Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 18:03:15 Player: opdo Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (23) 115 Value Destroyed (868) 868 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (1008) 1008 TOTAL SCORE: 5911 Bonus ------- Follower Combat Kills 408 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 218/1000 Matter 240/300 Energy 315/315 System Corruption 20% Temperature Cool (0) Movement Core (600) Ox11 Location -5/Factory Parts ------- > --- POWER (2) -------- Neutrino Core > --- PROPULSION (3) --- (None) > --- UTILITY (9) ------ Large Storage Unit Terrain Scan Processor Improved Corruption Screen > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Micro Fission Core Micro Fission Core Carbon-fiber Leg Gravmag Array Cooled Nuclear Pulse Thruster Hacking Drone Bay (1/1) High-powered Shock Rifle Improved Remote Datajack Peak State ------------ > --- POWER ------------ Neutrino Core Neutrino Core > --- PROPULSION ------- Improved Titanium Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Coolant Injector Large Storage Unit Seismic Detector Improved Particle Charger Improved Medium Armor Plating Makeshift Hacking Suite Makeshift Hacking Suite Makeshift System Shield Hacking Drone Bay > --- WEAPON ----------- Plasma Rifle Plasma Cannon Heavy Phase Cannon > --- INVENTORY -------- Light Nuclear Core Neutrino Core Makeshift Leg Gravmag Array Gravmag Array Makeshift Flight Unit Cooled Nuclear Pulse Thruster Terrain Scan Processor Makeshift Light Armor Plating Improved Corruption Screen Gauss Rifle KE Penetrator Great Axe [Rating: 86] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Neutrino Core Propulsion Improved Titanium Leg Leg Improved Titanium Leg Hover Unit Hover Unit Flight Unit Makeshift Flight Unit Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Processor Terrain Scan Processor Hackware Makeshift Hacking Suite Protection Improved Medium Armor Plating Weapon Flak Gun Energy Gun Heavy EM Pulse Gun Energy Cannon Plasma Cannon Ballistic Gun Flak Gun Ballistic Cannon Improved Light Cannon Slashing Weapon Great Axe Build | -11 -10 -9 -9 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Slots Evolved 10 | . . 2 . . . 6 2 Power 1 | . . . . . . 1 . Propulsion 1 | . . . . . . 1 . Utility 7 | . . 2 . . . 4 1 Weapon 1 | . . . . . . . 1 Parts Attached 68 | 5 6 8 2 7 5 7 28 Power 10 | 1 1 1 . 1 1 1 4 Engine 5 | 1 1 1 . . 1 1 . Core 5 | . . . . 1 . . 4 Reactor . | . . . . . . . . Propulsion 18 | . 4 2 . 2 1 1 8 Treads . | . . . . . . . . Leg 12 | . 2 . . 2 1 1 6 Wheel . | . . . . . . . . Hover 5 | . 2 2 . . . . 1 Flight 1 | . . . . . . . 1 Utility 21 | 1 1 3 . 2 1 4 9 Device 7 | . 1 2 . . . 1 3 Storage 3 | 1 . 1 . . 1 . . Processor 3 | . . . . . . . 3 Hackware 3 | . . . . 2 . 1 . Protection 5 | . . . . . . 2 3 Artifact . | . . . . . . . . Weapon 19 | 3 . 2 2 2 2 1 7 Energy Gun 6 | 1 . 2 1 . . 1 1 Energy Cannon 3 | . . . . . 1 . 2 Ballistic Gun 7 | 2 . . . 2 1 . 2 Ballistic Cannon 1 | . . . 1 . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 2 | . . . . . . . 2 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . Parts Lost 37 | . 1 4 3 . 3 . 26 Power 6 | . 1 1 . . 1 . 3 Propulsion 8 | . . 1 1 . . . 6 Utility 11 | . . 1 . . . . 10 Weapon 12 | . . 1 2 . 2 . 7 Highest Loss Streak 17 | . 1 3 3 . 3 . 17 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 84 | . 96 79 76 80 99 84 81 Engine 5 | . 12 9 11 5 5 5 . Core 4 | . . . . 5 5 . 8 Leg 12 | . 23 . . 10 22 20 14 Hover 5 | . 2 21 16 5 . . . Device 15 | . 14 15 22 17 11 12 13 Storage 9 | . 14 11 11 11 11 6 5 Hackware 10 | . . . . 8 22 19 9 Protection 1 | . . . . . . 5 4 Energy Gun 3 | . . 20 10 . . . 4 Energy Cannon 2 | . . . . . 5 6 7 Ballistic Gun 8 | . 28 1 . 9 16 5 2 Ballistic Cannon 2 | . . . 5 6 . . . Naked Turns . | . . . . . . . . Heaviest Build 83 | 11 11 21 21 26 35 43 83 Greatest Support 60 | 3 20 12 12 30 40 60 60 Greatest Overweight (x) 3 | 3 3 2 3 3 . . 2 Average Overweight (x) . | 2 . . 1 1 . . . Largest Inventory Capacity 15 | 8 8 10 10 10 15 15 15 Average Capacity 11 | 7 8 9 10 10 11 15 15 Most Carried 15 | 6 6 10 9 10 11 12 15 Average Carried 9 | 4 3 7 8 9 9 9 12 Final Capacity 15 | 8 8 10 10 10 15 15 15 Final Carried 11 | 6 6 9 8 10 10 11 9 Class Distribution -------------------- 43% | Mutant 23% | Derelict-Mutant 15% | Hacker-Mutant 10% | Hacker-Gunner 6% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Hacker-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Gunner | -5/Factory Resources | -11 -10 -9 -9 -7 -6 -6 -5 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Matter Collected 924 | 182 95 138 36 43 88 . 342 Remotely 129 | . . 50 36 43 . . . Salvage Created 1112 | 87 95 221 1 . . . 708 Parts 50 | 8 . 14 1 . . . 27 Haulers Intercepted 1 | . . 1 . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 14 | . . . . . 14 . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Combat Hostiles Destroyed 15 | . 2 1 1 . . . 11 Guns 12 | . 2 1 . . . . 9 Cannons 3 | . . . 1 . . . 2 Classes Destroyed 10 | 2 1 3 1 . . . 3 Builder 2 | . . . . . . . 2 Tunneler 1 | 1 . . . . . . . Hauler 1 | . . 1 . . . . . Recycler 2 | 1 . 1 . . . . . Operator 1 | . . 1 . . . . . Watcher 1 | . . 1 . . . . . Swarmer 1 | . . . 1 . . . . Grunt 9 | . 2 1 . . . . 6 Brawler 1 | . . . . . . . 1 Programmer 4 | . . . . . . . 4 Best Kill Streak 10 | 2 2 2 1 . . . 10 Combat Bots Only 6 | . 2 1 1 . . . 6 Max Kills in Single Turn 1 | 1 1 1 1 . . . 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Hostile Shots Fired 380 | . 19 33 50 . 32 . 246 Missed 93 | . 3 8 17 . 7 . 58 Damage Taken 5309 | . 208 324 268 . 445 . 4064 Core 1024 | . 10 89 73 . 70 . 782 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 32 | . . . . . . 32 . Core Remaining (%) 84 | 100 96 . . . 42 100 . Volleys Fired 87 | 7 13 13 5 . 6 . 43 Largest 3 | 2 2 2 2 . 2 . 3 Hottest 245 | 40 40 90 90 . 108 . 245 Shots Fired 160 | 14 26 26 6 . 10 . 78 Gun 134 | 14 26 26 2 . 6 . 60 Cannon 26 | . . . 4 . 4 . 18 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 92 | 14 26 . 4 . 6 . 42 Thermal 40 | . . . . . 4 . 36 Explosive . | . . . . . . . . Electromagnetic 28 | . . 26 2 . . . . Robot Hit Streak 8 | 7 8 3 2 . 2 . 8 Robot Miss Streak 5 | 3 3 4 2 . 5 . 3 Penetration Max 1 | . . . . . . . 1 Secondary Targets 3 | . 1 . . . . . 2 Max Gunslinging Chain 1 | . 1 . . . . . 1 Shots Hit Robots 96 | 10 18 11 3 . 4 . 50 Core Hits 46 | 5 6 5 1 . 4 . 25 Critical Kills 1 | . . . . . . . 1 Critical Parts Destroyed 2 | . . . . . . . 2 Critical Strikes 5 | . . . 1 . . . 4 Burn 1 | . . . . . . . 1 Destroy 3 | . . . . . . . 3 Blast 1 | . . . 1 . . . . Melee Attacks 1 | . . . . . . . 1 Impact . | . . . . . . . . Slashing 1 | . . . . . . . 1 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2166 | 76 151 230 56 . 62 . 1591 Guns 1702 | 76 151 203 . . 38 . 1234 Cannons 421 | . . . 56 . 24 . 341 Explosions 27 | . . 27 . . . . . Melee . | . . . . . . . . Ramming 16 | . . . . . . . 16 Kinetic 1169 | 76 151 . 56 . 38 . 848 Thermal 778 | . . 27 . . 24 . 727 Explosive . | . . . . . . . . Electromagnetic 203 | . . 203 . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 20 | . . . . . . . 20 Average Corruption 17 | . . . . . . . 17 Corruption Purged . | . . . . . . . . Corruption Blocked 13 | . . . . . . . 13 Effects 28 | . . . . . . . 28 Message Errors 6 | . . . . . . . 6 Matter Fused 3 | . . . . . . . 3 Heat Flow Errors 2 | . . . . . . . 2 Energy Discharges 5 | . . . . . . . 5 Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 5 | . . . . . . . 5 Alerts 1 | . . . . . . . 1 Misdirections 1 | . . . . . . . 1 Weapon Failures 4 | . . . . . . . 4 Overload Shots . | . . . . . . . . Overflow Damage 28 | . . . . . . . 28 Projectiles 28 | . . . . . . . 28 Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed 4 | . . . . . . . 4 Kicked 4 | . . . . . . . 4 Crushed . | . . . . . . . . Highest Temperature 198 | . 28 68 26 . 68 . 198 Average Temperature 68 | . 11 21 11 . 29 . 100 Received Heat Transfer 978 | . 117 120 . . 12 . 729 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 7 | . . . . . . . 7 Heat Transferred 1281 | . . 50 . . 50 . 1181 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Peak Influence 250 | 10 103 129 22 . . 94 250 Initial 94 | . 6 42 1 . . 94 45 Average 78 | 5 55 62 11 . . 94 104 Maximum Alert Level 1 | . . . . . . . 1 Low Security (%) 89 | 100 100 100 100 . . 100 79 Level 1 10 | . . . . . . . 20 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 5 | . . . . . . . 5 Investigation . | . . . . . . . . Extermination 3 | . . . . . . . 3 Reinforcement 2 | . . . . . . . 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Distress Signals . | . . . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 56 | . 7 8 5 . 5 . 31 Peak Tracking Total 12 | . 4 2 5 . 3 . 12 Tactical Retreats 4 | . . 2 . . 1 . 1 Traps | -11 -10 -9 -9 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Traps Triggered . | . . . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . 1 . . Machines | -11 -10 -9 -9 -7 -6 -6 -5 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Machines Disabled 4 | . . . 1 . . . 3 Max in Single Turn 1 | . . . 1 . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Machines Accessed 11 | . 1 5 . 1 . 1 3 Terminals 5 | . 1 4 . . . . . Fabricators 2 | . . . . . . . 2 Repair Stations 1 | . . . . . . 1 . Recycling Units 1 | . . . . . . . 1 Scanalyzers 1 | . . 1 . . . . . Garrison Access . | . . . . . . . . Total Hacks 25 | . 3 12 . 5 . 2 3 Successful 18 | . 2 8 . 5 . 2 1 Failed 7 | . 1 4 . . . . 2 Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 19 | . 3 9 . 2 . . 5 Terminals 13 | . 3 10 . . . . . Fabricators 2 | . . . . . . . 2 Repair Stations 2 | . . . . . . 2 . Recycling Units 1 | . . . . . . . 1 Scanalyzers 2 | . . 2 . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 9 | . 1 3 . 5 . . . Part Schematic 8 | . 1 2 . 5 . . . Zone Layout 1 | . . 1 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . Scan Component 1 | . . . . . . 1 . Repair 1 | . . . . . . 1 . Recycling Unit Hacks 1 | . . . . . . . 1 Retrieve Components 1 | . . . . . . . 1 Scanalyzer 2 | . . 2 . . . . . Insert Component 1 | . . 1 . . . . . Analyze 1 | . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 4 | . 1 3 . . . . . Terminals 4 | . 1 3 . . . . . Botnet 3 | . 1 2 . . . . . Operators 1 | . . 1 . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . Used . | . . . . . . . . Hacking Detections 9 | . 1 5 . . . 1 2 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 9 | . 1 3 . 5 . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . . . 1 . Time 26 | . . . . . . 26 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 9 | . . . . . . . 9 Parts Scanalyzed 1 | . . 1 . . . . . Part Schematics Acquired 1 | . . 1 . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -5 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Total Allies 6 | . . . . 6 . . . Largest Group 6 | . . . . 6 6 5 5 Highest-Rated Group 347 | . . . . 347 347 307 307 Highest-Rated Ally 96 | . . . . 96 96 96 96 Total Orders . | . . . . . . . . Ally Attacks 56 | . . . . . 34 . 22 Total Damage 1949 | . . . . . 1166 . 783 Kills 15 | . . . . . 8 . 7 Allies Corrupted 1 | . . . . . . . 1 Allies Melted 1 | . . . . . . . 1 Intel | -11 -10 -9 -9 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . . . 1 1 . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -5 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Turns Passed 5260 | 109 136 501 212 2050 870 220 1162 Spaces Moved 3123 | 42 81 379 125 1199 658 135 504 Core 47 | 42 5 . . . . . . Treads . | . . . . . . . . Legs 2069 | . 61 . . 741 658 135 474 Wheels . | . . . . . . . . Hover 1007 | . 15 379 125 458 . . 30 Flight . | . . . . . . . . Fastest Speed 50 | 50 56 56 116 125 125 123 110 Average Speed 149 | 182 113 108 159 168 125 123 176 Slowest Speed 260 | 200 200 180 240 240 125 123 260 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 35 | 4 23 31 48 90 75 3 13 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 6 | . . . . 5 1 . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 5 | . . . 1 3 1 . . Spaces Dug . | . . . . . . . . Terrain Destroyed 18 | . . 6 1 . . . 11 Melee . | . . . . . . . . Projectile 12 | . . . 1 . . . 11 AOE 6 | . . 6 . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Total 3562 | 63 103 446 132 1228 696 189 705 Wait 178 | . . 26 . . 19 40 93 Move 3116 | 41 80 378 124 1198 657 134 504 Hop . | . . . . . . . . Pick Up 78 | 10 4 14 1 13 6 6 24 Fast Attach . | . . . . . . . . Attach 54 | 4 4 6 2 5 3 5 25 Detach 1 | . . . . . . . 1 Swap 14 | 1 2 2 . 2 2 2 3 Drop 27 | . . 7 . 8 3 2 7 Fire 87 | 7 13 13 5 . 6 . 43 Melee 1 | . . . . . . . 1 Ram . | . . . . . . . . Kick 4 | . . . . . . . 4 Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 2 | . . . . 2 . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves -6/Factory -5/Factory History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 110 | -11/Scrapyard | Entered Materials 243 | -10/Materials | Discovered new exit (range 6) 246 | -10/Materials | Entered another Materials area 246 | -9/Materials | Evolved 2 slots: Utility x2 306 | -9/Materials | Build established: Mutant 415 | -9/Materials | Lost 3 parts (1p1n1u) 567 | -9/Materials | Discovered new exit (range 8) 747 | -9/Materials | Entered Mines 770 | -9/Mines | Assembled infested the area 775 | -9/Mines | Assisted by a Guerilla fighting off Assembled 876 | -9/Mines | Lost 3 parts (1n2w) 930 | -9/Mines | Discovered new exit (range 14) 931 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 959 | -9/Mines | Entered Zion 1095 | -7/Zion | Learned location of Warlord (-5) 1509 | -7/Zion | Given A8's code to call for help 1780 | -7/Zion | Imprinted 1782 | -7/Zion | Declared Zion's savior 2342 | -7/Zion | Given the Hacking Drone Bay 2344 | -7/Zion | Found Prototype Device 2477 | -7/Zion | Build established: Derelict-Mutant 2697 | -7/Zion | Enhanced Grunt warped into view, answering call for help 2705 | -7/Zion | Enhanced Grunt warped into view, answering call for help 2976 | -7/Zion | Discovered new exit (range 16) 3009 | -7/Zion | Entered Proximity Caves 3009 | -6/Proximity Caves | Accompanied by 6 allies 3210 | -6/Proximity Caves | Spotted B-75 Beast 3275 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 3412 | -6/Proximity Caves | Core integrity fell below 50% 3453 | -6/Proximity Caves | Lost 3 parts (1p2w) 3721 | -6/Proximity Caves | Build established: Hacker-Mutant 3818 | -6/Proximity Caves | Discovered new exit (range 14) 3879 | -6/Proximity Caves | Entered Factory 3879 | -6/Factory | Accompanied by 5 allies 3879 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x4 3881 | -6/Factory | Identified Hacking Drone Bay 4024 | -6/Factory | Repaired Lgt. Ion Engine 4034 | -6/Factory | Discovered new exit (range 8) 4099 | -6/Factory | Entered another Factory area 4099 | -5/Factory | Accompanied by 5 allies 4099 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 4513 | -5/Factory | Build established: Hacker-Gunner 4741 | -5/Factory | Lost 4 allies 4796 | -5/Factory | System corruption reached 10% 4843 | -5/Factory | Lost 17 parts (2p3n8u4w) 5140 | -5/Factory | Build established: Scavenger-Tank 5199 | -5/Factory | Core integrity fell below 50% 5261 | -5/Factory | Self-destructed Last Messages --------------- 05227_ KE Penetrator destroyed. 05228_ Imp. Corruption Screen intercepted 1% system corruption. 05229_ Penetrated by Slug. 05231_ Adv. Heat Sink destroyed. 05231_ Lgt. Nuclear Core destroyed. 05231_ Dropped Mak. Flight Unit. 05233_ Slug penetrates Wall. 05234_ Imp. Corruption Screen intercepted 1% system corruption. 05242_ System corrupted: Energy discharge (-119). 05250_ Imp. Corruption Screen intercepted 1% system corruption. 05255_ Slug penetrates Wall. 05257_ Imp. Corruption Screen intercepted 1% system corruption. 05258_ GOQBJJ|A6UP|SGJ BZ>QQ =Y7AHZ04 05258_ Penetrated by Slug. 05260_ Gravmag Array destroyed. 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"#?????????# | | ??????????????????????# "" * #?????????# | | ??????????????????????#?"G #?????????# | | ??????????????????????? "" #??#??????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Coolant Potential 80 Energy Generation 33 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 160 Corruption Block 15 Armor Coverage 225 Evasion (%) 55 Particle Charging 20 Offensive Hacking 22 Defensive Hacking 11 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Seismic Detector | -9/Materials | Scanalyzed Sensor Array | -9/Materials | Hacked Signal Interpreter | -9/Materials | Hacked Flamer | -7/Zion | Free Barrage Gun | -7/Zion | Free Battle Rifle | -7/Zion | Free Arc Thrower | -7/Zion | Free Riot Gun | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShockEncryptedMicrothruster Manual? 0 Play Time 00:37:52 Cumulative 25.6 hours Start 2024.04.06 @ 17:22:52 End 2024.04.06 @ 18:03:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 71 Rogue 69 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 37 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 27344cfe-1cfc-4913-b057-5a771f40ecc1