Cogmind - Beta 16 *** ADVENTURER MODE // 2025.10.24 @ 13:55:26 Player: Plonker Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (22) 110 Value Destroyed (380) 380 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2910 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 299/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Machine Analyzer Advanced Targeting Computer ECM Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Compact Battery (200) Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Machine Analyzer Advanced Targeting Computer ECM Suite > --- WEAPON ----------- (None) > --- INVENTORY -------- Ion Engine Ion Engine Flight Unit [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Cesium-ion Thruster Wheel Compact Wheel Flight Unit Cesium-ion Thruster Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Processor Advanced Targeting Computer Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Gar Slots Evolved 4 | . . 2 . 2 . . Power 1 | . . 1 . . . . Propulsion 2 | . . . . 2 . . Utility 1 | . . 1 . . . . Weapon . | . . . . . . . Parts Attached 23 | 4 6 5 1 5 2 . Power 6 | 1 1 2 . 2 . . Engine 5 | 1 1 1 . 2 . . Core 1 | . . 1 . . . . Reactor . | . . . . . . . Propulsion 10 | 2 3 2 . 2 1 . Treads . | . . . . . . . Leg . | . . . . . . . Wheel 5 | 2 3 . . . . . Hover . | . . . . . . . Flight 5 | . . 2 . 2 1 . Utility 4 | 1 . 1 . 1 1 . Device 1 | . . . . 1 . . Storage 1 | 1 . . . . . . Processor 2 | . . 1 . . 1 . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 3 | . 2 . 1 . . . Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 2 | . 1 . 1 . . . Ballistic Cannon . | . . . . . . . Launcher 1 | . 1 . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . Parts Lost 12 | . 3 . . . 5 4 Power 5 | . 1 . . . 3 1 Propulsion 7 | . 2 . . . 2 3 Utility . | . . . . . . . Weapon . | . . . . . . . Highest Loss Streak 9 | . 2 . . . 5 9 To Critical Strikes . | . . . . . . . Average Backups 2 | . 2 3 5 3 2 . Power . | . 1 . 1 2 1 . Propulsion 1 | . . 1 4 1 . . Utility . | . . . . . . . Weapon . | . . 1 . . . . Tool/Special . | . . . . . . . Unused Backups 4 | . . 1 2 . . 1 Power . | . . . . . . . Propulsion 2 | . . . 2 . . . Utility 1 | . . . . . . 1 Weapon 1 | . . 1 . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 67 | . 78 66 83 58 72 34 Engine 12 | . 14 11 22 18 14 1 Core 2 | . . 10 . . . . Wheel 11 | . 26 9 . . . . Flight 9 | . . 2 22 31 35 6 Device 2 | . . . . . 9 9 Storage 8 | . 14 11 9 . . . Processor 6 | . . . 11 9 14 18 Ballistic Gun 8 | . 11 11 19 . . . Launcher 6 | . 11 9 . . . . Peak Build Rating 21 | 4 6 16 17 18 21 15 Average Rating 9 | 2 5 8 16 16 19 8 On Entrance 9 | . 4 5 14 11 18 14 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 19 | 8 14 19 19 8 10 7 Greatest Support 32 | 20 32 16 10 20 20 14 Greatest Overweight (x) 1 | . . 1 1 . . 1 Average Overweight (x) . | . . 1 . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 5 5 Average Capacity 7 | 7 8 8 7 5 5 5 Most Carried 8 | 2 4 8 7 4 4 1 Average Carried 2 | . 2 3 6 3 2 . Final Capacity 8 | 8 8 8 5 5 5 5 Final Carried 5 | 1 3 4 5 3 1 1 Class Distribution -------------------- 87% | Mutant 12% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Sprinter | -8/Storage Mutant | -8/Garrison Resources | -11 -10 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Sto Gar Matter Collected 485 | 221 81 38 87 58 . . Remotely . | . . . . . . . Salvage Created 565 | . 377 46 142 . . . Parts 38 | . 21 2 15 . . . Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Gar Combat Hostiles Destroyed 18 | . 10 1 7 . . . Guns 8 | . . 1 7 . . . AOE 10 | . 10 . . . . . Classes Destroyed 5 | . 4 1 . . . . Builder 1 | . 1 . . . . . Recycler 2 | . 2 . . . . . Operator 1 | . . 1 . . . . Swarmer 12 | . 6 . 6 . . . Grunt 6 | . 4 1 1 . . . Best Kill Streak 10 | . 10 1 4 . . . Combat Bots Only 8 | . 8 1 4 . . . Max Kills in Single Turn 3 | . 3 1 2 . . . Gunslinging 1 | . . . 1 . . . Exploded 2 | . 2 . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Gar Hostile Shots Fired 234 | . 92 3 11 . 62 66 Missed 88 | . 30 2 3 . 29 24 Hits 146 | . 62 1 8 . 33 42 Melee 1 | . . . 1 . . . Projectile 145 | . 62 1 7 . 33 42 AOE 1 | . . . . . . 1 Critical Strikes 6 | . . . 3 . . 3 Damage Taken 1486 | . 477 36 86 . 382 505 Core 755 | . 196 . 8 . 127 424 Absorbed by Shields 66 | . . . . . . 66 Ignored by Resistances 453 | . 150 10 22 . 108 163 Core Remaining (%) 73 | 100 21 . 98 . . . Volleys Fired 29 | . 13 3 13 . . . Largest 2 | . 2 2 2 . . . Hottest 50 | . 50 50 43 . . . Shots Fired 41 | . 18 6 17 . . . Gun 31 | . 11 3 17 . . . Cannon . | . . . . . . . Launcher 10 | . 7 3 . . . . Special . | . . . . . . . Kinetic 31 | . 11 3 17 . . . Thermal . | . . . . . . . Explosive 10 | . 7 3 . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 8 | . 4 4 8 . . . Robot Miss Streak 3 | . 2 1 3 . . . Penetration Max . | . . . . . . . Secondary Targets 2 | . . . 2 . . . Max Gunslinging Chain 1 | . . . 1 . . . Shots Hit Robots 28 | . 13 4 11 . . . Core Hits 33 | . 22 3 8 . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 851 | . 623 90 123 . . 15 Guns 204 | . 73 14 117 . . . Cannons . | . . . . . . . Explosions 604 | . 528 76 . . . . Melee . | . . . . . . . Ramming 43 | . 22 . 6 . . 15 Kinetic 204 | . 73 14 117 . . . Thermal . | . . . . . . . Explosive 604 | . 528 76 . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 10 | . 10 . . . . . Projectiles . | . . . . . . . Explosions 10 | . 10 . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 86 | . 49 28 3 . . 6 Shots 3 | . 2 1 . . . . Rammed 17 | . 10 . 2 . . 5 Targets Rammed 17 | . 10 . 2 . . 5 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 36 | . 20 26 10 . 36 5 Average Temperature 9 | . 10 13 5 . 10 3 Received Heat Transfer 647 | . 132 6 6 . 207 296 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Gar Maximum Alert Level 1 | . 1 . . . . . Low Security (%) 96 | 100 90 100 100 100 100 100 Level 1 3 | . 9 . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 212 | . 212 65 140 42 15 165 Initial 51 | . . 51 . 42 15 . Average 76 | . 142 37 97 42 . 52 Influence Increases 672 | . 282 52 160 . 13 165 Destroy 0b10 Robot/C 360 | . 200 20 140 . . . Destroy 0b10 Robot/NC 20 | . 15 5 . . . . Destroy Leader 50 | . 30 . 20 . . . Successful Hack 25 | . 12 . . . 13 . Disable Machine 9 | . . 9 . . . . Destroy Structure 43 | . 25 18 . . . . Lose Combat Pursuer 165 | . . . . . . 165 Influence Decreases 507 | . 140 194 30 88 55 . Entered New Map 206 | . . 91 . 88 27 . Time Decay 210 | . 110 60 30 . 10 . Lost Part 30 | . 30 . . . . . Purge Threat 61 | . . 43 . . 18 . Squads Dispatched 5 | . 1 1 . . 3 . Investigation 4 | . 1 1 . . 2 . Extermination . | . . . . . . . Reinforcement 1 | . . . . . 1 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Gar Distress Signals 1 | . . . . . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 71 | . 16 2 11 . 28 14 Peak Tracking Total 19 | . 5 1 4 . 19 8 Tactical Retreats 4 | . . . . . 2 2 ECM-based Alert Blocks 16 | . . . . . 16 . Traps | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Gar Traps Triggered 2 | . . . . . . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Sto Gar Machines Disabled 1 | . . 1 . . . . Max in Single Turn 1 | . . 1 . . . . Phase Generator 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Gar Machines Accessed 14 | . 2 1 . . 10 1 Terminals 13 | . 2 1 . . 9 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 41 | . 8 3 . . 27 3 Successful 25 | . 3 2 . . 19 1 Failed 16 | . 5 1 . . 8 2 Catastrophic 2 | . 1 1 . . . . Database Lockouts . | . . . . . . . Manual 24 | . 4 3 . . 15 2 Terminals 39 | . 8 3 . . 25 3 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . 2 . Terminal Hacks 15 | . 2 1 . . 11 1 Record 3 | . . . . . 3 . Robot Schematic 1 | . . . . . 1 . Open Door 2 | . . . . . 2 . Branch Access Points 1 | . . . . . 1 . Emergency Access Points 1 | . . . . . . 1 Unreport Threat 3 | . . 1 . . 2 . Maintenance Status 1 | . . . . . 1 . Hauler Manifests 2 | . 1 . . . 1 . Registered Prototypes 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks 9 | . 1 1 . . 7 . Terminals 9 | . 1 1 . . 7 . Botnet 8 | . 1 1 . . 6 . Operators 1 | . . . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . 1 . . . . Used . | . . . . . . . Hacking Detections 10 | . 2 1 . . 6 1 Full Trace Events 5 | . 2 1 . . 2 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 1 | . . . . . 1 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Sto Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Gar Active Infowar (turns) 90 | . . . . 1 87 2 Machine Analysis 58 | . . . . . 56 2 ECM 90 | . . . . 1 87 2 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Sto Gar Turns Passed 750 | 33 266 166 64 13 87 121 Spaces Moved 969 | 32 235 126 31 24 313 208 Core 153 | 5 . . . . . 148 Treads . | . . . . . . . Legs . | . . . . . . . Wheels 373 | 27 235 111 . . . . Hover . | . . . . . . . Flight 443 | . . 15 31 24 313 60 Fastest Speed 26 | 50 80 112 32 26 26 30 Average Speed 61 | 75 90 114 88 26 26 45 Slowest Speed 115 | 80 100 115 112 26 30 115 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 15 | . . . 2 . 13 . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 23 | 3 41 14 9 5 54 36 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 1 | . . . 1 . . . Spaces Dug . | . . . . . . . Terrain Destroyed 41 | . 23 18 . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 41 | . 23 18 . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Gar Total 1075 | 40 273 144 52 29 304 233 Wait . | . . . . . . . Move 934 | 31 234 125 26 23 287 208 Hop 15 | . . . 2 . 13 . Pick Up 28 | 5 8 7 5 1 1 1 Fast Attach . | . . . . . . . Attach 22 | 4 5 5 1 3 3 1 Detach . | . . . . . . . Swap 3 | . 1 . . 2 . . Drop 9 | . 2 4 3 . . . Fire 29 | . 13 3 13 . . . Melee . | . . . . . . . Ram 17 | . 10 . 2 . . 5 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 18 | . . . . . . 18 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -8/Storage (discovered 2 exits: Rec / Gar) -8/Garrison History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 34 | -11/Scrapyard | Entered Materials 83 | -10/Materials | Core integrity fell below 50% 123 | -10/Materials | Destroyed 8 combat bots 285 | -10/Materials | Discovered new exit (range 15) 300 | -10/Materials | Entered another Materials area 300 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 321 | -9/Materials | Build established: Mutant 426 | -9/Materials | Discovered new exit (range 16) 466 | -9/Materials | Entered Mines 467 | -9/Mines | Assembled infested the area 505 | -9/Mines | Discovered new exit (range 10) 530 | -9/Mines | Entered Materials 530 | -8/Materials | Evolved 2 slots: Propulsion x2 537 | -8/Materials | Discovered new exit (range 15) 538 | -8/Materials | Met 7R-MNS 543 | -8/Materials | Entered Storage 607 | -8/Storage | Identified exit to Recycling 630 | -8/Storage | Identified exit to Garrison 630 | -8/Storage | Entered Garrison 638 | -8/Garrison | Triggered checkpoint 670 | -8/Garrison | Triggered checkpoint 675 | -8/Garrison | Core integrity fell below 50% 688 | -8/Garrison | Triggered checkpoint 703 | -8/Garrison | Lost 9 parts (4p5n) 714 | -8/Garrison | Triggered checkpoint 750 | -8/Garrison | Phase Generator disabled 751 | -8/Garrison | Core integrity fell below 20% 751 | -8/Garrison | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 00664_ Acquired Com. Battery. 00670_ Beams of light sweep through the air. An alarm sounds. 00672_ Cesium-ion Thruster destroyed. 00674_ Critical hit (Burn: +37). 00688_ Beams of light sweep through the air. An alarm sounds. 00693_ Connecting with Garrison Terminal... >>Access(Emergency) Found 40 emergency access points. Map updated. 00714_ Beams of light sweep through the air. An alarm sounds. 00714_ Critical hit (Burn: +37). 00744_ Slammed into S-10 Pest. 00750_ Phase Generator explodes. 00750_ S-10 Pest destroyed. 00750_ Machine disabled. 00750_ Y-45 Defender destroyed. 00750_ S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ??????????????????????????######???????????????? | | ???????????????????????### # ###?????????????? | | ??????????????????????## ##????????????? | | ?????????????????????## ##???????????? | | ???????????????????### #???????????? | | ???????????????????# ##??????????? | | ???????????????????#### #??????????? | | ?????????????????????# #??????????? | | ?????????????????????# @ #???????????? | | ?????????????????????# #???????????? | | ?????????????????????# #???????????? | | ?????????????????????# #???????????? | | ?????????????????????# Y ! #???????????? | | ?????????????????????## ! ##???????????? | | ??????????????????????#### ! ####????????????? | | ???????????????#??????????# ##???????????????? | | ???????????????? ????????# ##????????????????? | | ???????????????# #???????# #?????????????????? | | ?????+?????????# #???????#g#?????????????????? | | ???????????????# #????####/####??????????????? | | ???????????????# #????# "#??????????????? | | ?#???????#?????# #????# "#??????????????? | | ???????????????# #????# """"""#??????????????? | | ???????????????# #????# #######??????????????? | | ?????+?????????# #????# #????????????????????? | | ???????????????# #??### #????????????????????? | | ???????????????# #??# #????????????????????? | | ???????????????# #??# #????????????????????? | | ???????????????# #??# #????????????????????? | | ???????????????# #??### #????????????????????? | | ??????????###### ###### #????????????????????? | | ??????????# #????????????????????? | | ??????????# #### ########????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 19 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 64 Targeting Accuracy 8 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ G-47 Trooper | -8/Storage | Hacked Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChainSurveybotInterrupter Manual? 0 Play Time 00:26:11 Cumulative 45.2 hours Start 2025.10.24 @ 13:28:01 End 2025.10.24 @ 13:55:26 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 45 Rogue 0 Adventurer 45 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 31 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: dd3962ce-358f-490c-9ff9-f7e90a8a3d80