Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.11 @ 06:33:44 Player: Morgan Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (76) 380 Value Destroyed (2498) 2498 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-328) -328 TOTAL SCORE: 6570 Bonus ------- Follower Combat Kills 171 Friendly Fire -499 Cogmind --------- Core Integrity 0/850 Matter 91/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Coolant Injector Coolant Injector Visual Processing Unit > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Ion Engine Light Deuterium Engine Wheel Hardened Medium Armor Plating Hardened Medium Armor Plating Peak State ------------ > --- POWER ------------ Antimatter Reactor Antimatter Reactor > --- PROPULSION ------- Medium Treads Heavy Treads > --- UTILITY ---------- Improved Heat Sink Coolant Injector Coolant Injector Medium Storage Unit Visual Processing Unit > --- WEAPON ----------- Advanced Beam Cannon Heavy Ion Cannon Heavy Gauss Cannon Rocket Launcher Rocket Launcher > --- INVENTORY -------- Ion Engine Light Deuterium Engine Nuclear Core Nuclear Core Wheel Wheel [Rating: 63] Favorites ----------- Power Antimatter Reactor Engine Ion Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Medium Storage Unit Device Coolant Injector Storage Medium Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Rocket Launcher Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Low Fac Slots Evolved 8 | . . 2 . 2 2 . . . . 2 Power 1 | . . . . . . . . . . 1 Propulsion 1 | . . . . 1 . . . . . . Utility 3 | . . 1 . . 1 . . . . 1 Weapon 3 | . . 1 . 1 1 . . . . . Parts Attached 46 | 6 3 5 10 5 11 5 . . . 1 Power 7 | 1 . 1 1 2 . 1 . . . 1 Engine 4 | 1 . 1 1 1 . . . . . . Core 1 | . . . . 1 . . . . . . Reactor 2 | . . . . . . 1 . . . 1 Propulsion 10 | 2 . 1 2 . 4 1 . . . . Treads 8 | 2 . 1 2 . 2 1 . . . . Leg . | . . . . . . . . . . . Wheel 2 | . . . . . 2 . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 13 | 1 2 1 4 1 2 2 . . . . Device 5 | 1 . . 1 . 1 2 . . . . Storage 2 | . 2 . . . . . . . . . Processor 2 | . . . 1 1 . . . . . . Hackware 1 | . . . . . 1 . . . . . Protection 3 | . . 1 2 . . . . . . . Artifact . | . . . . . . . . . . . Weapon 16 | 2 1 2 3 2 5 1 . . . . Energy Gun 2 | 1 . 1 . . . . . . . . Energy Cannon 4 | . . . 2 1 1 . . . . . Ballistic Gun 2 | 1 . . 1 . . . . . . . Ballistic Cannon 1 | . . . . . . 1 . . . . Launcher 7 | . 1 1 . 1 4 . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . . . Corrupted Parts 2 | . . . 2 . . . . . . . System Corruption 2 | . . . 2 . . . . . . . Parts Lost 25 | . . 2 3 . 9 . . . . 11 Power 3 | . . 1 . . . . . . . 2 Propulsion 6 | . . . . . 4 . . . . 2 Utility 4 | . . . 2 . . . . . . 2 Weapon 12 | . . 1 1 . 5 . . . . 5 Highest Loss Streak 10 | . . 2 2 . 3 . . . . 10 To Critical Strikes . | . . . . . . . . . . . Average Backups 5 | . . . 4 7 6 7 8 8 8 6 Power 2 | . . . . 1 3 4 5 5 5 4 Propulsion 1 | . . . 2 2 1 2 2 2 2 2 Utility . | . . . . . . 1 1 1 1 . Weapon . | . . . 1 4 1 . . . . . Tool/Special . | . . . . . . . . . . . Unused Backups 3 | . . . . . . . . . . 3 Power 1 | . . . . . . . . . . 1 Propulsion . | . . . . . . . . . . . Utility 2 | . . . . . . . . . . 2 Weapon . | . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 94 | . 97 95 97 99 95 91 92 92 92 84 Engine 4 | . 14 10 11 5 . . . . . . Core 2 | . . . . 3 7 1 . . . . Reactor 2 | . . . . . . 6 7 7 7 11 Treads 19 | . 28 22 22 26 18 16 15 15 15 11 Device 7 | . 11 . 5 . 3 13 15 15 15 18 Storage 9 | . 14 22 12 9 7 7 7 7 7 6 Processor 6 | . . . . 13 15 8 7 7 7 6 Protection 3 | . . 8 12 4 . . . . . . Energy Gun 3 | . 14 12 8 . . . . . . . Energy Cannon 12 | . . . 4 24 20 15 15 15 15 10 Ballistic Gun 5 | . 10 11 17 2 . . . . . . Ballistic Cannon 2 | . . . . . . 5 7 7 7 5 Launcher 10 | . 3 8 1 9 16 15 15 15 15 11 Peak Build Rating 63 | 8 9 10 17 25 35 53 53 53 53 63 Average Rating 29 | 4 8 9 11 23 30 48 53 53 53 57 On Entrance 28 | . 8 7 10 17 25 31 53 53 53 53 Avg Prop Armor Cover (%) 7 | . . . . . 7 . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 77 | 9 22 27 32 39 45 60 60 60 60 77 Greatest Support 98 | 40 40 40 40 60 68 98 98 98 98 98 Greatest Overweight (x) 6 | . . . . . 2 . . . . 6 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | 5 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 5 9 10 10 10 10 10 10 10 10 9 Most Carried 10 | 2 1 2 9 9 9 10 8 8 8 8 Average Carried 5 | . . . 4 7 6 7 8 8 8 6 Final Capacity 10 | 5 10 10 10 10 10 10 10 10 10 5 Final Carried 9 | . 1 2 9 9 7 8 8 8 8 5 Class Distribution -------------------- 30% | Gunner 27% | Scavenger-Bomber 21% | Scavenger-Tank 11% | Tank 9% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Storage Tank | -8/Materials Gunner | -7/Factory Scavenger-Tank | -7/Waste Scavenger-Bomber | -7/Factory Scavenger-Bomber | -7/Lower Caves Scavenger-Bomber | -7/Lower Caves Scavenger-Bomber | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Low Fac Matter Collected 1803 | 157 50 276 336 147 452 193 . 130 . 62 Remotely . | . . . . . . . . . . . Salvage Created 2209 | 3 50 346 250 383 623 . . 360 . 194 Parts 136 | 4 8 20 21 28 31 . . 19 . 5 Haulers Intercepted 1 | . . . . . 1 . . . . . Recyclers Shooed 4 | . . . 3 . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . . 21 . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Low Fac Combat Hostiles Destroyed 51 | . 3 10 3 7 15 . . 8 . 5 Guns 8 | . 3 3 2 . . . . . . . Cannons 13 | . . . 1 3 3 . . 3 . 3 AOE 29 | . . 7 . 4 11 . . 5 . 2 Classes Destroyed 13 | 1 1 5 2 . 3 . . 1 . . Worker 6 | . . . 2 1 3 . . . . . Builder 5 | . . 1 2 1 1 . . . . . Tunneler 1 | 1 . . . . . . . . . . Hauler 1 | . . . . . 1 . . . . . Recycler 4 | . . . 1 1 2 . . . . . Operator 2 | . . 1 . 1 . . . . . . Watcher 3 | . . 1 1 1 . . . . . . Swarmer 11 | . 3 . 1 3 3 . . 1 . . Grunt 22 | . . 8 1 . 5 . . 4 . 4 Brawler 2 | . . . . . . . . 2 . . Sentry 10 | . . 2 1 4 2 . . 1 . . Hunter 2 | . . . . . 2 . . . . . Programmer 4 | . . . . . 3 . . . . 1 Wasp 2 | . . . . . . . . 2 . . Thug 1 | . . . . . . . . 1 . . Best Kill Streak 7 | 1 3 6 2 7 4 . . 6 . 3 Combat Bots Only 7 | . 3 3 1 7 3 . . 6 . 3 Max Kills in Single Turn 5 | 1 1 2 1 3 3 . . 5 . 2 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . 2 . 2 3 . . 3 . 1 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Low Fac Hostile Shots Fired 348 | . 7 34 18 12 134 . . 3 . 140 Missed 102 | . 3 5 7 3 46 . . 1 . 37 Hits 246 | . 4 29 11 9 88 . . 2 . 103 Projectile 246 | . 4 29 11 9 88 . . 2 . 103 Critical Strikes 5 | . . . 1 . 1 . . . . 3 Damage Taken 4499 | . 32 661 260 133 1241 . . 50 . 2122 Core 1145 | . 8 56 . 35 194 . . . . 852 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 161 | . . . . . . 161 . . . . Core Remaining (%) 89 | 100 96 . 86 93 . . . . 72 . Volleys Fired 124 | 4 5 22 25 12 31 . . 6 . 19 Largest 5 | 2 2 3 3 4 5 . . 5 . 5 Hottest 282 | 70 70 126 159 249 282 . . 250 . 250 Shots Fired 406 | 8 10 66 69 38 128 . . 27 . 60 Gun 121 | 8 10 46 57 . . . . . . . Cannon 182 | . . . 7 31 84 . . 17 . 43 Launcher 103 | . . 20 5 7 44 . . 10 . 17 Special . | . . . . . . . . . . . Kinetic 88 | 4 5 22 35 . . . . 6 . 16 Thermal 215 | 4 5 24 29 31 84 . . 11 . 27 Explosive 103 | . . 20 5 7 44 . . 10 . 17 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 9 | 2 2 7 3 5 5 . . 7 . 9 Robot Miss Streak 5 | 2 2 4 5 4 3 . . 2 . 2 Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 150 | 3 4 20 11 16 55 . . 13 . 28 Core Hits 137 | 1 3 21 14 15 40 . . 24 . 19 Critical Kills 1 | . 1 . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 4 | 1 1 . 2 . . . . . . . Burn 3 | 1 . . 2 . . . . . . . Destroy 1 | . 1 . . . . . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 6392 | 34 44 726 340 616 2501 . . 953 . 1178 Guns 433 | 33 44 161 195 . . . . . . . Cannons 2353 | . . . 42 337 991 . . 341 . 642 Explosions 3480 | . . 556 48 279 1479 . . 612 . 506 Melee . | . . . . . . . . . . . Ramming 126 | 1 . 9 55 . 31 . . . . 30 Kinetic 577 | 9 6 61 109 . . . . 113 . 279 Thermal 2209 | 24 38 100 128 337 991 . . 228 . 363 Explosive 3408 | . . 556 48 279 1479 . . 612 . 434 Electromagnetic 72 | . . . . . . . . . . 72 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 7 | . . 5 7 . 1 1 1 1 1 2 Average Corruption 3 | . . 5 6 . 1 1 1 1 1 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 66 | . . 7 40 . 5 1 1 4 1 7 Message Errors 18 | . . 1 10 . 1 . 1 1 1 3 Matter Fused 18 | . . 2 11 . 2 1 . 1 . 1 Heat Flow Errors 8 | . . . 5 . 1 . . 1 . 1 Energy Discharges 5 | . . 1 3 . . . . . . 1 Parts Fused 1 | . . . 1 . . . . . . . Data Loss (minor) 5 | . . 2 3 . . . . . . . Data Loss (major) 3 | . . 1 2 . . . . . . . Misfires 3 | . . . 2 . . . . . . 1 Alerts 2 | . . . . . 1 . . 1 . . Weapon Failures 3 | . . . 3 . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 102 | . . 8 5 . 46 . . 7 . 36 Projectiles 39 | . . . . . 17 . . 7 . 15 Explosions 63 | . . 8 5 . 29 . . . . 21 Melee . | . . . . . . . . . . . Knockbacks 2 | . . . . . 1 . . . . 1 Impact 1 | . . . . . 1 . . . . . Kinetic 1 | . . . . . . . . . . 1 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 646 | . . 121 81 17 301 . . 5 . 121 Shots 21 | . . 4 4 1 8 . . 1 . 3 Rammed 30 | . 1 5 11 . 4 . . . . 9 Targets Rammed 31 | 1 1 5 11 . 4 . . . . 9 Kicked . | . . . . . . . . . . . Crushed 1 | 1 . . . . . . . . . . Highest Temperature 702 | 40 80 132 238 384 702 . . 181 . 193 Average Temperature 114 | 19 41 46 50 145 193 . . 84 . 79 Received Heat Transfer 1077 | . . 162 57 27 123 . . 9 . 699 Effects 21 | . . . . 2 19 . . . . . Shutdowns 6 | . . . . 2 4 . . . . . Energy Bleed 4 | . . . . . 4 . . . . . Interference 5 | . . . . . 5 . . . . . Matter Decay 2 | . . . . . 2 . . . . . Damage (minor) 3 | . . . . . 3 . . . . . Damage (core) 1 | . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . Parts Melted 2 | . . . . 1 1 . . . . . Heat Transferred 4065 | 148 111 259 444 618 1634 . . 333 . 518 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Low Fac Maximum Alert Level 1 | . . 1 . 1 1 . . . . 1 Low Security (%) 86 | 100 100 92 100 58 80 100 100 . . 71 Level 1 13 | . . 7 . 41 19 . . . . 28 Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 302 | 5 70 219 99 267 302 104 . . . 246 Initial 104 | . . . 89 7 84 104 . . . 71 Average 85 | . 18 92 21 134 137 43 . . . 148 Influence Increases 2682 | 5 70 436 215 327 818 . . 432 . 379 Destroy 0b10 Robot/C 1140 | . 60 200 60 140 300 . . 280 . 100 Destroy 0b10 Robot/NC 110 | 5 . 15 30 25 35 . . . . . Destroy Leader 308 | . 10 62 32 52 102 . . 30 . 20 Allied During Kill 122 | . . . . . . . . 122 . . Successful Hack 51 | . . 3 21 . 24 . . . . 3 Disable Machine 420 | . . 60 15 15 165 . . . . 165 Destroy Structure 471 | . . 96 27 65 192 . . . . 91 Lose Combat Pursuer 60 | . . . 30 30 . . . . . . Influence Decreases 2624 | 5 70 225 409 157 707 298 . 254 64 435 Entered New Map 506 | . . . 122 10 103 194 . . 34 43 Time Decay 1790 | 5 70 205 257 147 514 104 . 196 30 262 Lost Part 250 | . . 20 30 . 90 . . . . 110 Lost Ally 78 | . . . . . . . . 58 . 20 Squads Dispatched 21 | . . 4 6 . 7 . . . . 4 Investigation 7 | . . 2 2 . 2 . . . . 1 Extermination 4 | . . . . . 3 . . . . 1 Reinforcement 10 | . . 2 4 . 2 . . . . 2 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 3 | . . . 1 . . . . . . 2 Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Low Fac Distress Signals 2 | . . 1 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 84 | . 3 12 19 8 21 . . 11 . 10 Peak Tracking Total 5 | . 2 3 4 4 3 . . 5 . 4 Tactical Retreats 2 | . . . 1 1 . . . . . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Low Fac Traps Triggered 5 | . . . 1 . 1 . . . . 3 Indirectly 2 | . . . . . . . . . . 2 Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Low Fac Machines Disabled 29 | . . 4 1 1 11 . . 1 . 11 Max in Single Turn 4 | . . 2 1 1 4 . . 1 . 4 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Low Fac Machines Accessed 9 | . . 2 3 1 2 . . . . 1 Terminals 5 | . . 1 3 . 1 . . . . . Fabricators 1 | . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . . Scanalyzers 2 | . . . . 1 1 . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 29 | . . 9 9 1 6 . . . . 4 Successful 16 | . . 5 5 1 2 . . . . 3 Failed 13 | . . 4 4 . 4 . . . . 1 Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 2 | . . . 1 . 1 . . . . . Terminals 18 | . . 6 9 . 3 . . . . . Fabricators 4 | . . . . . . . . . . 4 Repair Stations . | . . . . . . . . . . . Recycling Units 3 | . . 3 . . . . . . . . Scanalyzers 4 | . . . . 1 3 . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 9 | . . 4 5 . . . . . . . Record 4 | . . 3 1 . . . . . . . Part Schematic 2 | . . . 2 . . . . . . . Open Door 1 | . . . 1 . . . . . . . Alert Level 1 | . . 1 . . . . . . . . Reinforcement Status 1 | . . . 1 . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . 3 Network Status 1 | . . . . . . . . . . 1 Load Schematic 1 | . . . . . . . . . . 1 Build 1 | . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 1 | . . 1 . . . . . . . . Process 1 | . . 1 . . . . . . . . Scanalyzer 3 | . . . . 1 2 . . . . . Retrieve Study 3 | . . . . 1 2 . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 8 | . . 2 2 1 2 . . . . 1 Full Trace Events 7 | . . 2 2 . 2 . . . . 1 Feedback Events 1 | . . . . . 1 . . . . . Corruption 1 | . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . Parts Built 2 | . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . Time 73 | . . . . . . . . . . 73 Total Part Build Rating 6 | . . . . . . . . . . 6 Part Studies Acquired 3 | . . . . 1 2 . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter 3 | . . 3 . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Low Fac Total Allies 21 | . . . . . . 21 . . . . Largest Group 21 | . . . . . . 21 10 10 1 1 Highest-Rated Group 547 | . . . . . . 547 212 212 31 31 Highest-Rated Ally 35 | . . . . . . 35 35 35 31 31 Total Orders . | . . . . . . . . . . . Ally Attacks 62 | . . . . . . . . 59 . 3 Total Damage 719 | . . . . . . . . 675 . 44 Kills 7 | . . . . . . . . 7 . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Low Fac Active Infowar (turns) 3816 | 18 201 . 50 393 1286 272 103 862 68 563 Optics 3597 | . . . 50 393 1286 272 103 862 68 563 Terrain 219 | 18 201 . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Low Fac Turns Passed 5848 | 124 249 466 1330 393 1418 272 103 862 68 563 Spaces Moved 3318 | 63 143 239 761 216 793 161 65 526 43 308 Core 33 | 10 . . . . . . . . . 23 Treads 3132 | 53 143 239 761 216 640 161 65 526 43 285 Legs . | . . . . . . . . . . . Wheels 153 | . . . . . 153 . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 110 160 160 160 160 50 Average Speed 159 | 142 160 160 160 160 161 160 160 160 160 157 Slowest Speed 350 | 160 160 160 160 160 320 160 160 160 160 350 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins 12 | . . 11 1 . . . . . . . Cave-ins Triggered 1 | . . 1 . . . . . . . . Exploration Rate (%) 27 | 6 15 15 61 20 18 84 2 65 6 7 Regions Visited 10 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 . . 1 1 1 . Scrap Searched . | . . . . . . . . . . . Spaces Dug 9 | . . . 9 . . . . . . . Terrain Destroyed 614 | . . 118 27 80 231 . . 47 . 111 Melee . | . . . . . . . . . . . Projectile 18 | . . . . 4 4 . . 3 . 7 AOE 596 | . . 118 27 76 227 . . 44 . 104 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Low Fac Total 3563 | 90 153 273 811 234 849 176 64 531 42 340 Wait 11 | 11 . . . . . . . . . . Move 3308 | 62 142 237 760 215 793 160 64 525 42 308 Hop . | . . . . . . . . . . . Pick Up 28 | 6 2 2 5 1 7 3 . . . 2 Fast Attach 7 | . . 2 3 . 2 . . . . . Attach 25 | 6 1 2 . 2 9 3 . . . 2 Detach 2 | . . . . . 1 1 . . . . Swap 19 | . 2 2 7 4 2 2 . . . . Drop 2 | . . . . . . 2 . . . . Fire 124 | 4 5 22 25 12 31 . . 6 . 19 Melee . | . . . . . . . . . . . Ram 3 | . . . . . 3 . . . . . Kick . | . . . . . . . . . . . Crush 28 | 1 1 5 11 . 1 . . . . 9 Escape Stasis 1 | . . 1 . . . . . . . . Rewire 5 | . . . . . . 5 . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Sub]) -9/Materials -9/Storage -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves (discovered 2 exits: [*Low] / [*Zio]) -7/Lower Caves -6/Factory History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 125 | -11/Scrapyard | Entered Materials 209 | -10/Materials | Discovered new exit (range 8) 322 | -10/Materials | Build established: Mutant 347 | -10/Materials | Discovered new exit (range 16) 374 | -10/Materials | Entered another Materials area 374 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 591 | -9/Materials | Crushed by falling debris 795 | -9/Materials | Discovered new exit (range 9) 840 | -9/Materials | Entered Storage 924 | -9/Storage | Build established: Scavenger-Tank 934 | -9/Storage | Met 01-MTF 2123 | -9/Storage | Discovered new exit (range 17) 2170 | -9/Storage | Entered Materials 2170 | -8/Materials | Accompanied by 1 ally (01-MTF) 2170 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2173 | -8/Materials | 01-MTF left 2211 | -8/Materials | Build established: Tank 2389 | -8/Materials | Discovered new exit (range 18) 2395 | -8/Materials | Destroyed 7 combat bots 2563 | -8/Materials | Entered Factory 2563 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2681 | -7/Factory | Build established: Gunner 3134 | -7/Factory | Lost 3 parts (2n1w) 3981 | -7/Factory | Sucked down chute 3981 | -7/Factory | Entered Waste 3982 | -7/Waste | Met a frightened Derelict 3982 | -7/Waste | Joined by Warlord forces that had cleared the area 4231 | -7/Waste | Discovered new exit (range 12) 4253 | -7/Waste | Entered Factory 4253 | -7/Factory | Accompanied by 10 allies 4345 | -7/Factory | Discovered new exit (range 5) 4356 | -7/Factory | Entered Lower Caves 4356 | -7/Lower Caves | Accompanied by 10 allies 4357 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 4391 | -7/Lower Caves | Encountered a Warlord checkpoint 4401 | -7/Lower Caves | Lost 5 allies 4452 | -7/Lower Caves | Build established: Scavenger-Bomber 4814 | -7/Lower Caves | Spotted B-75 Beast 4825 | -7/Lower Caves | Allies destroyed B-75 Beast 5169 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5183 | -7/Lower Caves | Discovered new exit (range 17) 5199 | -7/Lower Caves | Murdered 3 allies 5218 | -7/Lower Caves | Entered another Lower Caves area 5218 | -7/Lower Caves | Accompanied by 1 ally 5260 | -7/Lower Caves | Discovered new exit (range 14) 5286 | -7/Lower Caves | Entered Factory 5286 | -6/Factory | Accompanied by 1 ally 5286 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5767 | -6/Factory | Fabricated Hrd. Medium Armor Plating? 5837 | -6/Factory | Core integrity fell below 50% 5845 | -6/Factory | Core integrity fell below 20% 5849 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- Penetrated by Slug. U-05 Engineer lays Concrete. Penetrated by Slug. U-05 Engineer destroyed. R-10 Processor collects Wheel. U-05 Engineer destroyed. Slug penetrates R-10 Processor. Penetrated by Slug. R-10 Processor collects Structural Scanner. Med. Storage Unit destroyed. Critical hit (Burn: +37). Penetrated by Slug. Acquired 28 matter. Penetrated by Slug. G-50 Soldier destroyed. Penetrated by Slug. Slug penetrates Wall. R-10 Processor collects Wheel. Acquired 4 matter. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ????????????????????????????????? ??????????? | | ?????????????????????????????? ???????????? | | ??????????????????????????? ????????????? | | ??????????????????????????? #?????????????? | | ???##########????????????? #?????????????? | | ???# #######?##???? #?????????????? | | ???# # ##%##??? #?????????????? | | ???# # ######## ##????????????? | | ???# # % % h +????????????? | | ???# + @% h #????????????? | | ???# != # +????????????? | | ???# == # #????????????? | | ???# # #????????????? | | ???# # ###### #????????????? | | ???########## #???????????????????? | | ????????????# #???????????????????? | | ????????????# | ! #???????????????????? | | ????????????# *=* #???????????????????? | | ???########## u #??????#?????#+#####+ | | ???# """" # #????? #?????# ! | | ???# ""F" # ####+########+####+## | | ???# # ! R#?# # ! | | ???# ! # g% #?# !! """ """ # ! | | ???# + #?# ! """ """ # | | ???# """ # #?# """ """ # | | ???# """ # #?# # | | ???# """ # #?# = # | | ???# # #?# # | | ############# ##### ##+######## ## | | # # % | | # """ """ + ^ | | # """ # | | # """ # | | # "" # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Coolant Potential 130 Energy Generation 37 Energy Capacity 550 Matter Stores 300 Matter Capacity 400 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 50 Target Analysis 5 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Hrd. Medium Armor Plating | -9/Storage | Hacked Lgt. Nuclear Core | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Hrd. Medium Armor Plating | x2 | -6/Factory Repaired ---------- Nothing Studied --------- Grenade Launcher | -8/Materials | Hacked Hvy. Ion Cannon | -7/Factory | Hacked Rocket Launcher | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me Construction Begets Destruction DATA ERROR: Steam Global Achievement% For Emergencies Only Item+ Just What I Needed Maybe Next Time I'll Detach My Launcher Organ Harvest Resistances Are Futile Serviceable Loadout Spot Them First The More The Merrier There's More Where That Came From We Are Legion Well Done Challenges ------------ None Game ------ Seed GravitonChromaticBox Manual? 0 Play Time 00:53:21 Cumulative 6.8 hours Start 2025.12.10 @ 12:10:34 End 2025.12.11 @ 06:33:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 12 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 25x17 Zoom Use 97% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a47af002-3dfc-4e80-9bae-80cddb70304a