -------- Deuterium Engine Light Nuclear Core Wheel Compact Wheel Compact Wheel Flight Unit Particle Charger Ion Cannon [Rating: 37] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Flight Unit Treads Light Treads Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Visual Processing Unit Protection Improved Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Flak Cannon Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Slots Evolved 8 | . . 2 2 2 . . . 2 Power 1 | . . . . . . . . 1 Propulsion 2 | . . 1 1 . . . . . Utility 5 | . . 1 1 2 . . . 1 Weapon . | . . . . . . . . . Parts Attached 65 | 6 1 11 13 3 . 1 4 26 Power 13 | 1 . 2 3 . . . 1 6 Engine 9 | 1 . 2 2 . . . . 4 Core 4 | . . . 1 . . . 1 2 Reactor . | . . . . . . . . . Propulsion 21 | 2 . 4 3 1 . . 1 10 Treads 3 | . . . . . . . . 3 Leg . | . . . . . . . . . Wheel 6 | 2 . 1 . . . . . 3 Hover . | . . . . . . . . . Flight 12 | . . 3 3 1 . . 1 4 Utility 14 | 1 1 1 3 2 . 1 1 4 Device 6 | . . . 1 2 . . 1 2 Storage 1 | 1 . . . . . . . . Processor 6 | . 1 1 2 . . 1 . 1 Hackware . | . . . . . . . . . Protection 1 | . . . . . . . . 1 Artifact . | . . . . . . . . . Weapon 17 | 2 . 4 4 . . . 1 6 Energy Gun 11 | 1 . 4 4 . . . . 2 Energy Cannon 3 | . . . . . . . 1 2 Ballistic Gun 2 | 1 . . . . . . . 1 Ballistic Cannon 1 | . . . . . . . . 1 Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . 2 1 . . . . 1 Parts Lost 40 | . . 2 5 . . . 9 24 Power 8 | . . 1 2 . . . 1 4 Propulsion 15 | . . . 2 . . . 3 10 Utility 8 | . . . . . . . 2 6 Weapon 9 | . . 1 1 . . . 3 4 Highest Loss Streak 10 | . . 1 3 . . . 7 10 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 81 | . 95 89 78 100 100 100 92 54 Engine 6 | . 14 8 2 7 7 7 5 4 Core 1 | . . . 4 . . . 1 2 Treads 1 | . . . . . . . . 5 Wheel 6 | . 28 21 . . . . . . Flight 16 | . . 8 25 30 30 30 29 4 Device 4 | . . . 2 15 15 8 3 5 Storage 7 | . 14 11 9 7 7 7 7 1 Processor 21 | . 9 22 19 23 23 28 30 17 Energy Gun 11 | . 14 17 14 15 15 15 9 3 Ballistic Gun 1 | . 14 . . . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 34 | 11 11 18 16 18 18 18 19 34 Greatest Support 60 | 26 26 42 19 21 21 21 21 60 Greatest Overweight (x) 9 | . . 1 1 . . . . 9 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 8 8 5 Most Carried 8 | 5 2 6 8 7 8 8 8 6 Average Carried 4 | 1 1 2 6 3 7 8 6 2 Final Capacity 8 | 8 8 8 8 8 8 8 8 5 Final Carried 8 | 1 2 5 5 7 8 8 4 3 Class Distribution -------------------- 50% | Mutant 28% | Sprinter 12% | Scavenger-Mutant 7% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Zion Sprinter | -6/Proximity Caves Scavenger-Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Matter Collected 820 | 211 60 113 100 . 50 10 35 241 Remotely . | . . . . . . . . . Salvage Created 1962 | . 92 555 719 . . . 82 514 Parts 112 | . 9 34 42 . . . 2 25 Haulers Intercepted 2 | . . 1 1 . . . . . Recyclers Shooed 5 | . 1 2 . . . . . 2 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . 6 . Prevented 1 | . . . . . . . 1 . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Combat Hostiles Destroyed 37 | . 2 9 14 . . . 2 10 Melee 1 | . . . . . . . . 1 Guns 26 | . 2 6 13 . . . 1 4 Cannons 6 | . . . . . . . 1 5 AOE 3 | . . 3 . . . . . . Classes Destroyed 10 | . 2 5 2 . . . . 1 Worker 1 | . . 1 . . . . . . Hauler 2 | . . 1 1 . . . . . Recycler 4 | . . 2 . . . . . 2 Operator 2 | . . . 2 . . . . . Watcher 7 | . 1 3 3 . . . . . Swarmer 18 | . . 4 7 . . . 1 6 Grunt 12 | . 2 3 6 . . . 1 . Brawler 1 | . . . 1 . . . . . Sentry 5 | . . 2 . . . . . 3 Hunter 1 | . . . . . . . . 1 Best Kill Streak 5 | . 2 5 5 . . . 2 5 Combat Bots Only 4 | . 2 4 4 . . . 2 4 Max Kills in Single Turn 3 | . 1 3 2 . . . 1 1 Gunslinging 1 | . . . 1 . . . . . Exploded 3 | . . 3 . . . . . . Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Hostile Shots Fired 658 | . 6 38 63 . 5 . 115 431 Missed 233 | . 2 16 13 . 4 . 61 137 Damage Taken 3785 | . 36 222 427 . 12 . 677 2411 Core 1194 | . 27 41 103 . . . 165 858 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 1157 | . 12 64 135 . 4 . 188 754 Core Remaining (%) 87 | 100 89 89 81 . . . 76 . Volleys Fired 129 | . 9 41 46 . . . 7 26 Largest 2 | . 2 2 2 . . . 2 2 Hottest 149 | . 60 101 111 . . . 115 149 Shots Fired 212 | . 18 64 73 . . . 14 43 Gun 187 | . 18 64 73 . . . 7 25 Cannon 25 | . . . . . . . 7 18 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 25 | . 9 . . . . . . 16 Thermal 101 | . . 27 37 . . . 14 23 Explosive . | . . . . . . . . . Electromagnetic 86 | . 9 37 36 . . . . 4 Robot Hit Streak 42 | . 10 19 40 . . . 20 42 Robot Miss Streak 3 | . 1 1 2 . . . 2 3 Penetration Max . | . . . . . . . . . Secondary Targets 5 | . 1 . 4 . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . Shots Hit Robots 166 | . 14 50 58 . . . 8 36 Core Hits 138 | . 6 22 40 . . . 8 62 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 5 | . . 1 4 . . . . . Burn 5 | . . 1 4 . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3449 | . 182 896 1063 . . . 252 1056 Guns 2656 | . 182 720 1019 . . . 115 620 Cannons 509 | . . . . . . . 137 372 Explosions 220 | . . 176 44 . . . . . Melee . | . . . . . . . . . Ramming 64 | . . . . . . . . 64 Kinetic 372 | . 45 . . . . . . 327 Thermal 1721 | . . 438 442 . . . 252 589 Explosive . | . . . . . . . . . Electromagnetic 1292 | . 137 458 621 . . . . 76 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 8 | . . 3 . . . . . 8 Average Corruption 6 | . . 3 . . . . . 7 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 25 | . . 3 . . . . . 22 Message Errors 7 | . . 1 . . . . . 6 Matter Fused 5 | . . . . . . . . 5 Heat Flow Errors 2 | . . . . . . . . 2 Energy Discharges 3 | . . . . . . . . 3 Parts Rejected 3 | . . 1 . . . . . 2 Data Loss (minor) 3 | . . . . . . . . 3 Misfires 1 | . . 1 . . . . . . Alerts 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 1 | . . 1 . . . . . . Projectiles . | . . . . . . . . . Explosions 1 | . . 1 . . . . . . Melee . | . . . . . . . . . Knockbacks 7 | . . . . . . . . 7 Impact . | . . . . . . . . . Kinetic 7 | . . . . . . . . 7 Secondary . | . . . . . . . . . Self-Inflicted Damage 50 | . . 25 . . . . . 25 Shots 2 | . . 2 . . . . . . Rammed 30 | . . . . . . . . 30 Targets Rammed 30 | . . . . . . . . 30 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 340 | . 64 180 275 . . . 340 235 Average Temperature 82 | . 25 70 79 . . . 155 35 Received Heat Transfer 1044 | . 24 123 216 . 9 . 282 390 Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . Combat Hostiles 1 | . . . 1 . . . . . Parts Fried 7 | . 1 4 2 . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 5 | . . 3 1 . . . 1 . Heat Transferred 4042 | . . 940 1308 . . . 444 1350 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 5 | . . 3 2 . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Peak Influence 757 | . 127 390 757 232 . . . 288 Initial 217 | . . 45 140 217 . . . 148 Average 219 | . 30 246 424 219 . . . 176 Maximum Alert Level 3 | . . 1 3 1 . . . 1 Low Security (%) 56 | 100 100 38 22 . . . . 74 Level 1 31 | . . 61 26 100 . . . 25 Level 2 9 | . . . 41 . . . . . Level 3 2 | . . . 9 . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 6 | . 1 1 2 . . . 1 1 Investigation 3 | . 1 . 1 . . . 1 . Extermination . | . . . . . . . . . Reinforcement 2 | . . 1 1 . . . . . Assault . | . . . . . . . . . Garrison 1 | . . . . . . . . 1 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Distress Signals 1 | . . . 1 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 114 | . 7 15 31 . 7 . 33 21 Peak Tracking Total 13 | . 2 4 7 . 7 . 13 7 Tactical Retreats 17 | . . 1 4 . . . 9 3 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Traps Triggered 4 | . 1 . 2 . . . . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 3 | . 1 . 1 . . . 1 . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Machines Disabled 5 | . . . 4 . . . . 1 Max in Single Turn 2 | . . . 2 . . . . 1 Garrison Access 1 | . . . . . . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Machines Accessed 5 | . . . 3 . . . 1 1 Terminals 4 | . . . 3 . . . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 Total Hacks 12 | . . . 7 . . . 3 2 Successful 7 | . . . 3 . . . 3 1 Failed 5 | . . . 4 . . . . 1 Catastrophic 3 | . . . 2 . . . . 1 Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 10 | . . . 7 . . . 3 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . . . . 2 Terminal Hacks 6 | . . . 3 . . . 3 . Record 3 | . . . . . . . 3 . Alert Level 1 | . . . 1 . . . . . Maintenance Status 1 | . . . 1 . . . . . Investigation Status 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 Seal Access 1 | . . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . Used 1 | . . . 1 . . . . . Hacking Detections 5 | . . . 3 . . . 1 1 Full Trace Events 1 | . . . . . . . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Total Allies 4 | . . . . . . 4 . . Largest Group 4 | . . . . . . 4 . . Highest-Rated Group 154 | . . . . . . 154 . . Highest-Rated Ally 40 | . . . . . . 40 . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . 2 2 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Turns Passed 2593 | 50 303 355 423 97 42 315 366 642 Spaces Moved 4080 | 52 283 356 559 200 139 887 1107 497 Core 35 | 23 . . . . . . . 12 Treads 108 | . . . . . . . . 108 Legs . | . . . . . . . . . Wheels 471 | 29 283 147 . . . . . 12 Hover . | . . . . . . . . . Flight 3466 | . . 209 559 200 139 887 1107 365 Fastest Speed 29 | 50 90 34 29 29 29 29 29 29 Average Speed 44 | 72 90 57 39 29 29 29 29 83 Slowest Speed 535 | 90 90 107 107 29 29 29 37 535 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 9 | . . 4 3 . . . 1 1 Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 40 | 4 62 34 53 7 21 90 84 13 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 5 | . . . 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . Scrap Searched 6 | . . . . . 1 4 1 . Spaces Dug . | . . . . . . . . . Terrain Destroyed 21 | . . 12 9 . . . . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 21 | . . 12 9 . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Total 4614 | 63 314 439 686 237 139 944 1133 659 Wait 259 | . 20 20 58 31 . 56 17 57 Move 4054 | 51 282 347 552 199 138 886 1104 495 Hop 9 | . . 4 3 . . . 1 1 Pick Up 51 | 6 2 11 8 4 1 . . 19 Fast Attach 6 | 1 . . . . . 1 . 4 Attach 56 | 5 1 10 12 2 . . 4 22 Detach 9 | . . 3 4 . . . . 2 Swap 3 | . . 1 1 1 . . . . Drop 8 | . . 2 2 . . 1 . 3 Fire 129 | . 9 41 46 . . . 7 26 Melee . | . . . . . . . . . Ram 30 | . . . . . . . . 30 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / Low x2) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 51 | -11/Scrapyard | Entered Materials 114 | -10/Materials | Discovered new exit (range 13) 162 | -10/Materials | Discovered new exit (range 15) 312 | -10/Materials | Build established: Mutant 344 | -10/Materials | Discovered new exit (range 8) 354 | -10/Materials | Entered another Materials area 354 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 416 | -9/Materials | Discovered new exit (range 17) 688 | -9/Materials | Discovered new exit (range 18) 709 | -9/Materials | Entered another Materials area 709 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1067 | -8/Materials | Discovered new exit (range 17) 1091 | -8/Materials | Lost 3 parts (1p1n1w) 1091 | -8/Materials | Discovered new exit (range 18) 1132 | -8/Materials | Identified exit to Factory 1132 | -8/Materials | Entered Factory 1132 | -7/Factory | Evolved 2 slots: Utility x2 1222 | -7/Factory | Discovered new exit (range 17) 1227 | -7/Factory | Identified exit to Lower Caves 1229 | -7/Factory | Entered Lower Caves 1267 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 1270 | -7/Lower Caves | Identified exit to Zion 1271 | -7/Lower Caves | Entered Zion 1408 | -7/Zion | Learned location of 1 exit from Factory 1467 | -7/Zion | Imprinted 1469 | -7/Zion | Declared Zion's savior 1508 | -7/Zion | Build established: Sprinter 1584 | -7/Zion | Discovered new exit (range 9) 1586 | -7/Zion | Identified exit to Proximity Caves 1586 | -7/Zion | Entered Proximity Caves 1619 | -6/Proximity Caves | Spotted B-75 Beast 1731 | -6/Proximity Caves | Learned Factory garrison access intel 1739 | -6/Proximity Caves | Attracted the attention of an 0b10 base 1741 | -6/Proximity Caves | Learned Factory garrison access intel 1949 | -6/Proximity Caves | Discovered new exit (range 7) 1950 | -6/Proximity Caves | Identified exit to Factory 1952 | -6/Proximity Caves | Entered Factory 1952 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 1953 | -6/Factory | Identified exit to Lower Caves 1954 | -6/Factory | Identified exit to Factory 1955 | -6/Factory | Loaded intel: 4 garrison access locations 1975 | -6/Factory | Lost 7 parts (1p3n1u2w) 2182 | -6/Factory | Core integrity fell below 50% 2239 | -6/Factory | Lost 9 parts (1p3n3u2w) 2309 | -6/Factory | Garrison activated, responded to threat 2475 | -6/Factory | Build established: Scavenger-Mutant 2589 | -6/Factory | Core integrity fell below 20% 2594 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02579_ Penetrated by Slug. 02579_ Slug penetrates Wall. 02580_ Imp. Deuterium Engine destroyed. 02583_ Slug penetrates Wall. 02583_ Acquired VTOL Module. 02585_ Wall collapses. 02586_ Slug penetrates Manufacturing Mainframe. 02586_ Manufacturing Mainframe disabled. 02586_ VTOL Module destroyed. 02586_ Penetrated by Slug. 02586_ Imp. EM Pulse Cannon destroyed. 02586_ Penetrated by Slug. 02586_ Imp. Heat Sink destroyed. 02588_ U-05 Engineer builds a Wall. 02589_ Penetrated by Slug. 02589_ Slug penetrates Wall. 02590_ VTOL Module destroyed. 02591_ Adv. Terrain Scan Processor destroyed. 02592_ Slug penetrates Wall. 02593_ System corrupted: Component data lost. 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""" # #?????????? | | ?????????##### """ # #?????????? | | ?????????????### """ # #?????????? | | ???????????????# # #?????????? | | ??############## """"" # #?????????? | | ??# ! # """"" # #?????????? | | ??# # """ # #?????????? | | ??# # + #?????????? | | ??# """" """" # """"" # #?????????? | | ??# """" """" # """"" # #?????????? | | ??# """" """" # """ # #?????????? | | ??# """" """" # # #?????????? | | ??# """" """" # ##############?????????? | | ??# """" """" + #????????????????????"" | | ??# """" """" ###### #???????????????????? | | ??# #????# #??????????????????? | | ??# #????# #???????????????#??? | | #########/########### ########?????? #??? ! | | #???? #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 29 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 64 Targeting Accuracy 13 Recoil Reduction 3 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Fist Fight I'm Back, Baby! Power Corrupts Robot Respite The One Challenges ------------ None Game ------ Seed SigixCryofiberDeconstructor Manual? 0 Play Time 00:42:18 Cumulative 4.5 hours Start 2024.07.03 @ 21:38:11 End 2024.07.03 @ 22:17:51 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 7 Rogue 0 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 15 Achievement% 15 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 77a4faba-29d6-4a65-b47c-880e74099797