Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.10 @ 23:02:10 Player: ToasterKoishi Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (1) 5 Value Destroyed (21) 21 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (36161) 36161 TOTAL SCORE: 43307 Bonus ------- Pacifist 4085 Entered DSFs 1000 Win 3000 Win Speed 28076 Cogmind --------- Core Integrity 503/1600 Matter 195/300 Energy 18/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Medium Storage Unit Improved Reaction Control System Compact HERF Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Field Propulsion Array Field Propulsion Array > --- UTILITY ---------- Improved Propulsion Shielding > --- WEAPON ----------- (None) > --- INVENTORY -------- Nuclear Pulse Thruster Phase Cannon Chainsword [Rating: 36] Favorites ----------- Power Fission Core Engine Improved Deuterium Engine Power Core Fission Core Propulsion Field Propulsion Array Leg Biometal Leg Hover Unit Cooled Linear Gravjet Flight Unit Field Propulsion Array Utility Visual Processing Unit Device Improved Reaction Control System Storage Medium Storage Unit Processor Visual Processing Unit Protection Improved Propulsion Shielding Weapon Chainsword Energy Cannon Compact HERF Cannon Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Ext Res Res DSF Acc Slots Evolved 18 | . . 2 2 2 2 . 2 2 . 2 2 . 2 Power 2 | . . . . . . . . . . . . . 2 Propulsion 6 | . . . . 2 . . . 2 . 2 . . . Utility 10 | . . 2 2 . 2 . 2 . . . 2 . . Weapon . | . . . . . . . . . . . . . . Parts Attached 23 | . 1 . . . . . . 4 1 6 . 1 10 Power 4 | . . . . . . . . 1 1 . . . 2 Engine 1 | . . . . . . . . 1 . . . . . Core 3 | . . . . . . . . . 1 . . . 2 Reactor . | . . . . . . . . . . . . . . Propulsion 8 | . . . . . . . . 2 . 3 . 1 2 Treads . | . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . 1 . Wheel . | . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . 1 Flight 6 | . . . . . . . . 2 . 3 . . 1 Utility 6 | . 1 . . . . . . 1 . 1 . . 3 Device 2 | . . . . . . . . . . . . . 2 Storage 1 | . . . . . . . . . . . . . 1 Processor 2 | . 1 . . . . . . . . 1 . . . Hackware . | . . . . . . . . . . . . . . Protection 1 | . . . . . . . . 1 . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 5 | . . . . . . . . . . 2 . . 3 Energy Gun . | . . . . . . . . . . . . . . Energy Cannon 4 | . . . . . . . . . . 1 . . 3 Ballistic Gun . | . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . . . . 1 Parts Lost 15 | . . . . . . . . . 2 6 . 2 5 Power 2 | . . . . . . . . . 1 . . . 1 Propulsion 8 | . . . . . . . . . . 5 . 1 2 Utility 3 | . . . . . . . . . 1 . . 1 1 Weapon 2 | . . . . . . . . . . 1 . . 1 Highest Loss Streak 6 | . . . . . . . . . 2 6 . 1 3 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 5 | . 7 11 9 7 6 3 . 4 14 4 4 2 6 Flight 1 | . . . . . . . . 2 10 1 . . . Processor 1 | . 7 11 9 7 6 3 . . . . 4 1 . Naked Turns 327 | . 18 . . . . 19 41 67 . 98 . 39 45 Heaviest Build 14 | . . . . . . . . 12 12 10 . . 14 Greatest Support 30 | 3 3 3 3 3 3 3 3 30 30 30 3 3 14 Greatest Overweight (x) 3 | . . . . . . . . . . . . . 3 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 5 5 5 5 5 5 5 5 5 5 5 5 5 10 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . . . . 2 2 4 4 4 3 4 3 5 5 Average Carried 2 | . . . . . 2 3 4 3 3 2 3 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . . . 2 2 4 4 3 3 3 3 5 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/DSF Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/Extension Mutant | -3/Research Mutant | -2/Research Mutant | -2/DSF Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Ext Res Res DSF Acc Matter Collected 190 | 136 . . . . . 4 . . . 37 . . 13 Remotely . | . . . . . . . . . . . . . . Salvage Created 13 | . . . . . . . . . . 13 . . . Parts 3 | . . . . . . . . . . 3 . . . Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Ext Res Res DSF Acc Combat Hostiles Destroyed . | . . . . . . . . . . . . . . Classes Destroyed 1 | . . . . . . . . . . 1 . . . Worker 1 | . . . . . . . . . . 1 . . . Best Kill Streak 1 | . . . . . . . . . . 1 . . . Combat Bots Only . | . . . . . . . . . . . . . . Max Kills in Single Turn 1 | . . . . . . . . . . 1 . . . Gunslinging . | . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Ext Res Res DSF Acc Hostile Shots Fired 468 | . . 2 27 30 . 15 19 48 36 138 . 23 130 Missed 196 | . . . 12 10 . 5 6 23 17 61 . 7 55 Damage Taken 6132 | . . 19 173 286 . 328 195 383 565 1661 . 915 1607 Core 4732 | . . 19 173 286 . 328 195 383 224 1292 . 735 1097 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 100 | . . . . . . . . . 100 . . . . Core Remaining (%) 62 | 100 100 95 68 59 . 61 80 . 47 . . 49 31 Volleys Fired 3 | . . . . . . . . . . 1 . . 2 Largest 1 | . . . . . . . . . . 1 . . 1 Hottest 94 | . . . . . . . . . . 85 . . 94 Shots Fired 3 | . . . . . . . . . . 1 . . 2 Gun . | . . . . . . . . . . . . . . Cannon 3 | . . . . . . . . . . 1 . . 2 Launcher . | . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Thermal 1 | . . . . . . . . . . 1 . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic 2 | . . . . . . . . . . . . . 2 Robot Hit Streak . | . . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . . . . Core Hits 4 | . . . . . . . . . . 4 . . . Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . Melee Attacks 2 | . . . . . . . . . . 2 . . . Impact . | . . . . . . . . . . . . . . Slashing 2 | . . . . . . . . . . 2 . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 96 | . . . . . . . . . . 51 . 7 38 Guns . | . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Ramming 96 | . . . . . . . . . . 51 . 7 38 Kinetic . | . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 2 | . . . 1 . . . . . . 1 . . 2 Average Corruption 1 | . . . 1 . . . . . . 1 . . 2 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 2 | . . . 1 . . . . . . . . . 1 Message Errors 1 | . . . . . . . . . . . . . 1 Heat Flow Errors 1 | . . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 42 | . . . . . . . . . . 22 . 3 17 Shots . | . . . . . . . . . . . . . . Rammed 18 | . . . . . . 2 . . . 9 . 2 5 Targets Rammed 18 | . . . . . . 2 . . . 9 . 2 5 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 358 | . . . 84 . . . . . 358 18 . . . Average Temperature 147 | . . . 53 . . . . . 192 13 . . . Received Heat Transfer 602 | . . . 9 . . . . . 452 51 . . 90 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Ext Res Res DSF Acc Peak Influence 250 | . . . 30 28 13 12 66 166 111 250 140 110 235 Initial 140 | . . . . 13 13 12 6 32 81 47 140 105 60 Average 84 | . . . 19 15 13 12 34 92 88 115 140 103 125 Maximum Alert Level 1 | . . . . . . . . . . 1 . . 1 Low Security (%) 88 | 100 100 100 100 100 100 100 100 100 100 60 100 100 85 Level 1 11 | . . . . . . . . . . 39 . . 14 Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 9 | . . . 1 . . 1 . 1 . 2 . 1 3 Investigation 4 | . . . 1 . . . . . . 1 . . 2 Extermination . | . . . . . . . . . . . . . . Reinforcement 5 | . . . . . . 1 . 1 . 1 . 1 1 Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Ext Res Res DSF Acc Distress Signals 1 | . . . . . . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 89 | . . 4 7 5 . 3 8 8 4 26 . 5 19 Peak Tracking Total 10 | . . 4 7 5 . 3 5 7 4 9 . 6 10 Tactical Retreats 10 | . . . . . . . 1 1 . 5 . 1 2 Traps | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Ext Res Res DSF Acc Traps Triggered 2 | . . . 1 . . . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Ext Res Res DSF Acc Machines Disabled 2 | . . . . . . . . . . . . . 2 Max in Single Turn 1 | . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Ext Res Res DSF Acc Machines Accessed 11 | . . . 1 1 1 . . 2 . 2 1 . 3 Terminals 10 | . . . 1 1 1 . . 1 . 2 1 . 3 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . Total Hacks 27 | . . . 5 3 2 . . 3 . 6 2 . 6 Successful 6 | . . . 1 . 1 . . 2 . 1 1 . . Failed 21 | . . . 4 3 1 . . 1 . 5 1 . 6 Catastrophic 6 | . . . 2 . . . . . . 2 . . 2 Database Lockouts . | . . . . . . . . . . . . . . Manual 18 | . . . 5 3 . . . 2 . 6 . . 2 Terminals 26 | . . . 5 3 2 . . 2 . 6 2 . 6 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . Terminal Hacks 2 | . . . . . 1 . . . . . 1 . . Open DSF 2 | . . . . . 1 . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . Unlock Access 1 | . . . . . . . . 1 . . . . . Unauthorized Hacks 3 | . . . 1 . . . . 1 . 1 . . . Terminals 3 | . . . 1 . . . . 1 . 1 . . . Botnet 3 | . . . 1 . . . . 1 . 1 . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 9 | . . . 1 1 . . . 2 . 2 . . 3 Full Trace Events 4 | . . . 1 . . . . . . 1 . . 2 Feedback Events 1 | . . . 1 . . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Ext Res Res DSF Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Ext Res Res DSF Acc Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Ext Res Res DSF Acc Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Ext Res Res DSF Acc Turns Passed 906 | 9 28 33 30 64 13 36 41 86 75 190 22 58 221 Spaces Moved 1755 | 18 53 66 60 124 26 63 81 169 195 348 44 71 437 Core 1079 | 18 53 66 60 124 26 63 81 132 . 259 44 71 82 Treads . | . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover 292 | . . . . . . . . . . . . . 292 Flight 384 | . . . . . . . . 37 195 89 . . 63 Fastest Speed 37 | 50 50 50 50 50 50 50 50 37 37 37 50 50 40 Average Speed 45 | 50 50 50 50 50 50 50 50 47 37 47 50 50 42 Slowest Speed 200 | 50 50 50 50 50 50 50 50 50 37 50 50 50 200 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 8 | . . . . . . . . 2 5 1 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 20 | 3 16 12 13 7 2 72 4 11 38 20 1 70 17 Regions Visited 13 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 2 | . . . . . 1 . . . . . 1 . . Unknown Exits Taken 9 | 1 1 1 1 1 . . 1 1 1 1 . . . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug 2 | . . . . . . . . . . 2 . . . Terrain Destroyed 2 | . . . . . . . . . . 2 . . . Melee 2 | . . . . . . . . . . 2 . . . Projectile . | . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Ext Res Res DSF Acc Total 1824 | 17 53 65 59 125 25 66 80 171 191 368 43 92 469 Wait 12 | . . . . . . . . . 1 . . . 11 Move 1727 | 17 52 65 59 123 25 62 80 164 186 345 43 70 436 Hop 6 | . . . . . . . . 2 3 1 . . . Pick Up 10 | . . . . 2 . 2 . 1 . 2 . 3 . Fast Attach 10 | . 1 . . . . . . 2 1 2 . 1 3 Attach 13 | . . . . . . . . 2 . 4 . . 7 Detach 7 | . . . . . . . . . . 2 . . 5 Swap . | . . . . . . . . . . . . . . Drop 1 | . . . . . . . . . . . . 1 . Fire 3 | . . . . . . . . . . 1 . . 2 Melee 2 | . . . . . . . . . . 2 . . . Ram 18 | . . . . . . 2 . . . 9 . 2 5 Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . . . . 15 . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -6/DSF -5/Factory -4/Factory (discovered 2 exits: [*Ext] / Gar) -4/Extension (discovered 2 exits: *Res / [*Cet]) -3/Research -2/Research -2/DSF -1/Access To Epsilon Eridani History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 10 | -11/Scrapyard | Entered Materials 36 | -10/Materials | Discovered new exit (range 5) 38 | -10/Materials | Entered another Materials area 38 | -9/Materials | Evolved 2 slots: Utility x2 65 | -9/Materials | Discovered new exit (range 13) 71 | -9/Materials | Entered another Materials area 71 | -8/Materials | Evolved 2 slots: Utility x2 93 | -8/Materials | Discovered new exit (range 18) 101 | -8/Materials | Entered Factory 101 | -7/Factory | Evolved 2 slots: Propulsion x2 160 | -7/Factory | Discovered new exit (range 9) 165 | -7/Factory | Entered another Factory area 165 | -6/Factory | Evolved 2 slots: Utility x2 178 | -6/Factory | Identified exit to DSF 178 | -6/Factory | Entered DSF 204 | -6/DSF | Discovered new exit (range 16) 206 | -6/DSF | Additional patrols routed to DSF 214 | -6/DSF | Entered Factory 214 | -5/Factory | Evolved 2 slots: Utility x2 247 | -5/Factory | Discovered new exit (range 16) 255 | -5/Factory | Entered another Factory area 255 | -4/Factory | Evolved 2 slots: Propulsion x2 307 | -4/Factory | Identified exit to Garrison 315 | -4/Factory | Build established: Mutant 339 | -4/Factory | Discovered new exit (range 5) 341 | -4/Factory | Entered Extension 370 | -4/Extension | Spotted B-86 Titan 371 | -4/Extension | Spotted B-86 Titan 383 | -4/Extension | Core integrity fell below 50% 408 | -4/Extension | Discovered new exit (range 16) 408 | -4/Extension | Discovered new exit (range 15) 416 | -4/Extension | Entered Research 416 | -3/Research | Evolved 2 slots: Propulsion x2 497 | -3/Research | Lost 6 parts (5n1w) 534 | -3/Research | Core integrity fell below 50% 543 | -3/Research | Spotted B-86 Titan 590 | -3/Research | Core integrity fell below 20% 600 | -3/Research | Discovered new exit (range 11) 606 | -3/Research | Entered another Research area 606 | -2/Research | Evolved 2 slots: Utility x2 628 | -2/Research | Identified exit to DSF 628 | -2/Research | Entered DSF 658 | -2/DSF | Additional patrols routed to DSF 680 | -2/DSF | Discovered new exit (range 11) 685 | -2/DSF | Core integrity fell below 50% 686 | -2/DSF | Entered Access 686 | -1/Access | Evolved 2 slots: Power x2 876 | -1/Access | Spotted B-99 Colossus 876 | -1/Access | Spotted B-99 Colossus 881 | -1/Access | Core integrity fell below 50% 903 | -1/Access | Discovered new exit (range 3) 907 | *** | Escaped! Last Messages --------------- 00883_ Slug penetrates Sealed Heavy Doors. 00883_ Penetrated by Slug. 00883_ Slug penetrates Sealed Heavy Doors. 00883_ Penetrated by Slug. 00883_ Fission Core destroyed. 00883_ Slug penetrates Sealed Heavy Doors. 00887_ Penetrated by Slug. 00887_ Slug penetrates Sealed Heavy Doors. 00887_ Penetrated by Slug. 00887_ Slug penetrates Sealed Heavy Doors. 00889_ U-05 Engineer builds a Wall. 00890_ Slug penetrates Sealed Heavy Doors. 00890_ Penetrated by Slug. 00890_ Slug penetrates Sealed Heavy Doors. 00890_ Penetrated by Slug. 00890_ Nova Cannon destroyed. 00892_ Acquired 2 matter. 00895_ Acquired 1 matter. 00901_ Main Access Shell breached. 00903_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ????????# #??? ????????????# #????? | | ????????# #???? ??????????????# #????? | | ?######## ######/############????# #????? | | ?# ????? ?????? | | ?# #???????##### ##?????? | | ?# #???????????# ??# ???? | | #???????????# ??# ???? | | ???#######/############ #???????????# ??# ??? | | ???# #??### #???????????# ???# """ | | ???# #?##"# % ####?????????????# """ | | ???#"" """"" #?# #?????????????# """ | | ???#"" """"" #?# #?????????????# """ | | ???#"" """"" #?# #?????????????# """ | | ???#S """"" #?# #?????????????# | | ???#"" """"" #?# #??????????????? | | ???#"" """"" #?#% % #????????# ######+# | | ???#"" #?# % #????????# | | ???# #?#"" """""""#?????# | | ???# #???" "????????????#+##+###### # | | ???#+#######+#####???" "??????????????????????# # | | ???? ?????# #?????#"" """""""#???????????????# # | | ???? ?????# #?????# #???????????????# # | | ???? ?????# #?????# """""" #???????????????# # | | ??## ?????# #?????# " "??????????????????# # | | ?? ?????# #?????# " "" "??????????????????# # | | ??? ?????# #?????# " "@ "??????????????????# # | | ??? #???## ##????# " "??????????????????# # | | ??? #???# #????# " """" #???????????????# # | | ??? #???# #????# #???????????????# # | | ??? #???# #????# #???????????????# # | | ??? #???# #????""""""""""""???????????????# # | | ???# #???## ##????#"" #???????????????# # | | ???# #????# #?????#"" #???????????????# # | | ???# #????# #?????#" #???????????????#% + | | ####+###### #?????#T #???????????????# # | | # * # #?????#"" #???????????????# # | | # # #?????#"" #??????????????## # | | # # #######"" ####"#######+### | | # + % | | # !!! # % | | # !! # #######""####################+### | | + !! # #?????????????????????????? ##+## | | # # #???????????????????????? #???? | | ########### #?????????????????????? #???? | | ??????????# #?????????????????????# #???? | | ??????????# #?????????????????????# !!! #???? | | ??????????# #?????????????????????# !! #???? | | ??????????# #?????????????????????# !! !#???? | | ??????????# #?????????????????????# #???? | | ??????????# #?????????????????????###########???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 18 Energy Capacity 310 Matter Stores 242 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Propulsion Shielding 66 Phase Shifting 10 Evasion (%) 77 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CannonProcessingTrap Manual? 0 Play Time 00:43:49 Cumulative 91.5 hours Start 2024.05.10 @ 22:23:13 End 2024.05.10 @ 23:02:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 104 Rogue 104 Adventurer 0 Explorer 0 Win Type 0 Total 12 Types 11/0/1/0/0/0/0/0/0 Lore% 55 Gallery% 49 Achievement% 47 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 112x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a09ccf19-12b2-4c50-a20d-8df649f86e94