Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.03 @ 00:23:46 Player: Ammie Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (41) 205 Value Destroyed (1457) 1457 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4682 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 290/300 Energy 213/315 System Corruption 21% Temperature Cool (31) Movement Walking (260) Ox2 Location -6/Lower Caves Parts ------- > --- POWER (2) -------- Neutrino Core > --- PROPULSION (4) --- Carbon-fiber Leg > --- UTILITY (5) ------ Advanced Heat Sink Advanced ECM Suite > --- WEAPON (4) ------- Makeshift Laser Makeshift Laser Proton Cannon Dirty Datajack > --- INVENTORY (5) ---- Heavy Laser Makeshift Laser Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Neutrino Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Armored Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Weight Redist. System Advanced ECM Suite Improved Medium Armor Plating > --- WEAPON ----------- Makeshift Laser Makeshift Laser Proton Cannon Dirty Datajack > --- INVENTORY -------- Makeshift Laser Makeshift Laser Proton Cannon Dirty Datajack Dirty Datajack [Rating: 62] Favorites ----------- Power Nuclear Core Engine Subdweller Power Source Power Core Nuclear Core Propulsion Subdweller Monowheel Leg Aluminum Leg Wheel Subdweller Monowheel Utility Scrap Shield Device Advanced ECM Suite Storage High-capacity Matter Pod Processor Target Analyzer Protection Scrap Shield Weapon Makeshift Laser Energy Gun Makeshift Laser Energy Cannon Proton Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Flamer Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Sub Rec Fac Low Slots Evolved 8 | . . . . 8 . Power 1 | . . . . 1 . Propulsion 2 | . . . . 2 . Utility 3 | . . . . 3 . Weapon 2 | . . . . 2 . Parts Attached 71 | 5 11 8 9 17 21 Power 10 | 1 1 2 3 1 2 Engine 7 | 1 . 2 2 1 1 Core 3 | . 1 . 1 . 1 Reactor . | . . . . . . Propulsion 16 | 2 3 2 2 2 5 Treads . | . . . . . . Leg 10 | 2 3 . . . 5 Wheel 6 | . . 2 2 2 . Hover . | . . . . . . Flight . | . . . . . . Utility 16 | . 2 1 3 6 4 Device 9 | . 1 . 1 5 2 Storage 1 | . 1 . . . . Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection 5 | . . 1 2 . 2 Artifact . | . . . . . . Weapon 29 | 2 5 3 1 8 10 Energy Gun 7 | 1 . 1 . 1 4 Energy Cannon 9 | . . . 1 6 2 Ballistic Gun 4 | 1 2 . . 1 . Ballistic Cannon 1 | . 1 . . . . Launcher 3 | . 2 1 . . . Special Weapon 1 | . . 1 . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 4 | . . . . . 4 Unidentified Prototypes 1 | . . . . 1 . Corrupted Parts 3 | . . . . . 3 System Corruption 20 | . . . . . 20 Parts Lost 35 | . 3 1 1 12 18 Power 5 | . . 1 . 2 2 Propulsion 8 | . 2 . . 2 4 Utility 8 | . . . . 4 4 Weapon 14 | . 1 . 1 4 8 Highest Loss Streak 7 | . 2 1 1 6 7 To Critical Strikes . | . . . . . . Average Backups 3 | 1 4 4 4 2 3 Power . | . 1 . . . . Propulsion . | . . . . . . Utility . | . . . 2 1 . Weapon 1 | . 3 2 1 . 1 Tool/Special . | . . . . . . Unused Backups 3 | . 2 . 1 . . Power 1 | . 1 . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon 2 | . 1 . 1 . . Tool/Special . | . . . . . . Average Slot Usage (%) 79 | . 84 85 89 79 67 Engine 5 | . 7 8 8 5 . Core 5 | . 6 5 5 6 4 Leg 9 | . 25 11 . . 10 Wheel 11 | . . 16 27 13 2 Device 9 | . 13 . 2 13 16 Protection 8 | . . 13 15 10 4 Energy Gun 10 | . 4 12 14 8 11 Energy Cannon 6 | . . . 5 13 10 Ballistic Gun 3 | . 17 . . . . Launcher 1 | . 4 2 . . . Special Weapon 3 | . . 11 8 . . Special Melee Weapon 1 | . . . . . 3 Peak Build Rating 62 | 5 12 16 20 56 62 Average Rating 27 | 4 9 15 17 42 46 On Entrance 16 | . 5 11 16 20 48 Avg Prop Armor Cover (%) 6 | . . 1 1 7 6 Naked Turns . | . . . . . . Heaviest Build 60 | 8 17 30 33 60 54 Greatest Support 64 | 20 20 40 40 64 61 Greatest Overweight (x) 8 | . 1 1 1 3 8 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 2 5 5 5 4 5 Average Carried 3 | 1 4 4 4 2 3 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | 2 4 4 5 2 2 Class Distribution -------------------- 37% | Mutant 21% | Subdweller-Mutant 17% | Tank 8% | Scavenger-Tank 5% | Derelict-Tank 5% | Derelict-Gunner Dominant Class ---------------- Mutant | -10/Materials Subdweller-Mutant | -10/Subcaves Subdweller-Mutant | -8/Recycling Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Resources | -11 -10 -10 -8 -6 -6 ----------- Run | Yrd Mat Sub Rec Fac Low Matter Collected 1209 | 232 288 258 92 . 339 Remotely . | . . . . . . Salvage Created 1665 | . 494 87 58 144 882 Parts 63 | . 23 1 1 5 33 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed 2 | . 2 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 33 | . . 8 . . 25 Prevented 5 | . . . . . 5 Parts Restored . | . . . . . . Kills | -11 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Sub Rec Fac Low Combat Hostiles Destroyed 34 | . 11 3 1 3 16 Guns 16 | . 9 . . 2 5 Cannons 4 | . . 1 1 1 1 AOE 10 | . 2 . . . 8 Classes Destroyed 11 | . 7 1 1 1 1 Builder 1 | . 1 . . . . Hauler 1 | . 1 . . . . Recycler 2 | . 2 . . . . Operator 1 | . 1 . . . . Watcher 1 | . 1 . . . . Swarmer 9 | . 3 1 . 2 3 Grunt 17 | . 8 . . . 9 Sentry 3 | . . . 1 . 2 Hunter 3 | . . . . 1 2 Subdweller 2 | . . 2 . . . Thief 1 | . . . . . 1 Best Kill Streak 11 | . 11 2 1 2 4 Combat Bots Only 8 | . 8 2 1 2 4 Max Kills in Single Turn 3 | . 2 1 1 1 3 Gunslinging 1 | . 1 . . . 1 Exploded 3 | . 1 . . . 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -6 -6 -------- Run | Yrd Mat Sub Rec Fac Low Hostile Shots Fired 450 | . 87 43 2 127 191 Missed 137 | . 18 17 . 37 65 Hits 313 | . 69 26 2 90 126 Melee 4 | . . . . . 4 Projectile 309 | . 69 26 2 90 122 AOE 1 | . . . . 1 . Critical Strikes 11 | . 1 2 . 3 5 Part Disruptions 1 | . . . . 1 . Damage Taken 4853 | . 603 447 26 1372 2405 Core 1102 | . 224 23 . 312 543 Absorbed by Shields 148 | . 148 . . . . Redirected to Shielding 36 | . . . . . 36 Ignored by Resistances 165 | . . . . 165 . Core Remaining (%) 50 | 100 . . 1 . . Volleys Fired 132 | . 55 13 13 14 37 Largest 4 | . 2 2 2 4 4 Hottest 300 | . 83 150 150 300 250 Shots Fired 252 | . 80 22 20 46 84 Gun 157 | . 71 13 13 13 47 Cannon 72 | . . . 2 33 37 Launcher 9 | . 9 . . . . Special 14 | . . 9 5 . . Kinetic 32 | . 32 . . . . Thermal 151 | . 39 22 20 23 47 Explosive 9 | . 9 . . . . Electromagnetic 60 | . . . . 23 37 Robot Hit Streak 12 | . 6 12 2 4 8 Robot Miss Streak 8 | . 5 4 . 3 8 Penetration Max . | . . . . . . Secondary Targets 3 | . 1 . . . 2 Max Gunslinging Chain 1 | . 1 . . . 1 Shots Hit Robots 147 | . 42 14 2 22 67 Core Hits 75 | . 28 2 1 7 37 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 6 | . . 2 1 . 3 Burn 6 | . . 2 1 . 3 Melee Attacks 24 | . . . . . 24 Impact . | . . . . . . Slashing . | . . . . . . Piercing 24 | . . . . . 24 Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3324 | . 1119 181 40 566 1418 Guns 1436 | . 622 119 17 154 524 Cannons 946 | . . . 23 384 539 Explosions 792 | . 497 . . . 295 Melee 43 | . . . . . 43 Ramming 45 | . . . . 28 17 Kinetic 331 | . 331 . . . . Thermal 1620 | . 291 181 40 289 819 Explosive 497 | . 497 . . . . Electromagnetic 788 | . . . . 249 539 Impact . | . . . . . . Slashing . | . . . . . . Piercing 43 | . . . . . 43 Highest Corruption 21 | . . . . . 21 Average Corruption 9 | . . . . . 9 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 19 | . . . . . 19 Message Errors 7 | . . . . . 7 Matter Fused 1 | . . . . . 1 Heat Flow Errors 4 | . . . . . 4 Energy Discharges 2 | . . . . . 2 Data Loss (minor) 2 | . . . . . 2 Misfires 1 | . . . . . 1 Alerts 1 | . . . . . 1 Weapon Failures 1 | . . . . . 1 Overload Shots 3 | . . . . . 3 Effects 1 | . . . . . 1 Heat Surge 1 | . . . . . 1 Overflow Damage 14 | . 14 . . . . Projectiles . | . . . . . . Explosions 14 | . 14 . . . . Melee . | . . . . . . Knockbacks 1 | . . . . 1 . Impact . | . . . . . . Kinetic . | . . . . . . Secondary 1 | . . . . 1 . Self-Inflicted Damage 133 | . 30 . . 14 89 Shots 3 | . 2 . . . 1 Rammed 3 | . . . . 1 2 Targets Rammed 3 | . . . . 1 2 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 703 | . 480 276 222 703 372 Average Temperature 166 | . 198 156 72 251 126 Received Heat Transfer 1424 | . 261 365 9 210 579 Effects 25 | . 12 . . 11 2 Shutdowns 8 | . 2 . . 5 1 Energy Bleed 3 | . 1 . . 1 1 Interference 2 | . 2 . . . . Matter Decay 1 | . . . . 1 . Short Circuit 2 | . . . . 2 . Damage (minor) 1 | . 1 . . . . Damage (major) 6 | . 6 . . . . Damage (core) 2 | . . . . 2 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 2 | . . . . . 2 Combat Hostiles 2 | . . . . . 2 Parts Fried 2 | . . . . . 2 Impact Corruptions . | . . . . . . Robots Melted 2 | . . 2 . . . Combat Hostiles 2 | . . 2 . . . Parts Melted 6 | . . . 1 . 5 Heat Transferred 4216 | . 851 973 148 555 1689 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Sub Rec Fac Low Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 . 100 100 . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 192 | . 192 . 26 126 . Initial 26 | . . . 26 . . Average 44 | . 116 . 3 33 . Influence Increases 1269 | . 352 80 72 320 445 Destroy 0b10 Robot/C 620 | . 220 20 20 60 300 Destroy 0b10 Robot/NC 30 | . 30 . . . . Destroy Leader 74 | . 44 . . 20 10 Successful Hack 7 | . . . 7 . . Disable Machine 120 | . . . 45 75 . Destroy Structure 58 | . 58 . . . . Lose Combat Pursuer 360 | . . 60 . 165 135 Influence Decreases 1223 | . 262 114 128 220 499 Entered New Map 111 | . . 44 30 . 37 Time Decay 835 | . 232 70 98 100 335 Lost Part 277 | . 30 . . 120 127 Squads Dispatched 2 | . 2 . . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 2 | . 2 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -8 -6 -6 --------- Run | Yrd Mat Sub Rec Fac Low Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 92 | . 14 17 1 21 39 Peak Tracking Total 12 | . 7 6 1 12 11 Tactical Retreats 13 | . . 2 . 5 6 Traps | -11 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Sub Rec Fac Low Traps Triggered 1 | . . . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -8 -6 -6 ---------- Run | Yrd Mat Sub Rec Fac Low Machines Disabled 10 | . . . 3 5 2 Max in Single Turn 1 | . . . 1 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -6 -6 --------- Run | Yrd Mat Sub Rec Fac Low Machines Accessed 12 | . 1 . 10 . 1 Terminals 6 | . 1 . 5 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 5 | . . . 5 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 21 | . 3 . 17 . 1 Successful 13 | . 2 . 10 . 1 Failed 8 | . 1 . 7 . . Catastrophic 2 | . . . 2 . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 12 | . 3 . 9 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 8 | . . . 8 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . 2 . 2 . 1 Part Schematic 1 | . . . 1 . . Open Door 1 | . . . . . 1 Alert Level 2 | . 1 . 1 . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 8 | . . . 8 . . Report Inventory 6 | . . . 6 . . Retrieve Components 2 | . . . 2 . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 1 . 4 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 5 | . . . 5 . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -6 -6 ------------ Run | Yrd Mat Sub Rec Fac Low Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -6 -6 -------- Run | Yrd Mat Sub Rec Fac Low Total Allies 3 | . . . . . 3 Largest Group 2 | . . . . . 2 Highest-Rated Group 58 | . . . . . 58 Highest-Rated Ally 29 | . . . . . 29 Total Orders . | . . . . . . Ally Attacks 11 | . . . . . 11 Total Damage 172 | . . . . . 172 Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Sub Rec Fac Low Active Infowar (turns) 173 | . . . 158 . 15 Sensors 158 | . . . 158 . . ECM 15 | . . . . . 15 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -6 -6 ------------- Run | Yrd Mat Sub Rec Fac Low Turns Passed 3401 | 61 561 543 766 487 983 Spaces Moved 2236 | 47 316 336 660 337 540 Core 52 | 6 . . . 10 36 Treads . | . . . . . . Legs 790 | 41 316 99 . . 334 Wheels 1394 | . . 237 660 327 170 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 110 105 103 100 Average Speed 123 | 111 128 132 106 118 142 Slowest Speed 450 | 120 190 190 120 200 450 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 35 | 3 42 29 83 10 48 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . . . 1 Spaces Dug . | . . . . . . Terrain Destroyed 83 | . 71 . . . 12 Melee . | . . . . . . Projectile 2 | . . . . . 2 AOE 81 | . 71 . . . 10 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -6 -6 --------- Run | Yrd Mat Sub Rec Fac Low Total 2625 | 54 390 401 701 389 690 Wait 85 | . . 30 . 1 54 Move 2231 | 46 315 335 659 336 540 Hop . | . . . . . . Pick Up 33 | 3 5 4 8 5 8 Fast Attach 35 | 4 4 2 4 9 12 Attach 21 | 1 1 . 2 9 8 Detach 1 | . . 1 . . . Swap 21 | . 6 6 4 2 3 Drop 26 | . 4 6 10 4 2 Fire 132 | . 55 13 13 14 37 Melee 24 | . . . . . 24 Ram 3 | . . . . 1 2 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 8 | . . . . 8 . Rewire 1 | . . . 1 . . Trap . | . . . . . . Miscellaneous 4 | . . 4 . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -8/Recycling -6/Factory -6/Lower Caves History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 196 | -10/Materials | Core integrity fell below 50% 239 | -10/Materials | Destroyed 8 combat bots 325 | -10/Materials | Build established: Mutant 353 | -10/Materials | Core integrity fell below 20% 453 | -10/Materials | Discovered new exit (range 8) 611 | -10/Materials | Discovered new exit (range 10) 623 | -10/Materials | Entered Subcaves 631 | -10/Subcaves | Shifting Twisted Machinery released Mak. Laser 673 | -10/Subcaves | Shifting Twisted Machinery released Flamer 742 | -10/Subcaves | Learned Materials emergency access door positions 746 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 800 | -10/Subcaves | Ambushed by swarm of Subdwellers 973 | -10/Subcaves | Discovered new exit (range 10) 1124 | -10/Subcaves | Discovered new exit (range 15) 1137 | -10/Subcaves | Build established: Subdweller-Mutant 1166 | -10/Subcaves | Entered Recycling 1167 | -8/Recycling | Met a Zionite searching for Scraptown 1501 | -8/Recycling | Discovered new exit (range 13) 1851 | -8/Recycling | Build established: Mutant 1932 | -8/Recycling | Entered Factory 1932 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x3, Weapon x2 2234 | -6/Factory | Build established: Tank 2342 | -6/Factory | Lost 6 parts (1n2u3w) 2414 | -6/Factory | Discovered new exit (range 4) 2419 | -6/Factory | Entered Lower Caves 2436 | -6/Lower Caves | Lost 5 parts (2p1n2u) 2650 | -6/Lower Caves | Core integrity fell below 50% 2692 | -6/Lower Caves | Lost 7 parts (1p2u4w) 2867 | -6/Lower Caves | Attracted the attention of an 0b10 base 3050 | -6/Lower Caves | System corruption reached 10% 3131 | -6/Lower Caves | Core integrity fell below 20% 3170 | -6/Lower Caves | Lost 4 parts (1n2u1w) 3235 | -6/Lower Caves | Lost 6 parts (1p3n2w) 3402 | -6/Lower Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 03243_ Flexi-carbon Leg fries itself beyond repair. 03243_ Gauss Rifle fries itself beyond repair. 03245_ Targeting Computer fries itself beyond repair. 03247_ Gauss Rifle fries itself beyond repair. 03252_ Flexi-carbon Leg fries itself beyond repair. 03252_ Acquired 10 matter. 03253_ Corrupted Adv. Heat Sink fries itself beyond repair. 03257_ Gauss Rifle fries itself beyond repair. 03260_ System corrupted: Component data lost. 03277_ System corrupted: IFF burst signal emitted. 03293_ System corrupted: Heat flow error (+253). 03321_ System corrupted: Heat flow error (+124). 03355_ System corrupted: Matter fused (-8). 03371_ BVGL%ZX B5A5YJ9PP