Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.22 @ 10:56:55 Player: Dadrick Result: Destroyed by M Guard with Graviton Cannon Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (213) 1065 Value Destroyed (12722) 12722 Prototype IDs (58) 1160 Alien Tech Used (2) 400 Bonus (10749) 10749 TOTAL SCORE: 36196 Bonus ------- High Alert Combat Kills 2004 Follower Combat Kills 1440 Entered Garrisons 1000 Used RIF Installer 500 Aligned with FarCom 300 Acquired ECA 300 Met Zhirov 300 Met MAIN.C 5000 Friendly Fire -95 Cogmind --------- Core Integrity 0/1600 Matter 285/300 Energy 100/100 System Corruption 19% Temperature Cool (9) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (12) ----- Experimental Optical Array Advanced Targeting Computer Advanced Launcher Guidance Computer Jamming Amplifier Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Medium Armor Plating Advanced Powered Armor Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Improved Diametric Drive Impulse Thruster Array > --- UTILITY ---------- Medium Storage Unit Experimental Optical Array Advanced Targeting Computer Advanced Launcher Guidance Computer Core Analyzer Experimental Core Analyzer Transmission Jammer Jamming Amplifier Advanced Reaction Control System Experimental Propulsion Shielding Hacking Suite Mapping Drone Bay > --- WEAPON ----------- Heavy Gauss Cannon Linear Accelerator Power Sword > --- INVENTORY -------- Micro Antimatter Reactor Impulse Thruster Array Improved Medium Armor Plating Advanced Powered Armor Transdimensional Reconstructor Enhanced Nova Cannon Linear Accelerator Linear Accelerator Heavy Rocket Launcher [Rating: 162] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Nuclear Core Reactor Micro Antimatter Reactor Propulsion Field Propulsion Drive Leg Aluminum Leg Flight Unit Field Propulsion Drive Utility Medium Storage Unit Device Transmission Jammer Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Advanced Assault Cannon Energy Gun EM Shotgun Energy Cannon Enhanced Nova Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher EMP Blaster Special Weapon Plasma Cutter Impact Weapon Hammer Slashing Weapon Chainsword Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Res Gar Res Res Acc Com Slots Evolved 18 | . . 2 . . . 2 . . 2 . . . 2 . . . 2 . . . . 2 2 . . 2 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 6 | . . 1 . . . 1 . . . . . . 1 . . . 1 . . . . 1 1 . . . . . Utility 10 | . . . . . . 1 . . 2 . . . 1 . . . 1 . . . . 1 . . . 2 2 . Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 143 | 8 6 23 2 1 6 10 1 7 4 2 4 2 7 9 4 12 7 2 . 4 3 2 4 . 6 . 5 2 Power 16 | 1 . 2 . . 1 2 . . . 1 . . 1 . 1 4 . . . 1 . . 2 . . . . . Engine 12 | 1 . 2 . . 1 2 . . . . . . 1 . 1 4 . . . . . . . . . . . . Core 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . . . Propulsion 30 | 2 . 7 1 . 3 1 . . . . . . 1 6 . 2 3 . . . 1 . 2 . . . . 1 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 13 | 2 . 7 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 17 | . . . . . . 1 . . . . . . 1 6 . 2 3 . . . 1 . 2 . . . . 1 Utility 52 | 2 1 4 1 1 . 3 1 1 4 1 3 1 1 2 2 4 3 2 . 2 2 2 . . 4 . 5 . Device 15 | 1 . 3 . . . . . . 2 . . . . . . 1 2 1 . . 1 2 . . 1 . 1 . Storage 6 | 1 1 1 . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . Processor 14 | . . . . . . 1 . . . . 2 . . 1 2 . . . . . 1 . . . 3 . 4 . Hackware 3 | . . . . . . . . . . . . . . . . . 1 1 . 1 . . . . . . . . Protection 14 | . . . 1 . . 1 1 1 2 1 . 1 1 1 . 3 . . . 1 . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 45 | 3 5 10 . . 2 4 . 6 . . 1 1 4 1 1 2 1 . . 1 . . . . 2 . . 1 Energy Gun 7 | 2 1 3 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Ballistic Gun 8 | 1 1 5 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 12 | . . . . . . 2 . 3 . . . 1 2 . . 1 . . . 1 . . . . 2 . . . Launcher 7 | . 1 . . . 1 . . 1 . . . . 2 1 1 . . . . . . . . . . . . . Special Weapon 3 | . 1 . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . Impact Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . 1 . . . 1 . 1 . . 1 . . . . . 1 . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . 1 . . . . . . . . . . . 2 . 1 1 . . . 3 . . . . 1 . . 1 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . System Corruption 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Parts Lost 46 | . . 10 . . 9 2 . 1 . 1 . . . . . 3 . . . . 1 . . . 1 1 . 17 Power 4 | . . 1 . . . 1 . . . . . . . . . 1 . . . . . . . . . . . 1 Propulsion 15 | . . 4 . . 3 . . . . . . . . . . . . . . . . . . . . . . 8 Utility 14 | . . 2 . . 1 . . 1 . 1 . . . . . 2 . . . . . . . . 1 1 . 5 Weapon 13 | . . 3 . . 5 1 . . . . . . . . . . . . . . 1 . . . . . . 3 Highest Loss Streak 16 | . . 4 . . 9 2 . 1 . 1 . . . . . 2 . . . . 1 . . . 1 1 . 16 To Critical Strikes 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 9 | 1 11 18 20 18 12 9 10 9 10 9 10 10 9 9 9 5 9 10 10 10 9 8 9 9 9 9 8 8 Power . | . 1 . 1 1 . . 1 1 1 . . 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 . Propulsion 2 | . 1 5 6 6 5 3 3 3 3 3 3 3 2 2 2 . 1 1 1 1 1 . 1 1 1 1 1 . Utility 2 | . . 4 6 5 4 2 2 1 1 2 2 2 1 1 2 1 3 2 3 3 3 2 2 2 2 3 2 2 Weapon 3 | . 8 8 6 5 1 2 3 3 3 2 3 3 4 4 4 1 4 4 4 3 2 3 3 3 2 3 3 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 26 | . . 4 . 1 . 7 1 . 2 . . . . 2 2 . 1 1 . . . . 1 . 1 . . 3 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 4 | . . 1 . . . . . . . . . . . . 1 . . 1 . . . . . . 1 . . . Utility 10 | . . . . 1 . 4 1 . 1 . . . . . 1 . 1 . . . . . . . . . . 1 Weapon 11 | . . 3 . . . 3 . . 1 . . . . 2 . . . . . . . . 1 . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 99 97 100 100 77 72 72 72 73 70 76 76 79 81 92 80 83 94 94 94 90 93 91 95 95 84 91 84 Engine 5 | . 14 10 11 11 10 8 9 9 7 2 . . 5 6 6 6 5 5 5 5 5 5 . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . 6 9 9 8 8 6 Leg 5 | . 28 31 33 33 25 6 . . . . . . . . . . . . . . . . . . . . . . Flight 16 | . . . . . . 6 9 9 7 7 7 7 13 14 25 26 28 29 29 29 29 30 32 33 33 30 28 25 Device 6 | . 14 10 . . 4 3 . . 11 15 7 7 6 6 6 3 11 7 5 3 . 4 7 6 6 3 11 7 Storage 6 | . 14 11 11 11 11 7 9 9 7 7 7 7 6 6 6 . 5 5 5 5 5 5 4 4 4 4 4 3 Processor 10 | . . . . . . 5 9 9 7 7 14 15 13 13 19 14 11 11 11 11 11 10 9 9 11 15 20 23 Hackware 1 | . . . . . . . . . . . . . . . . . 1 8 11 11 11 10 9 9 8 4 4 4 Protection 6 | . . . 11 11 1 8 9 9 7 4 7 7 12 12 6 7 . 5 5 7 10 10 5 6 4 4 4 2 Energy Gun 1 | . 12 12 . . . 3 . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 3 | . 14 19 31 33 10 . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 8 | . . . . . . 6 18 17 15 11 15 15 12 12 6 12 5 4 5 5 6 10 9 9 9 8 8 6 Slashing Weapon 5 | . . . 1 . 6 11 9 8 7 6 7 7 6 5 5 5 5 5 5 5 5 5 4 4 4 4 4 3 Peak Build Rating 162 | 7 10 17 17 19 19 54 55 55 65 65 63 67 72 74 67 72 86 87 87 93 99 112 134 134 142 142 162 155 Average Rating 69 | 5 8 15 16 17 16 44 54 53 62 60 62 64 69 70 65 66 75 85 87 88 92 110 126 132 136 140 157 143 On Entrance 70 | . 7 9 17 16 19 19 54 55 53 65 63 63 64 70 66 67 65 86 87 87 92 99 112 134 132 140 139 161 Avg Prop Armor Cover (%) 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 65 | 13 30 57 59 59 54 61 36 36 38 38 38 42 45 51 33 50 41 41 39 44 47 50 58 62 65 65 65 62 Greatest Support 67 | 20 20 30 30 30 36 50 50 50 50 50 50 50 55 55 34 35 46 46 46 46 48 54 63 63 65 65 65 67 Greatest Overweight (x) 2 | . 1 2 1 1 1 1 . . . . . . . 1 . 1 . . . . . . . . . . . . Average Overweight (x) . | . . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 10 | 7 12 19 20 20 20 11 10 10 10 10 10 10 10 10 10 5 10 10 10 10 10 10 10 10 10 10 10 9 Most Carried 20 | 3 15 20 20 20 20 16 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 10 | 1 11 18 20 19 15 10 9 9 9 9 9 10 9 9 9 5 9 9 10 9 9 8 9 10 9 10 9 9 Final Capacity 20 | 8 15 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 20 | 3 15 20 20 20 14 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 3 Class Distribution -------------------- 34% | Mutant 22% | Sprinter 17% | Scavenger-Sprinter 6% | Hacker-Sprinter 4% | Scavenger-Gunner 4% | Commander-Mutant 4% | Scavenger-Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Tank | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Garrison Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Garrison Commander-Mutant | -6/Factory Mutant | -6/Garrison Sprinter | -6/Factory Sprinter | -6/Garrison Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Scavenger-Sprinter | -4/Factory Scavenger-Sprinter | -3/Research Scavenger-Sprinter | -3/Garrison Scavenger-Sprinter | -3/Research Scavenger-Sprinter | -2/Research Scavenger-Sprinter | -1/Access Scavenger-Sprinter | -1/Command Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Mat Min Exi Min Mat Sto Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Res Gar Res Res Acc Com Matter Collected 8110 | 306 171 855 50 . 179 140 6 939 39 . 214 71 268 1352 304 1786 148 82 250 50 160 16 137 . 224 114 249 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8937 | 165 269 1475 100 . 267 410 18 638 129 245 281 142 408 1095 708 819 195 161 122 108 33 16 364 . 537 59 173 . Parts 417 | 8 16 100 2 . 7 25 2 34 9 . 20 7 5 39 30 37 10 9 1 . 1 1 15 . 31 . 8 . Haulers Intercepted 13 | . . 2 . . . 2 . . 2 . . . 2 . 3 . . . . . . . . . 2 . . . Recyclers Shooed 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . . . . . . . . . . . . 17 1 . 1 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Res Gar Res Res Acc Com Combat Hostiles Destroyed 142 | . 9 28 2 . 6 4 . 18 1 1 . . 1 20 3 29 . 6 4 . 5 . 1 . 1 2 1 . Melee 6 | . . . . . 1 4 . 1 . . . . . . . . . . . . . . . . . . . . Guns 37 | . 7 25 2 . 3 . . . . . . . . . . . . . . . . . . . . . . . Cannons 74 | . . . . . . . . 17 1 . . . 1 16 3 25 . 2 4 . . . 1 . 1 2 1 . AOE 25 | . 2 3 . . 2 . . . . 1 . . . 4 . 4 . 4 . . 5 . . . . . . . Classes Destroyed 19 | 3 2 5 1 . . . . . . 1 . . . 3 2 2 . . . . . . . . . . . . Worker 14 | 1 1 2 . . . . 1 . . . 5 . . . 2 . . . . . . 1 . . 1 . . . Builder 13 | . . 1 . . . 1 . . . . 2 . . . 1 . 1 . . . . . . . 6 . 1 . Tunneler 4 | 3 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hauler 13 | . . 2 . . . 2 . . 2 . . . 2 . 3 . . . . . . . . . 2 . . . Recycler 14 | 1 . 4 . . . 1 . . . . 2 . 1 . 1 . 1 . . . . . 2 . 1 . . . Mechanic 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Operator 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . Watcher 10 | . . 4 . . . 1 . 1 . . . . . . . . . . . . . . 2 . . . 2 . Swarmer 32 | . 3 11 . . . . . . . . . . . 8 . . . 5 . . 5 . . . . . . . Cutter 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Grunt 57 | . 6 8 1 . 4 2 . 14 1 . . . 1 7 . 8 . . 4 . . . . . 1 . . . Brawler 5 | . . . 1 . . . . . . . . . . . . 4 . . . . . . . . . . . . Duelist 10 | . . 1 . . 2 1 . 1 . . . . . 2 . 3 . . . . . . . . . . . . Sentry 19 | . . 8 . . . 1 . 3 . . . . . . 3 2 . . . . . . . . . 2 . . Hunter 3 | . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . Programmer 7 | . . . . . . . . . . . . . . 1 . 3 . 1 . . . . 1 . . . 1 . Behemoth 3 | . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . Compactor 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Striker 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 10 | 2 3 10 3 . 6 3 1 2 1 1 8 . 2 5 2 4 1 4 2 . 5 1 3 . 4 1 1 . Combat Bots Only 6 | . 3 6 2 . 6 3 . 2 1 1 . . 1 5 1 4 . 4 2 . 5 . 1 . 1 1 1 . Max Kills in Single Turn 2 | 1 1 2 1 . 2 1 1 1 1 1 1 . 1 2 1 1 1 2 1 . 2 1 1 . 1 1 1 . Gunslinging 1 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . 1 2 . . 2 . . . . 1 . . . 2 . 1 . 2 . . 2 . . . . . . . Melee 1 | . . . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Res Gar Res Res Acc Com Hostile Shots Fired 750 | . 55 149 6 . 58 38 23 45 . 2 1 . 1 41 42 68 6 17 15 . 17 15 2 . 6 7 14 122 Missed 292 | . 16 35 . . 7 23 8 16 . . 1 . . 16 32 30 6 12 6 . 6 10 2 . 2 2 10 52 Hits 458 | . 39 114 6 . 51 15 15 29 . 2 . . 1 25 10 38 . 5 9 . 11 5 . . 4 5 4 70 Melee 15 | . . . 1 . 6 1 . . . 2 . . . . . 5 . . . . . . . . . . . . Projectile 443 | . 39 114 5 . 45 14 15 29 . . . . 1 25 10 33 . 5 9 . 11 5 . . 4 5 4 70 AOE 5 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . 2 Critical Strikes 22 | . 1 3 . . 3 2 . 3 . 1 . . . 2 . 2 . . . . . . . . . . . 5 Actively Blocked 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Part Disruptions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Damage Taken 9276 | . 478 1194 84 . 934 292 253 421 . 89 . 94 18 484 55 1166 . 91 167 . 168 98 . . 89 118 166 2817 Core 2486 | . 166 191 12 . 173 47 . 17 . . . . . 77 11 131 . 23 18 . 29 . . . 45 . 54 1492 Absorbed by Shields 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 269 | . . . . . . . 31 69 . . . . . . . . . . . . 13 10 . . 16 25 81 24 Regen/Repaired (Parts) 232 | . . 73 . . . 60 . . . . . . 73 . 26 . . . . . . . . . . . . . Core Remaining (%) 79 | 100 33 . . . 6 . . 88 . . . 100 . . . 74 . . . . 93 100 . . 96 100 . . Volleys Fired 741 | 26 39 76 3 . 14 7 . 79 5 8 . 11 8 109 39 196 13 11 29 . 7 4 5 5 8 22 9 8 Largest 3 | 2 2 3 3 . 3 1 . 2 2 2 . 1 2 2 1 2 1 1 1 . 1 1 2 1 2 1 2 1 Hottest 135 | 60 100 135 69 . 69 40 . 80 80 80 . 56 80 89 40 89 33 39 33 . 54 44 98 54 98 51 105 120 Shots Fired 1129 | 52 70 219 9 . 32 7 . 138 10 9 . 11 16 166 39 224 13 11 29 . 7 4 7 5 10 22 11 8 Gun 368 | 52 62 217 9 . 28 . . . . . . . . . . . . . . . . . . . . . . . Cannon 718 | . . . . . . 7 . 134 10 2 . 11 16 163 39 218 13 7 29 . 2 4 7 5 10 22 11 8 Launcher 38 | . 4 2 . . 4 . . 4 . 7 . . . 3 . 5 . 4 . . 5 . . . . . . . Special 5 | . 4 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Kinetic 981 | 26 31 172 9 . 28 7 . 134 10 2 . 11 16 163 39 218 13 7 29 . 2 4 7 5 10 22 11 5 Thermal 64 | 26 35 . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Explosive 36 | . 4 2 . . 2 . . 4 . 7 . . . 3 . 5 . 4 . . 5 . . . . . . . Electromagnetic 47 | . . 45 . . 2 . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 13 | 10 8 10 8 . 10 . . 13 4 7 . . 4 10 8 11 5 2 5 . . . 2 . 6 8 1 . Robot Miss Streak 6 | 4 2 5 . . 3 . . 6 4 2 . . 1 2 1 6 1 3 2 . . . 2 . 1 2 2 . Penetration Max 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Secondary Targets 9 | . 1 7 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 727 | 30 43 123 8 . 31 9 3 67 7 6 12 6 17 124 26 107 11 5 16 9 . 1 10 . 31 15 10 . Core Hits 355 | 10 20 63 4 . 14 9 1 31 4 2 3 4 8 45 14 70 4 9 8 1 6 1 4 . 10 6 4 . Critical Kills 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Critical Parts Destroyed 13 | . . 1 . . 1 . . . . . . . . 6 . 5 . . . . . . . . . . . . Critical Strikes 48 | . . 1 . . 1 . 1 5 2 . . 1 . 17 . 15 . . 2 1 . . . . 1 . 1 . Destroy 23 | . . 1 . . 1 . . . . . . . . 11 . 10 . . . . . . . . . . . . Blast 17 | . . . . . . . . 5 . . . . . 4 . 5 . . 2 . . . . . 1 . . . Sever 8 | . . . . . . . 1 . 2 . . 1 . 2 . . . . . 1 . . . . . . 1 . Melee Attacks 475 | . . 7 . . 5 39 9 42 12 . 21 36 11 50 34 26 5 16 19 9 7 7 16 4 49 4 36 11 Impact 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 473 | . . 5 . . 5 39 9 42 12 . 21 36 11 50 34 26 5 16 19 9 7 7 16 4 49 4 36 11 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 55 | . . 1 . . . 5 2 1 1 . 11 . 3 . 12 . 1 . . . . 1 4 . 12 . 1 . Combat Hostiles 3 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . 1 . . . Follow-up Attacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 26774 | 300 608 2200 123 . 858 492 151 2119 246 1073 790 548 718 3973 1448 4323 487 596 876 671 497 80 595 . 1854 576 572 . Guns 3131 | 300 431 1935 123 . 342 . . . . . . . . . . . . . . . . . . . . . . . Cannons 11041 | . . . . . . 28 . 1883 114 53 . . 248 2198 452 3822 360 119 697 . . . 87 . 351 576 53 . Explosions 3660 | . 177 211 . . 352 . . 14 . 1020 . 92 . 382 . 501 . 414 . . 497 . . . . . . . Melee 8942 | . . 54 . . 164 464 151 222 132 . 790 456 470 1393 996 . 127 63 179 671 . 80 508 . 1503 . 519 . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 13266 | 116 155 1489 123 . 342 28 . 1883 114 53 . . 248 2198 452 3822 360 119 697 . . . 87 . 351 576 53 . Thermal 495 | 184 276 35 . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 3532 | . 177 176 . . 259 . . 14 . 1020 . 92 . 382 . 501 . 414 . . 497 . . . . . . . Electromagnetic 539 | . . 446 . . 93 . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 8942 | . . 54 . . 164 464 151 222 132 . 790 456 470 1393 996 . 127 63 179 671 . 80 508 . 1503 . 519 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 19 | . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 1 1 . . 19 Average Corruption 1 | . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 1 1 . . 5 Corruption Purged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 9 | . . . . . . . . . . . . . . . . 5 . . . . . . . 2 1 . . 1 Matter Fused 4 | . . . . . . . . . . . . . . . . 3 . . . . . . . . 1 . . . Heat Flow Errors 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Energy Discharges 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Data Loss (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1687 | . . 50 . . 5 . . 50 . . 301 39 46 76 227 42 . . 78 37 72 . 162 . 362 . 140 . Projectiles 61 | . . . . . . . . 7 . . . . . 19 . 24 . . . . . . . . 11 . . . Explosions 150 | . . 20 . . 5 . . . . . . . . 35 . 18 . . . . 72 . . . . . . . Melee 1476 | . . 30 . . . . . 43 . . 301 39 46 22 227 . . . 78 37 . . 162 . 351 . 140 . Knockbacks 32 | . . . . . . . . 5 1 . . . 3 7 . 7 2 . 4 . . . . . 3 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 31 | . . . . . . . . 5 1 . . . 3 6 . 7 2 . 4 . . . . . 3 . . . Secondary 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Self-Inflicted Damage 142 | . . 39 . . 64 . . . . . . . . . . 28 . 11 . . . . . . . . . . Shots 7 | . . 1 . . 4 . . . . . . . . . . 1 . 1 . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 439 | 40 159 243 35 . 207 45 5 300 61 34 . 120 439 332 26 200 . . . . . . 3 259 18 4 . 132 Average Temperature 68 | 18 60 73 17 . 134 19 5 65 26 10 . 46 126 100 10 53 . . . . . . 3 101 4 4 . 62 Received Heat Transfer 1968 | . 237 261 30 . 441 126 108 285 . . . . 9 93 . 51 . . 81 . 12 9 . . 18 . . 207 Effects 8 | . . . . . . . . . . . . . 2 6 . . . . . . . . . . . . . . Shutdowns 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Energy Bleed 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Interference 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Heat Transferred 1050 | 425 625 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Res Gar Res Res Acc Com Maximum Alert Level 5 | . . 2 . . . 1 . 4 3 1 . 3 2 5 3 5 4 . . . . . . . . . . . Low Security (%) 45 | 100 100 65 100 . 100 89 100 3 . 45 100 35 . . . . . . . . . 100 100 100 100 100 100 100 Level 1 6 | . . 25 . . . 10 . 16 . 54 . 4 15 1 . . . . . . . . . . . . . . Level 2 11 | . . 8 . . . . . 12 . . . 43 84 31 8 11 . . . . . . . . . . . . Level 3 17 | . . . . . . . . 32 100 . . 16 . 24 91 22 . . . . . . . . . . . . Level 4 11 | . . . . . . . . 34 . . . . . 29 . 20 100 . . . . . . . . . . . Level 5 7 | . . . . . . . . . . . . . . 12 . 46 . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2773 | 5 177 415 197 . 63 229 177 1561 831 281 35 951 526 1705 894 2773 1567 . . . . 52 53 78 58 45 145 110 Initial 1455 | . . 48 147 . . 8 3 124 819 281 . 8 499 357 894 456 1455 . . . . 37 . 39 43 3 12 88 Average 553 | 1 74 140 182 . 37 60 43 899 805 149 5 457 444 1007 752 1534 1490 . . . . 10 6 59 18 8 24 61 Influence Increases 11679 | 25 368 856 50 . 153 541 272 1447 174 39 102 943 325 1388 404 2417 250 299 190 5 170 76 196 39 259 120 367 204 Destroy 0b10 Robot/C 3660 | . 180 560 40 . 120 80 . 620 100 . . . 180 420 60 740 80 200 80 . 100 . 20 . 20 40 20 . Destroy 0b10 Robot/NC 425 | 25 5 65 . . . 25 5 5 15 . 45 15 15 25 50 5 15 5 10 5 . 5 20 . 50 . 15 . Destroy Leader 584 | . 40 142 10 . 20 26 . 20 4 . . . 34 50 36 90 20 30 10 . 10 . 14 . 4 20 4 . Allied During Kill 250 | . . . . . . . . 62 7 . . 1 47 3 . 69 27 34 . . . . . . . . . . Successful Hack 580 | . 15 22 . . . 63 12 30 36 . 20 21 30 26 110 . 22 . . . . 10 47 10 . . 94 12 Select Force Hacks 60 | . . . . . . . . . . . . . . . 60 . . . . . . . . . . . . . Disable Machine 570 | . 30 45 . . . . 45 135 . . 15 15 . 90 45 75 15 . . . . 15 . . 30 . . 15 Anti-Garrison Action 2300 | . . . . . . . . 250 . . . 750 . 450 . 850 . . . . . . . . . . . . Destroy Structure 1075 | . 38 22 . . 13 32 . 70 12 39 7 141 4 129 28 228 26 . . . . 16 20 29 50 30 99 42 Partial Spotted 330 | . . . . . . 15 . 45 . . 15 . 15 . 15 15 45 . . . . 30 30 . 45 30 30 . Lose Combat Pursuer 1845 | . 60 . . . . 300 210 210 . . . . . 195 . 345 . 30 90 . 60 . 45 . 60 . 105 135 Influence Decreases 11679 | 25 252 593 252 177 130 556 88 78 932 842 90 4 766 193 1457 296 1498 775 350 894 110 136 143 14 331 104 250 343 Entered New Map 6553 | . . 68 232 177 . 15 5 68 742 522 . 4 452 153 811 196 1318 565 200 889 . 23 . 14 35 3 10 51 Time Decay 3772 | 25 252 425 20 . 60 241 83 . 150 75 90 . 254 . 486 . 170 190 150 5 80 113 143 . 259 91 230 180 Lost Part 349 | . . 100 . . 70 . . 10 . 10 . . . . . 30 . . . . . . . . 7 10 . 112 Lost Ally 555 | . . . . . . . . . 40 235 . . 60 40 10 70 10 20 . . 30 . . . 30 . 10 . Purge Threat 450 | . . . . . . 300 . . . . . . . . 150 . . . . . . . . . . . . . Squads Dispatched 39 | . 2 1 . . . 1 1 . 2 . 3 . 3 . 7 . 2 . . . . 1 3 . 4 1 7 1 Investigation 8 | . . . . . . . 1 . . . 1 . . . 3 . . . . . . . 1 . 1 . 1 . Extermination 16 | . . . . . . . . . 1 . 1 . . . 3 . . . . . . 1 2 . 3 1 3 1 Reinforcement 12 | . 2 1 . . . 1 . . 1 . 1 . 2 . 1 . . . . . . . . . . . 3 . Assault 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Res Gar Res Res Acc Com Distress Signals 21 | . 2 5 . . . 6 2 . 1 . . . 1 . . . . . . . . . 1 . 2 . 1 . Communications Jammed 35 | . . . . . . . . . . . 1 . 29 . . . 1 . . . . . 1 . . . 3 . Distress Signals 34 | . . . . . . . . . . . 1 . 28 . . . 1 . . . . . 1 . . . 3 . Times Spotted 363 | . 16 37 2 . 7 30 22 38 5 9 7 . 9 27 14 45 8 10 9 . 8 9 10 1 8 2 16 14 Peak Tracking Total 14 | . 4 5 2 . 4 14 14 5 3 5 5 . 4 4 2 5 3 5 4 . 9 7 3 1 6 1 5 9 Tactical Retreats 62 | . 4 . . . . 7 3 7 . 1 . . . 5 . 14 . 2 3 . 2 . 1 . 3 . 5 5 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Res Gar Res Res Acc Com Traps Triggered 25 | . . . . . . 1 1 9 1 . . 3 . 3 . 6 1 . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Mat Min Exi Min Mat Sto Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Res Gar Res Res Acc Com Machines Disabled 70 | . 2 4 . . . . 3 12 . . 1 12 . 13 3 15 1 . . . . 1 . . 2 . . 1 Max in Single Turn 2 | . 2 1 . . . . 1 1 . . 1 1 . 2 1 2 1 . . . . 1 . . 1 . . 1 Garrison Access 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . 1 . Garrison Relay 23 | . . . . . . . . 3 . . . 9 . 5 . 6 . . . . . . . . . . . . Phase Generator 3 | . . . . . . . . . . . . 1 . 1 . 1 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Res Gar Res Res Acc Com Machines Accessed 151 | . 5 8 . 2 . 14 6 4 3 . 9 2 5 2 22 3 8 1 1 7 . 6 12 1 12 1 12 5 Terminals 90 | . 3 6 . . . 10 5 4 . . 3 2 2 2 12 3 2 1 1 . . 4 7 1 6 1 11 4 Fabricators 9 | . . . . . . . . . 1 . 1 . . . 1 . 3 . . . . 1 1 . 1 . . . Repair Stations 5 | . . 1 . . . 1 . . . . . . 1 . 1 . 1 . . . . . . . . . . . Recycling Units 11 | . 2 . . . . 1 . . . . 1 . 1 . 2 . . . . . . 1 1 . 1 . . 1 Scanalyzers 14 | . . 1 . . . 1 . . 2 . 2 . . . 3 . 1 . . . . . 2 . 2 . . . Garrison Access 13 | . . . . . . 1 1 . . . 2 . 1 . 3 . 1 . . . . . 1 . 2 . 1 . Total Hacks 351 | . 14 24 . 2 . 36 13 5 7 . 16 4 12 3 49 5 17 1 1 46 . 18 25 1 20 2 23 7 Successful 189 | . 7 12 . 2 . 26 8 2 4 . 5 2 8 2 20 1 8 1 1 46 . 9 8 1 6 . 8 2 Failed 161 | . 7 11 . . . 10 5 3 3 . 11 2 4 1 29 4 9 . . . . 9 17 . 14 2 15 5 Catastrophic 25 | . . . . . . . 1 1 . . 1 . . . 3 1 . . . . . . 6 . 6 . 5 1 Database Lockouts 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 90 | . 4 7 . 1 . 16 3 . 2 . 1 . 4 . 20 . 3 . . . . 7 5 . 5 2 9 1 Terminals 213 | . 9 20 . . . 29 12 5 . . 6 4 7 3 30 5 8 1 1 . . 14 17 1 12 2 22 5 Fabricators 15 | . . . . . . . . . 3 . 1 . . . 2 . 4 . . . . 2 1 . 2 . . . Repair Stations 11 | . . 2 . . . 2 . . . . . . 3 . 2 . 2 . . . . . . . . . . . Recycling Units 23 | . 5 . . . . 2 . . . . 4 . 1 . 4 . . . . . . 2 2 . 1 . . 2 Scanalyzers 23 | . . 2 . . . 2 . . 4 . 3 . . . 5 . 1 . . . . . 3 . 3 . . . Garrison Access 18 | . . . . . . 1 1 . . . 2 . 1 . 6 . 2 . . . . . 2 . 2 . 1 . Terminal Hacks 110 | . 3 6 . 2 . 12 6 2 . . 1 2 2 2 3 1 5 1 1 46 . 4 4 1 . . 4 2 Record 39 | . . . . 1 . . . . . . . . 1 . . . . 1 1 34 . . 1 . . . . . Part Schematic 6 | . . . . . . . . . . . . . . . 1 . 1 . . 4 . . . . . . . . Robot Analysis 8 | . . . . . . 3 . . . . . . 1 . . . . . . 4 . . . . . . . . Prototype ID Bank 8 | . . 2 . . . 1 . . . . . . . . . . . . . 4 . 1 . . . . . . Open Door 7 | . . . . . . . 1 . . . . 1 . . . 1 . . . . . . . . . . 3 1 Branch Access Points 3 | . . . . . . 1 . . . . . . . . . . 1 . . . . . 1 . . . . . Emergency Access Points 3 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . 1 . . . . Terminal Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Unreport Threat 3 | . . . . . . 2 . . . . . . . . 1 . . . . . . . . . . . . . Locate Traps 8 | . 1 1 . . . 1 2 . . . . . . . . . 1 . . . . 1 . . . . . 1 Disarm Traps 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hauler Manifests 4 | . 1 . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . . . Registered Components 3 | . . 1 . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . Registered Prototypes 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . Zone Layout 8 | . 1 2 . . . 2 1 . . . . . . . . . 1 . . . . . . . . . 1 . Garrison Registry 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Security Stations 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . 1 . 1 . . . 1 . . . . . . 1 1 . 1 . . . Network Status 6 | . . . . . . . . . 1 . 1 . . . 1 . . . . . . 1 1 . 1 . . . Repair Station Hacks 9 | . . 2 . . . 2 . . . . . . 2 . 2 . 1 . . . . . . . . . . . Scan Component 5 | . . 1 . . . 1 . . . . . . 1 . 1 . 1 . . . . . . . . . . . Repair 4 | . . 1 . . . 1 . . . . . . 1 . 1 . . . . . . . . . . . . . Recycling Unit Hacks 10 | . 3 . . . . 2 . . . . 1 . 1 . 1 . . . . . . 1 . . 1 . . . Report Inventory 5 | . 1 . . . . 1 . . . . 1 . 1 . 1 . . . . . . . . . . . . . Retrieve Components 5 | . 2 . . . . 1 . . . . . . . . . . . . . . . 1 . . 1 . . . Scanalyzer 12 | . . 1 . . . 1 . . 3 . . . . . 4 . 1 . . . . . 1 . 1 . . . Insert Component 2 | . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . Retrieve Study 10 | . . 1 . . . . . . 3 . . . . . 3 . 1 . . . . . 1 . 1 . . . Garrison Access Hacks 11 | . . . . . . 1 1 . . . 1 . 1 . 2 . 1 . . . . . 1 . 2 . 1 . Unlock Access 7 | . . . . . . 1 1 . . . 1 . 1 . 2 . . . . . . . 1 . . . . . Seal Access 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . 1 . Unauthorized Hacks 31 | . 1 3 . . . 8 1 . . . 1 . 2 . 7 . . . . . . 3 1 . 1 . 3 . Terminals 27 | . 1 3 . . . 8 1 . . . 1 . 2 . 5 . . . . . . 2 1 . . . 3 . Assimilate 8 | . . . . . . 1 . . . . 1 . 1 . 3 . . . . . . . 1 . . . 1 . Botnet 14 | . 1 3 . . . 2 1 . . . . . 1 . 2 . . . . . . 2 . . . . 2 . Skim 5 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Liberate 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Tunnel 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 110 | . 4 4 . . . 9 4 3 3 . 7 2 4 2 16 2 7 . . . . 5 12 1 10 1 9 5 Full Trace Events 7 | . . . . . . . . . . . 1 . . 1 1 1 . . . . . . 1 . 1 . 1 . Feedback Events 4 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 2 . . . Corruption 3 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . . . . . . . . . 1 . 1 . . 4 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 10 | . . 1 . . . . . . 3 . . . . . 3 . 1 . . . . . 1 . 1 . . . Parts Repaired 4 | . . 1 . . . 1 . . . . . . 1 . 1 . . . . . . . . . . . . . Time 177 | . . 32 . . . 32 . . . . . . 62 . 51 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 15 | . 5 . . . . 9 . . . . . . . . . . . . . . . 1 . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Mat Min Exi Min Mat Sto Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Res Gar Res Res Acc Com Used RIF Installer 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . parse_system 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Relay Couplers Released 85 | . . . . . . . . 12 . . . 32 . 20 . 21 . . . . . . . . . . . . Machine Destruction 85 | . . . . . . . . 12 . . . 32 . 20 . 21 . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . 2 . . . 4 . . . 1 . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Res Gar Res Res Acc Com Total Allies 36 | . . . . . . . . 2 . 19 . 6 1 . 3 4 . . . . . . 1 . . . . . Largest Group 19 | . . . . . . . . 2 2 19 . 6 7 3 3 4 2 1 . . . . 1 1 1 . . . Highest-Rated Group 475 | . . . . . . . . 70 70 475 . 147 173 79 78 227 140 119 . . . . 45 45 45 . . . Highest-Rated Ally 119 | . . . . . . . . 39 39 35 . 32 32 32 26 119 119 119 . . . . 45 45 45 . . . Initial Warlord ECA Mod 45 | . . . . . . . . . 8 8 8 8 22 22 32 32 45 45 45 45 44 44 43 43 . . . . Total Orders 64 | . . . . . . . . 5 . . . 4 2 9 2 10 4 . . . 1 3 2 1 5 3 13 . STAY 25 | . . . . . . . . 3 . . . 3 1 6 1 5 2 . . . . . . . . . 4 . FOLLOW 16 | . . . . . . . . 2 . . . 1 1 3 1 5 2 . . . . . . . 1 . . . EXPLORE 6 | . . . . . . . . . . . . . . . . . . . . . 1 2 2 . 1 . . . RETURN 17 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 3 3 9 . Ally Attacks 317 | . . . . . . . . 67 25 102 . . 56 16 . 35 9 7 . . . . . . . . . . Total Damage 8341 | . . . . . . . . 923 322 3728 . . 879 421 . 1278 442 348 . . . . . . . . . . Kills 49 | . . . . . . . . 13 5 5 . . 9 1 . 8 4 4 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Res Gar Res Res Acc Com Active Infowar (turns) 14510 | 75 854 612 . . 55 1074 181 1717 312 217 446 725 553 1701 1266 1327 341 . . . . . 457 117 762 422 916 380 Optics 10229 | . . . . . . 702 181 1717 312 217 446 725 553 1701 1266 357 . . . . . . . . 334 422 916 380 Seismic 2003 | 75 854 612 . . 55 407 . . . . . . . . . . . . . . . . . . . . . . Spoofing 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Jamming 8197 | . . . . . . . . . 226 76 446 725 444 1534 860 1266 341 . . . . . 457 117 428 . 911 366 Robot Analysis Total 8 | . . . . . . 3 . . . . . . 1 . . . . . . 4 . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . . . . . . . . . . 2 . . 1 . . . . . . . Drone Launches 26 | . . . . . . . . . . . . . . . . . . . . . 3 2 3 1 6 3 8 . Drone Recoveries 20 | . . . . . . . . . . . . . . . . . . . . . . 2 3 1 4 3 7 . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Mat Min Exi Min Mat Sto Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Res Gar Res Res Acc Com Turns Passed 18753 | 181 854 1641 49 411 125 1074 181 1717 312 217 446 725 553 1701 1266 2323 343 384 309 102 178 454 587 117 785 422 916 380 Spaces Moved 22744 | 82 398 604 21 233 32 938 286 1820 307 330 772 908 688 1993 2414 3209 679 723 555 179 383 461 1079 160 1411 278 1242 559 Core 7 | 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 1473 | 75 398 604 21 233 32 110 . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 21264 | . . . . . . 828 286 1820 307 330 772 908 688 1993 2414 3209 679 723 555 179 383 461 1079 160 1411 278 1242 559 Fastest Speed 24 | 50 120 175 175 175 185 50 50 50 50 50 50 50 42 32 32 32 29 32 32 32 32 29 24 24 24 24 24 24 Average Speed 44 | 114 161 183 175 175 185 65 50 50 50 50 50 50 42 40 32 32 30 32 32 32 32 29 25 24 24 24 24 25 Slowest Speed 245 | 120 190 245 175 175 185 185 50 50 50 50 50 50 42 111 32 107 32 32 32 32 33 33 29 24 24 24 24 45 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 80 | . . . . . . 27 6 . 4 4 2 1 5 1 10 . 3 1 . . . 2 7 . 2 . 1 4 Potential Cave-ins 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 6 67 73 6 61 11 76 61 84 10 95 18 98 17 77 65 95 16 78 62 62 58 13 29 25 49 7 38 19 Regions Visited 28 Branch Regions 9 Pre-discovered Areas 8 | . . . . 1 . . . . . . . . . . 2 . . 2 . 3 . . . . . . . . Known Exits Taken 8 | . . . . . . 1 1 . . . 1 . 1 . 1 . 1 . . . . 1 1 . . . . . Unknown Exits Taken 13 | 1 1 1 1 1 1 . . . . . . . . . . . . 1 1 1 1 . . . 1 1 1 . Scrap Searched 9 | . . . . . 1 . . . . . . . . . . . . 2 2 . 4 . . . . . . . Spaces Dug 270 | . 3 6 . . . 30 . 4 8 . 7 2 4 7 25 31 3 16 19 . 9 8 9 3 24 5 31 16 Terrain Destroyed 944 | . 48 24 . . 15 33 . 29 8 28 7 122 5 109 29 248 5 64 26 . 37 8 10 4 25 11 33 16 Melee 203 | . . 6 . . . 27 . 4 8 . 7 2 1 7 18 5 3 15 17 . 7 5 8 1 24 4 24 10 Projectile 117 | . 4 . . . . 6 . 1 . . . . 4 1 11 42 2 4 9 . 2 3 2 3 1 7 9 6 AOE 623 | . 44 18 . . 15 . . 24 . 28 . 120 . 100 . 201 . 45 . . 28 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Res Gar Res Res Acc Com Total 29443 | 118 536 969 27 239 68 1307 304 2408 435 367 800 1111 913 2650 2806 4224 791 839 628 209 419 764 1352 225 1770 604 1791 769 Wait 4848 | . 71 215 . . 5 316 12 375 105 27 . 67 194 429 315 661 74 81 26 6 8 290 246 57 283 300 498 187 Move 22573 | 81 397 603 20 232 31 889 274 1819 299 323 767 905 677 1990 2396 3208 672 720 554 178 382 456 1067 158 1406 277 1239 553 Hop 65 | . . . . . . 21 6 . 4 2 2 1 5 1 7 . 3 1 . . . 2 5 . 2 . 1 2 Pick Up 109 | 3 12 27 . 1 3 13 1 1 2 2 2 . 1 10 2 14 2 2 . 1 3 1 3 . 2 . 1 . Fast Attach 84 | 7 2 2 . . . 10 . 1 3 1 . . 4 6 4 13 7 1 . 7 1 . 4 . 6 . 5 . Attach 55 | . . 11 . . 9 1 . 1 . 2 1 . 3 7 . 6 1 . . 1 4 3 . . 1 . 1 3 Detach 21 | . . . . . . . . . . . . . 2 5 . 8 . . . . 2 1 . . 2 . 1 . Swap 96 | 1 10 15 3 1 1 . 1 7 1 2 3 3 4 11 3 14 1 3 . . 3 . 1 1 5 1 . 1 Drop 130 | . 5 13 1 5 . 14 1 4 4 . 4 1 4 15 6 20 5 4 . 7 2 . 5 . 6 . . 4 Fire 741 | 26 39 76 3 . 14 7 . 79 5 8 . 11 8 109 39 196 13 11 29 . 7 4 5 5 8 22 9 8 Melee 472 | . . 7 . . 5 36 9 42 12 . 21 36 11 50 34 26 5 16 19 9 7 7 16 4 49 4 36 11 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 123 | . . . . . . . . 53 . . . . . 17 . 45 8 . . . . . . . . . . . Rewire 118 | . . . . . . . . 18 . . . 87 . . . 13 . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 8 | . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 5 exits: *Fac x3 / *Sto / Gar) -8/Storage (discovered 3 exits: Fac / Rec / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 4 exits: *Fac x2 / Gar / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / [*Upp]) -3/Research (discovered 3 exits: *Qua x2 / Gar) -3/Garrison -3/Research -2/Research (discovered 2 exits: *Acc / [*Tes]) -1/Access -1/Command History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 182 | -11/Scrapyard | Entered Materials 219 | -10/Materials | Discovered new exit (range 15) 341 | -10/Materials | Build established: Mutant 555 | -10/Materials | Discovered new exit (range 16) 720 | -10/Materials | Core integrity fell below 50% 1036 | -10/Materials | Entered another Materials area 1036 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1262 | -9/Materials | Discovered new exit (range 13) 1352 | -9/Materials | Build established: Gunner 1950 | -9/Materials | Build established: Scavenger-Gunner 2072 | -9/Materials | Discovered new exit (range 16) 2127 | -9/Materials | Lost 4 parts (1p3n) 2215 | -9/Materials | Lost 3 parts (1n2w) 2305 | -9/Materials | Repaired Autogun 2506 | -9/Materials | Central database locked down 2677 | -9/Materials | Entered Mines 2684 | -9/Mines | Core integrity fell below 50% 2719 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2719 | -9/Mines | Discovered new exit (range 5) 2726 | -9/Mines | Entered Exiles 2770 | -9/Exiles | Met 8R-AWN 2798 | -9/Exiles | Met EX-HEX 2851 | -9/Exiles | Met EX-BIN 2877 | -9/Exiles | Aligned with FarCom system 2879 | -9/Exiles | Given EX-Vault access code 2919 | -9/Exiles | Opened EX-Vault 2937 | -9/Exiles | Found Flying Fortress v7 2971 | -9/Exiles | Build established: Scavenger-Tank 2973 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3022 | -9/Exiles | Met EX-DEC 3032 | -9/Exiles | Learned location of Zion (-6) 3118 | -9/Exiles | Discovered new exit (range 12) 3137 | -9/Exiles | Left Exiles lab with Flying Fortress v7 3137 | -9/Exiles | Entered Mines 3172 | -8/Mines | Core integrity fell below 20% 3209 | -8/Mines | Lost 9 parts (3n1u5w) 3254 | -8/Mines | Discovered new exit (range 4) 3262 | -8/Mines | Entered Materials 3262 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3443 | -8/Materials | Build established: Scavenger-Mutant 3645 | -8/Materials | Identified exit to Storage 3702 | -8/Materials | Identified exit to Garrison 3752 | -8/Materials | Repaired Med. Armor Plating? 3794 | -8/Materials | Discovered new exit (range 5) 4006 | -8/Materials | Learned Storage emergency access door positions 4063 | -8/Materials | Identified exit to Factory 4147 | -8/Materials | Learned Storage stockpile data 4171 | -8/Materials | Learned Storage emergency access door positions 4206 | -8/Materials | Learned location of 1 exit from Storage 4250 | -8/Materials | Learned Factory stockpile data 4251 | -8/Materials | Build established: Mutant 4336 | -8/Materials | Entered Storage 4338 | -8/Storage | Identified exit to Recycling 4517 | -8/Storage | Identified exit to Garrison 4517 | -8/Storage | Entered Garrison 4627 | -8/Garrison | Triggered checkpoint 4704 | -8/Garrison | Garrison Relay disabled 4789 | -8/Garrison | Triggered checkpoint 4887 | -8/Garrison | Triggered checkpoint 5044 | -8/Garrison | Triggered checkpoint 5142 | -8/Garrison | Garrison Relay disabled 5159 | -8/Garrison | Discovered exit to Factory (range 12) 5215 | -8/Garrison | Triggered checkpoint 5241 | -8/Garrison | Triggered checkpoint 5378 | -8/Garrison | Garrison Relay disabled 5428 | -8/Garrison | Discovered exit to Factory (range 12) 5629 | -8/Garrison | Triggered checkpoint 5819 | -8/Garrison | Discovered exit to Factory (range 9) 5823 | -8/Garrison | Learned Factory security intel 5936 | -8/Garrison | Triggered checkpoint 6234 | -8/Garrison | Entered Factory 6234 | -7/Factory | Accompanied by 2 allies 6234 | -7/Factory | Evolved 2 slots: Utility x2 6546 | -7/Factory | Sucked down chute 6546 | -7/Factory | Entered Waste 6551 | -7/Waste | Spotted C-40 Crusher 6556 | -7/Waste | Spotted C-40 Crusher 6569 | -7/Waste | Spotted C-40 Crusher 6583 | -7/Waste | Spotted C-40 Crusher 6583 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6602 | -7/Waste | Spotted C-40 Crusher 6611 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 6616 | -7/Waste | Spotted C-40 Crusher 6641 | -7/Waste | Warlord forces began an assault 6689 | -7/Waste | Destroyed C-40 Crusher 6747 | -7/Waste | Lost 11 allies 6758 | -7/Waste | Discovered new exit (range 13) 6763 | -7/Waste | Entered Factory 6811 | -7/Factory | Identified exit to Garrison 7209 | -7/Factory | Entered Garrison 7209 | -7/Garrison | Discovered recently destroyed garrison 7223 | -7/Garrison | Rescued a captive Derelict 7225 | -7/Garrison | Rescued a captive Derelict 7236 | -7/Garrison | Garrison Relay disabled 7430 | -7/Garrison | Discovered new exit (range 9) 7465 | -7/Garrison | Garrison Relay disabled 7484 | -7/Garrison | Garrison Relay disabled 7487 | -7/Garrison | Garrison Relay disabled 7494 | -7/Garrison | Garrison Relay disabled 7497 | -7/Garrison | Garrison Relay disabled 7558 | -7/Garrison | Garrison Relay disabled 7591 | -7/Garrison | Discovered new exit (range 16) 7701 | -7/Garrison | Discovered new exit (range 8) 7737 | -7/Garrison | Garrison Relay disabled 7747 | -7/Garrison | Garrison Relay disabled 7813 | -7/Garrison | Phase Generator disabled 7916 | -7/Garrison | Build established: Commander-Mutant 7934 | -7/Garrison | Entered Factory 7934 | -6/Factory | Accompanied by 6 allies 7934 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8007 | -6/Factory | Identified exit to Garrison 8023 | -6/Factory | Found Prototype Launcher 8023 | -6/Factory | Identified Scatter Rocket Array 8046 | -6/Factory | Found Scatter Rocket Array 8132 | -6/Factory | Repaired Hyp. Mass Driver 8411 | -6/Factory | Garrison activated, responded to threat 8461 | -6/Factory | Lost 3 allies 8487 | -6/Factory | Entered Garrison 8487 | -6/Garrison | Accompanied by 3 allies 8508 | -6/Garrison | Garrison Relay disabled 8515 | -6/Garrison | Discovered new exit (range 63) 8515 | -6/Garrison | Discovered new exit (range 95) 8515 | -6/Garrison | Discovered new exit (range 81) 8526 | -6/Garrison | Triggered checkpoint 8554 | -6/Garrison | Garrison Relay disabled 8719 | -6/Garrison | Build established: Mutant 8780 | -6/Garrison | Spotted B-75 Beast 8928 | -6/Garrison | Destroyed B-75 Beast 9002 | -6/Garrison | Triggered checkpoint 9128 | -6/Garrison | Garrison Relay disabled 9147 | -6/Garrison | Triggered checkpoint 9187 | -6/Garrison | Triggered checkpoint 9299 | -6/Garrison | Garrison Relay disabled 9399 | -6/Garrison | Triggered checkpoint 9492 | -6/Garrison | Garrison Relay disabled 10065 | -6/Garrison | Phase Generator disabled 10188 | -6/Garrison | Entered Factory 10188 | -6/Factory | Accompanied by 1 ally 10292 | -6/Factory | Build established: Sprinter 10439 | -6/Factory | Repaired Imp. Flight Unit 10612 | -6/Factory | Identified exit to Garrison 10721 | -6/Factory | Discovered new exit (range 14) 11329 | -6/Factory | Spotted B-75 Beast 11396 | -6/Factory | Identified exit to Garrison 11442 | -6/Factory | Discovered new exit (range 16) 11454 | -6/Factory | Entered Garrison 11454 | -6/Garrison | Accompanied by 2 allies 11483 | -6/Garrison | Garrison Relay disabled 11634 | -6/Garrison | Found embedded Infiltrators 11686 | -6/Garrison | Triggered checkpoint 11724 | -6/Garrison | Spotted B-75 Beast 11835 | -6/Garrison | Destroyed B-75 Beast 11859 | -6/Garrison | Garrison Relay disabled 12149 | -6/Garrison | Spotted B-75 Beast 12239 | -6/Garrison | Destroyed B-75 Beast 12473 | -6/Garrison | Triggered checkpoint 12837 | -6/Garrison | Garrison Relay disabled 12860 | -6/Garrison | Discovered new exit (range 14) 12878 | -6/Garrison | Spotted Striker 12921 | -6/Garrison | Destroyed Striker 13035 | -6/Garrison | Rewired Executioner 13046 | -6/Garrison | Triggered checkpoint 13111 | -6/Garrison | Phase Generator disabled 13176 | -6/Garrison | Triggered checkpoint 13251 | -6/Garrison | Garrison Relay disabled 13420 | -6/Garrison | Rescued a captive Derelict 13436 | -6/Garrison | Discovered new exit (range 13) 13450 | -6/Garrison | Triggered checkpoint 13467 | -6/Garrison | Triggered checkpoint 13538 | -6/Garrison | Discovered new exit (range 15) 13562 | -6/Garrison | Triggered checkpoint 13616 | -6/Garrison | Garrison Relay disabled 13626 | -6/Garrison | Garrison Relay disabled 13777 | -6/Garrison | Entered Factory 13777 | -5/Factory | Accompanied by 2 allies 13777 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13806 | -5/Factory | Identified exit to Upper Caves 13806 | -5/Factory | Identified exit to Extension 14077 | -5/Factory | First assault squad dispatched 14120 | -5/Factory | Entered Upper Caves 14120 | -5/Upper Caves | Accompanied by 1 ally 14133 | -5/Upper Caves | Met a Warlord Commander 14134 | -5/Upper Caves | Learned location of Warlord (-4) 14135 | -5/Upper Caves | Warlord Commander delivered Encrypted Comm Array 14140 | -5/Upper Caves | Found Encrypted Comm Array 14173 | -5/Upper Caves | Learned location of 1 exit from Factory 14216 | -5/Upper Caves | Learned location of Armory (-4) 14324 | -5/Upper Caves | Found Corrupted Exp. Core Analyzer 14499 | -5/Upper Caves | Discovered new exit (range 12) 14504 | -5/Upper Caves | Entered another Upper Caves area 14506 | -5/Upper Caves | Discovered new exit (range 12) 14549 | -5/Upper Caves | Build established: Hacker-Sprinter 14792 | -5/Upper Caves | Discovered new exit (range 8) 14813 | -5/Upper Caves | Entered Zhirov 14813 | -5/Zhirov | Discovered new exit (range 3) 14819 | -5/Zhirov | Met Zhirov 14830 | -5/Zhirov | Learned location of Quarantine (-3) 14830 | -5/Zhirov | Learned location of Testing (-2) 14830 | -5/Zhirov | Learned location of Command (-1) 14831 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14837 | -5/Zhirov | Found Alien Artifact 14837 | -5/Zhirov | Identified Integrated Dissipator 14837 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 14902 | -5/Zhirov | Found Alien Artifact 14915 | -5/Zhirov | Entered Proximity Caves 15046 | -4/Proximity Caves | Discovered new exit (range 10) 15046 | -4/Proximity Caves | Learned Research security intel 15054 | -4/Proximity Caves | Lost 3 allies 15093 | -4/Proximity Caves | Entered Factory 15093 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15094 | -4/Factory | Identified exit to Research 15160 | -4/Factory | Discovered new exit (range 14) 15355 | -4/Factory | Build established: Scavenger-Sprinter 15547 | -4/Factory | Entered Research 15547 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 15718 | -3/Research | Identified exit to Quarantine 15940 | -3/Research | Found Adv. Powered Armor 16133 | -3/Research | Identified exit to Garrison 16134 | -3/Research | Entered Garrison 16134 | -3/Garrison | Accompanied by 1 ally 16138 | -3/Garrison | Installed Relay Interface Framework 16238 | -3/Garrison | Discovered new exit (range 8) 16251 | -3/Garrison | Entered Research 16251 | -3/Research | Accompanied by 1 ally 16690 | -3/Research | Discovered new exit (range 15) 16773 | -3/Research | Found Prototype Processor 16773 | -3/Research | Identified Exp. Melee Analysis Suite 16961 | -3/Research | Adv. System Shield fried by hacking feedback 17036 | -3/Research | Entered another Research area 17036 | -2/Research | Evolved 2 slots: Utility x2 17223 | -2/Research | Discovered new exit (range 21) 17289 | -2/Research | Discovered new exit (range 13) 17458 | -2/Research | Entered Access 17458 | -1/Access | Evolved 2 slots: Utility x2 17776 | -1/Access | Spotted B-99 Colossus 17776 | -1/Access | Spotted B-99 Colossus 18343 | -1/Access | Discovered new exit (range 18) 18374 | -1/Access | Entered Command 18643 | -1/Command | Spotted M Guard 18643 | -1/Command | Spotted M Guard 18643 | -1/Command | Spotted Combat Programmer 18644 | -1/Command | Spotted Combat Programmer 18711 | -1/Command | Met MAIN.C 18726 | -1/Command | 0b10 Conduit disabled 18738 | -1/Command | System corruption reached 10% 18745 | -1/Command | Core integrity fell below 50% 18746 | -1/Command | Identified Transdimensional Reconstructor 18746 | -1/Command | Failed to warp due to unstable space 18751 | -1/Command | Core integrity fell below 20% 18754 | -1/Command | Destroyed by M Guard with Graviton Cannon Last Messages --------------- 18733_ Penetrated by EMDS Slug. 18733_ Mic. Antimatter Reactor+ destroyed. 18736_ Penetrated by EMDS Slug. 18738_ System corrupted: Component data lost. 18738_ Penetrated by EMDS Slug. 18740_ Imp. Diametric Drive destroyed. 18740_ Transmission Jammer destroyed. 18740_ Exp. Core Analyzer destroyed. 18741_ Penetrated by EMDS Slug. 18744_ Power Sword destroyed. 18744_ Critical hit (Blast). 18744_ Knocked back. 18744_ Penetrated by EMDS Slug. 18744_ Adv. Targeting Computer destroyed. 18744_ Penetrated by EMDS Slug. 18746_ Identified Transdimensional Reconstructor. 18746_ Warp failed due to unstable space. 18748_ Penetrated by EMDS Slug. 18751_ Hvy. Gauss Cannon destroyed. 18752_ Penetrated by EMDS Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????####################??????????????????? | | ??????????"""""" """" #??????????????????? | | ??????????" "" #??????????????????? | | ????????#???"" "" #################### | | ????????#""""""""""" % / ] Y | | ????????#" " """ % / p Y | | ????????#"" """"" @ / p | | ????????#"" "" MMM% ################### | | ????????# " """""" MMM%% #?????????????????# | | ????????# " "" MMM #?????????????????# | | ????????# " " ""#?????????????????# | | ????????#""""""""" """"""#?????????????????#+ | | ????????#"" """""""""#?????????????????# | | ????????# """""""""""#?????????????????# | | ????????# " " " " #?????????????????# | | ????????# " " " " #?????????????????# | | ????????" " " " """" " #?????????????????# | | ????????" """ " " """" #?????????????????# | | ????????" " " " " #?????????????????## | | ????????# """""""""" " #??????????????????? | | ????????# " """ " """"""""#??????????????????? | | ????????# """ " " " ?????????????????????? | | ????????#####################????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Energy Generation 36 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 375 Propulsion Shielding 90 Evasion (%) 77 Targeting Accuracy 16 Launcher Accuracy 40 Target Analysis 6 Core Analysis 11 Offensive Hacking 20 Defensive Hacking 14 Item Schematics ----------------- Thunder Leg | -6/Factory | Hacked Cld. VTOL Module | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Autogun | 36% | -9/Materials Med. Armor Plating | 50% | -8/Materials Hyp. Mass Driver | 62% | -6/Factory Imp. Flight Unit | 35% | -6/Factory Studied --------- Aluminum Leg | -9/Materials | Hacked Adv. Assault Cannon | -7/Factory | Hacked Lgt. Deuterium Engine | -7/Factory | Hacked Mni. Grenade Launcher | -7/Factory | Hacked VTOL Module | -6/Factory | Hacked Imp. Deuterium Engine | -6/Factory | Hacked Hvy. Rocket Launcher | -6/Factory | Hacked Field Propulsion Drive | -5/Factory | Hacked Mic. Antimatter Reactor | -3/Research | Hacked Impulse Thruster Array | -3/Research | Hacked Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Bullet Installation I Like You, Cogmind Late Bloomer Oppo Buddy Special Forces Challenges ------------ None Game ------ Seed HelicalInsulatedStrikerail Manual? 0 Play Time 04:57:12 Cumulative 440.3 hours Start 2025.11.21 @ 10:36:11 End 2025.11.22 @ 10:56:55 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 164 Rogue 143 Adventurer 21 Explorer 0 Win Type - Total 22 Types 13/1/5/1/0/0/0/1/0/1 Lore% 61 Gallery% 73 Achievement% 58 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6164416e-007e-48a1-b5fd-56ef65d67633