Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.17 @ 23:38:28 Player: Duduxx Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (16) 80 Value Destroyed (334) 334 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1014 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 290/300 Energy 58/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Weight Redist. System Hacking Suite > --- WEAPON (2) ------- Scythe > --- INVENTORY (5) ---- Small Storage Unit Large Storage Unit Terrain Scan Processor Beam Rifle Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Small Storage Unit Terrain Scan Processor Light Armor Plating Light Assault Rifle [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Subdweller Laser Ballistic Gun Light Assault Rifle Launcher Subdweller Shrapnel Launcher Slashing Weapon Scythe Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 19 | 7 1 8 3 Power 3 | 1 . 2 . Engine 3 | 1 . 2 . Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 . 2 . Treads 2 | 2 . . . Leg . | . . . . Wheel 2 | . . 2 . Hover . | . . . . Flight . | . . . . Utility 6 | 2 1 1 2 Device 2 | 1 . . 1 Storage 2 | 1 1 . . Processor . | . . . . Hackware 1 | . . . 1 Protection 1 | . . 1 . Artifact . | . . . . Weapon 6 | 2 . 3 1 Energy Gun 1 | . . 1 . Energy Cannon . | . . . . Ballistic Gun 3 | 2 . 1 . Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 11 | . . 11 . Power 1 | . . 1 . Propulsion 3 | . . 3 . Utility 2 | . . 2 . Weapon 5 | . . 5 . Highest Loss Streak 6 | . . 6 . To Critical Strikes . | . . . . Average Backups 4 | 2 5 3 3 Power . | . 1 . . Propulsion . | 1 2 . . Utility 2 | . 1 2 3 Weapon . | . 1 . . Tool/Special . | . . . . Unused Backups 1 | . . . 1 Power . | . . . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 86 | . 100 87 10 Engine 13 | . 14 13 . Treads 9 | . 28 5 . Wheel 9 | . . 11 . Device 5 | . 14 4 2 Storage 13 | . 14 13 . Protection 7 | . . 9 . Energy Gun 7 | . . 9 . Ballistic Gun 18 | . 28 18 . Peak Build Rating 10 | 9 9 10 8 Average Rating 7 | 5 8 7 2 On Entrance 4 | . 9 9 . Naked Turns 42 | . . 4 38 Heaviest Build 33 | 11 26 33 2 Greatest Support 40 | 40 40 40 9 Greatest Overweight (x) 2 | . . 2 . Average Overweight (x) . | . . 1 . Largest Inventory Capacity 15 | 8 15 15 5 Average Capacity 13 | 6 12 14 5 Most Carried 8 | 4 7 8 4 Average Carried 4 | 3 5 3 3 Final Capacity 15 | 8 15 5 5 Final Carried 7 | 4 7 3 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Rec Matter Collected 511 | 255 73 119 64 Remotely . | . . . . Salvage Created 427 | 23 73 331 . Parts 37 | 3 11 23 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 7 | . . 7 . Prevented . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 13 | . 3 10 . Guns 9 | . 3 6 . AOE 4 | . . 4 . Classes Destroyed 5 | 1 2 2 . Builder 1 | . 1 . . Tunneler 2 | 1 1 . . Swarmer 7 | . 3 4 . Sentry 1 | . . 1 . Subdweller 5 | . . 5 . Best Kill Streak 4 | 1 3 4 . Combat Bots Only 4 | . 3 4 . Max Kills in Single Turn 3 | 1 1 3 . Gunslinging . | . . . . Exploded 3 | . . 3 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 142 | . 11 129 2 Missed 50 | . 1 48 1 Hits 92 | . 10 81 1 Projectile 92 | . 10 81 1 AOE 2 | . . 2 . Critical Strikes 3 | . . 3 . Damage Taken 1207 | . 79 1112 16 Core 263 | . 10 237 16 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 83 | 12 10 61 . Largest 2 | 2 2 2 . Hottest 80 | 40 40 80 . Shots Fired 155 | 24 20 111 . Gun 153 | 24 20 109 . Cannon . | . . . . Launcher 2 | . . 2 . Special . | . . . . Kinetic 128 | 24 20 84 . Thermal 27 | . . 27 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 13 | 9 3 13 . Robot Miss Streak 4 | 3 4 4 . Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 72 | 17 8 46 1 Core Hits 35 | 4 6 25 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks 1 | . . . 1 Impact . | . . . . Slashing 1 | . . . 1 Piercing . | . . . . Sneak Attacks 1 | . . . 1 Combat Hostiles 1 | . . . 1 Follow-up Attacks . | . . . . Damage Inflicted 895 | 131 77 621 66 Guns 545 | 131 77 337 . Cannons . | . . . . Explosions 284 | . . 284 . Melee 66 | . . . 66 Ramming . | . . . . Kinetic 829 | 131 77 621 . Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing 66 | . . . 66 Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 49 | . . 13 36 Projectiles . | . . . . Explosions 13 | . . 13 . Melee 36 | . . . 36 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 118 | . . 118 . Shots 2 | . . 2 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 12 | . . 12 . Average Temperature 4 | . . 4 . Received Heat Transfer 345 | . . 345 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 60 | 5 60 . 48 Initial 48 | . . . 48 Average 15 | . 17 . 37 Influence Increases 275 | 5 80 190 . Destroy 0b10 Robot/C 160 | . 60 100 . Destroy 0b10 Robot/NC 15 | 5 10 . . Destroy Leader 10 | . 10 . . Lose Combat Pursuer 90 | . . 90 . Influence Decreases 257 | 5 50 120 82 Entered New Map 67 | . . 15 52 Time Decay 130 | 5 50 45 30 Lost Part 60 | . . 60 . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Rec Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 26 | . 7 18 1 Peak Tracking Total 6 | . 5 6 . Tactical Retreats 2 | . . 2 . Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Rec Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Rec Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Active Infowar (turns) 641 | 29 249 363 . Terrain 641 | 29 249 363 . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Rec Turns Passed 1643 | 120 249 1213 61 Spaces Moved 1128 | 49 137 833 109 Core 123 | 3 . 11 109 Treads 316 | 46 137 133 . Legs . | . . . . Wheels 689 | . . 689 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 50 50 Average Speed 122 | 153 160 124 50 Slowest Speed 240 | 160 160 240 50 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 24 | 5 38 38 16 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 11 | . . 11 . Melee . | . . . . Projectile . | . . . . AOE 11 | . . 11 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Rec Total 1251 | 71 150 916 114 Wait 7 | . . 7 . Move 1125 | 48 136 832 109 Hop . | . . . . Pick Up 8 | 4 2 1 1 Fast Attach 12 | 7 1 1 3 Attach 6 | . . 6 . Detach 3 | . . 3 . Swap 3 | . 1 2 . Drop 3 | . . 3 . Fire 83 | 12 10 61 . Melee 1 | . . . 1 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Recycling History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 121 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 359 | -10/Materials | Discovered new exit (range 6) 370 | -10/Materials | Entered Subcaves 371 | -10/Subcaves | Approached by a straggling Scientist 610 | -10/Subcaves | Ambushed by Subdweller buried in earth 659 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 665 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 765 | -10/Subcaves | Lost 4 parts (1n1u2w) 786 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 822 | -10/Subcaves | Shifting Twisted Machinery released Humpback 999 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1031 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1033 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1545 | -10/Subcaves | Discovered new exit (range 16) 1558 | -10/Subcaves | Core integrity fell below 50% 1566 | -10/Subcaves | Core integrity fell below 20% 1583 | -10/Subcaves | Entered Recycling 1610 | -8/Recycling | Lost 6 parts (1p1n1u3w) 1644 | -8/Recycling | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 01559_ S-10 Pest destroyed. 01559_ Sub. Shrapnel Launcher destroyed. 01559_ Destroyed Sub. Shrapnel Launcher. 01562_ Lgt. Assault Rifle fries itself beyond repair. 01566_ Flight Unit fries itself beyond repair. 01575_ Com. Wheel destroyed. 01579_ Lgt. Assault Rifle destroyed. 01579_ Sub. Laser destroyed. LOCATION=UNKNOWN GOAL=ESCAPE 01621_ Acquired Hacking Suite. 01625_ Acquired 54 matter. 01627_ Acquired Scythe. 01628_ Acquired 10 matter. 01630_ Acquired Weight Redist. System. 01632_ Acquired Beam Rifle. 01644_ Sneak attack on Y-45 Defender. 01644_ Destroyed Heat Sink. 01644_ Y-45 Defender springs to life. Map ----- +----------------------------------------------------+ | ??????????????????# #??????# #???? | | ??????????????????# #?###### #???? | | ??????????????????? #?# + #???? | | ????????????????????? ??# ###???? | | ??????????????????????? ????# #?????? | | ?????????################+#####?# #?????? | | ?????????# ### #?????? | | ?????????# + #?????? | | ?????????# ### #?????? | | ?????????######## #####+###+#?# #?????? | | ????????????????# ## #?# #?????? | | ??????########### ##""" #?# #?????? | | ??????#! ] # ##""" ""# #?????? | | ??????# # ##""" T"# #?????? | | ??????# ! + ##""" ""# #?????? | | ??????# # ##""" ###### #?????? | | ??????# # ## #?????##?????? | | ??????# # +? #????????????? | | ??????# % # ##? #????????????? | | ??????#! # #???#######????????????? | | ??????########### #??????????????????????? | | ????????????????# #??????????????????????? | | ????????????????# #??????????????????????? | | ????????????????# #??????????????????????? | | ????????????????# ##?????????????????????? | | ????????????????# @Y#?????????????????????? | | ????????????????# ##?????????????????????? | | ????????????????# #??????????????????????? | | ????????????????# #??????????????????????? | | ???????????????? ??????????????????????? | | ???????????????# ??????????????????????? | | ???????????????+ +?????????????????????? | | ???????????????# #?????????????????????? | | ???????????????# #?????????????????????? | | ???????????????## r##?????????????????????? | | ????????????????# #??????????????????????? | | ????????????????# #??????????????????????? | | ????????????????# #??????????????????????? | | ????????????????# ???????????????????????? | | ????????????????# ???????????????????????? | | ????????????????? ???????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 200 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightpackAutogunInitializer Manual? 0 Play Time 00:10:02 Cumulative 119.4 hours Start 2025.07.17 @ 23:21:19 End 2025.07.17 @ 23:38:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 226 Rogue 226 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 48 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 828dc7da-ea2c-4746-a68d-b9537e0a623a