Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.09 @ 14:36:40 Player: winnking222 Result: Destroyed by S6-M7U(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (45) 225 Value Destroyed (949) 949 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1834 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 282/300 Energy 200/200 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ High-capacity Storage Unit > --- WEAPON (2) ------- Assault Rifle Assault Rifle > --- INVENTORY (20) --- Subdweller Power Source Subdweller Power Source Aluminum Leg Aluminum Leg Subdweller Monowheel Subdweller Monowheel Huge Storage Unit Medium Matter Pod (100) Subdweller Optics Scrap Shield Subdweller Laser Subdweller Laser Subdweller Laser Powered Cannon Assault Rifle Battle Cannon Grenade Launcher Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Light Treads Wheel > --- UTILITY ---------- High-capacity Storage Unit Targeting Computer > --- WEAPON ----------- Subdweller Laser Assault Rifle > --- INVENTORY -------- Ion Engine Subdweller Power Source Light Treads Aluminum Leg Aluminum Leg Subdweller Monowheel Subdweller Monowheel Disposable Heat Sink Huge Storage Unit Medium Matter Pod Subdweller Optics Scrap Shield Subdweller Laser Powered Cannon Assault Rifle Assault Rifle Battle Cannon Grenade Launcher [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Targeting Computer Protection Scrap Shield Weapon Assault Rifle Energy Gun Subdweller Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 27 | 8 8 11 Power 6 | 2 1 3 Engine 6 | 2 1 3 Core . | . . . Reactor . | . . . Propulsion 6 | 2 3 1 Treads 3 | . 2 1 Leg 2 | 2 . . Wheel 1 | . 1 . Hover . | . . . Flight . | . . . Utility 6 | 2 2 2 Device 1 | 1 . . Storage 3 | 1 2 . Processor 1 | . . 1 Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 9 | 2 2 5 Energy Gun 1 | . . 1 Energy Cannon 1 | . . 1 Ballistic Gun 7 | 2 2 3 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . . 4 Power 1 | . . 1 Propulsion 1 | . . 1 Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 3 | . . 3 To Critical Strikes . | . . . Average Backups 12 | 4 10 15 Power 1 | 1 1 2 Propulsion 3 | 2 4 3 Utility 3 | . 1 5 Weapon 3 | . 3 4 Tool/Special . | . . . Unused Backups 16 | . . 16 Power 3 | . . 3 Propulsion 3 | . . 3 Utility 3 | . . 3 Weapon 7 | . . 7 Tool/Special . | . . . Average Slot Usage (%) 93 | . 100 90 Engine 13 | . 14 13 Treads 15 | . 18 13 Wheel 11 | . 7 13 Device 5 | . 14 1 Storage 12 | . 14 12 Processor 3 | . . 5 Protection 1 | . . 1 Energy Gun 1 | . . 2 Energy Cannon 4 | . . 6 Ballistic Gun 22 | . 28 19 Peak Build Rating 13 | 9 10 13 Average Rating 9 | 5 9 10 On Entrance 6 | . 9 10 Naked Turns . | . . . Heaviest Build 88 | 12 88 55 Greatest Support 40 | 20 40 40 Greatest Overweight (x) 8 | . 8 5 Average Overweight (x) 3 | . 2 4 Largest Inventory Capacity 25 | 8 25 20 Average Capacity 15 | 7 15 18 Most Carried 20 | 5 16 20 Average Carried 12 | 4 10 16 Final Capacity 20 | 8 20 20 Final Carried 19 | 4 16 19 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 1330 | 352 489 489 Remotely . | . . . Salvage Created 1316 | 241 584 491 Parts 104 | 20 43 41 Haulers Intercepted 1 | . 1 . Recyclers Shooed 3 | . 3 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 29 | . . 29 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 28 | . 15 13 Guns 26 | . 15 11 Cannons 2 | . . 2 Classes Destroyed 10 | 2 5 3 Worker 1 | . 1 . Tunneler 10 | 9 1 . Hauler 1 | . 1 . Recycler 1 | 1 . . Turret 2 | . . 2 Watcher 2 | . 2 . Swarmer 10 | . 6 4 Grunt 10 | . 9 1 Sentry 1 | . . 1 Subdweller 7 | . . 7 Best Kill Streak 6 | 4 5 6 Combat Bots Only 4 | . 4 4 Max Kills in Single Turn 2 | 1 1 2 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 167 | . 70 97 Missed 49 | . 19 30 Hits 118 | . 51 67 Projectile 118 | . 51 67 Critical Strikes 1 | . . 1 Damage Taken 1483 | . 496 987 Core 258 | . 72 186 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 148 | 36 54 58 Largest 2 | 2 2 2 Hottest 100 | 40 40 100 Shots Fired 287 | 72 108 107 Gun 271 | 72 108 91 Cannon 16 | . . 16 Launcher . | . . . Special . | . . . Kinetic 263 | 72 108 83 Thermal 24 | . . 24 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 18 | 18 8 15 Robot Miss Streak 6 | 3 6 3 Penetration Max . | . . . Secondary Targets 3 | . 1 2 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 173 | 48 56 69 Core Hits 75 | 19 29 27 Critical Kills 1 | . . 1 Critical Parts Destroyed 1 | 1 . . Critical Strikes 2 | 1 . 1 Meltdown 1 | . . 1 Destroy 1 | 1 . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2093 | 391 772 930 Guns 1982 | 391 772 819 Cannons 111 | . . 111 Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 1926 | 391 772 763 Thermal 167 | . . 167 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 11 | . 11 6 Average Temperature 5 | . 5 6 Received Heat Transfer 438 | . 150 288 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 1 | . . 1 Combat Hostiles . | . . . Parts Melted 2 | . . 2 Heat Transferred 223 | . . 223 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 136 | 10 136 . Initial . | . . . Average 28 | . 43 . Influence Increases 672 | 50 417 205 Destroy 0b10 Robot/C 460 | . 300 160 Destroy 0b10 Robot/NC 75 | 50 25 . Destroy Leader 66 | . 66 . Successful Hack 22 | . 22 . Destroy Structure 4 | . 4 . Lose Combat Pursuer 45 | . . 45 Influence Decreases 565 | 50 373 142 Entered New Map 22 | . . 22 Time Decay 543 | 50 373 120 Squads Dispatched 3 | . 3 . Investigation 3 | . 3 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 39 | . 23 16 Peak Tracking Total 5 | . 4 5 Tactical Retreats 2 | . . 2 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused 1 | . . 1 Traps Extracted . | . . . Installed 1 | . . 1 Triggered 1 | . . 1 Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 3 | . . 3 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 9 | . 7 2 Terminals 7 | . 7 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 23 | . 18 5 Successful 16 | . 11 5 Failed 7 | . 7 . Catastrophic . | . . . Database Lockouts . | . . . Manual 12 | . 12 . Terminals 18 | . 18 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 8 | . 3 5 Record 4 | . . 4 Prototype ID Bank 1 | . 1 . Hauler Manifests 1 | . 1 . Zone Layout 1 | . 1 . Proto ID Catalog 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 8 | . 8 . Terminals 8 | . 8 . Botnet 2 | . 2 . Skim 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events 3 | . 3 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 1424 | 14 1234 176 Terrain 1424 | 14 1234 176 Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 4026 | 664 1234 2128 Spaces Moved 2030 | 165 645 1220 Core 14 | 14 . . Treads 279 | . 250 29 Legs 195 | 151 44 . Wheels 1542 | . 351 1191 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 80 Average Speed 146 | 114 150 148 Slowest Speed 320 | 120 320 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 51 | 5 89 60 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 2 | . . 2 Spaces Dug . | . . . Terrain Destroyed 5 | . . 5 Melee . | . . . Projectile 5 | . . 5 AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 2816 | 581 801 1434 Wait 491 | 365 78 48 Move 2028 | 164 644 1220 Hop . | . . . Pick Up 83 | 8 13 62 Fast Attach 4 | 3 . 1 Attach 16 | 4 1 11 Detach 2 | . . 2 Swap 14 | 1 7 6 Drop 20 | . 4 16 Fire 148 | 36 54 58 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap 1 | . . 1 Miscellaneous 9 | . . 9 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / [*Rec]) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 14) 665 | -11/Scrapyard | Entered Materials 672 | -10/Materials | Build established: Mutant 756 | -10/Materials | Discovered new exit (range 13) 1067 | -10/Materials | Discovered new exit (range 4) 1347 | -10/Materials | Discovered new exit (range 6) 1459 | -10/Materials | Discovered new exit (range 16) 1609 | -10/Materials | Discovered new exit (range 5) 1899 | -10/Materials | Entered Subcaves 1900 | -10/Subcaves | Approached by a straggling Scientist 2128 | -10/Subcaves | Lost 3 parts (1p1n1w) 2595 | -10/Subcaves | Learned location of Zion (-7) 2595 | -10/Subcaves | Met a Zionite searching for "candidates" 2610 | -10/Subcaves | Visited Clippyterm 2614 | -10/Subcaves | Learned Factory trap positions 2625 | -10/Subcaves | Discovered new exit (range 13) 2646 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2714 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 3370 | -10/Subcaves | Core integrity fell below 50% 3398 | -10/Subcaves | Discovered new exit (range 13) 3509 | -10/Subcaves | Visited 4L-MR0's lab 3515 | -10/Subcaves | Learned Materials stockpile data 3535 | -10/Subcaves | Found Powered Cannon 3638 | -10/Subcaves | Core integrity fell below 20% 4027 | -10/Subcaves | Destroyed by S6-M7U(R) with Subdweller Machine Gun Last Messages --------------- 03893_ CQ-LOY(R) destroyed. 03897_ Acquired 46 matter. 03899_ Scrap Shield Fragment affixed to Scrap Shield (+47). 03903_ Acquired Hcp. Storage Unit. 03906_ Acquired Sub. Laser. 03914_ Acquired Grenade Launcher. 03917_ Acquired Huge Storage Unit. 03919_ Acquired Lgt. Treads. 03921_ Acquired Sub. Monowheel. 03924_ Acquired Sub. Optics. 03925_ Acquired 8 matter. 03928_ Acquired Aluminum Leg. 03930_ Acquired Assault Rifle. 03932_ Acquired Sub. Power Source. 03941_ Acquired Sub. Monowheel. 03944_ Acquired Aluminum Leg. 03946_ Acquired Sub. Laser. 03949_ Acquired Battle Cannon. 03952_ Acquired Sub. Laser. 03956_ Dropped Wheel. Map ----- +----------------------------------------------------+ | ???????????????## ##?????????????????# | | ???????????????# #??????????????????# ^ | | ???????????????# #?????????????????## ## | | ??????????????## #????????????????## #?? | | ????????####### #???????????????## #??? | | ???###### ###?????????????# ##???? | | ??## #?????????????# ## #?????? | | ### #????????????## ####?????? | | ############## #????????? | | ## ## # #????????? | | ? ## % ##????????? | | ?# ##### = ###?????????? | | ## ##### % #???????????? | | ###% # #???????????? | | * #?????#?????? | | % ###### ##??? ###???? | | ! ## #????### # ### ##??? | | #### #??????## #??? | | ####### #???????# #?? | | # ### ###### ##???????# ##### #? | | ## ##?## ##?????######???### ## | | ?## ### #?????## ##???????###??? | | ??# ## #????## ##########???? | | ??## [ * ####### # # " | | ???##### %&##### = ### ## R | | ???##### * #???## @ " "? | | ## #????# ## ## # # #### ??? | | #????# ! ## ### #####???????????? | | #????## ## ##?# #??????????????? | | #### ##?????## #??# #??????????????? | | ????## ##???????## #??## ##??????????????? | | ???????###?????????# #???###???????????????? | | ???????????????????# #?????????????????????? | | ???????????????????# ####?????????????????????? | | ???????????????????# ##????????????????????????? | | ???????????????????#####?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 800 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardlightLinkedGuard Manual? 0 Play Time 00:20:12 Cumulative 172.5 hours Start 2025.09.09 @ 14:19:01 End 2025.09.09 @ 14:36:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 235 Rogue 235 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 72 Gallery% 69 Achievement% 60 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 91cd7ac3-5897-4587-a5ac-600d513a3097