Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.06 @ 06:01:51 Player: Peregrine Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (60) 300 Value Destroyed (2692) 2692 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (457) 457 TOTAL SCORE: 5529 Bonus ------- High Alert Combat Kills 250 Follower Combat Kills 7 Entered Garrisons 200 Cogmind --------- Core Integrity 251/550 Matter 300/300 Energy 160/160 System Corruption 1% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Fission Core (fused) > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (4) ------ Heat Sink High-capacity Storage Unit Advanced Weight Redist. System Light Armor Plating > --- WEAPON (3) ------- Beam Rifle Particle Gun Great Maul > --- INVENTORY (20) --- Improved Ion Engine Improved Ion Engine Light Treads Light Treads Light Treads Medium Storage Unit Compact Battery (200) Medium Matter Pod (100) Recoil Stabilizer Phase Shifter Layered Medium Armor Plating Particle Gun Particle Gun Gauss Rifle Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads Improved Treads Improved Treads > --- UTILITY ---------- Cooling System Medium Storage Unit Recoil Stabilizer Layered Medium Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle Great Maul > --- INVENTORY -------- Light Ion Engine Light Fission Core Light Treads Cooling System High-capacity Storage Unit Advanced Weight Redist. System Phase Shifter Particle Gun Advanced Beam Cannon Assault Rifle [Rating: 28] Favorites ----------- Power Light Fission Core Engine Ion Engine Power Core Light Fission Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Advanced Weight Redist. System Device Advanced Weight Redist. System Storage High-capacity Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Great Maul Build | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Slots Evolved 4 | . . 2 2 . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 2 | . . . 2 . . Weapon 1 | . . 1 . . . Parts Attached 37 | . 3 8 7 19 . Power 4 | . . . 2 2 . Engine 1 | . . . 1 . . Core 3 | . . . 1 2 . Reactor . | . . . . . . Propulsion 10 | . . 4 1 5 . Treads 9 | . . 3 1 5 . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 1 | . . 1 . . . Utility 11 | . 1 1 3 6 . Device 5 | . . . 3 2 . Storage 2 | . 1 . . 1 . Processor 1 | . . 1 . . . Hackware . | . . . . . . Protection 3 | . . . . 3 . Artifact . | . . . . . . Weapon 12 | . 2 3 1 6 . Energy Gun 5 | . 1 . . 4 . Energy Cannon 1 | . . 1 . . . Ballistic Gun 4 | . . 2 1 1 . Ballistic Cannon . | . . . . . . Launcher 1 | . 1 . . . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . 1 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 2 . . . Parts Lost 9 | . 1 . . 8 . Power 1 | . . . . 1 . Propulsion 2 | . . . . 2 . Utility 2 | . . . . 2 . Weapon 4 | . 1 . . 3 . Highest Loss Streak 5 | . 1 . . 5 . To Critical Strikes . | . . . . . . Average Backups 9 | . 6 7 10 11 14 Power 1 | . 1 1 1 1 2 Propulsion 2 | . 3 2 2 2 3 Utility 3 | . . 1 2 4 6 Weapon 2 | . 1 1 3 2 3 Tool/Special . | . . . . . . Unused Backups 18 | . 7 . 1 3 7 Power 5 | . 1 . 1 1 2 Propulsion 7 | . 4 . . 2 1 Utility 4 | . 1 . . . 3 Weapon 2 | . 1 . . . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 93 | . 85 82 96 98 100 Engine 5 | . 14 11 5 . . Core 5 | . . . 3 8 9 Treads 18 | . . 7 27 26 27 Leg 8 | . 28 17 . . . Device 10 | . . . 14 16 18 Storage 10 | . 14 11 9 9 9 Processor 1 | . . 3 9 . . Protection 5 | . . . . 9 9 Energy Gun 10 | . 10 . . 13 18 Energy Cannon 1 | . . 3 5 1 . Ballistic Gun 12 | . 14 27 21 8 . Impact Weapon 1 | . . . . 3 9 Peak Build Rating 28 | . 6 16 23 28 24 Average Rating 19 | . 5 9 21 25 24 On Entrance 13 | 6 6 6 16 22 24 Avg Prop Armor Cover (%) 5 | . . 5 . . . Naked Turns . | . . . . . . Heaviest Build 69 | 13 18 24 30 69 61 Greatest Support 75 | 20 20 66 75 69 69 Greatest Overweight (x) 1 | . . 1 . 1 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | . 10 10 10 20 20 Average Capacity 13 | . 8 10 10 16 20 Most Carried 14 | . 7 10 10 14 14 Average Carried 9 | . 6 7 9 11 14 Final Capacity 20 | 8 10 10 10 20 20 Final Carried 14 | 6 5 10 10 14 14 Class Distribution -------------------- 28% | Mutant 26% | Scavenger-Tank 16% | Scavenger-Mutant 10% | Tank 9% | Gunner 7% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Skirmisher | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Mat Matter Collected 1624 | 200 110 140 219 955 . Remotely . | . . . . . . Salvage Created 2250 | . 207 151 248 1567 77 Parts 116 | . 19 20 16 60 1 Haulers Intercepted 3 | . 2 . 1 . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Combat Hostiles Destroyed 46 | . 8 4 4 30 . Guns 29 | . 5 3 2 19 . Cannons 13 | . . 1 2 10 . AOE 3 | . 3 . . . . Classes Destroyed 12 | . 5 2 2 2 1 Worker 3 | . . . 2 . 1 Builder 1 | . . 1 . . . Hauler 3 | . 2 . 1 . . Mechanic 1 | . . . . . 1 Operator 1 | . 1 . . . . Watcher 5 | . 2 2 . 1 . Swarmer 11 | . 6 3 2 . . Grunt 20 | . 2 . . 18 . Brawler 1 | . . . . 1 . Sentry 11 | . . 1 1 9 . Specialist 1 | . . . . 1 . Hunter 2 | . . . 1 1 . Best Kill Streak 9 | . 3 4 3 9 2 Combat Bots Only 9 | . 3 3 2 9 . Max Kills in Single Turn 1 | . 1 1 1 1 1 Gunslinging . | . . . . . . Exploded 1 | . 1 . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Hostile Shots Fired 231 | . 36 20 12 163 . Missed 62 | . 10 8 5 39 . Hits 169 | . 26 12 7 124 . Melee 1 | . . . . 1 . Projectile 168 | . 26 12 7 123 . Critical Strikes 5 | . . . . 5 . Damage Taken 2493 | . 311 147 77 1958 . Core 364 | . 65 . . 299 . Absorbed by Shields . | . . . . . . Core Remaining (%) 91 | 100 74 100 . . . Volleys Fired 179 | . 27 18 15 119 . Largest 3 | . 2 3 3 3 . Hottest 158 | . 60 108 111 158 . Shots Fired 431 | . 48 52 45 286 . Gun 349 | . 37 47 36 229 . Cannon 71 | . . 5 9 57 . Launcher 11 | . 11 . . . . Special . | . . . . . . Kinetic 256 | . 21 47 36 152 . Thermal 164 | . 16 5 9 134 . Explosive 11 | . 11 . . . . Electromagnetic . | . . . . . . Robot Hit Streak 29 | . 4 8 4 29 . Robot Miss Streak 5 | . 4 4 3 5 . Penetration Max 1 | . . . . 1 . Secondary Targets 3 | . . . 1 2 . Max Gunslinging Chain 1 | . . . 1 1 . Shots Hit Robots 221 | . 18 23 21 157 2 Core Hits 103 | . 19 8 11 64 1 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . 1 . Critical Strikes 6 | . . 1 . 5 . Burn 4 | . . . . 4 . Destroy 2 | . . 1 . 1 . Melee Attacks 21 | . . . . 19 2 Impact 21 | . . . . 19 2 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 2 | . . . . . 2 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4094 | . 636 342 348 2579 189 Guns 2478 | . 176 261 223 1818 . Cannons 967 | . . 81 125 761 . Explosions 460 | . 460 . . . . Melee 189 | . . . . . 189 Ramming . | . . . . . . Kinetic 1768 | . 91 261 223 1193 . Thermal 1677 | . 85 81 125 1386 . Explosive 460 | . 460 . . . . Electromagnetic . | . . . . . . Impact 189 | . . . . . 189 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . 1 1 Average Corruption 1 | . . . . 1 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 11 | . . . . 11 . Message Errors 1 | . . . . 1 . Matter Fused 2 | . . . . 2 . Heat Flow Errors 1 | . . . . 1 . Energy Discharges 3 | . . . . 3 . Parts Fused 1 | . . . . 1 . Misfires 3 | . . . . 3 . Overload Shots . | . . . . . . Overflow Damage 53 | . . . . . 53 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 53 | . . . . . 53 Knockbacks 1 | . . . . . 1 Impact 1 | . . . . . 1 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 109 | . 109 . . . . Shots 4 | . 4 . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 465 | . . 176 106 465 . Average Temperature 129 | . . 98 61 136 . Received Heat Transfer 933 | . 6 36 . 891 . Effects 4 | . . . . 4 . Shutdowns 1 | . . . . 1 . Energy Bleed 1 | . . . . 1 . Damage (minor) 2 | . . . . 2 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles . | . . . . . . Parts Fried 2 | . . . . . 2 Impact Corruptions 2 | . . . . . 2 Robots Melted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Melted 2 | . . . . 2 . Heat Transferred 3752 | . 200 148 222 3182 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Maximum Alert Level 4 | . . . . 4 2 Low Security (%) 47 | . 100 100 100 11 . Level 1 7 | . . . . 12 . Level 2 17 | . . . . 28 100 Level 3 15 | . . . . 26 . Level 4 12 | . . . . 20 . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 1412 | . 165 81 85 1412 688 Initial 688 | . . 20 . 42 688 Average 449 | . 74 21 27 718 684 Influence Increases 2165 | . 361 135 169 1490 10 Destroy 0b10 Robot/C 940 | . 160 80 100 600 . Destroy 0b10 Robot/NC 70 | . 25 15 15 5 10 Destroy Leader 114 | . 38 24 32 20 . Allied During Kill 12 | . . . 8 4 . Successful Hack 47 | . 21 . 12 14 . Disable Machine 30 | . 15 . . 15 . Anti-Garrison Action 700 | . . . . 700 . Destroy Structure 192 | . 87 1 2 102 . Lose Combat Pursuer 60 | . 15 15 . 30 . Influence Decreases 1487 | . 312 184 104 143 744 Entered New Map 776 | . . 29 . 23 724 Time Decay 581 | . 302 155 104 . 20 Lost Part 90 | . 10 . . 80 . Lost Ally 40 | . . . . 40 . Squads Dispatched 6 | . 1 . 4 . 1 Investigation 3 | . 1 . 2 . . Extermination . | . . . . . . Reinforcement 1 | . . . . . 1 Assault . | . . . . . . Garrison 2 | . . . 2 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Distress Signals 6 | . 1 2 2 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 64 | . 14 8 8 34 . Peak Tracking Total 6 | . 4 4 4 6 . Tactical Retreats 4 | . 1 1 . 2 . Traps | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Traps Triggered 6 | . . . . 6 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Mat Machines Disabled 6 | . 1 . . 5 . Max in Single Turn 1 | . 1 . . 1 . Garrison Relay 4 | . . . . 4 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Machines Accessed 16 | . 7 1 3 5 . Terminals 13 | . 7 . 1 5 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . 1 1 . . Garrison Access 1 | . . . 1 . . Total Hacks 39 | . 16 3 8 12 . Successful 20 | . 9 2 6 3 . Failed 19 | . 7 1 2 9 . Catastrophic 1 | . . . . 1 . Database Lockouts . | . . . . . . Manual 17 | . 16 . 1 . . Terminals 31 | . 16 . 3 12 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 6 | . . 3 3 . . Garrison Access 2 | . . . 2 . . Terminal Hacks 6 | . 1 . 2 3 . Prototype ID Bank 1 | . . . 1 . . Open Door 1 | . . . . 1 . Emergency Access Points 1 | . . . . 1 . Terminal Index 1 | . 1 . . . . Hauler Manifests 1 | . . . 1 . . Patrol Navigation 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 4 | . . 2 2 . . Insert Component 1 | . . 1 . . . Analyze 1 | . . 1 . . . Retrieve Study 2 | . . . 2 . . Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks 9 | . 8 . 1 . . Terminals 8 | . 8 . . . . Botnet 2 | . 2 . . . . Skim 6 | . 6 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Reprogram 1 | . . . 1 . . Data Cores Recovered 1 | . 1 . . . . Used 1 | . 1 . . . . Hacking Detections 12 | . 4 1 3 4 . Full Trace Events 6 | . 2 1 1 2 . Feedback Events 1 | . . . . 1 . Corruption 1 | . . . . 1 . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . 1 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 2 | . . . 2 . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 15 | . . . . 15 . Machine Destruction 15 | . . . . 15 . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Total Allies 3 | . . . 2 1 . Largest Group 2 | . . . 2 2 1 Highest-Rated Group 32 | . . . 32 32 31 Highest-Rated Ally 31 | . . . 16 31 31 Initial Warlord ECA Mod 8 | . . . . . 8 Total Orders . | . . . . . . Ally Attacks 21 | . . . 2 18 1 Total Damage 211 | . . . 14 175 22 Kills 1 | . . . 1 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Active Infowar (turns) 494 | . . 157 240 97 . Optics 494 | . . 157 240 97 . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Mat Turns Passed 3883 | . 833 491 240 2274 45 Spaces Moved 1934 | 1 479 244 105 1081 24 Core . | . . . . . . Treads 1278 | . . 68 105 1081 24 Legs 656 | 1 479 176 . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 120 | 120 120 120 160 160 160 Average Speed 151 | 120 120 166 160 160 160 Slowest Speed 240 | 120 120 190 160 240 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 36 | 2 74 30 11 97 5 Regions Visited 5 Branch Regions . Pre-discovered Areas 3 | . 3 . . . . Known Exits Taken 2 | . 1 . 1 . . Unknown Exits Taken 2 | 1 . 1 . . . Scrap Searched . | . . . . . . Spaces Dug 13 | . 5 . . 8 . Terrain Destroyed 90 | . 80 . . 10 . Melee 7 | . . . . 7 . Projectile 3 | . . . . 3 . AOE 80 | . 80 . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Total 2497 | . 690 290 144 1347 26 Wait 251 | . 172 4 9 66 . Move 1929 | . 478 243 104 1080 24 Hop . | . . . . . . Pick Up 41 | . 5 11 3 22 . Fast Attach 3 | . . 1 2 . . Attach 16 | . 1 5 1 9 . Detach 2 | . . 1 1 . . Swap 31 | . 2 3 4 22 . Drop 24 | . 5 4 5 10 . Fire 179 | . 27 18 15 119 . Melee 21 | . . . . 19 2 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -9/Materials -8/Materials -8/Garrison (discovered 4 exits: [*Mat x4]) -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 37 | -10/Materials | Discovered new exit (range 12) 39 | -10/Materials | Discovered new exit (range 14) 225 | -10/Materials | Discovered new exit (range 5) 307 | -10/Materials | Build established: Mutant 361 | -10/Materials | Discovered new exit (range 16) 578 | -10/Materials | Learned 2 Mines zone layouts 614 | -10/Materials | Learned location of Recycling (-7) 639 | -10/Materials | Identified exit to Materials 639 | -10/Materials | Identified exit to Subcaves 639 | -10/Materials | Identified exit to Mines 669 | -10/Materials | Learned location of 2 exits from Mines 834 | -10/Materials | Entered another Materials area 834 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1285 | -9/Materials | Discovered new exit (range 18) 1325 | -9/Materials | Entered another Materials area 1325 | -8/Materials | Evolved 2 slots: Utility x2 1341 | -8/Materials | Identified exit to Garrison 1397 | -8/Materials | Garrison activated, responded to threat 1528 | -8/Materials | Garrison activated, responded to threat 1565 | -8/Materials | Entered Garrison 1565 | -8/Garrison | Accompanied by 2 allies 1607 | -8/Garrison | Triggered checkpoint 1830 | -8/Garrison | Garrison Relay disabled 1889 | -8/Garrison | Triggered checkpoint 1981 | -8/Garrison | Discovered new exit (range 6) 2041 | -8/Garrison | Build established: Tank 2070 | -8/Garrison | Triggered checkpoint 2182 | -8/Garrison | Lost 5 parts (1p2n1u1w) 2185 | -8/Garrison | Destroyed 9 combat bots 2367 | -8/Garrison | Garrison Relay disabled 2437 | -8/Garrison | Discovered new exit (range 15) 2727 | -8/Garrison | Triggered checkpoint 2773 | -8/Garrison | Build established: Scavenger-Tank 2796 | -8/Garrison | Core integrity fell below 50% 2805 | -8/Garrison | Rescued a captive Derelict 2835 | -8/Garrison | Triggered checkpoint 2843 | -8/Garrison | Discovered new exit (range 13) 2891 | -8/Garrison | Triggered checkpoint 2959 | -8/Garrison | Garrison Relay disabled 3065 | -8/Garrison | Discovered new exit (range 10) 3095 | -8/Garrison | Triggered checkpoint 3139 | -8/Garrison | Garrison Relay disabled 3680 | -8/Garrison | Build established: Scavenger-Mutant 3839 | -8/Garrison | Entered Materials 3839 | -8/Materials | Accompanied by 1 ally 3884 | -8/Materials | Self-destructed Last Messages --------------- 03743_ RIF Installer disabled. 03815_ ALERT: Garrison interior compromised. LOCATION=UNKNOWN GOAL=ESCAPE Referencing patrol navigation protocols. 03840_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 03849_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M008. 03861_ K-01 Serf collects debris. 03867_ Sneak attack on K-01 Serf. 03867_ K-01 Serf destroyed. 03871_ Sneak attack on M-28 Smith. 03871_ Destroyed Machine Analyzer. 03871_ Destroyed Wheel. 03871_ M-28 Smith system corrupted by crushing effect. 03871_ M-28 Smith knocked back. 03872_ M-28 Smith system terminally corrupted. 03872_ Lgt. Deuterium Engine fried. 03872_ Imp. Recalibrator fried. 03881_ R-06 Scavenger collects Wheel. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????#????????????????????????????????? | | ???????????????# ????? #????????????????????????? | | ???????????????# """"" #????????????????????????? | | ???????????????# """"" #????????????????????????? | | ???????????????# """"" #????????????????????????? | | ???????????????# """ #????????????????????????? | | ???????????????# #????????????????????????? | | ???????????????# #????????????????????????? | | ???????????????? #????????????????????????? | | ?????????????????? % ??????????????????????????? | | ??????????????????##/##??????????????????????????? | | ????? ##### #########??????????????????? | | ????????# " gr @ +??????????????????? | | ????????# ##### #########??????????????????? | | ??????????????????# #??# #???????????????????? | | ??????????????????# #??# #???????????????????? | | ??????????????????# #??# #???????????????????? | | ??????????????????# #### #####+### ??????? | | ??????????????????# = ??????? | | ??????????????????# ??????? | | ??????????????????# ??????? | | ??????????????????#########+#### ??????? | | ?????????????????????????? ??? ???????? | | ?????????????????????????? ???? ^ ???????? | | ????????????????????????? ???? ????????? | | ????????????????????????? ????? ????????? | | ????????????????????????"" """ ?????" ?????????? | | ????????????????????????"" """ ??????? ??????????? | | ???????????????????????""" """ #?????????????????? | | ???????????????????????? #?????????????????? | | ?????????????????????????##???##?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 18 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 375 Evasion (%) 55 Recoil Reduction 7 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Hvy. Assault Rifle | -8/Materials | Hacked Assault Rifle | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FactoryBraceWell Manual? 0 Play Time 00:21:24 Cumulative 177.1 hours Start 2026.02.05 @ 14:04:53 End 2026.02.06 @ 06:01:51 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 197 Rogue 182 Adventurer 15 Explorer 0 Win Type - Total 9 Types 3/0/3/1/0/0/1/0/0/1 Lore% 55 Gallery% 71 Achievement% 55 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 31dcd96d-c232-464a-b637-34c6e9ea33a7