Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.09 @ 09:49:37 Player: art-hropod Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (48) 240 Value Destroyed (1005) 1005 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (32) 32 TOTAL SCORE: 2917 Bonus ------- High Alert Combat Kills 32 Cogmind --------- Core Integrity 382/550 Matter 215/300 Energy 100/100 System Corruption 0% Temperature Warm (178) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Signal Interpreter > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (10) --- Ion Engine Light Ion Engine Light Ion Engine Flight Unit Flight Unit Visual Processing Unit Improved Light Armor Plating Katana Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Transport Network Coupler > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Light Ion Engine Visual Processing Unit Sensor Array Signal Interpreter Particle Cannon Particle Cannon Rocket Launcher [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Transport Network Coupler Protection Light Armor Plating Weapon Particle Cannon Energy Gun Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 58 | 5 11 37 5 Power 10 | 1 2 7 . Engine 10 | 1 2 7 . Core . | . . . . Reactor . | . . . . Propulsion 16 | 2 2 12 . Treads . | . . . . Leg 15 | 2 2 11 . Wheel . | . . . . Hover . | . . . . Flight 1 | . . 1 . Utility 11 | 1 3 4 3 Device 6 | . 3 2 1 Storage 2 | 1 . 1 . Processor 2 | . . 1 1 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 21 | 1 4 14 2 Energy Gun 5 | . 2 2 1 Energy Cannon 11 | . 2 9 . Ballistic Gun 2 | 1 . 1 . Ballistic Cannon . | . . . . Launcher 3 | . . 2 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 2 . Parts Lost 17 | . . 10 7 Power 2 | . . 1 1 Propulsion 8 | . . 6 2 Utility 3 | . . 1 2 Weapon 4 | . . 2 2 Highest Loss Streak 7 | . . 4 7 To Critical Strikes . | . . . . Average Slot Usage (%) 82 | . 97 76 75 Engine 11 | . 14 9 9 Leg 26 | . 28 26 14 Device 8 | . 12 6 16 Storage 11 | . 14 11 9 Processor 2 | . . 2 9 Energy Gun 2 | . . 3 9 Energy Cannon 16 | . 26 14 . Ballistic Gun 2 | . . 1 9 Naked Turns . | . . . . Heaviest Build 26 | 11 19 26 19 Greatest Support 40 | 20 20 40 20 Greatest Overweight (x) 8 | . . 8 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 8 10 10 Average Capacity 8 | 7 8 9 10 Most Carried 10 | 7 8 10 10 Average Carried 7 | 3 7 8 8 Final Capacity 10 | 8 8 10 10 Final Carried 10 | 7 8 10 8 Class Distribution -------------------- 52% | Scavenger-Mutant 47% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Jun Mat Mat Mat Matter Collected 720 | 198 162 360 . Remotely 102 | . 102 . . Salvage Created 1344 | . 439 799 106 Parts 116 | . 26 78 12 Haulers Intercepted 5 | . 1 4 . Recyclers Shooed 2 | . 1 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Combat Hostiles Destroyed 32 | . 7 20 5 Guns 7 | . . 2 5 Cannons 16 | . 7 9 . AOE 8 | . . 8 . Classes Destroyed 9 | . 5 4 . Worker 1 | . . 1 . Builder 2 | . . 2 . Hauler 5 | . 1 4 . Recycler 1 | . 1 . . Operator 1 | . 1 . . Watcher 6 | . 2 4 . Swarmer 14 | . . 10 4 Grunt 13 | . 7 6 . Sentry 5 | . . 4 1 Best Kill Streak 10 | . 4 10 5 Combat Bots Only 5 | . 2 5 5 Max Kills in Single Turn 3 | . 1 3 1 Gunslinging . | . . . . Exploded 3 | . . 3 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Damage Taken 2262 | . 395 1375 492 Core 425 | . 67 190 168 Absorbed by Shields . | . . . . Core Remaining (%) 75 | 100 73 52 . Volleys Fired 96 | . 34 51 11 Largest 2 | . 2 2 2 Hottest 136 | . 136 136 76 Shots Fired 184 | . 68 95 21 Gun 29 | . . 8 21 Cannon 146 | . 68 78 . Launcher 9 | . . 9 . Special . | . . . . Kinetic 11 | . . . 11 Thermal 160 | . 68 82 10 Explosive 9 | . . 9 . Electromagnetic 4 | . . 4 . Robot Hit Streak 7 | . 7 7 4 Robot Miss Streak 5 | . 5 3 5 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 102 | . 35 55 12 Core Hits 51 | . 11 34 6 Critical Kills 2 | . . 2 . Critical Parts Destroyed . | . . . . Critical Strikes 5 | . . 2 3 Burn 3 | . . . 3 Meltdown 2 | . . 2 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2849 | . 717 1973 159 Guns 222 | . . 63 159 Cannons 1727 | . 717 1010 . Explosions 900 | . . 900 . Melee . | . . . . Ramming . | . . . . Kinetic 59 | . . . 59 Thermal 1825 | . 717 1008 100 Explosive 900 | . . 900 . Electromagnetic 65 | . . 65 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 89 | . 47 42 . Projectiles 66 | . 47 19 . Explosions 23 | . . 23 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 32 | . . 32 . Shots 2 | . . 2 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 339 | . 339 315 184 Average Temperature 100 | . 106 96 112 Received Heat Transfer 903 | . 222 501 180 Effects 1 | . . 1 . Energy Bleed 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 2 | . . 2 . Combat Hostiles 1 | . . 1 . Parts Melted 7 | . 1 3 3 Heat Transferred 3626 | . 1295 1850 481 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Peak Influence 511 | . 240 511 223 Initial 158 | . . 16 158 Average 228 | . 103 321 167 Maximum Alert Level 2 | . 1 2 1 Low Security (%) 42 | 100 80 12 84 Level 1 43 | . 19 63 15 Level 2 13 | . . 23 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 1 1 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 1 1 . Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Distress Signals 7 | . 2 3 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 52 | . 11 30 11 Peak Tracking Total 10 | . 3 9 10 Tactical Retreats 2 | . . 2 . Traps | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Traps Triggered 5 | . . 5 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Jun Mat Mat Mat Machines Disabled 2 | . 1 1 . Max in Single Turn 1 | . 1 1 . Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Machines Accessed 7 | . 3 3 1 Terminals 6 | . 3 2 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 19 | . 9 8 2 Successful 11 | . 5 6 . Failed 8 | . 4 2 2 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 17 | . 9 6 2 Terminals 17 | . 9 6 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Level Access Points 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks 8 | . 4 4 . Terminals 8 | . 4 4 . Botnet 5 | . 3 2 . Operators 3 | . 1 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 1 1 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Jun Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Jun Mat Mat Mat Turns Passed 1457 | 71 442 837 107 Spaces Moved 829 | 52 250 471 56 Core 22 | 11 . 11 . Treads . | . . . . Legs 807 | 41 250 460 56 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 125 | 105 120 130 122 Slowest Speed 450 | 120 120 450 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 4 31 44 10 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 60 | . . 60 . Melee . | . . . . Projectile . | . . . . AOE 60 | . . 60 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Total 1068 | 68 328 596 76 Wait 16 | . 12 4 . Move 826 | 51 249 470 56 Hop . | . . . . Pick Up 41 | 12 7 20 2 Fast Attach 20 | . 7 13 . Attach 27 | 5 . 18 4 Detach 4 | . . 3 1 Swap 11 | . 4 6 1 Drop 27 | . 15 11 1 Fire 96 | . 34 51 11 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -8/Materials History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 15) 72 | -11/Junkyard | Entered Materials 301 | -10/Materials | Build established: Mutant 430 | -10/Materials | Identified exit to Materials 514 | -10/Materials | Entered another Materials area 514 | -9/Materials | Evolved 2 slots: Propulsion x2 687 | -9/Materials | Lost 4 parts (1p2n1u) 938 | -9/Materials | Lost 3 parts (3n) 1253 | -9/Materials | Build established: Scavenger-Mutant 1266 | -9/Materials | Discovered new exit (range 6) 1351 | -9/Materials | Entered another Materials area 1351 | -8/Materials | Evolved 2 slots: Utility x2 1428 | -8/Materials | Garrison activated, responded to threat 1458 | -8/Materials | Self-destructed Last Messages --------------- 01428_ Aluminum Leg destroyed. 01429_ Y-45 Defender emerges from the garrison. 01429_ T-07 Excavator is excavating. 01434_ W-25 Informer sends out distress signal. 01434_ S-10 Pest suffers critical hit (Burn). 01434_ Flight Unit melted. 01434_ Lgt. Assault Rifle melted. 01434_ S-10 Pest destroyed. 01440_ Switching to secondary target: G-47 Trooper. 01440_ Imp. Heat Sink destroyed. 01441_ Aluminum Leg destroyed. 01442_ Critical hit (Burn: +37). 01443_ S-10 Pest suffers critical hit (Burn). 01443_ S-10 Pest destroyed. 01447_ Sensor Array destroyed. 01454_ Y-45 Defender suffers critical hit (Burn). 01456_ Lgt. Ion Engine destroyed. 01456_ Beam Rifle destroyed. 01457_ Imp. Ion Engine melted. 01457_ Y-45 Defender destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ??????????????????????????????##?????????????? | | ????????# #" "#####+####### #?????????????? | | ??????# [] % #?????????????? | | ??????# ]! %[ T + ??????????? | | ?????????# ]! ###g######! #?????????????? | | ?????????????????#[%%@= #??????????????????? | | ?????????????????#|!*[ T #??????????????????? | | ?????????????????# w*% #??????????????????? | | ?????????? ?????# ! ! g ?????????????????? | | ?????????? ?????# ##a ???????????????? | | ?????????? ?????#""" g #?? #??????????????? | | ?????????# ?????#""" #??????????????????? | | ?????????# ?????#""" #??????????????????? | | ?????????# ?????# +??????????????????? | | ?????????# ?????##+########?????????????????? | | ?????????# #?????# #????????????????????????? | | ?????????# +?????# #????????????????????????? | | ?????????# #?????# #????????????????????????? | | ?????????# #######+###??????????????????????? | | ?????????# # / #??????????????????????? | | ?????????# # #??????????????????????? | | ?????????+ # """ """ #??????????????????????? | | ?????????# # """ """ #??????????????????????? | | ?????????# + """ """ #??????????????????????? | | ?????????## # """ """ #??????????????????????? | | ??????????# # """ """ #??????????????????????? | | ??????????# # #??????????????????????? | | ??????????# ###########??????????????????????? | | ??????????# #????????????????????????????????? | | ??????????# #????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- Flight Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScatterPlasmaShotgun Manual? 0 Play Time 00:25:36 Cumulative 44.8 hours Start 2023.05.06 @ 20:28:06 End 2023.05.09 @ 09:49:37 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 60 Rogue 44 Adventurer 9 Explorer 7 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 36 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Terminus Map View 63x52 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: ae7b7e14-da78-4f90-8c54-7c03ae589d0a