Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.02 @ 14:32:07 Player: Jay Result: Core destroyed Performance ------------- Evolutions (0) 0 Regions Visited (1) 200 Robots Destroyed (20) 100 Value Destroyed (207) 207 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 507 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 100/100 System Corruption 38% Temperature Cool (0) Movement Core (150) Ox2 Location -10/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- EM Pulse Gun EM Pulse Gun > --- INVENTORY (5) ---- ECM Suite EM Pulse Gun EM Pulse Gun Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Terrain Scanner Terrain Scan Processor > --- WEAPON ----------- EM Pulse Gun EM Pulse Gun > --- INVENTORY -------- ECM Suite EM Pulse Gun EM Pulse Gun [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Improved Terrain Scanner Device Improved Terrain Scanner Processor Terrain Scan Processor Weapon EM Pulse Gun Energy Gun EM Pulse Gun Build | -11 -10 ------- Run | Yrd Mat Slots Evolved . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Parts Attached 12 | 9 3 Power 1 | 1 . Engine 1 | 1 . Core . | . . Reactor . | . . Propulsion 3 | 3 . Treads 1 | 1 . Leg 2 | 2 . Wheel . | . . Hover . | . . Flight . | . . Utility 4 | 3 1 Device 3 | 3 . Storage . | . . Processor 1 | . 1 Hackware . | . . Protection . | . . Artifact . | . . Weapon 4 | 2 2 Energy Gun 4 | 2 2 Energy Cannon . | . . Ballistic Gun . | . . Ballistic Cannon . | . . Launcher . | . . Special Weapon . | . . Impact Weapon . | . . Slashing Weapon . | . . Piercing Weapon . | . . Special Melee Weapon . | . . Unidentified Prototypes . | . . Parts Lost 2 | . 2 Power . | . . Propulsion . | . . Utility 2 | . 2 Weapon . | . . Highest Loss Streak 1 | . 1 To Critical Strikes . | . . Average Slot Usage (%) 98 | . 98 Engine 14 | . 14 Leg 28 | . 28 Device 15 | . 15 Processor 10 | . 10 Energy Gun 28 | . 28 Peak Build Rating 10 | 9 10 Average Rating 8 | 4 9 On Entrance 4 | . 9 Naked Turns . | . . Heaviest Build 9 | 7 9 Greatest Support 20 | 20 20 Greatest Overweight (x) . | . . Average Overweight (x) . | . . Largest Inventory Capacity 5 | 5 5 Average Capacity 5 | 5 5 Most Carried 5 | 2 5 Average Carried 2 | . 3 Final Capacity 5 | 5 5 Final Carried 3 | 1 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Resources | -11 -10 ----------- Run | Yrd Mat Matter Collected 320 | 290 30 Remotely 156 | 156 . Salvage Created 569 | 240 329 Parts 51 | 23 28 Haulers Intercepted . | . . Recyclers Shooed 2 | 1 1 Parts Field Recycled . | . . Retrieved Matter . | . . Parts Self-Destructed . | . . Prevented . | . . Kills | -11 -10 ------- Run | Yrd Mat Combat Hostiles Destroyed 8 | . 8 Guns 5 | . 5 AOE 3 | . 3 Classes Destroyed 6 | 3 3 Worker 2 | 2 . Builder 2 | . 2 Tunneler 6 | 6 . Recycler 2 | 1 1 Swarmer 6 | . 6 Grunt 2 | . 2 Best Kill Streak 5 | 4 5 Combat Bots Only 3 | . 3 Max Kills in Single Turn 3 | 1 3 Gunslinging 1 | . 1 Exploded 2 | . 2 Melee . | . . Uniques/NPCs Destroyed . | . . Combat | -11 -10 -------- Run | Yrd Mat Hostile Shots Fired 27 | . 27 Missed 9 | . 9 Damage Taken 428 | . 428 Core 254 | . 254 Absorbed by Shields . | . . Core Remaining (%) 100 | 100 . Volleys Fired 44 | 27 17 Largest 2 | 2 2 Hottest 80 | 80 80 Shots Fired 88 | 54 34 Gun 88 | 54 34 Cannon . | . . Launcher . | . . Special . | . . Kinetic . | . . Thermal 54 | 54 . Explosive . | . . Electromagnetic 34 | . 34 Robot Hit Streak 5 | 5 5 Robot Miss Streak 5 | 4 5 Penetration Max . | . . Secondary Targets 2 | . 2 Max Gunslinging Chain 1 | . 1 Shots Hit Robots 43 | 29 14 Core Hits 21 | 10 11 Critical Kills . | . . Critical Parts Destroyed . | . . Critical Strikes 1 | . 1 Corrupt 1 | . 1 Melee Attacks . | . . Impact . | . . Slashing . | . . Piercing . | . . Sneak Attacks . | . . Combat Hostiles . | . . Follow-up Attacks . | . . Damage Inflicted 916 | 353 563 Guns 550 | 353 197 Cannons . | . . Explosions 263 | . 263 Melee . | . . Ramming 103 | . 103 Kinetic . | . . Thermal 616 | 353 263 Explosive . | . . Electromagnetic 197 | . 197 Impact . | . . Slashing . | . . Piercing . | . . Highest Corruption 38 | . 38 Average Corruption 21 | . 21 Corruption Purged . | . . Corruption Blocked . | . . Effects 1 | . 1 Data Loss (minor) 1 | . 1 Overload Shots . | . . Overflow Damage 31 | . 31 Projectiles . | . . Explosions 31 | . 31 Melee . | . . Knockbacks . | . . Impact . | . . Kinetic . | . . Secondary . | . . Self-Inflicted Damage 103 | . 103 Shots . | . . Rammed . | . . Targets Rammed . | . . Kicked . | . . Crushed . | . . Highest Temperature 144 | 108 144 Average Temperature 41 | 34 54 Received Heat Transfer . | . . Siege Activations . | . . Robots Corrupted . | . . Combat Hostiles . | . . Parts Fried . | . . Impact Corruptions . | . . Robots Melted . | . . Combat Hostiles . | . . Parts Melted 1 | 1 . Heat Transferred 950 | 800 150 Parts Sabotaged . | . . Parts Stolen . | . . Parts Stripped . | . . Power Chain Reactions 3 | . 3 Alert | -11 -10 ------- Run | Yrd Mat Peak Influence 183 | 45 183 Initial 29 | . 29 Average 89 | 19 116 Maximum Alert Level . | . . Low Security (%) 100 | 100 100 Level 1 . | . . Level 2 . | . . Level 3 . | . . Level 4 . | . . Level 5 . | . . High Security . | . . Max Security . | . . Squads Dispatched . | . . Investigation . | . . Extermination . | . . Reinforcement . | . . Assault . | . . Garrison . | . . Intercept . | . . Searches Triggered . | . . Construction Impeded . | . . Haulers Reinforced . | . . Active Scanning Responses . | . . Cargo Convoy Interrupts . | . . Stealth | -11 -10 --------- Run | Yrd Mat Distress Signals . | . . Communications Jammed . | . . Distress Signals . | . . Times Spotted 8 | . 8 Peak Tracking Total 3 | . 3 Tactical Retreats . | . . Traps | -11 -10 ------- Run | Yrd Mat Traps Triggered . | . . Indirectly . | . . Trap Hack Attempts . | . . Triggered . | . . Disarmed . | . . Reprogrammed . | . . Reused . | . . Traps Extracted . | . . Installed . | . . Triggered . | . . Machines | -11 -10 ---------- Run | Yrd Mat Machines Disabled . | . . Max in Single Turn . | . . Machines Repaired . | . . Machines Dismantled . | . . Machines Sabotaged . | . . Overloaded Fab Kills . | . . Hacking | -11 -10 --------- Run | Yrd Mat Machines Accessed 1 | . 1 Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units 1 | . 1 Scanalyzers . | . . Garrison Access . | . . Total Hacks 2 | . 2 Successful 1 | . 1 Failed 1 | . 1 Catastrophic . | . . Database Lockouts . | . . Manual . | . . Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units 2 | . 2 Scanalyzers . | . . Garrison Access . | . . Terminal Hacks . | . . Fabricator Hacks . | . . Repair Station Hacks . | . . Recycling Unit Hacks 1 | . 1 Retrieve Components 1 | . 1 Scanalyzer . | . . Garrison Access Hacks . | . . Unauthorized Hacks . | . . Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Data Cores Recovered . | . . Used . | . . Hacking Detections 1 | . 1 Full Trace Events . | . . Feedback Events . | . . Feedback Blocked . | . . Robot Schematics Acquired . | . . Robots Built . | . . Authchips . | . . Time . | . . Total Robot Build Rating . | . . Part Schematics Acquired . | . . Parts Built . | . . Authchips . | . . Time . | . . Total Part Build Rating . | . . Parts Repaired . | . . Time . | . . Parts Recycled . | . . Recycled Matter . | . . Retrieved Matter . | . . Retrieved Components 3 | . 3 Parts Scanalyzed . | . . Part Schematics Acquired . | . . Parts Damaged . | . . Bothacking | -11 -10 ------------ Run | Yrd Mat Used RIF Installer . | . . Robots Hacked . | . . Non-combat . | . . Combat . | . . Robot Hacks Applied . | . . Relay Couplers Released . | . . Fabnet Peak Effective % . | . . Robots Rewired . | . . Allies Hacked . | . . Hacks Repelled . | . . Allies | -11 -10 -------- Run | Yrd Mat Total Allies . | . . Largest Group . | . . Highest-Rated Group . | . . Highest-Rated Ally . | . . Total Orders . | . . Ally Attacks . | . . Total Damage . | . . Kills . | . . Allies Corrupted . | . . Allies Melted . | . . Intel | -11 -10 ------- Run | Yrd Mat Robot Analysis Total . | . . Derelict Logs Recovered . | . . Drone Launches . | . . Drone Recoveries . | . . Exploration | -11 -10 ------------- Run | Yrd Mat Turns Passed 830 | 232 598 Spaces Moved 233 | 112 121 Core 1 | 1 . Treads 7 | 7 . Legs 225 | 104 121 Wheels . | . . Hover . | . . Flight . | . . Fastest Speed 50 | 50 120 Average Speed 120 | 121 120 Slowest Speed 160 | 160 120 Overloaded Moves . | . . Propulsion Burnouts . | . . Robots Hopped . | . . Cave-ins Triggered . | . . Exploration Rate (%) 8 | 5 12 Regions Visited 1 Branch Regions . Pre-discovered Areas . | . . Known Exits Taken . | . . Unknown Exits Taken 1 | 1 . Scrap Searched . | . . Spaces Dug . | . . Terrain Destroyed 17 | . 17 Melee . | . . Projectile . | . . AOE 17 | . 17 Terrain Rammed 46 | . 46 Walls Destroyed . | . . Machines Disabled . | . . Actions | -11 -10 --------- Run | Yrd Mat Total 670 | 150 520 Wait 324 | . 324 Move 232 | 111 121 Hop . | . . Pick Up 8 | 2 6 Fast Attach 6 | 6 . Attach 2 | 2 . Detach 1 | 1 . Swap 4 | 1 3 Drop 4 | . 4 Fire 44 | 27 17 Melee . | . . Ram 45 | . 45 Kick . | . . Crush . | . . Escape Stasis . | . . Rewire . | . . Trap . | . . Miscellaneous . | . . Route ------- -11/Scrapyard -10/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 233 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 775 | -10/Materials | System corruption reached 10% 795 | -10/Materials | Core integrity fell below 50% 813 | -10/Materials | Core integrity fell below 20% 817 | -10/Materials | System corruption reached 30% 831 | -10/Materials | Core destroyed Last Messages --------------- 00818_ Destabilizing: Core damaged (-2). 00819_ Slammed into Wall. 00819_ Destabilizing: System corrupted (+2). 00819_ Destabilizing: Core damaged (-10). 00821_ Slammed into Wall. 00821_ Destabilizing: System corrupted (+1). 00822_ Slammed into Wall. 00822_ Destabilizing: Core damaged (-2). 00824_ Slammed into Wall. 00824_ Destabilizing: System corrupted (+1). 00825_ Slammed into Wall. 00825_ Broken Terrain Scan Processor destroyed. 00825_ System corrupted by crushing effect (+1). 00827_ Slammed into Wall. 00827_ Destabilizing: Core damaged (-12). 00828_ Slammed into Wall. 00830_ Destabilizing: Core damaged (-2). 00830_ Destabilizing: System corrupted (+1). 00831_ Slammed into Wall. 00831_ Destabilizing: Core damaged (-10). Map ----- +----------------------------------------------------+ | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ????????#?#???????#????????????????? | | #?????########?#???????????????????? | | ???#??#??###?###???????????????????? | | ###?###?# ? ?????????????????? | | ##?###### #????????????????? | | ######### # ??????????????? | | ?######## """ """ + ?????????????? | | ######### """ """ # # ???????????? | | ######### """ ""? # ? ???????????? | | ####?#### # # ??????????? | | ######### # ?# ??????????? | | ################### # ??????????? | | ?##### !!!@ ###### # ? ????????? | | ###### !!! ###### # ?? ????????? | | # ==!# !!! #####? ###?#????????? | | # == # ##### ##### ??????? | | # == # % ##### ? ?????? | | # ####+######## T ????? | | # + % %!=%*^ ????? | | # # ""###### ##?#????????? | | # # *#%*##############????????? | | # # #########??####?#????????? | | # # ################?????????? | | ###### # ############????????? | | ###### #! ########?#??????????? | | ###### # = ##?####?###?????????? | | ###### # ##########??????????? | | ###### / * ########?#?#????????? | | ######### # "" #########???????????? | | # # #]Y" ####?###????????????? | | # [ #%# "" #?####?#????????????? | | # [[ # # ######?#????????????? | | # [[ # ######??#??#?????????????? | | # ] # ####?###???????????????? | | # + #??#??#????????????????? | | # """ # #??????????????????????? | | # """ # #??????#???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Evasion (%) 55 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MatterEncryptedAmplifier Manual? 0 Play Time 00:06:06 Cumulative 7.4 hours Start 2024.10.02 @ 14:28:21 End 2024.10.02 @ 14:32:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 13 Achievement% 14 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/CogNarrow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ea30dad5-7ff9-4e39-ba1d-c99340dca37f