Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.09 @ 16:46:28 Player: Sgt. SmokeWeed Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (64) 320 Value Destroyed (2325) 2325 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (455) 455 TOTAL SCORE: 8460 Bonus ------- Follower Combat Kills 185 Aligned with FarCom 300 Friendly Fire -30 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 98/100 System Corruption 18% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (9) ------ Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Angular Momentum Engine Angular Momentum Engine > --- PROPULSION ------- Armored Treads Armored Medium Treads > --- UTILITY ---------- Advanced Targeting Computer Core Analyzer Improved Particle Charger Cloaking Device Thermal Shield Hacking Suite Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Tesla Rifle Tesla Rifle Heavy Machine Gun Heavy Machine Gun > --- INVENTORY -------- Nuclear Core Light Treads Hacking Suite Advanced Hacking Suite [Rating: 76] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Hacking Suite Device Thermal Shield Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon AWS/Thermal Energy Gun AWS/Thermal Ballistic Gun Heavy Machine Gun Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Upp Slots Evolved 10 | . . . . . 4 . . . 4 2 . . Power 1 | . . . . . 1 . . . . . . . Propulsion . | . . . . . . . . . . . . . Utility 7 | . . . . . 2 . . . 4 1 . . Weapon 2 | . . . . . 1 . . . . 1 . . Parts Attached 55 | 6 9 . 1 . 1 8 . 2 9 10 4 5 Power 11 | 1 1 . . . . 3 . 1 2 1 1 1 Engine 6 | 1 1 . . . . 1 . . 2 1 . . Core 5 | . . . . . . 2 . 1 . . 1 1 Reactor . | . . . . . . . . . . . . . Propulsion 16 | 2 3 . . . . 3 . . 2 2 1 3 Treads 14 | 2 1 . . . . 3 . . 2 2 1 3 Leg 2 | . 2 . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 14 | 1 1 . . . . 2 . . 4 4 2 . Device 4 | . . . . . . . . . 1 2 1 . Storage 1 | 1 . . . . . . . . . . . . Processor 2 | . . . . . . . . . 2 . . . Hackware 6 | . 1 . . . . 1 . . 1 2 1 . Protection 1 | . . . . . . 1 . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 14 | 2 4 . 1 . 1 . . 1 1 3 . 1 Energy Gun 7 | 1 2 . 1 . . . . . . 2 . 1 Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 5 | 1 . . . . 1 . . 1 1 1 . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 2 | . 2 . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . Parts Lost 32 | . 5 . . . . 1 . . 1 3 15 7 Power 7 | . 1 . . . . 1 . . . 1 3 1 Propulsion 7 | . 2 . . . . . . . 1 . 1 3 Utility 11 | . . . . . . . . . . 1 8 2 Weapon 7 | . 2 . . . . . . . . 1 3 1 Highest Loss Streak 8 | . 5 . . . . 1 . . 1 2 8 7 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 85 100 88 85 63 82 90 90 91 92 78 33 Engine 7 | . 13 14 14 14 9 1 . . 11 10 9 . Core 6 | . . . . . . 14 18 18 1 . . 2 Treads 12 | . 20 . . . . 10 18 18 12 11 10 10 Leg 3 | . 5 28 28 28 18 7 . . . . . . Device 4 | . . . . . . . . . 5 14 10 . Storage 6 | . 14 14 14 14 9 9 9 9 6 . . . Processor 4 | . . . . . . . . . 12 11 5 5 Hackware 18 | . 4 14 14 14 9 14 18 18 19 25 27 10 Protection 4 | . . . . . . 7 9 9 6 . . . Energy Gun 8 | . 17 28 17 14 9 9 9 9 5 6 4 2 Ballistic Gun 6 | . . . . . 9 9 9 9 6 9 4 . Peak Build Rating 76 | 6 9 9 23 23 25 35 35 37 61 76 70 30 Average Rating 40 | 5 6 9 10 23 25 32 35 35 56 67 55 24 On Entrance 25 | . 6 9 9 23 23 25 35 35 37 44 70 13 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 52 | 14 15 13 18 18 21 31 31 33 50 52 43 12 Greatest Support 50 | 40 40 20 20 20 20 40 40 40 40 50 50 47 Greatest Overweight (x) 4 | 1 4 . . . 1 1 . . 2 1 . . Average Overweight (x) . | . . . . . 1 . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 5 5 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 8 5 5 5 Most Carried 7 | . . . 2 2 1 3 . 5 7 5 5 2 Average Carried 2 | . . . . 1 1 . . 1 4 3 2 . Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 5 5 5 Final Carried 5 | . . . . 2 1 . . 4 5 5 3 . Class Distribution -------------------- 23% | Hacker-Mutant 22% | Hacker-Gunner 20% | Scavenger-Tank 10% | Scavenger-Skirmisher 10% | Scavenger-Mutant 8% | Mutant 3% | Commander-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Storage Scavenger-Skirmisher | -8/Recycling Scavenger-Tank | -8/Scraptown Hacker-Gunner | -6/Factory Hacker-Gunner | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Upp Matter Collected 1242 | 237 93 . . 114 . 156 28 20 162 151 238 43 Remotely . | . . . . . . . . . . . . . Salvage Created 2549 | . 341 . . 91 . 732 150 . 701 204 330 . Parts 135 | . 20 . . 2 . 42 6 . 38 16 11 . Haulers Intercepted 2 | . 2 . . . . . . . . . . . Recyclers Shooed 5 | . . . . . . 5 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . . . . 10 2 Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Upp Combat Hostiles Destroyed 47 | . 10 . . 2 . 13 1 . 12 3 6 . Guns 42 | . 5 . . 2 . 13 1 . 12 3 6 . AOE 4 | . 4 . . . . . . . . . . . Classes Destroyed 14 | . 7 . . . . 3 . . 2 1 1 . Worker 1 | . 1 . . . . . . . . . . . Builder 2 | . 1 . . . . 1 . . . . . . Tunneler 1 | . . . . . . . . . . 1 . . Hauler 2 | . 2 . . . . . . . . . . . Recycler 2 | . . . . . . 1 1 . . . . . Mechanic 1 | . . . . . . 1 . . . . . . Operator 5 | . 2 . . . . 1 . . 2 . . . Watcher 3 | . 1 . . . . 2 . . . . . . Swarmer 9 | . 5 . . . . 4 . . . . . . Grunt 19 | . 5 . . 2 . 6 . . 4 . 2 . Brawler 1 | . . . . . . . . . . . 1 . Sentry 6 | . . . . . . 3 1 . 1 1 . . Hunter 5 | . . . . . . . . . 5 . . . Programmer 6 | . . . . . . . . . 2 2 2 . Savage 1 | . . . . . . . . . . . 1 . Best Kill Streak 7 | . 4 . . 2 . 7 1 . 4 2 2 . Combat Bots Only 7 | . 4 . . 2 . 7 1 . 4 2 2 . Max Kills in Single Turn 2 | . 2 . . 1 . 1 1 . 1 1 1 . Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . 2 . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Upp Hostile Shots Fired 467 | . 106 . . 4 . 27 . . 71 24 143 92 Missed 128 | . 20 . . 3 . 8 . . 17 5 41 34 Damage Taken 4707 | . 735 . . 18 . 219 . . 908 384 1556 887 Core 1441 | . 224 . . 18 . 43 . . 150 . 629 377 Absorbed by Shields . | . . . . . . . . . . . . . Ignored by Resistances 91 | . . . . . . . . . 47 15 29 . Core Remaining (%) 69 | 100 . . . 3 . . . 92 82 . . . Volleys Fired 167 | . 73 . . . . 21 7 . 23 9 29 5 Largest 4 | . 2 . . . . 1 1 . 1 4 2 1 Hottest 190 | . 90 . . . . 23 23 . 30 190 95 50 Shots Fired 339 | . 96 . . 7 . 78 9 . 65 29 50 5 Gun 327 | . 84 . . 7 . 78 9 . 65 29 50 5 Cannon . | . . . . . . . . . . . . . Launcher 12 | . 12 . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 104 | . . . . . . 21 7 . 19 18 39 . Thermal 201 | . 84 . . 7 . 57 2 . 46 . . 5 Explosive 12 | . 12 . . . . . . . . . . . Electromagnetic 22 | . . . . . . . . . . 11 11 . Robot Hit Streak 17 | . 7 . . 5 . 17 9 . 14 10 9 2 Robot Miss Streak 4 | . 4 . . 2 . 2 . . 1 2 3 1 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 1 | . . . . . . . . . . . 1 . Max Gunslinging Chain 1 | . . . . . . . . . . . 1 . Autonomous 113 | . . . . 7 . 57 2 . 47 . . . Shots Hit Robots 236 | . 53 . . 5 . 57 9 . 54 23 32 3 Core Hits 109 | . 28 . . 2 . 24 3 . 26 8 14 4 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 2 | . 2 . . . . . . . . . . . Burn 2 | . 2 . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 5851 | . 1163 . . 148 . 1491 136 . 1670 486 692 65 Guns 5030 | . 629 . . 148 . 1483 132 . 1447 469 673 49 Cannons . | . . . . . . . . . . . . . Explosions 751 | . 528 . . . . . . . 223 . . . Melee . | . . . . . . . . . . . . . Ramming 70 | . 6 . . . . 8 4 . . 17 19 16 Kinetic 1558 | . . . . . . 203 102 . 229 376 648 . Thermal 3577 | . 629 . . 148 . 1280 30 . 1441 . . 49 Explosive 528 | . 528 . . . . . . . . . . . Electromagnetic 118 | . . . . . . . . . . 93 25 . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 18 | . . . . . . . . . . 2 17 18 Average Corruption 13 | . . . . . . . . . . 1 15 17 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 59 | . . . . . . . . . . 2 47 10 Message Errors 15 | . . . . . . . . . . 1 11 3 Matter Fused 10 | . . . . . . . . . . . 10 . Heat Flow Errors 12 | . . . . . . . . . . 1 10 1 Energy Discharges 7 | . . . . . . . . . . . 3 4 Data Loss (minor) 6 | . . . . . . . . . . . 4 2 Data Loss (major) 3 | . . . . . . . . . . . 3 . Misfires 2 | . . . . . . . . . . . 2 . Alerts 2 | . . . . . . . . . . . 2 . Misdirections 2 | . . . . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 77 | . 30 . . . . . . . 47 . . . Projectiles . | . . . . . . . . . . . . . Explosions 77 | . 30 . . . . . . . 47 . . . Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 62 | . . . . . . . . . 52 . 9 1 Shots 1 | . . . . . . . . . 1 . . . Rammed 22 | . 3 . . . . 3 1 . . 2 5 8 Targets Rammed 25 | . 4 . . . . 4 1 . . 3 5 8 Kicked 1 | . 1 . . . . . . . . . . . Crushed 2 | . . . . . . 1 . . . 1 . . Highest Temperature 331 | . 176 . . . . 22 22 . 50 331 229 230 Average Temperature 63 | . 57 . . . . 9 13 . 17 149 57 123 Received Heat Transfer 375 | . 120 . . 9 . 90 . . 75 27 54 . Effects 1 | . . . . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . 1 . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . Parts Melted 2 | . 1 . . . . . . . 1 . . . Heat Transferred 5529 | . 1951 . . 185 . 1628 37 . 1617 . . 111 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Upp Peak Influence 454 | . 310 79 . 51 19 454 198 . 222 69 . . Initial 161 | . . 79 . . 19 7 161 . . 2 . . Average 125 | . 170 79 . 18 19 284 188 . 96 22 . . Maximum Alert Level 2 | . 1 . . . . 2 . . 1 . . . Low Security (%) 76 | 100 58 100 . 100 100 15 100 . 91 100 . . Level 1 18 | . 41 . . . . 58 . . 8 . . . Level 2 4 | . . . . . . 25 . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 14 | . 4 . . . 1 4 . . 4 1 . . Investigation 5 | . 4 . . . . . . . 1 . . . Extermination 2 | . . . . . . . . . 1 1 . . Reinforcement 4 | . . . . . . 2 . . 2 . . . Assault 1 | . . . . . 1 . . . . . . . Garrison 2 | . . . . . . 2 . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Upp Distress Signals 3 | . . . . . . 2 . . 1 . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 85 | . 21 . . 2 . 24 . . 17 3 13 5 Peak Tracking Total 7 | . 3 . . 2 . 7 . . 3 2 6 5 Tactical Retreats 4 | . 1 . . . . 2 . . . . 1 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Upp Traps Triggered 4 | . 3 . . . . . . . 1 . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Upp Machines Disabled 7 | . 1 . . . . 3 . . 3 . . . Max in Single Turn 3 | . 1 . . . . 1 . . 3 . . . Garrison Access 1 | . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Upp Machines Accessed 17 | . 5 . 1 . . 3 4 1 2 1 . . Terminals 13 | . 4 . . . . 3 4 . 1 1 . . Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 . . . Recycling Units 1 | . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 32 | . 8 . 1 . . 5 6 4 4 4 . . Successful 20 | . 2 . 1 . . 3 4 4 3 3 . . Failed 12 | . 6 . . . . 2 2 . 1 1 . . Catastrophic 3 | . 3 . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 28 | . 8 . 1 . . 5 6 . 4 4 . . Terminals 25 | . 7 . . . . 5 6 . 3 4 . . Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 . . . Recycling Units 1 | . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 18 | . 1 . 1 . . 3 4 4 2 3 . . Record 4 | . . . . . . . . 4 . . . . Open Door 1 | . . . . . . 1 . . . . . . Branch Access Points 3 | . 1 . . . . 1 . . . 1 . . Unreport Threat 3 | . . . . . . 1 . . 2 . . . Registered Components 1 | . . . . . . . . . . 1 . . Registered Prototypes 1 | . . . . . . . . . . 1 . . Zone Layout 4 | . . . . . . . 4 . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 2 | . 1 . . . . . . . 1 . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 . . . Patch 1 | . . . . . . . . . 1 . . . Recycling Units 1 | . 1 . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . 2 . . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . Hacking Detections 8 | . 3 . . . . 1 2 . 1 1 . . Full Trace Events 2 | . 2 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . 1 . . . . . . . Machine Destruction 1 | . . . . . 1 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . 1 . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Upp Total Allies 12 | . . . . . . 10 . . 1 . . 1 Largest Group 10 | . . . . . . 10 . . 1 1 . 1 Highest-Rated Group 173 | . . . . . . 173 . . 12 12 . 141 Highest-Rated Ally 141 | . . . . . . 29 . . 12 12 . 141 Total Orders . | . . . . . . . . . . . . . Ally Attacks 53 | . . . . . . 46 . . . 7 . . Total Damage 679 | . . . . . . 579 . . . 100 . . Kills 7 | . . . . . . 7 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Upp Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Upp Turns Passed 7665 | 82 730 93 263 232 34 719 327 1589 1396 815 1126 259 Spaces Moved 4098 | 51 360 78 217 192 18 286 196 988 534 375 668 135 Core 79 | 8 8 . . . . . . . . . 53 10 Treads 3287 | 43 252 . . . . 159 196 988 534 375 615 125 Legs 732 | . 100 78 217 192 18 127 . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 190 120 160 160 160 165 50 50 Average Speed 166 | 145 149 120 120 120 190 172 160 160 230 193 155 161 Slowest Speed 330 | 160 250 120 120 120 190 190 160 160 330 250 170 170 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 38 | 4 78 13 59 59 3 47 52 53 15 10 81 26 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 2 | . 1 . . 1 . . . . . . . . Known Exits Taken 3 | . 1 . . . . 1 . . . 1 . . Unknown Exits Taken 9 | 1 . 1 1 1 1 . 1 1 1 . 1 . Scrap Searched 7 | . . . . 2 . . . 3 . . 1 1 Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 114 | . 85 . . 1 . 8 1 . 19 . . . Melee . | . . . . . . . . . . . . . Projectile 12 | . . . . 1 . 8 1 . 2 . . . AOE 102 | . 85 . . . . . . . 17 . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Upp Total 4699 | 56 449 77 220 193 18 492 203 996 682 439 708 166 Wait 333 | . 3 . . . . 170 . 3 106 38 . 13 Move 4086 | 50 359 77 216 191 17 285 195 987 533 374 667 135 Hop . | . . . . . . . . . . . . . Pick Up 14 | . . . 1 2 . 1 . 3 5 2 . . Fast Attach 27 | 6 9 . . . . 4 . . 1 5 . 2 Attach 18 | . . . 1 . 1 2 . . 4 4 3 3 Detach 2 | . . . . . . . . . . 1 1 . Swap 10 | . . . . . . 2 . 2 4 1 1 . Drop 14 | . 1 . 2 . . 3 . 1 4 2 1 . Fire 167 | . 73 . . . . 21 7 . 23 9 29 5 Melee . | . . . . . . . . . . . . . Ram 7 | . . . . . . . . . . . 6 1 Kick 1 | . 1 . . . . . . . . . . . Crush 18 | . 3 . . . . 4 1 . . 3 . 7 Escape Stasis . | . . . . . . . . . . . . . Rewire 2 | . . . . . . . . . 2 . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines -10/Exiles -9/Mines -8/Materials -8/Storage -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown -6/Factory -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 83 | -11/Scrapyard | Entered Materials 258 | -10/Materials | Discovered new exit (range 4) 329 | -10/Materials | Build established: Mutant 428 | -10/Materials | Discovered new exit (range 10) 613 | -10/Materials | Core integrity fell below 50% 634 | -10/Materials | Core integrity fell below 20% 647 | -10/Materials | Lost 5 parts (1p2n2w) 712 | -10/Materials | Identified exit to Mines 813 | -10/Materials | Entered Mines 901 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 901 | -10/Mines | Discovered new exit (range 5) 906 | -10/Mines | Entered Exiles 932 | -10/Exiles | Build established: Scavenger-Mutant 938 | -10/Exiles | Met 8R-AWN 958 | -10/Exiles | Met EX-HEX 993 | -10/Exiles | Met EX-BIN 1010 | -10/Exiles | Aligned with FarCom system 1011 | -10/Exiles | Given EX-Vault access code 1038 | -10/Exiles | Opened EX-Vault 1047 | -10/Exiles | Found AWS/Thermal 1074 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1112 | -10/Exiles | Met EX-DEC 1158 | -10/Exiles | Discovered new exit (range 10) 1169 | -10/Exiles | Left Exiles lab with AWS/Thermal 1169 | -10/Exiles | Entered Mines 1278 | -9/Mines | Learned location of Zion (-6) 1371 | -9/Mines | Discovered new exit (range 15) 1401 | -9/Mines | Entered Materials 1401 | -8/Materials | Evolved 4 slots: Power x1, Utility x2, Weapon x1 1402 | -8/Materials | Discovered new exit (range 10) 1435 | -8/Materials | Entered Storage 1592 | -8/Storage | Destroyed 7 combat bots 1757 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 1949 | -8/Storage | Identified exit to Recycling 2007 | -8/Storage | Garrison activated, responded to threat 2020 | -8/Storage | Used back door to open Recycling access 2073 | -8/Storage | Lost 10 allies 2154 | -8/Storage | Entered Recycling 2299 | -8/Recycling | Build established: Scavenger-Skirmisher 2322 | -8/Recycling | Discovered new exit (range 14) 2441 | -8/Recycling | Scanned before Scraplab entrance 2463 | -8/Recycling | Entered Scraplab 2477 | -8/Recycling | Discovered new exit (range 2) 2481 | -8/Recycling | Entered Scraptown 2733 | -8/Scraptown | Visited TADAMA 2774 | -8/Scraptown | Build established: Scavenger-Tank 2781 | -8/Scraptown | Visited Comm Corps 2870 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2889 | -8/Scraptown | Turned away by UFD registrar 2900 | -8/Scraptown | Visited Awakened 2974 | -8/Scraptown | Visited Symbiants 3019 | -8/Scraptown | Visited Shadow of the Wyrm 3378 | -8/Scraptown | Discovered new exit (range 3) 3529 | -8/Scraptown | Visited Spacefarers 3934 | -8/Scraptown | Visited Assassins FH 4070 | -8/Scraptown | Entered Factory 4070 | -6/Factory | Evolved 4 slots: Utility x4 5041 | -6/Factory | Build established: Hacker-Gunner 5376 | -6/Factory | AWS/Thermal suddenly broke down 5427 | -6/Factory | Discovered new exit (range 12) 5466 | -6/Factory | Entered another Factory area 5466 | -5/Factory | Accompanied by 1 ally 5466 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 6153 | -5/Factory | Identified exit to Upper Caves 6153 | -5/Factory | Identified exit to Extension 6281 | -5/Factory | Entered Upper Caves 6318 | -5/Upper Caves | System corruption reached 10% 6348 | -5/Upper Caves | Lost 3 parts (2u1w) 6599 | -5/Upper Caves | Build established: Hacker-Mutant 7191 | -5/Upper Caves | Spotted B-75 Beast 7391 | -5/Upper Caves | Core integrity fell below 50% 7399 | -5/Upper Caves | Discovered new exit (range 11) 7407 | -5/Upper Caves | Entered another Upper Caves area 7415 | -5/Upper Caves | Lost 8 parts (2p1n4u1w) 7645 | -5/Upper Caves | Core integrity fell below 20% 7666 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- I8OHTNNFG6FII#C,QGA17 Arm. Treads destroyed. U9FNM=>JRVAGKIF,/8RKA Mak. Laser destroyed. A strange signal echoes through the caves. S-27 Virus destroyed. VTOL Module fries itself beyond repair. Slammed into S-27 Virus. Hacking Suite destroyed. Slammed into S-27 Virus. Arm. Medium Treads destroyed. Slammed into S-27 Virus. Fission Core destroyed. System corrupted by crushing effect (+1). Adv. Hacking Suite destroyed. Acquired 3 matter. Slammed into S-27 Virus. Autogun fries itself beyond repair. Slammed into S-27 Virus. Imp. Treads destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ????????????????????????????????????????????????## | | ??????????????????????????????????????????????### | | ?????????????????????????????????????????????## | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????? ????????????????## | | ?????????????????????????# #?????????????### | | ?????????????????????????# $#????????????## | | ??????????????????????#### #????????????# | | ??????????????????????# ##???????????# # | | ??????????????????????? #???????? ## | | ???????????????????????# #???????## #?# | | ???????????????????????# #????????### #### | | ??????????????????????## ???????????####?# | | ?????????????????????## ???????????###??# | | ?????????????????????# #??????????## #?## | | ?????????????????????# #???????#### #?# | | ????????????????????## ##?????## ### | | ??????????????####### ##??### # | | ??????????????# #### % #### | | ?????????? @ ## ##??? | | ?????????? ### % ## ##???? | | ????????????????????# s ########????? | | ????????????????????# %ss s #####??????? | | ????????????????????# %% % #?????? | | ????????????????????#### ##### % #?????? | | ???????????????????????# ##???## #????? | | ???????????????????????### ##?????# #??? | | ?????????????????????????###??????# #?? | | ??????????????????????????????????### ?? | | ?????????????????????????????????????# #?? | | ??????????????????????????????????????### ###?? | | ?????????????????????????????????????????## #???? | | ???????????????????????????????????????????# #???? | | ?????????????????????????????????????????????#???? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 31 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Cloak Strength 2 Armor Coverage 150 Resistance: TH 20 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 2 Particle Charging 20 Offensive Hacking 44 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GaussChipReconfigurator Manual? 0 Play Time 00:40:13 Cumulative 69.9 hours Start 2024.08.09 @ 15:31:27 End 2024.08.09 @ 16:46:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 168 Rogue 93 Adventurer 75 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 42 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 47eb28ef-feb8-4bb5-a0fe-d85e22471b9f