Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.02 @ 00:56:43 Player: Cinder Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (130) 650 Value Destroyed (4582) 4582 Prototype IDs (13) 260 Alien Tech Used (1) 200 Bonus (1917) 1917 TOTAL SCORE: 15909 Bonus ------- High Alert Combat Kills 162 Follower Combat Kills 755 Entered DSFs 500 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 65/100 System Corruption 31% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (17) ----- Advanced Visual Processing Unit Advanced Target Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Particle Reactor Light Quantum Reactor Advanced Power Amplifier IFF Parser Flak Gun Peak State ------------ > --- POWER ------------ Light Particle Reactor > --- PROPULSION ------- Myomer Leg Shield Leg Shield Leg Improved Thunder Leg > --- UTILITY ---------- Large Storage Unit Machine Analyzer Advanced Visual Processing Unit Advanced Signal Interpreter Improved Melee Analysis Suite Improved Melee Analysis Suite Advanced Target Analyzer Armor Integrity Analyzer Microactuators Makeshift ECM Suite Centrium Heavy Armor Plating Medium Regenerative Plating > --- WEAPON ----------- Vibroblade Heavy Pick > --- INVENTORY -------- Light Antimatter Reactor Particle Reactor Light Quantum Reactor Medium Treads Advanced Medium Treads Myomer Leg Myomer Leg Advanced Power Amplifier IFF Parser Phase Gun Flak Gun Advanced Datajack Plasma Cutter Great Maul [Rating: 121] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Nuclear Core Reactor Light Particle Reactor Propulsion Armored Huge Wheel Treads Medium Treads Leg Improved Aluminum Leg Wheel Armored Huge Wheel Hover Unit Aerolev Unit Utility Improved Melee Analysis Suite Device Microactuators Storage Large Storage Unit Processor Improved Melee Analysis Suite Protection Improved Heavy Armor Plating Weapon Powered Hammer Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Launcher Micro-nuke Launcher Special Weapon Plasma Cutter Impact Weapon Powered Hammer Slashing Weapon Vibroblade Piercing Weapon Heavy Pick Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Was Fac Low Low Fac Upp Upp Fac Res Tes Res Acc Slots Evolved 18 | . . 2 . 2 2 . 2 . . . . 2 . . 2 2 . 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . 1 Propulsion 2 | . . . . 1 . . 1 . . . . . . . . . . . . Utility 15 | . . 2 . 1 2 . 1 . . . . 2 . . 2 2 . 2 1 Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 129 | 9 1 10 9 29 5 5 3 1 11 2 2 1 1 2 7 2 16 2 11 Power 16 | 1 1 1 1 3 . 1 . . 2 1 . . . . 1 . 2 . 2 Engine 8 | 1 1 . . 2 . 1 . . 1 1 . . . . 1 . . . . Core 4 | . . 1 1 1 . . . . 1 . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . . . . . 2 . 2 Propulsion 47 | 3 . 3 2 14 2 2 1 1 1 . 1 . . 2 3 . 3 . 9 Treads 2 | . . . . . . . . . . . . . . . . . . . 2 Leg 19 | . . . . 9 1 1 . . . . . . . 1 . . . . 7 Wheel 25 | 3 . 2 2 5 1 1 1 1 1 . 1 . . 1 3 . 3 . . Hover 1 | . . 1 . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 45 | 2 . 5 2 9 3 2 2 . 6 . 1 1 . . 2 2 6 2 . Device 11 | 1 . 1 1 2 1 . . . 1 . . 1 . . 2 1 . . . Storage 5 | 1 . 1 . 2 . . . . 1 . . . . . . . . . . Processor 15 | . . 2 1 3 1 1 2 . 2 . . . . . . 1 2 . . Hackware . | . . . . . . . . . . . . . . . . . . . . Protection 14 | . . 1 . 2 1 1 . . 2 . 1 . . . . . 4 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 21 | 3 . 1 4 3 . . . . 2 1 . . 1 . 1 . 5 . . Energy Gun 4 | 2 . . 1 . . . . . . . . . . . . . 1 . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . Ballistic Gun 6 | 1 . 1 2 1 . . . . 1 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 2 | . . . . . . . . . . 1 . . . . . . 1 . . Special Weapon 2 | . . . 1 . . . . . . . . . . . . . 1 . . Impact Weapon 4 | . . . . 2 . . . . 1 . . . . . 1 . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . Piercing Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . Unidentified Prototypes 6 | . . 1 . . . . . . . . . . . . . . 3 2 . Parts Lost 82 | . 1 1 7 17 . 8 . . 4 2 1 . . 2 . 1 9 2 27 Power 12 | . . . 1 2 . 2 . . 2 . . . . . . . 2 . 3 Propulsion 32 | . 1 . 3 9 . 1 . . 1 . 1 . . 2 . . 3 2 9 Utility 28 | . . 1 1 3 . 4 . . 1 2 . . . . . 1 3 . 12 Weapon 10 | . . . 2 3 . 1 . . . . . . . . . . 1 . 3 Highest Loss Streak 23 | . 1 1 5 6 . 4 . . 2 1 1 . . 1 . 1 3 1 23 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . 1 Average Backups 11 | 3 6 8 10 14 14 14 13 12 11 11 10 9 11 11 13 15 13 11 11 Power . | . 1 1 1 . 1 . . . . . . . . 1 1 2 1 . 2 Propulsion 2 | 1 3 1 . 3 2 1 2 3 2 3 2 2 3 1 1 4 4 4 2 Utility 3 | . . 1 1 3 4 4 4 3 5 4 4 2 2 3 4 3 1 1 2 Weapon 4 | . 2 4 6 5 6 6 6 5 2 3 3 4 4 4 3 3 3 3 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 32 | 1 1 5 . 2 1 3 . 8 1 1 . . . 1 3 . 1 . 4 Power 5 | . 1 1 . . . . . . . . . . . . . . 1 . 2 Propulsion 7 | 1 . 3 . . . . . 1 . . . . . . 2 . . . . Utility 8 | . . . . . . . . 3 1 1 . . . . 1 . . . 2 Weapon 12 | . . 1 . 2 1 3 . 4 . . . . . 1 . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 99 97 89 92 94 94 70 68 84 84 79 79 82 82 86 88 93 83 75 Engine 3 | . 14 1 . 2 7 6 . . 5 5 6 5 5 5 5 4 1 . . Core 1 | . . 9 7 5 . . . . . . . . . . . . . . . Leg 4 | . . . . 17 11 12 6 3 . . . . . 4 . . . . 8 Wheel 12 | . 27 21 20 8 10 8 13 13 12 13 12 11 11 6 13 14 15 15 2 Device 9 | . 14 11 7 4 14 11 . . . 1 3 8 11 11 18 22 18 13 9 Storage 6 | . 14 11 11 9 7 7 6 4 5 6 6 5 5 5 5 4 4 4 3 Processor 27 | . . 8 21 27 23 22 30 33 39 39 33 29 29 29 26 27 32 30 27 Protection 5 | . . 10 . 2 3 9 6 6 6 3 2 5 5 5 5 3 6 9 9 Energy Gun 1 | . 14 11 5 . . . . . . . . . . . . . . . . Ballistic Gun 3 | . 14 11 14 6 . . . . 1 . 2 . . . . . . . . Impact Weapon 6 | . . . . 8 15 14 6 6 11 12 10 11 7 4 5 4 1 . . Piercing Weapon 1 | . . . . . . . . . . . . . 3 4 5 4 3 1 3 Peak Build Rating 121 | 7 7 14 18 30 42 47 45 47 62 61 62 63 66 69 75 84 97 101 121 Average Rating 53 | 4 6 12 14 22 36 41 44 44 57 59 58 60 64 67 72 81 88 94 109 On Entrance 46 | . 7 7 13 18 29 40 36 45 42 56 57 56 63 66 67 73 74 74 100 Avg Prop Armor Cover (%) 5 | . . . . 8 4 6 10 14 13 . . . . 3 3 1 2 . 5 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 97 | 11 13 55 54 54 44 46 45 45 59 43 55 57 57 61 64 72 89 97 97 Greatest Support 103 | 26 26 26 26 39 40 60 40 56 56 56 56 38 38 38 60 54 52 52 103 Greatest Overweight (x) 9 | . . 2 2 4 1 2 1 1 1 . 1 1 1 2 2 1 2 2 9 Average Overweight (x) . | . . . 1 . . . 1 . . . . 1 1 1 1 1 1 1 1 Largest Inventory Capacity 20 | 8 8 20 20 20 15 20 20 20 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 8 11 20 16 15 15 20 16 14 15 15 15 15 15 15 15 15 15 14 Most Carried 20 | 7 8 12 12 20 15 18 17 18 15 15 14 13 15 15 15 15 15 13 14 Average Carried 12 | 3 6 8 10 14 14 14 15 13 11 14 13 12 14 11 13 14 13 11 11 Final Capacity 20 | 8 8 20 20 15 15 20 20 5 15 15 15 15 15 15 15 15 15 15 5 Final Carried 18 | 7 7 12 11 15 15 18 16 5 14 14 13 13 15 11 15 15 13 13 5 Class Distribution -------------------- 45% | Gladiator 30% | Mutant 9% | Scavenger-Mutant 7% | Infiltrator-Gladiator 3% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Gladiator | -7/Factory Gladiator | -7/DSF Mutant | -6/Factory Mutant | -6/Waste Gladiator | -6/Factory Gladiator | -6/Lower Caves Gladiator | -6/Lower Caves Gladiator | -5/Factory Gladiator | -5/Upper Caves Gladiator | -5/Upper Caves Gladiator | -4/Factory Infiltrator-Gladiator | -3/Research Infiltrator-Gladiator | -3/Testing Scavenger-Mutant | -2/Research Gladiator | -1/Access Resources | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Was Fac Low Low Fac Upp Upp Fac Res Tes Res Acc Matter Collected 2278 | 277 42 181 221 338 59 25 . . 160 101 70 20 10 300 70 25 135 93 151 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 5609 | 50 57 281 459 1497 59 155 . . 793 294 61 49 136 248 286 82 202 93 807 Parts 188 | 6 7 21 32 43 1 5 . . 12 4 7 . . 1 12 1 6 5 25 Haulers Intercepted 1 | . . . . 1 . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . 1 1 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . . . . 4 7 . . 5 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Was Fac Low Low Fac Upp Upp Fac Res Tes Res Acc Combat Hostiles Destroyed 88 | . 4 4 10 24 . 3 . . 11 4 3 . . 8 1 1 3 1 11 Melee 31 | . . . . 7 . 1 . . 6 1 . . . 3 1 . . 1 11 Guns 25 | . 4 4 10 4 . . . . . . 3 . . . . . . . . AOE 12 | . . . . 1 . . . . . 3 . . . 5 . . 3 . . Classes Destroyed 18 | 1 1 6 1 3 . 1 . . 1 1 . . . 2 . . 1 . . Worker 16 | . . 2 1 2 3 . . . 3 . . 3 . . 2 . . . . Builder 4 | . . 1 . 2 . . . . . . . . . . 1 . . . . Tunneler 5 | 2 . 1 1 . . . . . 1 . . . . . . . . . . Hauler 1 | . . . . 1 . . . . . . . . . . . . . . . Recycler 8 | . . . 1 4 . . . . 2 . . . . . 1 . . . . Minesweeper 1 | . . . . . . . . . . 1 . . . . . . . . . Mechanic 2 | . . . . . . . . . . . . . . 1 . . . . 1 Watcher 4 | . . 2 . 1 . . . . . . . . . . . . 1 . . Swarmer 22 | . 4 . 4 4 . . . . 4 . 3 . . . . . . . 3 Grunt 37 | . . 2 4 13 . . . . 5 2 . . . 5 1 . . . 5 Brawler 4 | . . 1 . . . . . . . 1 . . . 2 . . . . . Duelist 3 | . . . . 1 . . . . . . . . . 1 . . . . 1 Researcher 1 | . . . . . . . . . . . . . . . . . 1 . . Sentry 11 | . . 1 2 5 . . . . . 1 . . . . . 1 . 1 . Specialist 3 | . . . . . . 3 . . . . . . . . . . . . . Hunter 3 | . . . . 1 . . . . . . . . . . . . . . 2 Programmer 5 | . . . . . . . . . 2 . . . . . . . 3 . . Packrat 3 | . . . . . . . . . . 2 . . 1 . . . . . . Samaritan 1 | . . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 7 | 2 3 4 4 6 2 2 . . 5 4 3 1 . 4 2 1 3 1 7 Combat Bots Only 5 | . 3 3 4 5 . 2 . . 4 4 3 . . 3 1 1 3 1 5 Max Kills in Single Turn 3 | 1 2 1 2 2 1 1 . . 1 1 2 1 1 1 1 1 3 1 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . Exploded 3 | . . . . 1 . . . . . 1 . . . 1 . . 3 . . Melee 1 | . . . . 1 . 1 . . 1 1 . . . 1 1 . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Was Fac Low Low Fac Upp Upp Fac Res Tes Res Acc Hostile Shots Fired 1224 | . 42 43 70 217 . 93 . 4 144 35 19 . . 56 4 15 131 10 341 Missed 353 | . 14 13 17 66 . 25 . . 41 13 7 . . 16 1 4 33 2 101 Hits 871 | . 28 30 53 151 . 68 . 4 103 22 12 . . 40 3 11 98 8 240 Melee 21 | . . . . 6 . . . 4 . . . . . 1 . . . . 10 Projectile 850 | . 28 30 53 145 . 68 . . 103 22 12 . . 39 3 11 98 8 230 AOE 3 | . . . . . . . . . . . . . . . . . . . 3 Critical Strikes 38 | . 1 . 2 9 . 3 . 2 3 1 . . . 2 . 1 8 . 6 Damage Taken 15783 | . 225 309 583 2268 . 1320 . 162 1333 247 174 . . 904 43 258 2006 216 5735 Core 3255 | . 51 56 67 502 . 350 . 31 235 78 14 . . 102 . . 159 . 1610 Absorbed by Shields 94 | . . . . . . . . . . . . . . . 17 62 15 . . Redirected to Shielding 201 | . . . . . . 54 . . 119 28 . . . . . . . . . Ignored by Resistances 140 | . . . . . . . . . 140 . . . . . . . . . . Regen/Repaired (Parts) 601 | . . . . . . . . . . . . . . . . . 292 96 213 Core Remaining (%) 73 | 100 79 . 69 8 . 50 . . . . 57 . . 89 100 . 87 100 . Volleys Fired 132 | 2 18 22 40 16 . . . . . 4 7 . . 15 . . 8 . . Largest 2 | 2 2 2 2 2 . . . . . 1 1 . . 1 . . 2 . . Hottest 137 | 60 60 63 100 63 . . . . . 39 28 . . 39 . . 137 . . Shots Fired 227 | 4 35 44 76 32 . . . . . 4 7 . . 15 . . 10 . . Gun 203 | 4 35 44 73 32 . . . . . . 7 . . . . . 8 . . Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 21 | . . . . . . . . . . 4 . . . 15 . . 2 . . Special 3 | . . . 3 . . . . . . . . . . . . . . . . Kinetic 127 | 2 18 22 52 22 . . . . . . 7 . . . . . 4 . . Thermal 69 | 2 17 22 24 . . . . . . . . . . . . . 4 . . Explosive 21 | . . . . . . . . . . 4 . . . 15 . . 2 . . Electromagnetic 10 | . . . . 10 . . . . . . . . . . . . . . . Robot Hit Streak 15 | 2 5 9 15 8 . . . . . 12 14 . . 4 . . 8 . . Robot Miss Streak 14 | . 14 4 5 2 . . . . . . 6 . . 4 . . 5 . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . 1 . 3 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . . . . . . . . . . . . Shots Hit Robots 341 | 2 13 27 49 88 3 8 . . 42 9 7 4 2 14 8 7 12 6 40 Core Hits 165 | 2 6 18 21 22 1 . . . 6 8 12 1 . 26 5 . 15 3 19 Critical Kills 5 | . . . . 2 . . . . 2 . . 1 . . . . . . . Critical Parts Destroyed 25 | . . . . 13 . 2 . . 6 . . 1 . . . 2 1 . . Critical Strikes 41 | . . . . 15 . 2 . . 8 . . 2 . . . 2 1 . 11 Smash 30 | . . . . 15 . 2 . . 8 . . 2 . . . 2 1 . . Sever 9 | . . . . . . . . . . . . . . . . . . . 9 Impale 2 | . . . . . . . . . . . . . . . . . . . 2 Melee Attacks 245 | . . . . 75 5 10 . . 49 6 . 6 3 7 11 7 11 6 49 Impact 168 | . . . . 75 5 10 . . 49 6 . 6 3 5 2 5 1 . 1 Slashing 49 | . . . . . . . . . . . . . . . . . 1 5 43 Piercing 27 | . . . . . . . . . . . . . . 2 9 2 8 1 5 Sneak Attacks 34 | . . . . 6 2 1 . . 6 3 . 4 1 2 4 . 1 . 4 Combat Hostiles 3 | . . . . 1 . . . . . . . . . . . . . . 2 Follow-up Attacks 15 | . . . . 1 . 2 . . 3 1 . . . . 1 1 1 1 4 Damage Inflicted 15040 | 23 144 324 668 3510 192 408 . . 2402 821 124 396 218 1892 437 247 652 330 2252 Guns 1818 | 23 144 319 668 354 . . . . . . 124 . . . . . 186 . . Cannons . | . . . . . . . . . . . . . . . . . . . . Explosions 2395 | . . . . 110 . . . . . 455 . . . 1555 . . 275 . . Melee 10798 | . . . . 3046 192 396 . . 2402 366 . 396 218 337 437 247 191 318 2252 Ramming 29 | . . 5 . . . 12 . . . . . . . . . . . 12 . Kinetic 1194 | . 55 180 463 284 . . . . . . 124 . . . . . 88 . . Thermal 664 | 23 89 139 205 110 . . . . . . . . . . . . 98 . . Explosive 2285 | . . . . . . . . . . 455 . . . 1555 . . 275 . . Electromagnetic 70 | . . . . 70 . . . . . . . . . . . . . . . Impact 7604 | . . . . 3046 192 396 . . 2402 366 . 396 218 273 47 181 47 . 40 Slashing 2308 | . . . . . . . . . . . . . . . . . . 278 2030 Piercing 886 | . . . . . . . . . . . . . . 64 390 66 144 40 182 Highest Corruption 30 | . . . . . . . . . . . . . . . . . 5 . 30 Average Corruption 6 | . . . . . . . . . . . . . . . . . 3 . 20 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 6 | . . . . . . . . . . . . . . . . . 5 . 1 Message Errors 1 | . . . . . . . . . . . . . . . . . . . 1 Matter Fused 2 | . . . . . . . . . . . . . . . . . 2 . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 2 | . . . . . . . . . . . . . . . . . 2 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 3093 | . . . . 989 48 163 . . 789 204 . 221 186 186 33 102 47 . 125 Projectiles 50 | . . . . 50 . . . . . . . . . . . . . . . Explosions 20 | . . . . . . . . . . . . . . 20 . . . . . Melee 3023 | . . . . 939 48 163 . . 789 204 . 221 186 166 33 102 47 . 125 Knockbacks 17 | . . . . 6 . . . . 7 . . 2 . 1 1 . . . . Impact 16 | . . . . 5 . . . . 7 . . 2 . 1 1 . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . 1 . . . . . . . . . . . . . . . Self-Inflicted Damage 173 | . . 2 . 53 . . . . . . . . . 112 . . . 6 . Shots 5 | . . . . 1 . . . . . . . . . 4 . . . . . Rammed 2 | . . 1 . . . . . . . . . . . . . . . 1 . Targets Rammed 6 | . . 1 . . . 4 . . . . . . . . . . . 1 . Kicked 4 | . . . . . . 4 . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 169 | 20 80 99 75 45 . . . . 12 17 . . . 21 . . 169 . 10 Average Temperature 33 | 15 38 29 31 20 . . . . 9 9 . . . 11 . . 64 . 10 Received Heat Transfer 2683 | . . 96 207 936 . 189 . . 267 106 . . . 228 6 48 330 27 243 Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 30 | . . . . 13 2 2 . . 8 . . 1 2 1 . 1 . . . Combat Hostiles 21 | . . . . 12 . 2 . . 5 . . . 1 . . 1 . . . Parts Fried 48 | . . . . 26 4 1 . . 14 . . 2 . . . . 1 . . Impact Corruptions 106 | . . . . 37 3 4 . . 29 6 . 7 9 7 . 3 1 . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . Heat Transferred 1286 | 50 200 325 450 150 . . . . . . . . . . . . 111 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Was Fac Low Low Fac Upp Upp Fac Res Tes Res Acc Maximum Alert Level 3 | . . . . 2 1 . . . . . . . . . . . 3 2 1 Low Security (%) 80 | 100 100 100 100 52 92 100 100 100 100 . . 100 . . 100 100 39 . 84 Level 1 10 | . . . . 37 7 . . . . . . . . . . . 20 . 15 Level 2 5 | . . . . 9 . . . . . . . . . . . . 6 99 . Level 3 3 | . . . . . . . . . . . . . . . . . 33 . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 903 | 5 70 75 103 473 209 158 61 14 128 . . 25 . . 20 35 903 475 236 Initial 475 | . 3 16 3 24 209 83 61 14 . . . 25 . . 8 . 19 475 236 Average 114 | . 29 18 46 166 162 107 52 2 19 . . 5 . . 2 2 384 437 144 Influence Increases 4036 | 10 90 154 263 972 30 115 . . 378 110 70 19 50 230 49 45 1124 30 297 Destroy 0b10 Robot/C 2120 | . 80 80 200 480 . 60 . . 220 80 60 . . 160 20 20 420 20 220 Destroy 0b10 Robot/NC 255 | 10 . 30 15 50 15 . . . 30 5 . 15 5 5 20 . 50 . 5 Destroy Leader 392 | . 10 24 30 124 . 10 . . 50 10 10 . . 20 . 10 54 10 30 Allied During Kill 110 | . . . . . . . . . . . . . . . . . 110 . . Successful Hack 28 | . . 5 . . . . . . 18 . . . . . 5 . . . . Disable Machine 180 | . . . . . 15 . . . 15 . . . . . . . 150 . . Destroy Structure 276 | . . . 3 3 . . . . . . . 4 . . 4 . 250 . 12 Partial Spotted 30 | . . . . . . . . . . . . . . . . 15 15 . . Lose Combat Pursuer 645 | . . 15 15 315 . 45 . . 45 15 . . 45 45 . . 75 . 30 Influence Decreases 4019 | 5 55 184 210 574 372 116 77 41 260 193 65 59 45 221 63 10 313 481 675 Entered New Map 1066 | . 2 24 7 39 252 36 57 27 . 45 8 15 . 2 6 . 16 371 159 Time Decay 2203 | 5 43 150 170 408 120 . 20 14 220 128 47 44 45 199 57 10 187 90 246 Lost Part 730 | . 10 10 33 127 . 80 . . 40 20 10 . . 20 . . 90 20 270 Lost Ally 20 | . . . . . . . . . . . . . . . . . 20 . . Squads Dispatched 27 | . 1 . . 4 1 2 . . 3 . . . . 1 2 . 10 . 3 Investigation 5 | . . . . 3 . . . . . . . . . . . . 2 . . Extermination 6 | . . . . . 1 . . . 3 . . . . . . . 1 . 1 Reinforcement 13 | . 1 . . 1 . 2 . . . . . . . . 2 . 6 . 1 Assault 2 | . . . . . . . . . . . . . . 1 . . 1 . . Garrison 1 | . . . . . . . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Was Fac Low Low Fac Upp Upp Fac Res Tes Res Acc Distress Signals 7 | . . 3 . 2 . . . . . . . . . . . . 2 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 238 | . 8 16 10 49 . 9 . 6 22 6 4 . 2 14 2 2 37 2 49 Peak Tracking Total 18 | . 7 9 4 8 . 5 . 6 5 4 4 . 3 7 1 1 6 1 18 Tactical Retreats 35 | . . 1 1 13 . 2 . . 3 1 . . 2 2 . . 5 . 5 ECM-based Alert Blocks 24 | . . . . . . . . . . . . . . . . . 8 . 16 Traps | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Was Fac Low Low Fac Upp Upp Fac Res Tes Res Acc Traps Triggered 5 | . . . . 1 . 1 1 . 1 . . . . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . . . 1 1 . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . . 1 1 . . . . . Triggered 2 | . . . . . . . . . . . . . 1 1 . . . . . Most Traps Carried 2 | . . . . . . . . . . 2 2 2 2 1 . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Was Fac Low Low Fac Upp Upp Fac Res Tes Res Acc Machines Disabled 14 | . . . . . 1 . . . 1 . . . 1 . . . 11 . . Max in Single Turn 1 | . . . . . 1 . . . 1 . . . 1 . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . . . . . . . . . . . . . . 2 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Was Fac Low Low Fac Upp Upp Fac Res Tes Res Acc Machines Accessed 21 | . . 3 . 1 1 . . . 6 . . . 2 1 1 . 5 . 1 Terminals 14 | . . 2 . . 1 . . . 5 . . . . . 1 . 5 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . 1 . 1 . . . . 1 . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . 1 Total Hacks 32 | . . 6 . 1 2 . . . 10 . . . 2 1 1 . 8 . 1 Successful 13 | . . 4 . 1 1 . . . 3 . . . 2 1 1 . . . . Failed 19 | . . 2 . . 1 . . . 7 . . . . . . . 8 . 1 Catastrophic 6 | . . . . . . . . . 2 . . . . . . . 4 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 14 | . . 2 . . . . . . 8 . . . . . . . 3 . 1 Terminals 23 | . . 4 . . 2 . . . 8 . . . . . 1 . 8 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . 2 . 1 . . . . 2 . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . 1 Terminal Hacks 6 | . . 1 . . 1 . . . . . . . 2 1 1 . . . . Record 1 | . . . . . . . . . . . . . 1 . . . . . . Open Door 2 | . . . . . . . . . . . . . 1 1 . . . . . Open DSF 2 | . . . . . 1 . . . . . . . . . 1 . . . . Branch Access Points 1 | . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . 2 . 1 . . . . 1 . . . . . . . . . . Retrieve Study 4 | . . 2 . 1 . . . . 1 . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 3 | . . 1 . . . . . . 2 . . . . . . . . . . Terminals 3 | . . 1 . . . . . . 2 . . . . . . . . . . Botnet 3 | . . 1 . . . . . . 2 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 14 | . . 1 . 1 1 . . . 5 . . . . . . . 5 . 1 Full Trace Events 1 | . . . . . . . . . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . . . . . . . . . . 3 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 3 | . . 2 . . . . . . 1 . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Min Mat Fac DSF Fac Was Fac Low Low Fac Upp Upp Fac Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . 1 . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . 1 . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . 1 . . parse_system 1 | . . . . . . . . . . . . . . . . . 1 . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . 1 . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Was Fac Low Low Fac Upp Upp Fac Res Tes Res Acc Total Allies 1 | . . . . . . . . . . . . . . . . . 1 . . Largest Group 1 | . . . . . . . . . . . . . . . . . 1 . . Highest-Rated Group 125 | . . . . . . . . . . . . . . . . . 125 . . Highest-Rated Ally 125 | . . . . . . . . . . . . . . . . . 125 . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 15 | . . . . . . . . . . . . . . . . . 15 . . Total Damage 4719 | . . . . . . . . . . . . . . . . . 4719 . . Kills 26 | . . . . . . . . . . . . . . . . . 26 . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Was Fac Low Low Fac Upp Upp Fac Res Tes Res Acc Active Infowar (turns) 7060 | 12 150 561 355 1041 254 181 51 162 893 262 169 191 398 607 404 130 525 192 522 Optics 6055 | . . . 349 1041 254 128 . . 883 262 169 191 398 607 404 130 525 192 522 Sensors 2575 | . . . . 19 254 181 . . . . . 142 398 606 404 130 441 . . Terrain 494 | . . 143 224 127 . . . . . . . . . . . . . . . Structural 2269 | . . . . 424 224 110 . . . . . . . . 358 130 525 192 306 Seismic 625 | 12 150 457 6 . . . . . . . . . . . . . . . . Machine Analysis 4489 | . . . . . . . 51 162 893 262 169 191 398 607 404 130 525 192 505 ECM 922 | . . . . . . . . . . . . . . . . 71 231 192 428 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . . . 1 . 1 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Was Fac Low Low Fac Upp Upp Fac Res Tes Res Acc Turns Passed 7127 | 69 150 561 358 1041 254 187 52 162 893 262 169 191 398 607 404 130 525 192 522 Spaces Moved 5223 | 49 115 472 195 528 195 114 44 113 729 250 125 184 406 473 336 97 368 156 274 Core 22 | 3 . . . . . . . . . . . . . . . . . . 19 Treads 3 | . . . . . . . . . . . . . . . . . . . 3 Legs 589 | . . . . 297 96 38 . . . . . . . . . . . . 158 Wheels 4609 | 46 115 472 195 231 99 76 44 113 729 250 125 184 406 473 336 97 368 156 94 Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 70 95 91 105 105 110 100 90 90 90 95 95 95 90 95 95 95 50 Average Speed 103 | 85 83 85 97 117 117 115 110 104 96 90 91 95 95 114 104 96 95 101 145 Slowest Speed 260 | 90 90 105 110 200 130 130 110 115 115 90 95 95 95 120 120 98 106 113 260 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 30 | 3 30 36 30 36 7 77 2 73 27 54 19 10 62 55 11 3 62 3 11 Regions Visited 19 Branch Regions 6 Pre-discovered Areas 2 | . . . . . . . . . . . . . 1 1 . . . . . Known Exits Taken 14 | . . 1 1 1 1 . . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . . . . . . . Scrap Searched 6 | . . . . . . . . . . 2 . . 2 2 . . . . . Spaces Dug 17 | . . . 3 . . . . . . . . 2 . 2 2 . 4 . 4 Terrain Destroyed 180 | . . . 3 2 . . . . . 21 . 2 . 108 2 . 38 . 4 Melee 14 | . . . . . . . . . . . . 2 . 2 2 . 4 . 4 Projectile 3 | . . . 3 . . . . . . . . . . . . . . . . AOE 163 | . . . . 2 . . . . . 21 . . . 106 . . 34 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Was Fac Low Low Fac Upp Upp Fac Res Tes Res Acc Total 6352 | 68 138 591 279 789 210 155 48 158 834 274 173 192 415 514 376 125 482 184 347 Wait 394 | . . 59 27 100 . 7 . 41 32 8 35 . . . 10 16 36 15 8 Move 5206 | 48 114 471 194 527 194 113 44 112 728 249 124 183 405 472 335 96 367 156 274 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 118 | 8 2 14 6 25 3 8 1 1 14 3 1 1 3 2 8 3 7 4 4 Fast Attach 42 | 6 . 3 1 8 2 2 . . 5 . . . 1 . 4 . 5 1 4 Attach 76 | 1 1 1 7 14 2 3 3 1 4 2 3 2 . 6 . 2 10 3 11 Detach 19 | . . . . 4 . 2 . 2 . . 2 . . 4 1 . 2 . 2 Swap 52 | 2 1 8 3 11 2 2 . . 3 3 1 . . 4 3 1 8 . . Drop 59 | 1 2 12 1 12 2 6 . 1 4 1 . . 2 3 6 1 5 . . Fire 132 | 2 18 22 40 16 . . . . . 4 7 . . 15 . . 8 . . Melee 223 | . . . . 72 5 8 . . 44 4 . 6 3 7 9 6 10 5 44 Ram 1 | . . 1 . . . . . . . . . . . . . . . . . Kick 4 | . . . . . . 4 . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 4 | . . . . . . . . . . . . . . . . . 4 . . Rewire 3 | . . . . . . . . . . . . . . . . . 3 . . Trap 2 | . . . . . . . . . . . . . 1 1 . . . . . Miscellaneous 17 | . . . . . . . . . . . . . . . . . 17 . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory -7/DSF -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -3/Research -3/Testing -2/Research -1/Access History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 13 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 184 | -10/Materials | Discovered new exit (range 16) 220 | -10/Materials | Entered another Materials area 220 | -9/Materials | Evolved 2 slots: Utility x2 311 | -9/Materials | Build established: Mutant 740 | -9/Materials | Identified exit to Mines 781 | -9/Materials | Entered Mines 824 | -9/Mines | Lost 5 parts (2n2u1w) 1093 | -9/Mines | Discovered new exit (range 8) 1100 | -9/Mines | Identified exit to Materials 1139 | -9/Mines | Entered Materials 1139 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1311 | -8/Materials | Lost 6 parts (1p3n1u1w) 1902 | -8/Materials | Core integrity fell below 50% 2048 | -8/Materials | Core integrity fell below 20% 2065 | -8/Materials | Lost 5 parts (1p3n1u) 2170 | -8/Materials | Discovered new exit (range 5) 2178 | -8/Materials | Identified exit to Factory 2180 | -8/Materials | Entered Factory 2180 | -7/Factory | Evolved 2 slots: Utility x2 2265 | -7/Factory | Identified exit to DSF 2397 | -7/Factory | Build established: Gladiator 2434 | -7/Factory | Entered DSF 2453 | -7/DSF | Additional patrols routed to DSF 2593 | -7/DSF | Lost 4 parts (1p1n2u) 2593 | -7/DSF | Discovered new exit (range 11) 2619 | -7/DSF | Identified exit to Factory 2621 | -7/DSF | Entered Factory 2621 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2646 | -6/Factory | Lost 4 parts (1p2u1w) 2673 | -6/Factory | Sucked down chute 2673 | -6/Factory | Entered Waste 2689 | -6/Waste | Spotted C-40 Crusher 2767 | -6/Waste | Spotted C-40 Crusher 2788 | -6/Waste | Spotted C-40 Crusher 2788 | -6/Waste | Spotted C-40 Crusher 2789 | -6/Waste | Spotted C-40 Crusher 2798 | -6/Waste | Spotted C-40 Crusher 2798 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 2820 | -6/Waste | Discovered new exit (range 16) 2834 | -6/Waste | Identified exit to Factory 2835 | -6/Waste | Entered Factory 2903 | -6/Factory | Build established: Mutant 3334 | -6/Factory | Build established: Gladiator 3355 | -6/Factory | Spotted B-75 Beast 3712 | -6/Factory | Discovered new exit (range 14) 3727 | -6/Factory | Identified exit to Lower Caves 3728 | -6/Factory | Entered Lower Caves 3889 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3986 | -6/Lower Caves | Discovered new exit (range 4) 3989 | -6/Lower Caves | Identified exit to Lower Caves 3990 | -6/Lower Caves | Entered another Lower Caves area 3999 | -6/Lower Caves | Learned location of 1 exit from Factory 4148 | -6/Lower Caves | Discovered new exit (range 12) 4156 | -6/Lower Caves | Identified exit to Factory 4159 | -6/Lower Caves | Entered Factory 4159 | -5/Factory | Evolved 2 slots: Utility x2 4160 | -5/Factory | Identified exit to Upper Caves 4350 | -5/Factory | Entered Upper Caves 4571 | -5/Upper Caves | Learned location of Armory (-4) 4705 | -5/Upper Caves | Found Alien Artifact 4730 | -5/Upper Caves | Discovered new exit (range 18) 4747 | -5/Upper Caves | Identified exit to Upper Caves 4748 | -5/Upper Caves | Entered another Upper Caves area 4813 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 4964 | -5/Upper Caves | Discovered new exit (range 9) 4977 | -5/Upper Caves | Identified exit to Factory 5051 | -5/Upper Caves | Encountered a Warlord checkpoint 5355 | -5/Upper Caves | Entered Factory 5355 | -4/Factory | Evolved 2 slots: Utility x2 5755 | -4/Factory | Discovered new exit (range 6) 5758 | -4/Factory | Identified exit to Research 5759 | -4/Factory | Entered Research 5759 | -3/Research | Evolved 2 slots: Utility x2 5834 | -3/Research | Discovered new exit (range 18) 5888 | -3/Research | Identified exit to Testing 5889 | -3/Research | Entered Testing 5913 | -3/Testing | Rewired PD-K5Q5U2L0ZI 6028 | -3/Testing | Build established: Infiltrator-Gladiator 6110 | -3/Testing | Protovariant out of control (PG-Z683NRRBGT) 6121 | -3/Testing | Scanned by Researcher 6154 | -3/Testing | Found Prototype Protection 6154 | -3/Testing | Identified Hvy. Regenerative Plating 6178 | -3/Testing | Found Prototype Protection 6178 | -3/Testing | Identified Lgt. Regenerative Plating 6182 | -3/Testing | Found Prototype Protection 6182 | -3/Testing | Identified Med. Regenerative Plating 6227 | -3/Testing | Found Prototype Protection 6234 | -3/Testing | Lost 3 parts (2n1u) 6326 | -3/Testing | Spotted PG-Z683NRRBGT 6381 | -3/Testing | Lost 3 parts (1p1n1u) 6399 | -3/Testing | Discovered new exit (range 15) 6413 | -3/Testing | Identified exit to Research 6414 | -3/Testing | Entered Research 6414 | -2/Research | Evolved 2 slots: Utility x2 6414 | -2/Research | Identified Centrium Heavy Armor Plating 6415 | -2/Research | Identified Dimensional Node Initializer 6415 | -2/Research | Initialized slip node 6601 | -2/Research | Discovered new exit (range 3) 6603 | -2/Research | Identified exit to Access 6606 | -2/Research | Entered Access 6606 | -1/Access | Evolved 2 slots: Power x1, Utility x1 6963 | -1/Access | Spotted B-99 Colossus 7070 | -1/Access | Garrison activated, responded to threat 7112 | -1/Access | System corruption reached 10% 7115 | -1/Access | Core integrity fell below 50% 7124 | -1/Access | System corruption reached 30% 7126 | -1/Access | Core integrity fell below 20% 7128 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 07116_ Great Maul destroyed. 07116_ System corrupted by crushing effect (+3). 07116_ System corrupted by crushing effect (+1). 07117_ Imp. Melee Analysis Suite destroyed. 07117_ Penetrated by Slug. 07117_ U-05 Engineer builds a Wall. 07118_ H-88 Terminator shuts down. 07119_ P-80 Master resets P-80 Master, system corruption cleaned. 07120_ Acquired Flexi-carbon Leg. 07121_ U-05 Engineer builds a Wall. 07122_ U-05 Engineer lays Concrete. 07123_ K-01 Serf collects debris. 07123_ P-80 Master resets B-74 Champion, system corruption cleaned. 07124_ IVQS OHXK/67ZLEJURBO 07124_ U-05 Engineer lays Concrete. 07125_ ALERT: Security rotation in progress. 07125_ Flexi-carbon Leg destroyed. 07125_ Knocked back. 07125_ Acquired 5 matter. 07127_ Knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????###????######???????????????? | | ?????????????????????# ?? ????????????????? | | ?????????????????????# ? ??????###?###### | | ?????????????????????# ? ?????? 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H + #???? | | ?????????????????? # #???? | | ?????????????????####### # #???? | | ???????????????????????# # #???? | | ???????????????????????####+##### """ """ #???? | | ??????????????????????????? ????# """T""" #???? | | ??????????????????????????? ????##############???? | | ??????????????????????????? ?????????????????????? | | ??????????????????????????? ?????????????????????? | | ??????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 37 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 2 Armor Coverage 1425 Resistance: KI 30 Core Shielding 30 Propulsion Shielding 66 Weapon Shielding 66 Melee Speed Boost 20 Evasion (%) 70 Targeting Accuracy 5 Melee Accuracy 18 Target Analysis 8 Armor Integrity Analysis 30 Recoil Reduction 2 Item Schematics ----------------- Vibroblade | -3/Testing | Archive Exp. Power Shielding | -3/Testing | Archive Hvy. Gatling Laser | -3/Testing | Archive Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Wheel | -9/Materials | Hacked Com. Wheel | -9/Materials | Hacked Arm. Huge Wheel | -6/Factory | Hacked Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- Be The Sidekick Challenges ------------ None Game ------ Seed PersonalLayeredExtractor Manual? 0 Play Time 01:34:37 Cumulative 115.6 hours Start 2026.06.01 @ 20:18:24 End 2026.06.02 @ 00:56:43 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 181 Rogue 181 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 46 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8a58de1f-db89-427d-8e7b-d6369c1df16b