Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.18 @ 13:15:07 Player: SunShine214 Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (44) 220 Value Destroyed (973) 973 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (535) 535 TOTAL SCORE: 7048 Bonus ------- Follower Combat Kills 35 Entered DSFs 500 Cogmind --------- Core Integrity 0/1150 Matter 205/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (8) ------ Advanced Signal Interpreter Improved Melee Analysis Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved VSS Leg Advanced Heat Sink Advanced Heat Sink KE Penetrator Carbide Saw Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Fission-Angular Core > --- PROPULSION ------- Flying FPA-FPA Exoskeleton Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster > --- UTILITY ---------- Armored Scrap Engine Improved Melee Analysis Suite Advanced Transmission Jammer Hacking Suite Hacking Suite Improved Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Katana > --- INVENTORY -------- Improved Melee Analysis Suite Rocket Launcher Rocket Launcher [Rating: 88] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Cesium-ion Thruster Treads Light Treads Leg Myomer Leg Flight Unit Improved Cesium-ion Thruster Utility Small Storage Unit Device Advanced Heat Sink Storage Small Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Medium Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun KE Penetrator Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Katana Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac DSF Fac Slots Evolved 12 | . . . . . 4 2 . . 4 . 2 Power 1 | . . . . . . . . . . . 1 Propulsion 5 | . . . . . 2 1 . . 2 . . Utility 6 | . . . . . 2 1 . . 2 . 1 Weapon . | . . . . . . . . . . . . Parts Attached 59 | 7 5 2 . . 12 4 2 1 . 2 24 Power 8 | 1 . 1 . . . 2 1 . . . 3 Engine 4 | 1 . . . . . . 1 . . . 2 Core 4 | . . 1 . . . 2 . . . . 1 Reactor . | . . . . . . . . . . . . Propulsion 12 | 2 . . . . 4 1 . . . . 5 Treads 2 | 2 . . . . . . . . . . . Leg 4 | . . . . . . . . . . . 4 Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 6 | . . . . . 4 1 . . . . 1 Utility 23 | 2 2 . . . 4 1 1 1 . 2 10 Device 9 | 1 . . . . 2 . . 1 . . 5 Storage 1 | 1 . . . . . . . . . . . Processor 4 | . . . . . 1 . . . . . 3 Hackware 5 | . . . . . 1 . 1 . . 2 1 Protection 4 | . 2 . . . . 1 . . . . 1 Artifact . | . . . . . . . . . . . . Weapon 16 | 2 3 1 . . 4 . . . . . 6 Energy Gun 2 | 1 . . . . . . . . . . 1 Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 3 | 1 1 . . . . . . . . . 1 Ballistic Cannon . | . . . . . . . . . . . . Launcher 6 | . 2 1 . . 1 . . . . . 2 Special Weapon 1 | . . . . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 3 | . . . . . 2 . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . 1 Unidentified Prototypes 3 | . . . . . 2 . . 1 . . . Parts Lost 34 | . . . . . . . 1 1 . 5 27 Power 4 | . . . . . . . . . . 1 3 Propulsion 10 | . . . . . . . . 1 . . 9 Utility 15 | . . . . . . . 1 . . 3 11 Weapon 5 | . . . . . . . . . . 1 4 Highest Loss Streak 9 | . . . . . . . 1 1 . 4 9 To Critical Strikes . | . . . . . . . . . . . . Average Backups 6 | . 6 8 8 8 8 8 8 8 7 5 3 Power . | . . . . . . . 1 . . . . Propulsion . | . . . . . . 1 1 . . . . Utility 2 | . 2 4 4 4 3 2 2 5 4 3 . Weapon 3 | . 4 4 4 4 4 4 3 3 3 2 2 Tool/Special . | . . . . . . . . . . . . Unused Backups 9 | . 2 . . . . 1 2 2 1 1 . Power . | . . . . . . . . . . . . Propulsion 1 | . . . . . . . 1 . . . . Utility 4 | . . . . . . 1 . 2 1 . . Weapon 4 | . 2 . . . . . 1 . . 1 . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 89 | . 100 100 100 100 78 95 99 97 67 61 65 Engine 4 | . 14 5 . . . . 1 7 5 1 2 Core 5 | . . 8 14 14 9 7 5 . . . 3 Treads 14 | . 28 28 28 28 8 . . . . . . Leg 1 | . . . . . . . . . . . 8 Flight 11 | . . . . . 20 34 38 36 23 23 12 Device 3 | . 1 . . . 4 7 4 1 5 5 8 Storage 9 | . 14 14 14 14 9 7 7 7 5 2 . Processor 2 | . . . . . 1 7 7 5 . . 7 Hackware 5 | . . . . . 4 7 9 15 11 13 14 Protection 8 | . 12 14 14 14 4 6 7 5 2 4 . Energy Gun 7 | . 14 14 14 14 8 . . . . . . Launcher 7 | . 10 14 14 14 6 . . . . . . Slashing Weapon 3 | . . . . . . 15 15 15 11 7 3 Peak Build Rating 88 | 9 10 12 12 12 40 45 47 59 59 67 88 Average Rating 31 | 5 9 11 12 12 25 43 45 48 58 59 69 On Entrance 30 | . 9 10 12 12 12 40 45 47 57 59 64 Avg Prop Armor Cover (%) 5 | . . . . . . . . . . 2 5 Naked Turns . | . . . . . . . . . . . . Heaviest Build 30 | 12 21 23 23 23 26 17 21 21 22 22 30 Greatest Support 80 | 40 40 40 40 40 40 28 28 28 24 26 80 Greatest Overweight (x) 3 | . . . . . 3 . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 5 Average Capacity 7 | 6 8 8 8 8 8 8 8 8 8 6 5 Most Carried 8 | 2 8 8 8 8 8 8 8 8 8 6 5 Average Carried 6 | 1 7 8 8 8 7 7 7 7 6 5 3 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 5 5 Final Carried 8 | 2 8 8 8 8 8 8 8 8 6 5 5 Scrap Engine Consumption 14 | . . . . . . . . 1 1 6 6 Constructs Created 2 | . . . . . . . . . . 1 1 Class Distribution -------------------- 61% | Mutant 21% | Hacker-Sprinter 11% | Sprinter 6% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/Storage Hacker-Sprinter | -7/Recycling Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/DSF Hacker-Sprinter | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac DSF Fac Matter Collected 876 | 218 147 74 . 11 8 109 70 58 . 10 171 Remotely . | . . . . . . . . . . . . Salvage Created 1231 | 19 120 46 . 20 76 135 134 299 . . 382 Parts 98 | 5 20 6 . 1 14 14 9 5 . . 24 Haulers Intercepted 3 | . 1 . . . . 1 1 . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac DSF Fac Combat Hostiles Destroyed 20 | . 4 1 . . 6 2 1 . . . 6 Melee 7 | . . . . . . 2 1 . . . 4 Guns 6 | . 1 1 . . 2 . . . . . 2 AOE 7 | . 3 . . . 4 . . . . . . Classes Destroyed 12 | 1 6 . . . 1 . 1 1 . . 2 Worker 3 | . 2 . . . . 1 . . . . . Builder 3 | . . . . . 1 . . . . . 2 Tunneler 2 | 1 . 1 . . . . . . . . . Hauler 3 | . 1 . . . . 1 1 . . . . Recycler 4 | . . . . . . . . 4 . . . Operator 4 | . 1 . . . 1 1 1 . . . . Watcher 4 | . 3 . . . 1 . . . . . . Swarmer 11 | . 3 . . . 6 2 . . . . . Cutter 2 | . . . . . . . . . . . 2 Grunt 3 | . 1 1 . 1 . . . . . . . Sentry 3 | . . . . . . . 1 . . . 2 Hunter 2 | . . . . . . . . . . . 2 Best Kill Streak 5 | 1 4 1 . . 5 3 2 2 . . 2 Combat Bots Only 3 | . 3 1 . . 3 2 1 . . . 1 Max Kills in Single Turn 4 | 1 2 1 . 1 4 1 1 1 . . 2 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . 1 . . . 3 . . . . . . Melee 1 | . . . . . . 1 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac DSF Fac Hostile Shots Fired 352 | . 9 1 . . 9 25 54 14 . 54 186 Missed 147 | . 3 . . . 3 17 30 3 . 18 73 Hits 205 | . 6 1 . . 6 8 24 11 . 36 113 Melee 12 | . . . . . . . . . . 2 10 Projectile 193 | . 6 1 . . 6 8 24 11 . 34 103 AOE 3 | . . . . . . . . . . 2 1 Critical Strikes 14 | . . . . . . . . 1 . 4 9 Actively Blocked 1 | . . . . . . . . . . 1 . Part Disruptions 4 | . . . . . . . . . . . 4 Damage Taken 4705 | . 159 10 . 5 94 99 240 158 . 912 3028 Core 1635 | . 12 . . . 51 64 70 23 . 258 1157 Absorbed by Shields 50 | . . . . . . . . . . . 50 Redirected to Shielding 100 | . . . . . . . 30 . . 70 . Core Remaining (%) 87 | 100 . . . 95 90 . . 77 . 74 . Volleys Fired 54 | 3 10 1 . 1 6 . . . . . 33 Largest 2 | 2 2 2 . 2 2 . . . . . 2 Hottest 140 | 60 73 73 . 73 140 . . . . . 81 Shots Fired 78 | 6 19 2 . 2 12 . . . . . 37 Gun 58 | 6 11 1 . 1 6 . . . . . 33 Cannon . | . . . . . . . . . . . . Launcher 19 | . 8 1 . 1 5 . . . . . 4 Special 1 | . . . . . 1 . . . . . . Kinetic 22 | 3 1 . . . . . . . . . 18 Thermal 16 | . . . . . 1 . . . . . 15 Explosive 19 | . 8 1 . 1 5 . . . . . 4 Electromagnetic 21 | 3 10 1 . 1 6 . . . . . . Robot Hit Streak 8 | 1 2 3 . 1 2 . . . . . 8 Robot Miss Streak 3 | 2 3 . . 1 2 . . . . . 1 Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 77 | 2 8 1 . 1 2 7 12 5 . 6 33 Core Hits 54 | 1 12 1 . . 12 5 3 2 . 1 17 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 4 | . . . . . . . 1 . . 1 2 Sever 4 | . . . . . . . 1 . . 1 2 Melee Attacks 79 | . . . . . . 16 21 8 . 10 24 Impact . | . . . . . . . . . . . . Slashing 78 | . . . . . . 16 21 8 . 10 23 Piercing . | . . . . . . . . . . . . Sneak Attacks 8 | . . . . . . 2 1 4 . . 1 Combat Hostiles 1 | . . . . . . . . . . . 1 Follow-up Attacks 2 | . . . . . . 1 1 . . . . Damage Inflicted 3754 | 30 635 67 . 50 441 345 438 326 . 195 1227 Guns 605 | 30 102 15 . . 56 . . . . . 402 Cannons . | . . . . . . . . . . . . Explosions 1371 | . 523 48 . 50 385 . . . . . 365 Melee 1764 | . . . . . . 345 438 326 . 195 460 Ramming 14 | . 10 4 . . . . . . . . . Kinetic 146 | . 11 . . . . . . . . . 135 Thermal 267 | . . . . . . . . . . . 267 Explosive 1344 | . 496 48 . 50 385 . . . . . 365 Electromagnetic 219 | 30 118 15 . . 56 . . . . . . Impact . | . . . . . . . . . . . . Slashing 1764 | . . . . . . 345 438 326 . 195 460 Piercing . | . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . . . . 4 1 Average Corruption 2 | . . . . . . . . . . 3 1 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 1 | . . . . . . . . . . 1 . Message Errors 1 | . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 265 | . 12 . . 3 20 . 47 126 . . 57 Projectiles . | . . . . . . . . . . . . Explosions 92 | . 12 . . 3 20 . . . . . 57 Melee 173 | . . . . . . . 47 126 . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 376 | . 107 . . 5 41 . . . . . 223 Shots 8 | . 4 . . 1 1 . . . . . 2 Rammed 3 | . 2 . . . . . . . . . 1 Targets Rammed 4 | . 2 1 . . . . . . . . 1 Kicked . | . . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . . Highest Temperature 315 | 20 63 21 . 27 133 53 42 315 . . 241 Average Temperature 93 | 13 23 11 . 16 72 21 14 150 . . 114 Received Heat Transfer 653 | . 18 6 . . 9 . 54 103 . 234 229 Effects 2 | . . . . . . . . 2 . . . Shutdowns 1 | . . . . . . . . 1 . . . Energy Bleed 1 | . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 407 | . . . . . . . . . . . 407 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac DSF Fac Maximum Alert Level 1 | . . . . . 1 . . . 1 . . Low Security (%) 99 | 100 100 100 . 100 97 100 100 100 . 100 100 Level 1 . | . . . . . 2 . . . 100 . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 250 | 5 128 48 . 5 208 165 99 48 250 180 170 Initial 250 | . . 40 . . . 85 74 35 250 175 88 Average 45 | . 60 5 . 1 113 114 84 23 250 168 31 Influence Increases 1673 | 5 285 84 . 5 248 170 78 53 250 45 450 Destroy 0b10 Robot/C 420 | . 80 40 . . 120 40 20 . . . 120 Destroy 0b10 Robot/NC 115 | 5 35 5 . . 15 15 10 20 . . 10 Destroy Leader 124 | . 28 10 . . 22 12 12 . . . 40 Allied During Kill 4 | . . 4 . . . . . . . . . Successful Hack 87 | . 7 . . . . 26 20 30 . . 4 Disable Machine 210 | . 75 15 . . 15 . 15 . . . 90 Destroy Structure 223 | . 60 10 . 5 46 2 1 3 . . 96 Advance Influence 250 | . . . . . . . . . 250 . . Partial Spotted 60 | . . . . . . 30 . . . . 30 Lose Combat Pursuer 180 | . . . . . 30 45 . . . 45 60 Influence Decreases 1529 | 5 179 190 . 5 60 193 151 145 . 125 476 Entered New Map 474 | . . 66 . . . 103 91 57 . 75 82 Time Decay 791 | 5 179 86 . 5 60 90 50 88 . . 228 Lost Part 226 | . . . . . . . 10 . . 50 166 Lost Ally 38 | . . 38 . . . . . . . . . Squads Dispatched 17 | . 2 . . . 2 4 . . 1 2 6 Investigation 5 | . 1 . . . 1 1 . . 1 . 1 Extermination 1 | . . . . . . 1 . . . . . Reinforcement 10 | . 1 . . . 1 2 . . . 2 4 Assault . | . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac DSF Fac Distress Signals 3 | . 1 . . . 1 . . . . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 71 | . 9 2 . . 8 9 3 3 . 19 18 Peak Tracking Total 14 | . 2 2 . . 4 8 2 3 . 14 11 Tactical Retreats 7 | . . . . . 1 2 . 1 . 1 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac DSF Fac Traps Triggered 7 | . 1 . . . . . 3 . . 2 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac DSF Fac Machines Disabled 14 | . 5 1 . . 1 . 1 . . . 6 Max in Single Turn 4 | . 2 1 . . 1 . 1 . . . 4 Garrison Access 1 | . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac DSF Fac Machines Accessed 29 | . 3 . 1 . 2 5 4 9 1 . 4 Terminals 17 | . 2 . . . 2 3 3 5 1 . 1 Fabricators 2 | . . . . . . 1 . . . . 1 Repair Stations 1 | . 1 . . . . . . . . . . Recycling Units 3 | . . . . . . . 1 2 . . . Scanalyzers 1 | . . . . . . . . . . . 1 Garrison Access 2 | . . . . . . 1 . . . . 1 Total Hacks 66 | . 5 . 1 . 5 8 8 28 3 . 8 Successful 29 | . 3 . 1 . 1 4 2 13 1 . 4 Failed 37 | . 2 . . . 4 4 6 15 2 . 4 Catastrophic 7 | . . . . . 2 2 . 3 . . . Database Lockouts . | . . . . . . . . . . . . Manual 25 | . 1 . . . . 2 9 12 . . 1 Terminals 37 | . 2 . . . 5 5 6 15 3 . 1 Fabricators 3 | . . . . . . 1 . . . . 2 Repair Stations 3 | . 3 . . . . . . . . . . Recycling Units 6 | . . . . . . . 2 4 . . . Scanalyzers 2 | . . . . . . . . . . . 2 Garrison Access 5 | . . . . . . 2 . . . . 3 Terminal Hacks 21 | . 1 . 1 . 1 3 1 12 1 . 1 Record 8 | . . . 1 . . . . 7 . . . Part Schematic 3 | . . . . . . . . 3 . . . Robot Analysis 2 | . . . . . . 2 . . . . . Open DSF 1 | . . . . . . . . . 1 . . Branch Access Points 3 | . 1 . . . . 1 1 . . . . Fabricator Index 1 | . . . . . . . . . . . 1 Registered Components 1 | . . . . . 1 . . . . . . Release Object 2 | . . . . . . . . 2 . . . Fabricator Hacks 2 | . . . . . . . . . . . 2 Load Schematic 1 | . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . 1 Repair Station Hacks 2 | . 2 . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . 1 . . . Retrieve Components 1 | . . . . . . . . 1 . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . 1 Unauthorized Hacks 2 | . . . . . . 1 1 . . . . Terminals 1 | . . . . . . . 1 . . . . Assimilate 1 | . . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . Watchers 1 | . . . . . . 1 . . . . . Data Cores Recovered 2 | . 1 . . . . . 1 . . . . Used . | . . . . . . . . . . . . Hacking Detections 21 | . 2 . . . 2 4 4 6 1 . 2 Full Trace Events 9 | . . . . . 1 1 . 5 1 . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . 3 . . . Parts Built 2 | . . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . . Time 73 | . . . . . . . . . . . 73 Total Part Build Rating 6 | . . . . . . . . . . . 6 Part Studies Acquired . | . . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . Time 53 | . 53 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac DSF Fac Total Allies 3 | . . 3 . . . . . . . . . Largest Group 3 | . . 3 1 . . . . . . . . Highest-Rated Group 40 | . . 40 8 . . . . . . . . Highest-Rated Ally 16 | . . 16 8 . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 12 | . . 12 . . . . . . . . . Total Damage 125 | . . 125 . . . . . . . . . Kills 1 | . . 1 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac DSF Fac Active Infowar (turns) 388 | 43 36 . . . 30 192 69 . . . 18 Sensors 300 | . . . . . 22 192 69 . . . 17 Terrain 79 | 43 36 . . . . . . . . . . Jamming 1 | . . . . . . . . . . . 1 ECM 8 | . . . . . 8 . . . . . . Robot Analysis Total 2 | . . . . . . 2 . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac DSF Fac Turns Passed 3113 | 116 543 616 341 67 124 192 118 212 19 75 690 Spaces Moved 3210 | 62 275 366 214 41 151 515 180 795 59 78 474 Core 79 | 3 . . . . . . . . . . 76 Treads 981 | 59 275 366 214 41 26 . . . . . . Legs 184 | . . . . . . . . . . . 184 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 1966 | . . . . . 125 515 180 795 59 78 214 Fastest Speed 23 | 50 160 160 160 160 26 23 23 23 26 26 24 Average Speed 71 | 154 160 160 160 160 52 24 23 23 26 26 65 Slowest Speed 270 | 160 160 160 160 160 270 26 23 26 26 29 120 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 5 | . . . . . 1 . . 4 . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 42 | 4 64 89 61 25 21 19 35 97 3 84 10 Regions Visited 11 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 5 | . 1 . . . 1 1 1 . 1 . . Unknown Exits Taken 5 | 1 . 1 1 1 . . . 1 . . . Scrap Searched 1 | . . 1 . . . . . . . . . Spaces Dug 21 | . . . . . 9 2 1 3 . . 6 Terrain Destroyed 182 | . 60 10 . 5 48 2 1 3 . . 53 Melee 9 | . . . . . . 2 1 3 . . 3 Projectile 6 | . . . . . . . . . . . 6 AOE 167 | . 60 10 . 5 48 . . . . . 44 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac DSF Fac Total 3801 | 73 358 395 213 41 174 559 228 805 62 115 778 Wait 333 | . 53 24 . . 2 21 5 1 2 11 214 Move 3189 | 61 274 365 213 40 148 514 179 786 58 77 474 Hop 5 | . . . . . 1 . . 4 . . . Pick Up 18 | 2 9 . . . 1 2 3 1 . . . Fast Attach 38 | 7 . . . . 6 2 1 1 . 2 19 Attach 6 | . . . . . 1 . . . 1 . 4 Detach 6 | . . . . . . . . 2 . . 4 Swap 19 | . 5 2 . . 6 2 1 . . . 3 Drop 23 | . 5 2 . . 3 4 4 2 1 . 2 Fire 54 | 3 10 1 . 1 6 . . . . . 33 Melee 75 | . . . . . . 14 19 8 . 10 24 Ram 1 | . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . Crush 3 | . 2 1 . . . . . . . . . Escape Stasis 31 | . . . . . . . 16 . . 15 . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: *Fac / *Sto x2 / *Low x2) -7/Storage -7/Recycling -5/Factory -5/DSF -4/Factory (discovered 2 exits: *Upp x2) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 117 | -11/Scrapyard | Entered Materials 293 | -10/Materials | Discovered new exit (range 9) 311 | -10/Materials | Build established: Mutant 414 | -10/Materials | Discovered new exit (range 15) 584 | -10/Materials | Repaired Corrupted Hacking Suite 623 | -10/Materials | Identified exit to Mines 660 | -10/Materials | Entered Mines 670 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 721 | -10/Mines | Discovered new exit (range 11) 731 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1069 | -10/Mines | Discovered new exit (range 10) 1082 | -10/Mines | Discovered new exit (range 11) 1172 | -10/Mines | Learned 8 Materials zone layouts 1268 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1268 | -10/Mines | Discovered new exit (range 5) 1276 | -10/Mines | Entered Exiles 1276 | -10/Exiles | Found Exiles lab abandoned 1276 | -10/Exiles | Accompanied by 1 ally 1604 | -10/Exiles | Discovered new exit (range 10) 1617 | -10/Exiles | Entered Mines 1617 | -9/Mines | Accompanied by 1 ally 1661 | -9/Mines | Assembled infested the area 1675 | -9/Mines | Discovered new exit (range 7) 1684 | -9/Mines | Entered Materials 1684 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1685 | -8/Materials | Identified exit to Factory 1808 | -8/Materials | Entered Factory 1808 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1811 | -7/Factory | Discovered new exit (range 14) 1814 | -7/Factory | Identified exit to Factory 1841 | -7/Factory | Discovered new exit (range 10) 1843 | -7/Factory | Identified exit to Lower Caves 1868 | -7/Factory | Identified exit to Storage 2000 | -7/Factory | Entered Storage 2017 | -7/Storage | Build established: Sprinter 2104 | -7/Storage | Identified exit to Recycling 2117 | -7/Storage | Used back door to open Recycling access 2118 | -7/Storage | Entered Recycling 2234 | -7/Recycling | Discovered new exit (range 15) 2286 | -7/Recycling | Scanned before Scraplab entrance 2290 | -7/Recycling | Entered Scraplab 2293 | -7/Recycling | Angered Scraplab inhabitants 2294 | -7/Recycling | Found Prototype Device 2294 | -7/Recycling | Identified Scrap Engine 2330 | -7/Recycling | Entered Factory 2330 | -5/Factory | Evolved 4 slots: Propulsion x2, Utility x2 2349 | -5/Factory | Identified exit to DSF 2349 | -5/Factory | Entered DSF 2359 | -5/DSF | Assembled infested the area 2361 | -5/DSF | Additional patrols routed to DSF 2373 | -5/DSF | Build established: Hacker-Sprinter 2381 | -5/DSF | Discovered new exit (range 14) 2414 | -5/DSF | Lost 4 parts (1p2u1w) 2424 | -5/DSF | Entered Factory 2424 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 2545 | -4/Factory | Fabricated Imp. Propulsion Shielding? 2748 | -4/Factory | Lost 4 parts (1p2n1u) 2818 | -4/Factory | Lost 9 parts (2p4n2u1w) 2906 | -4/Factory | Discovered new exit (range 14) 2945 | -4/Factory | Core integrity fell below 50% 2960 | -4/Factory | Identified exit to Upper Caves 2961 | -4/Factory | Discovered exit to Upper Caves (range 12) 2975 | -4/Factory | Lost 4 parts (3u1w) 3063 | -4/Factory | Garrison activated, responded to threat 3092 | -4/Factory | Core integrity fell below 20% 3114 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 03086_ U-05 Engineer lays Concrete. 03087_ U-05 Engineer builds a Wall. 03087_ Imp. Melee Analysis Suite destroyed. 03088_ The unstable cave ceiling collapses. 03088_ Penetrated by Slug. 03088_ Knocked back. 03089_ U-05 Engineer builds a Wall. 03090_ U-05 Engineer lays Concrete. 03090_ Slammed into U-05 Engineer. 03091_ The unstable cave ceiling collapses. 03091_ U-05 Engineer destroyed. 03091_ Critical hit (Burn: +50). 03091_ U-05 Engineer builds a Wall. 03093_ Penetrated by Slug. 03095_ K-01 Serf collects debris. 03096_ Hacking Suite destroyed. 03096_ Slug penetrates K-01 Serf. 03096_ K-01 Serf destroyed. 03098_ Knocked back. 03099_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????????????# #?????? ?? | | ????????????????????# #???????? ?? | | ????????????????????# ^ #???????????? | | ????????????????????+ #???????????? | | ????????????????????# #???????????? | | ????????????????????# #???????????? | | ????????????????????# #???????????? | | ????????????????????# #???????????? | | ????????????????????# #???????????? | | ????????????????????# #???????????? | | ?????????????????! / #???????????? | | ?????????????? #k #???????????? | | ???????????# # #???????????? | | ???????????? ! ?#R #???????????? | | ???????????? ?# #???????????? | | ?????????????#####??# #???????????? | | ????????????????????# #???????????? | | ????????????????????# #???????????? | | ????????????????????# #???????????? | | ????????????????????# #???????????? | | ????????????????????# #???????????? | | ????????????????????# #???????????? | | ????????????????????# #???????????? | | ????????????????????# #???????????? | | ????????????????????+ #???????????? | | ????????????????????# @#???????????? | | ????????????????????# #???????????? | | ????????????????????# ???????????? | | ????????????????????# ???????????? | | ????????????????????# ??????????? | | ????????????????????# " " ??????????? | | ????????????????????# " " "?????????? | | ????????????????????# " " "?????????? | | ????????????????????## " " " ????????? | | ?????????????????????# " " " ????????? | | ?????????????????????#hk" " "?????????? | | ?????????????????????#h?? ??"?????????? | | ?????????????????????# ?? ????????????? | | ?????????????????????#??? ????????????? | | ????????????????????????? ????????????? | | ????????????????????????? ????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 30 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Propulsion Shielding 66 Evasion (%) 65 Melee Accuracy 12 Recoil Reduction 2 Offensive Hacking 44 Item Schematics ----------------- Imp. Propulsion Shielding | -7/Recycling | Hacked Cesium-ion Thruster | -7/Recycling | Hacked Powered Hammer | -7/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Propulsion Shielding | x2 | -4/Factory Repaired ---------- Hacking Suite | 99% | -10/Materials | Corrupted Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AnalysisDispersalTerrabomb Manual? 0 Play Time 00:36:08 Cumulative 76.0 hours Start 2026.02.18 @ 12:35:17 End 2026.02.18 @ 13:15:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 129 Rogue 129 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 44 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7dba5220-dca4-4cc5-ac04-8d3ad5558e34