Cogmind - Beta 12 X4 @@@ ROGUE MODE // 2022.10.03 @ 12:19:06 Player: Sandwich Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (44) 220 Value Destroyed (1296) 1296 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (574) 574 TOTAL SCORE: 6290 Bonus ------- High Alert Combat Kills 165 Follower Combat Kills 541 Friendly Fire -132 Cogmind --------- Core Integrity 500/850 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Treading (91) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Treaded VTOL Exoskeleton > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Large Storage Unit Peak State ------------ > --- POWER ------------ Ion-Nuclear Core > --- PROPULSION ------- Treaded VTOL Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Cooling System Cooling System > --- WEAPON ----------- Shotgun KE Gauss Construct/C Kinetic Projector Construct/C Flak Ballistic Gauss Construct/C Laser Particle Construct/G > --- INVENTORY -------- Large Storage Unit Shock Maul [Rating: 60] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Cooling System Device Cooling System Storage Large Storage Unit Weapon Constructs Energy Gun Constructs Ballistic Cannon Constructs Impact Weapon Shock Maul Build | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Sto Rec Fac Was Fac Low Low Fac Slots Evolved 8 | . . 2 . . 4 . . . . 2 Power . | . . . . . . . . . . . Propulsion 4 | . . 1 . . 1 . . . . 2 Utility 2 | . . 1 . . 1 . . . . . Weapon 2 | . . . . . 2 . . . . . Parts Attached 51 | 6 1 10 21 . 5 . . 7 . 1 Power 4 | 1 . 2 1 . . . . . . . Engine 2 | 1 . 1 . . . . . . . . Core 2 | . . 1 1 . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 18 | 2 . 5 10 . 1 . . . . . Treads 14 | 1 . 3 9 . 1 . . . . . Leg . | . . . . . . . . . . . Wheel 4 | 1 . 2 1 . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 16 | 1 1 3 2 . 2 . . 7 . . Device 13 | . . 3 1 . 2 . . 7 . . Storage 3 | 1 1 . 1 . . . . . . . Processor . | . . . . . . . . . . . Hackware . | . . . . . . . . . . . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 13 | 2 . . 8 . 2 . . . . 1 Energy Gun 11 | 2 . . 7 . 2 . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 2 | . . . 1 . . . . . . 1 Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . . . Parts Lost 19 | . . 1 2 . 4 1 . 1 1 9 Power 1 | . . . . . . . . . . 1 Propulsion 3 | . . 1 . . 1 1 . . . . Utility 5 | . . . . . 1 . . . . 4 Weapon 10 | . . . 2 . 2 . . 1 1 4 Highest Loss Streak 9 | . . 1 2 . 2 1 . 1 1 9 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 81 | . 85 92 99 100 79 63 59 58 67 43 Engine 1 | . 14 8 . . . . . . . . Core 7 | . . 2 10 11 7 6 6 7 7 5 Treads 18 | . 14 17 28 33 28 10 . 2 7 6 Wheel 3 | . 14 14 4 . . 3 2 . . . Device 15 | . . 16 21 22 13 7 7 13 23 16 Storage 7 | . 14 11 11 11 7 7 7 . . . Energy Gun 15 | . 28 22 21 22 15 7 7 3 7 4 Energy Cannon 1 | . . . . . . . 5 7 7 1 Ballistic Cannon 5 | . . . . . 4 15 15 17 13 8 Naked Turns . | . . . . . . . . . . . Heaviest Build 52 | 13 28 33 52 37 45 38 40 40 29 22 Greatest Support 83 | 20 10 26 63 63 83 40 36 36 36 36 Greatest Overweight (x) 3 | 1 2 3 2 . . 1 1 1 . . Average Overweight (x) . | . 1 1 . . . . 1 . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 5 5 Average Capacity 12 | 6 9 15 15 15 15 15 15 6 5 5 Most Carried 15 | 3 8 15 15 15 15 11 11 11 2 2 Average Carried 10 | 1 6 11 14 15 11 11 11 4 2 1 Final Capacity 15 | 8 15 15 15 15 15 15 15 5 5 5 Final Carried 15 | 3 8 15 15 15 11 11 11 2 2 1 Scrap Engine Consumption 99 | . . . . . 50 3 21 15 4 6 Constructs Created 10 | . . . . . 6 1 1 1 . 1 Constructs Modified 23 | . . . . . 1 2 5 13 . 2 Class Distribution -------------------- 54% | Mutant 36% | Construct 5% | Commander-Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -7/Factory Construct | -7/Waste Construct | -7/Factory Construct | -7/Lower Caves Construct | -7/Lower Caves Construct | -6/Factory Resources | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Mat Sto Rec Fac Was Fac Low Low Fac Matter Collected 951 | 214 62 60 250 . 116 . . 213 36 . Remotely . | . . . . . . . . . . . Salvage Created 1766 | . 75 245 323 . 507 . . 523 93 . Parts 101 | . 7 22 17 . 33 . . 14 8 . Haulers Intercepted 4 | . . 1 3 . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . . 15 6 . Prevented 3 | . . . . . . . . 2 1 . Kills | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Sto Rec Fac Was Fac Low Low Fac Combat Hostiles Destroyed 34 | . 4 6 4 . 8 . . 8 4 . Guns 18 | . 4 6 4 . 4 . . . . . Cannons 15 | . . . . . 3 . . 8 4 . Classes Destroyed 13 | . 2 3 1 . 6 . . 1 . . Worker 1 | . . . . . 1 . . . . . Builder 1 | . . . . . 1 . . . . . Hauler 4 | . . 1 3 . . . . . . . Recycler 1 | . . . . . 1 . . . . . Operator 1 | . . . . . 1 . . . . . Watcher 1 | . . . 1 . . . . . . . Swarmer 12 | . 3 3 2 . . . . . 4 . Cutter 2 | . . . . . 2 . . . . . Grunt 15 | . 1 1 2 . 4 . . 7 . . Brawler 1 | . . . . . . . . 1 . . Duelist 1 | . . 1 . . . . . . . . Sentry 3 | . . 1 1 . 1 . . . . . Programmer 1 | . . . . . 1 . . . . . Packrat 1 | . . . . . . . . 1 . . Best Kill Streak 4 | . 3 4 2 . 3 . . 3 4 . Combat Bots Only 4 | . 3 3 2 . 2 . . 3 4 . Max Kills in Single Turn 2 | . 1 1 2 . 1 . . 1 1 . Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -------- Run | Scr Mat Mat Sto Rec Fac Was Fac Low Low Fac Damage Taken 4632 | . 46 306 519 . 948 100 . 991 183 1539 Core 728 | . 19 59 96 . 32 . . 172 . 350 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 806 | . . . . . 28 . 100 627 . 51 Core Remaining (%) 80 | 100 92 . . 61 . . . . 70 . Volleys Fired 111 | . 6 18 24 3 30 . . 25 4 1 Largest 4 | . 2 2 2 2 4 . . 4 4 3 Hottest 225 | . 90 90 121 121 205 . . 225 208 149 Shots Fired 293 | . 12 36 48 5 93 . . 81 15 3 Gun 170 | . 12 36 48 5 60 . . 4 4 1 Cannon 123 | . . . . . 33 . . 77 11 2 Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 65 | . . . . . . . . 56 7 2 Thermal 179 | . 12 36 48 5 71 . . 2 4 1 Explosive . | . . . . . . . . . . . Electromagnetic 49 | . . . . . 22 . . 23 4 . Robot Hit Streak 14 | . 4 8 14 1 6 . . 6 3 1 Robot Miss Streak 5 | . 1 2 2 5 3 . . 5 2 5 Penetration Max 1 | . . . . . . . . . 1 . Secondary Targets 1 | . . 1 . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . Shots Hit Robots 189 | . 7 25 34 2 56 . . 52 10 3 Core Hits 97 | . 5 12 16 1 21 . . 32 10 . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 8 | . . 3 1 . 1 . . 1 2 . Burn 5 | . . 3 1 . 1 . . . . . Blast 3 | . . . . . . . . 1 2 . Melee Attacks 6 | . . . . . . . . . . 6 Impact 6 | . . . . . . . . . . 6 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 3593 | . 82 320 450 9 1224 . . 1201 247 60 Guns 1751 | . 82 320 450 9 820 . . 28 21 21 Cannons 1694 | . . . . . 295 . . 1173 226 . Explosions 109 | . . . . . 109 . . . . . Melee 39 | . . . . . . . . . . 39 Ramming . | . . . . . . . . . . . Kinetic 1067 | . . . . . . . . 880 187 . Thermal 1758 | . 82 320 450 9 832 . . 23 21 21 Explosive . | . . . . . . . . . . . Electromagnetic 729 | . . . . . 392 . . 298 39 . Impact 39 | . . . . . . . . . . 39 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 4 | . 4 . . . . . . . . . Average Corruption 3 | . 3 . . . . . . . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 3 | . 3 . . . . . . . . . Matter Fused 1 | . 1 . . . . . . . . . Heat Flow Errors 1 | . 1 . . . . . . . . . Energy Discharges 1 | . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 109 | . . . . . 94 . . 15 . . Projectiles 15 | . . . . . . . . 15 . . Explosions 94 | . . . . . 94 . . . . . Melee . | . . . . . . . . . . . Knockbacks 8 | . . . . . . . . 6 2 . Impact . | . . . . . . . . . . . Kinetic 8 | . . . . . . . . 6 2 . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 102 | . . . . . 102 . . . . . Shots 2 | . . . . . 2 . . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 542 | . 215 243 . . 281 . . 542 . . Average Temperature 96 | . 69 78 . . 93 . . 123 . . Received Heat Transfer 549 | . 12 54 120 . 135 . . 228 . . Effects 4 | . . . . . . . . 4 . . Shutdowns 1 | . . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . . 1 . . Interference 1 | . . . . . . . . 1 . . Damage (core) 1 | . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 8 | . 1 3 2 . 2 . . . . . Heat Transferred 3499 | . 223 1065 1148 10 942 . . 37 37 37 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Sto Rec Fac Was Fac Low Low Fac Peak Influence 1078 | . 120 257 607 283 1078 361 245 . . 163 Initial 1018 | . . 50 24 201 1018 361 245 . . 163 Average 410 | . 48 175 379 255 930 357 245 . . 145 Maximum Alert Level 3 | . . 1 2 1 3 1 1 . . . Low Security (%) 23 | 100 100 46 17 . . . . . . 100 Level 1 35 | . . 53 21 100 . 100 100 . . . Level 2 21 | . . . 60 . . . . . . . Level 3 20 | . . . . . 100 . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 16 | . 1 . 7 . 5 . 1 . . 2 Investigation 1 | . 1 . . . . . . . . . Extermination 2 | . . . . . 1 . 1 . . . Reinforcement 9 | . . . 3 . 4 . . . . 2 Assault . | . . . . . . . . . . . Garrison 4 | . . . 4 . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered 1 | . . . . . 1 . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Sto Rec Fac Was Fac Low Low Fac Distress Signals 4 | . . 2 1 . 1 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 95 | . 4 10 30 10 16 6 . 12 4 3 Peak Tracking Total 8 | . 3 5 8 2 4 6 1 4 4 3 Tactical Retreats 8 | . . 1 1 . 2 1 . 3 . . Traps | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Sto Rec Fac Was Fac Low Low Fac Traps Triggered 8 | . 3 . 4 . 1 . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Mat Sto Rec Fac Was Fac Low Low Fac Machines Disabled 9 | . . . 1 1 7 . . . . . Max in Single Turn 6 | . . . . . 6 . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Sto Rec Fac Was Fac Low Low Fac Machines Accessed 8 | . 1 . 6 1 . . . . . . Terminals 7 | . 1 . 5 1 . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . Total Hacks 18 | . 2 . 13 3 . . . . . . Successful 8 | . 2 . 5 1 . . . . . . Failed 10 | . . . 8 2 . . . . . . Catastrophic 3 | . . . 2 1 . . . . . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 15 | . 2 . 10 3 . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . 3 . . . . . . . Terminal Hacks 8 | . 2 . 5 1 . . . . . . Prototype ID Bank 2 | . 1 . . 1 . . . . . . Open Door 2 | . . . 2 . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . Zone Layout 3 | . 1 . 2 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 6 | . 1 . 4 1 . . . . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Mat Sto Rec Fac Was Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -------- Run | Scr Mat Mat Sto Rec Fac Was Fac Low Low Fac Total Allies 12 | . . . 12 . . . . . . . Largest Group 10 | . . . 10 2 1 . . . . . Highest-Rated Group 132 | . . . 132 115 15 . . . . . Highest-Rated Ally 100 | . . . 100 100 15 . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 101 | . . . 82 18 1 . . . . . Total Damage 1701 | . . . 1563 120 18 . . . . . Kills 24 | . . . 22 2 . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Sto Rec Fac Was Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . 1 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Mat Sto Rec Fac Was Fac Low Low Fac Turns Passed 4703 | 60 240 402 1359 323 783 229 289 749 90 179 Spaces Moved 3265 | 49 214 228 791 166 415 142 176 901 59 124 Core 1 | 1 . . . . . . . . . . Treads 1778 | 2 . 32 575 166 415 98 . 307 59 124 Legs 132 | . . . . . . . 105 27 . . Wheels 787 | 46 214 196 216 . . 44 71 . . . Hover . | . . . . . . . . . . . Flight 567 | . . . . . . . . 567 . . Fastest Speed 37 | 50 95 105 95 160 160 160 161 37 131 91 Average Speed 122 | 92 98 132 149 160 160 160 161 64 131 122 Slowest Speed 240 | 160 110 240 240 160 160 161 161 161 131 131 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 38 | 4 42 23 97 51 12 81 5 93 8 5 Regions Visited 10 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 . . 1 1 1 . Scrap Searched 4 | . . . . . . . . 3 1 . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 54 | . . . . . 38 . . 16 . . Melee . | . . . . . . . . . . . Projectile 17 | . . . . . 1 . . 16 . . AOE 37 | . . . . . 37 . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Sto Rec Fac Was Fac Low Low Fac Total 3745 | 60 231 295 926 219 471 144 182 1019 62 136 Wait 217 | 3 5 7 59 51 10 2 7 70 . 3 Move 3256 | 48 213 227 790 165 415 141 175 900 58 124 Hop . | . . . . . . . . . . . Pick Up 44 | 3 5 20 13 . 2 . . 1 . . Fast Attach 23 | 6 1 3 11 . . . . 2 . . Attach 17 | . . 3 3 . 5 . . 5 . 1 Detach 9 | . . . 1 . 2 . . 5 . 1 Swap 11 | . . 4 7 . . . . . . . Drop 51 | . 1 13 18 . 7 1 . 11 . . Fire 111 | . 6 18 24 3 30 . . 25 4 1 Melee 6 | . . . . . . . . . . 6 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / Zio) -6/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 29 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 292 | -10/Materials | Discovered new exit (range 7) 301 | -10/Materials | Entered another Materials area 301 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 335 | -9/Materials | Build established: Mutant 537 | -9/Materials | Discovered new exit (range 6) 703 | -9/Materials | Entered Storage 822 | -9/Storage | Discovered new exit (range 10) 823 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1035 | -9/Storage | Met 01-MTF 1114 | -9/Storage | Garrison activated, responded to threat 1423 | -9/Storage | Discovered new exit (range 16) 1868 | -9/Storage | Garrison activated, responded to threat 2062 | -9/Storage | Entered Recycling 2062 | -9/Recycling | Accompanied by 2 allies (01-MTF) 2067 | -9/Recycling | 01-MTF left 2081 | -9/Recycling | Spotter reported a threat 2111 | -9/Recycling | Spotter reported a threat 2142 | -9/Recycling | Spotter reported a threat 2164 | -9/Recycling | Spotter reported a threat 2178 | -9/Recycling | Spotter reported a threat 2182 | -9/Recycling | Spotter reported a threat 2195 | -9/Recycling | Spotter reported a threat 2201 | -9/Recycling | Spotter reported a threat 2217 | -9/Recycling | Spotter reported a threat 2235 | -9/Recycling | Spotter reported a threat 2248 | -9/Recycling | Spotter reported a threat 2253 | -9/Recycling | Spotter reported a threat 2288 | -9/Recycling | Spotter reported a threat 2306 | -9/Recycling | Spotter reported a threat 2314 | -9/Recycling | Discovered new exit (range 15) 2319 | -9/Recycling | Spotter reported a threat 2372 | -9/Recycling | Spotter reported a threat 2382 | -9/Recycling | Spotter reported a threat 2385 | -9/Recycling | Entered Factory 2385 | -7/Factory | Accompanied by 1 ally 2385 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 2399 | -7/Factory | Found Scrap Engine 2785 | -7/Factory | Search patrols dispatched 3168 | -7/Factory | Sucked down chute 3168 | -7/Factory | Entered Waste 3229 | -7/Waste | Spotted C-40 Crusher 3234 | -7/Waste | Spotted C-40 Crusher 3291 | -7/Waste | Spotted C-40 Crusher 3315 | -7/Waste | Spotted C-40 Crusher 3328 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3328 | -7/Waste | Spotted C-40 Crusher 3335 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 3360 | -7/Waste | Build established: Construct 3360 | -7/Waste | Spotted C-40 Crusher 3383 | -7/Waste | Discovered new exit (range 10) 3397 | -7/Waste | Entered Factory 3612 | -7/Factory | Discovered new exit (range 12) 3686 | -7/Factory | Entered Lower Caves 3858 | -7/Lower Caves | Encountered a Warlord checkpoint 4061 | -7/Lower Caves | Spotted B-75 Beast 4405 | -7/Lower Caves | Discovered new exit (range 15) 4413 | -7/Lower Caves | Learned Factory terminal intel 4435 | -7/Lower Caves | Entered another Lower Caves area 4447 | -7/Lower Caves | Discovered new exit (range 6) 4454 | -7/Lower Caves | Identified exit to Zion 4525 | -7/Lower Caves | Entered Factory 4525 | -6/Factory | Evolved 2 slots: Propulsion x2 4526 | -6/Factory | Loaded intel: 28 terminal locations 4693 | -6/Factory | Discovered new exit (range 15) 4704 | -6/Factory | Self-destructed Last Messages --------------- 04681_ Arm. Scrap Engine constructs Treaded VTOL Exoskeleton. 04682_ Penetrated by Slug. 04686_ Slug penetrates Wall. 04686_ Penetrated by Slug. 04686_ Shock Maul destroyed. 04688_ Penetrated by Slug. 04688_ K-01 Serf collects debris. 04689_ Slug penetrates Wall. 04691_ Penetrated by Slug. 04693_ EXIT=FOUND 04694_ K-01 Serf collects debris. 04696_ Penetrated by Slug. 04698_ K-01 Serf collects debris. 04699_ Penetrated by Slug. 04700_ Arm. Scrap Engine destroyed. 04700_ Scrap Engine core remains intact and functional. 04702_ K-01 Serf collects debris. 04702_ Slug penetrates Wall. 04703_ Penetrated by Slug. 04703_ Scrap Engine destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????########### | | ???????????????????????????????????????# # | | ?????????????????????????????#?????????# # | | ?????????????????????????????# ??????# # | | ?????????????????????????????# ?????# # | | ?????????????????????????????# """"# # | | ?????????????????????????????# """"# # | | ?????????????????????????????# % """"# % # | | ??????????????????????????????? """"# + | | ?????????????????###########????? """"########### | | ???????????####### #??????? #???????### | | ?????????? ##########;########## | | ?????????? % % | | ?????????? @ u % | | ?????????? < | | ?????????? k | | ??????????? k t % | | ??????????? #################+### | | ????????????###### #???????????????????### | | ?????????????????## ##?????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????# ???????????????????????? | | ??????????????????# ???????????????????????? | | ??????????????????# ???????????????????????? | | ??????????????????# ???????????????????????? | | ??????????????????# ???????????????????????? | | ????????????????????? ???????????????????????? | | ??????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 16 Energy Capacity 283 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 62 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AluminumTargetingCharger Manual? 0 Play Time 00:37:47 Cumulative 194.1 hours Start 2022.10.03 @ 11:42:45 End 2022.10.03 @ 12:19:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 251 Rogue 207 Adventurer 4 Explorer 40 Win Type - Total 6 Types 5/1/0/0/0/0/0/0/0 Lore% 51 Gallery% 74 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5ec086ef-c0c4-441a-b056-d5cda8eca3dc