Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.30 @ 22:05:35 Player: Lolterzard Result: Destroyed by C-17 Slicer with Concussive RPG Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (88) 440 Value Destroyed (2757) 2757 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (6) 6 TOTAL SCORE: 6283 Bonus ------- High Alert Combat Kills 6 Cogmind --------- Core Integrity 0/850 Matter 2/300 Energy 99/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Gravmag System Gravmag Array Mini Assault Cannon Antimatter Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Gravmag System Improved Gravmag System Improved Gravmag System Gravmag Array > --- UTILITY ---------- Improved Heavy Armor Plating > --- WEAPON ----------- Gauss Cannon Antimatter Cannon > --- INVENTORY -------- Improved Gravmag System Gravmag Array Flak Cannon [Rating: 48] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Hover Unit Improved Gravmag System Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Build | -11 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Slots Evolved 8 | . . . 4 2 2 Power 1 | . . . . . 1 Propulsion 4 | . . . 2 2 . Utility 2 | . . . 2 . . Weapon 1 | . . . . . 1 Parts Attached 77 | 7 4 11 15 21 19 Power 7 | 1 . 1 1 2 2 Engine 4 | 1 . 1 1 1 . Core 3 | . . . . 1 2 Reactor . | . . . . . . Propulsion 28 | 2 1 3 4 9 9 Treads 4 | 2 1 1 . . . Leg . | . . . . . . Wheel 8 | . . 2 4 2 . Hover 16 | . . . . 7 9 Flight . | . . . . . . Utility 20 | 2 2 3 5 7 1 Device 5 | 1 . . 1 3 . Storage 3 | 1 2 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 12 | . . 3 4 4 1 Artifact . | . . . . . . Weapon 22 | 2 1 4 5 3 7 Energy Gun 4 | . 1 1 2 . . Energy Cannon . | . . . . . . Ballistic Gun 10 | 2 . 3 2 . 3 Ballistic Cannon 6 | . . . 1 2 3 Launcher 2 | . . . . 1 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . . 2 1 1 Parts Lost 43 | . 1 11 3 15 13 Power 3 | . . 1 . . 2 Propulsion 18 | . . 4 . 7 7 Utility 12 | . . 3 2 6 1 Weapon 10 | . 1 3 1 2 3 Highest Loss Streak 8 | . 1 6 1 8 8 To Critical Strikes 1 | . . . . . 1 Average Backups 9 | 2 9 11 12 13 3 Power 1 | . 1 1 . 2 . Propulsion 1 | 1 3 1 2 1 1 Utility 5 | . 5 7 8 5 . Weapon 1 | . . . 1 3 1 Tool/Special . | . . . . . . Unused Backups 16 | . . . 2 7 7 Power 1 | . . . . 1 . Propulsion 3 | . . . . . 3 Utility 6 | . . . . 5 1 Weapon 6 | . . . 2 1 3 Tool/Special . | . . . . . . Average Slot Usage (%) 74 | . 99 89 90 73 23 Engine 7 | . 14 8 9 3 . Treads 10 | . 28 16 1 . . Wheel 8 | . . 9 32 10 1 Hover 4 | . . . . 13 11 Device 4 | . 14 2 3 6 . Storage 9 | . 14 14 9 6 . Protection 7 | . . 10 17 12 1 Energy Gun 6 | . 7 14 4 . . Ballistic Gun 9 | . 19 12 10 3 3 Ballistic Cannon 3 | . . . 3 10 3 Peak Build Rating 48 | 7 9 12 25 31 48 Average Rating 16 | 5 7 9 21 25 22 On Entrance 10 | . 7 9 10 25 9 Avg Prop Armor Cover (%) 12 | 26 11 . 2 33 4 Naked Turns 40 | . . . . 2 38 Heaviest Build 55 | 13 30 35 54 55 28 Greatest Support 60 | 40 40 40 48 48 60 Greatest Overweight (x) 7 | 3 1 1 2 7 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 5 Average Capacity 12 | 7 14 15 15 13 5 Most Carried 15 | 4 13 15 15 15 5 Average Carried 10 | 2 9 14 12 13 4 Final Capacity 15 | 8 15 15 15 5 5 Final Carried 15 | 4 13 13 15 5 5 Class Distribution -------------------- 91% | Mutant 6% | Subdweller-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Subdweller-Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -10 -8 -7 -6 ----------- Run | Yrd Mat Sub Mat Fac Fac Matter Collected 2265 | 284 153 143 509 811 365 Remotely 194 | . . . . 194 . Salvage Created 2727 | 115 590 318 696 755 253 Parts 155 | 6 25 20 35 47 22 Haulers Intercepted 4 | . 2 . 1 1 . Recyclers Shooed 8 | 1 1 . 1 3 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 10 | . . 10 . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Combat Hostiles Destroyed 62 | . 8 9 15 20 10 Guns 24 | . 8 9 6 1 . Cannons 28 | . . . 7 12 9 AOE 10 | . . . 2 7 1 Classes Destroyed 14 | 2 6 2 3 1 . Worker 4 | . 1 . . 2 1 Builder 4 | . 1 . . 2 1 Tunneler 1 | 1 . . . . . Hauler 4 | . 2 . 1 1 . Recycler 6 | 1 1 . . 4 . Operator 3 | . 2 . 1 . . Watcher 4 | . 1 . 2 1 . Swarmer 18 | . . 3 2 7 6 Grunt 23 | . 8 . 6 9 . Brawler 1 | . . . 1 . . Sentry 5 | . . . 5 . . Hunter 1 | . . . 1 . . Programmer 8 | . . . . 4 4 Subdweller 6 | . . 6 . . . Best Kill Streak 17 | 2 3 3 6 17 4 Combat Bots Only 5 | . 2 3 5 4 3 Max Kills in Single Turn 5 | 1 1 1 2 5 2 Gunslinging . | . . . . . . Exploded 4 | . . . 2 4 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -7 -6 -------- Run | Yrd Mat Sub Mat Fac Fac Hostile Shots Fired 745 | . 45 71 103 184 342 Missed 246 | . 10 14 23 54 145 Hits 499 | . 35 57 80 130 197 Melee 7 | . . . 1 . 6 Projectile 492 | . 35 57 79 130 191 AOE 2 | . . . . . 2 Critical Strikes 16 | . 1 1 2 2 10 Part Disruptions 1 | . . . . 1 . Damage Taken 7787 | . 461 1081 1156 2213 2876 Core 1677 | . 70 175 64 511 857 Absorbed by Shields . | . . . . . . Core Remaining (%) 54 | 100 . 2 88 27 . Volleys Fired 305 | 7 67 44 63 78 46 Largest 3 | 2 2 2 2 2 3 Hottest 95 | 40 85 95 93 80 76 Shots Fired 522 | 14 122 72 110 154 50 Gun 324 | 14 122 72 73 31 12 Cannon 189 | . . . 37 115 37 Launcher 9 | . . . . 8 1 Special . | . . . . . . Kinetic 423 | 14 109 28 77 146 49 Thermal 78 | . 13 41 24 . . Explosive 8 | . . . . 8 . Electromagnetic 13 | . . 3 9 . 1 Robot Hit Streak 15 | 6 11 13 15 8 5 Robot Miss Streak 7 | 2 4 2 5 7 4 Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 340 | 9 83 58 73 87 30 Core Hits 153 | 5 39 16 30 46 17 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed 3 | . 1 . 2 . . Critical Strikes 13 | . 1 1 6 4 1 Burn 1 | . . 1 . . . Destroy 6 | . 1 . 5 . . Blast 6 | . . . 1 4 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7646 | 64 767 682 1672 3121 1340 Guns 2911 | 64 755 682 925 340 145 Cannons 3140 | . . . 561 1761 818 Explosions 1473 | . . . 178 1019 276 Melee . | . . . . . . Ramming 122 | . 12 . 8 1 101 Kinetic 5188 | 64 608 209 1243 2101 963 Thermal 1189 | . 147 439 338 . 265 Explosive 1019 | . . . . 1019 . Electromagnetic 128 | . . 34 83 . 11 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 9 | . . . 4 2 9 Average Corruption 4 | . . . 3 1 6 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 44 | . . . 15 8 21 Message Errors 9 | . . . 2 2 5 Matter Fused 9 | . . . 2 1 6 Heat Flow Errors 6 | . . . 3 1 2 Energy Discharges 6 | . . . 3 1 2 Parts Rejected 3 | . . . . 1 2 Data Loss (minor) 7 | . . . 3 . 4 Data Loss (major) 2 | . . . . 2 . Misfires 1 | . . . 1 . . Alerts 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 205 | . . . 3 122 80 Projectiles 98 | . . . 3 62 33 Explosions 107 | . . . . 60 47 Melee . | . . . . . . Knockbacks 51 | . 1 . 5 29 16 Impact 3 | . 1 . 1 . 1 Kinetic 40 | . . . 3 24 13 Secondary 8 | . . . 1 5 2 Self-Inflicted Damage 409 | . . . 46 99 264 Shots 6 | . . . 1 1 4 Rammed 32 | . 1 . 1 5 25 Targets Rammed 33 | . 2 . 1 5 25 Kicked . | . . . . . . Crushed 1 | . 1 . . . . Highest Temperature 356 | . 134 32 315 356 197 Average Temperature 84 | . 31 11 107 129 61 Received Heat Transfer 1461 | . 282 84 423 387 285 Effects 3 | . . . 1 2 . Shutdowns 1 | . . . . 1 . Energy Bleed 1 | . . . 1 . . Damage (minor) 1 | . . . . 1 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 1 | . . . . . 1 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . 1 2 . . . Heat Transferred 2200 | . 333 1110 607 . 150 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . 2 . . Alert | -11 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Maximum Alert Level 2 | . . . 1 1 2 Low Security (%) 82 | 100 100 . 74 83 68 Level 1 11 | . . . 25 16 10 Level 2 5 | . . . . . 20 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 486 | 5 70 . 253 266 486 Initial 126 | . . . . 103 126 Average 91 | . 16 . 99 68 188 Influence Increases 2379 | 10 270 100 494 652 853 Destroy 0b10 Robot/C 1120 | . 160 60 300 400 200 Destroy 0b10 Robot/NC 130 | 10 40 . 20 50 10 Destroy Leader 246 | . 46 10 96 44 50 Successful Hack 12 | . 9 . . 3 . Disable Machine 135 | . . . 15 30 90 Destroy Structure 121 | . . . 18 65 38 Partial Spotted 30 | . . . . . 30 Lose Combat Pursuer 585 | . 15 30 45 60 435 Influence Decreases 2059 | 10 270 100 265 623 791 Entered New Map 258 | . . . . 126 132 Time Decay 1365 | 10 270 60 235 352 438 Search Patrol Dispatched 100 | . . . . . 100 Lost Part 336 | . . 40 30 145 121 Squads Dispatched 15 | . 1 . 1 6 7 Investigation 4 | . 1 . . 2 1 Extermination 5 | . . . . 2 3 Reinforcement 6 | . . . 1 2 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered 1 | . . . . . 1 Construction Impeded 2 | . . . 1 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 2 | . . . . 1 1 Stealth | -11 -10 -10 -8 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Fac Distress Signals 10 | . 3 . 5 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 129 | . 18 11 24 32 44 Peak Tracking Total 12 | . 3 3 5 7 12 Tactical Retreats 18 | . 1 2 1 1 13 Traps | -11 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Traps Triggered 4 | . 1 . . 1 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 1 | . 1 . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -8 -7 -6 ---------- Run | Yrd Mat Sub Mat Fac Fac Machines Disabled 9 | . . . 1 2 6 Max in Single Turn 4 | . . . 1 1 4 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Fac Machines Accessed 12 | . 3 . 1 3 5 Terminals 6 | . 3 . 1 1 1 Fabricators 1 | . . . . . 1 Repair Stations 2 | . . . . 2 . Recycling Units 3 | . . . . . 3 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 26 | . 5 . 3 5 13 Successful 13 | . 4 . 1 2 6 Failed 13 | . 1 . 2 3 7 Catastrophic 2 | . . . 1 . 1 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 11 | . 5 . 3 2 1 Fabricators 1 | . . . . . 1 Repair Stations 3 | . . . . 3 . Recycling Units 11 | . . . . . 11 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 6 | . 4 . 1 . 1 Branch Access Points 1 | . . . . . 1 Locate Traps 2 | . 1 . 1 . . Disarm Traps 2 | . 2 . . . . Registered Components 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . 2 . Scan Component 1 | . . . . 1 . Repair 1 | . . . . 1 . Recycling Unit Hacks 5 | . . . . . 5 Retrieve Matter 4 | . . . . . 4 Retrieve Components 1 | . . . . . 1 Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 3 | . 2 . 1 . . Used 3 | . 2 . 1 . . Hacking Detections 10 | . 2 . 1 3 4 Full Trace Events 2 | . . . . 1 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time 38 | . . . . 38 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -7 -6 ------------ Run | Yrd Mat Sub Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -7 -6 -------- Run | Yrd Mat Sub Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Active Infowar (turns) 1337 | 47 1091 199 . . . Seismic 1337 | 47 1091 199 . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -7 -6 ------------- Run | Yrd Mat Sub Mat Fac Fac Turns Passed 5251 | 121 1091 1409 618 904 1108 Spaces Moved 3614 | 67 469 951 344 546 1237 Core 310 | 29 . . . 88 193 Treads 1012 | 38 469 486 19 . . Legs . | . . . . . . Wheels 1210 | . . 465 325 243 177 Hover 1082 | . . . . 215 867 Flight . | . . . . . . Fastest Speed 44 | 50 160 90 90 50 44 Average Speed 108 | 134 160 133 109 94 74 Slowest Speed 400 | 200 240 240 320 400 150 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 38 | 4 77 63 37 19 33 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . 2 . . . Spaces Dug . | . . . . . . Terrain Destroyed 119 | . . . 15 66 38 Melee . | . . . . . . Projectile 30 | . . . 6 16 8 AOE 89 | . . . 9 50 30 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Fac Total 4435 | 84 705 1018 475 775 1378 Wait 290 | . 152 1 21 94 22 Move 3609 | 66 468 950 343 545 1237 Hop . | . . . . . . Pick Up 64 | 4 9 9 16 10 16 Fast Attach 33 | 7 1 1 8 6 10 Attach 39 | . . 11 8 9 11 Detach . | . . . . . . Swap 13 | . 4 . 1 8 . Drop 47 | . 2 2 12 20 11 Fire 305 | 7 67 44 63 78 46 Melee . | . . . . . . Ram 31 | . . . 1 5 25 Kick . | . . . . . . Crush 2 | . 2 . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 2 | . . . 2 . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) -10/Subcaves -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory (discovered 4 exits: Low x2 / Ext x2) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 122 | -11/Scrapyard | Entered Materials 204 | -10/Materials | Discovered new exit (range 11) 305 | -10/Materials | Build established: Mutant 869 | -10/Materials | Discovered new exit (range 10) 1196 | -10/Materials | Discovered new exit (range 7) 1213 | -10/Materials | Entered Subcaves 1374 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 1375 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 1434 | -10/Subcaves | Core integrity fell below 50% 1478 | -10/Subcaves | Lost 6 parts (1p2n2u1w) 1480 | -10/Subcaves | Core integrity fell below 20% 1599 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 1683 | -10/Subcaves | Learned Materials emergency access door positions 2554 | -10/Subcaves | Lost 4 parts (1n1u2w) 2603 | -10/Subcaves | Discovered new exit (range 4) 2622 | -10/Subcaves | Entered Materials 2622 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2926 | -8/Materials | Build established: Subdweller-Mutant 2969 | -8/Materials | Discovered new exit (range 10) 3193 | -8/Materials | Discovered new exit (range 3) 3240 | -8/Materials | Entered Factory 3240 | -7/Factory | Evolved 2 slots: Propulsion x2 3270 | -7/Factory | Build established: Mutant 4018 | -7/Factory | Lost 5 parts (3n2u) 4092 | -7/Factory | Cargo convoy interrupted 4094 | -7/Factory | Core integrity fell below 50% 4121 | -7/Factory | Lost 8 parts (2n4u2w) 4125 | -7/Factory | Discovered new exit (range 16) 4144 | -7/Factory | Entered another Factory area 4144 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 4194 | -6/Factory | Identified exit to Lower Caves 4194 | -6/Factory | Identified exit to Extension 4560 | -6/Factory | Core integrity fell below 50% 4570 | -6/Factory | Lost 8 parts (1p5n2w) 4870 | -6/Factory | Cargo convoy interrupted 5003 | -6/Factory | Lost 3 parts (1p1n1u) 5194 | -6/Factory | Search patrols dispatched 5219 | -6/Factory | Core integrity fell below 20% 5252 | -6/Factory | Destroyed by C-17 Slicer with Concussive RPG Last Messages --------------- 05101_ System corrupted: Component data lost. 05163_ System corrupted: Energy discharge (-26). 05186_ Slammed into A-15 Conveyor. 05194_ ALERT: Heightened foreign activity detected, multiple search patrols dispatched. [Achievement: Suspicious] 05218_ Dropped Antimatter Cannon. 05218_ Slammed into Y-54 Guardian. 05220_ System corrupted: Matter fused (-9). 05220_ W-25 Informer sends out distress signal. 05225_ Triggered Proton Bomb Trap. 05225_ A bubble of electromagnetic force engulfs the area. 05234_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 5H. 05250_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 05251_ Slammed into P-60 Hacker. 05251_ P-60 Hacker knocked back. 05251_ Knocked back. 05251_ C-17 Slicer knocked back. Map ----- +----------------------------------------------------+ | # """" """" #?????? #""" "????????? | | # """" """" #?????"" #"S """??????? | | # """" """" #?????"" #""" ??????? | | ! # """" """" #?????"" #?"" ""???????? | | # """" """" #?????"" #? ""???????? | | # #??????" #?? "????????? | | # #??????" #?? ????????? | | # ! ! #??????? ####+####?????? | | =# ] #??????? # #?????? | | #########+##############+## #?????? | | ^ #?????? | | ^ #?????? | | #?????? | | ########################+## #?????? | | ????????????????????????# #?????? | | ??????????????????????### ###?????? | | ??????????????????????# #???????? | | ????????????????????# #???????? | | ??????????????????# #???????? | | #?????????????????# #???????? | | #?????????????????# #???????? | | """" """" #?????????????????# #???????? | | """" """" #????????########## #???????? | | """" ""????????????# T # #???????? | | ?????""????????????# """ # #???????? | | ???????????????????# """@ # #???????? | | ???????????????????# """ # #???????? | | ???????????????????# c +???????? | | ???????????????????# """ p#???????? | | ???????????????????# """ c#???????? | | ???????????????????# """ # ??????? | | ???????????????????# # H????? | | ???????????????????########## ! ???? | | ????????????????????????????## ### ?? | | ?????????????????????????????? #??##c###? | | ??????????????????????????????+#???? #??? | | ?????????????????????????????????????#??? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????#???????????????????????????????????? | | ###+##??????????????????????????????????? | | = #??????????????????????????????????? | | #??????????????????????????????????? | | #??????????????????????????????????? | | #??????????????????????????????????? | | #??????????????????????????????????? | | #??????????????????????????????????? | | #??????????????????????????????????? | | #??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 950 Evasion (%) 56 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Suspicious Challenges ------------ None Game ------ Seed InterdictionMiniAccelerator Manual? 0 Play Time 00:36:24 Cumulative 66.6 hours Start 2026.06.30 @ 21:30:16 End 2026.06.30 @ 22:05:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 140 Rogue 140 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 29 Achievement% 25 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5e6820e3-e08f-42a1-b997-068d99906e99