Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.09 @ 21:44:42 Player: CONM Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (50) 250 Value Destroyed (1057) 1057 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (78) 78 TOTAL SCORE: 5425 Bonus ------- High Alert Combat Kills 19 Follower Combat Kills 27 Entered Garrisons 200 Friendly Fire -168 Cogmind --------- Core Integrity 0/850 Matter 285/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -6/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Medium Storage Unit Makeshift Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- (None) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Improved Titanium Leg > --- UTILITY ---------- Improved Sensor Array Transport Network Coupler Makeshift Hacking Suite Makeshift Hacking Suite > --- WEAPON ----------- Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Improved Shield Generator Makeshift Hacking Suite Makeshift Hacking Suite Improved EM Pulse Cannon Proton Missile Launcher [Rating: 34] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Makeshift Hacking Suite Device Improved Sensor Array Storage Small Storage Unit Processor Transport Network Coupler Hackware Makeshift Hacking Suite Protection Propulsion Shielding Weapon Advanced Assault Cannon Energy Gun Spread Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Slashing Weapon Chainsword Build | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Fac Gar Slots Evolved 8 | . . 2 . 2 . 2 . . 2 . Power 1 | . . . . . . 1 . . . . Propulsion 3 | . . 1 . 1 . . . . 1 . Utility 3 | . . 1 . 1 . 1 . . . . Weapon 1 | . . . . . . . . . 1 . Parts Attached 85 | 7 10 16 3 7 16 7 9 3 7 . Power 12 | 1 1 1 . 1 2 1 4 1 . . Engine 9 | 1 1 1 . 1 1 . 3 1 . . Core 3 | . . . . . 1 1 1 . . . Reactor . | . . . . . . . . . . . Propulsion 22 | 2 4 4 1 3 6 . 1 . 1 . Treads 4 | . . . . . 4 . . . . . Leg 7 | 2 2 1 1 . . . 1 . . . Wheel 4 | . 2 1 . . . . . . 1 . Hover . | . . . . . . . . . . . Flight 7 | . . 2 . 3 2 . . . . . Utility 27 | 2 2 6 1 2 3 6 2 . 3 . Device 8 | 1 . 2 . . 1 4 . . . . Storage 9 | 1 1 3 1 1 1 . . . 1 . Processor 4 | . 1 1 . 1 . 1 . . . . Hackware 5 | . . . . . . 1 2 . 2 . Protection 1 | . . . . . 1 . . . . . Artifact . | . . . . . . . . . . . Weapon 24 | 2 3 5 1 1 5 . 2 2 3 . Energy Gun 6 | . 3 2 . . . . . . 1 . Energy Cannon 7 | . . 2 1 . 2 . . 1 1 . Ballistic Gun 3 | 2 . . . . 1 . . . . . Ballistic Cannon 2 | . . . . . . . 2 . . . Launcher 5 | . . 1 . 1 2 . . 1 . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . 2 . . . . . . . . Parts Lost 45 | . . 8 . 2 14 1 4 9 6 1 Power 9 | . . 2 . . 2 . 2 2 1 . Propulsion 11 | . . 3 . 1 4 1 . 1 . 1 Utility 13 | . . . . 1 5 . 2 3 2 . Weapon 12 | . . 3 . . 3 . . 3 3 . Highest Loss Streak 11 | . . 7 . 1 11 1 2 9 4 5 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 62 | . 98 73 53 59 68 55 60 21 19 16 Engine 6 | . 14 6 . 2 5 3 7 6 2 . Treads 3 | . . . . . 23 . . . . . Leg 8 | . 25 17 9 4 . . 6 . . . Flight 2 | . . 3 1 12 4 14 . . . . Device 6 | . 6 10 11 7 2 14 7 1 . . Storage 5 | . 14 8 7 7 10 . . . 1 6 Processor 8 | . 7 13 14 18 10 11 7 . . . Hackware 5 | . . . . . . 5 12 8 8 6 Energy Gun 4 | . 24 8 . . . . . . 1 . Energy Cannon 1 | . . . 9 6 3 . . 1 . . Ballistic Cannon 4 | . . . . . . . 14 1 . . Launcher 1 | . . 4 . 1 4 . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 33 | 13 20 31 10 14 20 10 33 33 24 10 Greatest Support 86 | 20 20 30 13 15 86 10 20 20 10 10 Greatest Overweight (x) 7 | 2 5 2 . 1 1 1 3 7 2 3 Average Overweight (x) . | . . . . . . . . 1 . . Largest Inventory Capacity 15 | 8 10 15 8 8 8 5 5 5 10 10 Average Capacity 7 | 7 8 12 7 7 7 5 5 5 6 10 Most Carried 15 | 6 9 15 5 5 7 5 5 5 5 . Average Carried 5 | 3 6 9 3 3 5 4 4 4 3 . Final Capacity 10 | 8 10 5 8 8 5 5 5 5 10 10 Final Carried 9 | 6 9 5 4 3 5 5 5 5 . . Class Distribution -------------------- 69% | Mutant 26% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scout | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Mutant | -6/Garrison Resources | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Fac Gar Matter Collected 1500 | 258 74 179 102 55 522 50 200 39 21 . Remotely . | . . . . . . . . . . . Salvage Created 1218 | 74 171 248 76 55 436 . 80 78 . . Parts 80 | 11 12 25 6 2 17 . . 7 . . Haulers Intercepted 4 | . 1 1 . 1 1 . . . . . Recyclers Shooed 6 | 1 2 . 1 . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented 3 | . . . . . . . 3 . . . Kills | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Fac Gar Combat Hostiles Destroyed 30 | . 6 12 . . 9 . 1 2 . . Guns 11 | . 6 5 . . . . . . . . Cannons 4 | . . . . . 1 . 1 2 . . AOE 15 | . . 7 . . 8 . . . . . Classes Destroyed 12 | 1 5 3 . . 1 . 2 . . . Worker 2 | . 1 . . . 1 . . . . . Builder 1 | . . 1 . . . . . . . . Tunneler 5 | 4 . . 1 . . . . . . . Hauler 4 | . 1 1 . 1 1 . . . . . Recycler 4 | . 1 . 1 . 2 . . . . . Mechanic 1 | . . . . . 1 . . . . . Watcher 2 | . 1 1 . . . . . . . . Swarmer 14 | . 6 8 . . . . . . . . Grunt 9 | . . 1 . . 8 . . . . . Duelist 1 | . . . . . . . 1 . . . Sentry 4 | . . 3 . . 1 . . . . . Wasp 1 | . . . . . . . . 1 . . Thug 1 | . . . . . . . . 1 . . Mutant 1 | . . . . . . . 1 . . . Best Kill Streak 7 | 1 7 7 2 1 5 . 1 2 . . Combat Bots Only 5 | . 5 5 . . 5 . 1 2 . . Max Kills in Single Turn 3 | 1 2 2 1 1 3 . 1 1 . . Gunslinging 1 | . . 1 . . . . . . . . Exploded 3 | . . 2 . . 3 . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Fac Gar Hostile Shots Fired 605 | . 32 110 12 9 171 10 72 42 84 63 Missed 212 | . 3 50 5 8 48 8 34 11 24 21 Damage Taken 6031 | . 275 893 59 42 2015 34 736 649 854 474 Core 2190 | . 76 290 26 10 440 19 340 136 524 329 Absorbed by Shields 97 | . . . . . . . . . 97 . Redirected to Shielding 48 | . . . . . 48 . . . . . Core Remaining (%) 47 | 100 69 . 21 . 18 . . 29 . . Volleys Fired 117 | 18 16 23 14 4 27 . 11 4 . . Largest 2 | 2 2 2 1 1 2 . 2 2 . . Hottest 130 | 40 130 115 68 68 91 . 96 96 . . Shots Fired 181 | 36 30 41 14 4 29 . 22 5 . . Gun 90 | 36 30 22 . . 2 . . . . . Cannon 60 | . . 3 14 3 15 . 22 3 . . Launcher 31 | . . 16 . 1 12 . . 2 . . Special . | . . . . . . . . . . . Kinetic 62 | 36 . . . . 2 . 22 2 . . Thermal 87 | . 30 25 14 3 15 . . . . . Explosive 29 | . . 16 . 1 12 . . . . . Electromagnetic 3 | . . . . . . . . 3 . . Robot Hit Streak 11 | 7 4 11 6 1 7 . 4 4 . . Robot Miss Streak 10 | 3 10 2 2 2 2 . 2 1 . . Penetration Max . | . . . . . . . . . . . Secondary Targets 2 | . 1 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . Shots Hit Robots 126 | 22 26 30 9 1 19 . 13 4 2 . Core Hits 112 | 9 31 29 3 1 31 . 3 4 1 . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 3 | . . 1 . . . . 1 . 1 . Burn 1 | . . 1 . . . . . . . . Blast 1 | . . . . . . . 1 . . . Sever 1 | . . . . . . . . . 1 . Melee Attacks 2 | . . . . . . . . . 2 . Impact . | . . . . . . . . . . . Slashing 2 | . . . . . . . . . 2 . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 3520 | 167 292 755 210 21 1319 . 379 299 78 . Guns 688 | 167 292 199 . . 30 . . . . . Cannons 901 | . . . 206 21 206 . 379 89 . . Explosions 1818 | . . 556 . . 1052 . . 210 . . Melee 74 | . . . . . . . . . 74 . Ramming 39 | . . . 4 . 31 . . . 4 . Kinetic 637 | 167 . . . . 30 . 379 61 . . Thermal 1042 | . 292 199 206 21 206 . . 118 . . Explosive 1608 | . . 556 . . 1052 . . . . . Electromagnetic 120 | . . . . . . . . 120 . . Impact . | . . . . . . . . . . . Slashing 74 | . . . . . . . . . 74 . Piercing . | . . . . . . . . . . . Highest Corruption 2 | . . . . . 2 . . . . . Average Corruption 2 | . . . . . 2 . . . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 4 | . . . . . 4 . . . . . Message Errors 1 | . . . . . 1 . . . . . Matter Fused 1 | . . . . . 1 . . . . . Heat Flow Errors 2 | . . . . . 2 . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 136 | . . 37 16 1 23 . 26 33 . . Projectiles 42 | . . . 16 . . . 26 . . . Explosions 94 | . . 37 . 1 23 . . 33 . . Melee . | . . . . . . . . . . . Knockbacks 6 | . . . . . . . 6 . . . Impact . | . . . . . . . . . . . Kinetic 6 | . . . . . . . 6 . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 329 | . . 64 . 33 96 . . 134 2 . Shots 12 | . . 2 . 1 5 . . 4 . . Rammed 15 | . . . . . 14 . . . 1 . Targets Rammed 19 | . . . 2 . 16 . . . 1 . Kicked 2 | . . . 2 . . . . . . . Crushed 2 | . . . . . 2 . . . . . Highest Temperature 553 | . 553 135 48 18 216 . 30 24 . . Average Temperature 94 | . 232 32 19 10 53 . 10 12 . . Received Heat Transfer 1485 | . . 267 . . 963 . 36 117 18 84 Effects 11 | . 11 . . . . . . . . . Shutdowns 1 | . 1 . . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . . Interference 2 | . 2 . . . . . . . . . Matter Decay 2 | . 2 . . . . . . . . . Short Circuit 3 | . 3 . . . . . . . . . Damage (minor) 2 | . 2 . . . . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 3 | . . 3 . . . . . . . . Heat Transferred 1863 | . 365 600 370 37 341 . . 150 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . 2 . . Alert | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Fac Gar Peak Influence 492 | 20 227 492 134 107 385 222 . . 20 15 Initial 162 | . 13 11 124 52 44 162 . . . . Average 161 | 9 146 271 131 61 213 180 . . 7 3 Maximum Alert Level 2 | . 1 2 . . 1 1 . . . . Low Security (%) 61 | 100 47 37 100 100 36 82 . . 100 100 Level 1 32 | . 52 35 . . 63 17 . . . . Level 2 6 | . . 27 . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 10 | . . 2 . . 7 1 . . . . Investigation 1 | . . . . . . 1 . . . . Extermination . | . . . . . . . . . . . Reinforcement 4 | . . 2 . . 2 . . . . . Assault 2 | . . . . . 2 . . . . . Garrison 3 | . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Fac Gar Distress Signals 6 | . . 3 . 2 1 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 109 | . 9 25 3 15 36 3 5 4 3 6 Peak Tracking Total 17 | . 6 9 3 14 17 2 3 4 3 7 Tactical Retreats 14 | . 1 3 . 1 2 1 4 2 . . Traps | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Fac Gar Traps Triggered 5 | . 1 . . . 1 . . . 3 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 2 | . . . . . . . 2 . . . Machines | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Fac Gar Machines Disabled 6 | . . 3 . . 3 . . . . . Max in Single Turn 1 | . . 1 . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Fac Gar Machines Accessed 11 | . 3 . . 1 1 2 1 1 2 . Terminals 7 | . 3 . . 1 1 1 . . 1 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . Total Hacks 20 | . 6 . . 1 1 5 1 1 5 . Successful 9 | . 1 . . 1 1 . 1 1 4 . Failed 11 | . 5 . . . . 5 . . 1 . Catastrophic 1 | . . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . Manual 1 | . . . . . 1 . . . . . Terminals 15 | . 6 . . 1 1 3 . . 4 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . . . . . . 2 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . Terminal Hacks 8 | . 1 . . 1 1 . 1 1 3 . Record 2 | . . . . 1 . . . 1 . . Part Schematic 1 | . . . . . . . . . 1 . Open Door 2 | . . . . . 1 . 1 . . . Maintenance Status 1 | . . . . . . . . . 1 . Zone Layout 2 | . 1 . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 3 | . . . . . . 2 . . 1 . Full Trace Events 1 | . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Sto Fac Low Low Fac Gar Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Fac Gar Total Allies 2 | . . . . . 2 . . . . . Largest Group 2 | . . . . . 2 . . . . . Highest-Rated Group 62 | . . . . . 62 . . . . . Highest-Rated Ally 31 | . . . . . 31 . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 16 | . . . . . 16 . . . . . Total Damage 254 | . . . . . 254 . . . . . Kills 1 | . . . . . 1 . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Fac Gar Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Fac Gar Turns Passed 3815 | 267 402 562 182 107 492 129 1222 284 142 26 Spaces Moved 3292 | 171 277 591 168 166 499 330 681 228 156 25 Core 535 | 12 1 24 . . 49 . 89 213 141 6 Treads 174 | . . . . . 174 . . . . . Legs 1314 | 159 252 170 99 27 . . 592 15 . . Wheels 117 | . 24 59 . . . . . . 15 19 Hover . | . . . . . . . . . . . Flight 1152 | . . 338 69 139 276 330 . . . . Fastest Speed 32 | 50 80 40 40 32 32 34 50 100 50 80 Average Speed 98 | 118 117 76 87 50 75 34 168 114 70 108 Slowest Speed 400 | 150 300 190 120 120 151 110 200 400 110 200 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 10 | . . 2 . 2 5 1 . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 31 | 9 45 46 40 19 77 8 71 19 5 8 Regions Visited 10 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . . 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . . Scrap Searched 5 | . . . 1 . . . 3 1 . . Spaces Dug 8 | . . . . 8 . . . . . . Terrain Destroyed 150 | . . 76 . 8 51 . 3 12 . . Melee . | . . . . . . . . . . . Projectile 3 | . . . . . . . 3 . . . AOE 147 | . . 76 . 8 51 . . 12 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Fac Gar Total 3664 | 203 325 662 189 183 575 343 731 244 184 25 Wait 46 | . 3 8 . 2 3 . 23 7 . . Move 3263 | 170 276 586 167 161 489 327 680 227 155 25 Hop 9 | . . 2 . 2 4 1 . . . . Pick Up 56 | 7 10 11 2 2 14 4 3 1 2 . Fast Attach 25 | 7 2 . . 4 1 4 5 1 1 . Attach 54 | . 5 14 2 4 15 2 4 2 6 . Detach 13 | . . 6 . 2 3 . 1 1 . . Swap 7 | . 3 2 1 . . 1 . . . . Drop 33 | 1 10 10 1 2 3 4 1 . 1 . Fire 117 | 18 16 23 14 4 27 . 11 4 . . Melee 2 | . . . . . . . . . 2 . Ram 4 | . . . . . 3 . . . 1 . Kick 2 | . . . 2 . . . . . . . Crush 13 | . . . . . 13 . . . . . Escape Stasis 16 | . . . . . . . . . 16 . Rewire 4 | . . . . . . . 3 1 . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Garrison History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 268 | -11/Scrapyard | Entered Materials 356 | -10/Materials | Build established: Mutant 388 | -10/Materials | Discovered new exit (range 12) 515 | -10/Materials | Discovered new exit (range 15) 670 | -10/Materials | Entered another Materials area 670 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1066 | -9/Materials | Core integrity fell below 50% 1095 | -9/Materials | Lost 7 parts (2p2n3w) 1227 | -9/Materials | Discovered new exit (range 12) 1232 | -9/Materials | Entered Mines 1254 | -9/Mines | Discovered new exit (range 14) 1329 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1414 | -9/Mines | Entered Materials 1414 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1424 | -8/Materials | Discovered new exit (range 13) 1521 | -8/Materials | Entered Storage 1573 | -8/Storage | Met a pair of Derelict thieves 1607 | -8/Storage | Garrison activated, responded to threat 1938 | -8/Storage | Core integrity fell below 50% 1970 | -8/Storage | Lost 11 parts (1p4n3u3w) 1988 | -8/Storage | Core integrity fell below 20% 2010 | -8/Storage | Discovered new exit (range 7) 2013 | -8/Storage | Entered Factory 2013 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2101 | -7/Factory | Discovered new exit (range 13) 2142 | -7/Factory | Entered Lower Caves 2144 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2401 | -7/Lower Caves | Core integrity fell below 50% 2568 | -7/Lower Caves | Encountered a Warlord checkpoint 2732 | -7/Lower Caves | Build established: Hacker-Mutant 3150 | -7/Lower Caves | Discovered new exit (range 5) 3364 | -7/Lower Caves | Entered another Lower Caves area 3372 | -7/Lower Caves | Ambushed by wild Derelicts 3436 | -7/Lower Caves | Lost 9 parts (2p1n3u3w) 3528 | -7/Lower Caves | Discovered new exit (range 15) 3648 | -7/Lower Caves | Entered Factory 3648 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3704 | -6/Factory | Build established: Mutant 3773 | -6/Factory | Core integrity fell below 50% 3789 | -6/Factory | Identified exit to Garrison 3790 | -6/Factory | Entered Garrison 3792 | -6/Garrison | Triggered checkpoint 3811 | -6/Garrison | Core integrity fell below 20% 3816 | -6/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03781_ Field strength at 20. 03781_ Slug penetrates Wall. 03781_ Penetrated by Slug. 03782_ Stasis field depleted. 03783_ Penetrated by Slug. 03787_ Slug penetrates Wall. 03787_ Chainsword destroyed. 03787_ Slug penetrates Wall. 03787_ Gatling Laser destroyed. 03787_ Slug penetrates Wall. 03789_ Connecting with Garrison Access... >>Unlock Access door unlocked. 03789_ EXIT=UNLOCKED: GARRISON 03789_ Connecting with Garrison Access... LOCATION=GARRISON GOAL=ESCAPE 03805_ Wheel destroyed. 03815_ Critical hit (Burn: +37). [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# ???????????????????????? | | ?????????????????????? ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????#s ???????????????????????? | | ??????????????????????+ s#??????????????????????? | | ??????????????????????#gs #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# s #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# @#??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ?????????????????????## #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????##Y #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# ###?####???????????????? | | ??????????????????????# ### ##??????????????? | | ??????????????????????# #??????????????? | | ??????????????????????# ## #?????????????? | | ??????????????????????######## # #?????????????? | | ?????????????????????????????# # #?????????????? | | ?????????????????????????????#######?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 27 Energy Capacity 480 Matter Stores 333 Matter Capacity 350 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 2 Base Temperature (-) 100 Propulsion Shielding 33 Evasion (%) 63 Targeting Accuracy 5 Recoil Reduction 4 Offensive Hacking 33 Defensive Hacking 10 Item Schematics ----------------- Hvy. Machine Gun | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Hey, That's Mine! Challenges ------------ None Game ------ Seed ShrapnelBottomlessDevice Manual? 0 Play Time 00:56:28 Cumulative 13.2 hours Start 2024.05.08 @ 20:24:01 End 2024.05.09 @ 21:44:42 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 14 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5e4fe38c-3bf9-43be-b87d-d0c455f8b400