Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.18 @ 08:43:52 Player: Zane Result: Destroyed self with Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (17) 85 Value Destroyed (236) 236 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 801 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 280/300 Energy 240/250 System Corruption 0% Temperature Cool (0) Movement Walking (260) Ox2 Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Backup Propulsion I > --- UTILITY (2) ------ Medium Storage Unit Backup Plating I > --- WEAPON (2) ------- Grenade Launcher Mining Claw > --- INVENTORY (10) --- Light Treads Light Treads Compact Wheel Sensor Array Signal Interpreter Improved Terrain Scanner Light Assault Rifle Light Cannon Grenade Launcher Hammer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Seismic Detector > --- WEAPON ----------- Small Laser Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Light Treads Compact Wheel Small Storage Unit Improved Terrain Scanner Grenade Launcher Mining Laser [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Backup Propulsion I Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Protection Backup Plating I Weapon Hammer Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Hammer Slashing Weapon Mining Claw Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 13 | 7 5 1 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 3 | 2 1 . Treads . | . . . Leg 3 | 2 1 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 2 1 . Device 1 | 1 . . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 2 2 1 Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon 1 | . 1 . Slashing Weapon 1 | . 1 . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . 4 . Power 1 | . 1 . Propulsion 2 | . 2 . Utility 1 | . 1 . Weapon . | . . . Highest Loss Streak 4 | . 4 . To Critical Strikes . | . . . Average Backups 7 | 2 8 10 Power . | . . . Propulsion 2 | 1 3 3 Utility 1 | . 1 3 Weapon 3 | . 3 4 Tool/Special . | . . . Unused Backups 10 | . 1 9 Power . | . . . Propulsion 3 | . . 3 Utility 3 | . . 3 Weapon 4 | . 1 3 Tool/Special . | . . . Average Slot Usage (%) 94 | . 94 100 Engine 14 | . 14 14 Leg 22 | . 22 14 Hover 3 | . 2 14 Device 8 | . 8 . Storage 14 | . 14 14 Protection 3 | . 2 14 Energy Gun 5 | . 5 . Ballistic Gun 3 | . 3 . Impact Weapon 9 | . 10 . Slashing Weapon 8 | . 8 14 Peak Build Rating 8 | 7 8 8 Average Rating 7 | 5 7 8 On Entrance 5 | . 7 8 Avg Prop Armor Cover (%) 4 | . 4 . Naked Turns . | . . . Heaviest Build 20 | 13 20 . Greatest Support 20 | 20 20 . Greatest Overweight (x) 3 | 3 1 . Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 9 | 7 9 10 Most Carried 10 | 5 10 10 Average Carried 8 | 2 8 10 Final Capacity 10 | 8 10 10 Final Carried 10 | 5 10 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 318 | 278 40 . Remotely . | . . . Salvage Created 428 | 138 268 22 Parts 22 | 5 12 5 Haulers Intercepted 1 | . 1 . Recyclers Shooed 1 | 1 . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 10 | . 7 3 Melee 3 | . 3 . Guns 3 | . 3 . AOE 3 | . . 3 Classes Destroyed 7 | 2 5 . Worker 1 | . 1 . Tunneler 2 | 2 . . Hauler 1 | . 1 . Recycler 1 | 1 . . Watcher 2 | . 2 . Swarmer 8 | . 5 3 Grunt 2 | . 2 . Best Kill Streak 3 | 2 3 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 3 | 1 1 3 Gunslinging . | . . . Exploded 3 | . . 3 Melee 1 | . 1 . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 65 | . 62 3 Missed 9 | . 8 1 Hits 56 | . 54 2 Projectile 56 | . 54 2 Critical Strikes 3 | . 2 1 Damage Taken 731 | . 688 43 Core 253 | . 227 26 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 14 | 8 5 1 Largest 2 | 2 2 1 Hottest 60 | 60 60 30 Shots Fired 27 | 16 10 1 Gun 26 | 16 10 . Cannon . | . . . Launcher 1 | . . 1 Special . | . . . Kinetic 13 | 8 5 . Thermal 13 | 8 5 . Explosive 1 | . . 1 Electromagnetic . | . . . Robot Hit Streak 5 | 5 1 . Robot Miss Streak 2 | 2 2 . Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 35 | 10 25 . Core Hits 14 | 4 7 3 Critical Kills . | . . . Critical Parts Destroyed 2 | . 2 . Critical Strikes 2 | . 2 . Smash 2 | . 2 . Melee Attacks 43 | . 43 . Impact 10 | . 10 . Slashing 33 | . 33 . Piercing . | . . . Sneak Attacks 2 | . 2 . Combat Hostiles . | . . . Follow-up Attacks 6 | . 6 . Damage Inflicted 797 | 104 581 112 Guns 135 | 104 31 . Cannons . | . . . Explosions 112 | . . 112 Melee 550 | . 550 . Ramming . | . . . Kinetic 56 | 48 8 . Thermal 79 | 56 23 . Explosive 112 | . . 112 Electromagnetic . | . . . Impact 266 | . 266 . Slashing 284 | . 284 . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 99 | . 99 . Projectiles . | . . . Explosions . | . . . Melee 99 | . 99 . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 26 | . . 26 Shots 1 | . . 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 40 | 40 40 . Average Temperature 18 | 16 21 . Received Heat Transfer 330 | . 330 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted 4 | . 4 . Combat Hostiles 1 | . 1 . Parts Fried 4 | . 4 . Impact Corruptions 7 | . 7 . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 175 | 125 50 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 73 | 10 73 . Initial . | . . . Average 18 | 1 21 . Influence Increases 405 | 15 302 88 Destroy 0b10 Robot/C 200 | . 140 60 Destroy 0b10 Robot/NC 35 | 15 20 . Destroy Leader 46 | . 36 10 Trap Triggered on 0b10 10 | . 10 . Successful Hack 49 | . 49 . Disable Machine 30 | . 15 15 Destroy Structure 5 | . 2 3 Lose Combat Pursuer 30 | . 30 . Influence Decreases 317 | 15 299 3 Entered New Map 3 | . . 3 Time Decay 304 | 15 289 . Lost Part 10 | . 10 . Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 18 | . 15 3 Peak Tracking Total 4 | . 4 3 Tactical Retreats 2 | . 2 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed 3 | . 3 . Reused 1 | . 1 . Traps Extracted . | . . . Installed . | . . . Triggered 1 | . 1 . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 2 | . 1 1 Max in Single Turn 1 | . 1 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 8 | . 8 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 23 | . 23 . Successful 14 | . 14 . Failed 9 | . 9 . Catastrophic . | . . . Database Lockouts . | . . . Manual 10 | . 10 . Terminals 19 | . 19 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 8 | . 8 . Prototype ID Bank 2 | . 2 . Branch Access Points 1 | . 1 . Terminal Index 1 | . 1 . Locate Traps 2 | . 2 . Reprogram Traps 1 | . 1 . Hauler Manifests 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 1 | . 1 . Refit 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 5 | . 5 . Terminals 2 | . 2 . Botnet 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 3 . Monitor 1 | . 1 . Recyclers 1 | . 1 . Mask 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 544 | 48 496 . Seismic 544 | 48 496 . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 989 | 139 848 2 Spaces Moved 536 | 78 458 . Core 8 | 8 . . Treads . | . . . Legs 528 | 70 458 . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 . Average Speed 140 | 126 143 . Slowest Speed 200 | 200 190 . Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 30 | 5 83 3 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug 2 | . 2 . Terrain Destroyed 5 | . 2 3 Melee 2 | . 2 . Projectile . | . . . AOE 3 | . . 3 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 668 | 100 566 2 Wait 52 | 3 49 . Move 534 | 77 457 . Hop . | . . . Pick Up 14 | 5 9 . Fast Attach 7 | 7 . . Attach 2 | . 2 . Detach . | . . . Swap 4 | . 3 1 Drop 4 | . 4 . Fire 14 | 8 5 1 Melee 37 | . 37 . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 14) 140 | -11/Scrapyard | Entered Materials 213 | -10/Materials | Discovered new exit (range 9) 300 | -10/Materials | Build established: Mutant 348 | -10/Materials | Discovered new exit (range 7) 656 | -10/Materials | Core integrity fell below 50% 676 | -10/Materials | Core integrity fell below 20% 682 | -10/Materials | Lost 4 parts (1p2n1u) 719 | -10/Materials | Identified exit to Mines 988 | -10/Materials | Entered Mines 990 | -10/Mines | Destroyed self with Grenade Launcher Last Messages --------------- 00886_ Sensor Array tumbles out of TF Node. 00886_ Signal Interpreter tumbles out of TF Node. 00891_ Acquired Sensor Array. 00894_ Dropped Sml. Laser. 00895_ Acquired Signal Interpreter. 00903_ R-06 Scavenger collects Sml. Laser. 00936_ >> MONITOR: Recycling Unit M002 accepting Terrain Scan Processor (4%). 00939_ >> MONITOR: Recycling Unit M002 accepting Corrupted Lgt. Ion Engine (87%). 00942_ >> MONITOR: Recycling Unit M002 accepting Particle Gun (17%). 00945_ >> MONITOR: Recycling Unit M002 accepting Sml. Laser (74%). 00968_ W-16 Scout destroyed. LOCATION=MINES GOAL=ESCAPE 00990_ S-10 Pest destroyed. 00990_ Seismic Survey Station disabled. Map ----- +----------------------------------------------------+ | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ?????????????????????####??????? | | ??????????????????#### #####?? | | ??????????????????# #?? | | ??????????????????# %=*% #?? | | ??????????????????# "" %@ #?? | | ??????????????????# """[ #?? | | ??????????????? """ #?? | | ?????????????????## #?? | | ??????????????????# #?? | | ??????????????????############?? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 80 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Myspace Challenges ------------ None Game ------ Seed JammingPointAutobeam Manual? 0 Play Time 00:10:57 Cumulative 90.0 hours Start 2026.09.18 @ 08:30:01 End 2026.09.18 @ 08:43:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 96 Rogue 96 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 47 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 18b61dd2-5b6b-4719-bd64-124f35964a70