Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.12 @ 22:51:09 Player: Cmdr.Laserstrahl Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (135) 675 Value Destroyed (4316) 4316 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (782) 782 TOTAL SCORE: 8153 Bonus ------- High Alert Combat Kills 782 Cogmind --------- Core Integrity 0/700 Matter 212/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Improved Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Advanced Visual Processing Unit Core Analyzer Hacking Suite Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Armored Treads Improved Carbon-fiber Leg > --- UTILITY ---------- Cooling System Medium Storage Unit Improved Signal Interpreter Improved Targeting Computer Medium Reflective Plating Shield Generator > --- WEAPON ----------- Cooled Pulse Rifle Heavy Particle Cannon Gauss Rifle > --- INVENTORY -------- Deuterium Engine Improved Carbon-fiber Leg Improved Heat Sink Advanced Visual Processing Unit Targeting Computer Core Analyzer Graphene Brace Hacking Suite Grenade Launcher Heavy Mace [Rating: 41] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Shield Generator Storage Medium Storage Unit Processor Improved Targeting Computer Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Impact Weapon Powered Hammer Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 4 | . . 2 1 1 Weapon 1 | . . . 1 . Parts Attached 93 | 5 9 15 31 33 Power 11 | . 2 2 4 3 Engine 9 | . 2 2 2 3 Core 2 | . . . 2 . Reactor . | . . . . . Propulsion 17 | 2 2 2 5 6 Treads 12 | 2 2 2 3 3 Leg 3 | . . . 2 1 Wheel 2 | . . . . 2 Hover . | . . . . . Flight . | . . . . . Utility 30 | 1 2 5 9 13 Device 7 | . . 2 3 2 Storage 4 | 1 2 . . 1 Processor 5 | . . . 1 4 Hackware . | . . . . . Protection 14 | . . 3 5 6 Artifact . | . . . . . Weapon 35 | 2 3 6 13 11 Energy Gun 3 | 1 1 . . 1 Energy Cannon 6 | . . 1 3 2 Ballistic Gun 19 | 1 2 4 8 4 Ballistic Cannon . | . . . . . Launcher 5 | . . 1 1 3 Special Weapon . | . . . . . Impact Weapon 2 | . . . 1 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . 1 1 . 2 Parts Lost 41 | . . 1 14 26 Power 4 | . . 1 1 2 Propulsion 8 | . . . 2 6 Utility 17 | . . . 7 10 Weapon 12 | . . . 4 8 Highest Loss Streak 11 | . . 1 6 11 To Critical Strikes . | . . . . . Average Slot Usage (%) 95 | . 99 99 96 93 Engine 8 | . 14 10 5 6 Treads 19 | . 28 22 12 19 Leg 1 | . . . 4 . Device 9 | . . 11 10 10 Storage 15 | . 27 22 18 7 Processor 7 | . . . 3 13 Protection 8 | . . 11 11 9 Energy Gun 3 | . 4 . . 5 Energy Cannon 5 | . . 1 9 8 Ballistic Gun 13 | . 23 19 16 6 Naked Turns . | . . . . . Heaviest Build 59 | 9 25 34 44 59 Greatest Support 60 | 40 46 46 43 60 Greatest Overweight (x) 13 | . . . 13 8 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 6 8 10 10 9 Most Carried 10 | 5 8 10 10 10 Average Carried 8 | 3 7 9 8 9 Final Capacity 10 | 8 10 10 10 5 Final Carried 10 | 5 8 10 10 4 Class Distribution -------------------- 42% | Scavenger-Tank 30% | Mutant 18% | Scavenger-Gunner 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 2829 | 265 331 804 771 658 Remotely . | . . . . . Salvage Created 5828 | 82 600 1539 1520 2087 Parts 318 | 2 42 95 83 96 Haulers Intercepted 10 | . 1 4 3 2 Recyclers Shooed 13 | . 3 9 . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 86 | . 13 24 23 26 Melee 1 | . . . . 1 Guns 56 | . 12 23 12 9 Cannons 22 | . . 1 10 11 AOE 5 | . . . 1 4 Classes Destroyed 15 | 1 4 4 4 2 Worker 5 | . . . 1 4 Builder 6 | . . 2 . 4 Hauler 10 | . 1 4 3 2 Recycler 16 | 1 2 5 2 6 Mechanic 2 | . . . . 2 Operator 2 | . . 1 . 1 Watcher 8 | . 1 2 2 3 Swarmer 10 | . 3 7 . . Grunt 49 | . 10 11 13 15 Brawler 3 | . . 1 . 2 Sentry 13 | . . 5 4 4 Specialist 3 | . . . 3 . Hunter 3 | . . . 1 2 Programmer 3 | . . . . 3 Heavy 2 | . . . 2 . Best Kill Streak 9 | 1 5 7 5 9 Combat Bots Only 5 | . 5 5 4 3 Max Kills in Single Turn 7 | 1 2 1 1 7 Gunslinging 1 | . 1 . . . Exploded 2 | . . . 1 2 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 810 | . 55 140 174 441 Missed 248 | . 17 39 49 143 Damage Taken 7118 | . 420 751 2040 3907 Core 1075 | . 51 86 231 707 Absorbed by Shields 615 | . . 295 57 263 Redirected to Shielding 62 | . . . 62 . Ignored by Resistances 141 | . . . . 141 Core Remaining (%) 78 | 100 79 78 58 . Volleys Fired 350 | 5 46 119 77 103 Largest 3 | 2 2 2 3 3 Hottest 173 | 70 70 91 171 173 Shots Fired 821 | 10 92 232 223 264 Gun 596 | 10 92 216 140 138 Cannon 197 | . . 14 75 108 Launcher 28 | . . 2 8 18 Special . | . . . . . Kinetic 511 | 5 68 216 140 82 Thermal 282 | 5 24 14 75 164 Explosive 28 | . . 2 8 18 Electromagnetic . | . . . . . Robot Hit Streak 18 | 6 8 13 17 18 Robot Miss Streak 5 | 1 5 4 4 4 Penetration Max 1 | . . . . 1 Secondary Targets 6 | . 2 2 1 1 Max Gunslinging Chain 1 | . 1 1 1 1 Shots Hit Robots 546 | 9 57 147 146 187 Core Hits 226 | 2 27 57 60 80 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 4 | 1 1 . . 2 Critical Strikes 10 | 1 5 . . 4 Burn 5 | . 4 . . 1 Meltdown 1 | . . . . 1 Destroy 2 | 1 1 . . . Smash 2 | . . . . 2 Melee Attacks 20 | . . . 2 18 Impact 20 | . . . 2 18 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 2 | . . . . 2 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 11538 | 116 795 2202 2918 5507 Guns 6515 | 116 795 2110 1492 2002 Cannons 2738 | . . 61 1000 1677 Explosions 1477 | . . 21 320 1136 Melee 762 | . . . 88 674 Ramming 46 | . . 10 18 18 Kinetic 5422 | 65 633 2110 1492 1122 Thermal 4298 | 51 162 61 1000 3024 Explosive 1010 | . . 21 320 669 Electromagnetic . | . . . . . Impact 762 | . . . 88 674 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 11 | . 3 . . 11 Average Corruption 2 | . 3 . . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 33 | . 8 . . 25 Message Errors 6 | . . . . 6 Matter Fused 11 | . 5 . . 6 Heat Flow Errors 4 | . 2 . . 2 Energy Discharges 4 | . . . . 4 Parts Fused 1 | . . . . 1 Data Loss (minor) 5 | . 1 . . 4 Data Loss (major) 1 | . . . . 1 Misfires 1 | . . . . 1 Overload Shots 6 | . . . . 6 Overflow Damage 404 | . . . 11 393 Projectiles 34 | . . . 3 31 Explosions 178 | . . . 8 170 Melee 192 | . . . . 192 Knockbacks 2 | . . . 1 1 Impact 2 | . . . 1 1 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 45 | . . . . 45 Shots 1 | . . . . 1 Rammed 8 | . . 3 2 3 Targets Rammed 16 | . . 3 8 5 Kicked 6 | . . . 6 . Crushed 2 | . . . . 2 Highest Temperature 380 | . 263 334 354 380 Average Temperature 87 | . 54 130 109 59 Received Heat Transfer 2514 | . 186 262 789 1277 Effects 10 | . . 1 6 3 Shutdowns 3 | . . . 2 1 Energy Bleed 1 | . . . 1 . Interference 5 | . . . 3 2 Damage (minor) 1 | . . 1 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 3 | . . . . 3 Impact Corruptions 4 | . . . . 4 Robots Melted 2 | . 1 . . 1 Combat Hostiles 2 | . 1 . . 1 Parts Melted 11 | 1 . . 1 9 Heat Transferred 6940 | 148 777 111 1628 4276 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 1000 | 5 276 592 674 1000 Initial 276 | . 3 116 247 276 Average 530 | 2 119 385 466 756 Maximum Alert Level 3 | . 1 2 2 3 Low Security (%) 17 | 100 85 21 . . Level 1 18 | . 14 25 32 11 Level 2 24 | . . 53 67 4 Level 3 38 | . . . . 83 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 25 | . 2 4 8 11 Investigation 6 | . . 2 1 3 Extermination 3 | . . . . 3 Reinforcement 14 | . 2 2 7 3 Assault 2 | . . . . 2 Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 7 | . 1 3 1 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 136 | . 21 33 29 53 Peak Tracking Total 9 | . 5 5 5 9 Tactical Retreats 8 | . 1 1 4 2 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 1 | . . 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 23 | . . . 2 21 Max in Single Turn 11 | . . . 1 11 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 17 | . 3 4 3 7 Terminals 5 | . 2 1 1 1 Fabricators 3 | . . . . 3 Repair Stations 2 | . . 1 . 1 Recycling Units 4 | . 1 1 1 1 Scanalyzers 3 | . . 1 1 1 Garrison Access . | . . . . . Total Hacks 52 | . 7 12 15 18 Successful 34 | . 5 8 11 10 Failed 18 | . 2 4 4 8 Catastrophic 3 | . . 1 . 2 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 13 | . 6 1 5 1 Fabricators 6 | . . . . 6 Repair Stations 6 | . . 3 . 3 Recycling Units 5 | . 1 2 1 1 Scanalyzers 22 | . . 6 9 7 Garrison Access . | . . . . . Terminal Hacks 6 | . 4 . 2 . Robot Analysis 1 | . 1 . . . Level Access Points 1 | . 1 . . . Investigation Status 2 | . 2 . . . Reinforcement Status 1 | . . . 1 . Recall Reinforcements 1 | . . . 1 . Fabricator Hacks 2 | . . . . 2 Load Schematic 1 | . . . . 1 Build 1 | . . . . 1 Repair Station Hacks 2 | . . 1 . 1 Scan Component 2 | . . 1 . 1 Recycling Unit Hacks 5 | . 1 2 1 1 Report Inventory 4 | . 1 1 1 1 Retrieve Components 1 | . . 1 . . Scanalyzer 19 | . . 5 8 6 Insert Component 10 | . . 3 4 3 Analyze 9 | . . 2 4 3 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used . | . . . . . Hacking Detections 14 | . 2 4 2 6 Full Trace Events 5 | . . 1 1 3 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 8 | . . 2 3 3 Parts Built 2 | . . . . 2 Authchips . | . . . . . Time 62 | . . . . 62 Total Part Build Rating 4 | . . . . 4 Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 9 | . . 9 . . Parts Scanalyzed 9 | . . 3 3 3 Part Schematics Acquired 8 | . . 2 3 3 Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 2 | . . . . 2 Machine Destruction 2 | . . . . 2 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 5487 | 111 728 1084 1011 2553 Spaces Moved 2331 | 55 339 387 388 1162 Core 38 | 5 . . 4 29 Treads 2220 | 50 339 387 330 1114 Legs 54 | . . . 54 . Wheels 19 | . . . . 19 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 50 Average Speed 170 | 150 160 160 175 176 Slowest Speed 700 | 160 160 160 700 450 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 33 | 4 64 41 29 29 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched . | . . . . . Spaces Dug 2 | . . . 2 . Terrain Destroyed 235 | . . 19 47 169 Melee . | . . . . . Projectile 13 | . . . 10 3 AOE 222 | . . 19 37 166 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 3089 | 74 437 620 545 1413 Wait 168 | . 20 76 8 64 Move 2327 | 54 338 386 387 1162 Hop . | . . . . . Pick Up 65 | 10 12 9 21 13 Fast Attach 16 | . 2 3 3 8 Attach 41 | 5 3 2 18 13 Detach 1 | . . . . 1 Swap 36 | . 4 10 10 12 Drop 49 | . 12 12 11 14 Fire 350 | 5 46 119 77 103 Melee 20 | . . . 2 18 Ram . | . . . . . Kick 6 | . . . 6 . Crush 10 | . . 3 2 5 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 112 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 612 | -10/Materials | Discovered new exit (range 10) 632 | -10/Materials | Identified exit to Materials 840 | -10/Materials | Entered another Materials area 840 | -9/Materials | Evolved 2 slots: Utility x2 1881 | -9/Materials | Discovered new exit (range 16) 1924 | -9/Materials | Entered another Materials area 1924 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2222 | -8/Materials | Build established: Scavenger-Tank 2458 | -8/Materials | Lost 6 parts (2n1u3w) 2664 | -8/Materials | Lost 3 parts (2u1w) 2732 | -8/Materials | Discovered new exit (range 8) 2857 | -8/Materials | Build established: Scavenger-Gunner 2935 | -8/Materials | Entered Factory 2935 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3276 | -7/Factory | Build established: Scavenger-Tank 3668 | -7/Factory | Fabricated Imp. Treads? 4250 | -7/Factory | Build established: Scavenger-Gunner 4535 | -7/Factory | First assault squad dispatched 4590 | -7/Factory | Build established: Scavenger-Tank 5383 | -7/Factory | Lost 11 parts (1p3n5u2w) 5425 | -7/Factory | Core integrity fell below 50% 5425 | -7/Factory | System corruption reached 10% 5479 | -7/Factory | Core integrity fell below 20% 5488 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05451_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 05452_ Wheel destroyed. 05454_ System corrupted: Matter fused (-6). 05456_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F016. 05458_ Lgt. Deuterium Engine destroyed. 05460_ Med. Storage Unit destroyed. 05461_ Hvy. Ion Cannon destroyed. 05461_ S-27 Virus destroyed. 05468_ Imp. Assault Rifle destroyed. 05469_ Door malfunctions. 05471_ S-27 Virus destroyed. 05472_ System corrupted: Energy discharge (-22). 05472_ P-60 Hacker knocked back. 05475_ Powered Hammer destroyed. 05477_ U-05 Engineer lays Concrete. 05477_ Acquired 29 matter. 05484_ P-60 Hacker resets S-27 Virus, system corruption cleaned. 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Treads | -9/Materials | Scanalyzed Imp. Targeting Computer | -9/Materials | Scanalyzed Med. Armor Plating | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Grenade Launcher | -8/Materials | Scanalyzed Med. Reactive Plating | -7/Factory | Scanalyzed Med. Reflective Plating | -7/Factory | Scanalyzed Imp. Assault Rifle | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Treads | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PoweredLegMicrothruster Manual? 0 Play Time 01:40:53 Cumulative 153.0 hours Start 2024.03.12 @ 21:01:53 End 2024.03.12 @ 22:51:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 71 Rogue 68 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 43 Achievement% 29 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f9565c70-a7b9-4c90-8022-72d216ccb342