Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2024.12.09 @ 23:47:08 Player: Hodmind Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (99) 495 Value Destroyed (2875) 2875 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (486) 486 TOTAL SCORE: 5996 Bonus ------- High Alert Combat Kills 436 Follower Combat Kills 50 Cogmind --------- Core Integrity 0/550 Matter 161/300 Energy 67/100 System Corruption 10% Temperature Cool (0) Movement Treading (145) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Advanced Treads > --- UTILITY (4) ------ Improved Heat Sink Improved Signal Interpreter Targeting Computer Improved Power Shielding > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Advanced Treads Advanced Treads > --- UTILITY ---------- Improved Signal Interpreter Targeting Computer Targeting Computer Reactive Plating > --- WEAPON ----------- Heavy Particle Gun Grenade Launcher Improved Grenade Launcher > --- INVENTORY -------- Advanced Treads Improved Power Shielding Advanced Beam Cannon Ion Cannon [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Targeting Computer Device Sensor Array Storage Small Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Reactive Plating Weapon Autogun Energy Gun EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun Autogun Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power 1 | . . . . . 1 Propulsion . | . . . . . . Utility 2 | . . . 2 . . Weapon 1 | . . . . . 1 Parts Attached 53 | 7 9 1 4 7 25 Power 7 | 1 1 1 . 1 3 Engine 5 | 1 1 1 . 1 1 Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 11 | 2 1 . 1 2 5 Treads 11 | 2 1 . 1 2 5 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 17 | 2 3 . 3 3 6 Device 6 | 1 1 . . 2 2 Storage 1 | 1 . . . . . Processor 6 | . 2 . 1 1 2 Hackware 1 | . . . 1 . . Protection 3 | . . . 1 . 2 Artifact . | . . . . . . Weapon 18 | 2 4 . . 1 11 Energy Gun 2 | 1 . . . . 1 Energy Cannon 2 | . . . . . 2 Ballistic Gun 8 | 1 4 . . 1 2 Ballistic Cannon 1 | . . . . . 1 Launcher 5 | . . . . . 5 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . . 1 2 Parts Lost 30 | . 1 . 1 8 20 Power 5 | . . . . 1 4 Propulsion 6 | . . . . 2 4 Utility 8 | . . . 1 3 4 Weapon 11 | . 1 . . 2 8 Highest Loss Streak 11 | . 1 . 1 4 11 To Critical Strikes . | . . . . . . Average Backups 4 | 2 4 5 3 4 4 Power . | . . . . . . Propulsion 1 | 1 2 1 1 1 1 Utility . | . . 1 . . . Weapon 1 | . . 2 2 2 2 Tool/Special . | . . . . . . Unused Backups 6 | . 1 2 . 1 2 Power 1 | . 1 . . . . Propulsion 4 | . . 2 . . 2 Utility . | . . . . . . Weapon 1 | . . . . 1 . Tool/Special . | . . . . . . Average Slot Usage (%) 93 | . 99 100 99 90 86 Engine 11 | . 14 14 11 10 8 Treads 22 | . 27 28 22 21 16 Device 12 | . 14 14 11 16 6 Storage 1 | . 6 . . . . Processor 16 | . 7 14 22 20 19 Protection 2 | . . . 1 . 7 Energy Gun 1 | . 6 . . . . Ballistic Gun 18 | . 21 28 22 20 9 Launcher 4 | . . . . . 14 Peak Build Rating 28 | 7 9 10 14 20 28 Average Rating 13 | 6 7 9 13 16 22 On Entrance 9 | . 7 9 10 12 17 Naked Turns . | . . . . . . Heaviest Build 35 | 14 14 14 17 22 35 Greatest Support 44 | 40 40 40 40 40 44 Greatest Overweight (x) 4 | . . . . . 4 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 Average Capacity 5 | 7 6 5 5 5 5 Most Carried 5 | 3 5 5 4 5 5 Average Carried 4 | 2 4 4 3 4 4 Final Capacity 8 | 8 5 5 5 5 5 Final Carried 5 | 3 5 5 4 5 . Class Distribution -------------------- 55% | Mutant 21% | Scavenger-Mutant 14% | Scavenger-Gunner 9% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Gunner | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 2332 | 281 189 47 229 446 1140 Remotely . | . . . . . . Salvage Created 2841 | 126 606 39 290 389 1391 Parts 173 | 12 44 4 23 23 67 Haulers Intercepted 2 | . . . . . 2 Recyclers Shooed 2 | 1 . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 79 | . 17 3 8 14 37 Guns 44 | . 13 3 8 14 6 Cannons 2 | . . . . . 2 AOE 33 | . 4 . . . 29 Classes Destroyed 17 | 2 5 . 2 3 5 Worker 2 | . 2 . . . . Builder 7 | . . . . . 7 Tunneler 3 | 3 . . . . . Hauler 2 | . . . . . 2 Recycler 4 | 1 . . . . 3 Mechanic 1 | . . . . . 1 Operator 2 | . 1 . 1 . . Watcher 3 | . 2 . . . 1 Swarmer 21 | . 9 3 3 4 2 Grunt 34 | . 8 . 3 4 19 Brawler 4 | . . . 1 . 3 Duelist 2 | . . . . 1 1 Sentry 9 | . . . 1 . 8 Demolisher 1 | . . . . 1 . Specialist 2 | . . . . . 2 Hunter 2 | . . . . . 2 Assembled 4 | . . . . 4 . Best Kill Streak 8 | 3 7 3 3 4 8 Combat Bots Only 7 | . 6 3 3 4 7 Max Kills in Single Turn 4 | 1 4 1 2 1 4 Gunslinging 1 | . . . 1 . . Exploded 4 | . 4 . . . 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 301 | . 55 7 22 74 143 Missed 87 | . 14 2 6 21 44 Damage Taken 4093 | 10 405 48 178 907 2545 Core 837 | . 54 30 30 126 597 Absorbed by Shields . | . . . . . . Ignored by Resistances 99 | . . . . . 99 Regen/Repaired (Parts) 348 | . 109 . . . 239 Core Remaining (%) 75 | 100 . 66 . 61 . Volleys Fired 238 | 11 52 6 22 52 95 Largest 3 | 2 2 2 2 2 3 Hottest 126 | 60 60 46 46 46 126 Shots Fired 424 | 22 103 12 44 100 143 Gun 338 | 22 103 12 44 100 57 Cannon 20 | . . . . . 20 Launcher 66 | . . . . . 66 Special . | . . . . . . Kinetic 294 | 11 61 12 44 100 66 Thermal 11 | . . . . . 11 Explosive 66 | . . . . . 66 Electromagnetic 53 | 11 42 . . . . Robot Hit Streak 16 | 8 13 5 8 4 16 Robot Miss Streak 10 | 3 10 2 1 6 3 Penetration Max . | . . . . . . Secondary Targets 9 | . 3 2 2 2 . Max Gunslinging Chain 1 | . 1 1 1 1 . Shots Hit Robots 237 | 12 50 7 34 49 85 Core Hits 185 | 6 29 3 12 21 114 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 3 | . 2 . . . 1 Meltdown 1 | . . . . . 1 Destroy 1 | . 1 . . . . Corrupt 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7165 | 166 686 112 564 759 4878 Guns 2791 | 137 557 112 564 759 662 Cannons 338 | . . . . . 338 Explosions 4036 | 29 129 . . . 3878 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 2563 | 42 265 112 564 759 821 Thermal 337 | 29 129 . . . 179 Explosive 3871 | . . . . . 3871 Electromagnetic 394 | 95 292 . . . 7 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 10 | . . . 3 3 10 Average Corruption 4 | . . . 3 3 10 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 31 | . . . 2 17 12 Message Errors 6 | . . . . 4 2 Matter Fused 8 | . . . 1 2 5 Heat Flow Errors 5 | . . . . 4 1 Energy Discharges 2 | . . . . 1 1 Parts Rejected 1 | . . . . . 1 Parts Fused 1 | . . . . 1 . Data Loss (minor) 3 | . . . . 2 1 Data Loss (major) 3 | . . . 1 1 1 Misfires 1 | . . . . 1 . Alerts 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 81 | . . . . . 81 Projectiles . | . . . . . . Explosions 81 | . . . . . 81 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 149 | 11 38 . . . 100 Shots 8 | 1 1 . . . 6 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 224 | 40 106 12 10 224 139 Average Temperature 34 | 20 27 5 2 78 42 Received Heat Transfer 802 | . 66 . 33 181 522 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred 446 | . 150 . . . 296 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | 1 1 . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Maximum Alert Level 3 | . . . . . 3 Low Security (%) 78 | 100 100 100 100 100 20 Level 1 2 | . . . . . 8 Level 2 13 | . . . . . 50 Level 3 5 | . . . . . 20 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 933 | 5 174 87 104 128 933 Initial 23 | . . 16 . 23 . Average 160 | . 82 9 48 24 501 Influence Increases 2654 | 20 478 81 286 255 1534 Destroy 0b10 Robot/C 1540 | . 340 60 200 200 740 Destroy 0b10 Robot/NC 120 | 20 25 . 5 . 70 Destroy Leader 330 | . 64 10 30 40 186 Allied During Kill 31 | . . 11 20 . . Successful Hack 42 | . 14 . . . 28 Disable Machine 180 | . 15 . 15 15 135 Destroy Structure 306 | . 5 . 1 . 300 Lose Combat Pursuer 105 | . 15 . 15 . 75 Influence Decreases 1734 | 20 435 97 226 278 678 Time Decay 1460 | 20 425 97 192 248 478 Lost Part 250 | . 10 . 10 30 200 Lost Ally 24 | . . . 24 . . Squads Dispatched 19 | . 3 . 2 . 14 Investigation 8 | . 2 . 2 . 4 Extermination . | . . . . . . Reinforcement 4 | . 1 . . . 3 Assault 1 | . . . . . 1 Garrison 6 | . . . . . 6 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 4 | . . . 1 . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 104 | . 26 3 11 16 48 Peak Tracking Total 7 | . 6 3 4 4 7 Tactical Retreats 7 | . 1 . 1 1 4 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 2 | . . . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 12 | . 1 . 1 1 9 Max in Single Turn 2 | . 1 . 1 1 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 13 | . 6 . 2 1 4 Terminals 9 | . 5 . 2 . 2 Fabricators . | . . . . . . Repair Stations 2 | . 1 . . . 1 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 42 | . 16 . 4 1 21 Successful 22 | . 6 . 1 1 14 Failed 20 | . 10 . 3 . 7 Catastrophic 5 | . 3 . 2 . . Database Lockouts . | . . . . . . Manual 16 | . 11 . 3 . 2 Terminals 24 | . 14 . 4 . 6 Fabricators . | . . . . . . Repair Stations 12 | . 2 . . . 10 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 5 | . . . . . 5 Terminal Hacks 10 | . 4 . 1 1 4 Prototype ID Bank 2 | . 2 . . . . Open Door 1 | . . . . 1 . Branch Access Points 1 | . . . . . 1 Terminal Index 1 | . 1 . . . . Repair Station Index 1 | . 1 . . . . Dispatch Records 1 | . . . 1 . . Investigation Status 1 | . . . . . 1 Reinforcement Status 1 | . . . . . 1 Zone Layout 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 11 | . 2 . . . 9 Scan Component 6 | . 1 . . . 5 Repair 5 | . 1 . . . 4 Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . . 1 Coupler Status 1 | . . . . . 1 Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . 1 . 1 . . Used 1 | . . . 1 . . Hacking Detections 10 | . 4 . 2 . 4 Full Trace Events 7 | . 3 . 2 . 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 5 | . 1 . . . 4 Time 154 | . 26 . . . 128 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies 4 | . . 3 . 1 . Largest Group 3 | . . 3 3 . . Highest-Rated Group 40 | . . 40 40 . . Highest-Rated Ally 16 | . . 16 16 . . Total Orders . | . . . . . . Ally Attacks 23 | . . . 18 5 . Total Damage 213 | . . . 139 74 . Kills 3 | . . . 2 1 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Active Infowar (turns) 2882 | 435 1134 820 479 14 . Sensors 2167 | . 854 820 479 14 . Seismic 715 | 435 280 . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches 4 | . . . . 4 . Drone Recoveries 3 | . . . . 3 . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 5690 | 592 1134 820 479 1144 1521 Spaces Moved 2420 | 97 571 354 254 503 641 Core 2 | 1 . . . . 1 Treads 2418 | 96 571 354 254 503 640 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 145 Average Speed 159 | 158 160 160 160 160 159 Slowest Speed 250 | 160 160 160 160 160 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . . . 1 Exploration Rate (%) 48 | 7 61 83 30 80 29 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 3 | . 1 1 1 . . Unknown Exits Taken 2 | 1 . . . 1 . Scrap Searched 2 | . . 1 . 1 . Spaces Dug 7 | . . . . . 7 Terrain Destroyed 333 | . 3 . . . 330 Melee . | . . . . . . Projectile 3 | . . . . . 3 AOE 330 | . 3 . . . 327 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 3869 | 512 700 600 291 763 1003 Wait 1101 | 395 57 233 10 194 212 Move 2415 | 96 570 353 253 502 641 Hop . | . . . . . . Pick Up 27 | 3 3 3 1 6 11 Fast Attach 42 | 7 9 1 2 3 20 Attach 20 | . . . 2 4 14 Detach . | . . . . . . Swap 1 | . 1 . . . . Drop 25 | . 8 4 1 2 10 Fire 238 | 11 52 6 22 52 95 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Min / *Sto) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 593 | -11/Scrapyard | Entered Materials 594 | -10/Materials | Build established: Mutant 1054 | -10/Materials | Discovered new exit (range 14) 1281 | -10/Materials | Identified exit to Mines 1405 | -10/Materials | Discovered new exit (range 16) 1451 | -10/Materials | Identified exit to Materials 1474 | -10/Materials | Discovered exit to Mines (range 7) 1626 | -10/Materials | Repaired Lgt. Treads 1727 | -10/Materials | Entered Mines 1734 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1989 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2272 | -10/Mines | Discovered exit to Materials (range 13) 2547 | -10/Mines | Entered Materials 2547 | -9/Materials | Accompanied by 3 allies 2547 | -9/Materials | Evolved 2 slots: Utility x2 2549 | -9/Materials | Discovered new exit (range 7) 2559 | -9/Materials | Identified exit to Storage 2927 | -9/Materials | Lost 3 allies 2994 | -9/Materials | Discovered new exit (range 16) 3021 | -9/Materials | Identified exit to Mines 3026 | -9/Materials | Entered Mines 3170 | -9/Mines | Found a hidden stash of uninstalled traps 3282 | -9/Mines | Build established: Scavenger-Mutant 3356 | -9/Mines | Discovered new exit (range 16) 3618 | -9/Mines | Found the Drone Emporium 3625 | -9/Mines | Found Prototype Device 3625 | -9/Mines | Identified Splice Drone Bay 3706 | -9/Mines | Assembled infested the area 3823 | -9/Mines | Lost 4 parts (1p1n1u1w) 4150 | -9/Mines | Learned 2 Materials zone layouts 4159 | -9/Mines | Discovered new exit (range 8) 4170 | -9/Mines | Entered Materials 4170 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 4171 | -8/Materials | Identified exit to Factory 4472 | -8/Materials | Garrison activated, responded to threat 4473 | -8/Materials | Build established: Scavenger-Gunner 4794 | -8/Materials | Repaired Ion Engine 4827 | -8/Materials | Repaired Mni. Grenade Launcher 4867 | -8/Materials | Repaired Reactive Plating 4900 | -8/Materials | Repaired Imp. Ion Engine 4934 | -8/Materials | Garrison activated, responded to threat 5294 | -8/Materials | Build established: Gunner 5315 | -8/Materials | Discovered exit to Factory (range 8) 5370 | -8/Materials | First assault squad dispatched 5397 | -8/Materials | Crushed by falling debris 5397 | -8/Materials | System corruption reached 10% 5413 | -8/Materials | Core integrity fell below 50% 5428 | -8/Materials | Lost 4 parts (2p1n1w) 5438 | -8/Materials | Destroyed 7 combat bots 5665 | -8/Materials | Core integrity fell below 20% 5691 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 05652_ Slug penetrates Wall. 05654_ The unstable cave ceiling collapses. 05659_ 2K /GV COO39|S8GW 05669_ Rocket Launcher destroyed. 05674_ System corrupted: Adv. Treads rejected. 05674_ Knocked back. 05679_ Acquired Adv. Treads. 05679_ Imp. Grenade Launcher destroyed. 05679_ Assault Cannon blasted off. 05681_ The unstable cave ceiling collapses. 05683_ Acquired 24 matter. 05684_ Acquired 9 matter. 05686_ Adv. Treads destroyed. 05687_ The unstable cave ceiling collapses. 05688_ Acquired Imp. Heat Sink. Map ----- +----------------------------------------------------+ | ????# ! [! 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Treads | 22% | -10/Materials Ion Engine | 11% | -8/Materials Mni. Grenade Launcher | 46% | -8/Materials Reactive Plating | 42% | -8/Materials Imp. Ion Engine | 21% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- Factory Defaults Challenges ------------ None Game ------ Seed CarbidePhasingClaw Manual? 0 Play Time 01:09:29 Cumulative 30.4 hours Start 2024.12.09 @ 22:05:37 End 2024.12.09 @ 23:47:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 59 Rogue 39 Adventurer 20 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 32 Achievement% 29 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 99% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: b0aac870-8250-4525-8d85-969b0fd9d6f9