Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.14 @ 20:29:20 Player: Dadrick Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (216) 1080 Value Destroyed (6654) 6654 Prototype IDs (89) 1780 Alien Tech Used (8) 1600 Bonus (13129) 13129 TOTAL SCORE: 34343 Bonus ------- High Alert Combat Kills 239 Follower Combat Kills 2807 Hunted by Unchained 500 Destroyed Unchained 1000 Awakened Behemoth Slayer 1000 Network Hubs Disabled 400 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Built Enhanced Grunts 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Win 3000 Friendly Fire -3017 Cogmind --------- Core Integrity 1170/1600 Matter 294/300 Energy 117/185 System Corruption 0% +Membrane Temperature Cool (68) +ITN Movement Flying (27) Location To Fleet Rendezvous Parts ------- > --- POWER (3) -------- Micro Antimatter Reactor Compact Particle Reactor > --- PROPULSION (8) --- Cooled Nuclear Pulse Thruster Impulse Thruster Array Impulse Thruster Array Experimental Q-thruster > --- UTILITY (11) ----- Large Storage Unit Advanced Weight Redist. System Enhanced Optical Array Advanced Target Analyzer Advanced Weapon Cycler Graphene Brace Experimental Hacking Suite Deep Network Scanner > --- WEAPON (4) ------- 6S-H0T's Six Shooter CR-A16's Behemoth Slayer > --- INVENTORY (15) --- Micro Antimatter Reactor Advanced Sensor Array Nanoactuators Advanced Phase Shifter Centrium Light Armor Plating Zionite Shade Carapace Experimental Powered Armor Advanced Point Defense System Transdimensional Reconstructor High-powered Transdimensional Reconstructor Core Regenerator Integrity Redistributor Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Field Propulsion Array Impulse Thruster Array Impulse Thruster Array Experimental Q-thruster > --- UTILITY ---------- Large Storage Unit Advanced Weight Redist. System Enhanced Optical Array Advanced Sensor Array Advanced Sensor Array Advanced Signal Interpreter Advanced Weapon Cycler Centrium Light Armor Plating Graphene Brace Experimental Hacking Suite Deep Network Scanner > --- WEAPON ----------- Warp Cannon Sigix Broadsword CR-A16's Behemoth Slayer > --- INVENTORY -------- Micro Antimatter Reactor Q-thruster Advanced Sensor Array Nanoactuators Advanced Phase Shifter Experimental Powered Armor Advanced Point Defense System Transdimensional Reconstructor High-powered Transdimensional Reconstructor Core Regenerator Integrity Redistributor Enhanced Nova Cannon Warp Cannon Gamma Bomb Array [Rating: 205] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Improved VTOL Module Treads Armored Treads Leg Improved Aluminum Leg Flight Unit Improved VTOL Module Utility Enhanced Optical Array Device Structural Scanner Storage Large Storage Unit Processor Enhanced Optical Array Hackware Improved System Shield Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Hypervelocity Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Molecular Deconstructor Impact Weapon Maul Slashing Weapon Katana Piercing Weapon Lance Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Arm Lab Res Qua Sec Res Acc Slots Evolved 18 | . . 2 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 6 | . . 1 . 2 . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . Utility 9 | . . . 2 . . . . . 2 . . . . 1 . . . . 1 . . . . 2 . . 1 . Weapon 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Attached 175 | 7 15 31 9 15 1 . 1 1 4 . 1 . . 7 2 3 1 2 12 2 5 4 6 14 10 1 10 11 Power 21 | 1 1 4 2 3 . . . . . . . . . 1 . . . . 1 1 . 2 . . 1 1 1 2 Engine 10 | 1 1 3 2 2 . . . . . . . . . 1 . . . . . . . . . . . . . . Core 3 | . . 1 . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . Reactor 8 | . . . . . . . . . . . . . . . . . . . 1 1 . 1 . . 1 1 1 2 Propulsion 40 | 2 5 11 1 6 . . . . 1 . . . . 3 . . . . 3 . 1 . . 1 2 . 2 2 Treads 14 | 2 3 9 . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 24 | . . 2 1 6 . . . . 1 . . . . 3 . . . . 3 . 1 . . 1 2 . 2 2 Utility 70 | 2 2 6 4 5 . . . . 3 . . . . 1 2 2 1 . 6 . 4 1 4 11 5 . 6 5 Device 28 | 1 1 . 1 2 . . . . . . . . . 1 . . . . 4 . 1 1 2 7 1 . 4 2 Storage 10 | 1 1 3 . . . . . . . . . . . . . . . . 1 . 2 . . . 1 . 1 . Processor 8 | . . . 1 . . . . . 3 . . . . . . . . . . . . . 1 2 . . . 1 Hackware 6 | . . . . . . . . . . . . . . . 1 . 1 . 1 . . . . . 3 . . . Protection 18 | . . 3 2 3 . . . . . . . . . . 1 2 . . . . 1 . 1 2 . . 1 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 44 | 2 7 10 2 1 1 . 1 1 . . 1 . . 2 . 1 . 2 2 1 . 1 2 2 2 . 1 2 Energy Gun 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 7 | . 3 . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 1 Ballistic Gun 18 | 2 1 9 1 1 . . . . . . . . . . . 1 . 1 . . . 1 . . . . . 1 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Launcher 5 | . . 1 . . . . 1 . . . . . . 1 . . . . 1 . . . . 1 . . . . Special Weapon 2 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . Impact Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . 1 . . . . . . . 1 . . . . . . . 1 . . . . . 1 . . . Piercing Weapon 4 | . . . . . . . . 1 . . . . . 1 . . . . . 1 . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 26 | . . 2 1 . 2 . 1 . . . 1 . . 1 1 2 . . 2 . . . 5 2 1 . 1 4 Parts Lost 30 | . 2 4 1 1 . . . . . . . . . . . . 1 2 3 . 1 2 . . . 3 . 10 Power 8 | . . 2 1 1 . . . . . . . . . . . . . 1 . . . 1 . . . 1 . 1 Propulsion 8 | . 1 1 . . . . . . . . . . . . . . . 1 2 . . . . . . 1 . 2 Utility 7 | . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . 1 . 4 Weapon 7 | . 1 . . . . . . . . . . . . . . . . . 1 . 1 1 . . . . . 3 Highest Loss Streak 5 | . 1 3 1 1 . . . . . . . . . . . . 1 1 2 . 1 1 . . . 3 . 5 To Critical Strikes 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 8 | 1 7 10 14 5 5 5 5 5 5 5 5 5 5 5 4 4 4 3 5 9 10 13 12 13 13 13 14 14 Power . | . 1 . 1 . 1 1 1 1 1 1 1 1 1 . 1 1 1 . . 1 1 1 1 1 1 . . . Propulsion 1 | . 1 3 7 1 1 1 1 1 1 1 1 1 1 . . . . . . . . 1 . . 1 1 . . Utility 3 | . 2 2 2 1 2 2 1 1 1 1 1 1 1 1 2 2 2 2 3 6 7 9 6 8 6 4 4 5 Weapon 2 | . 2 3 4 1 1 1 1 2 2 2 2 2 2 2 1 1 1 1 1 1 1 1 . 1 3 3 3 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 34 | . 5 5 2 3 . . 2 . . . . . . . . . . 1 . 2 . 1 2 1 1 . . 9 Power 4 | . . 1 . 1 . . . . . . . . . . . . . 1 . . . 1 . . . . . . Propulsion 8 | . 4 . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . Utility 13 | . . 1 . . . . 2 . . . . . . . . . . . . 1 . . 2 1 1 . . 5 Weapon 5 | . 1 3 . . . . . . . . . . . . . . . . . 1 . . . . . . . . Tool/Special 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Average Slot Usage (%) 93 | . 97 99 99 99 99 92 92 90 85 93 91 87 87 89 97 99 99 95 85 88 90 84 87 88 87 84 78 76 Engine 4 | . 13 10 8 5 . . . . . . . . . 1 . . . . . . . . . . . . . . Core 3 | . . . . 1 7 7 7 7 6 6 6 6 6 6 11 11 11 10 5 5 5 3 5 4 3 3 . . Reactor 1 | . . . . . . . . . . . . . . . . . . . 4 5 5 5 5 4 4 4 8 7 Treads 11 | . 26 32 27 . . . . . . . . . . . . . . . . . . . . . . . . . Flight 18 | . . . . 36 38 38 38 38 33 33 32 31 31 31 33 33 33 28 25 25 25 25 25 22 22 21 20 18 Device 11 | . 12 1 9 9 15 15 15 15 13 13 12 12 12 14 16 16 16 16 15 15 14 12 12 12 15 17 14 17 Storage 5 | . 14 11 9 . . . . . . . . . . . . . . . 1 5 5 5 5 4 4 4 5 3 Processor 7 | . . . 8 7 7 7 7 7 12 20 19 18 18 16 14 11 11 11 10 10 10 10 10 12 10 9 8 6 Hackware 3 | . . . . . . . . . . . . . . . 1 5 4 5 8 10 10 10 10 9 9 9 8 7 Protection 5 | . . 9 9 11 7 7 7 7 6 6 6 6 6 5 5 5 5 5 2 . . 2 . 4 3 4 3 3 Energy Cannon 2 | . 14 2 . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 Ballistic Gun 9 | . 7 28 26 19 14 . . . . . . . . . . . . . . . . 1 4 . . . . . Special Weapon 1 | . . . . . . 7 7 5 6 6 6 6 6 5 1 . . . 2 1 . . . 3 3 1 . . Slashing Weapon 1 | . . . . 2 7 7 7 5 6 6 6 6 6 1 . . . . . 3 5 4 4 2 2 3 3 1 Piercing Weapon 3 | . . . . . . . . 1 . . . . . 3 8 10 11 9 6 8 10 5 5 6 3 1 3 3 Peak Build Rating 205 | 7 12 24 30 42 54 54 54 55 66 66 67 67 67 90 93 98 87 89 118 119 120 123 124 147 176 176 198 205 Average Rating 70 | 5 9 19 28 38 42 54 53 49 61 66 66 67 67 81 83 86 86 84 107 115 117 111 114 135 161 169 181 190 On Entrance 80 | . 7 12 24 29 42 54 54 54 54 66 66 67 67 67 90 81 87 87 80 118 115 113 115 117 145 176 145 191 Avg Prop Armor Cover (%) 1 | . . . . 1 1 1 1 1 . . . . . 1 . . . . 2 . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 83 | 14 17 39 41 23 18 18 18 19 18 18 19 19 19 25 25 29 27 36 41 41 47 47 51 58 61 61 83 70 Greatest Support 77 | 40 46 69 60 26 20 20 20 20 26 26 26 26 26 32 32 32 32 32 56 56 58 58 55 58 62 62 77 77 Greatest Overweight (x) 2 | 2 . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 15 15 15 15 15 15 15 15 Average Capacity 9 | 7 8 10 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 6 10 12 15 15 15 15 15 15 15 Most Carried 15 | 2 8 15 15 14 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 15 15 15 15 15 15 15 15 Average Carried 9 | 1 7 10 14 5 5 4 4 4 5 5 5 5 5 4 4 4 5 4 6 9 11 14 13 14 14 14 14 14 Final Capacity 15 | 8 8 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 15 15 15 15 15 15 15 15 Final Carried 15 | 2 8 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 15 15 15 15 15 14 15 12 Class Distribution -------------------- 22% | Hacker-Scout 21% | Scout 13% | Tank 12% | Mutant 10% | Commander-Scout 9% | Scavenger-Tank 3% | Scavenger-Mutant 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Tank | -8/Materials Sprinter | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -7/Zion Scout | -6/Proximity Caves Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Data Miner Scout | -5/Proximity Caves Scout | -5/Factory Scout | -5/Extension Commander-Scout | -5/Cetus Commander-Scout | -5/Archives Scout | -5/Hub_04(d) Hacker-Scout | -4/Factory Hacker-Scout | -4/Waste Hacker-Scout | -4/Factory Hacker-Scout | -4/Armory Hacker-Sprinter | -4/Lab Hacker-Scout | -3/Research Hacker-Scout | -3/Quarantine Hacker-Scout | -3/Section 7 Hacker-Scout | -2/Research Hacker-Scout | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Arm Lab Res Qua Sec Res Acc Matter Collected 5100 | 342 680 1363 619 302 23 45 5 75 40 10 10 . 30 46 174 75 10 23 316 30 50 63 . 321 160 41 89 158 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10528 | 161 700 2261 1279 135 . 29 . 47 134 398 . . . 46 149 67 30 248 622 206 709 160 . 641 145 199 518 1644 Parts 564 | 10 38 155 60 11 . 2 . 3 5 2 . . . 4 11 3 4 13 27 10 38 15 . 23 14 12 21 83 Haulers Intercepted 20 | . 2 6 4 1 . . . . . . . . . . . . . 1 1 . 3 . . 2 . . . . Recyclers Shooed 6 | . 2 . . . . . . . 1 . . . . . . . . . . . 1 . . 1 . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 27 | . . . . . 3 2 2 20 . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Arm Lab Res Qua Sec Res Acc Combat Hostiles Destroyed 111 | . 13 42 16 . . . . 1 . . . . . . 3 . . . 1 . 2 3 . 2 1 4 2 21 Melee 11 | . . 1 . . . . . . . . . . . . 1 . . . . . 2 3 . . 1 3 . . Guns 55 | . 11 30 14 . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 19 | . 2 7 . . . . . . . . . . . . . . . . . . . . . . . . 1 9 AOE 11 | . . 4 2 . . . . . . . . . . . 2 . . . . . . . . . . . . 3 Classes Destroyed 19 | 2 5 5 1 . . 1 . . . . . . . . 1 . . 2 . 1 . . . . . . . 1 Worker 17 | . 2 5 2 . . . . . . . . . . 1 . . . 3 . . . . . 1 . . . 3 Builder 11 | . . 5 . 1 . . . . . . . . . . . . . . . . 4 . . . . . . 1 Tunneler 8 | 4 . 1 1 . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Hauler 20 | . 2 6 4 1 . . . . . . . . . . . . . 1 1 . 3 . . 2 . . . . Recycler 16 | 1 2 1 4 . . . . . 1 . . . . . . . . . 3 . 1 . . 1 . . 2 . Minesweeper 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Mechanic 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 6 | . . 1 . . . . . . . . . . . 1 1 . 1 . . . . 1 . . 1 . . . Watcher 18 | . 2 5 3 2 . . . . 1 . . . . . . . . . 1 . 2 . . . 1 . 1 . Swarmer 27 | . 6 10 4 . . . . . . . . . . . 2 . . . . . . 2 . . . 3 . . Cutter 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Grunt 40 | . 7 21 6 . . . . . . . . . . . . . . . . . . . . . . . . 6 Duelist 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 18 | . . 10 5 . . . . . . . . . . . . . . . . . . . . . . . 1 2 Hunter 8 | . . . 1 . . . . 1 . . . . . . . . . . . . 2 1 . . . . . 3 Programmer 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 4 Behemoth 6 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . 2 . 1 1 . Z-Heavy 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Martyr 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Wizard 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 8 | 2 6 7 7 1 . 1 . 1 1 . . . . 1 2 . 1 2 1 . 3 2 . 2 1 3 1 8 Combat Bots Only 7 | . 5 5 5 . . . . 1 . . . . . . 2 . . . 1 . 2 2 . 1 1 3 1 7 Max Kills in Single Turn 3 | 1 1 2 2 1 . 1 . 1 1 . . . . 1 2 1 1 3 1 1 1 1 . 1 1 1 1 2 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . 2 2 . . . . . . . . . . . 2 . . . . . . . . . . . . 1 Melee 1 | . . 1 . . . . . . . . . . . . 1 . . . . . 1 1 . . 1 1 . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 A7 (-5/Cetus) 6S-H0T (-1/Access) Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Arm Lab Res Qua Sec Res Acc Hostile Shots Fired 824 | . 75 162 97 9 . . . 6 . . . . . . 30 . 4 8 57 . 11 56 . 6 16 77 34 176 Missed 326 | . 17 49 27 4 . . . 4 . . . . . . 17 . 3 2 28 . 5 34 . 4 8 40 17 67 Hits 498 | . 58 113 70 5 . . . 2 . . . . . . 13 . 1 6 29 . 6 22 . 2 8 37 17 109 Melee 8 | . . 2 . . . . . . . . . . . . . . . 1 . . . . . . . 3 . 2 Projectile 490 | . 58 111 70 5 . . . 2 . . . . . . 13 . 1 5 29 . 6 22 . 2 8 34 17 107 AOE 5 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 4 Critical Strikes 27 | . 1 2 4 . . . . . . . . . . . 2 . . . . . . 2 . . . 1 . 15 Actively Blocked 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 15 Damage Taken 9853 | . 650 1572 1004 137 . . . 61 . . . . . . 267 53 28 322 752 . 240 430 . 22 128 1066 375 2746 Core 1562 | . 101 258 135 20 . . . 9 . . . . . . 94 . . 48 181 . 69 57 . . 46 114 . 430 Absorbed by Shields 90 | . . . . . . . . . . . . . . . 90 . . . . . . . . . . . . . Redirected to Shielding 185 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 185 Regen/Repaired (Parts) 1412 | . . 89 . . . . . . . . . . . . . . . . . 39 . . . 119 . 50 906 209 Core Remaining (%) 80 | 100 59 35 75 . . . . 95 . . . . 100 . . . . 85 . . . . 73 . . 87 100 73 Volleys Fired 474 | 18 88 128 53 9 1 6 1 5 2 . 1 . 1 5 6 1 . 15 6 . . 4 . 10 15 7 10 82 Largest 3 | 2 2 3 3 3 1 1 1 1 1 . 1 . 1 1 1 1 . 1 1 . . 1 . 1 1 1 1 1 Hottest 136 | 40 136 136 69 69 . . . . . . . . . . 30 . . 51 . . . 35 . 10 100 100 100 120 Shots Fired 907 | 36 168 343 157 25 1 6 1 5 2 . 1 . 1 5 6 1 . 15 6 . . 4 . 10 15 7 10 82 Gun 637 | 36 119 298 156 25 . . . . . . . . . . . . . 2 . . . 1 . . . . . . Cannon 203 | . 49 41 . . . . . . . . . . . . . . . 12 . . . . . . 9 6 10 76 Launcher 13 | . . 4 1 . . . . . . . . . . . 1 . . 1 . . . . . . . . . 6 Special 54 | . . . . . 1 6 1 5 2 . 1 . 1 5 5 1 . . 6 . . 3 . 10 6 1 . . Kinetic 636 | 36 106 298 156 25 . . . . . . . . . . . . . 14 . . . 1 . . . . . . Thermal 196 | . 54 41 . . . . . . . . . . . . . . . . . . . . . . 9 6 10 76 Explosive 7 | . . 4 1 . . . . . . . . . . . 1 . . 1 . . . . . . . . . . Electromagnetic 14 | . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Robot Hit Streak 26 | 7 5 21 17 9 . 3 . 6 . . . . . . 2 . . . . . . . . 7 10 . . 26 Robot Miss Streak 5 | 2 5 3 2 3 . . . . 1 . . . . . 3 . . . . . . . . . . . . 5 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 9 | . 2 6 1 . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 622 | 25 90 223 107 16 . 2 . 6 3 8 . . . 2 8 10 2 2 19 4 23 9 . 17 9 6 8 23 Core Hits 298 | 7 35 87 49 5 . . . . 2 1 . . . 2 7 3 2 10 6 3 12 5 . 3 6 2 5 46 Critical Kills 8 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 6 Critical Parts Destroyed 6 | . . 3 3 . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 24 | . . 3 5 . . . . . . . . . . . 1 1 . . 2 . 4 1 . . . 1 . 6 Meltdown 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Destroy 7 | . . 2 5 . . . . . . . . . . . . . . . . . . . . . . . . . Smash 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Impale 8 | . . . . . . . . . . . . . . . 1 1 . . 2 . 4 . . . . . . . Melee Attacks 323 | . 11 3 2 10 2 . . 3 12 8 2 . 2 17 9 10 2 3 37 5 46 17 17 13 17 12 30 33 Impact 14 | . 11 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 173 | . . . 2 10 2 . . . 12 8 2 . 2 4 . . . . . 3 4 15 17 10 15 11 25 31 Piercing 136 | . . . . . . . . 3 . . . . . 13 9 10 2 3 37 2 42 2 . 3 2 1 5 2 Sneak Attacks 44 | . 2 . . 1 . . . . 2 . . . . 1 1 10 1 2 5 3 8 . . 5 . . 2 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 16 | . . . . . . . . . . . . . . . . 1 . . 3 . 6 1 . . . . 3 2 Damage Inflicted 21222 | 263 1394 4065 1829 319 . . . 99 180 548 . . . 152 416 545 138 567 1057 297 1510 458 . 653 749 417 959 4607 Guns 5781 | 263 742 2972 1596 208 . . . . . . . . . . . . . . . . . . . . . . . . Cannons 4994 | . 492 575 . . . . . . . . . . . . . . . . . . . . . . 275 33 405 3214 Explosions 2141 | . . 418 233 . . . . . . . . . . . 107 . . 373 . . . . . . . . . 1010 Melee 8306 | . 160 100 . 111 . . . 99 180 548 . . . 152 309 545 138 194 1057 297 1510 458 . 653 474 384 554 383 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 5747 | 263 708 2972 1596 208 . . . . . . . . . . . . . . . . . . . . . . . . Thermal 5251 | . 514 575 . . . . . . . . . . . . . . . . . . . . . . 275 33 405 3449 Explosive 758 | . . 418 233 . . . . . . . . . . . 107 . . . . . . . . . . . . . Electromagnetic 1160 | . 12 . . . . . . . . . . . . . . . . 373 . . . . . . . . . 775 Impact 260 | . 160 100 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3874 | . . . . 111 . . . . 180 548 . . . . . . . . . 250 41 436 . 653 474 384 441 356 Piercing 4172 | . . . . . . . . 99 . . . . . 152 309 545 138 194 1057 47 1469 22 . . . . 113 27 Highest Corruption 2 | . 1 . 1 . . . . . . . . . . . . . . 2 2 2 2 . . . . . . . Average Corruption 1 | . 1 . 1 . . . . . . . . . . . . . . 2 1 2 1 . . . . . . . Corruption Purged 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 19 | . 13 . 2 . . . . . . . . . . . . . . . 3 1 . . . . . . . . Message Errors 8 | . 3 . 2 . . . . . . . . . . . . . . . 2 1 . . . . . . . . Matter Fused 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Flow Errors 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Discharges 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 2 | . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Misfires 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Alerts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1885 | . 97 40 20 42 . . . . 1 411 . . . . 11 144 . 124 114 . 238 61 . 183 31 57 185 126 Projectiles 42 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . 12 . . 27 Explosions 97 | . . . 20 . . . . . . . . . . . 11 . . 66 . . . . . . . . . . Melee 1746 | . 95 39 . 42 . . . . 1 411 . . . . . 144 . 58 114 . 238 61 . 183 19 57 185 99 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 242 | . . 32 23 . . . . . . . . . . . . . . 163 . . . . . . . . . 24 Shots 6 | . . 1 1 . . . . . . . . . . . . . . 2 . . . . . . . . . 2 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 305 | . 252 305 48 243 . . . 7 3 3 3 3 3 110 162 . . . 19 . 24 64 15 38 . 114 276 273 Average Temperature 58 | . 50 38 11 103 . . . 7 2 2 2 2 2 41 53 . . . 4 . 9 16 4 11 . 53 35 191 Received Heat Transfer 1635 | . 207 552 405 . . . . 12 . . . . . . 60 . . 27 114 . 18 18 . . 9 51 9 153 Thermoelectric Energy+ 1449 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 111 1338 Effects 4 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 3 Energy Bleed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Interference 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Parts Fried 17 | . 4 1 . . . . . . . . . . . . 1 . . 3 . . . . . . . . . 8 Impact Corruptions 6 | . 4 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Combat Hostiles 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Parts Melted 12 | . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . 10 Heat Transferred 5054 | . 938 1036 . . . . . . . . . . . . . . . . . . . . . . 259 37 333 2451 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Arm Lab Res Qua Sec Res Acc Maximum Alert Level 2 | . 1 2 1 . . . . . . . . . . . 2 1 1 2 2 . 1 2 . . 1 1 . 2 Low Security (%) 57 | 100 98 10 66 100 . . . . 100 . . . . 100 38 . 99 24 . 100 45 34 . 100 14 67 100 69 Level 1 23 | . 1 24 33 . . . . . . . . . . . 29 100 . 61 82 . 54 18 . . 85 32 . 23 Level 2 18 | . . 64 . . . . . . . . . . . . 32 . . 13 17 . . 47 . . . . . 7 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 689 | 10 220 689 382 73 . . . . 63 . . . . 31 599 376 202 600 464 159 335 650 . 73 318 245 162 424 Initial 294 | . . . 287 73 . . . . 63 . . . . 9 . 282 98 . 294 159 48 119 . . 22 133 123 76 Average 206 | 1 38 451 180 20 . . . . 11 . . . . 7 308 309 43 251 307 118 189 363 . 20 252 185 98 142 Influence Increases 9384 | 25 447 1374 628 85 . 5 . 242 36 . . . 45 126 971 194 164 1030 534 . 665 741 . 191 542 207 308 824 Destroy 0b10 Robot/C 3520 | . 260 840 320 . . . . 140 . . . . . 20 480 80 60 160 100 . 180 140 . 40 180 80 40 400 Destroy 0b10 Robot/NC 575 | 25 40 130 70 20 . 5 . 10 10 . . . . 15 20 5 5 35 30 . 65 5 . 40 10 . 15 20 Destroy Leader 822 | . 78 232 104 6 . . . 30 2 . . . . 2 44 . . 54 14 . 54 30 . 28 22 20 22 80 Allied During Kill 1195 | . . . . . . . . 62 . . . . . 4 347 85 65 132 . . 254 55 . 40 144 7 . . Successful Hack 128 | . . 7 13 6 . . . . . . . . . 27 . . . . . . . . . 18 21 . 21 15 Disable Machine 615 | . 30 60 30 . . . . . . . . . . . . . 30 210 30 . 30 30 . 15 45 60 . 45 Destroy Structure 954 | . 9 45 16 8 . . . . 9 . . . . 28 50 24 4 424 30 . 22 46 . 10 60 10 60 99 Partial Spotted 435 | . . 15 . 45 . . . . 15 . . . . 15 30 . . 15 90 . 60 45 . . 15 . 45 45 Lose Combat Pursuer 1140 | . 30 45 75 . . . . . . . . . 45 15 . . . . 240 . . 390 . . 45 30 105 120 Influence Decreases 8976 | 25 447 694 1145 246 2 5 . 141 137 . . . 30 141 466 453 410 430 678 387 491 334 650 150 345 225 399 545 Entered New Map 2572 | . . . 393 90 2 . . . 38 . . . . 6 . 223 148 . 306 297 21 124 650 . 19 105 97 53 Time Decay 4590 | 25 427 654 442 146 . 5 . 107 79 . . . 30 115 346 150 212 90 302 90 190 110 . 150 206 70 302 342 Lost Part 300 | . 20 40 10 10 . . . . . . . . . . . . 10 20 30 . 10 20 . . . 30 . 100 Lost Ally 1214 | . . . . . . . . 34 20 . . . . 20 120 80 40 320 40 . 270 80 . . 120 20 . 50 Purge Threat 300 | . . . 300 . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 47 | . 4 6 2 1 . . . . 3 . . . . 2 1 . . 3 5 . 3 1 . 1 2 1 4 8 Investigation 4 | . . 2 . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . Extermination 16 | . . . . 1 . . . . 1 . . . . 1 . . . . 2 . 1 1 . 1 2 . 2 4 Reinforcement 26 | . 4 4 1 . . . . . 2 . . . . 1 . . . 3 2 . 2 . . . . 1 2 4 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unchained Authorized 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Arm Lab Res Qua Sec Res Acc Distress Signals 23 | . . 4 . . . . . . . . . . . 1 . 1 . 1 3 . 2 6 . . 1 2 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 365 | . 25 66 25 4 . . . 6 . . . . 3 4 24 2 4 15 33 . 18 38 . 5 16 19 15 43 Peak Tracking Total 21 | . 5 6 6 1 . . . 2 . . . . 3 2 6 2 2 5 11 . 5 21 . 1 4 11 8 10 Tactical Retreats 30 | . 2 2 4 . . . . . . . . . 1 1 . . . . 4 . . 7 . . 1 1 3 4 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Arm Lab Res Qua Sec Res Acc Traps Triggered 20 | . 3 3 . 2 . . . . . . . . . . 2 . . 3 4 . 1 . . . . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Arm Lab Res Qua Sec Res Acc Machines Disabled 50 | . 2 6 2 . 2 . . . . . . . . . . . 2 14 2 . 2 2 5 1 3 4 . 3 Max in Single Turn 7 | . 1 1 1 . 1 . . . . . . . . . . . . 7 1 . . 1 1 1 1 1 . 1 Garrison Access 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . 1 . Network Hub 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Arm Lab Res Qua Sec Res Acc Machines Accessed 51 | . 4 8 6 3 . 1 . . 1 1 . 4 . 1 1 1 . . 6 . . 1 1 5 2 . 4 1 Terminals 14 | . 3 4 4 . . . . . . . . . . . . 1 . . . . . 1 . . . . . 1 Fabricators 4 | . . . . . . . . . 1 . . . . . . . . . 2 . . . . 1 . . . . Repair Stations 8 | . . 2 . 2 . . . . . . . . . 1 . . . . . . . . . 1 1 . 1 . Recycling Units 4 | . 1 . . . . . . . . . . . . . 1 . . . 2 . . . . . . . . . Scanalyzers 8 | . . 2 1 . . . . . . . . . . . . . . . 1 . . . . 1 1 . 2 . Garrison Access 6 | . . . 1 1 . . . . . . . . . . . . . . 1 . . . . 2 . . 1 . Total Hacks 137 | . 8 20 15 6 . 1 . . 1 1 . 27 . 2 1 3 . . 18 . . 2 1 11 5 . 12 3 Successful 84 | . 4 10 6 1 . 1 . . 1 1 . 27 . 1 1 . . . 9 . . 1 1 6 4 . 9 1 Failed 52 | . 4 10 9 5 . . . . . . . . . 1 . 3 . . 8 . . 1 . 5 1 . 3 2 Catastrophic 8 | . 1 3 1 1 . . . . . . . . . . . . . . 2 . . . . . . . . . Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Manual 194 | . 2 . 1 . 1 . . . 20 . . . . 23 19 1 . 19 29 . 5 11 . 14 12 2 14 21 Terminals 34 | . 7 8 11 . . . . . . . . . . . . 3 . . . . . 2 . . . . . 3 Fabricators 9 | . . . . . . . . . 1 . . . . . . . . . 7 . . . . 1 . . . . Repair Stations 20 | . . 5 . 4 . . . . . . . . . 2 . . . . . . . . . 3 2 . 4 . Recycling Units 4 | . 1 . . . . . . . . . . . . . 1 . . . 2 . . . . . . . . . Scanalyzers 26 | . . 7 2 . . . . . . . . . . . . . . . 5 . . . . 3 3 . 6 . Garrison Access 14 | . . . 2 2 . . . . . . . . . . . . . . 4 . . . . 4 . . 2 . Terminal Hacks 44 | . 3 5 4 . . 1 . . . 1 . 27 . . . . . . . . . 1 1 . . . . 1 Record 12 | . . . . . . . . . . . . 11 . . . . . . . . . . 1 . . . . . Part Schematic 11 | . . . . . . . . . . . . 11 . . . . . . . . . . . . . . . . Robot Schematic 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Prototype ID Bank 6 | . 1 1 1 . . . . . . . . 3 . . . . . . . . . . . . . . . . Open Door 4 | . . . . . . 1 . . . 1 . . . . . . . . . . . 1 . . . . . 1 Alert Level 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 4 | . 2 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . 1 . . . . . . . . . 2 . . . . 1 . . . . Network Status 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Repair Station Hacks 11 | . . 2 . 1 . . . . . . . . . 1 . . . . . . . . . 2 1 . 4 . Scan Component 4 | . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . Repair 4 | . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . Refit 3 | . . . . 1 . . . . . . . . . 1 . . . . . . . . . . 1 . . . Recycling Unit Hacks 4 | . 1 . . . . . . . . . . . . . 1 . . . 2 . . . . . . . . . Report Inventory 3 | . . . . . . . . . . . . . . . 1 . . . 2 . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 14 | . . 3 2 . . . . . . . . . . . . . . . 1 . . . . 1 3 . 4 . Insert Component 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Analyze 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Retrieve Study 10 | . . 3 2 . . . . . . . . . . . . . . . 1 . . . . 1 1 . 2 . Garrison Access Hacks 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . 1 . Seal Access 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . 1 . Unauthorized Hacks 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Prioritize 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Liberate 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 1 . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 26 | . 2 6 5 3 . . . . 1 . . . . 1 . 2 . . 3 . . . . 1 1 . . 1 Full Trace Events 4 | . . 2 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . Feedback Events 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 17 | . . . . . . . 3 . . . . 2 . 3 . . . 4 5 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 120 | . . . . . . . 16 . 13 . . 11 . 29 23 . . . 15 . . . . . 1 . 1 11 Parts Built 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 38 | . . . . . . . . . . . . . . . . . . . 38 . . . . . . . . . Total Part Build Rating 5 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . Part Studies Acquired 10 | . . 3 2 . . . . . . . . . . . . . . . 1 . . . . 1 1 . 2 . Parts Repaired 4 | . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . Time 182 | . . 32 . . . . . . . . . . . . . . . . . . . . . 62 . . 88 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Part Schematics Acquired 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Arm Lab Res Qua Sec Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 15 | . . . . . . . . . . . . . . . . . . . . . . . . 9 5 1 . . Non-combat 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . Combat 10 | . . . . . . . . . . . . . . . . . . . . . . . . 4 5 1 . . Robot Hacks Applied 16 | . . . . . . . . . . . . . . . . . . . . . . . . 10 5 1 . . parse_system 14 | . . . . . . . . . . . . . . . . . . . . . . . . 8 5 1 . . no_distress 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Arm Lab Res Qua Sec Res Acc Total Allies 81 | . . . . . . . 6 . . . . . . 3 25 5 . 5 2 20 . 5 . 6 1 . . 3 Largest Group 21 | . . . . . . . 6 6 3 . . . . 3 20 21 20 20 2 20 17 2 . 6 6 1 . 2 Highest-Rated Group 1111 | . . . . . . . 204 204 114 . . . . 84 809 1111 960 1079 98 772 622 192 . 614 608 141 . 244 Highest-Rated Ally 165 | . . . . . . . 41 41 41 . . . . 28 159 151 96 96 49 50 47 96 . 165 165 141 . 122 Zionite Dispatches 11 | . . . . . . . . . . . . . . 1 2 . . 2 . . . 1 . 3 . . . 2 Heavy 4 | . . . . . . . . . . . . . . . 1 . . 1 . . . . . 1 . . . 1 Light 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Fire 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hacker 3 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . 1 . . . . Hero 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Total Orders 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 DROP 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Ally Attacks 650 | . . . . . . . . 35 . . . . . 12 154 40 61 94 19 . 117 37 . 4 77 . . . Total Damage 17555 | . . . . . . . . 663 . . . . . 104 3968 1043 1175 3404 657 . 2213 1672 . 376 2280 . . . Kills 87 | . . . . . . . . 8 . . . . . 2 24 5 3 15 4 . 10 5 . 3 8 . . . Allies Corrupted 7 | . . . . . . . . . . . . . . . 1 . . 4 . . 1 . . . . . . 1 Allies Melted 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Arm Lab Res Qua Sec Res Acc Active Infowar (turns) 12146 | 40 924 207 1165 418 154 193 485 437 367 183 215 23 114 490 804 315 1017 213 670 181 398 231 394 495 433 143 669 768 Optics 8084 | . . . . . . . . . 328 183 215 23 114 490 804 315 1017 213 670 181 398 231 394 495 433 143 669 768 Sensors 9355 | . . . . 409 151 193 485 437 367 183 213 23 114 490 804 315 1017 213 556 181 394 187 172 495 433 139 669 715 Structural 6993 | . . . . 146 154 193 485 437 367 183 215 23 114 490 804 315 1017 213 670 181 384 231 371 . . . . . Seismic 2345 | 40 924 207 1165 9 . . . . . . . . . . . . . . . . . . . . . . . . Cloaking 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . . . . 2 1 2 2 . 3 . . 1 . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 40 | . . . . . . . . . 6 . . . . 6 4 . . 3 6 . 1 1 . 1 4 . 3 5 Main Access 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Branch Access 3 | . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . Emergency Access 6 | . . . . . . . . . 1 . . . . 1 . . . . 1 . . 1 . . . . 1 1 Guard Positions 3 | . . . . . . . . . 1 . . . . . . . . 1 . . . . . . 1 . . . Component Stockpiles 3 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . 1 Prototype Stockpiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Component Schematics 5 | . . . . . . . . . 1 . . . . 2 1 . . . 1 . . . . . . . . . Prototype Schematics 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Unaware Schematics 3 | . . . . . . . . . . . . . . 1 . . . 1 1 . . . . . . . . . Unaware Analyses 3 | . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . Trap Installations 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Active Terminals 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Depthwide Sectors/-1 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Arm Lab Res Qua Sec Res Acc Turns Passed 16114 | 215 1763 3161 1165 418 154 193 485 437 367 183 215 23 114 490 804 315 1017 213 670 181 398 231 394 495 433 143 669 768 Spaces Moved 18253 | 99 757 1519 528 852 502 504 794 566 734 673 693 93 340 726 852 174 80 390 1288 226 707 510 359 1000 669 254 1048 1316 Core 6 | 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 2831 | 93 691 1519 528 . . . . . . . . . . . . . . . . . . . . . . . . . Legs 66 | . 66 . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 15350 | . . . . 852 502 504 794 566 734 673 693 93 340 726 852 174 80 390 1288 226 707 510 359 1000 669 254 1048 1316 Fastest Speed 17 | 50 120 160 170 24 27 27 27 27 24 24 24 24 24 20 20 20 20 20 17 25 25 25 25 25 26 27 28 25 Average Speed 46 | 154 156 163 170 25 27 27 27 27 24 24 24 24 24 22 20 20 20 23 24 25 25 25 25 25 26 27 28 25 Slowest Speed 170 | 160 160 170 170 27 27 27 27 27 24 24 24 24 24 24 20 20 20 97 27 25 25 25 25 26 102 31 104 107 Overloaded Moves 11 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . 6 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 35 | . . . . 3 . . . . . . . . . 4 2 . . . 3 2 2 4 . 1 1 3 3 7 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 58 | 6 97 95 39 25 85 84 88 75 24 87 91 74 62 21 89 66 80 43 35 95 22 47 95 26 70 21 22 32 Regions Visited 28 Branch Regions 16 Pre-discovered Areas 18 | . . . . . . . . 1 8 . . 1 . . . . . . 6 . . . . 2 . . . . Known Exits Taken 23 | . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 18 | . . . . . 2 3 4 3 . 3 2 . 1 . . . . . . . . . . . . . . . Spaces Dug 129 | . 8 . 1 8 . . . . 9 . 2 . 2 14 1 . . . 11 . 11 4 . 1 7 3 19 28 Terrain Destroyed 503 | . 8 45 11 8 . . . . 9 . 2 . 2 14 9 . . 300 11 . 11 4 . 1 9 5 19 35 Melee 123 | . 8 . 1 8 . . . . 9 . 2 . 2 14 1 . . . 11 . 11 4 . 1 7 3 19 22 Projectile 10 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . 6 AOE 370 | . . 45 10 . . . . . . . . . . . 8 . . 300 . . . . . . . . . 7 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Arm Lab Res Qua Sec Res Acc Total 24425 | 125 1156 1920 674 1014 514 548 1064 833 901 681 735 92 366 1008 1453 438 1076 493 1577 341 864 571 632 1203 871 292 1349 1634 Wait 4630 | . 240 178 65 96 4 37 260 255 148 1 35 . 24 248 446 238 994 43 194 104 109 30 210 141 125 3 233 169 Move 18156 | 98 756 1518 527 845 501 503 793 565 733 672 692 92 339 717 847 173 79 389 1282 221 702 501 358 997 666 247 1041 1302 Hop 34 | . . . . 3 . . . . . . . . . 4 2 . . . 3 2 2 4 . 1 1 3 3 6 Pick Up 118 | 2 13 23 4 6 . 1 3 . . . . . . 3 1 3 . 3 11 2 4 5 11 2 6 4 6 5 Fast Attach 148 | 7 13 11 4 10 3 . 2 1 4 . 3 . . 4 3 3 1 1 11 2 3 2 9 16 9 3 11 12 Attach 56 | . 1 4 1 7 . . . 1 . . . . . 2 2 3 . 1 3 1 . 4 3 2 3 4 4 10 Detach 18 | . 1 . 1 . . . . 1 . . . . . . . . . 1 . 1 . 1 2 3 1 . 1 5 Swap 97 | . 16 24 9 6 . . . 1 . . . . . 3 2 1 . 4 2 . 3 2 4 3 11 3 3 . Drop 216 | . 17 31 8 22 3 1 5 1 2 . 2 . . 5 4 7 . 4 12 4 5 3 18 16 17 6 11 12 Fire 474 | 18 88 128 53 9 1 6 1 5 2 . 1 . 1 5 6 1 . 15 6 . . 4 . 10 15 7 10 82 Melee 297 | . 11 3 2 10 2 . . 3 12 8 2 . 2 17 9 9 2 2 33 4 36 15 17 12 17 12 26 31 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 100 | . . . . . . . . . . . . . . . 50 . . 30 20 . . . . . . . . . Rewire 81 | . . . . . . . . . . . . . . . 81 . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: Upp x2 / *Ext x2) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus -5/Archives (discovered 2 exits: *Hub x2) -5/Hub_04(d) (discovered 4 exits: *Fac x4) -4/Factory (discovered 2 exits: *Res x2) -4/Waste -4/Factory (discovered 3 exits: Upp x2 / *Arm) -4/Armory -4/Lab -3/Research -3/Quarantine (discovered 3 exits: *Res / *Sec / [*Frg]) -3/Section 7 -2/Research -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 216 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 625 | -10/Materials | Discovered new exit (range 12) 863 | -10/Materials | Build established: Scavenger-Mutant 1007 | -10/Materials | Discovered new exit (range 13) 1100 | -10/Materials | Discovered new exit (range 3) 1207 | -10/Materials | Build established: Mutant 1424 | -10/Materials | Discovered new exit (range 6) 1937 | -10/Materials | Discovered new exit (range 16) 1979 | -10/Materials | Entered another Materials area 1979 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2341 | -9/Materials | Lost 3 parts (1p1n1u) 2530 | -9/Materials | Discovered new exit (range 6) 2825 | -9/Materials | Repaired Hvy. Assault Rifle 2961 | -9/Materials | Discovered new exit (range 14) 3126 | -9/Materials | Build established: Scavenger-Tank 3442 | -9/Materials | Core integrity fell below 50% 4083 | -9/Materials | Discovered new exit (range 8) 4247 | -9/Materials | Discovered new exit (range 14) 4414 | -9/Materials | Build established: Tank 5140 | -9/Materials | Entered another Materials area 5140 | -8/Materials | Evolved 2 slots: Utility x2 5321 | -8/Materials | Garrison activated, responded to threat 5424 | -8/Materials | Discovered new exit (range 15) 5569 | -8/Materials | Identified exit to Factory 6305 | -8/Materials | Entered Factory 6305 | -7/Factory | Evolved 2 slots: Propulsion x2 6352 | -7/Factory | Discovered new exit (range 5) 6357 | -7/Factory | Identified exit to Factory 6521 | -7/Factory | Discovered new exit (range 3) 6521 | -7/Factory | Identified exit to Lower Caves 6523 | -7/Factory | Discovered exit to Factory (range 14) 6619 | -7/Factory | Discovered exit to Lower Caves (range 14) 6723 | -7/Factory | Entered Lower Caves 6730 | -7/Lower Caves | Learned Factory terminal intel 6744 | -7/Lower Caves | Learned Factory machine intel 6745 | -7/Lower Caves | Encountered a Warlord checkpoint 6764 | -7/Lower Caves | Found Alien Artifact 6764 | -7/Lower Caves | Identified Dimensional Node Initializer 6764 | -7/Lower Caves | Initialized slip node 6851 | -7/Lower Caves | Discovered new exit (range 7) 6860 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 6864 | -7/Lower Caves | Found Prototype Special Weapon 6864 | -7/Lower Caves | Identified Molecular Deconstructor 6877 | -7/Lower Caves | Identified exit to Lower Caves 6877 | -7/Lower Caves | Entered another Lower Caves area 6880 | -7/Lower Caves | Encountered a Warlord checkpoint 6883 | -7/Lower Caves | Discovered exit to Factory (range 15) 6885 | -7/Lower Caves | Build established: Scout 6933 | -7/Lower Caves | Identified exit to Zion 7070 | -7/Lower Caves | Entered Zion 7084 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 7085 | -7/Zion | Discovered new exit (range 9) 7126 | -7/Zion | Given A8's code to call for help 7132 | -7/Zion | Found CR-A16's Pointy Stick 7135 | -7/Zion | Learned 8 Factory zone layouts 7167 | -7/Zion | Gained Derelict followers 7242 | -7/Zion | Met Imprinter 7246 | -7/Zion | Imprinted 7248 | -7/Zion | Declared Zion's savior 7297 | -7/Zion | Found Prototype Launcher 7297 | -7/Zion | Identified Rocket Array 7333 | -7/Zion | Identified exit to Proximity Caves 7555 | -7/Zion | Entered Proximity Caves 7555 | -6/Proximity Caves | Accompanied by 6 allies 7759 | -6/Proximity Caves | Spotted B-75 Beast 7768 | -6/Proximity Caves | Allies destroyed B-75 Beast 7770 | -6/Proximity Caves | Found DCF Scrap (12 items) 7780 | -6/Proximity Caves | Learned Factory trap positions 7954 | -6/Proximity Caves | Discovered exit to Factory (range 5) 7992 | -6/Proximity Caves | Entered Factory 7992 | -6/Factory | Accompanied by 3 allies 7992 | -6/Factory | Evolved 2 slots: Utility x2 7993 | -6/Factory | Identified exit to Factory 7994 | -6/Factory | Loaded intel: 97 trap records 7995 | -6/Factory | Loaded intel: 303 machine locations 7996 | -6/Factory | Loaded intel: 26 terminal locations 8001 | -6/Factory | Retrieved Zion intel report: Branch Access 8001 | -6/Factory | Identified exit to Lower Caves 8264 | -6/Factory | Retrieved Zion intel report: Component Schematics 8287 | -6/Factory | Retrieved Zion intel report: Guard Positions 8297 | -6/Factory | Retrieved Zion intel report: Emergency Access 8301 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 8317 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 8359 | -6/Factory | Entered Lower Caves 8383 | -6/Lower Caves | Identified exit to Lower Caves 8439 | -6/Lower Caves | Learned location of 1 exit from Lower Caves 8442 | -6/Lower Caves | Encountered a Warlord checkpoint 8514 | -6/Lower Caves | Learned Factory security intel 8542 | -6/Lower Caves | Entered another Lower Caves area 8548 | -6/Lower Caves | Encountered a Warlord checkpoint 8578 | -6/Lower Caves | Entered a destroyed Warlord outpost 8685 | -6/Lower Caves | Found Alien Artifact 8685 | -6/Lower Caves | Identified Core Expander 8685 | -6/Lower Caves | Installed Core Expander, added new Power slot 8738 | -6/Lower Caves | Discovered new exit (range 10) 8757 | -6/Lower Caves | Identified exit to Data Miner 8757 | -6/Lower Caves | Entered Data Miner 8757 | -6/Data Miner | Discovered new exit (range 6) 8761 | -6/Data Miner | Met Data Miner 8767 | -6/Data Miner | Learned location of Section 7 (-3) 8767 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8774 | -6/Data Miner | Received God Mode back door access code from Data Miner 8779 | -6/Data Miner | Identified exit to Proximity Caves 8780 | -6/Data Miner | Entered Proximity Caves 8810 | -5/Proximity Caves | Unaware initiated a cargo recovery operation 8869 | -5/Proximity Caves | Learned Factory machine intel 8884 | -5/Proximity Caves | Discovered exit to Factory (range 15) 8894 | -5/Proximity Caves | Entered Factory 8894 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8895 | -5/Factory | Identified exit to Upper Caves 8897 | -5/Factory | Loaded intel: 274 machine locations 9051 | -5/Factory | Retrieved Zion intel report: Branch Access 9051 | -5/Factory | Identified exit to Extension 9054 | -5/Factory | Retrieved Zion intel report: Trap Installations 9099 | -5/Factory | Retrieved Zion intel report: Component Schematics 9127 | -5/Factory | Retrieved Zion intel report: Emergency Access 9146 | -5/Factory | Retrieved Zion intel report: Unaware Schematics 9277 | -5/Factory | Retrieved Zion intel report: Component Schematics 9278 | -5/Factory | Zion Fire squad teleported in 9384 | -5/Factory | Entered Extension 9384 | -5/Extension | Accompanied by 2 allies 9394 | -5/Extension | Zion Light squad teleported in 9451 | -5/Extension | Rescued A7 9523 | -5/Extension | Rescued a captive Derelict 9524 | -5/Extension | Rescued a captive Derelict 9532 | -5/Extension | Rescued a captive Derelict 9533 | -5/Extension | Rescued a captive Derelict 9534 | -5/Extension | Rescued a captive Derelict 9534 | -5/Extension | Rescued a captive Derelict 9537 | -5/Extension | Rescued a captive Derelict 9538 | -5/Extension | Rescued a captive Derelict 9554 | -5/Extension | Rescued a captive Derelict 9619 | -5/Extension | Found Prototype Protection 9619 | -5/Extension | Identified Zio. Weapon Casing 9772 | -5/Extension | Spotted B-75 Beast 9785 | -5/Extension | Spotted B-75 Beast 9793 | -5/Extension | Destroyed B-75 Beast 9824 | -5/Extension | Allies destroyed B-75 Beast 9835 | -5/Extension | Retrieved Zion intel report: Prototype Schematics 9836 | -5/Extension | Zion Heavy squad teleported in 9837 | -5/Extension | Rescued a captive Derelict 9849 | -5/Extension | Retrieved Zion intel report: Component Schematics 10013 | -5/Extension | Rescued a captive Derelict 10014 | -5/Extension | Rescued a captive Derelict 10020 | -5/Extension | Retrieved Zion intel report: Unaware Analyses 10021 | -5/Extension | Retrieved Zion intel report: Unaware Analyses 10091 | -5/Extension | Discovered new exit (range 10) 10091 | -5/Extension | Discovered new exit (range 6) 10092 | -5/Extension | Identified exit to Cetus 10188 | -5/Extension | Entered Cetus 10188 | -5/Cetus | Accompanied by 20 allies (A7) 10193 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 10194 | -5/Cetus | Spotted Cetus Guard 10194 | -5/Cetus | Spotted Cetus Guard 10198 | -5/Cetus | Spotted Cetus Guard 10198 | -5/Cetus | Spotted Cetus Guard 10212 | -5/Cetus | Allies destroyed Cetus Guard 10214 | -5/Cetus | Allies destroyed Cetus Guard 10216 | -5/Cetus | Allies destroyed Cetus Guard 10221 | -5/Cetus | Allies destroyed Cetus Guard 10248 | -5/Cetus | Started Cetus Manufacturing Module 10250 | -5/Cetus | Lost 4 allies 10273 | -5/Cetus | Manufactured an Enhanced Grunt 10298 | -5/Cetus | Manufactured an Enhanced Grunt 10298 | -5/Cetus | Build established: Commander-Scout 10323 | -5/Cetus | Manufactured an Enhanced Grunt 10348 | -5/Cetus | Manufactured an Enhanced Grunt 10373 | -5/Cetus | Manufactured an Enhanced Grunt 10384 | -5/Cetus | Discovered new exit (range 21) 10415 | -5/Cetus | Murdered A7 10416 | -5/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 10423 | -5/Cetus | Identified exit to Archives 10503 | -5/Cetus | Entered Archives 10503 | -5/Archives | Accompanied by 20 allies 10536 | -5/Archives | Discovered new exit (range 15) 10537 | -5/Archives | Discovered new exit (range 22) 10543 | -5/Archives | Identified exit to Hub_04(d) 11520 | -5/Archives | Entered Hub_04(d) 11520 | -5/Hub_04(d) | Accompanied by 18 allies 11528 | -5/Hub_04(d) | Retrieved Zion intel report: Main Access 11528 | -5/Hub_04(d) | Identified exit to Factory 11532 | -5/Hub_04(d) | Retrieved Zion intel report: Guard Positions 11533 | -5/Hub_04(d) | Zion Heavy squad teleported in 11573 | -5/Hub_04(d) | Network Hub disabled 11597 | -5/Hub_04(d) | Spotted Lightning 11597 | -5/Hub_04(d) | Spotted Lightning 11609 | -5/Hub_04(d) | Retrieved Zion intel report: Unaware Schematics 11610 | -5/Hub_04(d) | Zion Hacker squad teleported in 11636 | -5/Hub_04(d) | Lost 10 allies 11727 | -5/Hub_04(d) | Network Hub disabled 11733 | -5/Hub_04(d) | Entered Factory 11733 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11747 | -4/Factory | Lost 3 allies 11771 | -4/Factory | Discovered new exit (range 9) 11772 | -4/Factory | Identified exit to Research 11813 | -4/Factory | Retrieved Zion intel report: Component Stockpiles 11848 | -4/Factory | Retrieved Zion intel report: Component Schematics 11851 | -4/Factory | Central database locked down 11873 | -4/Factory | Found Prototype Hackware 11873 | -4/Factory | Identified Exp. Hacking Suite 11886 | -4/Factory | Retrieved Zion intel report: Unaware Schematics 11903 | -4/Factory | Discovered exit to Research (range 6) 11910 | -4/Factory | Spotted B-86 Titan 11949 | -4/Factory | Revealed the true nature of CR-A16's Pointy Stick 11953 | -4/Factory | Destroyed B-86 Titan 12000 | -4/Factory | Fabricated Gravity Neutralizer? 12124 | -4/Factory | Found Prototype Launcher 12124 | -4/Factory | Identified Com. Tesla Bomb Launcher 12279 | -4/Factory | Retrieved Zion intel report: Emergency Access 12297 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-4 12300 | -4/Factory | Build established: Hacker-Scout 12360 | -4/Factory | Retrieved Zion intel report: Active Terminals 12403 | -4/Factory | Manually triggered Chute Trap 12403 | -4/Factory | Sucked down chute 12403 | -4/Factory | Entered Waste 12404 | -4/Waste | Joined by Warlord forces that had cleared the area 12464 | -4/Waste | Discovered new exit (range 22) 12509 | -4/Waste | Identified exit to Factory 12524 | -4/Waste | Murdered 3 allies 12584 | -4/Waste | Entered Factory 12584 | -4/Factory | Accompanied by 17 allies 12711 | -4/Factory | Retrieved Zion intel report: Branch Access 12711 | -4/Factory | Identified exit to Upper Caves 12711 | -4/Factory | Identified exit to Armory 12901 | -4/Factory | Lost 3 allies 12982 | -4/Factory | Entered Armory 12995 | -4/Armory | Lost 9 allies 12999 | -4/Armory | Zion Hacker squad teleported in 13058 | -4/Armory | Enhanced Grunt warped into view, answering call for help 13060 | -4/Armory | Enhanced Grunt warped into view, answering call for help 13119 | -4/Armory | Spotted B-86 Titan 13158 | -4/Armory | Discovered new exit (range 3) 13159 | -4/Armory | Identified exit to Lab 13201 | -4/Armory | Retrieved Zion intel report: Emergency Access 13207 | -4/Armory | Spotted Armor Guard 13207 | -4/Armory | Spotted Armor Guard 13213 | -4/Armory | Entered Lab 13216 | -4/Lab | Discovered exit to Research (range 9) 13219 | -4/Lab | Hidden lab's door opened automatically 13219 | -4/Lab | Sensor layout match revealed 13220 | -4/Lab | Gained access to the hidden lab's interior 13250 | -4/Lab | Found Alien Artifact 13257 | -4/Lab | Unable to decrypt terminal 13290 | -4/Lab | Found Prototype Special Weapon 13301 | -4/Lab | Found Prototype Energy Cannon 13325 | -4/Lab | Found Alien Artifact 13334 | -4/Lab | Found Alien Artifact 13334 | -4/Lab | Identified Integrated Mediator 13334 | -4/Lab | Installed Integrated Mediator, increased core attachment efficiency 13342 | -4/Lab | Found Alien Artifact 13544 | -4/Lab | Found Prototype Protection 13544 | -4/Lab | Identified Exp. Powered Armor 13551 | -4/Lab | Found Prototype Hackware 13567 | -4/Lab | Identified Warp Cannon 13569 | -4/Lab | Identified Gui. Remote Datajack 13589 | -4/Lab | Identified Core Reset Matrix 13589 | -4/Lab | Identified Transdimensional Reconstructor 13589 | -4/Lab | Identified Core Regenerator 13589 | -4/Lab | Used Core Reset Matrix 13607 | -4/Lab | Entered Research 13607 | -3/Research | Evolved 2 slots: Utility x2 13620 | -3/Research | Zion hero teleported in (ME-RLN) 13633 | -3/Research | Spotted B-86 Titan 13744 | -3/Research | Zion Hacker squad teleported in 13844 | -3/Research | Repaired Field Propulsion Array+ 13870 | -3/Research | Found Unknown Launcher 13870 | -3/Research | Identified Gamma Bomb Array 13931 | -3/Research | Destroyed B-86 Titan 13958 | -3/Research | Spotted B-86 Titan 13966 | -3/Research | Destroyed B-86 Titan 13970 | -3/Research | Discovered new exit (range 3) 13971 | -3/Research | Identified exit to Quarantine 13996 | -3/Research | Retrieved Zion intel report: Depthwide Sectors/-2 13997 | -3/Research | Zion Heavy squad teleported in 14020 | -3/Research | Found Prototype Device 14020 | -3/Research | Identified Exp. EM Disruption Field 14102 | -3/Research | Entered Quarantine 14102 | -3/Quarantine | Accompanied by 6 allies (ME-RLN) 14103 | -3/Quarantine | Detected hypermatrix surge 14103 | -3/Quarantine | Sensed 12 artifacts in vicinity 14169 | -3/Quarantine | Retrieved Zion intel report: Trap Installations 14176 | -3/Quarantine | Spotted Alpha 7 14213 | -3/Quarantine | Lost 3 allies 14225 | -3/Quarantine | Discovered new exit (range 22) 14226 | -3/Quarantine | Retrieved Zion intel report: Guard Positions 14248 | -3/Quarantine | Found Subatomic Replicator 14249 | -3/Quarantine | Used Subatomic Replicator to replicate Warp Cannon 14253 | -3/Quarantine | Identified Deep Network Scanner 14267 | -3/Quarantine | Found Sigix Broadsword 14401 | -3/Quarantine | Retrieved Zion intel report: Unaware Analyses 14423 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 14458 | -3/Quarantine | Retrieved Zion intel report: Active Garrisons 14469 | -3/Quarantine | Spotted Fortress 14526 | -3/Quarantine | Discovered new exit (range 6) 14526 | -3/Quarantine | Discovered new exit (range 6) 14527 | -3/Quarantine | Identified exit to Section 7 14535 | -3/Quarantine | Entered Section 7 14535 | -3/Section 7 | Accompanied by 1 ally (ME-RLN) 14536 | -3/Section 7 | Detected hypermatrix surge 14536 | -3/Section 7 | Sensed 23 artifacts in vicinity 14543 | -3/Section 7 | Spotted S7 Guard 14564 | -3/Section 7 | Spotted B-86 Titan 14570 | -3/Section 7 | Destroyed B-86 Titan 14575 | -3/Section 7 | Spotted S7 Guard 14588 | -3/Section 7 | Found Core Membrane 14588 | -3/Section 7 | Installed Core Membrane, gained immunity to corruption 14617 | -3/Section 7 | Found Integrity Redistributor 14646 | -3/Section 7 | Spotted S7 Guard 14647 | -3/Section 7 | Discovered new exit (range 8) 14662 | -3/Section 7 | Spotted S7 Guard 14669 | -3/Section 7 | Found Integrated Thermoelectric Network 14669 | -3/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 14678 | -3/Section 7 | Identified exit to Research 14678 | -3/Section 7 | Entered Research 14678 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 14707 | -2/Research | Lost 3 parts (1p1n1u) 14844 | -2/Research | Retrieved Zion intel report: Active Terminals 14857 | -2/Research | Spotted B-90 Cyclops 14858 | -2/Research | Destroyed B-90 Cyclops 14868 | -2/Research | Retrieved Zion intel report: Emergency Access 14966 | -2/Research | Repaired Centrium Light Armor Plating 15001 | -2/Research | Repaired Mic. Antimatter Reactor+ 15124 | -2/Research | Retrieved Zion intel report: Prototype Stockpiles 15237 | -2/Research | Discovered new exit (range 15) 15244 | -2/Research | Identified exit to Access 15258 | -2/Research | Found Unknown Device 15258 | -2/Research | Identified Quantum Capacitor 15347 | -2/Research | Entered Access 15347 | -1/Access | Evolved 2 slots: Power x1, Weapon x1 15560 | -1/Access | Retrieved Zion intel report: Active Terminals 15586 | -1/Access | Retrieved Zion intel report: Component Stockpiles 15621 | -1/Access | Retrieved Zion intel report: Emergency Access 15651 | -1/Access | Retrieved Zion intel report: Prototype Stockpiles 15680 | -1/Access | Retrieved Zion intel report: Prototype Schematics 15681 | -1/Access | Zion Zionite Resupply teleported in 15681 | -1/Access | Unchained authorized (6S-H0T) 15686 | -1/Access | Found Prototype Protection 15755 | -1/Access | Zion Heavy squad teleported in 15813 | -1/Access | Spotted 6S-H0T 15880 | -1/Access | Destroyed 7 combat bots 15971 | -1/Access | Discovered new exit (range 6) 15994 | -1/Access | Spotted 6S-H0T 16015 | -1/Access | Destroyed 6S-H0T 16025 | -1/Access | Found Prototype Ballistic Gun 16025 | -1/Access | Identified 6S-H0T's Six Shooter 16115 | *** | Heading to fleet! Last Messages --------------- 16099_ Knocked back. 16100_ Acquired 10 matter. 16100_ U-05 Engineer lays Concrete. 16101_ Acquired 9 matter. 16101_ U-05 Engineer lays Concrete. 16104_ Q-thruster destroyed. 16104_ Knocked back. 16105_ U-05 Engineer lays Concrete. 16106_ G-73 Enforcer destroyed. 16107_ G-73 Enforcer system terminally corrupted. 16107_ Adv. Heat Sink fried. 16107_ Unknown Energy Gun fried. 16107_ U-05 Engineer lays Concrete. 16110_ Knocked back. 16111_ Acquired 9 matter. 16111_ U-05 Engineer lays Concrete. 16112_ U-05 Engineer destroyed. 16114_ Penetrated by Slug. 16114_ Gamma Bomb Array destroyed. 16114_ Knocked back. Map ----- +----------------------------------------------------+ | +]%#???#######?????????????????????????? | | " #!*#?? #?????????????????????????? | | """" # #?? #?????????????????????????? | | """"" # #?" #?????????????????????????? | | """"" # #?"" #?????????????????????????? | | """" " # """ #?????????????????????????? | | " # # " #?????????????????????????? | | ########### + #?????????????????????????? | | ########### # #?????????????????????????? | | # # ###########?????????????????????????? | | # # #?#############?????????????????????? | | # # #? ] #?????????????????????? | | # ! # # #?????????????????????? | | / # # #??????????????]??????? | | # / + !! #?????????????????????? | | # # # !! #?????????????????????? | | # # # #?????????????????????? | | ##"######## #?#############?????????????????????? | | ###"####### #?????###???????????????????????????? | | #?## ## ####### ##########??????????????????? | | #??# ## """T""" """????????????????? | | #### ## """ """ "????????????????? | | + ! ## "?????????????????? | | ######## "??????????????????? | | #??# =! "??????????????????? | | #??# [ %@/ % "??????????????????? | | #??# %=%= ]%/= "??????????????????? | | #??# *==!% !!= "??????????????????? | | #??# %===[ *%= "??????????????????? | | #??# [%= H[ ! "??????????????????? | | #??#[ [ ## ##########??????????????????? | | #??#%g = #####???????????????????????????? | | #### #??#== %###???????????????????????????????? | | #### #??#!%#???????????????????????????????????? | | # #??#= #???????????????????????????????????? | | # #??# #???????????????????????????????????? | | # ####[ #???????????????????????????????????? | | / %= #???????????????????????????????????? | | # [ #???????????????????????????????????? | | # ########???????????????????????????????????? | | # #??????????????????????????????????????????? | | # #??????????????????????????????????????????? | | # #??????????????????????????????????????????? | | " #?????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????]?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 38 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 300 Propulsion Shielding 90 Weapon Shielding 100 Weapon Cycling 25 Melee Speed Boost 30 Phase Shifting 10 Evasion (%) 75 Targeting Accuracy 8 Melee Accuracy 5 Target Analysis 8 Recoil Reduction 3 Offensive Hacking 41 Defensive Hacking 12 Authchip Count 3 Trap Extractor Capacity 8 Item Schematics ----------------- Cld. Nuclear Pulse Thruster | -3/Quarantine | Scanalyzed Q-thruster | -2/Research | Scanalyzed Vibroblade | -1/Access | Z-intel Imp. Quantum Reactor | -1/Access | Z-intel Exp. Flexi-carbon Leg | -1/Access | Z-intel Hvy. Wave Gun | -1/Access | Z-intel Exp. Thermal Shield | -1/Access | Z-intel Cld. Antigrav System | -1/Access | Z-intel Exp. Actuator Array | -1/Access | Z-intel Hvy. Proton Cannon | -1/Access | Z-intel Graviton Reactor | -1/Access | Z-intel Exp. EM Shield | -1/Access | Z-intel Adv. KE Penetrator | -1/Access | Z-intel Robot Schematics ------------------ None Fabricated ------------ Gravity Neutralizer | x1 | -4/Factory Repaired ---------- Hvy. Assault Rifle | 22% | -9/Materials Field Propulsion Array | 15% | -3/Research Centrium Light Armor Plating | 19% | -2/Research Mic. Antimatter Reactor | 14% | -2/Research Studied --------- Field Propulsion Array | -3/Research | Hacked Impulse Thruster Array | -3/Quarantine | Hacked Mic. Antimatter Reactor | -2/Research | Hacked Enh. Nova Cannon | -2/Research | Hacked Alien Tech Used ----------------- Dimensional Node Initializer Core Expander Integrated Mediator Core Reset Matrix Subatomic Replicator Sigix Broadsword Core Membrane Integrated Thermoelectric Network Achievements -------------- Deconstruction Challenges ------------ None Game ------ Seed MolecularSwordBoregun Manual? 0 Play Time 04:11:52 Cumulative 577.2 hours Start 2026.08.13 @ 19:37:44 End 2026.08.14 @ 20:29:20 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 200 Rogue 179 Adventurer 21 Explorer 0 Win Type 2 Total 30 Types 17/1/7/1/0/0/0/3/0/1 Lore% 70 Gallery% 77 Achievement% 70 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 443a48e3-ab10-40e4-8bf5-c4e03bd21058