Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.12.03 @ 15:43:13 Player: Dimsum Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (12) 60 Value Destroyed (311) 311 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1291 Bonus ------- None Cogmind --------- Core Integrity 315/400 Matter 300/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Walking (180) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Large Storage Unit Large Storage Unit > --- WEAPON (2) ------- Heavy Hammer Heavy Hammer > --- INVENTORY (16) --- Light Ion Engine Light Ion Engine Light Ion Engine Improved Ion Engine Light Nuclear Core Heat Sink Medium Storage Unit Small Laser Beam Rifle Particle Gun Assault Rifle Light Assault Rifle Light Cannon Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit Sensor Array > --- WEAPON ----------- Heavy Hammer Heavy Hammer > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Ion Engine Improved Ion Engine Aluminum Leg Heat Sink Medium Storage Unit Small Laser Beam Rifle Assault Rifle Light Assault Rifle Light Cannon [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Weapon Heavy Hammer Ballistic Gun Assault Rifle Impact Weapon Heavy Hammer Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 21 | 6 5 10 Power 4 | 1 . 3 Engine 4 | 1 . 3 Core . | . . . Reactor . | . . . Propulsion 6 | 2 2 2 Treads . | . . . Leg 6 | 2 2 2 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 7 | 1 3 3 Device 1 | . 1 . Storage 6 | 1 2 3 Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | 2 . 2 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon 2 | . . 2 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 3 | . . 3 Power . | . . . Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon . | . . . Highest Loss Streak 3 | . . 3 Average Slot Usage (%) 98 | . 96 99 Engine 12 | . 14 11 Leg 30 | . 28 32 Device 10 | . 10 11 Storage 19 | . 14 22 Ballistic Gun 15 | . 28 6 Impact Weapon 9 | . . 15 Naked Turns . | . . . Heaviest Build 47 | 10 30 47 Greatest Support 30 | 20 20 30 Greatest Overweight (x) 2 | 2 1 2 Average Overweight (x) . | . . 1 Largest Inventory Capacity 16 | 6 14 16 Average Capacity 12 | 5 9 15 Most Carried 14 | 2 7 14 Average Carried 7 | 1 4 11 Final Capacity 16 | 6 10 16 Final Carried 13 | 2 7 13 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 473 | 244 98 131 Remotely . | . . . Salvage Created 366 | . 61 305 Parts 23 | . 7 16 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 10 | . 2 8 Melee 1 | . . 1 Guns 7 | . 2 5 Classes Destroyed 4 | . 1 3 Watcher 2 | . . 2 Swarmer 4 | . . 4 Grunt 4 | . 2 2 Sentry 2 | . . 2 Best Kill Streak 5 | . 2 5 Combat Bots Only 5 | . 2 5 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 603 | . 198 405 Core 131 | . 46 85 Absorbed by Shields . | . . . Core Remaining (%) 90 | 100 81 . Volleys Fired 17 | . 8 9 Largest 2 | . 2 2 Hottest 40 | . 40 40 Shots Fired 34 | . 16 18 Gun 34 | . 16 18 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 34 | . 16 18 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 5 | . 5 3 Robot Miss Streak 2 | . 2 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 35 | . 11 24 Core Hits 12 | . 4 8 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks 20 | . . 20 Impact 20 | . . 20 Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks 3 | . . 3 Damage Inflicted 588 | . 124 464 Guns 223 | . 124 99 Cannons . | . . . Explosions . | . . . Melee 365 | . . 365 Ramming . | . . . Kinetic 223 | . 124 99 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact 365 | . . 365 Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 45 | . . 45 Projectiles . | . . . Explosions . | . . . Melee 45 | . . 45 Knockbacks 1 | . . 1 Impact 1 | . . 1 Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 22 | . 22 . Average Temperature 10 | . 10 . Received Heat Transfer 246 | . 108 138 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 6 | . . 6 Impact Corruptions 5 | . . 5 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 276 | . 65 276 Average Influence 107 | . 11 187 Maximum Alert Level 1 | . . 1 Low Security (%) 77 | 100 100 59 Level 1 22 | . . 40 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 16 | . 4 12 Peak Tracking Total 4 | . 3 4 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 1 | . . 1 Terminals 1 | . . 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 3 | . . 3 Successful 2 | . . 2 Failed 1 | . . 1 Catastrophic . | . . . Database Lockouts . | . . . Manual 3 | . . 3 Terminals 3 | . . 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 4 | . . 4 Terminals 2 | . . 2 Track 1 | . . 1 Botnet 1 | . . 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . . 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 700 | 62 253 385 Spaces Moved 336 | 42 135 159 Core 13 | 13 . . Treads . | . . . Legs 323 | 29 135 159 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 150 Average Speed 143 | 118 141 151 Slowest Speed 180 | 150 150 180 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 16 | 3 22 23 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 483 | 51 181 251 Wait 82 | 2 32 48 Move 334 | 41 134 159 Hop . | . . . Pick Up 10 | 2 1 7 Fast Attach 8 | 6 2 . Attach 4 | . . 4 Detach 2 | . 1 1 Swap 9 | . 3 6 Drop 1 | . . 1 Fire 17 | . 8 9 Melee 16 | . . 16 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 10 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 251 | -10/Materials | Discovered new exit (range 16) 316 | -10/Materials | Entered another Materials area 316 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 338 | -9/Materials | Build established: Mutant 701 | -9/Materials | Self-destructed Last Messages --------------- 00631_ K-01 Serf collects debris. 00668_ Hvy. Hammer follow-up attack on Y-45 Defender. 00672_ Destroyed Heat Sink. 00672_ Y-45 Defender system corrupted by crushing effect. 00672_ Hvy. Hammer follow-up attack on Y-45 Defender. 00673_ Aluminum Leg destroyed. 00678_ Y-45 Defender misfires. 00684_ Aluminum Leg destroyed. 00685_ Destroyed Imp. Ion Engine. 00685_ Y-45 Defender system corrupted by crushing effect. 00685_ Hvy. Hammer follow-up attack on Y-45 Defender. 00686_ Y-45 Defender system terminally corrupted. 00686_ Lgt. Treads fried. 00686_ Hvy. Assault Rifle fried. 00686_ Lgt. Treads fried. 00686_ Beam Rifle fried. 00686_ K-01 Serf collects debris. 00689_ Acquired 5 matter. 00693_ K-01 Serf collects debris. 00700_ Sensor Array destroyed. 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"???????????????????? | | ??????????????????????????? ????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightpackVortexStorage Manual? 0 Play Time 00:10:59 Cumulative 34.5 hours Start 2019.12.03 @ 15:30:41 End 2019.12.03 @ 15:43:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 83 Rogue 83 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 16 Gallery% 25 Achievement% 22 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 822c65e0-d09e-4b94-9605-dc752c4e0f04