Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.06 @ 17:45:13 Player: Roboardo Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (86) 430 Value Destroyed (2969) 2969 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (105) 105 TOTAL SCORE: 7824 Bonus ------- High Alert Combat Kills 72 Follower Combat Kills 33 Cogmind --------- Core Integrity 959/1000 Matter 221/300 Energy 62/100 System Corruption 0% Temperature Cool (2) Movement Flying (107) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- VTOL Module Improved VTOL Module > --- UTILITY (5) ------ Sensor Array Improved Targeting Computer > --- WEAPON (5) ------- KE Penetrator KE Penetrator > --- INVENTORY (5) ---- Improved Treads Medium Storage Unit Large Storage Unit Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Light Treads Improved Treads Medium Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Hardened Medium Armor Plating Improved Shield Generator > --- WEAPON ----------- Lightning Gun Heavy Ion Cannon Makeshift Axe > --- INVENTORY -------- Light Nuclear Core Improved Deuterium Engine Improved Treads Improved Treads Medium Storage Unit Large Storage Unit Sensor Array Heavy Assault Rifle Grenade Launcher Stasis Trap Stasis Trap Stasis Trap [Rating: 44] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Flight Unit VTOL Module Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Targeting Computer Protection Hardened Medium Armor Plating Weapon Makeshift Axe Energy Gun Lightning Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Impact Weapon Hammer Slashing Weapon Makeshift Axe Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Slots Evolved 10 | . . . 2 2 2 2 . . 2 Power 1 | . . . . . 1 . . . . Propulsion 3 | . . . 1 1 . . . . 1 Utility 3 | . . . . 1 1 1 . . . Weapon 3 | . . . 1 . . 1 . . 1 Parts Attached 96 | 6 6 8 13 12 30 1 14 . 6 Power 12 | 1 1 1 . 2 4 . 2 . 1 Engine 10 | 1 1 1 . 2 3 . 1 . 1 Core 2 | . . . . . 1 . 1 . . Reactor . | . . . . . . . . . . Propulsion 37 | 2 2 5 5 5 10 . 8 . . Treads 22 | . . 2 4 5 10 . 1 . . Leg 12 | 2 2 3 1 . . . 4 . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 3 | . . . . . . . 3 . . Utility 19 | 1 1 . 3 3 7 . 1 . 3 Device 8 | . . . 1 1 4 . 1 . 1 Storage 6 | 1 . . 2 . 2 . . . 1 Processor 1 | . . . . . . . . . 1 Hackware . | . . . . . . . . . . Protection 4 | . 1 . . 2 1 . . . . Artifact . | . . . . . . . . . . Weapon 28 | 2 2 2 5 2 9 1 3 . 2 Energy Gun 8 | 1 . . 1 . 4 . 2 . . Energy Cannon 1 | . . . . . 1 . . . . Ballistic Gun 8 | 1 . 1 2 . 1 . 1 . 2 Ballistic Cannon 3 | . 1 . . 1 1 . . . . Launcher 5 | . . . 2 1 1 1 . . . Special Weapon . | . . . . . . . . . . Impact Weapon 2 | . 1 . . . 1 . . . . Slashing Weapon 1 | . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 . . Corrupted Parts 5 | . . . . . . . 5 . . System Corruption 42 | . . . . . . . 42 . . Parts Lost 37 | . . 4 1 7 4 . 20 . 1 Power 7 | . . 1 . 1 1 . 4 . . Propulsion 13 | . . 1 . 3 1 . 7 . 1 Utility 7 | . . 1 . 2 1 . 3 . . Weapon 10 | . . 1 1 1 1 . 6 . . Highest Loss Streak 10 | . . 2 1 3 2 . 10 . 1 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 86 | . 89 94 95 92 96 93 40 26 30 Engine 11 | . 14 13 11 8 14 6 5 . . Treads 19 | . . 4 29 35 29 26 1 . . Leg 7 | . 28 23 . . . . 11 . . Flight 1 | . . . . . . . 3 20 17 Device 6 | . . . 10 7 13 13 . . 4 Storage 9 | . 14 14 11 9 7 6 3 . . Protection 5 | . 4 10 . 4 7 6 . . . Energy Gun 3 | . 9 . 4 . 5 . 1 6 4 Energy Cannon 1 | . . . . . 4 6 2 . . Ballistic Gun 3 | . 11 3 10 2 . . 2 . 1 Ballistic Cannon 4 | . 2 10 . 6 3 6 . . . Launcher 2 | . . . 6 8 . 6 . . . Impact Weapon 3 | . 4 13 . . 1 6 2 . . Slashing Weapon 4 | . . . 11 9 3 . . . . Peak Build Rating 44 | 6 7 10 17 38 44 43 43 13 23 Average Rating 22 | 4 6 7 13 27 40 43 18 13 15 On Entrance 17 | . 6 7 10 17 22 39 43 13 13 Naked Turns . | . . . . . . . . . . Heaviest Build 70 | 13 16 16 35 49 69 70 70 5 11 Greatest Support 112 | 20 20 40 69 112 99 97 97 13 13 Greatest Overweight (x) 17 | . . 1 1 . . . 17 . . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 5 10 Average Capacity 11 | 5 8 8 11 15 15 15 11 5 5 Most Carried 15 | 4 7 8 12 15 15 12 12 4 4 Average Carried 9 | 2 5 7 8 13 12 12 7 4 3 Final Capacity 15 | 8 8 8 15 15 15 15 5 5 5 Final Carried 15 | 4 7 8 11 15 13 12 4 4 3 Class Distribution -------------------- 89% | Mutant 4% | Scavenger-Mutant 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Tank | -6/Factory Mutant | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Matter Collected 1856 | 222 117 83 100 611 475 . 248 . . Remotely . | . . . . . . . . . . Salvage Created 2964 | . 199 195 159 820 952 . 639 . . Parts 156 | . 9 13 10 50 47 . 27 . . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 2 | . 1 . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . 12 . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Combat Hostiles Destroyed 66 | . 4 8 6 19 17 . 12 . . Melee 22 | . . 3 1 10 5 . 3 . . Guns 15 | . 4 1 1 1 2 . 6 . . Cannons 15 | . . 2 . 3 8 . 2 . . AOE 9 | . . . 4 5 . . . . . Classes Destroyed 16 | . 2 1 3 7 2 . 1 . . Worker 5 | . . . . 3 2 . . . . Builder 5 | . . . 2 1 2 . . . . Tunneler 1 | . . . . 1 . . . . . Recycler 3 | . . . . 1 2 . . . . Mechanic 1 | . . . 1 . . . . . . Operator 1 | . . . . 1 . . . . . Watcher 2 | . 1 . . . 1 . . . . Swarmer 13 | . . 4 . . 3 . 6 . . Grunt 30 | . 4 4 4 12 6 . . . . Brawler 2 | . . . . 2 . . . . . Duelist 1 | . . . . 1 . . . . . Sentry 5 | . . . 2 2 1 . . . . Specialist 2 | . . . . 2 . . . . . Hunter 4 | . . . . . 4 . . . . Programmer 4 | . . . . . 3 . 1 . . Thug 4 | . . . . . . . 4 . . Savage 2 | . . . . . . . 2 . . Mutant 1 | . . . . . . . 1 . . Best Kill Streak 8 | . 3 2 8 5 6 . 5 . . Combat Bots Only 5 | . 1 2 5 3 4 . 5 . . Max Kills in Single Turn 2 | . 1 1 2 2 2 . 1 . . Gunslinging . | . . . . . . . . . . Exploded 2 | . . . 2 2 . . . . . Melee 1 | . . 1 1 1 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Hostile Shots Fired 645 | . 28 84 29 116 146 . 229 . 13 Missed 215 | . 6 24 10 34 45 . 93 . 3 Damage Taken 6569 | . 299 615 298 1702 1121 . 2344 . 190 Core 1094 | . 95 101 65 172 88 . 532 . 41 Absorbed by Shields 305 | . . . . . 305 . . . . Redirected to Shielding 52 | . . 52 . . . . . . . Core Remaining (%) 66 | 100 . 21 83 68 87 . . 37 . Volleys Fired 154 | . 24 17 9 23 39 . 39 . 3 Largest 3 | . 2 1 2 2 3 . 3 . 2 Hottest 148 | . 70 35 60 80 145 . 148 . 66 Shots Fired 250 | . 48 17 17 42 77 . 43 . 6 Gun 126 | . 48 5 4 4 25 . 34 . 6 Cannon 88 | . . 12 . 19 51 . 6 . . Launcher 36 | . . . 13 19 1 . 3 . . Special . | . . . . . . . . . . Kinetic 122 | . 24 17 4 23 23 . 25 . 6 Thermal 72 | . 24 . . . 38 . 10 . . Explosive 33 | . . . 13 19 1 . . . . Electromagnetic 23 | . . . . . 15 . 8 . . Robot Hit Streak 11 | . 11 5 8 9 10 . 9 . 4 Robot Miss Streak 7 | . 4 3 1 6 7 . 7 . 1 Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 234 | . 33 24 13 62 67 . 30 . 5 Core Hits 145 | . 12 7 17 50 34 . 24 . 1 Critical Kills 2 | . . . . . 1 . 1 . . Critical Parts Destroyed 7 | . . 2 . . 3 . 2 . . Critical Strikes 13 | . 2 2 . . 6 . 3 . . Burn 3 | . 2 . . . 1 . . . . Blast 1 | . . . . . 1 . . . . Smash 9 | . . 2 . . 4 . 3 . . Melee Attacks 108 | . . 20 1 48 27 . 12 . . Impact 45 | . . 20 . . 13 . 12 . . Slashing 63 | . . . 1 48 14 . . . . Piercing . | . . . . . . . . . . Sneak Attacks 13 | . . . . 3 6 . 4 . . Combat Hostiles 2 | . . . . 1 1 . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7899 | . 359 500 776 2861 1983 . 1319 . 101 Guns 1104 | . 357 59 60 31 210 . 286 . 101 Cannons 1417 | . . 90 . 351 803 . 173 . . Explosions 2109 | . . . 682 1112 . . 315 . . Melee 3256 | . . 351 34 1367 970 . 534 . . Ramming 13 | . 2 . . . . . 11 . . Kinetic 1368 | . 106 149 60 382 250 . 320 . 101 Thermal 1267 | . 251 . 287 . 604 . 125 . . Explosive 1507 | . . . 395 1112 . . . . . Electromagnetic 488 | . . . . . 159 . 329 . . Impact 1475 | . . 351 . . 590 . 534 . . Slashing 1781 | . . . 34 1367 380 . . . . Piercing . | . . . . . . . . . . Highest Corruption 63 | . . . . . 6 . 63 63 . Average Corruption 22 | . . . . . 2 . 51 63 . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 49 | . . . . . 14 . 34 1 . Message Errors 11 | . . . . . 3 . 8 . . Matter Fused 13 | . . . . . 2 . 11 . . Heat Flow Errors 4 | . . . . . 2 . 2 . . Energy Discharges 3 | . . . . . 3 . . . . Parts Rejected 1 | . . . . . . . 1 . . Data Loss (minor) 4 | . . . . . 2 . 2 . . Data Loss (major) 3 | . . . . . 1 . 2 . . Alerts 2 | . . . . . 1 . . 1 . Misdirections 6 | . . . . . . . 6 . . Weapon Failures 2 | . . . . . . . 2 . . Overload Shots . | . . . . . . . . . . Overflow Damage 727 | . . 90 143 113 215 . 166 . . Projectiles 12 | . . 12 . . . . . . . Explosions 198 | . . . 143 53 . . 2 . . Melee 517 | . . 78 . 60 215 . 164 . . Knockbacks 17 | . . 1 . 7 8 . 1 . . Impact 4 | . . 1 . . 3 . . . . Kinetic 13 | . . . . 7 5 . 1 . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 195 | . . . 29 103 16 . 47 . . Shots 9 | . . . 1 4 1 . 3 . . Rammed 4 | . . . . . . . 4 . . Targets Rammed 5 | . 1 . . . . . 4 . . Kicked 1 | . 1 . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 438 | . 191 27 6 62 438 . 333 . 15 Average Temperature 128 | . 83 20 3 26 162 . 143 . 6 Received Heat Transfer 1854 | . 186 156 90 603 233 . 493 . 93 Effects 16 | . . . . . 11 . 5 . . Shutdowns 4 | . . . . . 3 . 1 . . Energy Bleed 3 | . . . . . 3 . . . . Interference 7 | . . . . . 3 . 4 . . Matter Decay 1 | . . . . . 1 . . . . Damage (minor) 1 | . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 9 | . . 2 . . 4 . 3 . . Combat Hostiles 5 | . . 2 . . 2 . 1 . . Parts Fried 15 | . . 2 . . 10 . 3 . . Impact Corruptions 18 | . . 5 . . 8 . 5 . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 4 | . 2 . 1 . 1 . . . . Heat Transferred 2111 | . 888 . 150 . 888 . 185 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Peak Influence 647 | . 167 114 220 647 359 123 . . 59 Initial 294 | . . 64 . 92 294 123 . . 57 Average 162 | . 106 85 30 346 189 123 . . 56 Maximum Alert Level 2 | . . . 1 2 1 . . . . Low Security (%) 68 | 100 100 100 95 17 53 100 . . 100 Level 1 26 | . . . 4 53 46 . . . . Level 2 5 | . . . . 29 . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 15 | . 1 . 1 4 9 . . . . Investigation 9 | . . . 1 2 6 . . . . Extermination 2 | . . . . . 2 . . . . Reinforcement 4 | . 1 . . 2 1 . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Distress Signals 2 | . . . . 1 1 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 105 | . 8 11 7 29 23 . 22 . 5 Peak Tracking Total 7 | . 2 3 5 5 7 . 6 . 5 Tactical Retreats 11 | . 2 . . 3 1 . 5 . . Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Traps Triggered 5 | . . . 1 1 3 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 6 | . 6 . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused 1 | . . 1 . . . . . . . Traps Extracted . | . . . . . . . . . . Installed 1 | . . 1 . . . . . . . Triggered 1 | . . 1 . . . . . . . Most Traps Carried 3 | . . 3 3 3 3 3 3 . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Machines Disabled 7 | . . . 2 4 1 . . . . Max in Single Turn 1 | . . . 1 1 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Machines Accessed 14 | . 1 . . 4 9 . . . . Terminals 12 | . 1 . . 4 7 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . Total Hacks 35 | . 3 . . 10 22 . . . . Successful 13 | . 1 . . 7 5 . . . . Failed 22 | . 2 . . 3 17 . . . . Catastrophic 3 | . 1 . . . 2 . . . . Database Lockouts . | . . . . . . . . . . Manual 2 | . 2 . . . . . . . . Terminals 32 | . 3 . . 10 19 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . . . . . 2 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . Terminal Hacks 13 | . 1 . . 7 5 . . . . Record 1 | . . . . 1 . . . . . Open DSF 1 | . . . . . 1 . . . . Level Access Points 1 | . . . . . 1 . . . . Alert Level 1 | . . . . 1 . . . . . Unreport Threat 1 | . . . . . 1 . . . . Locate Traps 2 | . . . . 1 1 . . . . Disarm Traps 1 | . 1 . . . . . . . . Surveillance Status 1 | . . . . 1 . . . . . Zone Layout 4 | . . . . 3 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 13 | . 1 . . 4 8 . . . . Full Trace Events 6 | . . . . 1 5 . . . . Feedback Events 2 | . . . . . 2 . . . . Corruption 2 | . . . . . 2 . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Total Allies 2 | . . 2 . . . . . . . Largest Group 2 | . . 2 2 . . . . . . Highest-Rated Group 46 | . . 46 46 . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 11 | . . . 11 . . . . . . Total Damage 185 | . . . 185 . . . . . . Kills 1 | . . . 1 . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . 1 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Turns Passed 4735 | 73 341 885 521 798 1407 24 523 25 138 Spaces Moved 2900 | 54 193 526 228 311 655 15 643 73 202 Core 8 | 6 . . . . . . 2 . . Treads 1287 | . . 76 227 311 655 15 3 . . Legs 835 | 48 193 450 1 . . . 143 . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 770 | . . . . . . . 495 73 202 Fastest Speed 29 | 50 120 120 160 160 160 160 29 29 29 Average Speed 114 | 112 120 126 160 160 160 160 55 29 29 Slowest Speed 900 | 120 120 190 190 160 160 160 900 29 29 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 29 | 4 26 81 28 32 20 1 75 20 8 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . . . Unknown Exits Taken 8 | 1 1 1 1 1 . 1 1 1 . Scrap Searched 1 | . . . . . . . 1 . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 183 | . . . 33 140 10 . . . . Melee . | . . . . . . . . . . Projectile 3 | . . . . . 3 . . . . AOE 180 | . . . 33 140 7 . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Total 3893 | 64 256 695 364 524 892 15 733 76 274 Wait 583 | . 33 115 105 119 133 . 14 4 60 Move 2891 | 53 192 525 227 310 654 14 642 72 202 Hop . | . . . . . . . . . . Pick Up 25 | 5 . 6 4 5 5 . . . . Fast Attach 26 | 5 1 . 2 3 3 . 8 . 4 Attach 26 | 1 . 3 2 1 10 1 6 . 2 Detach 2 | . . . . . . . 1 . 1 Swap 44 | . 5 5 9 8 17 . . . . Drop 26 | . . 3 5 7 4 . 5 . 2 Fire 154 | . 24 17 9 23 39 . 39 . 3 Melee 108 | . . 20 1 48 27 . 12 . . Ram . | . . . . . . . . . . Kick 1 | . 1 . . . . . . . . Crush 4 | . . . . . . . 4 . . Escape Stasis . | . . . . . . . . . . Rewire 2 | . . . . . . . 2 . . Trap 1 | . . 1 . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 1 exit: Fac) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 409 | -10/Materials | Discovered new exit (range 6) 415 | -10/Materials | Entered Mines 467 | -10/Mines | Learned Materials garrison access intel 506 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 936 | -10/Mines | Core integrity fell below 50% 992 | -10/Mines | Found a hidden stash of uninstalled traps 1249 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1255 | -10/Mines | Discovered new exit (range 9) 1300 | -10/Mines | Entered Materials 1300 | -9/Materials | Accompanied by 2 allies 1300 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1305 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1755 | -9/Materials | Discovered new exit (range 10) 1821 | -9/Materials | Entered another Materials area 1821 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1822 | -8/Materials | Loaded intel: 1 garrison access location 2351 | -8/Materials | Discovered new exit (range 16) 2595 | -8/Materials | Lost 3 parts (1p1n1w) 2619 | -8/Materials | Entered Factory 2619 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3536 | -7/Factory | Identified exit to Factory 4026 | -7/Factory | Entered another Factory area 4026 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4032 | -6/Factory | Discovered new exit (range 10) 4050 | -6/Factory | Entered Lower Caves 4053 | -6/Lower Caves | Attacked by a faux Warlord 4082 | -6/Lower Caves | System corruption reached 10% 4116 | -6/Lower Caves | System corruption reached 30% 4125 | -6/Lower Caves | Lost 10 parts (1p4n3u2w) 4251 | -6/Lower Caves | Learned 8 Factory zone layouts 4387 | -6/Lower Caves | Lost 9 parts (2p3n4w) 4424 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4466 | -6/Lower Caves | Core integrity fell below 50% 4571 | -6/Lower Caves | Discovered new exit (range 9) 4573 | -6/Lower Caves | Entered another Lower Caves area 4594 | -6/Lower Caves | Discovered new exit (range 15) 4597 | -6/Lower Caves | Learned 12 Factory zone layouts 4598 | -6/Lower Caves | Entered Factory 4598 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4599 | -5/Factory | Identified exit to Factory 4736 | -5/Factory | Self-destructed Last Messages --------------- System corrupted: IFF burst signal emitted. EXIT=FOUND Acquired derelict log, extracted data. Data stored: Factory zone layouts (x12). PARAMETERS=PROPULSION+1,WEAPON+1 LOCATION=UNKNOWN GOAL=ESCAPE Loading 20 Factory zones... K-01 Serf cleans the Power Conduit. Acquired Angular Momentum Engine. Dropped Angular Momentum Engine. ALERT: All DSF locations entering lockdown mode. Acquired Unknown Processor. Identified Imp. Targeting Computer. Dropped Beamcaster. Acquired KE Penetrator. Slug penetrates Door. Slug penetrates Wall. Slug penetrates G-50 Soldier. VTOL Module destroyed. Map ----- +----------------------------------------------------+ | """ #?## # # | | "" #??# """ """ # # | | "Y #??# """ """ + """"" # | | "" #??# """ """ # """"" # | | #??# # """ # | | +############## """ """ # # !!! | | """ """ ######## """"" # !!! | | ############### """ """ #??????# """"" # !! | | #?????????????# #??????# """ # | | #?????????????# """ """ ####???# # | | ############### """ """ #???# """"" # | | ## # """ """ #???# """"" # | | ## # #???#! 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