Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.11.14 @ 13:10:23 Player: ILikeMonsters1890 Result: Destroyed self with Mini Grenade Launcher Performance ------------- Evolutions (3) 1500 Regions Visited (13) 2600 Robots Destroyed (105) 525 Value Destroyed (3050) 3050 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (1834) 1834 TOTAL SCORE: 9829 Bonus ------- High Alert Combat Kills 34 Entered Garrisons 800 Used RIF Installer 1000 Cogmind --------- Core Integrity 0/700 Matter 260/300 Energy 310/310 System Corruption 2% Temperature Cool (0) Movement Flying (32) Location -7/Garrison Parts ------- > --- POWER (1) -------- Cooled Deuterium Engine > --- PROPULSION (5) --- Xenon Bombardment Thruster Xenon Bombardment Thruster Cooled VTOL Module > --- UTILITY (5) ------ Improved Signal Interpreter Core Analyzer Transmission Jammer System Shield Relay Coupler [Grunt] (14) > --- WEAPON (2) ------- Mini Grenade Launcher Datajack > --- INVENTORY (5) ---- Cooled Deuterium Engine Medium Storage Unit Core Shielding Mini Grenade Launcher Heavy Flail Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine > --- PROPULSION ------- Improved VTOL Module Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Cooled VTOL Module > --- UTILITY ---------- Improved Signal Interpreter Core Analyzer Transmission Jammer System Shield Relay Coupler [Grunt] > --- WEAPON ----------- Heavy Flail > --- INVENTORY -------- Cooled Deuterium Engine Small Storage Unit Mini Grenade Launcher Mini Grenade Launcher [Rating: 47] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Improved VTOL Module Leg Aluminum Leg Wheel Wheel Flight Unit Improved VTOL Module Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Relay Coupler [Grunt] Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Great Maul Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Sto Mat Gar Mat Fac Gar Fac Gar Fac Gar Slots Evolved 6 | . . . 2 . 2 . . 2 . . . . . Power . | . . . . . . . . . . . . . . Propulsion 3 | . . . . . 2 . . 1 . . . . . Utility 3 | . . . 2 . . . . 1 . . . . . Weapon . | . . . . . . . . . . . . . . Parts Attached 108 | 6 7 . 27 11 18 2 16 6 3 9 1 1 1 Power 12 | . 1 . 3 2 . 1 4 . . 1 . . . Engine 9 | . . . 1 2 . 1 4 . . 1 . . . Core 3 | . 1 . 2 . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 32 | 4 2 . 9 . 6 1 4 2 1 3 . . . Treads . | . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel 12 | 4 2 . 6 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 20 | . . . 3 . 6 1 4 2 1 3 . . . Utility 32 | 2 2 . 9 2 5 . 4 4 . 4 . . . Device 16 | 2 2 . 4 1 1 . 2 2 . 2 . . . Storage 8 | . . . 3 . 3 . 1 1 . . . . . Processor 4 | . . . 2 . 1 . . . . 1 . . . Hackware 2 | . . . . . . . 1 . . 1 . . . Protection 2 | . . . . 1 . . . 1 . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 32 | . 2 . 6 7 7 . 4 . 2 1 1 1 1 Energy Gun 1 | . 1 . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 19 | . 1 . 6 6 6 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 7 | . . . . 1 . . 2 . 2 . 1 . 1 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . 1 . 1 . . 1 . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . 1 . . . . 1 . Unidentified Prototypes 5 | . . . 3 . 1 . . 1 . . . . . Corrupted Parts 2 | . . . . . . . 2 . . . . . . System Corruption 22 | . . . . . . . 22 . . . . . . Parts Lost 38 | . 2 . 6 8 2 3 7 5 2 1 1 . 1 Power 9 | . . . 2 2 . 1 3 . 1 . . . . Propulsion 15 | . 1 . 2 1 1 1 3 3 1 . 1 . 1 Utility 10 | . 1 . 1 3 1 1 . 2 . 1 . . . Weapon 4 | . . . 1 2 . . 1 . . . . . . Highest Loss Streak 5 | . 1 . 2 4 2 2 5 5 2 1 1 . 1 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 99 100 98 85 96 98 93 77 66 69 90 86 89 Engine 5 | . 2 . 3 10 9 7 7 7 4 1 7 7 7 Core 3 | . 11 14 7 . . . . . . . . . . Wheel 10 | . 27 28 18 13 . . . . . . . . . Flight 14 | . . . 2 . 36 36 34 26 21 21 35 30 27 Device 14 | . 14 14 23 14 8 9 8 11 15 9 7 7 7 Storage 8 | . 14 14 11 11 9 9 9 6 . . . . . Processor 10 | . . . 9 11 15 18 13 7 7 14 15 15 15 Hackware 2 | . . . . . . . 4 7 7 10 15 15 15 Energy Gun 4 | . 14 14 6 . . . . . . . . . . Ballistic Gun 10 | . 13 14 15 22 10 9 3 . . . . . . Impact Weapon 3 | . . . . . 7 9 8 7 7 7 7 7 4 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 24 | 13 14 14 21 24 21 18 17 18 12 15 15 16 16 Greatest Support 28 | 26 20 20 26 26 21 19 19 23 14 28 28 23 23 Greatest Overweight (x) 2 | . . . 2 1 . . . 1 . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 8 8 8 5 5 5 5 5 Average Capacity 7 | 8 8 8 8 10 8 8 8 7 5 5 5 5 5 Most Carried 10 | 8 8 8 10 10 10 8 8 8 5 5 5 5 5 Average Carried 7 | 4 7 7 7 8 7 7 7 6 4 4 4 4 5 Final Capacity 10 | 8 8 8 10 10 8 8 8 5 5 5 5 5 5 Final Carried 10 | 7 8 8 10 10 8 8 7 5 4 5 5 5 5 Class Distribution -------------------- 42% | Sprinter 30% | Mutant 10% | Scavenger-Mutant 9% | Scavenger-Skirmisher 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Storage Sprinter | -8/Materials Sprinter | -8/Garrison Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/Garrison Sprinter | -7/Factory Sprinter | -7/Garrison Sprinter | -7/Factory Sprinter | -7/Garrison Resources | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Min Mat Sto Mat Gar Mat Fac Gar Fac Gar Fac Gar Matter Collected 1813 | 260 95 . 436 254 254 17 170 60 . 193 28 46 . Remotely . | . . . . . . . . . . . . . . Salvage Created 3401 | 266 292 . 766 398 254 27 532 154 247 339 101 25 . Parts 188 | 20 16 . 51 38 3 5 30 3 12 4 5 1 . Haulers Intercepted 8 | . 1 . 1 1 1 . . 1 . 3 . . . Recyclers Shooed 4 | . . . 2 1 . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Sto Mat Gar Mat Fac Gar Fac Gar Fac Gar Combat Hostiles Destroyed 69 | . 8 . 14 12 3 3 12 1 9 3 4 . . Melee 7 | . . . . . . 3 3 . . 1 . . . Guns 34 | . 8 . 14 12 . . . . . . . . . AOE 19 | . . . . . . . 6 . 9 . 4 . . Classes Destroyed 11 | 3 3 . 2 . . . 2 . . 1 . . . Worker 6 | 1 . . 2 . 2 . 1 . . . . . . Builder 1 | . . . . . . . 1 . . . . . . Tunneler 8 | 8 . . . . . . . . . . . . . Hauler 8 | . 1 . 1 1 1 . . 1 . 3 . . . Recycler 6 | 1 . . 1 . . . 2 1 . 1 . . . Watcher 7 | . . . 1 . 1 . 3 . . 1 . 1 . Swarmer 28 | . 3 . 3 7 . 3 7 . 3 2 . . . Grunt 26 | . 5 . 7 2 2 . . . 6 . 4 . . Duelist 1 | . . . . . . . 1 . . . . . . Sentry 13 | . . . 4 3 1 . 4 1 . . . . . Programmer 1 | . . . . . . . . . . 1 . . . Best Kill Streak 10 | 4 3 . 4 4 2 3 10 1 9 3 4 1 . Combat Bots Only 9 | . 3 . 3 4 2 3 5 1 9 2 4 . . Max Kills in Single Turn 4 | 1 1 . 2 1 1 1 3 1 4 1 2 1 . Gunslinging 1 | . . . 1 . . . . . . . . . . Exploded 4 | . . . . . . . 3 . 4 . 2 . . Melee 1 | . . . . . . 1 1 . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Sto Mat Gar Mat Fac Gar Fac Gar Fac Gar Damage Taken 4188 | . 311 . 794 704 256 203 463 347 460 89 356 42 163 Core 1365 | . 84 . 119 130 129 89 114 102 220 60 214 . 104 Absorbed by Shields 161 | . . . . . . . . . 92 . 17 . 52 Regen/Repaired (Parts) 77 | . 38 . 39 . . . . . . . . . . Core Remaining (%) 60 | 100 . 66 . 37 . . 39 . . . . . . Volleys Fired 169 | 19 30 . 63 39 . . 4 . 6 . 5 . 3 Largest 2 | 2 2 . 2 2 . . 1 . 1 . 1 . 1 Hottest 80 | 80 70 . 73 46 . . 30 . 30 . 30 . 30 Shots Fired 317 | 38 60 . 125 76 . . 4 . 6 . 5 . 3 Gun 298 | 38 60 . 125 75 . . . . . . . . . Cannon . | . . . . . . . . . . . . . . Launcher 19 | . . . . 1 . . 4 . 6 . 5 . 3 Special . | . . . . . . . . . . . . . . Kinetic 185 | . 30 . 80 75 . . . . . . . . . Thermal 113 | 38 30 . 45 . . . . . . . . . . Explosive 19 | . . . . 1 . . 4 . 6 . 5 . 3 Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 18 | 5 14 . 10 18 . . 5 . 9 . 1 . . Robot Miss Streak 4 | 4 2 . 4 4 . . . . 1 . 2 . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 3 | . 1 . 1 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . . . . . . Shots Hit Robots 269 | 20 44 . 83 45 13 3 30 7 5 14 2 3 . Core Hits 130 | 11 19 . 34 17 1 1 13 1 20 2 9 . 2 Critical Kills 2 | . . . . . . 1 1 . . . . . . Critical Parts Destroyed 12 | . . . . . 3 1 2 . . 6 . . . Critical Strikes 17 | . . . 3 . 3 2 3 . . 6 . . . Burn 3 | . . . 3 . . . . . . . . . . Smash 14 | . . . . . 3 2 3 . . 6 . . . Melee Attacks 97 | . . . . . 14 9 41 8 . 20 1 4 . Impact 79 | . . . . . 14 9 25 8 . 20 1 2 . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 21 | . . . . . 3 . 10 2 . 5 . 1 . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 7138 | 220 432 . 1137 630 769 123 1252 381 774 905 430 71 14 Guns 2412 | 220 430 . 1137 625 . . . . . . . . . Cannons . | . . . . . . . . . . . . . . Explosions 1690 | . . . . . . . 472 . 774 . 430 . 14 Melee 3029 | . . . . . 769 123 780 381 . 905 . 71 . Ramming 7 | . 2 . . 5 . . . . . . . . . Kinetic 1514 | . 162 . 727 625 . . . . . . . . . Thermal 898 | 220 268 . 410 . . . . . . . . . . Explosive 1690 | . . . . . . . 472 . 774 . 430 . 14 Electromagnetic . | . . . . . . . . . . . . . . Impact 3029 | . . . . . 769 123 780 381 . 905 . 71 . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 22 | . . . . . . . 22 2 2 2 2 2 2 Average Corruption 2 | . . . . . . . 16 2 2 2 2 2 2 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 18 | . . . . . . . 3 2 1 10 . 2 . Message Errors 3 | . . . . . . . 1 1 . 1 . . . Matter Fused 7 | . . . . . . . 1 1 . 5 . . . Heat Flow Errors 4 | . . . . . . . . . . 2 . 2 . Energy Discharges 1 | . . . . . . . 1 . . . . . . Parts Rejected 1 | . . . . . . . . . 1 . . . . Data Loss (minor) 1 | . . . . . . . . . . 1 . . . Alerts 1 | . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 1385 | . . . . . 309 65 309 153 14 514 . 21 . Projectiles . | . . . . . . . . . . . . . . Explosions 25 | . . . . . . . 11 . 14 . . . . Melee 1360 | . . . . . 309 65 298 153 . 514 . 21 . Knockbacks 5 | . . . . . 2 . 2 . . . . 1 . Impact 5 | . . . . . 2 . 2 . . . . 1 . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 368 | . 1 . . 11 . . . . 98 . 198 . 60 Shots 12 | . . . . 1 . . . . 4 . 5 . 2 Rammed 2 | . 1 . . 1 . . . . . . . . . Targets Rammed 2 | . 1 . . 1 . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 270 | 72 90 . 111 10 23 . 16 4 . 266 19 270 . Average Temperature 40 | 24 32 . 32 5 13 . 6 4 . 131 9 141 . Received Heat Transfer 1262 | . 162 . 357 93 126 18 171 72 108 . 96 27 32 Effects 1 | . . . . . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 25 | . . . . . 5 . 7 2 . 7 . 4 . Impact Corruptions 44 | . . . . . 11 4 11 5 . 12 . 1 . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 4 | . 2 . 2 . . . . . . . . . . Heat Transferred 2554 | 500 611 . 1443 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Sto Mat Gar Mat Fac Gar Fac Gar Fac Gar Peak Influence 645 | 50 301 56 268 426 377 342 645 251 445 345 396 271 210 Initial 241 | . 32 56 21 98 179 122 166 214 175 241 172 207 189 Average 199 | 27 139 56 115 265 275 217 306 235 247 281 248 218 201 Maximum Alert Level 2 | . 1 . 1 2 1 1 2 1 2 1 1 1 1 Low Security (%) 50 | 100 77 100 79 28 37 50 38 . 56 3 40 . 21 Level 1 44 | . 22 . 20 52 62 49 35 100 21 96 59 100 78 Level 2 5 | . . . . 18 . . 25 . 21 . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 11 | . 2 . 2 2 1 . 2 . . 2 . . . Investigation 2 | . 1 . 1 . . . . . . . . . . Extermination 1 | . . . . . . . . . . 1 . . . Reinforcement 5 | . 1 . 1 1 1 . . . . 1 . . . Assault 2 | . . . . . . . 2 . . . . . . Garrison 1 | . . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Sto Mat Gar Mat Fac Gar Fac Gar Fac Gar Distress Signals 9 | . 1 . 2 2 . . 4 . . . . . . Communications Jammed 3 | . . . . . . . . . . . . 3 . Distress Signals 3 | . . . . . . . . . . . . 3 . Times Spotted 166 | . 18 . 27 25 11 8 28 2 21 11 8 6 1 Peak Tracking Total 21 | . 6 . 5 5 3 5 10 1 21 4 8 4 1 Tactical Retreats 22 | . 3 . 4 5 3 1 1 . 2 1 1 1 . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Sto Mat Gar Mat Fac Gar Fac Gar Fac Gar Traps Triggered 8 | . . . . 1 . . . 1 2 . 2 . 2 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed 15 | . 4 . 10 . . . 1 . . . . . . Reused 2 | . . . 2 . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 2 | . . . 2 . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Min Mat Sto Mat Gar Mat Fac Gar Fac Gar Fac Gar Machines Disabled 6 | . . . 1 1 . 3 . . . . 1 . . Max in Single Turn 1 | . . . 1 1 . 1 . . . . 1 . . Garrison Access 1 | . . . . 1 . . . . . . . . . Garrison Relay 3 | . . . . . . 2 . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Sto Mat Gar Mat Fac Gar Fac Gar Fac Gar Machines Accessed 44 | . 4 . 9 3 5 . 5 4 . 8 . 6 . Terminals 26 | . 3 . 8 2 2 . 3 . . 6 . 2 . Fabricators 3 | . . . . . . . . 2 . . . 1 . Repair Stations 4 | . 1 . 1 . . . . 1 . . . 1 . Recycling Units 3 | . . . . . 1 . 1 . . 1 . . . Scanalyzers 3 | . . . . . 1 . 1 . . . . 1 . Garrison Access 5 | . . . . 1 1 . . 1 . 1 . 1 . Total Hacks 123 | . 14 . 34 4 13 . 22 4 . 14 . 18 . Successful 70 | . 10 . 16 2 12 . 16 1 . 6 . 7 . Failed 53 | . 4 . 18 2 1 . 6 3 . 8 . 11 . Catastrophic 12 | . 1 . 1 1 . . 1 1 . 3 . 4 . Database Lockouts . | . . . . . . . . . . . . . . Manual 19 | . 3 . 3 . . . 8 2 . 1 . 2 . Terminals 78 | . 11 . 29 3 4 . 14 . . 12 . 5 . Fabricators 8 | . . . . . . . . 2 . . . 6 . Repair Stations 10 | . 3 . 5 . . . . 1 . . . 1 . Recycling Units 4 | . . . . . 1 . 2 . . 1 . . . Scanalyzers 17 | . . . . . 6 . 6 . . . . 5 . Garrison Access 6 | . . . . 1 2 . . 1 . 1 . 1 . Terminal Hacks 36 | . 6 . 11 1 4 . 8 . . 5 . 1 . Part Schematic 3 | . . . . . . . 3 . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . Prototype ID Bank 7 | . . . 4 . 1 . 1 . . 1 . . . Open Door 1 | . . . . 1 . . . . . . . . . Open DSF 1 | . . . . . . . . . . 1 . . . Branch Access Points 4 | . 1 . 1 . 1 . . . . 1 . . . Emergency Access Points 3 | . 1 . . . . . . . . 1 . 1 . Alert Level 1 | . . . . . . . 1 . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . Reprogram Traps 4 | . 1 . 2 . . . 1 . . . . . . Dispatch Records 2 | . 1 . . . 1 . . . . . . . . Hauler Manifests 2 | . 1 . . . . . 1 . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . Zone Layout 5 | . . . 2 . 1 . 1 . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 7 | . 3 . 4 . . . . . . . . . . Scan Component 4 | . 2 . 2 . . . . . . . . . . Repair 3 | . 1 . 2 . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . 1 . 2 . . . . . . Report Inventory 1 | . . . . . . . 1 . . . . . . Retrieve Components 2 | . . . . . 1 . 1 . . . . . . Scanalyzer 16 | . . . . . 6 . 6 . . . . 4 . Insert Component 7 | . . . . . 2 . 3 . . . . 2 . Analyze 9 | . . . . . 4 . 3 . . . . 2 . Garrison Access Hacks 5 | . . . . 1 1 . . 1 . 1 . 1 . Unlock Access 4 | . . . . . 1 . . 1 . 1 . 1 . Seal Access 1 | . . . . 1 . . . . . . . . . Unauthorized Hacks 3 | . 1 . 1 . . . . . . . . 1 . Terminals 2 | . 1 . 1 . . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . Botnet 1 | . . . 1 . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . 1 . Liberate 1 | . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 34 | . 4 . 7 2 3 . 4 3 . 7 . 4 . Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . 2 . 5 . . . . 2 . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 3 | . 1 . 2 . . . . . . . . . . Time 90 | . 26 . 64 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . 1 . 2 . . . . . . Parts Scanalyzed 7 | . . . . . 2 . 3 . . . . 2 . Part Schematics Acquired 7 | . . . . . 2 . 3 . . . . 2 . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Min Mat Sto Mat Gar Mat Fac Gar Fac Gar Fac Gar Used RIF Installer 2 | . . . . . . 1 . . . . 1 . . Hotswap 1 | . . . . . . . . . . . 1 . . Robots Hacked 6 | . . . . . . . 5 . . . . 1 . Non-combat 4 | . . . . . . . 3 . . . . 1 . Combat 2 | . . . . . . . 2 . . . . . . Robot Hacks Applied 11 | . . . . . . . 10 . . . . 1 . parse_system 6 | . . . . . . . 5 . . . . 1 . no_distress 2 | . . . . . . . 2 . . . . . . ignore_parts 1 | . . . . . . . 1 . . . . . . overload_power 1 | . . . . . . . 1 . . . . . . overwrite_iff 1 | . . . . . . . 1 . . . . . . Relay Couplers Released 11 | . . . . . . 6 . . . . 5 . . Machine Destruction 11 | . . . . . . 6 . . . . 5 . . Attached 1 | . . . . . . . 1 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Sto Mat Gar Mat Fac Gar Fac Gar Fac Gar Total Allies 2 | . 1 . . . . . 1 . . . . . . Largest Group 1 | . 1 . . . . . 1 . . . . . . Highest-Rated Group 13 | . 10 . . . . . 13 . . . . . . Highest-Rated Ally 13 | . 10 . . . . . 13 . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Sto Mat Gar Mat Fac Gar Fac Gar Fac Gar Robot Analysis Total 1 | . 1 . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Min Mat Sto Mat Gar Mat Fac Gar Fac Gar Fac Gar Turns Passed 4641 | 266 656 82 1028 582 479 102 432 159 79 526 72 150 28 Spaces Moved 4396 | 155 316 101 651 210 450 208 418 330 133 834 195 363 32 Core . | . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels 1382 | 155 316 101 600 210 . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 3014 | . . . 51 . 450 208 418 330 133 834 195 363 32 Fastest Speed 26 | 80 80 80 80 90 27 27 26 26 29 26 26 29 29 Average Speed 48 | 81 80 80 88 109 27 28 28 27 29 30 26 29 29 Slowest Speed 172 | 90 80 80 172 115 27 29 32 107 32 32 29 29 32 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 18 | . . . . . 5 1 3 . 2 4 3 . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 30 | 4 56 37 53 43 30 37 34 8 45 25 38 14 9 Regions Visited 13 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 8 | . 1 . 1 1 1 . 1 1 . 1 . 1 . Unknown Exits Taken 2 | 1 . 1 . . . . . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . . . Spaces Dug 16 | . . . . . . . 2 . . . . . 14 Terrain Destroyed 121 | . . . . 4 . . 22 . 37 . 33 . 25 Melee 2 | . . . . . . . 2 . . . . . . Projectile . | . . . . . . . . . . . . . . AOE 119 | . . . . 4 . . 20 . 37 . 33 . 25 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Sto Mat Gar Mat Fac Gar Fac Gar Fac Gar Total 6443 | 258 665 102 984 489 771 232 674 381 164 1066 204 404 49 Wait 1496 | 57 298 . 197 219 275 10 175 28 18 187 . 32 . Move 4345 | 154 315 100 650 209 439 204 411 329 127 825 188 362 32 Hop 17 | . . . . . 5 1 3 . 2 4 2 . . Pick Up 116 | 12 9 1 30 8 12 4 15 7 2 13 . 3 . Fast Attach . | . . . . . . . . . . . . . . Attach 52 | 1 3 . 10 6 6 2 8 5 3 6 1 1 . Detach 5 | . . . . . . . 1 1 1 1 1 . . Swap 56 | 5 4 . 17 5 12 . 8 1 . 3 . . 1 Drop 65 | 10 5 1 17 2 8 2 8 2 1 7 . 2 . Fire 169 | 19 30 . 63 39 . . 4 . 6 . 5 . 3 Melee 97 | . . . . . 14 9 41 8 . 20 1 4 . Ram 2 | . 1 . . 1 . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 23 | . . . . . . . . . 4 . 6 . 13 Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min / *Sto) -9/Storage -8/Materials -8/Garrison -8/Materials -7/Factory -7/Garrison -7/Factory (discovered 3 exits: Low x2 / Gar) -7/Garrison -7/Factory -7/Garrison History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 3) 267 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 349 | -10/Materials | Discovered new exit (range 14) 477 | -10/Materials | Repaired Wheel 511 | -10/Materials | Identified exit to Mines 576 | -10/Materials | Discovered new exit (range 16) 923 | -10/Materials | Entered Mines 996 | -10/Mines | Discovered new exit (range 10) 1001 | -10/Mines | Met a Derelict bent on vengeance 1005 | -10/Mines | Entered Materials 1005 | -9/Materials | Evolved 2 slots: Utility x2 1101 | -9/Materials | Repaired Lgt. Nuclear Core 1129 | -9/Materials | Repaired Structural Scanner 1303 | -9/Materials | Identified exit to Mines 1303 | -9/Materials | Identified exit to Storage 1459 | -9/Materials | Build established: Scavenger-Mutant 1658 | -9/Materials | Discovered new exit (range 15) 1672 | -9/Materials | Identified exit to Materials 2033 | -9/Materials | Entered Storage 2137 | -9/Storage | Garrison activated, responded to threat 2211 | -9/Storage | Lost 4 parts (1p1n1u1w) 2331 | -9/Storage | Core integrity fell below 50% 2591 | -9/Storage | Discovered exit to Materials (range 16) 2615 | -9/Storage | Entered Materials 2615 | -8/Materials | Evolved 2 slots: Propulsion x2 2965 | -8/Materials | Build established: Sprinter 3093 | -8/Materials | Identified exit to Garrison 3094 | -8/Materials | Entered Garrison 3096 | -8/Garrison | Installed Relay Interface Framework 3104 | -8/Garrison | Triggered checkpoint 3146 | -8/Garrison | Garrison Relay disabled 3166 | -8/Garrison | Triggered checkpoint 3166 | -8/Garrison | Triggered checkpoint 3178 | -8/Garrison | Triggered checkpoint 3178 | -8/Garrison | Garrison Relay disabled 3192 | -8/Garrison | Discovered new exit (range 14) 3196 | -8/Garrison | Identified exit to Materials 3196 | -8/Garrison | Entered Materials 3452 | -8/Materials | Core integrity fell below 50% 3509 | -8/Materials | Lost 5 parts (2p2n1w) 3596 | -8/Materials | First assault squad dispatched 3598 | -8/Materials | System corruption reached 10% 3627 | -8/Materials | Discovered new exit (range 3) 3627 | -8/Materials | Identified exit to Factory 3628 | -8/Materials | Entered Factory 3628 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3758 | -7/Factory | Lost 5 parts (3n2u) 3787 | -7/Factory | Identified exit to Garrison 3787 | -7/Factory | Entered Garrison 3816 | -7/Garrison | Triggered checkpoint 3832 | -7/Garrison | Triggered checkpoint 3862 | -7/Garrison | Discovered new exit (range 14) 3866 | -7/Garrison | Identified exit to Factory 3866 | -7/Garrison | Entered Factory 3872 | -7/Factory | Destroyed 9 combat bots 3961 | -7/Factory | Identified exit to Garrison 4006 | -7/Factory | Identified exit to Lower Caves 4224 | -7/Factory | Core integrity fell below 50% 4392 | -7/Factory | Entered Garrison 4394 | -7/Garrison | Expanded RIF knowledge: Hotswap 4420 | -7/Garrison | Triggered checkpoint 4421 | -7/Garrison | Garrison Relay disabled 4448 | -7/Garrison | Core integrity fell below 20% 4453 | -7/Garrison | Discovered new exit (range 14) 4456 | -7/Garrison | Identified exit to Factory 4464 | -7/Garrison | Entered Factory 4614 | -7/Factory | Identified exit to Garrison 4614 | -7/Factory | Entered Garrison 4642 | -7/Garrison | Destroyed self with Mini Grenade Launcher Last Messages --------------- 04623_ A bubble of rippling energy engulfs the area. 04623_ Field strength at 93. 04623_ Field strength at 86. 04624_ Field strength at 79. 04625_ Field strength at 72. 04626_ Field strength at 65. 04627_ Field strength at 58. 04628_ Field strength at 51. 04629_ Field strength at 44. 04630_ Field strength at 37. 04631_ Field strength at 30. 04632_ Field strength at 23. 04633_ Field strength at 16. 04634_ Field strength at 9. 04635_ Xenon Bombardment Thruster destroyed. 04635_ Stasis field depleted. 04635_ Triggered Stasis Trap. 04635_ A bubble of rippling energy engulfs the area. 04635_ Field strength at 95. 04641_ Field strength at 75. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ???????????????#####??????????????????? | | ???????????????#] !#??????????????????? | | ???????????????#] !#??????????????????? | | ????????????????] !???????????????????? | | ???????????????# ### ????????????????? | | ?????????####### #####?????????? | | ?????????# Y @ #?????????? | | ?????????# ##### # #?????????? | | ?????????# #???## # # ? #?????????? | | ?????????# #??????#??###??? #?????????? | | ?????????# #??????????????? #?????????? | | ### ##### ########?????????#?????????? | | #???????????????????? | | #???????????????????? | | ### ######## ## #???????????????????? | | ????????????#### #???????????????????? | | ???????????????# #???????????????????? | | ???????????????# #???????????????????? | | ???????????????# #???????????????????? | | ???????????????# ###?????????????????? | | ???????????????# #?????????????????? | | ???????????????# #?????????????????? | | ???????????????# #?????????????????? | | ???????????????######?????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Additional Mass Support 9 Armor Coverage 150 Core Shielding 20 Evasion (%) 72 Melee Accuracy 5 Core Analysis 6 Defensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 21 Item Schematics ----------------- Med. Storage Unit | -8/Materials | Scanalyzed Imp. Signal Interpreter | -8/Materials | Scanalyzed Flight Unit | -8/Materials | Scanalyzed Mni. Grenade Launcher | -8/Materials | Scanalyzed Adv. Weight Redist. System | -8/Materials | Scanalyzed Ion Engine | -8/Materials | Hacked Great Maul | -8/Materials | Hacked Sml. Storage Unit | -7/Factory | Scanalyzed Cld. Deuterium Engine | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Error 47 Infiltrator Short-term Sacrifices Challenges ------------ None Game ------ Seed AuthchipArchitectRefractor Manual? 0 Play Time 01:19:59 Cumulative 94.4 hours Start 2022.11.12 @ 14:00:42 End 2022.11.14 @ 13:10:23 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 97 Rogue 97 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 49 Achievement% 43 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 21a78369-5460-4d37-be5e-a5d4c62e904b