Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.23 @ 21:28:20 Player: the Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (104) 520 Value Destroyed (3549) 3549 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (858) 858 TOTAL SCORE: 9207 Bonus ------- Follower Combat Kills 482 Met Imprinter 300 Was Imprinted 300 Friendly Fire -224 Cogmind --------- Core Integrity 0/850 Matter 289/300 Energy 100/100 System Corruption 0% Temperature Cool (27) Movement Core (50) Location -6/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Fusion Compressor Improved Cooling System Kinecellerator EM Disruption Field High-powered Tractor Beam Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Compact Matter Pod Advanced Targeting Computer Recoil Stabilizer Hardened Heavy Armor Plating > --- WEAPON ----------- Heavy Battle Rifle Heavy Battle Rifle KE Penetrator Heavy Missile Launcher > --- INVENTORY -------- Fusion Compressor Micro Fission Core Medium Treads Improved Cooling System Advanced Targeting Computer Kinecellerator Improved Light Armor Plating Medium Reactive Plating Thermal Shield EM Disruption Field High-powered Tractor Beam Cooled Pulse Rifle Makeshift Shrapnel Gun Flak Cannon Phasing Sabre [Rating: 63] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Micro Nuclear Core Propulsion Medium Treads Treads Medium Treads Utility Large Storage Unit Device Recoil Stabilizer Storage Large Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Hardened Heavy Armor Plating Weapon Precision Assault Rifle Energy Gun Precision Beam Rifle Ballistic Gun Precision Assault Rifle Ballistic Cannon Flak Cannon Launcher Heavy Missile Launcher Impact Weapon Great Maul Slashing Weapon Phasing Sabre Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Zio Dee Slots Evolved 8 | . . 2 2 2 . 2 . . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . 1 1 . . . . . . Utility 4 | . . 1 1 1 . 1 . . . . Weapon 2 | . . 1 . . . 1 . . . . Parts Attached 117 | 6 13 11 10 18 26 15 3 2 3 10 Power 10 | 1 1 1 . 2 4 . . . . 1 Engine 7 | 1 1 1 . . 4 . . . . . Core 3 | . . . . 2 . . . . . 1 Reactor . | . . . . . . . . . . . Propulsion 26 | 2 3 4 1 9 5 1 . . . 1 Treads 26 | 2 3 4 1 9 5 1 . . . 1 Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 40 | 1 4 4 6 5 7 10 . . . 3 Device 16 | . . 2 2 1 5 5 . . . 1 Storage 6 | 1 1 1 2 . . 1 . . . . Processor 2 | . . . 1 1 . . . . . . Hackware 1 | . . . 1 . . . . . . . Protection 15 | . 3 1 . 3 2 4 . . . 2 Artifact . | . . . . . . . . . . . Weapon 41 | 2 5 2 3 2 10 4 3 2 3 5 Energy Gun 3 | 1 . . . . 1 . . . . 1 Energy Cannon . | . . . . . . . . . . . Ballistic Gun 19 | 1 5 2 . 1 2 1 1 2 3 1 Ballistic Cannon 13 | . . . 3 1 5 2 1 . . 1 Launcher 3 | . . . . . . 1 1 . . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon 2 | . . . . . 2 . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . Parts Lost 27 | . 1 . . 2 4 . . . . 20 Power 1 | . . . . . . . . . . 1 Propulsion 8 | . . . . . 3 . . . . 5 Utility 9 | . . . . 2 1 . . . . 6 Weapon 9 | . 1 . . . . . . . . 8 Highest Loss Streak 20 | . 1 . . 1 2 . . . . 20 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 96 | . 98 90 100 99 99 98 92 93 93 79 Engine 6 | . 14 11 9 1 5 6 6 6 6 4 Core 1 | . . . . 5 1 . . . . . Treads 26 | . 27 21 27 30 29 25 26 26 26 18 Device 8 | . . 2 9 13 15 11 6 6 6 6 Storage 11 | . 14 11 18 7 7 13 13 13 13 12 Processor 5 | . . . 2 7 10 6 6 6 6 5 Protection 6 | . 13 11 3 6 3 5 6 6 6 5 Ballistic Gun 16 | . 25 33 19 5 4 20 14 19 20 16 Ballistic Cannon 6 | . . . 7 16 11 5 5 6 6 2 Peak Build Rating 63 | 6 10 16 23 48 52 62 62 61 62 63 Average Rating 45 | 4 8 14 20 45 47 61 60 60 61 51 On Entrance 36 | . 6 10 14 23 47 52 62 61 61 62 Naked Turns 4 | . . . . . . . . . . 4 Heaviest Build 92 | 14 34 41 45 49 50 92 74 74 72 73 Greatest Support 112 | 40 40 40 60 112 112 112 112 112 112 112 Greatest Overweight (x) 5 | . 1 1 . . . . . . . 5 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 15 15 15 14 Most Carried 15 | 4 10 15 15 15 15 15 15 15 15 15 Average Carried 13 | 1 7 12 13 14 14 14 14 14 14 12 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 4 10 15 15 13 15 15 15 15 15 5 Class Distribution -------------------- 44% | Gunner 21% | Tank 18% | Skirmisher 13% | Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -8/Materials Skirmisher | -7/Factory Gunner | -7/Storage Tank | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -6/Zion Gunner | -6/Deep Caves Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Zio Dee Matter Collected 4178 | 208 348 643 148 469 845 997 414 86 20 . Remotely . | . . . . . . . . . . . Salvage Created 3927 | . 348 645 148 461 721 1381 132 7 . 84 Parts 230 | . 30 41 12 21 43 73 1 . . 9 Haulers Intercepted 6 | . . 3 . 1 2 . . . . . Recyclers Shooed 3 | . 1 . . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . 3 . . . Prevented 4 | . . . . . . . 4 . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Zio Dee Combat Hostiles Destroyed 76 | . 14 10 2 10 15 20 3 1 . 1 Guns 48 | . 14 10 2 2 3 15 1 . . 1 Cannons 27 | . . . . 8 12 5 1 1 . . AOE 1 | . . . . . . . 1 . . . Classes Destroyed 18 | . 3 4 . 2 3 4 1 . . 1 Worker 2 | . . . . . 1 1 . . . . Builder 4 | . . . . 1 1 2 . . . . Tunneler 1 | . . . . . . 1 . . . . Hauler 6 | . . 3 . 1 2 . . . . . Recycler 4 | . . 1 . . . 3 . . . . Operator 1 | . . 1 . . . . . . . . Watcher 9 | . 2 . 1 1 2 3 . . . . Swarmer 12 | . 9 . . . . 3 . . . . Cutter 4 | . . . . . . 4 . . . . Grunt 29 | . 5 9 . 6 4 3 2 . . . Brawler 1 | . . . . . . 1 . . . . Duelist 4 | . . . . . 1 3 . . . . Sentry 14 | . . 1 2 3 6 2 . . . . Specialist 2 | . . . . . . 2 . . . . Hunter 1 | . . . . . 1 . . . . . Programmer 7 | . . . . 1 3 2 . 1 . . Behemoth 1 | . . . . . . . 1 . . . Z-Technician 2 | . . . . . . . . . . 2 Z-Light 1 | . . . . . . . . . . 1 Butcher 1 | . . . . . . . 1 . . . Best Kill Streak 8 | . 8 4 1 3 5 8 1 1 . 2 Combat Bots Only 7 | . 4 2 1 3 5 7 1 1 . 1 Max Kills in Single Turn 2 | . 1 2 1 2 2 2 1 1 . 1 Gunslinging . | . . . . . . . . . . . Exploded 1 | . . . . . . . 1 . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Zio Dee Hostile Shots Fired 699 | . 75 18 16 74 245 82 40 7 . 142 Missed 245 | . 21 6 6 33 83 28 18 3 . 47 Damage Taken 7331 | . 528 131 95 587 1595 697 407 62 . 3229 Core 1187 | . 78 10 19 129 79 51 24 . . 797 Absorbed by Shields 46 | . . 15 31 . . . . . . . Redirected to Shielding 101 | . . . . 101 . . . . . . Ignored by Resistances 461 | . . . . . 20 101 . . . 340 Regen/Repaired (Parts) 269 | . . 269 . . . . . . . . Core Remaining (%) 86 | 100 68 97 96 . 70 . . . . . Volleys Fired 254 | . 51 24 10 23 61 46 18 4 . 17 Largest 4 | . 2 3 3 3 3 4 4 3 . 4 Hottest 149 | . 60 69 69 122 149 128 139 96 . 138 Shots Fired 709 | . 93 72 30 69 166 170 65 11 . 33 Gun 504 | . 93 72 30 20 86 134 39 8 . 22 Cannon 197 | . . . . 49 80 36 19 3 . 10 Launcher 8 | . . . . . . . 7 . . 1 Special . | . . . . . . . . . . . Kinetic 653 | . 84 72 30 69 127 170 58 11 . 32 Thermal 39 | . . . . . 39 . . . . . Explosive 8 | . . . . . . . 7 . . 1 Electromagnetic 9 | . 9 . . . . . . . . . Robot Hit Streak 21 | . 7 21 7 18 17 15 11 9 . 4 Robot Miss Streak 7 | . 3 4 2 2 7 6 6 2 . 7 Penetration Max 1 | . . . . . . 1 . . . . Secondary Targets 3 | . 2 . . . . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . 1 . . . . Shots Hit Robots 482 | . 56 46 19 50 124 110 49 10 . 18 Core Hits 301 | . 22 22 6 21 91 93 28 3 . 15 Critical Kills 4 | . . 1 . . 2 1 . . . . Critical Parts Destroyed 3 | . . . . . 1 2 . . . . Critical Strikes 9 | . . 1 . 2 3 3 . . . . Destroy 7 | . . 1 . . 3 3 . . . . Blast 2 | . . . . 2 . . . . . . Melee Attacks 8 | . . . . . 8 . . . . . Impact 8 | . . . . . 8 . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 10527 | . 838 693 276 1234 2802 2685 1294 295 . 410 Guns 6555 | . 834 691 276 367 1281 2118 559 204 . 225 Cannons 3471 | . . . . 867 1388 567 373 91 . 185 Explosions 362 | . . . . . . . 362 . . . Melee 121 | . . . . . 121 . . . . . Ramming 18 | . 4 2 . . 12 . . . . . Kinetic 9453 | . 746 691 276 1234 2184 2685 932 295 . 410 Thermal 485 | . . . . . 485 . . . . . Explosive 362 | . . . . . . . 362 . . . Electromagnetic 88 | . 88 . . . . . . . . . Impact 121 | . . . . . 121 . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 2 | . . . . 1 2 2 2 2 2 . Average Corruption 1 | . . . . 1 1 1 2 2 2 . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 40 | . . . . 3 10 2 12 11 2 . Message Errors 13 | . . . . 2 3 . 2 4 2 . Matter Fused 7 | . . . . . 2 1 3 1 . . Heat Flow Errors 5 | . . . . 1 2 . 1 1 . . Energy Discharges 5 | . . . . . 1 . 2 2 . . Data Loss (minor) 3 | . . . . . . . 1 2 . . Data Loss (major) 1 | . . . . . . . 1 . . . Misfires 2 | . . . . . . 1 1 . . . Alerts 2 | . . . . . 1 . 1 . . . Weapon Failures 2 | . . . . . 1 . . 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 239 | . . . . 37 85 . . . . 117 Projectiles 41 | . . . . 37 4 . . . . . Explosions 117 | . . . . . . . . . . 117 Melee 81 | . . . . . 81 . . . . . Knockbacks 42 | . . . . 8 22 6 5 1 . . Impact 1 | . . . . . 1 . . . . . Kinetic 38 | . . . . 8 18 6 5 1 . . Secondary 3 | . . . . . 3 . . . . . Self-Inflicted Damage 507 | . . . . . . . 69 . . 438 Shots 3 | . . . . . . . 1 . . 2 Rammed 5 | . 2 2 . . 1 . . . . . Targets Rammed 5 | . 2 2 . . 1 . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 479 | . 96 112 42 308 479 399 386 239 . 117 Average Temperature 91 | . 24 36 18 87 111 118 158 84 . 31 Received Heat Transfer 2000 | . 114 53 18 168 588 114 90 . . 855 Effects 15 | . . . . 1 6 4 4 . . . Shutdowns 2 | . . . . . 2 . . . . . Energy Bleed 6 | . . . . 1 1 2 2 . . . Interference 3 | . . . . . 2 . 1 . . . Matter Decay 1 | . . . . . . 1 . . . . Damage (minor) 3 | . . . . . 1 1 1 . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions 2 | . . . . . 2 . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 1036 | . . . . . 1036 . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen 2 | . . . . . . . 2 . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Zio Dee Peak Influence 383 | . 300 182 92 122 290 383 . . . . Initial 58 | . . 50 10 . . 58 . . . . Average 107 | . 146 109 53 45 131 130 . . . . Maximum Alert Level 1 | . 1 . . . 1 1 . . . . Low Security (%) 82 | 100 69 100 100 100 75 70 . . . . Level 1 17 | . 30 . . . 24 29 . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 24 | . 2 2 . 4 8 8 . . . . Investigation 8 | . . 2 . 2 4 . . . . . Extermination 5 | . . . . 1 2 2 . . . . Reinforcement 8 | . 2 . . 1 2 3 . . . . Assault 1 | . . . . . . 1 . . . . Garrison 2 | . . . . . . 2 . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 3 | . . . . 1 1 1 . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Zio Dee Distress Signals 3 | . 2 . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 125 | . 23 11 6 13 30 32 6 1 . 3 Peak Tracking Total 5 | . 5 2 3 3 5 5 3 1 . 3 Tactical Retreats 10 | . 3 . . 1 3 3 . . . . Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Zio Dee Traps Triggered 10 | . 4 . . 3 3 . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 2 | . . . . . . . 2 . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Zio Dee Machines Disabled 10 | . . 1 . 2 5 . . . . 2 Max in Single Turn 1 | . . 1 . 1 1 . . . . 1 Garrison Access 1 | . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Zio Dee Machines Accessed 41 | . 5 5 4 6 14 6 . 1 . . Terminals 29 | . 5 2 3 4 11 3 . 1 . . Fabricators 1 | . . . . 1 . . . . . . Repair Stations 5 | . . 2 . . 2 1 . . . . Recycling Units 1 | . . . 1 . . . . . . . Scanalyzers 3 | . . 1 . 1 . 1 . . . . Garrison Access 2 | . . . . . 1 1 . . . . Total Hacks 116 | . 15 18 11 16 34 21 . 1 . . Successful 60 | . 6 10 6 11 14 12 . 1 . . Failed 56 | . 9 8 5 5 20 9 . . . . Catastrophic 11 | . 2 3 1 1 4 . . . . . Database Lockouts . | . . . . . . . . . . . Manual 10 | . 4 . 1 . 1 . . . 4 . Terminals 71 | . 15 4 8 11 26 6 . 1 . . Fabricators 1 | . . . . 1 . . . . . . Repair Stations 17 | . . 9 . . 6 2 . . . . Recycling Units 3 | . . . 3 . . . . . . . Scanalyzers 20 | . . 5 . 4 . 11 . . . . Garrison Access 4 | . . . . . 2 2 . . . . Terminal Hacks 32 | . 5 . 4 7 12 3 . 1 . . Record 6 | . . . 3 . 1 1 . 1 . . Robot Analysis 5 | . 1 . . 1 3 . . . . . Prototype ID Bank 7 | . 2 . 1 1 3 . . . . . Open Door 2 | . . . . . 2 . . . . . Open DSF 2 | . . . . 1 . 1 . . . . Alert Level 3 | . 1 . . 1 1 . . . . . Unreport Threat 5 | . . . . 2 2 1 . . . . Locate Traps 1 | . 1 . . . . . . . . . Recall Reinforcements 1 | . . . . 1 . . . . . . Fabricator Hacks 1 | . . . . 1 . . . . . . Build 1 | . . . . 1 . . . . . . Repair Station Hacks 8 | . . 6 . . 2 . . . . . Scan Component 5 | . . 3 . . 2 . . . . . Repair 3 | . . 3 . . . . . . . . Recycling Unit Hacks 2 | . . . 2 . . . . . . . Process 1 | . . . 1 . . . . . . . Retrieve Matter 1 | . . . 1 . . . . . . . Scanalyzer 16 | . . 4 . 3 . 9 . . . . Insert Component 7 | . . 2 . 2 . 3 . . . . Analyze 9 | . . 2 . 1 . 6 . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . . . . Terminals 1 | . 1 . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . . 1 . . . 1 . . . . Used 1 | . . 1 . . . . . . . . Hacking Detections 38 | . 5 5 3 5 14 6 . . . . Full Trace Events 4 | . . 2 . . 2 . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 5 | . . 1 . 1 . 3 . . . . Parts Built 2 | . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . Time 117 | . . . . 117 . . . . . . Total Part Build Rating 14 | . . . . 14 . . . . . . Parts Repaired 3 | . . 3 . . . . . . . . Time 84 | . . 84 . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter 124 | . . . 124 . . . . . . . Retrieved Matter 124 | . . . 124 . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 6 | . . 2 . 1 . 3 . . . . Part Schematics Acquired 5 | . . 1 . 1 . 3 . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . . . Machine Destruction 3 | . . . . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Zio Dee Total Allies 17 | . . . . . 10 . . . 7 . Largest Group 10 | . . . . . 10 2 . . 7 4 Highest-Rated Group 262 | . . . . . 173 45 . . 262 148 Highest-Rated Ally 51 | . . . . . 29 29 . . 51 51 Total Orders . | . . . . . . . . . . . Ally Attacks 108 | . . . . . 77 17 . . . 14 Total Damage 1422 | . . . . . 918 289 . . . 215 Kills 18 | . . . . . 11 4 . . . 3 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Zio Dee Robot Analysis Total 5 | . 1 . . 1 3 . . . . . Derelict Logs Recovered 4 | . . . . . . . 2 2 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Zio Dee Turns Passed 9996 | 82 1028 831 470 1281 1312 1764 1076 925 952 275 Spaces Moved 5316 | 45 505 350 260 701 609 945 624 568 584 125 Core 16 | 2 . . . . . . . . . 14 Treads 5300 | 43 505 350 260 701 609 945 624 568 584 111 Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 160 160 50 Average Speed 161 | 155 160 175 160 160 160 160 160 160 160 171 Slowest Speed 320 | 160 240 240 160 160 160 160 160 160 160 320 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 45 | 4 63 20 28 20 80 32 79 69 69 38 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . 1 . . Known Exits Taken 1 | . . . . . . . 1 . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 . 1 1 . Scrap Searched 8 | . . . . . . . 3 4 1 . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 83 | . . . . 1 1 . 81 . . . Melee . | . . . . . . . . . . . Projectile 3 | . . . . 1 1 . 1 . . . AOE 80 | . . . . . . . 80 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Zio Dee Total 6242 | 54 639 533 297 826 805 1093 657 576 605 157 Wait 362 | . 54 116 8 43 64 56 9 . 10 2 Move 5306 | 44 504 349 259 700 608 944 623 567 583 125 Hop . | . . . . . . . . . . . Pick Up 88 | 4 8 15 6 16 18 14 3 1 3 . Fast Attach 27 | 6 8 4 1 1 4 3 . . . . Attach 34 | . . 3 4 4 6 6 2 . . 9 Detach 7 | . . 2 . 1 1 3 . . . . Swap 56 | . 5 4 5 13 16 6 1 2 3 1 Drop 95 | . 7 14 4 25 18 15 1 2 6 3 Fire 254 | . 51 24 10 23 61 46 18 4 . 17 Melee 8 | . . . . . 8 . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 5 | . 2 2 . . 1 . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -7/Storage -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -6/Deep Caves History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 16) 83 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 431 | -10/Materials | Discovered new exit (range 6) 892 | -10/Materials | Discovered new exit (range 15) 1111 | -10/Materials | Entered another Materials area 1111 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1168 | -9/Materials | Repaired Lgt. Treads 1420 | -9/Materials | Build established: Tank 1622 | -9/Materials | Repaired Lgt. Treads 1655 | -9/Materials | Repaired Autogun 1909 | -9/Materials | Discovered new exit (range 15) 1942 | -9/Materials | Entered another Materials area 1942 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2316 | -8/Materials | Discovered new exit (range 16) 2412 | -8/Materials | Entered Factory 2412 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2422 | -7/Factory | Identified exit to DSF 2555 | -7/Factory | Build established: Skirmisher 3344 | -7/Factory | Fabricated Hvy. Disruptor Cannon? 3530 | -7/Factory | Discovered new exit (range 12) 3693 | -7/Factory | Entered Storage 4199 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 4336 | -7/Storage | Lost 5 allies 4858 | -7/Storage | Build established: Gunner 4907 | -7/Storage | Discovered new exit (range 16) 5005 | -7/Storage | Entered Factory 5005 | -6/Factory | Accompanied by 2 allies 5005 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5548 | -6/Factory | Build established: Tank 6089 | -6/Factory | Garrison activated, responded to threat 6162 | -6/Factory | Destroyed 7 combat bots 6660 | -6/Factory | Build established: Gunner 6675 | -6/Factory | Discovered new exit (range 10) 6769 | -6/Factory | Entered Lower Caves 6915 | -6/Lower Caves | Identified exit to Lower Caves 7252 | -6/Lower Caves | Spotted B-75 Beast 7514 | -6/Lower Caves | Destroyed B-75 Beast 7722 | -6/Lower Caves | Encountered a Warlord checkpoint 7845 | -6/Lower Caves | Entered another Lower Caves area 7889 | -6/Lower Caves | Learned location of 1 exit from Factory 8422 | -6/Lower Caves | Encountered a Warlord checkpoint 8751 | -6/Lower Caves | Discovered new exit (range 12) 8770 | -6/Lower Caves | Entered Zion 8831 | -6/Zion | System corruption cleaned by Quarantine Array 8903 | -6/Zion | Gained Derelict followers 9269 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 9349 | -6/Zion | Met Imprinter 9373 | -6/Zion | Imprinted 9375 | -6/Zion | Declared Zion's savior 9683 | -6/Zion | Opened final containment barrier to the Deep Caves 9709 | -6/Zion | Discovered new exit (range 3) 9709 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 9722 | -6/Zion | Entered Deep Caves 9722 | -6/Deep Caves | Accompanied by 7 allies 9845 | -6/Deep Caves | Z-Facility disabled 9866 | -6/Deep Caves | Attacked by Z-Imprinter 9914 | -6/Deep Caves | Lost 3 allies 9968 | -6/Deep Caves | Core integrity fell below 50% 9988 | -6/Deep Caves | Core integrity fell below 20% 9997 | -6/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- Mak. Shrapnel Gun destroyed. Med. Treads destroyed. Slug penetrates RT-Z2W(z). RT-Z2W(z) destroyed. Hvy. Deuterium Engine destroyed. Hvy. Battle Rifle destroyed. Recoil Stabilizer destroyed. Med. Reactive Plating destroyed. Slug penetrates Z-Imprinter. KE Penetrator destroyed. Thermal Shield destroyed. Adv. Targeting Computer destroyed. Med. Treads destroyed. Flak Cannon destroyed. Dropped Lrg. Storage Unit. Cld. Pulse Rifle destroyed. Dropped Mic. Fission Core. Dropped Com. Matter Pod. Imp. Light Armor Plating destroyed. Phasing Sabre destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????? | | ????????????????????????????? | | ?????????????????????????????"" | | ???????????????????????????"""" | | ???????????? ???????""""""" | | ?????????? ?????""""""""" | | ???????? ?"""""""""" | | ?????? """""""" " | | ??? """""" | | ? """ | | " [ % | | = !!! | | !%! | | !=! ! | | [%! | | z* | | I | | | | | | | | | | !* | | !! | | ? | | ?? | | @ ?? | | ??? | | ????? | | ??????? | | ?????????? | | ??????????? | | ??????????? | | ??????????? | | ? ???????????? | | ??? ???????????? | | ?????? ##????????????? | | ????????# ### ####?????????????? | | ??????????? ???# ##????????????????? | | ?????????????????? #####?????????????????? | | ?????????????????????######??????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Coolant Potential 50 Energy Generation 23 Energy Capacity 310 Matter Stores 450 Matter Capacity 500 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 600 Resistance: KI 30 Resistance: TH 20 Propulsion Shielding 66 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 12 Kinecelleration 30 Defensive Hacking 10 Item Schematics ----------------- Lgt. Treads | -9/Materials | Scanalyzed Med. Treads | -7/Factory | Scanalyzed Hvy. Missile Launcher | -6/Factory | Scanalyzed Adv. Targeting Computer | -6/Factory | Scanalyzed Med. Reactive Plating | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hvy. Disruptor Cannon | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Adventurer Party Time Signs Are For Wimps Challenges ------------ None Game ------ Seed StructuralImpulseCore Manual? 0 Play Time 02:12:07 Cumulative 32.9 hours Start 2025.03.23 @ 18:52:02 End 2025.03.23 @ 21:28:20 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 28 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 71c72f15-81a6-41e0-9500-3372d9e5458d