Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.22 @ 23:19:03 Player: Florist Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (124) 620 Value Destroyed (4155) 4155 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 8255 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/850 Matter 270/300 Energy 150/150 System Corruption 38% Temperature Cool (0) Movement Treading (160) Location -6/Garrison Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine (fused) > --- PROPULSION (4) --- Improved Heavy Treads Improved Heavy Treads > --- UTILITY (6) ------ Improved Cooling System Improved Signal Interpreter Improved Actuator Array Hacking Suite > --- WEAPON (4) ------- Power Maul > --- INVENTORY (5) ---- Relay Coupler [Grunt] (29) Relay Coupler [Sentry] (19) Relay Coupler [Demolisher] (18) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Improved Cooling System Gravity Neutralizer Improved Signal Interpreter Improved Actuator Array Hacking Suite > --- WEAPON ----------- Power Maul > --- INVENTORY -------- Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Demolisher] [Rating: 59] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Huge Storage Unit Device Sensor Array Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Light Cannon Energy Gun Plasma Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Heavy Rocket Launcher Impact Weapon Power Maul Build | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Slots Evolved 8 | . . 2 2 2 2 . Power . | . . . . . . . Propulsion 2 | . . 1 1 . . . Utility 4 | . . . 1 1 2 . Weapon 2 | . . 1 . 1 . . Parts Attached 72 | 6 5 8 11 7 26 9 Power 7 | 1 1 1 1 . 2 1 Engine 7 | 1 1 1 1 . 2 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 25 | 2 . 5 7 . 7 4 Treads 23 | 2 . 5 7 . 5 4 Leg . | . . . . . . . Wheel 2 | . . . . . 2 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 21 | 1 2 1 . 4 9 4 Device 7 | . 1 . . 1 1 4 Storage 3 | 1 1 . . . 1 . Processor 3 | . . 1 . 1 1 . Hackware 2 | . . . . 1 1 . Protection 6 | . . . . 1 5 . Artifact . | . . . . . . . Weapon 19 | 2 2 1 3 3 8 . Energy Gun 1 | . . . . . 1 . Energy Cannon . | . . . . . . . Ballistic Gun 9 | 2 . . 3 1 3 . Ballistic Cannon 5 | . 2 1 . . 2 . Launcher 3 | . . . . 1 2 . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . 1 . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . 2 1 . 1 Corrupted Parts 5 | . . . . . 2 3 System Corruption 33 | . . . . . 8 25 Parts Lost 35 | . . 1 1 . 32 1 Power 3 | . . 1 . . 2 . Propulsion 10 | . . . . . 10 . Utility 10 | . . . . . 9 1 Weapon 12 | . . . 1 . 11 . Highest Loss Streak 19 | . . 1 1 . 19 1 To Critical Strikes 2 | . . . . . 2 . Average Backups 15 | 4 8 14 20 21 20 2 Power . | . . . . 1 . . Propulsion 4 | 3 4 4 5 5 5 . Utility 6 | . 1 5 7 9 9 2 Weapon 3 | . 1 3 6 5 3 . Tool/Special . | . . . . . . . Unused Backups 19 | . 5 . . 3 8 3 Power . | . . . . . . . Propulsion 5 | . 4 . . . 1 . Utility 11 | . . . . 2 6 3 Weapon 2 | . 1 . . 1 . . Tool/Special 1 | . . . . . 1 . Average Slot Usage (%) 93 | . 91 98 99 99 92 52 Engine 8 | . 14 9 9 7 5 5 Treads 28 | . 28 33 36 30 23 12 Device 8 | . 6 7 8 7 11 13 Storage 8 | . 14 11 9 7 5 . Processor 4 | . . 3 9 7 6 6 Hackware 1 | . . . . 1 5 6 Protection 2 | . . . . 5 6 . Ballistic Gun 12 | . 6 . 16 29 20 . Ballistic Cannon 13 | . 21 32 10 . 2 . Peak Build Rating 59 | 6 10 15 31 42 54 59 Average Rating 26 | 5 8 13 23 39 46 41 On Entrance 16 | . 6 10 15 31 42 11 Naked Turns . | . . . . . . . Heaviest Build 128 | 12 92 100 100 106 128 20 Greatest Support 150 | 40 40 60 80 80 110 150 Greatest Overweight (x) 5 | . 2 1 1 1 5 . Average Overweight (x) . | . . 1 1 1 1 . Largest Inventory Capacity 25 | 8 25 25 25 25 25 5 Average Capacity 21 | 7 18 25 25 25 23 5 Most Carried 25 | 7 10 19 25 25 25 5 Average Carried 16 | 4 8 14 20 22 22 2 Final Capacity 25 | 8 25 25 25 25 5 5 Final Carried 25 | 7 10 19 22 25 5 3 Class Distribution -------------------- 57% | Skirmisher 26% | Mutant 6% | Gunner 6% | Scavenger-Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -6/Factory Scavenger-Mutant | -6/Garrison Resources | -11 -10 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Gar Matter Collected 4571 | 286 388 959 693 704 1227 314 Remotely . | . . . . . . . Salvage Created 4751 | 130 370 751 564 601 1610 725 Parts 253 | 7 24 61 32 26 90 13 Haulers Intercepted 11 | . 2 4 2 2 1 . Recyclers Shooed 11 | . 1 . 4 . 6 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Combat Hostiles Destroyed 77 | . 10 21 10 9 25 2 Melee 2 | . . . . . 1 1 Guns 26 | . 4 . 4 7 11 . Cannons 36 | . 6 21 6 . 3 . AOE 9 | . . . . 2 7 . Classes Destroyed 16 | 2 5 3 . 2 4 . Worker 3 | . . . . . 3 . Builder 5 | . . 1 . . 4 . Tunneler 3 | 3 . . . . . . Hauler 11 | . 2 4 2 2 1 . Recycler 7 | 1 1 1 1 1 2 . Mechanic 2 | . . . . . 2 . Operator 3 | . 1 1 . 1 . . Watcher 13 | . 3 4 3 . 3 . Swarmer 14 | . 2 6 3 . 3 . Grunt 29 | . 8 7 4 5 3 2 Duelist 1 | . . 1 . . . . Protector 1 | . . . . . 1 . Sentry 11 | . . 7 3 1 . . Specialist 3 | . . . . . 3 . Hunter 11 | . . . . 1 10 . Programmer 7 | . . . . 2 5 . Best Kill Streak 10 | 3 3 7 3 5 10 1 Combat Bots Only 6 | . 3 5 3 5 6 1 Max Kills in Single Turn 4 | 1 1 2 1 2 4 1 Gunslinging . | . . . . . . . Exploded 2 | . . . . 2 2 . Melee 1 | . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Gar Hostile Shots Fired 920 | . 62 76 44 85 605 48 Missed 261 | . 19 29 8 32 159 14 Hits 659 | . 43 47 36 53 446 34 Projectile 659 | . 43 47 36 53 446 34 Critical Strikes 14 | . . 1 1 1 10 1 Part Disruptions 3 | . . . . . 3 . Damage Taken 9113 | . 495 475 492 469 6548 634 Core 1071 | . 82 58 49 22 711 149 Absorbed by Shields . | . . . . . . . Ignored by Resistances 1460 | . . . . . 1460 . Core Remaining (%) 87 | 100 67 85 91 96 . . Volleys Fired 294 | 13 67 55 44 33 82 . Largest 4 | 2 2 3 3 4 4 . Hottest 103 | 40 66 99 99 96 103 . Shots Fired 816 | 26 134 165 131 132 228 . Gun 463 | 26 58 . 81 132 166 . Cannon 335 | . 76 165 50 . 44 . Launcher 18 | . . . . . 18 . Special . | . . . . . . . Kinetic 798 | 26 134 165 131 132 210 . Thermal . | . . . . . . . Explosive 12 | . . . . . 12 . Electromagnetic 6 | . . . . . 6 . Robot Hit Streak 25 | 7 7 15 17 25 22 . Robot Miss Streak 7 | 3 4 5 6 7 5 . Penetration Max . | . . . . . . . Secondary Targets 2 | . 1 . . 1 . . Max Gunslinging Chain 1 | . 1 . . 1 . . Shots Hit Robots 502 | 17 79 89 71 74 148 24 Core Hits 236 | 7 26 36 27 31 105 4 Critical Kills 1 | 1 . . . . . . Critical Parts Destroyed 10 | . . . 1 2 1 6 Critical Strikes 22 | 1 3 7 2 2 1 6 Destroy 5 | 1 . . 1 2 1 . Blast 11 | . 3 7 1 . . . Smash 6 | . . . . . . 6 Melee Attacks 57 | . . . . 1 4 52 Impact 57 | . . . . 1 4 52 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 13155 | 131 1240 1942 1373 1364 5303 1802 Guns 3967 | 131 261 . 626 1171 1778 . Cannons 4327 | . 979 1942 747 . 659 . Explosions 3000 | . . . . 193 2807 . Melee 1839 | . . . . . 37 1802 Ramming 22 | . . . . . 22 . Kinetic 8294 | 131 1240 1942 1373 1171 2437 . Thermal 329 | . . . . . 329 . Explosive 1804 | . . . . 193 1611 . Electromagnetic 867 | . . . . . 867 . Impact 1839 | . . . . . 37 1802 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 38 | . . . . . 13 38 Average Corruption 9 | . . . . . 2 27 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 42 | . . . . . 17 25 Message Errors 6 | . . . . . 3 3 Matter Fused 11 | . . . . . 5 6 Heat Flow Errors 2 | . . . . . . 2 Energy Discharges 6 | . . . . . 2 4 Parts Rejected 1 | . . . . . 1 . Parts Fused 2 | . . . . . . 2 Data Loss (minor) 8 | . . . . . 3 5 Data Loss (major) 4 | . . . . . 1 3 Misdirections 1 | . . . . . 1 . Weapon Failures 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 827 | . 25 52 9 . 148 593 Projectiles 86 | . 25 52 9 . . . Explosions 148 | . . . . . 148 . Melee 593 | . . . . . . 593 Knockbacks 46 | . 10 13 7 . 15 1 Impact 1 | . . . . . . 1 Kinetic 44 | . 9 13 7 . 15 . Secondary 1 | . 1 . . . . . Self-Inflicted Damage 186 | . . . . . 186 . Shots 6 | . . . . . 6 . Rammed 4 | . . . . . 4 . Targets Rammed 4 | . . . . . 4 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 292 | . 93 108 232 292 48 184 Average Temperature 43 | . 28 34 50 68 19 91 Received Heat Transfer 999 | . 228 165 207 123 108 168 Effects 1 | . . . . 1 . . Energy Bleed 1 | . . . . 1 . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 9 | . . . . . 3 6 Combat Hostiles 4 | . . . . . 3 1 Parts Fried 15 | . . . . . 6 9 Impact Corruptions 9 | . . . . . . 9 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 300 | . . . . . 300 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . . . 2 . Alert | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Maximum Alert Level 1 | . . 1 . . 1 1 Low Security (%) 82 | 100 100 49 100 100 97 18 Level 1 17 | . . 50 . . 2 81 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 337 | 10 76 337 108 170 318 322 Initial 177 | . . 10 108 . 9 177 Average 80 | . 17 155 46 72 43 267 Influence Increases 2790 | 20 358 726 355 343 833 155 Destroy 0b10 Robot/C 1520 | . 200 420 200 180 480 40 Destroy 0b10 Robot/NC 270 | 20 35 55 30 20 80 30 Destroy Leader 448 | . 70 136 60 64 118 . Successful Hack 76 | . 16 26 14 12 8 . Disable Machine 135 | . 15 30 15 30 45 . Anti-Garrison Action 50 | . . . . . . 50 Destroy Structure 156 | . 7 14 6 22 72 35 Partial Spotted 30 | . . 30 . . . . Lose Combat Pursuer 105 | . 15 15 30 15 30 . Influence Decreases 2468 | 20 332 495 612 323 600 86 Entered New Map 252 | . . 16 149 . 11 76 Time Decay 1896 | 20 332 469 453 323 299 . Lost Part 320 | . . 10 10 . 290 10 Squads Dispatched 15 | . 2 1 . 4 8 . Investigation 7 | . 2 1 . 2 2 . Extermination 4 | . . . . 1 3 . Reinforcement 4 | . . . . 1 3 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . Stealth | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Gar Distress Signals 9 | . 1 3 3 . 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 145 | . 24 28 21 18 39 15 Peak Tracking Total 13 | . 4 6 4 6 11 13 Tactical Retreats 7 | . 1 1 2 1 2 . Traps | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Traps Triggered 2 | . 1 . . 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Gar Machines Disabled 10 | . 1 2 1 2 3 1 Max in Single Turn 1 | . 1 1 1 1 1 1 Garrison Relay 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Gar Machines Accessed 27 | . 8 7 4 3 5 . Terminals 21 | . 7 7 4 1 2 . Fabricators 1 | . . . . 1 . . Repair Stations . | . . . . . . . Recycling Units 3 | . 1 . . 1 1 . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . 2 . Total Hacks 80 | . 26 18 12 8 16 . Successful 28 | . 8 6 3 6 5 . Failed 52 | . 18 12 9 2 11 . Catastrophic 8 | . 2 2 3 . 1 . Database Lockouts . | . . . . . . . Manual 66 | . 23 19 12 3 9 . Terminals 66 | . 23 18 12 4 9 . Fabricators 1 | . . . . 1 . . Repair Stations . | . . . . . . . Recycling Units 8 | . 3 . . 3 2 . Scanalyzers . | . . . . . . . Garrison Access 5 | . . . . . 5 . Terminal Hacks 8 | . 2 2 . 3 1 . Record 1 | . . . . 1 . . Robot Analysis 2 | . 1 1 . . . . Level Access Points 2 | . . 1 . 1 . . Terminal Index 3 | . 1 . . 1 1 . Fabricator Hacks 1 | . . . . 1 . . Network Status 1 | . . . . 1 . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 3 | . 1 . . 1 1 . Retrieve Matter 1 | . . . . 1 . . Retrieve Components 2 | . 1 . . . 1 . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks 15 | . 5 4 3 1 2 . Terminals 15 | . 5 4 3 1 2 . Botnet 15 | . 5 4 3 1 2 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . 1 . . . . Used . | . . . . . . . Hacking Detections 26 | . 8 7 4 3 4 . Full Trace Events 7 | . 3 1 . 1 2 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 13 | . 10 . . . 3 . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 3 | . . . . . . 3 Machine Destruction 3 | . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Active Infowar (turns) 6726 | . 768 1567 1216 1115 2060 . Sensors 6726 | . 768 1567 1216 1115 2060 . Robot Analysis Total 2 | . 1 1 . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Gar Turns Passed 9332 | 277 1677 2165 1217 1115 2324 557 Spaces Moved 3240 | 144 599 749 425 357 757 209 Core 8 | 3 . . . . 5 . Treads 3135 | 141 599 749 425 357 655 209 Legs . | . . . . . . . Wheels 97 | . . . . . 97 . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 240 240 250 50 160 Average Speed 230 | 157 238 240 243 250 231 160 Slowest Speed 320 | 160 320 240 250 250 250 160 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 31 | 8 81 53 29 8 22 22 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 4 | . . 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . Scrap Searched . | . . . . . . . Spaces Dug 37 | . . . . . 17 20 Terrain Destroyed 150 | . 3 7 4 26 90 20 Melee 22 | . . . . . 2 20 Projectile 14 | . 3 7 4 . . . AOE 114 | . . . . 26 88 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Gar Total 4467 | 170 729 992 532 524 1190 330 Wait 686 | 1 41 168 33 107 286 50 Move 3235 | 143 598 748 424 356 757 209 Hop . | . . . . . . . Pick Up 65 | 7 9 11 9 10 14 5 Fast Attach 23 | 6 4 1 1 . 7 4 Attach 38 | . 1 2 5 4 21 5 Detach 3 | . . . . 1 2 . Swap 18 | . . 5 6 5 2 . Drop 44 | . 9 2 10 7 11 5 Fire 294 | 13 67 55 44 33 82 . Melee 57 | . . . . 1 4 52 Ram 4 | . . . . . 4 . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 7 exits: *Mat x3 / *Min x2 / *Sto x2) -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -6/Garrison History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 40 | -11/Scrapyard | Discovered new exit (range 13) 278 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 668 | -10/Materials | Discovered new exit (range 8) 1211 | -10/Materials | Discovered new exit (range 6) 1487 | -10/Materials | Discovered new exit (range 13) 1955 | -10/Materials | Entered another Materials area 1955 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2263 | -9/Materials | Build established: Skirmisher 2636 | -9/Materials | Discovered new exit (range 6) 2688 | -9/Materials | Identified exit to Materials 2714 | -9/Materials | Discovered new exit (range 16) 2843 | -9/Materials | Discovered new exit (range 11) 3326 | -9/Materials | Discovered new exit (range 15) 3523 | -9/Materials | Identified exit to Mines 3652 | -9/Materials | Identified exit to Storage 3809 | -9/Materials | Build established: Gunner 4120 | -9/Materials | Entered another Materials area 4120 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4416 | -8/Materials | Build established: Skirmisher 5147 | -8/Materials | Discovered new exit (range 15) 5175 | -8/Materials | Identified exit to Factory 5337 | -8/Materials | Entered Factory 5337 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5370 | -7/Factory | Identified exit to Factory 6452 | -7/Factory | Entered another Factory area 6452 | -6/Factory | Evolved 2 slots: Utility x2 7688 | -6/Factory | Lost 3 parts (1n2w) 8231 | -6/Factory | Build established: Scavenger-Skirmisher 8498 | -6/Factory | Cargo convoy interrupted 8562 | -6/Factory | System corruption reached 10% 8621 | -6/Factory | Lost 19 parts (2p6n6u5w) 8765 | -6/Factory | Core integrity fell below 50% 8776 | -6/Factory | Core integrity fell below 20% 8776 | -6/Factory | Identified exit to Garrison 8776 | -6/Factory | Entered Garrison 8801 | -6/Garrison | Build established: Mutant 8804 | -6/Garrison | Lost 8 parts (3n3u2w) 8838 | -6/Garrison | Triggered checkpoint 8904 | -6/Garrison | Garrison Relay disabled 9003 | -6/Garrison | System corruption reached 30% 9295 | -6/Garrison | Build established: Scavenger-Mutant 9322 | -6/Garrison | Triggered checkpoint 9322 | -6/Garrison | Spotted B-75 Beast 9333 | -6/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 09013_ Identified Gravity Neutralizer. 09013_ Integrated Corrupted Gravity Neutralizer (+1). 09014_ Dropped Gravity Neutralizer. 09020_ Acquired Lgt. Treads. 09023_ Acquired 10 matter. 09026_ Dropped Lgt. Treads. 09038_ System corrupted: Component data lost. 09054_ System corrupted: Matter fused (-6). 09069_ FT=LJ0Q OE8FH9RWKA4X 09085_ System corrupted: Matter fused (-10). 09100_ System corrupted: Matter fused (-5). 09115_ System corrupted: Substantial component data lost. 09145_ NIH8,5=M7BUPH%PZR F#AO 09160_ System corrupted: Component data lost. 09176_ System corrupted: Energy discharge (-32). 09192_ System corrupted: Energy discharge (-46). 09211_ System corrupted: Heat flow error (+139). 09228_ System corrupted: Matter fused (-10). 09245_ System corrupted: Component data lost. 09325_ Acquired 1 matter. Map ----- +----------------------------------------------------+ | # ##??????????????????????? | | # "#??????????????????????? | | ########### ######"## ##??????????????????????? | | # #??????# #????#### ##??????????????????????? | | # #??????#####???????# "#??????????????????????? | | # #??????????????????# ##??????????????????????? | | # #??????????????????# ##??????????????????????? | | # #??????????????????# "#??????????????????????? | | # #??????????????????# ##??????????????????????? | | # #??????????????????# ##??????????????????????? | | # #??????????????????# "#??????????????????????? | | # #??????????????????# ##??????????????????????? | | # #??????????????????# ##??????????????????????? | | # #??????????????????# "#??????????????????????? | | # #??????????????????# ##??????????????????????? | | # #??????????????????# ##??????????????????????? | | # #??????????????????# "#??????????????????????? | | # #??????????????????# ##??????????????????????? | | # #?????????????????## ##??????????????????????? | | # #?????????????????#" "#??????????????????????? | | # #################### ######## ?????????? | | # ; ?????????? | | # # ?????????? | | ####"##"##"##"##"##"##"#;######## #????????????? | | ???#####################s######## ##???????????? | | ???????????????????????#s@s s BB g g ????? | | ???????????????????????##%##### BB ????? | | ????????????????????????###?????? ????? | | ??????????????????????????????????? ?????? | | ?????????????????????????????????????# ##?????? | | ???????????????????????????????????????? #??????? | | ?????????????????????????????????????????? ??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 825 Resistance: KI 30 Evasion (%) 40 Target Analysis 5 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NullTiamatProtomatter Manual? 0 Play Time 00:53:51 Cumulative 89.2 hours Start 2025.05.22 @ 22:23:26 End 2025.05.22 @ 23:19:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 104 Rogue 104 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 47 Achievement% 46 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3f69cbf8-a78a-4c78-bc7d-c11f7f4830b4