Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.15 @ 13:51:55 Player: PeanutArbuckle Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (4) 20 Value Destroyed (100) 100 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1100 Bonus ------- None Cogmind --------- Core Integrity 294/400 Matter 58/300 Energy 274/280 System Corruption 3% Temperature Warm (194) Movement Flying (32) Location -9/Materials Parts ------- > --- POWER (2) -------- Heavy Ion Engine > --- PROPULSION (3) --- Flight Unit Flight Unit Surge Thruster > --- UTILITY (2) ------ Machine Analyzer Shield Generator > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Ion Engine Shield Generator Improved Light Cannon Assault Cannon Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Surge Thruster Surge Thruster Surge Thruster > --- UTILITY ---------- Machine Analyzer Shield Generator > --- WEAPON ----------- Assault Cannon Flak Cannon > --- INVENTORY -------- Ion Engine Surge Thruster Shield Generator Assault Cannon Grenade Launcher [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Flight Unit Treads Light Treads Flight Unit Flight Unit Utility Shield Generator Device Shield Generator Storage Small Storage Unit Processor Machine Analyzer Weapon Improved Light Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion 1 | . . 1 Utility . | . . . Weapon . | . . . Parts Attached 34 | 6 11 17 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 11 | 2 2 7 Treads 2 | 2 . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight 9 | . 2 7 Utility 6 | 1 5 . Device 3 | . 3 . Storage 1 | 1 . . Processor 2 | . 2 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 15 | 2 4 9 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 3 | 2 . 1 Ballistic Cannon 9 | . 3 6 Launcher 3 | . 1 2 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 2 | . . 2 Parts Lost 1 | . . 1 Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 1 | . . 1 To Critical Strikes . | . . . Average Slot Usage (%) 89 | . 94 78 Engine 12 | . 14 11 Treads 2 | . 3 . Flight 27 | . 24 32 Device 12 | . 12 11 Storage 4 | . 7 . Processor 5 | . 3 11 Ballistic Gun 1 | . 2 . Ballistic Cannon 17 | . 24 4 Launcher 3 | . 1 8 Peak Build Rating 24 | 6 12 24 Average Rating 10 | 5 9 14 On Entrance 6 | . 6 12 Naked Turns . | . . . Heaviest Build 21 | 13 20 21 Greatest Support 40 | 40 40 12 Greatest Overweight (x) 2 | . 2 2 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 5 Average Capacity 6 | 7 6 5 Most Carried 7 | 5 7 5 Average Carried 4 | . 4 4 Final Capacity 8 | 8 5 5 Final Carried 5 | . 5 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 363 | 245 118 . Remotely . | . . . Salvage Created 93 | . 93 . Parts 10 | . 10 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 2 | . 2 . Cannons 2 | . 2 . Classes Destroyed 2 | . 2 . Watcher 2 | . 2 . Grunt 2 | . 2 . Best Kill Streak 3 | . 3 . Combat Bots Only 2 | . 2 . Max Kills in Single Turn 1 | . 1 . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 35 | . 2 33 Missed 8 | . 2 6 Damage Taken 334 | . 25 309 Core 114 | . 8 106 Absorbed by Shields 57 | . 10 47 Core Remaining (%) 98 | 100 96 . Volleys Fired 15 | . 13 2 Largest 2 | . 2 2 Hottest 78 | . 78 69 Shots Fired 29 | . 26 3 Gun . | . . . Cannon 27 | . 25 2 Launcher 2 | . 1 1 Special . | . . . Kinetic 27 | . 25 2 Thermal . | . . . Explosive 2 | . 1 1 Electromagnetic . | . . . Robot Hit Streak 7 | . 7 1 Robot Miss Streak 5 | . 5 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 13 | . 12 1 Core Hits 6 | . 4 2 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Blast 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 367 | . 243 124 Guns . | . . . Cannons 262 | . 238 24 Explosions 49 | . . 49 Melee . | . . . Ramming 56 | . 5 51 Kinetic 262 | . 238 24 Thermal . | . . . Explosive 49 | . . 49 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 3 | . . 3 Average Corruption 2 | . . 2 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 1 | . . 1 Heat Flow Errors 1 | . . 1 Overload Shots . | . . . Overflow Damage 12 | . 12 . Projectiles 12 | . 12 . Explosions . | . . . Melee . | . . . Knockbacks 4 | . 4 . Impact . | . . . Kinetic 4 | . 4 . Secondary . | . . . Self-Inflicted Damage 22 | . 2 20 Shots . | . . . Rammed 17 | . 1 16 Targets Rammed 17 | . 1 16 Kicked . | . . . Crushed . | . . . Highest Temperature 232 | . 72 232 Average Temperature 38 | . 21 115 Received Heat Transfer 136 | . . 136 Effects 1 | . . 1 Energy Bleed 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 116 | . 116 8 Initial . | . . . Average 24 | . 37 5 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 2 1 Investigation . | . . . Extermination . | . . . Reinforcement 3 | . 2 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 12 | . 10 2 Peak Tracking Total 3 | . 3 1 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 2 | . 2 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 10 | . 10 . Successful 7 | . 7 . Failed 3 | . 3 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 10 | . 10 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 7 | . 7 . Record 4 | . 4 . Prototype ID Bank 1 | . 1 . Dispatch Records 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1371 | 121 821 429 Spaces Moved 559 | 78 298 183 Core 20 | 20 . . Treads 116 | 58 58 . Legs . | . . . Wheels . | . . . Hover . | . . . Flight 423 | . 240 183 Fastest Speed 32 | 50 117 32 Average Speed 124 | 131 139 94 Slowest Speed 197 | 160 197 154 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped 2 | . . 2 Cave-ins Triggered . | . . . Exploration Rate (%) 19 | 6 43 8 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 23 | . 16 7 Melee . | . . . Projectile 4 | . 4 . AOE 19 | . 12 7 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1217 | 96 678 443 Wait 531 | 7 333 191 Move 553 | 77 297 179 Hop 2 | . . 2 Pick Up 35 | 6 14 15 Fast Attach . | . . . Attach 27 | 6 7 14 Detach 7 | . 2 5 Swap 7 | . 4 3 Drop 23 | . 7 16 Fire 15 | . 13 2 Melee . | . . . Ram 17 | . 1 16 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 122 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 563 | -10/Materials | Discovered new exit (range 16) 943 | -10/Materials | Entered another Materials area 943 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1372 | -9/Materials | Self-destructed Last Messages --------------- R-06 Scavenger collects Surge Thruster. U-05 Engineer builds a Door. Slammed into T-07 Excavator. Slammed into U-05 Engineer. Destabilizing: Core damaged (-20). Slammed into G-34 Mercenary. Destabilizing: System interference. Machine Analyzer temporarily disabled. Shield Generator temporarily disabled. Slammed into G-34 Mercenary. Slammed into U-05 Engineer. Destabilizing: Core damaged (-16). Slammed into G-34 Mercenary. Destabilizing: System corrupted (+2). Slammed into A-02 Transporter. System corrupted: Heat flow error (+242). Slammed into G-34 Mercenary. Destabilizing: System corrupted (+1). Overheating: Energy bleed (-44). Grenade Launcher destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????###########???????????????????????????????? | | ???????# #???????????????????????????????? | | ######## #???????????????????????????????? | | #!!! # #???????????????????????????????? | | #!!! # #???????????????????????????????? | | #!!! # #???########????????????????????? | | # # #???#]]]] #????????????????????? | | # # ????#] #????????????????????? | | # #?? ??????# @ #??????? #???? ??????? | | ###+########+######### #####+#### % ????? | | ????? | | g ????? | | #### #????????? | | #################+######+####### ####??????????? | | ??????????????# ## #?????? #?????????????? | | ??????????????# "" ## #??????? #?????"???????? | | ??????????????# T" ## #????????#?????T???????? | | ??????????????# ! "" ## #??????????????"???????? | | ??????????????# ## #??????????????????????? | | ??????????????# ## #??????????????????????? | | ??????????????######### #??????????????????????? | | ??????????????????????#####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 287 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 57 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FactoryCoreMallet Manual? 0 Play Time 00:16:08 Cumulative 3.3 hours Start 2025.01.15 @ 13:32:12 End 2025.01.15 @ 13:51:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 8 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 25x20 Zoom Use 88% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7fcee62a-f65a-4a00-8fa4-a69e23480b34