Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.02 @ 22:09:16 Player: NeoBoaz Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (77) 385 Value Destroyed (2558) 2558 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1074) 1074 TOTAL SCORE: 8777 Bonus ------- High Alert Combat Kills 103 Follower Combat Kills 271 Entered Garrisons 200 Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 254/300 Energy 85/100 System Corruption 1% Temperature Cool (0) Movement Walking (120) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Flexi-carbon Leg > --- UTILITY (7) ------ Improved Signal Interpreter Targeting Computer > --- WEAPON (4) ------- Heavy Machine Gun > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Fission Core > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Gravmag System Gravmag System > --- UTILITY ---------- Advanced Melee Analysis Suite Target Analyzer Microactuators Reaction Control System Improved Light Armor Plating > --- WEAPON ----------- Heavy Pick Heavy Pick Heavy Pick Heavy Pick > --- INVENTORY -------- Improved Sensor Array Improved Signal Interpreter ECM Suite Hacking Suite [Rating: 60] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Treads Armored Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Flight Unit Utility Core Shielding Device Improved Sensor Array Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Core Shielding Weapon Katana Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Mass Driver Launcher Grenade Launcher Impact Weapon Heavy Flail Slashing Weapon Katana Piercing Weapon Heavy Pick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Fac DSF Fac Slots Evolved 10 | . . . 2 . 2 . . 2 2 . 2 Power 1 | . . . . . . . . . 1 . . Propulsion 2 | . . . 2 . . . . . . . . Utility 5 | . . . . . 2 . . . 1 . 2 Weapon 2 | . . . . . . . . 2 . . . Parts Attached 140 | 7 2 10 8 6 3 28 14 23 2 13 24 Power 13 | 2 . 1 1 . . 2 1 2 . 2 2 Engine 6 | 2 . 1 1 . . 1 1 . . . . Core 7 | . . . . . . 1 . 2 . 2 2 Reactor . | . . . . . . . . . . . . Propulsion 45 | 2 . 3 4 1 . 11 8 6 . 2 8 Treads 2 | . . . . . . . . . . . 2 Leg 18 | 2 . 3 . . . 3 7 2 . . 1 Wheel 5 | . . . . . . . . . . . 5 Hover 5 | . . . . . . . 1 4 . . . Flight 15 | . . . 4 1 . 8 . . . 2 . Utility 31 | 1 2 . 1 2 2 1 3 9 2 1 7 Device 12 | . . . 1 1 1 . . 4 1 . 4 Storage 1 | 1 . . . . . . . . . . . Processor 5 | . . . . . . 1 . 1 1 . 2 Hackware 3 | . . . . . 1 . . 1 . . 1 Protection 10 | . 2 . . 1 . . 3 3 . 1 . Artifact . | . . . . . . . . . . . . Weapon 51 | 2 . 6 2 3 1 14 2 6 . 8 7 Energy Gun 7 | 1 . 1 . . . . . 1 . . 4 Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 19 | 1 . 3 2 2 . 8 . 1 . . 2 Ballistic Cannon 1 | . . . . . . . . . . . 1 Launcher 6 | . . 2 . 1 . 3 . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 4 | . . . . . . . . . . 4 . Slashing Weapon 6 | . . . . . . . 2 4 . . . Piercing Weapon 4 | . . . . . . . . . . 4 . Special Melee Weapon 4 | . . . . . 1 3 . . . . . Unidentified Prototypes 1 | . . . . 1 . . . . . . . Parts Lost 57 | . . 3 . 3 . 16 2 4 1 10 18 Power 8 | . . 1 . . . 3 . . . 2 2 Propulsion 22 | . . 1 . 2 . 7 2 . . 4 6 Utility 18 | . . . . 1 . 3 . 4 1 3 6 Weapon 9 | . . 1 . . . 3 . . . 1 4 Highest Loss Streak 11 | . . 2 . 3 . 8 1 2 1 10 11 To Critical Strikes 1 | . . . . . . . . . . . 1 Average Slot Usage (%) 78 | . 94 98 98 81 75 61 72 94 93 72 31 Engine 7 | . 14 13 11 11 9 3 5 4 . . . Leg 12 | . 28 27 . . . 4 26 17 . . . Hover 2 | . . . . . . . 1 10 26 15 . Flight 9 | . . . 42 28 27 13 . . . . . Device 3 | . . . 10 1 10 7 . 3 18 9 3 Storage 3 | . 14 14 . . . . . . . . . Processor 3 | . . . . . . 7 9 3 7 11 9 Protection 10 | . 8 14 11 18 9 6 12 17 6 3 . Energy Gun 1 | . 14 2 . . . . . . . . 1 Ballistic Gun 13 | . 14 24 21 21 14 14 . . . . . Slashing Weapon 4 | . . . . . . . 17 28 26 2 . Naked Turns . | . . . . . . . . . . . . Heaviest Build 28 | 13 14 16 15 22 22 21 20 28 20 28 25 Greatest Support 64 | 20 20 20 16 12 12 30 56 60 32 32 64 Greatest Overweight (x) 7 | . . 3 . 1 1 1 1 2 . 7 6 Average Overweight (x) . | . . . . 1 1 . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 5 5 5 5 5 5 5 Average Capacity 5 | 6 8 8 5 5 5 5 5 5 5 5 5 Most Carried 8 | 2 6 8 7 5 5 5 5 5 5 5 4 Average Carried 4 | . 4 7 4 4 4 2 4 3 4 4 . Final Capacity 8 | 8 8 8 5 5 5 5 5 5 5 5 5 Final Carried 7 | 2 6 7 5 5 4 2 5 5 4 4 . Class Distribution -------------------- 56% | Mutant 25% | Scavenger-Mutant 8% | Scavenger-Sprinter 4% | Sprinter 3% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Sprinter | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Gladiator | -6/Factory Scavenger-Gladiator | -6/DSF Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -8 -7 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Fac DSF Fac Matter Collected 2067 | 260 41 193 200 102 . 580 147 190 . 139 215 Remotely 136 | . . . . . . . . . . . 136 Salvage Created 2535 | . 66 206 204 46 . 573 442 484 . 207 307 Parts 185 | . 7 19 18 1 . 52 23 34 . 17 14 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 2 | . . 2 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Fac DSF Fac Combat Hostiles Destroyed 68 | . 2 9 3 2 . 23 8 8 . 7 6 Melee 23 | . . . . . . . 8 8 . 6 1 Guns 26 | . 2 2 3 2 . 16 . . . . 1 Cannons 3 | . . . . . . . . . . . 3 AOE 15 | . . 7 . . . 7 . . . . 1 Classes Destroyed 14 | . 3 5 1 1 . . . 2 . 2 . Worker 1 | . . 1 . . . . . . . . . Tunneler 1 | . . 1 . . . . . . . . . Recycler 1 | . . 1 . . . . . . . . . Operator 2 | . 1 . . . . . . 1 . . . Watcher 5 | . 1 . 2 . . . . 2 . . . Swarmer 18 | . 2 3 . . . 13 . . . . . Cutter 5 | . . . . . . . . . . 5 . Grunt 22 | . . 5 . 1 . 6 4 5 . . 1 Brawler 3 | . . . . 1 . 2 . . . . . Sentry 13 | . . . 3 . . 2 4 1 . 1 2 Specialist 1 | . . . . . . . . . . 1 . Hunter 2 | . . . . . . . . 1 . . 1 Programmer 3 | . . . . . . . . 1 . . 2 Assembled 1 | . . 1 . . . . . . . . . Best Kill Streak 7 | . 3 7 3 2 . 5 6 3 . 3 2 Combat Bots Only 6 | . 2 4 1 2 . 5 6 3 . 3 2 Max Kills in Single Turn 3 | . 1 3 1 1 . 3 1 1 . 1 1 Gunslinging 1 | . . . . . . 1 . . . . . Exploded 3 | . . 3 . . . 3 . . . . 1 Melee 1 | . . . . . . . 1 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -7 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Fac DSF Fac Hostile Shots Fired 642 | . 19 57 15 8 . 152 42 110 . 71 168 Missed 213 | . 9 25 8 3 . 51 10 35 . 25 47 Damage Taken 7054 | . 133 528 95 92 . 1281 496 812 56 1018 2543 Core 2156 | . 47 92 18 10 . 242 266 50 . 418 1013 Absorbed by Shields 112 | . . . . . . 75 . . . 37 . Redirected to Shielding 68 | . . 20 4 2 . 42 . . . . . Regen/Repaired (Parts) 88 | . . . . . . . . 88 . . . Core Remaining (%) 64 | 100 . 44 . 93 . . 7 92 . 50 . Volleys Fired 120 | . 11 20 15 6 . 55 . 2 . . 11 Largest 4 | . 2 2 2 2 . 2 . 2 . . 4 Hottest 212 | . 70 80 50 50 . 55 . 108 . . 212 Shots Fired 212 | . 22 40 30 8 . 88 . 4 . . 20 Gun 186 | . 22 34 30 5 . 82 . 4 . . 9 Cannon 11 | . . . . . . . . . . . 11 Launcher 15 | . . 6 . 3 . 6 . . . . . Special . | . . . . . . . . . . . . Kinetic 181 | . 11 33 30 5 . 82 . 2 . . 18 Thermal 14 | . 11 1 . . . . . 2 . . . Explosive 15 | . . 6 . 3 . 6 . . . . . Electromagnetic 2 | . . . . . . . . . . . 2 Robot Hit Streak 20 | . 4 4 10 18 . 20 . 5 . . 7 Robot Miss Streak 5 | . 3 5 3 . . 5 . 2 . . 2 Penetration Max . | . . . . . . . . . . . . Secondary Targets 4 | . . . . . . 4 . . . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . . . Shots Hit Robots 201 | . 12 22 21 8 . 51 24 37 . 8 18 Core Hits 117 | . 5 19 8 4 . 36 9 19 . 8 9 Critical Kills 1 | . . . . . . 1 . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . 1 . Critical Strikes 11 | . . . . . . 1 3 3 . 3 1 Destroy 1 | . . . . . . 1 . . . . . Blast 1 | . . . . . . . . . . . 1 Smash 1 | . . . . . . . . . . 1 . Sever 6 | . . . . . . . 3 3 . . . Impale 2 | . . . . . . . . . . 2 . Melee Attacks 106 | . . . . . . 4 33 44 . 14 11 Impact 4 | . . . . . . . . . . 4 . Slashing 79 | . . . . . . . 33 44 . 2 . Piercing 19 | . . . . . . . . . . 8 11 Sneak Attacks 3 | . . . . . . . . 2 . 1 . Combat Hostiles 1 | . . . . . . . . . . 1 . Follow-up Attacks 19 | . . . . . . . 5 11 . 3 . Damage Inflicted 6009 | . 121 694 359 294 . 1154 768 1222 . 366 1031 Guns 1565 | . 121 136 359 83 . 670 . 64 . . 132 Cannons 235 | . . . . . . . . . . . 235 Explosions 1685 | . . 558 . 211 . 484 . . . . 432 Melee 2515 | . . . . . . . 768 1158 . 360 229 Ramming 9 | . . . . . . . . . . 6 3 Kinetic 1657 | . 60 136 359 83 . 670 . 21 . . 328 Thermal 536 | . 61 . . . . . . 43 . . 432 Explosive 1253 | . . 558 . 211 . 484 . . . . . Electromagnetic 39 | . . . . . . . . . . . 39 Impact 90 | . . . . . . . . . . 90 . Slashing 2002 | . . . . . . . 768 1158 . 76 . Piercing 423 | . . . . . . . . . . 194 229 Highest Corruption 6 | . . . . 6 . 5 5 2 . . 1 Average Corruption 4 | . . . . 6 . 5 5 1 . . 1 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 61 | . . . . 19 . 32 6 3 . . 1 Message Errors 14 | . . . . 5 . 6 2 1 . . . Matter Fused 13 | . . . . 4 . 8 1 . . . . Heat Flow Errors 7 | . . . . 1 . 4 . 1 . . 1 Energy Discharges 8 | . . . . . . 7 1 . . . . Parts Fused 1 | . . . . . . 1 . . . . . Data Loss (minor) 10 | . . . . 6 . 1 2 1 . . . Data Loss (major) 3 | . . . . 1 . 2 . . . . . Misfires 1 | . . . . . . 1 . . . . . Alerts 3 | . . . . 1 . 2 . . . . . Weapon Failures 1 | . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 299 | . . . . . . 18 . 74 . 39 168 Projectiles . | . . . . . . . . . . . . Explosions 186 | . . . . . . 18 . . . . 168 Melee 113 | . . . . . . . . 74 . 39 . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 192 | . . 22 . 13 . 63 . . . 2 92 Shots 7 | . . 1 . 1 . 4 . . . . 1 Rammed 4 | . . . . . . . . . . 2 2 Targets Rammed 4 | . . . . . . . . . . 2 2 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 270 | . 60 18 61 170 . 270 2 148 . . 241 Average Temperature 53 | . 27 7 19 59 . 93 2 56 . . 47 Received Heat Transfer 1566 | . . 114 48 24 . 453 297 189 . 18 423 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . 2 . Impact Corruptions 2 | . . . . . . . . . . 2 . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 485 | . 185 . . . . . . 100 . . 200 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Fac DSF Fac Peak Influence 609 | . 87 188 558 183 5 523 609 315 133 269 267 Initial 254 | . . 33 40 148 . 3 254 185 133 89 101 Average 198 | . 47 101 294 115 3 326 482 203 131 179 108 Maximum Alert Level 2 | . . . 2 . . 2 2 1 . 1 1 Low Security (%) 63 | 100 100 100 31 100 100 19 . 45 100 71 98 Level 1 17 | . . . 31 . . 32 18 54 . 28 1 Level 2 18 | . . . 36 . . 48 81 . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 13 | . . . 2 . . . 1 5 . 2 3 Investigation 2 | . . . . . . . . 2 . . . Extermination 3 | . . . . . . . . 1 . . 2 Reinforcement 8 | . . . 2 . . . 1 2 . 2 1 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Fac DSF Fac Distress Signals 6 | . 2 . 2 . . . 2 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 125 | . 8 12 17 2 . 24 15 16 . 13 18 Peak Tracking Total 8 | . 3 4 6 2 . 6 7 4 . 5 8 Tactical Retreats 15 | . 2 . 2 . . 1 5 . . 3 2 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Fac DSF Fac Traps Triggered 21 | . 1 . . . . 13 . 2 1 3 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . 1 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -7 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Fac DSF Fac Machines Disabled 4 | . . . . . . . . . . . 4 Max in Single Turn 2 | . . . . . . . . . . . 2 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Fac DSF Fac Machines Accessed 25 | . 6 . 7 1 2 2 2 3 2 . . Terminals 17 | . 5 . 5 . 1 2 1 2 1 . . Fabricators 1 | . . . . . . . . . 1 . . Repair Stations 1 | . . . . . . . . 1 . . . Recycling Units 1 | . 1 . . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . . . . Total Hacks 53 | . 12 . 16 1 4 4 6 8 2 . . Successful 17 | . 2 . 7 1 2 . . 4 1 . . Failed 36 | . 10 . 9 . 2 4 6 4 1 . . Catastrophic 10 | . 2 . 2 . . 1 3 1 1 . . Database Lockouts . | . . . . . . . . . . . . Manual 22 | . 6 . 8 . . 3 3 2 . . . Terminals 37 | . 11 . 10 . 3 4 3 5 1 . . Fabricators 1 | . . . . . . . . . 1 . . Repair Stations 3 | . . . . . . . . 3 . . . Recycling Units 1 | . 1 . . . . . . . . . . Scanalyzers 6 | . . . 6 . . . . . . . . Garrison Access 4 | . . . . . 1 . 3 . . . . Terminal Hacks 9 | . 2 . 2 1 1 . . 2 1 . . Prototype ID Bank 1 | . 1 . . . . . . . . . . Open Door 1 | . . . . 1 . . . . . . . Open DSF 1 | . . . . . . . . . 1 . . Branch Access Points 1 | . . . 1 . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . Hauler Manifests 1 | . . . . . . . . 1 . . . Zone Layout 3 | . 1 . . . 1 . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . 2 . . . Scan Component 1 | . . . . . . . . 1 . . . Repair 1 | . . . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 5 | . . . 5 . . . . . . . . Insert Component 2 | . . . 2 . . . . . . . . Analyze 3 | . . . 3 . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . . 1 . . . Used 1 | . . . . . . . . 1 . . . Hacking Detections 21 | . 5 . 6 . 1 2 2 3 2 . . Full Trace Events 1 | . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . 1 . . . Time 26 | . . . . . . . . 26 . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -7 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Fac DSF Fac Total Allies 5 | . . 5 . . . . . . . . . Largest Group 5 | . . 5 3 . . . . . . . . Highest-Rated Group 91 | . . 91 67 . . . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 62 | . . 22 40 . . . . . . . . Total Damage 830 | . . 268 562 . . . . . . . . Kills 20 | . . 8 12 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Fac DSF Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -7 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Fac DSF Fac Turns Passed 5814 | 60 509 1078 355 631 90 1278 407 683 59 138 526 Spaces Moved 5089 | 46 354 582 605 518 71 1562 274 535 117 121 304 Core 826 | 8 . 1 . . . 718 17 . . 35 47 Treads 160 | . . . . . . . . . . . 160 Legs 1545 | 38 354 581 . . . 127 203 237 . . 5 Wheels 92 | . . . . . . . . . . . 92 Hover 552 | . . . . . . . 54 298 117 83 . Flight 1914 | . . . 605 518 71 717 . . . 3 . Fastest Speed 31 | 50 120 120 31 112 112 31 50 48 48 48 50 Average Speed 81 | 107 120 120 31 114 112 52 105 86 48 62 135 Slowest Speed 350 | 120 120 200 31 117 112 190 120 180 48 315 350 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 43 | 3 53 92 60 92 10 73 23 15 3 84 12 Regions Visited 11 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . . . . . . . Known Exits Taken 4 | . . . 1 . 1 . 1 . 1 . . Unknown Exits Taken 5 | 1 1 1 . 1 . . . 1 . . . Scrap Searched 3 | . . 1 . 2 . . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 141 | . . 37 . 20 . 24 . . . . 60 Melee . | . . . . . . . . . . . . Projectile 5 | . . . . . . . . . . . 5 AOE 136 | . . 37 . 20 . 24 . . . . 55 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Fac DSF Fac Total 6427 | 53 418 924 750 549 83 1951 347 699 119 165 369 Wait 735 | . 46 305 112 17 3 126 22 86 . 1 17 Move 5078 | 45 353 581 604 517 70 1561 273 534 116 120 304 Hop . | . . . . . . . . . . . . Pick Up 32 | 1 5 3 4 2 4 2 5 5 1 . . Fast Attach 84 | 6 1 6 2 . . 10 12 15 . 12 20 Attach 25 | . 1 . 5 3 3 5 . 2 2 . 4 Detach 5 | . . . . 1 . 2 . 2 . . . Swap 31 | 1 . 4 1 3 . 13 2 6 . 1 . Drop 58 | . 1 5 7 . 3 10 6 16 . 10 . Fire 120 | . 11 20 15 6 . 55 . 2 . . 11 Melee 83 | . . . . . . 4 27 31 . 10 11 Ram 3 | . . . . . . . . . . 2 1 Kick . | . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . 1 Escape Stasis 172 | . . . . . . 163 . . . 9 . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -6/Factory -6/DSF -5/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 434 | -10/Materials | Discovered new exit (range 14) 490 | -10/Materials | Discovered new exit (range 6) 570 | -10/Materials | Entered Mines 753 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 911 | -10/Mines | Excavation squad dispatched 911 | -10/Mines | A large section of the Mines collapsed 1161 | -10/Mines | Excavation squad dispatched 1189 | -10/Mines | Learned Materials garrison access intel 1203 | -10/Mines | Core integrity fell below 50% 1411 | -10/Mines | Excavation squad dispatched 1496 | -10/Mines | Discovered new exit (range 13) 1516 | -10/Mines | Learned Materials terminal intel 1568 | -10/Mines | Discovered new exit (range 3) 1648 | -10/Mines | Entered Materials 1648 | -9/Materials | Accompanied by 3 allies 1648 | -9/Materials | Evolved 2 slots: Propulsion x2 1649 | -9/Materials | Loaded intel: 11 terminal locations 1653 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1940 | -9/Materials | Discovered new exit (range 12) 1959 | -9/Materials | Identified exit to Mines 2003 | -9/Materials | Entered Mines 2043 | -9/Mines | Lost 3 parts (2n1u) 2292 | -9/Mines | Discovered new exit (range 9) 2494 | -9/Mines | Discovered new exit (range 8) 2524 | -9/Mines | Found the Drone Emporium 2531 | -9/Mines | Found Prototype Device 2532 | -9/Mines | Identified Splice Drone Bay 2563 | -9/Mines | Learned location of Storage (-8) 2634 | -9/Mines | Entered Materials 2634 | -8/Materials | Evolved 2 slots: Utility x2 2635 | -8/Materials | Loaded intel: 1 garrison access location 2721 | -8/Materials | Identified exit to Garrison 2724 | -8/Materials | Entered Garrison 2750 | -8/Garrison | Triggered checkpoint 2974 | -8/Garrison | Triggered checkpoint 3024 | -8/Garrison | Triggered checkpoint 3068 | -8/Garrison | Lost 4 parts (1p2n1w) 3100 | -8/Garrison | Discovered new exit (range 12) 3356 | -8/Garrison | Triggered checkpoint 3357 | -8/Garrison | Discovered new exit (range 13) 3424 | -8/Garrison | Triggered checkpoint 3437 | -8/Garrison | Discovered new exit (range 14) 3489 | -8/Garrison | Build established: Scavenger-Sprinter 3490 | -8/Garrison | Triggered checkpoint 3494 | -8/Garrison | Triggered checkpoint 3618 | -8/Garrison | Lost 8 parts (1p4n2u1w) 3883 | -8/Garrison | Build established: Mutant 4001 | -8/Garrison | Identified exit to Materials 4002 | -8/Garrison | Entered Materials 4041 | -8/Materials | Core integrity fell below 50% 4092 | -8/Materials | Core integrity fell below 20% 4390 | -8/Materials | Discovered new exit (range 15) 4408 | -8/Materials | Identified exit to Factory 4409 | -8/Materials | Entered Factory 4409 | -7/Factory | Evolved 2 slots: Weapon x2 4488 | -7/Factory | Build established: Scavenger-Mutant 4932 | -7/Factory | Repaired Lgt. Armor Plating 5089 | -7/Factory | Discovered new exit (range 7) 5092 | -7/Factory | Entered another Factory area 5092 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5151 | -6/Factory | Identified exit to DSF 5151 | -6/Factory | Entered DSF 5186 | -6/DSF | Additional patrols routed to DSF 5270 | -6/DSF | Discovered new exit (range 16) 5289 | -6/DSF | Entered Factory 5289 | -5/Factory | Evolved 2 slots: Utility x2 5292 | -5/Factory | Lost 10 parts (2p4n3u1w) 5645 | -5/Factory | Core integrity fell below 50% 5661 | -5/Factory | Core integrity fell below 20% 5695 | -5/Factory | Lost 11 parts (2p6n2u1w) 5815 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 05796_ Acquired 34 matter. 05797_ U-05 Engineer lays Concrete. 05797_ K-01 Serf collects debris. 05799_ Acquired Flexi-carbon Leg. 05802_ Acquired Targeting Computer. 05802_ U-05 Engineer lays Concrete. 05809_ Fusion Modulator explodes. 05809_ Destroyed Imp. Remote Datajack. 05809_ P-70 Sage destroyed. 05809_ Mass Driver destroyed. 05809_ Destroyed Mass Driver. 05809_ Destroyed Antigrav System. 05809_ U-05 Engineer lays Concrete. 05811_ K-01 Serf collects debris. 05812_ U-05 Engineer lays Concrete. 05813_ U-05 Engineer builds a Wall. 05814_ U-05 Engineer lays Concrete. 05814_ Acquired Hvy. Machine Gun. 05815_ K-01 Serf collects debris. 05815_ U-05 Engineer lays Concrete. 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