Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.08 @ 08:55:47 Player: Maha Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (132) 660 Value Destroyed (5933) 5933 Prototype IDs (51) 1020 Alien Tech Used (2) 400 Bonus (1369) 1369 TOTAL SCORE: 15382 Bonus ------- High Alert Combat Kills 662 Follower Combat Kills 156 Aligned with FarCom 300 Met Zhirov 300 Friendly Fire -49 Cogmind --------- Core Integrity 0/1150 Matter 214/300 Energy 246/260 System Corruption 35% Temperature Cool (6) Movement Treading (145) Location -4/Armory Parts ------- > --- POWER (2) -------- Micro Fission Core Light Quantum Reactor > --- PROPULSION (4) --- Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY (9) ------ Advanced Power Amplifier Advanced Heat Sink High-capacity Storage Unit Enhanced Optical Array Advanced Signal Interpreter Experimental Signal Interpreter Advanced Targeting Computer Quantum Capacitor > --- WEAPON (4) ------- Phase Gun Enhanced Quantum Rifle Enhanced Quantum Rifle KE Penetrator > --- INVENTORY (12) --- Improved Arc Projector Compact Tesla Bomb Launcher Compact Tesla Bomb Launcher Compact Tesla Bomb Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Micro Fission Core Light Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Power Amplifier Advanced Heat Sink High-capacity Storage Unit Enhanced Optical Array Advanced Signal Interpreter Experimental Signal Interpreter Advanced Targeting Computer Quantum Capacitor > --- WEAPON ----------- Phase Gun Enhanced Quantum Rifle Enhanced Quantum Rifle KE Penetrator > --- INVENTORY -------- Improved Arc Projector Compact Tesla Bomb Launcher Compact Tesla Bomb Launcher Compact Tesla Bomb Launcher Mini Grenade Launcher [Rating: 128] Favorites ----------- Power Micro Fission Core Engine Ion Engine Power Core Micro Fission Core Reactor Heavy Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Utility Shielding Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Neutron Cannon Ballistic Gun KE Penetrator Launcher Mini Grenade Launcher Impact Weapon Maul Slashing Weapon Ionic Axe Piercing Weapon Lance Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Arm Slots Evolved 12 | . . 2 . . . 2 2 2 2 . . . . 2 . Power 1 | . . . . . . . . 1 . . . . . . . Propulsion 2 | . . . . . . 1 . . . . . . . 1 . Utility 7 | . . 1 . . . 1 1 1 2 . . . . 1 . Weapon 2 | . . 1 . . . . 1 . . . . . . . . Parts Attached 212 | 6 6 5 1 2 8 13 6 6 25 11 5 4 13 69 32 Power 28 | 1 1 1 . . . . 1 1 2 1 . 1 2 9 8 Engine 5 | 1 1 1 . . . . 1 . . . . . . 1 . Core 11 | . . . . . . . . 1 2 1 . . 1 3 3 Reactor 12 | . . . . . . . . . . . . 1 1 5 5 Propulsion 36 | 2 . . . . 5 3 . . 2 2 1 . 3 15 3 Treads 26 | 2 . . . . 2 3 . . 2 2 1 . 2 10 2 Leg 3 | . . . . . 2 . . . . . . . 1 . . Wheel 7 | . . . . . 1 . . . . . . . . 5 1 Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 50 | 1 2 1 . 1 . 2 2 2 7 3 2 3 4 13 7 Device 29 | . . . . . . 1 1 2 7 2 1 1 . 8 6 Storage 7 | 1 2 1 . 1 . . . . . . . . . 1 1 Processor 4 | . . . . . . . 1 . . . 1 . 1 1 . Hackware 2 | . . . . . . . . . . . . . 1 1 . Protection 8 | . . . . . . 1 . . . 1 . 2 2 2 . Artifact . | . . . . . . . . . . . . . . . . Weapon 98 | 2 3 3 1 1 3 8 3 3 14 5 2 . 4 32 14 Energy Gun 33 | . 2 1 . 1 1 5 1 2 2 . . . . 11 7 Energy Cannon 18 | . . . . . . 1 1 . 6 1 . . . 9 . Ballistic Gun 23 | 2 1 2 . . 2 . . . 3 1 1 . 1 8 2 Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 17 | . . . 1 . . 2 . . . 2 1 . 3 4 4 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . 1 1 . . . . . . . Slashing Weapon 3 | . . . . . . . . . 2 . . . . . 1 Piercing Weapon 2 | . . . . . . . . . 1 1 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . 1 . . . 2 . . . . . 5 . 2 10 Parts Lost 92 | . 3 1 . . 8 . . . 10 7 2 . 13 33 15 Power 15 | . 1 1 . . . . . . 1 1 . . 3 6 2 Propulsion 25 | . . . . . 4 . . . 2 1 1 . 5 8 4 Utility 17 | . . . . . . . . . 3 2 . . 1 7 4 Weapon 35 | . 2 . . . 4 . . . 4 3 1 . 4 12 5 Highest Loss Streak 15 | . 1 1 . . 8 . . . 4 4 2 . 6 15 14 Average Slot Usage (%) 92 | . 97 100 100 100 84 96 100 100 98 92 91 93 81 87 94 Engine 3 | . 13 11 11 11 11 9 7 6 . . . . . . . Core 4 | . . . . . . . . 6 10 11 11 9 3 7 . Reactor 1 | . . . . . . . . . . . . 1 5 1 8 Treads 13 | . 28 22 22 22 2 10 23 20 15 16 17 17 7 10 1 Leg 1 | . . . . . 13 7 . . . . . . . . . Wheel 1 | . . . . . 3 6 . . . . . . . 1 17 Device 7 | . . . . . . . . 7 22 19 15 11 . 11 5 Storage 19 | . 26 33 33 33 33 27 23 20 17 17 17 17 17 10 9 Processor 8 | . . . . . . . 7 6 5 5 6 11 16 15 21 Hackware 1 | . . . . . . . . . . . . . 4 3 4 Protection 3 | . . . . . . 9 7 4 . 2 5 4 5 3 3 Energy Gun 8 | . 5 11 11 21 8 18 23 19 5 2 . . . 3 12 Energy Cannon 3 | . . . . . . 4 3 4 7 . . . . 10 . Ballistic Gun 6 | . 22 22 11 11 11 3 . . 6 7 8 11 6 3 1 Piercing Weapon 1 | . . . . . . . . . . 4 5 5 3 . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 106 | 10 25 36 36 62 62 72 76 82 97 86 77 90 91 106 96 Greatest Support 150 | 40 40 40 40 40 40 62 62 62 63 69 66 66 74 128 150 Greatest Overweight (x) 27 | . . . . 1 17 4 1 1 2 1 1 1 27 27 2 Average Overweight (x) 1 | . . . . . 2 2 1 1 1 1 1 1 2 . . Largest Inventory Capacity 20 | 6 12 16 16 20 20 20 20 20 20 20 20 20 20 20 16 Average Capacity 18 | 5 11 15 16 17 20 20 20 20 20 20 20 20 20 16 15 Most Carried 20 | 3 11 14 14 16 16 20 20 20 20 15 10 11 12 16 16 Average Carried 13 | 1 7 11 14 14 13 17 18 18 18 10 8 9 9 13 12 Final Capacity 20 | 6 12 16 16 20 20 20 20 20 20 20 20 20 20 16 12 Final Carried 20 | 2 10 14 14 16 13 20 20 20 15 10 9 11 9 11 5 Class Distribution -------------------- 17% | Scavenger-Mutant 15% | Hauler-Skirmisher 14% | Hauler-Gunner 14% | Hauler-Mutant 12% | Scavenger-Skirmisher 7% | Gunner 5% | Mutant 4% | Scavenger-Gunner 3% | Skirmisher 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Skirmisher | -8/Materials Hauler-Skirmisher | -7/Factory Hauler-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Hauler-Mutant | -4/Proximity Caves Scavenger-Skirmisher | -4/Factory Scavenger-Assassin | -4/Armory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Arm Matter Collected 4021 | 254 217 80 10 . 121 165 60 60 321 317 95 . 692 1301 328 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 6520 | 59 376 105 . . 290 558 146 85 850 601 101 . 713 2213 423 Parts 286 | 2 24 12 . . 8 23 6 2 39 18 5 . 21 114 12 Haulers Intercepted 2 | . . . . . . 1 . . 1 . . . . . . Recyclers Shooed 11 | . . . . . 4 . . . 3 . . . . 4 . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 35 | . . . . . . . . . . 14 4 . 17 . . Prevented 2 | . . . . . . . . . . 2 . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Arm Combat Hostiles Destroyed 107 | . 8 5 . . 3 8 1 2 9 6 5 . 12 42 6 Guns 48 | . 7 4 . . 3 4 . 2 4 4 4 . 4 9 3 Cannons 25 | . . . . . . 1 1 . 5 . . . . 18 . AOE 32 | . 1 1 . . . 3 . . . 2 1 . 8 14 2 Classes Destroyed 15 | 1 3 2 . . . 4 . 1 . . . . . 2 2 Worker 2 | . 1 . . . . . . . 1 . . . . . . Builder 8 | . . . . . . 1 . . 2 . . . . 5 . Tunneler 1 | . . . . . . 1 . . . . . . . . . Hauler 2 | . . . . . . 1 . . 1 . . . . . . Recycler 9 | 1 . . . . 2 1 1 . 1 . . . . 3 . Carrier 1 | . . . . . . . . . . . . . . 1 . Watcher 2 | . 1 . . . . 1 . . . . . . . . . Swarmer 27 | . . 4 . . . . . . . . 5 . 5 13 . Grunt 38 | . 8 . . . 3 6 . . 1 5 . . 4 8 3 Duelist 1 | . . . . . . . . . . . . . . 1 . Sentry 14 | . . 1 . . . 1 1 . 2 1 . . 1 7 . Demolisher 1 | . . . . . . . . . . . . . . . 1 Specialist 1 | . . . . . . . . . . . . . . . 1 Hunter 9 | . . . . . . 1 . . 4 . . . 2 2 . Programmer 16 | . . . . . . . . 2 2 . . . . 11 1 Best Kill Streak 9 | 1 3 4 . . 3 3 1 1 3 3 5 . 5 9 4 Combat Bots Only 7 | . 2 4 . . 3 2 1 1 2 3 5 . 5 7 4 Max Kills in Single Turn 4 | 1 1 1 . . 1 2 1 1 2 1 3 . 3 4 2 Gunslinging 1 | . . . . . . . . . . . . . . 1 . Exploded 4 | . 1 1 . . . 1 . . . 1 1 . 3 4 2 Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Arm Damage Taken 14249 | . 572 189 . . 812 337 28 135 1385 643 196 . 1832 6096 2024 Core 1838 | . 54 18 . . 83 71 5 16 73 . 29 . 334 814 341 Absorbed by Shields . | . . . . . . . . . . . . . . . . Core Remaining (%) 83 | 100 78 . . . 74 87 99 98 . . . . 51 . . Volleys Fired 342 | 4 31 7 . . 34 21 2 5 34 19 7 . 33 124 21 Largest 4 | 2 2 3 . . 3 3 4 4 4 4 3 . 3 4 3 Hottest 405 | 40 85 88 . . 133 213 262 262 294 263 96 . 94 405 221 Shots Fired 860 | 8 60 21 . . 64 62 8 20 102 34 14 . 76 350 41 Gun 599 | 8 60 21 . . 64 48 7 20 74 29 11 . 63 159 35 Cannon 223 | . . . . . . 11 1 . 28 2 . . . 181 . Launcher 38 | . . . . . . 3 . . . 3 3 . 13 10 6 Special . | . . . . . . . . . . . . . . . . Kinetic 343 | 8 44 14 . . 43 5 . . 35 20 11 . 63 88 12 Thermal 362 | . 1 . . . 17 54 7 20 54 1 . . . 199 9 Explosive 33 | . . . . . . 3 . . . 3 3 . 13 10 1 Electromagnetic 122 | . 15 7 . . 4 . 1 . 13 10 . . . 53 19 Robot Hit Streak 30 | 3 9 8 . . 8 8 13 22 30 15 3 . 12 19 15 Robot Miss Streak 7 | 1 3 5 . . 3 3 . 2 3 2 2 . 7 6 3 Penetration Max 1 | . . . . . . . . . 1 1 . . . 1 1 Secondary Targets 5 | . 1 1 . . . . . . 1 . . . . 2 . Max Gunslinging Chain 1 | . 1 1 . . . . . . 1 . . . . 1 . Shots Hit Robots 565 | 5 39 14 . . 50 33 5 15 73 29 6 . 61 201 34 Core Hits 313 | 2 20 7 . . 17 19 4 4 30 23 7 . 47 120 13 Critical Hits 25 | . . . . . . . . . 3 5 2 . 3 10 2 Critical Kills 10 | . . . . . . . . . . 3 2 . 1 4 . Critical Parts Destroyed 13 | . . . . . . . . . 3 1 . . 1 6 2 Melee Attacks 64 | . . . . . . . 4 4 12 10 . . 5 . 29 Impact 8 | . . . . . . . 4 4 . . . . . . . Slashing 31 | . . . . . . . . . 2 . . . . . 29 Piercing 25 | . . . . . . . . . 10 10 . . 5 . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 18040 | 56 498 253 . . 528 1021 104 398 1987 1497 288 . 2030 8133 1247 Guns 6689 | 56 433 172 . . 528 543 79 398 727 191 137 . 778 2065 582 Cannons 4649 | . . . . . . 125 25 . 769 . . . . 3730 . Explosions 5134 | . 65 81 . . . 353 . . 491 353 151 . 740 2338 562 Melee 1559 | . . . . . . . . . . 953 . . 512 . 94 Ramming 9 | . . . . . . . . . . . . . . . 9 Kinetic 3601 | 56 278 88 . . 316 15 . . 198 109 137 . 778 1328 298 Thermal 7977 | . 80 81 . . 167 653 79 398 1271 . . . . 5030 218 Explosive 3383 | . . . . . . 353 . . 199 353 151 . 740 1349 238 Electromagnetic 1511 | . 140 84 . . 45 . 25 . 319 82 . . . 426 390 Impact . | . . . . . . . . . . . . . . . . Slashing 94 | . . . . . . . . . . . . . . . 94 Piercing 1465 | . . . . . . . . . . 953 . . 512 . . Highest Corruption 35 | . . . . . . . . 1 10 10 10 10 10 25 35 Average Corruption 13 | . . . . . . . . 1 3 10 10 10 10 17 26 Corruption Purged . | . . . . . . . . . . . . . . . . Effects 451 | . . . . . . . . . 7 39 27 16 95 206 61 Message Errors 85 | . . . . . . . . . 1 7 4 4 25 33 11 Matter Fused 72 | . . . . . . . . . 2 7 7 1 18 29 8 Heat Flow Errors 38 | . . . . . . . . . 1 2 2 5 6 17 5 Energy Discharges 31 | . . . . . . . . . 1 6 1 2 5 13 3 Parts Rejected 3 | . . . . . . . . . . 1 . . . 2 . Data Loss (minor) 42 | . . . . . . . . . . 3 3 . 13 19 4 Data Loss (major) 13 | . . . . . . . . . . 1 3 1 3 4 1 Misfires 17 | . . . . . . . . . . 1 1 . 2 9 4 Alerts 4 | . . . . . . . . . . . 3 . . 1 . Misdirections 52 | . . . . . . . . . 2 7 2 3 10 23 5 Targeting Errors 78 | . . . . . . . . . . 3 1 . 12 43 19 Weapon Failures 16 | . . . . . . . . . . 1 . . 1 13 1 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 1332 | . . . . . . . . . 94 392 . . 287 559 . Projectiles 191 | . . . . . . . . . 18 . . . . 173 . Explosions 494 | . . . . . . . . . 76 22 . . 10 386 . Melee 647 | . . . . . . . . . . 370 . . 277 . . Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 620 | . 19 51 . . . . . . . 49 31 . 68 309 93 Shots 19 | . 1 2 . . . . . . . 1 1 . 3 6 5 Rammed 2 | . . . . . . . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 429 | . 48 79 . . 368 402 192 429 252 163 106 249 231 417 378 Average Temperature 115 | . 17 43 . . 170 148 104 169 93 68 53 93 67 102 155 Received Heat Transfer 2265 | . 318 9 . . 432 144 . . 36 240 . . 189 624 273 Effects 12 | . . . . . . 5 . 1 . . . . . 1 5 Shutdowns 5 | . . . . . . . . 1 . . . . . 1 3 Energy Bleed 2 | . . . . . . 1 . . . . . . . . 1 Interference 4 | . . . . . . 3 . . . . . . . . 1 Short Circuit 1 | . . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . 1 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 Parts Fried 7 | . . . . . . . . . 1 . . . . 3 3 Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . 1 . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . Parts Melted 17 | . . . . . . 5 1 4 4 . . . . 2 1 Heat Transferred 8789 | . 87 100 . . 407 1221 148 629 1817 . . . . 4056 324 Parts Sabotaged 3 | . . . . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . 1 2 . . . . . . . . . . . 3 . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Arm Peak Influence 1018 | 5 195 199 77 . 50 201 107 60 254 . . . . 1018 498 Initial 466 | . 3 44 77 . . 19 6 . 29 . . . . . 466 Average 229 | 1 76 146 77 . 40 39 40 14 122 . . . . 457 418 Maximum Alert Level 3 | . . . . . . 1 . . 1 . . . . 3 2 Low Security (%) 63 | 100 100 100 100 . 100 99 100 100 68 . . . . 29 . Level 1 12 | . . . . . . . . . 31 . . . . 14 39 Level 2 13 | . . . . . . . . . . . . . . 24 60 Level 3 11 | . . . . . . . . . . . . . . 31 . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 26 | . 2 . . . . 1 . 1 2 . . . . 19 1 Investigation 4 | . . . . . . 1 . . . . . . . 3 . Extermination 10 | . . . . . . . . 1 1 . . . . 7 1 Reinforcement 6 | . 2 . . . . . . . 1 . . . . 3 . Assault 3 | . . . . . . . . . . . . . . 3 . Garrison 3 | . . . . . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . 1 . . . . 2 . Haulers Reinforced . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Arm Distress Signals 9 | . 1 2 . . . 1 . . 1 . . . . 1 3 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 173 | . 16 6 . . 3 22 2 2 14 8 5 . 14 60 21 Peak Tracking Total 9 | . 5 4 . . 3 4 1 1 3 3 5 . 5 9 8 Tactical Retreats 18 | . 2 . . . . 7 . . 1 1 . . 1 5 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Arm Traps Triggered 8 | . . . . . . 1 . . 2 . . . . 5 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Arm Machines Disabled 20 | . . 1 . . . 1 . . 14 . . . . 4 . Max in Single Turn 4 | . . 1 . . . 1 . . 4 . . . . 2 . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Arm Machines Accessed 37 | . 1 1 . 5 . 5 3 1 4 1 1 9 . 5 1 Terminals 22 | . 1 1 . . . 5 3 1 4 . 1 . . 5 1 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 146 | . 2 3 . 50 . 8 4 2 13 1 1 48 . 13 1 Successful 114 | . 1 . . 50 . 4 3 . 3 1 1 48 . 2 1 Failed 32 | . 1 3 . . . 4 1 2 10 . . . . 11 . Catastrophic 5 | . . . . . . 1 . 1 1 . . . . 2 . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 22 | . . . . 2 . 4 3 . 11 . . 1 . . 1 Terminals 47 | . 2 3 . . . 8 4 2 13 . 1 . . 13 1 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 111 | . 1 . . 50 . 4 1 . 2 1 1 48 . 2 1 Record 87 | . . . . 49 . . . . 1 . 1 36 . . . Part Schematic 4 | . . . . . . . . . . . . 4 . . . Robot Analysis 6 | . 1 . . . . . 1 . . . . 4 . . . Prototype ID Bank 4 | . . . . . . . . . . . . 4 . . . Open Door 2 | . . . . . . . . . . 1 . . . . 1 Alert Level 1 | . . . . . . 1 . . . . . . . . . Unreport Threat 3 | . . . . . . 2 . . 1 . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . 1 . Reinforcement Status 1 | . . . . . . 1 . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . 1 . EX-Prototype ID Bank 1 | . . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 3 | . . . . . . . 2 . 1 . . . . . . Terminals 3 | . . . . . . . 2 . 1 . . . . . . Assimilate 3 | . . . . . . . 2 . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 19 | . 1 1 . . . 4 3 1 4 . . . . 5 . Full Trace Events 3 | . . . . . . . . . . . . . . 3 . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . 4 . . . Parts Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Arm Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . 1 1 Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Arm Total Allies 2 | . . . . . . . . . . . . . . 1 1 Largest Group 1 | . . . . . . . . . . . . . . 1 1 Highest-Rated Group 49 | . . . . . . . . . . . . . . 49 47 Highest-Rated Ally 49 | . . . . . . . . . . . . . . 49 47 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 19 | . . . . . . . . . . . . . . 7 12 Total Damage 548 | . . . . . . . . . . . . . . 177 371 Kills 3 | . . . . . . . . . . . . . . 1 2 Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Arm Robot Analysis Total 6 | . 1 . . . . . 1 . . . . 4 . . . Derelict Logs Recovered 7 | . . . 1 . . . . . . 2 2 . 2 . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Arm Turns Passed 14412 | 88 498 211 217 1307 382 1448 508 770 1227 799 714 361 1857 3347 678 Spaces Moved 6467 | 44 240 109 134 770 174 466 252 331 526 385 377 190 651 1556 262 Core 62 | 6 . . . . 2 . . . . . . . 50 4 . Treads 5504 | 38 240 109 134 770 1 307 252 331 526 385 377 190 475 1338 31 Legs 217 | . . . . . 79 . . . . . . . 126 12 . Wheels 684 | . . . . . 92 159 . . . . . . . 202 231 Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 130 130 175 175 175 180 183 183 180 100 95 Average Speed 176 | 145 160 160 160 169 162 173 175 175 178 180 183 183 262 160 105 Slowest Speed 1400 | 160 160 160 160 180 900 205 175 175 200 180 183 183 1400 1400 145 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . 1 . . . . 1 . Teleports 1 | . . . . . . . . . . . . 1 . . . Exploration Rate (%) 36 | 4 32 14 49 92 40 31 8 4 18 63 49 62 69 35 19 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 5 | . . . . 1 . . . . . . . 3 1 . . Known Exits Taken 5 | . . . . . . 1 . . . . 1 1 1 1 . Unknown Exits Taken 10 | 1 1 1 1 1 1 . 1 1 1 1 . . . . . Scrap Searched 6 | . . . 1 . . . . . . 1 3 . 1 . . Spaces Dug 58 | . . . . . . . 3 2 8 . . . . 28 17 Terrain Destroyed 510 | . 7 5 . . . 18 3 2 60 24 31 . 131 206 23 Melee 30 | . . . . . . . 3 2 8 . . . . . 17 Projectile 118 | . . . . . . 4 . . 4 1 6 . 6 95 2 AOE 362 | . 7 5 . . . 14 . . 48 23 25 . 125 111 4 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Arm Total 8744 | 61 297 130 136 774 222 1063 309 503 743 448 390 204 730 2148 586 Wait 1380 | . 7 3 2 1 1 529 26 152 112 17 . . 18 310 202 Move 6451 | 43 239 108 133 769 173 465 251 330 525 384 376 189 650 1554 262 Hop . | . . . . . . . . . . . . . . . . Pick Up 196 | 8 13 7 . 2 5 22 11 4 22 4 1 6 5 67 19 Fast Attach . | . . . . . . . . . . . . . . . . Attach 148 | 6 4 3 . . 7 4 2 2 16 10 3 3 13 52 23 Detach 15 | . . . . . . 1 . . . 2 1 1 6 1 3 Swap 66 | . 2 2 1 2 1 9 4 4 9 1 2 3 . 17 9 Drop 65 | . 1 . . . 1 12 9 2 13 1 . 2 . 17 7 Fire 342 | 4 31 7 . . 34 21 2 5 34 19 7 . 33 124 21 Melee 64 | . . . . . . . 4 4 12 10 . . 5 . 29 Ram 1 | . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . . . 1 Escape Stasis 1 | . . . . . . . . . . . . . . 1 . Rewire 14 | . . . . . . . . . . . . . . 5 9 Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: Res / *Arm) -4/Armory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 13) 89 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 392 | -10/Materials | Discovered new exit (range 5) 587 | -10/Materials | Entered another Materials area 587 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 589 | -9/Materials | Discovered new exit (range 8) 735 | -9/Materials | Met 8R-AWN 798 | -9/Materials | Entered Mines 799 | -9/Mines | Assembled infested the area 800 | -9/Mines | Followed 8R-AWN into the Mines 804 | -9/Mines | Assisted by a Guerilla fighting off Assembled 897 | -9/Mines | Build established: Gunner 1007 | -9/Mines | Discovered new exit (range 5) 1015 | -9/Mines | Entered Exiles 1054 | -9/Exiles | Welcomed by 8R-AWN 1087 | -9/Exiles | Met EX-HEX 1175 | -9/Exiles | Met EX-BIN 1201 | -9/Exiles | Aligned with FarCom system 1203 | -9/Exiles | Given EX-Vault access code 1341 | -9/Exiles | Met EX-DEC 1397 | -9/Exiles | Visited The Gauntlet 1616 | -9/Exiles | Learned location of Zion (-6) 1713 | -9/Exiles | Discovered new exit (range 14) 1887 | -9/Exiles | Learned about 8R-AWN's background 1927 | -9/Exiles | Discovered new exit (range 14) 1973 | -9/Exiles | Build established: Hauler-Gunner 2136 | -9/Exiles | Opened EX-Vault 2154 | -9/Exiles | Found Cloak of Protection 2191 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2322 | -9/Exiles | Left Exiles lab with Cloak of Protection 2322 | -9/Exiles | Entered Mines 2402 | -8/Mines | Lost 8 parts (4n4w) 2436 | -8/Mines | Discovered new exit (range 16) 2630 | -8/Mines | Build established: Hauler-Mutant 2704 | -8/Mines | Entered Materials 2704 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2705 | -8/Materials | Identified exit to Factory 3036 | -8/Materials | Build established: Hauler-Skirmisher 4086 | -8/Materials | Discovered exit to Factory (range 5) 4152 | -8/Materials | Entered Factory 4152 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4426 | -7/Factory | Discovered new exit (range 15) 4660 | -7/Factory | Entered another Factory area 4660 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4960 | -6/Factory | Build established: Hauler-Gunner 5237 | -6/Factory | Discovered new exit (range 15) 5430 | -6/Factory | Entered another Factory area 5430 | -5/Factory | Evolved 2 slots: Utility x2 5674 | -5/Factory | Lost 4 parts (1p1u2w) 6090 | -5/Factory | Build established: Scavenger-Gunner 6314 | -5/Factory | Lost 3 parts (1n2u) 6528 | -5/Factory | Crushed by falling debris 6528 | -5/Factory | System corruption reached 10% 6634 | -5/Factory | Discovered new exit (range 10) 6657 | -5/Factory | Entered Upper Caves 6698 | -5/Upper Caves | Lost 3 parts (1u2w) 6957 | -5/Upper Caves | Build established: Scavenger-Mutant 7030 | -5/Upper Caves | Learned Factory security intel 7034 | -5/Upper Caves | Lost 4 parts (1p1n1u1w) 7086 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7367 | -5/Upper Caves | Learned location of 1 exit from Factory 7369 | -5/Upper Caves | Discovered new exit (range 7) 7456 | -5/Upper Caves | Entered another Upper Caves area 7861 | -5/Upper Caves | Learned Factory non-interactive machine intel 7863 | -5/Upper Caves | Discovered new exit (range 5) 7923 | -5/Upper Caves | Learned 4 Factory zone layouts 7987 | -5/Upper Caves | Identified exit to Zhirov 8170 | -5/Upper Caves | Entered Zhirov 8170 | -5/Zhirov | Discovered new exit (range 3) 8176 | -5/Zhirov | Identified exit to Proximity Caves 8205 | -5/Zhirov | Met Zhirov 8246 | -5/Zhirov | Learned location of Quarantine (-2) 8246 | -5/Zhirov | Learned location of Testing (-3) 8246 | -5/Zhirov | Learned location of Command (-1) 8291 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8319 | -5/Zhirov | Found Alien Artifact 8323 | -5/Zhirov | Identified Transdimensional Reconstructor 8323 | -5/Zhirov | Warped through subspace 8379 | -5/Zhirov | Found Alien Artifact 8380 | -5/Zhirov | Identified Integrated Reactor 8380 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 8531 | -5/Zhirov | Entered Proximity Caves 8995 | -4/Proximity Caves | Build established: Hauler-Gunner 9217 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9545 | -4/Proximity Caves | Lost 6 parts (1p2n3w) 9616 | -4/Proximity Caves | Learned Research emergency access door positions 9791 | -4/Proximity Caves | Build established: Hauler-Mutant 10330 | -4/Proximity Caves | Discovered new exit (range 5) 10336 | -4/Proximity Caves | Identified exit to Factory 10365 | -4/Proximity Caves | Spotted B-86 Titan 10388 | -4/Proximity Caves | Entered Factory 10388 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10389 | -4/Factory | Identified exit to Research 10392 | -4/Factory | Loaded intel: 205 non-interactive machine locations 11043 | -4/Factory | Build established: Scavenger-Skirmisher 11395 | -4/Factory | Destroyed 7 combat bots 11432 | -4/Factory | System corruption reached 10% 12276 | -4/Factory | Found Prototype Processor 12295 | -4/Factory | Build established: Scavenger-Mutant 12417 | -4/Factory | First assault squad dispatched 12491 | -4/Factory | Garrison activated, responded to threat 12531 | -4/Factory | Crushed by falling debris 12562 | -4/Factory | Lost 3 parts (1p1n1u) 12617 | -4/Factory | Lost 3 parts (1p1n1w) 12815 | -4/Factory | Found Quantum Capacitor 13189 | -4/Factory | Discovered new exit (range 9) 13260 | -4/Factory | Identified Exp. Signal Interpreter 13282 | -4/Factory | Core integrity fell below 50% 13344 | -4/Factory | Lost 15 parts (2p3n2u8w) 13403 | -4/Factory | Lost 4 parts (1p2u1w) 13483 | -4/Factory | Identified exit to Armory 13735 | -4/Factory | Entered Armory 14069 | -4/Armory | Build established: Scavenger-Assassin 14200 | -4/Armory | Found Prototype Launcher 14201 | -4/Armory | Identified Com. Tesla Bomb Launcher 14205 | -4/Armory | Found Com. Tesla Bomb Launcher 14207 | -4/Armory | Found Com. Tesla Bomb Launcher 14268 | -4/Armory | Core integrity fell below 20% 14275 | -4/Armory | System corruption reached 30% 14375 | -4/Armory | Lost 14 parts (1p4n4u5w) 14413 | -4/Armory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 14366_ Veteran 7a shuts down. 14366_ Acquired 65 matter. 14368_ The unstable cave ceiling collapses. 14368_ Imp. Cooling System crushed. 14368_ Reactivated Veteran 7a. 14372_ System corrupted: Substantial component data lost. 14372_ Acquired Lgt. Quantum Reactor. 14373_ X-72 Disruptor destroyed. 14377_ Acquired Enh. Quantum Rifle. 14380_ Veteran 7a destroyed. 14380_ Acquired Enh. Quantum Rifle. 14383_ Antimatter Reactor destroyed. 14385_ Slug penetrates G-67 Veteran. 14385_ Lgt. Antimatter Reactor melted. 14385_ G-67 Veteran destroyed. 14388_ CD3