Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.14 @ 21:19:24 Player: TheGreatPlup Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (125) 625 Value Destroyed (3728) 3728 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (33) 33 TOTAL SCORE: 6886 Bonus ------- High Alert Combat Kills 33 Cogmind --------- Core Integrity 0/700 Matter 233/300 Energy 100/100 System Corruption 5% Temperature Warm (154) Movement Core (1350) Ox26 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Huge Storage Unit Advanced Visual Processing Unit Core Analyzer Core Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Improved Cooling System Core Analyzer Hardlight Generator Hardlight Generator Proton Missile Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Huge Storage Unit Advanced Weight Redist. System Advanced Visual Processing Unit Improved Sensor Array Advanced Targeting Computer Layered Light Armor Plating > --- WEAPON ----------- Gauss Cannon Gauss Cannon > --- INVENTORY -------- Deuterium Engine Micro Nuclear Core Micro Nuclear Core Advanced Treads Advanced Treads Advanced Treads Improved Cooling System Core Analyzer Core Analyzer Core Shielding Core Shielding Layered Light Armor Plating Layered Light Armor Plating Hardlight Generator Hardlight Generator Recalibrator Shock Rifle Shock Rifle Pulse Rifle High-powered Shotgun High-powered Shotgun High-powered Shotgun Proton Missile Launcher Proton Missile Launcher Improved Datajack [Rating: 49] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion VSS Leg Treads Light Treads Leg VSS Leg Utility Huge Storage Unit Device Improved Sensor Array Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . . . . 1 Propulsion 1 | . . . . 1 . Utility 4 | . . 2 . 1 1 Weapon . | . . . . . . Parts Attached 124 | 8 15 20 5 41 35 Power 10 | 1 2 1 . 2 4 Engine 5 | 1 2 1 . . 1 Core 5 | . . . . 2 3 Reactor . | . . . . . . Propulsion 36 | 4 6 9 2 8 7 Treads 17 | 2 4 4 . . 7 Leg 19 | 2 2 5 2 8 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 32 | 1 2 6 2 11 10 Device 6 | . . 1 . 2 3 Storage 3 | 1 1 . . 1 . Processor 8 | . 1 1 1 4 1 Hackware . | . . . . . . Protection 15 | . . 4 1 4 6 Artifact . | . . . . . . Weapon 46 | 2 5 4 1 20 14 Energy Gun 15 | 1 5 1 . 3 5 Energy Cannon . | . . . . . . Ballistic Gun 16 | 1 . 2 1 9 3 Ballistic Cannon 6 | . . . . 3 3 Launcher 9 | . . 1 . 5 3 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 50 | . 5 5 1 13 26 Power 8 | . 1 1 1 . 5 Propulsion 18 | . 1 3 . 6 8 Utility 10 | . . 1 . 4 5 Weapon 14 | . 3 . . 3 8 Highest Loss Streak 7 | . 3 2 1 3 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 89 | . 93 97 94 92 70 Engine 5 | . 13 10 5 . . Core 4 | . . . . 8 9 Treads 7 | . 22 10 . . 5 Leg 13 | . 5 10 22 24 2 Device 4 | . . 4 . 6 6 Storage 10 | . 14 11 11 9 7 Processor 15 | . 9 16 11 19 15 Protection 10 | . . 10 22 7 11 Energy Gun 6 | . 25 5 . 1 4 Ballistic Gun 9 | . 2 12 21 9 1 Ballistic Cannon 1 | . . . . 2 3 Launcher 1 | . . 4 . . . Naked Turns . | . . . . . . Heaviest Build 110 | 10 89 97 99 102 110 Greatest Support 75 | 20 40 40 24 39 75 Greatest Overweight (x) 33 | 1 4 9 4 33 33 Average Overweight (x) 3 | . 1 2 3 2 6 Largest Inventory Capacity 25 | 8 25 25 25 25 25 Average Capacity 24 | 7 22 25 25 25 25 Most Carried 25 | 8 8 25 25 25 25 Average Carried 16 | 4 5 15 24 23 12 Final Capacity 25 | 8 25 25 25 25 25 Final Carried 25 | 4 7 25 25 19 6 Class Distribution -------------------- 66% | Mutant 22% | Scavenger-Mutant 9% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 2986 | 211 257 582 93 876 967 Remotely . | . . . . . . Salvage Created 3455 | . 453 828 90 1076 1008 Parts 257 | . 33 68 14 87 55 Haulers Intercepted . | . . . . . . Recyclers Shooed 3 | . . 1 . . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 95 | . 10 23 7 34 21 Guns 61 | . 7 17 5 16 16 Cannons 7 | . . . . 4 3 AOE 26 | . 2 6 2 14 2 Classes Destroyed 12 | . 4 3 . 3 2 Worker 5 | . 2 . 1 . 2 Builder 10 | . . 2 . 6 2 Tunneler 1 | . . . . . 1 Recycler 3 | . . 1 . . 2 Watcher 11 | . 3 3 . 5 . Swarmer 30 | . 3 10 7 8 2 Grunt 34 | . 7 6 . 12 9 Duelist 1 | . . . . 1 . Sentry 22 | . . 7 . 10 5 Hunter 3 | . . . . 2 1 Programmer 4 | . . . . . 4 Heavy 1 | . . . . 1 . Best Kill Streak 8 | . 5 4 5 8 5 Combat Bots Only 6 | . 3 4 4 6 3 Max Kills in Single Turn 3 | . 3 3 3 3 2 Gunslinging 1 | . . . . 1 . Exploded 2 | . 1 2 2 2 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 879 | . 79 150 35 150 465 Missed 240 | . 12 52 7 33 136 Damage Taken 8730 | . 827 1191 247 2367 4098 Core 1667 | . 218 242 32 475 700 Absorbed by Shields 4 | . . . . . 4 Redirected to Shielding 53 | . . . . . 53 Core Remaining (%) 39 | 100 12 . 31 13 . Volleys Fired 368 | . 53 87 9 100 119 Largest 2 | . 2 2 2 2 2 Hottest 100 | . 100 90 53 100 100 Shots Fired 594 | . 100 171 18 152 153 Gun 481 | . 100 161 16 83 121 Cannon 76 | . . . . 49 27 Launcher 37 | . . 10 2 20 5 Special . | . . . . . . Kinetic 343 | . 32 66 16 118 111 Thermal 170 | . 50 95 . 8 17 Explosive 32 | . . 10 2 20 . Electromagnetic 49 | . 18 . . 6 25 Robot Hit Streak 18 | . 10 9 3 18 12 Robot Miss Streak 6 | . 4 6 4 5 6 Penetration Max 1 | . . . . . 1 Secondary Targets 12 | . 1 3 1 5 2 Max Gunslinging Chain 1 | . 1 1 1 1 1 Shots Hit Robots 350 | . 65 86 6 95 98 Core Hits 255 | . 22 50 9 103 71 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . . . . . 2 Critical Strikes 13 | . 3 1 . 3 6 Burn 6 | . 3 1 . 1 1 Destroy 2 | . . . . . 2 Blast 4 | . . . . 2 2 Corrupt 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 9160 | . 905 1602 258 4112 2283 Guns 4593 | . 757 929 105 1163 1639 Cannons 2028 | . . . . 1587 441 Explosions 2499 | . 128 673 149 1348 201 Melee . | . . . . . . Ramming 40 | . 20 . 4 14 2 Kinetic 5073 | . 175 365 105 2590 1838 Thermal 1586 | . 534 668 . 128 256 Explosive 2025 | . . 569 149 1307 . Electromagnetic 436 | . 176 . . 73 187 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . 2 . . . 5 Average Corruption 2 | . 2 . . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 57 | . 22 . . . 35 Message Errors 15 | . 6 . . . 9 Matter Fused 15 | . 7 . . . 8 Heat Flow Errors 6 | . . . . . 6 Energy Discharges 6 | . 3 . . . 3 Data Loss (minor) 4 | . 1 . . . 3 Data Loss (major) 3 | . 2 . . . 1 Misfires 5 | . 1 . . . 4 Alerts 2 | . 2 . . . . Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 187 | . 6 25 10 133 13 Projectiles 95 | . . . . 82 13 Explosions 86 | . . 25 10 51 . Melee 6 | . 6 . . . . Knockbacks 8 | . . . . 3 5 Impact . | . . . . . . Kinetic 8 | . . . . 3 5 Secondary . | . . . . . . Self-Inflicted Damage 352 | . 36 168 9 70 69 Shots 13 | . 1 5 1 4 2 Rammed 3 | . 2 . . . 1 Targets Rammed 9 | . 2 . 2 4 1 Kicked 6 | . . . 2 4 . Crushed . | . . . . . . Highest Temperature 324 | . 175 168 3 194 324 Average Temperature 62 | . 60 43 2 49 89 Received Heat Transfer 1950 | . 417 222 . 450 861 Effects 3 | . . . . . 3 Energy Bleed 2 | . . . . . 2 Short Circuit 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . 1 . . . . Impact Corruptions 1 | . 1 . . . . Robots Melted 1 | . 1 . . . . Combat Hostiles 1 | . 1 . . . . Parts Melted 9 | . 7 2 . . . Heat Transferred 4012 | . 1533 1589 . 309 581 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 5 | . 2 . . 1 2 Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Peak Influence 436 | . 238 331 225 436 296 Initial 188 | . . . 96 . 188 Average 174 | . 39 185 69 297 173 Maximum Alert Level 2 | . 1 1 1 2 1 Low Security (%) 53 | 100 96 52 79 10 60 Level 1 45 | . 3 47 20 85 39 Level 2 . | . . . . 3 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 23 | . 2 4 . 6 11 Investigation . | . . . . . . Extermination 5 | . . . . . 5 Reinforcement 14 | . 2 4 . 5 3 Assault . | . . . . . . Garrison 4 | . . . . 1 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 3 | . . 1 . 2 . Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 6 | . 1 1 . 2 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 135 | . 16 39 5 43 32 Peak Tracking Total 8 | . 3 4 3 8 4 Tactical Retreats 8 | . 1 2 . 3 2 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 9 | . 2 3 . 2 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Most Traps Carried 1 | . . . 1 1 . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 9 | . . 5 1 . 3 Max in Single Turn 2 | . . 2 1 . 1 Garrison Access 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 1 | . . . . 1 . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 1 | . . . . 1 . Successful 1 | . . . . 1 . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Seal Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 11963 | 63 1646 3113 1693 3041 2407 Spaces Moved 3091 | 42 545 767 412 929 396 Core 90 | 21 . . . 1 68 Treads 1004 | . 392 418 . . 194 Legs 1997 | 21 153 349 412 928 134 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 320 360 262 225 Average Speed 341 | 108 267 362 400 279 511 Slowest Speed 1700 | 120 400 750 450 1700 1700 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 55 | 3 88 73 70 82 14 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 1 | . . . 1 . . Spaces Dug . | . . . . . . Terrain Destroyed 293 | . 8 96 19 162 8 Melee . | . . . . . . Projectile 22 | . . . . 19 3 AOE 271 | . 8 96 19 143 5 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 3912 | 58 633 939 431 1206 645 Wait 127 | . 2 15 . 52 58 Move 3086 | 41 544 766 411 928 396 Hop . | . . . . . . Pick Up 122 | 9 14 38 2 42 17 Fast Attach 7 | 1 . 3 . 3 . Attach 79 | 5 8 8 1 26 31 Detach 9 | . . . . 3 6 Swap 38 | 2 7 9 4 12 4 Drop 64 | . 3 13 2 36 10 Fire 368 | . 53 87 9 100 119 Melee . | . . . . . . Ram . | . . . . . . Kick 6 | . . . 2 4 . Crush 3 | . 2 . . . 1 Escape Stasis 2 | . . . . . 2 Rewire 1 | . . . . . 1 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat / [*Zio]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 172 | -10/Materials | Discovered new exit (range 9) 273 | -10/Materials | Core integrity fell below 50% 305 | -10/Materials | Build established: Mutant 395 | -10/Materials | Lost 3 parts (1n2w) 435 | -10/Materials | Core integrity fell below 20% 502 | -10/Materials | Discovered new exit (range 11) 897 | -10/Materials | Discovered new exit (range 5) 1061 | -10/Materials | Discovered new exit (range 14) 1710 | -10/Materials | Entered another Materials area 1710 | -9/Materials | Evolved 2 slots: Utility x2 2365 | -9/Materials | Build established: Scavenger-Skirmisher 2604 | -9/Materials | Discovered new exit (range 7) 3130 | -9/Materials | Discovered new exit (range 18) 3257 | -9/Materials | Core integrity fell below 50% 3561 | -9/Materials | Build established: Scavenger-Mutant 4382 | -9/Materials | Discovered new exit (range 17) 4823 | -9/Materials | Entered Mines 5216 | -9/Mines | Discovered new exit (range 9) 5221 | -9/Mines | Learned location of 1 exit from Materials 5456 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5928 | -9/Mines | Found a hidden stash of uninstalled traps 6225 | -9/Mines | Build established: Mutant 6516 | -9/Mines | Entered Materials 6516 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6517 | -8/Materials | Identified exit to Factory 7074 | -8/Materials | Lost 3 parts (2n1w) 7705 | -8/Materials | Garrison activated, responded to threat 7748 | -8/Materials | Discovered exit to Factory (range 20) 9272 | -8/Materials | Core integrity fell below 50% 9374 | -8/Materials | Core integrity fell below 20% 9490 | -8/Materials | Discovered exit to Factory (range 15) 9557 | -8/Materials | Entered Factory 9557 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 10332 | -7/Factory | Lost 4 parts (2p1n1w) 10411 | -7/Factory | Garrison activated, responded to threat 10514 | -7/Factory | Discovered new exit (range 12) 10615 | -7/Factory | Core integrity fell below 50% 10642 | -7/Factory | Lost 7 parts (2p3n1u1w) 10877 | -7/Factory | Lost 3 parts (1u2w) 11422 | -7/Factory | Core integrity fell below 20% 11964 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 11492_ R-06 Scavenger collects Shock Rifle. 11561_ Acquired 29 matter. 11574_ System corrupted: Heat flow error (+210). 11577_ Acquired 2 matter. 11620_ System corrupted: Energy discharge (-31). 11661_ U5TWOYJDVDYUSJ5RL F XK4, NWEB5GH0JCGE 11731_ System corrupted: Matter fused (-7). 11748_ System corrupted: Matter fused (-8). 11807_ ALERT: Rogue bot located, Programmers report to Factory Zone 4W. 11874_ System corrupted: Matter fused (-7). 11926_ Mic. Nuclear Core destroyed. 11929_ Gauss Cannon destroyed. 11933_ System corrupted: Heat flow error (+179). 11938_ U-05 Engineer lays Concrete. 11950_ U-05 Engineer repairs door. 11950_ P-60 Hacker resets T-07 Excavator, system corruption cleaned. 11952_ Proton Missile Launcher destroyed. 11964_ System corrupted: Heat flow error (+154). 11964_ Core Shielding destroyed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????? ?????????????????????? | | ??????????????????????????? ?????????????????????? | | ??????????????????????????? #????????????????????? | | ??????????????????????????? #????????????????????? | | ??????????????????????????? +????????????????????? | | ?????????????????????????? #????????????????????? | | ?????????????????????????? #????????????????????? | | ????????????????????????? ????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? ?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ???????????????????????### ###???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# ####????????????????? | | ???????????????????????# ?????????????????? | | ???????????????????????#= #???????????????????? | | ???????????????????????# @ #???????????????????? | | ????????################# ##???????????????????? | | ????????#[ # #????????????????????? | | ????????# ! + #????????????????????? | | ????????# #p #??????????"" #????? | | ????????# ! # #??????????"" #????? | | ????????# = # #?????????""" #????? | | ????????# ! # #?????????""" #????? | | ????????# # #????????"""" #????? | | ????????# # ########? #????? | | ????????# ! # # """ ###### | | ????????# + # "" # | | ????????################# + """ # """" | | ????????##########??????# # "" # | | ????????# #?######/#### # "" # """" | | ????????# "" #?# u # #? # | | ????????# "" #?# # #? # """" | | ????????# "" #?# # ########## | | ????????# "Y [ #?# # # !! ????# """" | | ????????# "" #?# """ """ # # !! ????# | | ######### "" !! ### """ """ # # !! ???# """" | | # "" ![ !## """ """ # # ???# | | # ![ ### # # ??# | | #+##+#############+### # ?###+##" | | #% ^^ # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 24 Energy Capacity 325 Matter Stores 300 Matter Capacity 450 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 9 Armor Coverage 300 Core Shielding 20 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 24 Core Analysis 6 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Made in Tau Ceti IV Oops Please Form A Line Remodeling Challenges ------------ None Game ------ Seed FissionKineticNanosword Manual? 0 Play Time 01:48:19 Cumulative 8.1 hours Start 2024.07.12 @ 19:05:11 End 2024.07.14 @ 21:19:24 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 9 Achievement% 10 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 38x25 Zoom Use 89% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3cf60b61-78ce-41f0-b3b5-e90a4698ebc9