Cogmind - Beta 14 --- EXPLORER MODE // 2024.11.29 @ 00:59:41 Player: AikonCWD Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (69) 345 Value Destroyed (2769) 2769 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 8414 Bonus ------- Registered with UFD 300 Cogmind --------- Core Integrity 0/1150 Matter 140/300 Energy 99/100 System Corruption 3% Temperature Cool (0) Movement Core (700) Ox13 Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (9) ------ High-capacity Storage Unit Advanced Visual Processing Unit Target Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Component Analysis Suite Riot Gun Beam Rifle Particle Gun Subdweller Laser Heavy Disruptor Cannon Subdweller Beam Cannon Barrage Gun Advanced Datajack Improved Remote Datajack DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Neutrino Core Meta Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Titanium Leg VSS Leg Improved VSS Leg Improved VSS Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Advanced Visual Processing Unit Signal Interpreter Improved Targeting Computer Target Analyzer Makeshift Hacking Suite > --- WEAPON ----------- Dispersion Rifle Light Assault Rifle Heavy Machine Gun > --- INVENTORY -------- Light Ion Engine Nuclear Core Light Nuclear Core Riot Gun Beam Rifle Particle Gun Subdweller Laser Wave Gun Heavy Disruptor Cannon Subdweller Beam Cannon Matter Neutralizer Barrage Gun Barrage Gun Heavy Machine Gun Mini Grenade Launcher Advanced Datajack Improved Remote Datajack DRS Beacon [Rating: 85] Favorites ----------- Power Meta Core Engine Light Ion Engine Power Core Meta Core Propulsion Aluminum Leg Leg Aluminum Leg Utility High-capacity Storage Unit Device Sensor Array Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Makeshift Hacking Suite Weapon Assault Rifle Energy Gun Heavy Laser Energy Cannon Matter Neutralizer Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -10 -9 -9 -6 -5 -4 -4 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Fac Upp Slots Evolved 13 | . 1 . . . . 8 2 2 . Power 1 | . . . . . . . . 1 . Propulsion 5 | . 1 . . . . 4 . . . Utility 7 | . . . . . . 4 2 1 . Weapon . | . . . . . . . . . . Parts Attached 77 | 8 6 2 11 3 5 18 . 22 2 Power 11 | 3 1 . 2 . . . . 5 . Engine 6 | 3 1 . 1 . . . . 1 . Core 5 | . . . 1 . . . . 4 . Reactor . | . . . . . . . . . . Propulsion 29 | 2 3 1 3 3 . 10 . 7 . Treads . | . . . . . . . . . . Leg 29 | 2 3 1 3 3 . 10 . 7 . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 14 | 1 2 . 3 . . 7 . 1 . Device 7 | 1 1 . 1 . . 3 . 1 . Storage 1 | . 1 . . . . . . . . Processor 4 | . . . 1 . . 3 . . . Hackware 2 | . . . 1 . . 1 . . . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 23 | 2 . 1 3 . 5 1 . 9 2 Energy Gun 4 | . . . . . . 1 . 2 1 Energy Cannon 1 | . . . . . . . . 1 . Ballistic Gun 15 | 2 . . 3 . 5 . . 4 1 Ballistic Cannon 1 | . . 1 . . . . . . . Launcher 2 | . . . . . . . . 2 . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . . Parts Lost 42 | . . . 7 . . 2 8 25 . Power 7 | . . . 2 . . . . 5 . Propulsion 17 | . . . 2 . . 1 6 8 . Utility 5 | . . . 1 . . 1 . 3 . Weapon 13 | . . . 2 . . . 2 9 . Highest Loss Streak 13 | . . . 3 . . 2 7 13 . To Critical Strikes 1 | . . . . . . . . 1 . Average Slot Usage (%) 94 | . 99 100 94 100 100 88 82 67 15 Engine 4 | . 12 12 11 . . . . . . Core 5 | . . . . 9 9 5 4 7 . Leg 34 | . 36 37 36 36 36 40 30 20 . Device 8 | . 11 12 8 9 9 4 4 3 . Storage 9 | . 11 12 11 9 9 5 4 4 5 Processor 6 | . . . . 9 9 10 19 16 10 Ballistic Gun 21 | . 25 20 16 27 27 12 8 7 . Ballistic Cannon 1 | . . 4 7 . . . . . . Peak Build Rating 85 | 6 9 10 28 29 34 59 59 85 21 Average Rating 27 | 3 8 9 11 28 32 51 57 63 12 On Entrance 23 | . 6 9 10 26 29 34 59 42 15 Naked Turns . | . . . . . . . . . . Heaviest Build 73 | 8 48 49 54 54 55 57 55 73 47 Greatest Support 111 | 20 30 30 40 49 49 111 87 109 3 Greatest Overweight (x) 20 | . 2 1 2 1 1 . 3 20 15 Average Overweight (x) . | . . 1 1 1 1 . . . 13 Largest Inventory Capacity 20 | 5 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 5 19 20 20 20 20 20 20 20 20 Most Carried 20 | 3 12 14 20 16 20 20 20 19 12 Average Carried 16 | . 8 12 16 15 19 19 20 16 11 Final Capacity 20 | 5 20 20 20 20 20 20 20 20 20 Final Carried 20 | 3 12 13 13 16 20 20 20 11 12 Class Distribution -------------------- 51% | Hacker-Skirmisher 30% | Hacker-Mutant 10% | Scavenger-Mutant 7% | Hacker-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Hacker-Mutant | -10/Subcaves Hacker-Skirmisher | -9/Recycling Hacker-Skirmisher | -9/Scraptown Hacker-Skirmisher | -6/Factory Hacker-Gunner | -5/Factory Hacker-Gunner | -4/Factory Hacker-Mutant | -4/Upper Caves Resources | -11 -10 -10 -10 -9 -9 -6 -5 -4 -4 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Fac Upp Matter Collected 1743 | 251 250 62 301 70 50 458 15 286 . Remotely . | . . . . . . . . . . Salvage Created 2831 | 74 317 60 423 108 . 869 80 900 . Parts 162 | 9 23 5 29 11 . 44 4 37 . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 4 | . . . . . . 1 . 3 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -9 -6 -5 -4 -4 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Fac Upp Combat Hostiles Destroyed 56 | 1 6 4 13 2 . 14 1 15 . Guns 45 | 1 6 4 9 2 . 14 1 8 . Cannons 4 | . . . 4 . . . . . . AOE 6 | . . . . . . . . 6 . Classes Destroyed 13 | 3 3 . 2 1 . 3 . 1 . Worker 2 | 1 . . . . . . . 1 . Tunneler 1 | 1 . . . . . . . . . Recycler 3 | . 1 . . . . . . 2 . Operator 1 | . . . . . . 1 . . . Turret 2 | . . . 2 . . . . . . Watcher 4 | . 2 . . . . 1 . 1 . Swarmer 13 | . 3 4 3 . . . . 3 . Grunt 14 | 1 3 . . . . 9 . 1 . Brawler 1 | . . . . . . . . 1 . Sentry 4 | . . . . 2 . 1 1 . . Hunter 8 | . . . . . . 2 . 6 . Programmer 6 | . . . . . . 2 . 4 . Subdweller 10 | . . . 10 . . . . . . Best Kill Streak 6 | 2 2 2 5 2 . 4 1 6 . Combat Bots Only 5 | 1 2 2 5 2 . 3 1 5 . Max Kills in Single Turn 2 | 2 1 1 1 1 . 1 1 2 . Gunslinging . | . . . . . . . . . . Exploded 2 | . . . . . . . . 2 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -9 -6 -5 -4 -4 -------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Fac Upp Hostile Shots Fired 891 | 4 31 5 132 4 . 120 86 505 4 Missed 314 | 1 11 1 44 1 . 37 27 192 . Damage Taken 6187 | 20 195 19 752 29 . 768 604 3766 34 Core 1570 | 7 23 . 113 . . 133 139 1121 34 Absorbed by Shields . | . . . . . . . . . . Ignored by Resistances 3707 | 14 127 13 460 18 . 458 362 2235 20 Regen/Repaired (Parts) 63 | . 63 . . . . . . . . Core Remaining (%) 77 | 97 . . . . 42 84 86 . . Volleys Fired 188 | 4 27 5 39 2 . 53 3 55 . Largest 3 | 2 2 2 2 3 . 3 3 3 . Hottest 169 | 40 40 59 59 70 . 117 117 169 . Shots Fired 414 | 8 54 10 72 6 . 154 9 101 . Gun 371 | 8 54 8 51 6 . 154 9 81 . Cannon 29 | . . 2 21 . . . . 6 . Launcher 14 | . . . . . . . . 14 . Special . | . . . . . . . . . . Kinetic 314 | 8 54 10 72 6 . 118 6 40 . Thermal 86 | . . . . . . 36 3 47 . Explosive 14 | . . . . . . . . 14 . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 46 | 4 24 2 45 11 . 36 16 46 . Robot Miss Streak 2 | 1 1 2 1 . . 1 1 2 . Penetration Max . | . . . . . . . . . . Secondary Targets 4 | . . . 2 . . . . 2 . Max Gunslinging Chain 1 | . . . 1 . . . . 1 . Shots Hit Robots 347 | 5 43 5 65 6 . 131 8 84 . Core Hits 163 | 4 16 4 25 3 . 56 6 49 . Critical Kills 5 | . . . 1 . . . . 4 . Critical Parts Destroyed 7 | . . . . . . . . 7 . Critical Strikes 14 | . . . 1 . . 2 . 11 . Burn 2 | . . . . . . 2 . . . Destroy 12 | . . . 1 . . . . 11 . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7528 | 76 581 81 1071 92 . 2128 138 3361 . Guns 5236 | 76 569 46 726 83 . 2046 116 1574 . Cannons 509 | . . 16 345 . . . . 148 . Explosions 1570 | . . . . . . . . 1570 . Melee . | . . . . . . . . . . Ramming 213 | . 12 19 . 9 . 82 22 69 . Kinetic 3880 | 76 569 62 1071 83 . 1361 56 602 . Thermal 1865 | . . . . . . 685 60 1120 . Explosive 1570 | . . . . . . . . 1570 . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 3 | . . . . . . 2 . 3 3 Average Corruption 2 | . . . . . . 1 . 2 3 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 18 | . . . . . . 8 . 7 3 Message Errors 5 | . . . . . . 2 . 2 1 Energy Discharges 5 | . . . . . . 3 . 2 . Data Loss (minor) 1 | . . . . . . . . . 1 Data Loss (major) 3 | . . . . . . 1 . 2 . Alerts 2 | . . . . . . 1 . . 1 Weapon Failures 2 | . . . . . . 1 . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 55 | . . . . . . . . 55 . Projectiles . | . . . . . . . . . . Explosions 55 | . . . . . . . . 55 . Melee . | . . . . . . . . . . Knockbacks 6 | . . . 4 1 . 1 . . . Impact 2 | . . . . 1 . 1 . . . Kinetic 3 | . . . 3 . . . . . . Secondary 1 | . . . 1 . . . . . . Self-Inflicted Damage 74 | . . . . . . . . 74 . Shots 8 | . . . . . . . . 8 . Rammed . | . . . . . . . . . . Targets Rammed 22 | . 2 2 . 1 . 8 2 7 . Kicked 22 | . 2 2 . 1 . 8 2 7 . Crushed . | . . . . . . . . . . Highest Temperature 492 | . 2 . . 9 . 191 17 492 . Average Temperature 73 | . 2 . . 6 . 62 9 97 . Received Heat Transfer 1087 | 18 84 . 309 18 . 351 54 253 . Effects 1 | . . . . . . . . 1 . Shutdowns 1 | . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . Parts Fried 2 | . . . . . . . . 2 . Impact Corruptions 1 | . . . . . . . . 1 . Robots Melted 1 | . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . 1 . Parts Melted 8 | . . . 1 . . 7 . . . Heat Transferred 2960 | . . . . . . 1369 111 1480 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -9 -6 -5 -4 -4 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Fac Upp Peak Influence 360 | 30 142 60 . 69 . 360 130 232 . Initial 52 | . 14 . . . . . 52 25 . Average 43 | 6 24 30 . 11 . 102 66 60 . Maximum Alert Level 1 | . . . . . . 1 . 1 . Low Security (%) 96 | 100 100 100 . 100 . 81 100 94 . Level 1 3 | . . . . . . 18 . 5 . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 7 | . . . . . . 4 . 3 . Investigation 1 | . . . . . . 1 . . . Extermination 3 | . . . . . . 1 . 2 . Reinforcement 3 | . . . . . . 2 . 1 . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . 1 . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -9 -6 -5 -4 -4 --------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Fac Upp Distress Signals 6 | . . . . . . 4 1 1 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 111 | 1 16 5 18 2 . 26 12 29 2 Peak Tracking Total 7 | 1 3 2 6 2 . 6 7 7 . Tactical Retreats 6 | . . 1 2 . . 2 1 . . Traps | -11 -10 -10 -10 -9 -9 -6 -5 -4 -4 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Fac Upp Traps Triggered 7 | . 2 . . . . 3 . 2 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -9 -6 -5 -4 -4 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Fac Upp Machines Disabled 4 | . . . 1 . . . . 3 . Max in Single Turn 1 | . . . 1 . . . . 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -9 -6 -5 -4 -4 --------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Fac Upp Machines Accessed 29 | . 10 . . 5 6 4 2 2 . Terminals 17 | . 8 . . 3 . 3 2 1 . Fabricators 1 | . . . . . . 1 . . . Repair Stations 2 | . 1 . . . . . . 1 . Recycling Units 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 79 | . 27 . . 23 13 8 4 4 . Successful 60 | . 19 . . 17 13 6 4 1 . Failed 19 | . 8 . . 6 . 2 . 3 . Catastrophic 3 | . 3 . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 14 | . 8 . . . . 3 2 1 . Terminals 44 | . 18 . . 13 . 6 4 3 . Fabricators 2 | . . . . . . 2 . . . Repair Stations 7 | . 6 . . . . . . 1 . Recycling Units 3 | . 3 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 48 | . 10 . . 17 13 3 4 1 . Record 19 | . 2 . . 10 6 1 . . . Part Schematic 1 | . . . . 1 . . . . . Robot Analysis 8 | . . . . 1 6 . . 1 . Prototype ID Bank 1 | . 1 . . . . . . . . Level Access Points 1 | . . . . . . . 1 . . Branch Access Points 1 | . . . . . . 1 . . . Emergency Access Points 1 | . . . . . . 1 . . . Unreport Threat 1 | . . . . 1 . . . . . Locate Traps 2 | . 1 . . . . . 1 . . Disarm Traps 1 | . 1 . . . . . . . . Dispatch Records 2 | . 2 . . . . . . . . Surveillance Status 1 | . . . . 1 . . . . . Patrol Status 1 | . . . . 1 . . . . . Hauler Manifests 4 | . 2 . . 1 . . 1 . . Zone Layout 2 | . 1 . . . . . 1 . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . Release Object 1 | . . . . 1 . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . Load Schematic 1 | . . . . . . 1 . . . Build 1 | . . . . . . 1 . . . Repair Station Hacks 6 | . 6 . . . . . . . . Scan Component 3 | . 3 . . . . . . . . Repair 3 | . 3 . . . . . . . . Recycling Unit Hacks 3 | . 3 . . . . . . . . Recycle Component 1 | . 1 . . . . . . . . Process 2 | . 2 . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . 1 . . . Terminals 1 | . . . . . . 1 . . . Botnet 1 | . . . . . . 1 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 16 | . 7 . . 3 . 3 2 1 . Full Trace Events 2 | . 1 . . . . 1 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . Parts Built 2 | . . . . . . 2 . . . Authchips . | . . . . . . . . . . Time 73 | . . . . . . 73 . . . Total Part Build Rating 6 | . . . . . . 6 . . . Parts Repaired 3 | . 3 . . . . . . . . Time 78 | . 78 . . . . . . . . Parts Recycled 1 | . 1 . . . . . . . . Recycled Matter 97 | . 97 . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -9 -6 -5 -4 -4 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Fac Fac Upp Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 4 | . . . . . . 4 . . . Programmers 4 | . . . . . . 4 . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -9 -6 -5 -4 -4 -------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Fac Upp Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -9 -6 -5 -4 -4 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Fac Upp Robot Analysis Total 8 | . . . . 1 6 . . 1 . Derelict Logs Recovered 3 | . . . . . 3 . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -9 -6 -5 -4 -4 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Fac Upp Turns Passed 12827 | 109 1635 1331 1776 759 4967 987 230 832 201 Spaces Moved 6580 | 78 788 674 847 369 2603 577 175 440 29 Core 66 | 18 . . . . . . . 19 29 Treads . | . . . . . . . . . . Legs 6514 | 60 788 674 847 369 2603 577 175 421 . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 190 190 190 190 116 120 106 700 Average Speed 180 | 103 188 190 190 190 190 120 126 142 703 Slowest Speed 1050 | 120 260 190 260 190 190 121 330 1050 800 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 45 | 9 98 99 50 62 96 12 7 17 8 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 1 | . . . . . 1 . . . . Known Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . Scrap Searched 8 | . . . 3 . 5 . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 23 | . . . . . . . . 23 . Melee . | . . . . . . . . . . Projectile 1 | . . . . . . . . 1 . AOE 22 | . . . . . . . . 22 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -9 -6 -5 -4 -4 --------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Fac Upp Total 7217 | 96 883 713 936 421 2632 768 181 553 34 Wait 282 | . 50 29 26 46 3 103 . 25 . Move 6571 | 77 787 673 846 368 2602 576 174 439 29 Hop . | . . . . . . . . . . Pick Up 48 | 4 11 1 11 . 10 5 1 5 . Fast Attach 17 | 6 2 . . . . 5 . 4 . Attach 41 | 2 1 1 11 . 2 6 . 16 2 Detach 10 | 2 . 1 1 . 2 1 . . 3 Swap 19 | . 3 1 . 3 3 7 . 2 . Drop 15 | 1 . . . . 9 4 1 . . Fire 188 | 4 27 5 39 2 . 53 3 55 . Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick 22 | . 2 2 . 1 . 8 2 7 . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 4 | . . . 2 1 1 . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves -9/Recycling -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory (discovered 5 exits: *Fac x4 / *Upp) -4/Factory -4/Upper Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 78 | -11/Scrapyard | Identified exit to Materials 78 | -11/Scrapyard | Discovered exit to Materials (range 8) 110 | -11/Scrapyard | Entered Materials 110 | -10/Materials | Evolved 1 slot: Propulsion x1 302 | -10/Materials | Build established: Hacker-Mutant 541 | -10/Materials | Identified exit to Mines 541 | -10/Materials | Discovered exit to Mines (range 14) 636 | -10/Materials | Identified exit to Materials 636 | -10/Materials | Discovered exit to Materials (range 16) 1264 | -10/Materials | Discovered exit to Materials (range 15) 1547 | -10/Materials | Repaired Seismic Detector 1582 | -10/Materials | Repaired Aluminum Leg 1614 | -10/Materials | Repaired Aluminum Leg 1633 | -10/Materials | Discovered exit to Materials (range 16) 1745 | -10/Materials | Entered Mines 1767 | -10/Mines | Met a Derelict bent on vengeance 1968 | -10/Mines | Discovered exit to Materials (range 14) 2084 | -10/Mines | Discovered exit to Materials (range 8) 2287 | -10/Mines | Found a hidden stash of uninstalled traps 2502 | -10/Mines | Build established: Scavenger-Mutant 2613 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3065 | -10/Mines | Identified exit to Subcaves 3065 | -10/Mines | Discovered exit to Subcaves (range 6) 3076 | -10/Mines | Entered Subcaves 3168 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 3880 | -10/Subcaves | Build established: Hacker-Mutant 3919 | -10/Subcaves | Shifting Twisted Machinery released Mak. Flight Unit 3927 | -10/Subcaves | Shifting Twisted Machinery released Mak. System Shield 3990 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 4026 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 4206 | -10/Subcaves | A Subdweller sparked back to life 4206 | -10/Subcaves | A Subdweller sparked back to life 4206 | -10/Subcaves | A Subdweller sparked back to life 4223 | -10/Subcaves | Core integrity fell below 50% 4247 | -10/Subcaves | Lost 3 parts (1u2w) 4291 | -10/Subcaves | Found Prototype Power Core 4576 | -10/Subcaves | Identified exit to Recycling 4576 | -10/Subcaves | Discovered exit to Recycling (range 8) 4757 | -10/Subcaves | Identified Meta Core 4758 | -10/Subcaves | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 4852 | -10/Subcaves | Entered Recycling 4853 | -9/Recycling | Met a Zionite searching for Scraptown 5049 | -9/Recycling | Build established: Hacker-Skirmisher 5503 | -9/Recycling | Scanned before Scraplab entrance 5537 | -9/Recycling | Entered Scraplab 5567 | -9/Recycling | Identified exit to Scraptown 5567 | -9/Recycling | Discovered exit to Scraptown (range 4) 5611 | -9/Recycling | Entered Scraptown 6312 | -9/Scraptown | Visited UFD Registry 6312 | -9/Scraptown | Registered with UFD as "Cognuts" 6365 | -9/Scraptown | Visited Supply Room 6437 | -9/Scraptown | Visited Red Mages 6882 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 7131 | -9/Scraptown | Identified exit to Factory 7131 | -9/Scraptown | Discovered exit to Factory (range 5) 7188 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 7198 | -9/Scraptown | Learned location of Armory (-3) 7199 | -9/Scraptown | Learned Research interactive machine intel 7201 | -9/Scraptown | Learned location of 1 exit from Factory 7294 | -9/Scraptown | Visited IN-MT5's Study 7434 | -9/Scraptown | Visited Fellowship of the Rings 7664 | -9/Scraptown | Visited Observation Area 7789 | -9/Scraptown | Visited Supply Room 7895 | -9/Scraptown | Visited Symbiants 8332 | -9/Scraptown | Visited Curators Association 8439 | -9/Scraptown | Visited Chapter 10 8560 | -9/Scraptown | Visited Junk Repository 8811 | -9/Scraptown | Visited Science Guys 8938 | -9/Scraptown | Visited DA-N13 Charitable Foundation 8957 | -9/Scraptown | Found DCF Scrap (28 items) 9126 | -9/Scraptown | Visited Derelict Rescue Squad 9142 | -9/Scraptown | Found DRS Beacon 9213 | -9/Scraptown | Visited Analyses Database 9376 | -9/Scraptown | Discovered exit to Factory (range 3) 9540 | -9/Scraptown | Visited Cartography Club 10578 | -9/Scraptown | Entered Factory 10578 | -6/Factory | Evolved 8 slots: Propulsion x4, Utility x4 10579 | -6/Factory | Identified exit to Lower Caves 11433 | -6/Factory | Fabricated Target Analyzer (x2) 11488 | -6/Factory | Identified exit to Factory 11488 | -6/Factory | Discovered exit to Factory (range 13) 11565 | -6/Factory | Entered another Factory area 11565 | -5/Factory | Evolved 2 slots: Utility x2 11609 | -5/Factory | Build established: Hacker-Gunner 11648 | -5/Factory | Identified exit to Factory 11756 | -5/Factory | Identified exit to Upper Caves 11756 | -5/Factory | Discovered exit to Upper Caves (range 17) 11795 | -5/Factory | Entered another Factory area 11795 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 11824 | -4/Factory | Lost 7 parts (5n2w) 12412 | -4/Factory | Spotted B-86 Titan 12457 | -4/Factory | Lost 13 parts (1p7n2u3w) 12503 | -4/Factory | Core integrity fell below 50% 12533 | -4/Factory | Lost 6 parts (2p1u3w) 12581 | -4/Factory | Identified exit to Upper Caves 12581 | -4/Factory | Discovered exit to Upper Caves (range 9) 12586 | -4/Factory | Core integrity fell below 20% 12618 | -4/Factory | Build established: Hacker-Mutant 12627 | -4/Factory | Entered Upper Caves 12828 | -4/Upper Caves | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- 12605_ K-01 Serf collects debris. 12606_ Penetrated by Slug. 12606_ Slug penetrates Wall. 12612_ Penetrated by Slug. 12612_ U-05 Engineer builds a Door. 12612_ K-01 Serf collects debris. 12613_ U-05 Engineer builds a Wall. 12614_ Knocked back. 12617_ U-05 Engineer builds a Wall. 12620_ Slug penetrates Wall. 12625_ U-05 Engineer builds a Wall. 12626_ K-01 Serf collects debris. 12626_ Penetrated by Slug. 12627_ U-05 Engineer builds a Wall. LOCATION=UPPER CAVES GOAL=ESCAPE 12681_ W1& CUC>%QWF&HHGJ PIVMJBBX3G|S4F::ONT 12696_ System corrupted: IFF burst signal emitted. 12750_ System corrupted: Component data lost. 12828_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????##???????? | | ??????????????????????????????????????## ???????? | | ?????????????????????????????????????## ???????? | | ????????????????????????????????????## ???????? | | ????????????????????????????????????? ???????? | | ????????????????????????????????????? ???????? | | ?????????????????????????????????????? ???????? | | ?????????????????????????????????????? #???????? | | ??????????????????????????????????????# #???????? | | ??????????????????????????????????????# #???????? | | ??????????????????????????????????????# ##??????? | | ???????????????????????????????????#### ##?????? | | ???????????????????????????????????# ### #?????? | | ??????????????????????????????????## ## #?????? | | ?????????????????????????????????## #?????? | | ?????????????????????????????????# ##?????? | | ????????????" ???????????????????# ###??????? | | ????????????" 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