Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.25 @ 20:01:19 Player: CONM Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (79) 395 Value Destroyed (2210) 2210 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (692) 692 TOTAL SCORE: 7617 Bonus ------- High Alert Combat Kills 92 Registered with UFD 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/850 Matter 154/300 Energy 100/100 System Corruption 36% Temperature Cool (0) Movement Core (350) Ox6 Location -6/Zion Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Large Storage Unit Advanced Melee Analysis Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Light Nuclear Core Light Nuclear Core Angular Momentum Engine Angular Momentum Engine Aluminum Leg Gravmag System Improved Heat Sink Surveybot 17 Chip Reaction Control System Improved Propulsion Shielding CPS Tube (2) Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Combat Airjet Combat Airjet Combat Airjet Combat Airjet Antigrav System > --- UTILITY ---------- Scrap Suit Large Storage Unit Cloaking Device Layered Medium Armor Plating Improved Hacking Suite > --- WEAPON ----------- Maul Axe CR-A16's Pointy Stick > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Angular Momentum Engine Angular Momentum Engine Aluminum Leg Airjet Gravmag System Makeshift Hover Unit Improved Heat Sink Surveybot 17 Chip Reaction Control System Improved Propulsion Shielding Grenade Launcher Mini Grenade Launcher CPS Tube [Rating: 69] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Combat Airjet Utility Light Armor Plating Device Scrap Suit Storage Large Storage Unit Processor Targeting Computer Hackware Improved Hacking Suite Protection Light Armor Plating Weapon Maul Energy Gun Particle Gun Ballistic Gun Enhanced Autogun Launcher Grenade Launcher Impact Weapon Maul Slashing Weapon Axe Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Zio Slots Evolved 8 | . . 2 . 2 . . . 4 . . . Power . | . . . . . . . . . . . . Propulsion 3 | . . 2 . . . . . 1 . . . Utility 4 | . . . . 2 . . . 2 . . . Weapon 1 | . . . . . . . . 1 . . . Parts Attached 89 | 7 3 9 2 20 17 2 7 11 . 4 7 Power 8 | 1 . . 1 3 1 . 1 1 . . . Engine 7 | 1 . . 1 2 1 . 1 1 . . . Core 1 | . . . . 1 . . . . . . . Reactor . | . . . . . . . . . . . . Propulsion 31 | 2 . 4 . 8 4 1 4 6 . . 2 Treads 2 | . . . . 2 . . . . . . . Leg 16 | 2 . . . 4 4 1 4 1 . . . Wheel . | . . . . . . . . . . . . Hover 13 | . . 4 . 2 . . . 5 . . 2 Flight . | . . . . . . . . . . . . Utility 22 | 2 . 3 . 6 2 1 2 3 . 1 2 Device 10 | 1 . . . 4 1 . 1 2 . . 1 Storage 4 | 1 . 2 . . . . 1 . . . . Processor 3 | . . . . 1 . 1 . . . . 1 Hackware 1 | . . . . . . . . . . 1 . Protection 4 | . . 1 . 1 1 . . 1 . . . Artifact . | . . . . . . . . . . . . Weapon 28 | 2 3 2 1 3 10 . . 1 . 3 3 Energy Gun 13 | 2 3 1 . 2 5 . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 1 | . . . . . 1 . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 9 | . . 1 1 . 3 . . . . 2 2 Special Weapon . | . . . . . . . . . . . . Impact Weapon 2 | . . . . 1 1 . . . . . . Slashing Weapon 2 | . . . . . . . . 1 . 1 . Piercing Weapon 1 | . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 4 . . . . . . Parts Lost 36 | . . . 1 8 10 . . 1 . 1 15 Power 2 | . . . . 1 . . . . . . 1 Propulsion 15 | . . . 1 4 4 . . . . . 6 Utility 9 | . . . . 1 3 . . 1 . 1 3 Weapon 10 | . . . . 2 3 . . . . . 5 Highest Loss Streak 10 | . . . 1 4 5 . . 1 . 1 10 To Critical Strikes 1 | . . . . . 1 . . . . . . Average Slot Usage (%) 87 | . 100 100 96 73 80 98 93 88 93 86 69 Engine 7 | . 14 11 11 5 9 9 9 6 6 6 4 Leg 21 | . 28 . . 5 22 34 36 27 . . . Hover 8 | . . 44 40 12 . . . 4 33 33 23 Device 9 | . 14 4 . 13 8 . 6 17 20 14 8 Storage 8 | . 14 11 11 9 9 9 9 6 6 6 6 Processor 5 | . . . . 8 9 17 6 . . . 4 Protection 6 | . . 6 11 2 4 9 9 5 6 6 3 Energy Gun 8 | . 28 19 18 9 13 9 9 6 6 1 . Impact Weapon 5 | . . . . . 3 9 9 6 6 6 4 Slashing Weapon 1 | . . . . . . . . 5 6 5 4 Peak Build Rating 69 | 9 12 17 16 26 26 19 29 62 62 64 69 Average Rating 30 | 5 10 16 14 18 20 18 25 43 62 62 50 On Entrance 26 | . 9 12 16 13 21 14 19 29 62 62 64 Naked Turns . | . . . . . . . . . . . . Heaviest Build 56 | 15 17 32 24 26 29 27 42 56 56 56 55 Greatest Support 69 | 20 20 28 28 40 45 45 52 69 59 59 59 Greatest Overweight (x) 8 | 2 . 1 1 6 8 . . 1 . . 8 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 15 10 10 10 10 15 15 15 15 15 Average Capacity 12 | 7 8 9 10 10 10 10 13 15 15 15 15 Most Carried 15 | 3 8 10 10 10 10 10 15 15 15 15 15 Average Carried 11 | 1 6 7 10 8 9 9 12 14 14 15 13 Final Capacity 15 | 8 8 10 10 10 10 10 15 15 15 15 15 Final Carried 15 | 3 8 10 10 10 8 10 15 14 15 15 11 Class Distribution -------------------- 42% | Mutant 31% | Scavenger-Mutant 21% | Derelict-Mutant 4% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Scavenger-Mutant | -8/Recycling Derelict-Mutant | -8/Scraptown Derelict-Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Resources | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Zio Matter Collected 1292 | 246 . 124 61 194 251 . 99 105 . 174 38 Remotely . | . . . . . . . . . . . . Salvage Created 2028 | 30 22 163 91 245 819 . . 167 27 261 203 Parts 127 | 3 1 15 8 6 55 . . 5 . 9 25 Haulers Intercepted 2 | . . . . . 2 . . . . . . Recyclers Shooed 3 | . 1 1 . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . . . 9 . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Zio Combat Hostiles Destroyed 51 | . . 6 2 4 25 . . 2 1 8 3 Melee 6 | . . . . . 4 . . . 1 . 1 Guns 16 | . . 3 . 4 9 . . . . . . AOE 24 | . . 3 2 . 9 . . . . 8 2 Classes Destroyed 15 | 1 1 3 1 1 2 . . 1 1 2 2 Worker 4 | . 1 . 2 . 1 . . . . . . Builder 3 | . . . 2 . . . . 1 . . . Tunneler 2 | 1 . . . . . . . 1 . . . Hauler 2 | . . . . . 2 . . . . . . Operator 1 | . . . . . . . . 1 . . . Watcher 1 | . . . . 1 . . . . . . . Swarmer 13 | . . 3 . . 10 . . . . . . Grunt 25 | . . 1 2 4 9 . . 2 . 7 . Brawler 1 | . . . . . . . . . . 1 . Sentry 7 | . . 2 . . 5 . . . . . . Hunter 1 | . . . . . 1 . . . . . . Programmer 1 | . . . . . . . . . 1 . . Zionite 15 | . . . . . . . . . . . 15 Samaritan 1 | . . . . . . . . . . 1 . Thug 1 | . . . . . . . . . . . 1 Mutant 2 | . . . . . . . . . . . 2 Best Kill Streak 17 | 1 1 3 6 2 9 . . 1 1 8 17 Combat Bots Only 8 | . . 3 2 2 7 . . 1 1 8 2 Max Kills in Single Turn 8 | 1 1 3 4 1 3 . . 1 1 4 8 Gunslinging . | . . . . . . . . . . . . Exploded 4 | . . 3 1 . 3 . . . . 4 1 Melee 1 | . . . . . 1 . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Zio Hostile Shots Fired 451 | . 4 12 6 62 139 . . 21 32 40 135 Missed 163 | . 2 4 2 23 40 . . 8 9 16 59 Damage Taken 5256 | . 22 123 79 638 1372 . . 248 302 508 1964 Core 1383 | . 11 21 17 165 305 . . 20 19 20 805 Absorbed by Shields . | . . . . . . . . . . . . Regen/Repaired (Parts) 118 | . . . . 25 . . 18 30 . 20 25 Core Remaining (%) 74 | 100 95 . 90 . . . 14 . . . . Volleys Fired 107 | 1 4 8 3 30 39 1 . . . 6 15 Largest 2 | 2 2 2 2 2 2 1 . . . 2 1 Hottest 126 | 80 112 112 86 119 126 65 . . . 60 30 Shots Fired 181 | 2 8 15 6 48 75 1 . . . 11 15 Gun 139 | 2 8 14 3 47 64 1 . . . . . Cannon . | . . . . . . . . . . . . Launcher 42 | . . 1 3 1 11 . . . . 11 15 Special . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Thermal 137 | . 8 14 3 47 64 1 . . . . . Explosive 42 | . . 1 3 1 11 . . . . 11 15 Electromagnetic 2 | 2 . . . . . . . . . . . Robot Hit Streak 28 | 2 8 7 3 14 28 18 . . . 2 5 Robot Miss Streak 4 | . 1 3 4 3 1 . . . . 2 1 Penetration Max . | . . . . . . . . . . . . Secondary Targets 1 | . . . . . 1 . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . Shots Hit Robots 155 | 2 7 7 4 37 63 1 . 11 7 9 7 Core Hits 127 | 1 2 8 9 17 41 . . 1 . 26 22 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 7 | . . . . . 3 . . 2 2 . . Critical Strikes 24 | . 1 2 . 5 8 1 . 2 3 . 2 Burn 14 | . 1 2 . 5 5 1 . . . . . Smash 7 | . . . . . 3 . . 2 2 . . Sever 1 | . . . . . . . . . 1 . . Impale 2 | . . . . . . . . . . . 2 Melee Attacks 64 | . . . . . 12 . . 15 13 13 11 Impact 35 | . . . . . 12 . . 10 11 2 . Slashing 19 | . . . . . . . . 5 2 11 1 Piercing 10 | . . . . . . . . . . . 10 Sneak Attacks 7 | . . . . . 1 . . 3 . 3 . Combat Hostiles 1 | . . . . . . . . . . 1 . Follow-up Attacks 6 | . . . . . . . . 3 2 . 1 Damage Inflicted 6746 | 25 100 223 413 593 2146 17 . 513 241 1294 1181 Guns 1753 | 25 100 102 14 576 919 17 . . . . . Cannons . | . . . . . . . . . . . . Explosions 3318 | . . 121 399 17 756 . . . . 1019 1006 Melee 1649 | . . . . . 467 . . 513 241 275 153 Ramming 26 | . . . . . 4 . . . . . 22 Kinetic . | . . . . . . . . . . . . Thermal 1728 | . 100 102 14 576 919 17 . . . . . Explosive 3318 | . . 121 399 17 756 . . . . 1019 1006 Electromagnetic 25 | 25 . . . . . . . . . . . Impact 1020 | . . . . . 467 . . 342 211 . . Slashing 511 | . . . . . . . . 171 30 275 35 Piercing 118 | . . . . . . . . . . . 118 Highest Corruption 36 | . . 1 1 . . . . . 4 4 36 Average Corruption 6 | . . 1 1 . . . . . 3 4 11 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 21 | . . 1 . . . . . . . 10 10 Message Errors 7 | . . . . . . . . . . 3 4 Matter Fused 6 | . . . . . . . . . . 4 2 Heat Flow Errors 2 | . . . . . . . . . . 1 1 Energy Discharges 2 | . . . . . . . . . . 1 1 Parts Fused 1 | . . . . . . . . . . . 1 Data Loss (minor) 1 | . . 1 . . . . . . . . . Data Loss (major) 1 | . . . . . . . . . . 1 . Alerts 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 646 | . . . . . 266 . . 173 89 23 95 Projectiles . | . . . . . . . . . . . . Explosions 98 | . . . . . 31 . . . . . 67 Melee 548 | . . . . . 235 . . 173 89 23 28 Knockbacks 2 | . . . . . . . . 1 1 . . Impact 2 | . . . . . . . . 1 1 . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 412 | . . 21 28 5 10 . . . . 29 319 Shots 17 | . . 1 2 1 1 . . . . 1 11 Rammed . | . . . . . . . . . . . . Targets Rammed 1 | . . . . . 1 . . . . . . Kicked 1 | . . . . . 1 . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 315 | 18 102 261 117 315 72 14 . 1 . 95 78 Average Temperature 80 | 12 42 90 76 115 25 10 . 1 . 45 23 Received Heat Transfer 1692 | . 12 39 30 315 675 . . 135 12 216 258 Effects 5 | . . . . 5 . . . . . . . Interference 5 | . . . . 5 . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 6 | . . . . . 3 . . 3 . . . Combat Hostiles 5 | . . . . . 3 . . 2 . . . Parts Fried 8 | . . . . . 3 . . 4 1 . . Impact Corruptions 17 | . . . . . 6 . . 7 4 . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 10 | . . 1 . 4 5 . . . . . . Heat Transferred 4995 | . 333 407 37 1702 2405 111 . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Zio Peak Influence 546 | 5 38 267 205 291 546 227 . 40 . . . Initial 210 | . 3 15 103 79 . 210 . . . . . Average 146 | . 20 108 148 139 343 172 . 30 . . . Maximum Alert Level 2 | . . 1 1 1 2 1 . . . . . Low Security (%) 66 | 100 100 76 76 82 23 23 . 100 . . . Level 1 23 | . . 23 23 17 29 76 . . . . . Level 2 9 | . . . . . 46 . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 12 | . 1 . . 2 6 . . 3 . . . Investigation 2 | . . . . 1 1 . . . . . . Extermination . | . . . . . . . . . . . . Reinforcement 6 | . 1 . . 1 2 . . 2 . . . Assault 1 | . . . . . . . . 1 . . . Garrison 3 | . . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Zio Distress Signals 7 | . . 2 . 2 3 . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 122 | . 4 18 2 17 36 . . 5 4 12 24 Peak Tracking Total 16 | . 2 6 2 5 9 . . 2 3 8 16 Tactical Retreats 17 | . . . . 8 4 . . . . 3 2 Traps | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Zio Traps Triggered 2 | . . 1 . . 1 . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Zio Machines Disabled 5 | . . . 1 . 2 . . . . 1 1 Max in Single Turn 1 | . . . 1 . 1 . . . . 1 1 Garrison Access 1 | . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Zio Machines Accessed 19 | . 1 . . 3 . 6 5 4 . . . Terminals 7 | . . . . 2 . 4 . 1 . . . Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . . . . 1 . . . 1 . . . Recycling Units 3 | . 1 . . . . 1 . 1 . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . Total Hacks 54 | . 2 . . 12 . 13 15 12 . . . Successful 29 | . . . . 6 . 6 15 2 . . . Failed 25 | . 2 . . 6 . 7 . 10 . . . Catastrophic 4 | . 1 . . 1 . . . 2 . . . Database Lockouts . | . . . . . . . . . . . . Manual 10 | . . . . 4 2 4 . . . . . Terminals 19 | . . . . 7 . 11 . 1 . . . Fabricators . | . . . . . . . . . . . . Repair Stations 7 | . . . . 5 . . . 2 . . . Recycling Units 7 | . 2 . . . . 1 . 4 . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . 5 . . . Terminal Hacks 20 | . . . . 2 . 3 15 . . . . Record 16 | . . . . . . 1 15 . . . . Branch Access Points 2 | . . . . 1 . 1 . . . . . Garrison Index 1 | . . . . . . 1 . . . . . Registered Components 1 | . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . . . . . Scan Component 1 | . . . . 1 . . . . . . . Repair 1 | . . . . 1 . . . . . . . Recycling Unit Hacks 3 | . . . . . . 1 . 2 . . . Report Inventory 2 | . . . . . . 1 . 1 . . . Retrieve Components 1 | . . . . . . . . 1 . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 4 | . . . . 2 . 2 . . . . . Terminals 4 | . . . . 2 . 2 . . . . . Botnet 4 | . . . . 2 . 2 . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 10 | . 1 . . 3 . 3 . 3 . . . Full Trace Events 1 | . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . . Time 32 | . . . . 32 . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . 3 . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Zio Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . 3 . . . Machine Destruction 3 | . . . . . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Zio Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Zio Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . 2 1 1 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Zio Turns Passed 7300 | 96 348 213 26 805 739 526 2367 737 257 433 753 Spaces Moved 6356 | 70 269 281 25 693 334 433 1940 608 353 595 755 Core 42 | 9 . . . 2 14 . . . . . 17 Treads 60 | . . . . 60 . . . . . . . Legs 3626 | 61 269 . . 143 320 433 1940 460 . . . Wheels . | . . . . . . . . . . . . Hover 2628 | . . 281 25 488 . . . 148 353 595 738 Flight . | . . . . . . . . . . . . Fastest Speed 48 | 50 120 48 48 48 120 120 120 63 63 63 55 Average Speed 100 | 114 120 48 58 89 150 120 121 110 63 63 74 Slowest Speed 450 | 150 120 108 112 350 450 120 122 190 63 63 450 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered 3 | . . . . . . . . . . . 3 Exploration Rate (%) 43 | 4 43 33 10 49 45 67 89 10 34 70 68 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 3 | . . . . . . . 1 . . 1 1 Known Exits Taken 1 | . . . . 1 . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 . 1 1 1 1 1 1 . Scrap Searched 16 | . . . 1 . . . 11 . 1 2 1 Spaces Dug 17 | . . . . . . . . . . . 17 Terrain Destroyed 261 | . . 10 16 5 65 . . . . 78 87 Melee . | . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . AOE 261 | . . 10 16 5 65 . . . . 78 87 Terrain Rammed 22 | . . . . . . . . . . . 22 Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Zio Total 6927 | 80 285 341 30 832 468 437 1962 649 364 622 857 Wait 221 | . 1 33 . 68 59 . . 12 . 2 46 Move 6343 | 69 268 280 24 692 333 432 1939 607 352 594 753 Hop . | . . . . . . . . . . . . Pick Up 43 | 3 7 7 . 9 2 2 6 3 1 2 1 Fast Attach 35 | 7 . . . 12 7 2 1 4 . 1 1 Attach 18 | . . 2 . 6 3 . . 3 . . 4 Detach 2 | . . . . 2 . . . . . . . Swap 36 | . 3 7 2 2 7 . 6 4 . 3 2 Drop 41 | . 2 4 1 11 5 . 9 4 . 3 2 Fire 107 | 1 4 8 3 30 39 1 . . . 6 15 Melee 56 | . . . . . 12 . . 12 11 11 10 Ram 21 | . . . . . . . . . . . 21 Kick 1 | . . . . . 1 . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . . . 2 Rewire 1 | . . . . . . . 1 . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -9/Mines -8/Materials (discovered 4 exits: [*Fac x2] / *Sto x2) -8/Storage -8/Recycling -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: [*Fac] / [*Zio]) -6/Zion (discovered 1 exit: Dee) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 97 | -11/Scrapyard | Entered Materials 274 | -10/Materials | Discovered new exit (range 7) 297 | -10/Materials | Discovered new exit (range 16) 300 | -10/Materials | Build established: Mutant 445 | -10/Materials | Entered another Materials area 445 | -9/Materials | Evolved 2 slots: Propulsion x2 651 | -9/Materials | Discovered new exit (range 16) 658 | -9/Materials | Entered Mines 669 | -9/Mines | Discovered new exit (range 4) 684 | -9/Mines | Entered Materials 684 | -8/Materials | Evolved 2 slots: Utility x2 790 | -8/Materials | Repaired Imp. Hover Unit 857 | -8/Materials | Identified exit to Storage 930 | -8/Materials | Discovered new exit (range 8) 1143 | -8/Materials | Lost 4 parts (1p2n1w) 1475 | -8/Materials | Discovered new exit (range 7) 1489 | -8/Materials | Entered Storage 1739 | -8/Storage | Garrison activated, responded to threat 1745 | -8/Storage | Core integrity fell below 50% 1754 | -8/Storage | Build established: Scavenger-Mutant 1813 | -8/Storage | Destroyed 7 combat bots 1825 | -8/Storage | Lost 3 parts (2n1u) 2009 | -8/Storage | Lost 5 parts (2n1u2w) 2028 | -8/Storage | Core integrity fell below 20% 2085 | -8/Storage | Build established: Mutant 2224 | -8/Storage | Used back door to open Recycling access 2224 | -8/Storage | Discovered new exit (range 4) 2228 | -8/Storage | Entered Recycling 2467 | -8/Recycling | Build established: Scavenger-Mutant 2715 | -8/Recycling | Scanned before Scraplab entrance 2733 | -8/Recycling | Entered Scraplab 2749 | -8/Recycling | Discovered new exit (range 4) 2754 | -8/Recycling | Entered Scraptown 2895 | -8/Scraptown | Visited UFD Registry 2897 | -8/Scraptown | Registered with UFD as "Nukeninja" 2940 | -8/Scraptown | Visited Cartography Club 3012 | -8/Scraptown | Found Surveybot 17 Chip 3138 | -8/Scraptown | Visited Junk Repository 3197 | -8/Scraptown | Visited Scrapoid Research Area 3340 | -8/Scraptown | Discovered new exit (range 3) 3386 | -8/Scraptown | Visited Botcube Research 3403 | -8/Scraptown | Visited Derelict Rescue Squad 3532 | -8/Scraptown | Visited Scrap Suit Storage 3548 | -8/Scraptown | Found Scrap Suit 3882 | -8/Scraptown | Visited DA-N13 Charitable Foundation 3897 | -8/Scraptown | Found DCF Scrap (27 items) 3961 | -8/Scraptown | Visited Curators Association 4004 | -8/Scraptown | Visited Chapter 10 4155 | -8/Scraptown | Visited Symbiants 4198 | -8/Scraptown | Visited Comm Corps 4207 | -8/Scraptown | Build established: Derelict-Mutant 4427 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4646 | -8/Scraptown | Discovered new exit (range 7) 4819 | -8/Scraptown | Visited Bundlers 4901 | -8/Scraptown | Visited Cyclists 4919 | -8/Scraptown | Entered Cyclist Reading Room 5121 | -8/Scraptown | Entered Factory 5121 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 5437 | -6/Factory | Discovered new exit (range 13) 5858 | -6/Factory | Entered Lower Caves 5900 | -6/Lower Caves | Encountered a Warlord checkpoint 5951 | -6/Lower Caves | Spotted B-75 Beast 6034 | -6/Lower Caves | Build established: Mutant 6061 | -6/Lower Caves | Learned Factory terminal intel 6111 | -6/Lower Caves | Discovered new exit (range 7) 6115 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6115 | -6/Lower Caves | Entered another Lower Caves area 6117 | -6/Lower Caves | Discovered new exit (range 12) 6201 | -6/Lower Caves | Attracted the attention of an 0b10 base 6247 | -6/Lower Caves | Destroyed 8 combat bots 6499 | -6/Lower Caves | Spotted B-75 Beast 6503 | -6/Lower Caves | Learned location of Extension (-6) 6540 | -6/Lower Caves | Discovered new exit (range 11) 6548 | -6/Lower Caves | Entered Zion 6572 | -6/Zion | System corruption cleaned by Quarantine Array 6595 | -6/Zion | Found CR-A16's Pointy Stick 6686 | -6/Zion | Identified exit to Deep Caves 6763 | -6/Zion | Learned location of Armory (-4) 6940 | -6/Zion | Turned away by Imprinter 6955 | -6/Zion | Attempted to imprint without authorization 6955 | -6/Zion | Attacked by Zionites 7060 | -6/Zion | Build established: Gladiator 7079 | -6/Zion | Core integrity fell below 50% 7105 | -6/Zion | Lost 10 parts (1p5n2u2w) 7138 | -6/Zion | Crushed by falling debris 7138 | -6/Zion | System corruption reached 10% 7205 | -6/Zion | Crushed by falling debris 7210 | -6/Zion | Crushed by falling debris 7239 | -6/Zion | Core integrity fell below 20% 7278 | -6/Zion | System corruption reached 30% 7301 | -6/Zion | Core destroyed Last Messages --------------- 07263_ Destabilizing: System corrupted (+1). 07266_ Slammed into Earth. 07266_ Destabilizing: System corrupted (+1). 07266_ Destabilizing: Core damaged (-17). 07270_ Slammed into Earth. 07273_ Destabilizing: Core damaged (-17). 07276_ The unstable cave ceiling collapses. 07277_ Slammed into Earth. 07277_ Destabilizing: System corrupted (+2). 07280_ Slammed into Earth. 07280_ Destabilizing: Core damaged (-25). 07280_ Destabilizing: Core damaged (-42). 07284_ Slammed into Earth. 07284_ Destabilizing: System corrupted (+1). 07287_ Slammed into Earth. 07291_ Destabilizing: System corrupted (+2). 07294_ Slammed into Earth. 07298_ Destabilizing: Core damaged (-25). 07301_ Slammed into Earth. 07301_ Destabilizing: Core damaged (-34). Map ----- +----------------------------------------------------+ | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ????????????????#########????????? | | ???????????###### # # ####??????? | | ??????????## ## # ##?????? | | ?????????### # # ## #???##? | | ????????## # # # ##???#"# | | ????????# # # # #?#"" | | ????????# # #########* #?##"" | | ????????#### #???????" %* ###"" | | ????????# #???????# """""""" | | ???????########??????##== !""""""" | | ???????##@ #?????????" = =%* | | ???????# ##?????????" /%!= | | ???????# # #?????????# """" """ | | ???????#####?>????"""""""""#""#"" | | ??????????????????####""##"####""" | | ?????????????????????#######??###" | | ???????????????????????????????#"" | | ???????????????????????????????#"" | | ???????????????????????????????#"" | | ??????????????????????????????### | | ??????????????????????????????#"" | | ??????????????????????????????###" | | ?????????????????????????????###"" | | ?????????????????????????????#"#"" | | ?????????????????????????????##"" | | ?????????????????????????????#""" | | ?????????????????????????????#"#" | | ?????????????????????????????##"" | | ?????????????????????????????#""" | | ?????????????????????????????##"" | | ?????????????????????????????##" | | ?????????????????????????????#""" | | ?????????????????????????????#"""" | | ?????????????????????????????#"""" | | ?????????????????????????????####" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Cloak Strength 3 Additional Mass Support 9 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 5 Melee Accuracy 8 Recoil Reduction 2 Offensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RemoteSeismicFlail Manual? 0 Play Time 01:35:39 Cumulative 63.3 hours Start 2024.08.24 @ 00:02:54 End 2024.08.25 @ 20:01:19 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 85 Rogue 85 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 35 Achievement% 38 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 66x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e2e4595f-22d7-4253-b17c-8fa38e920dd2