Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.06 @ 20:54:12 Player: korgoth Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (43) 215 Value Destroyed (1295) 1295 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3110 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 116/300 Energy 100/100 System Corruption 0% Temperature Critical (529) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Medium Treads Medium Treads > --- UTILITY (5) ------ Large Storage Unit Improved Terrain Scan Processor Hardened Medium Armor Plating > --- WEAPON (2) ------- Assault Cannon > --- INVENTORY (15) --- Light Deuterium Engine Light Nuclear Core Medium Treads Carbon-fiber Leg Carbon-fiber Leg Large Storage Unit Advanced Weight Redist. System Hacking Suite System Shield Shock Rifle Gauss Rifle Mini Grenade Launcher Great Axe Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Improved Terrain Scan Processor Light Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Beam Cannon Gauss Rifle > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Medium Treads Carbon-fiber Leg Carbon-fiber Leg Large Storage Unit Advanced Weight Redist. System Hacking Suite System Shield Shock Rifle Assault Cannon Mini Grenade Launcher Great Axe [Rating: 31] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Terrain Scan Processor Protection Light Armor Plating Weapon Assault Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 3 | . . 1 2 Weapon . | . . . . Parts Attached 41 | 8 2 5 26 Power 6 | 1 . 2 3 Engine 5 | 1 . 2 2 Core 1 | . . . 1 Reactor . | . . . . Propulsion 12 | 3 . . 9 Treads 6 | 3 . . 3 Leg 6 | . . . 6 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 11 | 2 . 1 8 Device 1 | 1 . . . Storage 3 | 1 . . 2 Processor 2 | . . . 2 Hackware . | . . . . Protection 5 | . . 1 4 Artifact . | . . . . Weapon 12 | 2 2 2 6 Energy Gun . | . . . . Energy Cannon 2 | . . . 2 Ballistic Gun 6 | 2 1 2 1 Ballistic Cannon 3 | . . . 3 Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 17 | . . 1 16 Power 3 | . . . 3 Propulsion 5 | . . . 5 Utility 4 | . . 1 3 Weapon 5 | . . . 5 Highest Loss Streak 7 | . . 1 7 To Critical Strikes . | . . . . Average Slot Usage (%) 72 | . 100 84 66 Engine 7 | . 14 11 5 Core 2 | . . . 2 Treads 14 | . 28 22 10 Leg 7 | . . . 10 Device 4 | . 14 11 1 Storage 9 | . 14 11 9 Processor 4 | . . . 6 Protection 3 | . . 7 2 Energy Cannon 4 | . . . 5 Ballistic Gun 12 | . 26 22 8 Ballistic Cannon 3 | . . . 4 Peak Build Rating 31 | 7 7 9 31 Average Rating 13 | 5 7 8 16 On Entrance 5 | . 7 7 8 Naked Turns . | . . . . Heaviest Build 47 | 15 15 18 47 Greatest Support 84 | 40 40 40 84 Greatest Overweight (x) 4 | . . . 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 8 8 15 Average Capacity 9 | 7 8 8 10 Most Carried 15 | 5 3 8 15 Average Carried 6 | 1 2 5 8 Final Capacity 15 | 8 8 8 15 Final Carried 13 | 1 3 6 13 Class Distribution -------------------- 88% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1115 | 275 160 132 548 Remotely . | . . . . Salvage Created 1543 | 117 164 358 904 Parts 88 | 10 10 20 48 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 35 | . 3 9 23 Guns 16 | . 3 9 4 Cannons 19 | . . . 19 Classes Destroyed 9 | 2 2 . 5 Worker 2 | . 2 . . Tunneler 4 | 4 . . . Recycler 2 | 1 . . 1 Swarmer 7 | . . . 7 Grunt 20 | . 3 9 8 Brawler 1 | . . . 1 Duelist 1 | . . . 1 Sentry 4 | . . . 4 Hunter 2 | . . . 2 Best Kill Streak 6 | 4 4 6 5 Combat Bots Only 6 | . 2 6 5 Max Kills in Single Turn 2 | 1 2 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 345 | . 11 41 293 Missed 80 | . 5 11 64 Damage Taken 3422 | . 85 347 2990 Core 553 | . . . 553 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 192 | . . . 192 Core Remaining (%) 100 | 100 100 100 . Volleys Fired 132 | 10 12 24 86 Largest 2 | 2 2 2 2 Hottest 104 | 40 50 40 104 Shots Fired 252 | 20 18 48 166 Gun 139 | 20 15 48 56 Cannon 110 | . . . 110 Launcher 3 | . 3 . . Special . | . . . . Kinetic 184 | 20 15 48 101 Thermal 65 | . . . 65 Explosive 3 | . 3 . . Electromagnetic . | . . . . Robot Hit Streak 15 | 3 9 15 11 Robot Miss Streak 4 | 4 3 4 4 Penetration Max . | . . . . Secondary Targets 2 | . . 1 1 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 165 | 11 12 34 108 Core Hits 80 | 6 10 19 45 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . . 1 Blast 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2801 | 158 267 431 1945 Guns 1172 | 158 139 431 444 Cannons 1473 | . . . 1473 Explosions 128 | . 128 . . Melee . | . . . . Ramming 28 | . . . 28 Kinetic 1742 | 158 139 431 1014 Thermal 903 | . . . 903 Explosive 128 | . 128 . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 11 | . . . 11 Impact . | . . . . Kinetic 7 | . . . 7 Secondary 4 | . . . 4 Self-Inflicted Damage 12 | . . . 12 Shots . | . . . . Rammed 14 | . . . 14 Targets Rammed 14 | . . . 14 Kicked . | . . . . Crushed . | . . . . Highest Temperature 586 | . 5 8 586 Average Temperature 126 | . 3 3 129 Received Heat Transfer 1203 | . 48 192 963 Effects 12 | . . . 12 Interference 5 | . . . 5 Matter Decay 3 | . . . 3 Short Circuit 1 | . . . 1 Damage (minor) 3 | . . . 3 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1665 | . . . 1665 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 341 | 25 179 341 273 Initial 143 | . 16 75 143 Average 134 | 11 86 192 140 Maximum Alert Level 1 | . . 1 1 Low Security (%) 77 | 100 100 66 74 Level 1 22 | . . 33 25 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 1 1 3 Investigation 2 | . . 1 1 Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 55 | . 6 12 37 Peak Tracking Total 7 | . 4 5 7 Tactical Retreats 4 | . . 1 3 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . . 1 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 1 | . . . 1 Terminals . | . . . . Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 2 | . . . 2 Successful 2 | . . . 2 Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations 2 | . . . 2 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . . 2 Scan Component 1 | . . . 1 Repair 1 | . . . 1 Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . . 1 Time 38 | . . . 38 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2303 | 165 218 351 1569 Spaces Moved 1159 | 86 115 150 808 Core 27 | 18 . . 9 Treads 617 | 68 115 150 284 Legs 515 | . . . 515 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 100 Average Speed 146 | 136 160 160 142 Slowest Speed 250 | 160 160 160 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 24 | 5 25 19 49 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 15 | . 11 . 4 Melee . | . . . . Projectile 4 | . . . 4 AOE 11 | . 11 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1515 | 113 130 214 1058 Wait 94 | . . 22 72 Move 1156 | 85 114 149 808 Hop . | . . . . Pick Up 57 | 9 2 9 37 Fast Attach . | . . . . Attach 27 | 7 . 1 19 Detach 1 | . . . 1 Swap 14 | 1 2 4 7 Drop 20 | 1 . 5 14 Fire 132 | 10 12 24 86 Melee . | . . . . Ram 14 | . . . 14 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 13) 166 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 320 | -10/Materials | Discovered new exit (range 8) 384 | -10/Materials | Entered another Materials area 384 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 700 | -9/Materials | Discovered new exit (range 12) 735 | -9/Materials | Entered another Materials area 735 | -8/Materials | Evolved 2 slots: Utility x2 1021 | -8/Materials | Lost 4 parts (1p2n1u) 1384 | -8/Materials | Discovered new exit (range 3) 1572 | -8/Materials | Core integrity fell below 50% 1583 | -8/Materials | Core integrity fell below 20% 1602 | -8/Materials | Lost 7 parts (1p2n1u3w) 2128 | -8/Materials | Repaired Hrd. Medium Armor Plating 2292 | -8/Materials | Garrison activated, responded to threat 2304 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- G-47 Trooper Particle Gun blasted off. K-01 Serf cleans the Garrison Access. Overheating: Deuterium Engine damaged (-3). G-47 Trooper knocked back. G-47 Trooper calls for garrison reinforcements. ALERT: Activating Garrison Access M001. S-10 Pest emerges from the garrison. Overheating: Matter decay (-57). Critical hit (Burn: +37). Deuterium Engine destroyed. S-10 Pest destroyed. Overheating: Matter decay (-41). Critical hit (Burn: +37). Overheating: Beam Cannon damaged (-3). Beam Cannon destroyed. Acquired 11 matter. Overheating: Matter decay (-31). Med. Treads destroyed. R-06 Scavenger collects Lgt. Assault Rifle. Overheating: Lrg. Storage Unit damaged (-212). 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