Cogmind - Beta 10.2 *** ADVENTURER MODE // 2020.11.17 @ 16:07:24 // Halloween2020/ForbiddenLore Player: Ms Vella Result: Destroyed by as-06083 with Assembled Focal Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (220) 1100 Value Destroyed (7083) 7083 Prototype IDs (52) 1040 Alien Tech Used (0) 0 Bonus (1894) 1894 TOTAL SCORE: 15317 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 275 Aligned with FarCom 300 Met Imprinter 300 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -3 Cogmind --------- Core Integrity 0/850 Matter 155/300 Energy 1091/1100 System Corruption 2% Temperature Cool (15) Movement Walking (170) Ox1 Location -6/Deep Caves Parts ------- > --- POWER (2) -------- Zionite Light DM Reactor Zionite Light DM Reactor > --- PROPULSION (4) --- Zionite Composite Leg I Zionite Composite Leg I Zionite Composite Leg I > --- UTILITY (7) ------ Experimental Heat Sink Large Storage Unit Large Storage Unit Large Storage Unit High-capacity Storage Unit Zionite Biocell Signal Interpreter > --- WEAPON (2) ------- Rocket Array Rocket Array > --- INVENTORY (30) --- Zionite Light DM Reactor Makeshift Leg Makeshift Leg Experimental Heat Sink Zionite Biocell (1000) Weapon Cycler Zionite Weapon Casing Hacking Suite Makeshift Hacking Suite Makeshift Hacking Suite Makeshift Hacking Suite Improved Hacking Suite Makeshift System Shield Makeshift System Shield Makeshift System Shield Component Analysis Suite Recalibrator Hacking Drone Bay (1/1) Arc Projector EM Pulse Cannon EM Pulse Cannon Improved Proton Missile Launcher Rocket Array Precision Rocket Launcher Molecular Deconstructor CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor Zionite Light DM Reactor > --- PROPULSION ------- Flexi-carbon Leg Zionite Composite Leg I Zionite Composite Leg I Zionite Composite Leg I > --- UTILITY ---------- Experimental Heat Sink Large Storage Unit Large Storage Unit Large Storage Unit High-capacity Storage Unit Zionite Biocell Signal Interpreter > --- WEAPON ----------- Improved Proton Missile Launcher Improved Proton Missile Launcher > --- INVENTORY -------- Zionite Light DM Reactor Makeshift Leg Makeshift Leg Experimental Heat Sink Zionite Biocell Matter Compressor Weapon Cycler Zionite Weapon Casing Hacking Suite Makeshift Hacking Suite Makeshift Hacking Suite Makeshift Hacking Suite Improved Hacking Suite Makeshift System Shield Makeshift System Shield Makeshift System Shield Component Analysis Suite Recalibrator Hacking Drone Bay Arc Projector EM Pulse Cannon EM Pulse Cannon Improved Proton Missile Launcher Rocket Array Rocket Array Rocket Array Precision Rocket Launcher Molecular Deconstructor CR-A16's Pointy Stick [Rating: 82] Favorites ----------- Power Antimatter Reactor Engine Light Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Carbon-fiber Leg Treads Medium Treads Leg Carbon-fiber Leg Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Signal Interpreter Protection Improved Light Armor Plating Weapon Proton Cannon Energy Gun Particle Gun Energy Cannon Proton Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Improved Proton Missile Launcher Special Weapon Field Lobotomy Kit Impact Weapon Mace Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Slots Evolved 8 | . . . . . 4 2 2 . . . . Power 1 | . . . . . 1 . . . . . . Propulsion 2 | . . . . . 1 1 . . . . . Utility 5 | . . . . . 2 1 2 . . . . Weapon . | . . . . . . . . . . . . Parts Attached 193 | . 11 8 . 2 27 41 32 5 17 31 19 Power 25 | . 1 2 . . 6 5 5 . 1 3 2 Engine 10 | . . 2 . . 3 2 . . . 3 . Core 7 | . 1 . . . 3 1 1 . 1 . . Reactor 8 | . . . . . . 2 4 . . . 2 Propulsion 58 | . . 2 . 2 7 14 6 1 6 17 3 Treads 5 | . . . . . . . . . . 5 . Leg 53 | . . 2 . 2 7 14 6 1 6 12 3 Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 43 | . 5 . . . 3 9 8 4 3 6 5 Device 14 | . 1 . . . . 3 2 2 . 4 2 Storage 10 | . 4 . . . 1 1 3 . . . 1 Processor 1 | . . . . . . . . 1 . . . Hackware . | . . . . . . . . . . . . Protection 18 | . . . . . 2 5 3 1 3 2 2 Artifact . | . . . . . . . . . . . . Weapon 67 | . 5 4 . . 11 13 13 . 7 5 9 Energy Gun 6 | . 1 . . . . 5 . . . . . Energy Cannon 13 | . . . . . . 1 6 . 4 1 1 Ballistic Gun 16 | . 2 2 . . 4 3 3 . . 2 . Ballistic Cannon 6 | . . 1 . . 2 3 . . . . . Launcher 22 | . 1 1 . . 3 1 4 . 2 2 8 Special Weapon 3 | . 1 . . . 2 . . . . . . Impact Weapon 1 | . . . . . . . . . 1 . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . . 2 2 . . 1 6 Parts Lost 38 | . . 1 . . 10 7 2 . 7 5 6 Power 8 | . . . . . 2 2 . . 1 2 1 Propulsion 13 | . . 1 . . 3 3 1 . 4 . 1 Utility 6 | . . . . . 1 1 1 . . 2 1 Weapon 11 | . . . . . 4 1 . . 2 1 3 Highest Loss Streak 8 | . . 1 . . 8 2 1 . 7 2 3 Average Slot Usage (%) 95 | . 98 99 100 100 87 91 91 98 92 99 98 Engine 4 | . 6 13 14 14 7 6 . . . 4 4 Core 2 | . 7 . . . 7 3 . . . 3 . Reactor 5 | . . . . . . 3 12 13 11 3 7 Leg 25 | . 28 27 28 28 25 27 25 26 20 22 25 Device 4 | . 4 . . . . 1 8 10 6 5 8 Storage 24 | . 22 28 28 28 27 23 21 26 26 26 27 Processor 2 | . . . . . . . . 4 6 6 6 Protection 5 | . . . . . 4 8 8 2 6 6 2 Energy Gun 2 | . 7 10 . . . 4 . . . . . Energy Cannon 4 | . . . . . . 1 8 13 11 8 . Ballistic Gun 5 | . 17 13 14 14 9 2 2 . . 4 2 Ballistic Cannon 2 | . . 3 14 14 3 4 . . . . . Launcher 1 | . . . . . . . . . . . 10 Naked Turns . | . . . . . . . . . . . . Heaviest Build 146 | 9 58 61 61 61 87 111 146 142 130 119 118 Greatest Support 104 | 20 20 20 20 20 35 55 65 65 65 104 92 Greatest Overweight (x) 34 | . 2 5 3 3 22 5 2 2 34 2 2 Average Overweight (x) 1 | . . 2 3 3 2 1 1 1 1 . 1 Largest Inventory Capacity 30 | 6 18 18 18 18 24 24 30 30 30 30 30 Average Capacity 24 | 6 11 18 18 18 23 24 25 30 30 30 30 Most Carried 30 | 5 8 17 18 18 22 24 30 30 30 30 30 Average Carried 23 | 4 5 13 17 18 20 23 25 29 29 29 29 Final Capacity 30 | 6 18 18 18 18 24 24 30 30 30 30 30 Final Carried 30 | 2 8 17 18 18 22 24 30 30 30 30 27 Class Distribution -------------------- 52% | Hauler-Mutant 36% | Scavenger-Mutant 7% | Mutant 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Zion Hauler-Mutant | -6/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Matter Collected 5134 | 200 167 155 . 53 335 1103 704 40 270 1141 966 Remotely . | . . . . . . . . . . . . Salvage Created 8822 | . 210 130 . 37 606 1350 1594 194 993 1749 1959 Parts 439 | . 12 13 . 1 34 77 85 9 31 148 29 Haulers Intercepted 2 | . . . . . . 2 . . . . . Recyclers Shooed 3 | . . . . . 2 . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 32 | . . . . . . . . 22 10 . . Prevented 16 | . . . . . . . . 7 9 . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Combat Hostiles Destroyed 181 | . 8 8 . 1 15 24 37 3 16 9 60 Guns 39 | . 5 3 . 1 4 15 5 . . 3 3 Cannons 37 | . . . . . 2 9 16 2 5 3 . AOE 94 | . 3 5 . . 9 . 16 . 7 1 53 Classes Destroyed 25 | . 2 1 . 1 7 3 2 . 1 4 4 Worker 5 | . . . . . 1 . 4 . . . . Builder 7 | . . . . . 4 . 3 . . . . Tunneler 1 | . . 1 . . . . . . . . . Hauler 2 | . . . . . . 2 . . . . . Recycler 3 | . . . . . 1 1 1 . . . . Mechanic 2 | . . . . . . . 1 . 1 . . Operator 1 | . . . . . 1 . . . . . . Watcher 3 | . . . . . 1 1 1 . . . . Swarmer 26 | . 3 6 . . 3 . 13 . 1 . . Grunt 46 | . 5 2 . . 9 11 13 . 6 . . Brawler 5 | . . . . . 1 . 1 . 3 . . Duelist 5 | . . . . 1 . . . . 4 . . Sentry 11 | . . . . . 2 5 3 . 1 . . Hunter 6 | . . . . . . 3 . 3 . . . Programmer 11 | . . . . . . 5 6 . . . . Behemoth 1 | . . . . . . . 1 . . . . Zionite 63 | . . . . . . . . . . 63 . Z-Light 9 | . . . . . . . . . . . 9 Tinkerer 6 | . . . . . . . . . . 6 . Thief 1 | . . . . . . . . . 1 . . Assembler 2 | . . . . . . . . . . . 2 Assembled 41 | . . . . . . . . . . . 41 Golem 10 | . . . . . . . . . . . 10 Wasp 1 | . . . . . . . . . . 1 . Savage 1 | . . . . . . . . . . 1 . Fireman 1 | . . . . . . . . . . 1 . Mutant 5 | . . . . . . . . . . 5 . Best Kill Streak 49 | . 3 5 . 1 8 3 8 2 7 24 49 Combat Bots Only 47 | . 3 5 . 1 4 3 5 2 7 4 47 Max Kills in Single Turn 18 | . 2 3 . 1 2 2 5 1 4 2 18 Gunslinging 1 | . . 1 . . . . . . . . . Exploded 18 | . 2 3 . . 2 . 4 . 4 1 18 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 . Imprinter (-6/Zion) Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Damage Taken 10514 | . 229 224 . . 1212 1807 2254 177 1365 1422 1824 Core 1264 | . 9 53 . . 152 192 146 16 271 96 329 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 79 | 100 . . . 75 72 72 . . . . . Volleys Fired 488 | . 26 12 . 4 60 88 88 9 34 130 37 Largest 2 | . 2 2 . 2 2 2 2 2 2 2 2 Hottest 180 | . 85 85 . 58 58 118 180 165 165 153 90 Shots Fired 819 | . 48 21 . 8 79 165 156 18 42 216 66 Gun 370 | . 44 18 . 4 42 93 35 . . 116 18 Cannon 318 | . . . . 4 13 72 109 18 29 71 2 Launcher 124 | . 2 3 . . 19 . 12 . 13 29 46 Special 7 | . 2 . . . 5 . . . . . . Kinetic 366 | . 36 9 . 8 55 94 30 . . 116 18 Thermal 242 | . 10 9 . . . 32 111 9 10 61 . Explosive 53 | . 2 3 . . 19 . 12 . 3 . 14 Electromagnetic 153 | . . . . . . 39 3 9 29 39 34 Robot Hit Streak 67 | . 22 13 . 12 18 25 18 14 52 67 10 Robot Miss Streak 8 | . 1 1 . . 3 4 8 1 1 3 6 Penetration Max 1 | . . . . . . . 1 . . . . Secondary Targets 4 | . 1 1 . . 1 . . . . 1 . Max Gunslinging Chain 1 | . 1 1 . . 1 . . . . 1 . Shots Hit Robots 651 | . 37 18 . 7 62 132 115 14 46 190 30 Core Hits 694 | . 19 11 . 1 51 82 80 5 29 112 304 Critical Hits 7 | . . . . . . 1 3 1 . 2 . Critical Kills 2 | . . . . . . . . 1 . 1 . Critical Parts Destroyed 4 | . . . . . . 1 2 . . 1 . Melee Attacks 6 | . . . . . . . . . 6 . . Impact 6 | . . . . . . . . . 6 . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 25400 | . 656 454 . 52 1964 2751 5658 440 1975 4693 6757 Guns 5118 | . 442 202 . 32 502 1491 684 . . 1622 143 Cannons 6725 | . . . . 20 140 1168 2673 440 711 1530 43 Explosions 13369 | . 214 252 . . 1322 92 2256 . 1121 1541 6571 Melee 143 | . . . . . . . . . 143 . . Ramming 45 | . . . . . . . 45 . . . . Kinetic 5313 | . 322 86 . 52 642 1875 571 . . 1622 143 Thermal 5966 | . 120 116 . . . 607 2949 203 412 1542 17 Explosive 8236 | . 214 252 . . 1322 . 2013 . 343 . 4092 Electromagnetic 5697 | . . . . . . 269 80 237 1077 1529 2505 Impact 143 | . . . . . . . . . 143 . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 3 | . . . . . 2 3 2 2 2 2 2 Average Corruption 1 | . . . . . 1 1 1 2 2 1 1 Corruption Purged . | . . . . . . . . . . . . Effects 86 | . . . . . 6 9 19 7 22 3 20 Message Errors 31 | . . . . . 2 3 10 . 9 1 6 Matter Fused 1 | . . . . . . 1 . . . . . Heat Flow Errors 15 | . . . . . 1 1 . 4 4 . 5 Energy Discharges 16 | . . . . . 1 . 5 2 6 1 1 Data Loss (minor) 16 | . . . . . 1 4 2 1 2 1 5 Targeting Errors 6 | . . . . . 1 . 1 . 1 . 3 Weapon Failures 1 | . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 568 | . . 5 . . 45 54 225 . 78 65 96 Projectiles 104 | . . . . . . . 67 . 12 25 . Explosions 428 | . . 5 . . 45 54 137 . 51 40 96 Melee 36 | . . . . . . . 21 . 15 . . Knockbacks 15 | . . . . 1 2 12 . . . . . Impact . | . . . . . . . . . . . . Kinetic 13 | . . . . 1 2 10 . . . . . Secondary 2 | . . . . . . 2 . . . . . Self-Inflicted Damage 754 | . . 30 . . 113 . 92 . 246 208 65 Shots 41 | . . 1 . . 4 . 6 . 13 13 4 Rammed . | . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . 1 . . . . Kicked 1 | . . . . . . . 1 . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 588 | . 318 192 . . 253 588 399 187 198 457 223 Average Temperature 131 | . 126 69 . . 61 176 109 77 93 185 64 Received Heat Transfer 2576 | . 153 81 . . 459 483 684 . 162 103 451 Effects 46 | . . . . . . 38 5 . . 3 . Shutdowns 22 | . . . . . . 15 4 . . 3 . Energy Bleed 7 | . . . . . . 7 . . . . . Interference 1 | . . . . . . 1 . . . . . Matter Decay 2 | . . . . . . 1 1 . . . . Short Circuit 3 | . . . . . . 3 . . . . . Damage (minor) 1 | . . . . . . 1 . . . . . Damage (major) 10 | . . . . . . 10 . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 12 | . . . . . . . . 1 4 3 4 Combat Hostiles 10 | . . . . . . . . 1 3 2 4 Parts Fried 56 | . . . . . . 1 . 1 11 8 35 Impact Corruptions 2 | . . . . . . . 1 . 1 . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 11 | . . 1 . . . 2 7 1 . . . Heat Transferred 7772 | . 296 259 . . . 938 3738 300 483 1708 50 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . . 2 . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 12 | . . . . . . 1 . . 2 7 2 Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Peak Influence 444 | . 225 254 . 30 444 269 276 . . . . Initial 97 | . . 29 . . 9 97 8 . . . . Average 111 | . 81 86 . 18 298 95 92 . . . . Maximum Alert Level 2 | . 1 1 . . 2 1 1 . . . . Low Security (%) 78 | 100 92 75 . 100 11 85 87 . . . . Level 1 19 | . 7 24 . . 68 14 12 . . . . Level 2 2 | . . . . . 19 . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 26 | . 1 . . . 4 11 9 . 1 . . Investigation 4 | . 1 . . . . 2 1 . . . . Extermination 10 | . . . . . . 5 5 . . . . Reinforcement 8 | . . . . . 4 1 3 . . . . Assault 1 | . . . . . . . . . 1 . . Garrison 3 | . . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . Haulers Reinforced 3 | . . . . . . 1 2 . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Distress Signals 6 | . 1 . . . . 1 4 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 311 | . 19 10 . 1 32 36 56 3 25 75 54 Peak Tracking Total 40 | . 4 6 . 1 6 4 5 2 7 8 40 Tactical Retreats 15 | . 1 1 . . 1 2 4 . 3 2 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Traps Triggered 9 | . 2 . . . 2 2 3 . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . Exploded 2 | . . . 2 . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Machines Disabled 28 | . . . . . 5 3 11 2 3 3 1 Max in Single Turn 3 | . . . . . 2 1 3 2 1 1 1 Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Machines Accessed 30 | . 6 . 2 . 4 13 5 . . . . Terminals 17 | . 6 . . . 3 7 1 . . . . Fabricators 2 | . . . . . . 2 . . . . . Repair Stations 5 | . . . . . 1 2 2 . . . . Recycling Units 1 | . . . . . . . 1 . . . . Scanalyzers 2 | . . . . . . 1 1 . . . . Garrison Access 1 | . . . . . . 1 . . . . . Total Hacks 113 | . 22 . 24 . 11 28 28 . . . . Successful 84 | . 16 . 24 . 8 17 19 . . . . Failed 27 | . 5 . . . 3 10 9 . . . . Catastrophic 3 | . . . . . . 3 . . . . . Database Lockouts 2 | . 1 . . . . 1 . . . . . Manual 48 | . 18 . 1 . 6 17 . 1 . 5 . Terminals 51 | . 22 . . . 9 15 5 . . . . Fabricators 4 | . . . . . . 4 . . . . . Repair Stations 23 | . . . . . 2 4 17 . . . . Recycling Units 1 | . . . . . . . 1 . . . . Scanalyzers 7 | . . . . . . 2 5 . . . . Garrison Access 3 | . . . . . . 3 . . . . . Terminal Hacks 43 | . 9 . 24 . 4 6 . . . . . Record 23 | . . . 23 . . . . . . . . Part Schematic 1 | . . . . . . 1 . . . . . Robot Schematic 1 | . . . . . . 1 . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . Prototype ID Bank 12 | . 6 . . . 3 3 . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . Terminal Index 1 | . . . . . . 1 . . . . . Zone Layout 1 | . . . . . 1 . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . Fabricator Hacks 3 | . . . . . . 3 . . . . . Load Schematic 1 | . . . . . . 1 . . . . . Build 2 | . . . . . . 2 . . . . . Repair Station Hacks 20 | . . . . . 2 2 16 . . . . Scan Component 10 | . . . . . 1 1 8 . . . . Repair 10 | . . . . . 1 1 8 . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . . . Retrieve Components 1 | . . . . . . . 1 . . . . Scanalyzer 4 | . . . . . . 2 2 . . . . Insert Component 3 | . . . . . . 1 2 . . . . Analyze 1 | . . . . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 13 | . 7 . . . 2 4 . . . . . Terminals 11 | . 7 . . . 2 2 . . . . . Track 1 | . 1 . . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . Botnet 7 | . 3 . . . 2 2 . . . . . Detonate 1 | . 1 . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . Mechanics 1 | . . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . Reprogram 1 | . . . . . . 1 . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 25 | . 6 . . . 4 12 3 . . . . Full Trace Events 3 | . . . . . . 2 1 . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . 1 . . . . . Robots Built . | . . . . . . . . . . . . Matter 252 | . . . . . . 252 . . . . . Time 67 | . . . . . . 67 . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . 2 . . . . . Parts Built 2 | . . . . . . 2 . . . . . Matter 234 | . . . . . . 234 . . . . . Time 58 | . . . . . . 58 . . . . . Total Part Build Rating 14 | . . . . . . 14 . . . . . Parts Repaired 10 | . . . . . 1 1 8 . . . . Time 399 | . . . . . 26 22 351 . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . 2 . . . . Parts Scanalyzed 2 | . . . . . . 1 1 . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Total Allies 10 | . . 3 . . 5 2 . . . . . Largest Group 4 | . . 3 3 3 2 4 . . . . . Highest-Rated Group 51 | . . 40 40 40 27 51 . . . . . Highest-Rated Ally 21 | . . 16 16 16 21 17 . . . . . Total Orders 1 | . . . . . . 1 . . . . . STAY 1 | . . . . . . 1 . . . . . Ally Attacks 51 | . . . . 8 24 19 . . . . . Total Damage 701 | . . . . 93 408 200 . . . . . Kills 8 | . . . . 1 5 2 . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Field Lobotomies 5 | . . . . . 5 . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Robot Analysis Total 1 | . 1 . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . . . . . 1 2 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Turns Passed 17816 | 2 1174 1379 802 143 1063 3295 3155 755 1796 2731 1521 Spaces Moved 8250 | 1 666 680 381 42 404 1321 1267 423 930 1310 825 Core 12 | . . . . . 2 . . . 10 . . Treads 103 | . . . . . . . . . . 103 . Legs 8135 | 1 666 680 381 42 402 1321 1267 423 920 1207 825 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 120 | 120 120 180 210 210 180 150 150 150 150 150 160 Average Speed 173 | 120 149 188 210 210 191 178 179 155 178 158 162 Slowest Speed 1750 | 120 180 270 210 210 1150 270 180 180 1750 205 186 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 58 | 2 95 99 73 11 33 33 36 61 91 89 77 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 2 | . . 1 1 . . . . . . . . Known Exits Taken 5 | . 1 . . . 1 . . 1 1 1 . Unknown Exits Taken 6 | 1 . 1 1 1 . 1 1 . . . . Scrap Searched 12 | . . 1 . . . . . 4 2 5 . Spaces Dug 10 | . . . . . . . 10 . . . . Terrain Destroyed 322 | . 12 22 . . 93 6 106 2 75 4 2 Melee . | . . . . . . . . . . . . Projectile 26 | . . . . . 1 6 16 2 1 . . AOE 296 | . 12 22 . . 92 . 90 . 74 4 2 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Doors Sealed 1 | . 1 . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Total 10881 | 4 801 753 384 90 602 2094 1980 504 1004 1746 919 Wait 1737 | . 87 41 3 41 100 589 548 59 16 231 22 Move 8239 | . 665 679 380 41 403 1320 1266 422 929 1309 825 Hop . | . . . . . . . . . . . . Pick Up 81 | . 6 9 1 . 9 17 18 4 . 13 4 Fast Attach 82 | . 4 4 . . 12 16 13 . 9 15 9 Attach 23 | . 1 . . . 7 5 2 2 2 . 4 Detach 1 | . . . . . . 1 . . . . . Swap 88 | . 6 4 . 2 8 20 17 3 6 16 6 Drop 120 | 4 6 4 . 2 3 33 17 5 2 32 12 Fire 488 | . 26 12 . 4 60 88 88 9 34 130 37 Melee 6 | . . . . . . . . . 6 . . Ram . | . . . . . . . . . . . . Kick 1 | . . . . . . . 1 . . . . Crush . | . . . . . . . . . . . . Escape Stasis 15 | . . . . . . 5 10 . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 131 | -10/Materials | Discovered new exit (range 8) 254 | -10/Materials | Discovered new exit (range 15) 320 | -10/Materials | Build established: Mutant 416 | -10/Materials | Identified exit to Mines 585 | -10/Materials | Discovered new exit (range 9) 1085 | -10/Materials | Central database locked down 1090 | -10/Materials | Discovered new exit (range 9) 1177 | -10/Materials | Entered Mines 1219 | -10/Mines | Discovered new exit (range 10) 1227 | -10/Mines | Learned location of Storage (-7) 1269 | -10/Mines | Met a Derelict bent on vengeance 1500 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1568 | -10/Mines | Build established: Scavenger-Mutant 1638 | -10/Mines | Found a hidden stash of uninstalled traps 1788 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1791 | -10/Mines | Found Prototype Device 2034 | -10/Mines | Discovered new exit (range 5) 2136 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2225 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2227 | -10/Mines | Learned location of 1 exit from Materials 2371 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2371 | -10/Mines | Discovered new exit (range 5) 2556 | -10/Mines | Entered Exiles 2556 | -10/Exiles | Accompanied by 3 allies 2592 | -10/Exiles | Discovered new exit (range 14) 2657 | -10/Exiles | Met 8R-AWN 2693 | -10/Exiles | Met EX-HEX 2840 | -10/Exiles | Met EX-DEC 2922 | -10/Exiles | Learned location of Zion (-6) 2960 | -10/Exiles | Met EX-BIN 2997 | -10/Exiles | Aligned with FarCom system 3000 | -10/Exiles | Given EX-Vault access code 3121 | -10/Exiles | Opened EX-Vault 3138 | -10/Exiles | Found Field Lobotomy Kit 3185 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3207 | -10/Exiles | Exiles lab attacked by MAIN.C 3330 | -10/Exiles | Discovered new exit (range 14) 3358 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 3358 | -10/Exiles | Entered Mines 3358 | -9/Mines | Accompanied by 3 allies 3424 | -9/Mines | Discovered new exit (range 16) 3501 | -9/Mines | Entered Materials 3501 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 3502 | -8/Materials | Identified exit to Factory 3807 | -8/Materials | Lost 8 parts (2p3n1u2w) 3814 | -8/Materials | Assimilated H-55 Commando with FLK Orb 3836 | -8/Materials | Assimilated G-47 Trooper with FLK Orb 3857 | -8/Materials | Assimilated G-47 Trooper with FLK Orb 3976 | -8/Materials | Discovered exit to Factory (range 16) 4182 | -8/Materials | Assimilated O-16 Technician with FLK Orb 4185 | -8/Materials | Assimilated W-25 Informer with FLK Orb 4436 | -8/Materials | Repaired Lgt. Ion Engine? 4564 | -8/Materials | Entered Factory 4564 | -7/Factory | Accompanied by 2 allies 4564 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4577 | -7/Factory | Build established: Hauler-Mutant 4881 | -7/Factory | Garrison activated, responded to threat 5357 | -7/Factory | Central database locked down 5520 | -7/Factory | Repaired Flak Gun 6779 | -7/Factory | Found Prototype Launcher 6779 | -7/Factory | Identified Rocket Array 6789 | -7/Factory | Found Rocket Array 6795 | -7/Factory | Found Rocket Array 6843 | -7/Factory | Identified Exp. Sensor Array 6930 | -7/Factory | Build established: Scavenger-Mutant 7021 | -7/Factory | Fabricated Antimatter Reactor (x2) 7372 | -7/Factory | Discovered new exit (range 7) 7595 | -7/Factory | Discovered new exit (range 15) 7859 | -7/Factory | Entered another Factory area 7859 | -6/Factory | Evolved 2 slots: Utility x2 8173 | -6/Factory | Repaired Lrg. Storage Unit 9333 | -6/Factory | Build established: Hauler-Mutant 9334 | -6/Factory | Repaired Carbon-fiber Leg 9374 | -6/Factory | Repaired Carbon-fiber Leg 9413 | -6/Factory | Repaired Carbon-fiber Leg 9477 | -6/Factory | Repaired Antimatter Reactor 9540 | -6/Factory | Repaired Antimatter Reactor 9592 | -6/Factory | Repaired Imp. Heavy Armor Plating 9643 | -6/Factory | Repaired Phase Cannon 10469 | -6/Factory | Spotted B-75 Beast 10515 | -6/Factory | Destroyed B-75 Beast 10951 | -6/Factory | Discovered new exit (range 6) 11014 | -6/Factory | Entered Lower Caves 11289 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 11357 | -6/Lower Caves | Found Prototype Special Weapon 11400 | -6/Lower Caves | Learned 4 Factory zone layouts 11529 | -6/Lower Caves | Encountered a Warlord checkpoint 11756 | -6/Lower Caves | Discovered new exit (range 8) 11768 | -6/Lower Caves | Identified exit to Lower Caves 11769 | -6/Lower Caves | Entered another Lower Caves area 12231 | -6/Lower Caves | Learned location of 1 exit from Factory 12337 | -6/Lower Caves | Carbon-fiber Leg stolen by Master Thief 12340 | -6/Lower Caves | Hvy. Plasma Cannon stolen by Master Thief 12412 | -6/Lower Caves | Discovered new exit (range 8) 13200 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 13259 | -6/Lower Caves | Destroyed 7 combat bots 13266 | -6/Lower Caves | Lost 7 parts (1p4n2w) 13461 | -6/Lower Caves | Core integrity fell below 50% 13529 | -6/Lower Caves | Discovered new exit (range 11) 13556 | -6/Lower Caves | Learned location of 1 exit from Factory 13564 | -6/Lower Caves | Identified exit to Zion 13565 | -6/Lower Caves | Entered Zion 13652 | -6/Zion | Discovered new exit (range 11) 13659 | -6/Zion | Found CR-A16's Pointy Stick 13696 | -6/Zion | Given A8's code to call for help 13720 | -6/Zion | System corruption cleaned by Quarantine Array 14184 | -6/Zion | Given the Hacking Drone Bay 14185 | -6/Zion | Found Prototype Device 14291 | -6/Zion | Learned Factory emergency access door positions 14347 | -6/Zion | Received a visual enhancement algorithm 14945 | -6/Zion | Rebuked by Imprinter 14972 | -6/Zion | Attempted to imprint without authorization 14972 | -6/Zion | Attacked by Zionites 15419 | -6/Zion | Identified Hacking Drone Bay 15515 | -6/Zion | Identified Molecular Deconstructor 15579 | -6/Zion | Destroyed Imprinter 15622 | -6/Zion | Extracted access codes from Imprinter's data core 15670 | -6/Zion | Build established: Derelict-Mutant 16190 | -6/Zion | Opened final containment barrier to the Deep Caves 16196 | -6/Zion | Build established: Scavenger-Mutant 16223 | -6/Zion | Discovered new exit (range 5) 16292 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 16293 | -6/Zion | Identified exit to Deep Caves 16296 | -6/Zion | Entered Deep Caves 16749 | -6/Deep Caves | Found Prototype Protection 16749 | -6/Deep Caves | Identified Zio. Weapon Casing 16849 | -6/Deep Caves | Lost 3 parts (1p1u1w) 17183 | -6/Deep Caves | Found Zio. Weapon Casing 17255 | -6/Deep Caves | Build established: Hauler-Mutant 17378 | -6/Deep Caves | Spotted as-05498 17692 | -6/Deep Caves | Core integrity fell below 20% 17703 | -6/Deep Caves | Destroyed as-05498 17724 | -6/Deep Caves | Triggered Deep Caves wall 17726 | -6/Deep Caves | Exposed GOLEM chamber 17749 | -6/Deep Caves | Spotted AS-85122 17751 | -6/Deep Caves | Destroyed AS-85122 17763 | -6/Deep Caves | Spotted AS-09576 17785 | -6/Deep Caves | Destroyed AS-09576 17811 | -6/Deep Caves | Destroyed 47 combat bots 17817 | -6/Deep Caves | Spotted as-06083 17817 | -6/Deep Caves | Destroyed by as-06083 with Assembled Focal Cannon Last Messages --------------- 17751_ AS-85122 destroyed. 17751_ as-94536 destroyed. 17756_ as-21802 destroyed. 17756_ C2-OLI(h) destroyed. 17756_ Destroyed Lgt. Angular Momentum Engine. 17756_ Destroyed Imp. Heat Sink. 17766_ Destroyed Asb. F-torch. 17766_ as-23227 destroyed. 17766_ OH-3CH(s) destroyed. 17778_ as-40848 released from Mobile Assembly Unit. 17779_ Dropped Matter Compressor. 17780_ Extracted 250 matter. 17780_ as-40848 destroyed. 17785_ AS-09576 destroyed. 17785_ System corrupted: Rocket Array targeting data glitched. 17790_ as-21172 destroyed. 17790_ as-79242 destroyed. 17790_ as-43691 destroyed. 17790_ as-01766 destroyed. 17817_ BP-AJ3(g) destroyed. Map ----- +----------------------------------------------------+ | | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ????????????? ?????????????????????? | | ??????????? ???????????????????? | | ????????"G ##????????????????? | | ????????" # #??????????????? | | ????????" ?????????????? | | ????????? ??????????????? | | ?????????" ???????????????? | | ?????????" ##??????????????? | | ?????????" ???????????????? | | ?????????" % b #????????????????? | | ????????"" = ##??#????????????? | | ??????### ## ####?????????? | | ??""""" ????????### | | ??" ##???????## | | ??" ##??????# | | ??" @ #?????# | | ??" #????????# | | ??" ##????????# | | ??" #????????# | | ??" ! #???????## | | ??""""" #???????# | | ??????### = g #???????# | | ??????# #???????# | | ??????# #???????# | | ??????# M #???##### | | ??????#""" = ##?## | | ????????"" * l #?# | | ????????# #?# | | ????????" #### ## | | ????????" ** "######## | | ????????" ! * | | ????????""" | | ????????" * | | ????????"" ########### | | ????????" #?????????? | | ????????"" ##?????????? | | ????????" # # #??????????? | | ????????" #### ## ## ##??????????? | | ????????""" ###??# ## ####???????????? | | ?????????" ?????#### #??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Coolant Potential 65 Energy Generation 49 Energy Capacity 1100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 825 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 35 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 100 Weapon Cycling 15 Evasion (%) 40 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Imp. Cooling System | -7/Factory | Scanalyzed KE Penetrator | -7/Factory | Hacked Robot Schematics ------------------ L-41 Fighter | -7/Factory | Hacked Fabricated ------------ Antimatter Reactor | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Boltbath Challenges ------------ None Game ------ Seed LongswordRecoilDeconstructor Manual? 0 Play Time 02:20:09 Cumulative 419.2 hours Start 2020.11.17 @ 13:12:53 End 2020.11.17 @ 16:07:24 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode Halloween2020/ForbiddenLore Game No. 128 Rogue 1 Adventurer 127 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 71 Achievement% 52 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d9f9f050-c290-4fd0-96a5-a24424182441