Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.09.04 @ 22:36:09 Player: Alexbot Result: Destroyed by Architect with Modified Quantum Sheargun Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (396) 1980 Value Destroyed (24235) 24235 Prototype IDs (126) 2520 Alien Tech Used (11) 2200 Bonus (31560) 31560 TOTAL SCORE: 73595 Bonus ------- Triggered High Security 500 High Alert Combat Kills 5947 Follower Combat Kills 2101 Network Hubs Disabled 200 Aligned with FarCom 300 Destroyed Z-Imprinter 1000 Met Zhirov 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Met R17 at Research 2000 Scanned by Researcher 500 Acquired SGEMP 2000 Delivered SGEMP 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Zhirov Destroyed MAIN.C 3000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A4 700 Friendly Fire -4488 Cogmind --------- Core Integrity 0/1600 Matter 425/425 Energy 179/575 System Corruption 0% Temperature Cool (0) Movement Hovering (150) Ox1 Location -1/Access_0 Parts ------- > --- POWER (2) -------- Antimatter Reactor > --- PROPULSION (5) --- Combat Antigrav System > --- UTILITY (16) ----- Large Storage Unit Large Storage Unit Large Storage Unit Experimental Melee Analysis Suite Experimental Melee Analysis Suite Experimental Weapon Shielding Experimental Focal Shield Experimental Thermal Shield > --- WEAPON (2) ------- Plasma Lance Plasma Lance > --- INVENTORY (22) --- Cooled Linear Gravjet Experimental Energy Well (0) Experimental Energy Well (0) Experimental Energy Well (0) Experimental Matter Compressor (500) Advanced Particle Charger Experimental Utility Shielding EM Dispersion Field Energy Mantle Integrity Redistributor Tachyon Dispersion Ray Potential Cannon Ragnarok Missile Launcher Nanosword Kinetic Spear Peak State ------------ > --- POWER ------------ Light Quantum Reactor Zero-point Reactor > --- PROPULSION ------- Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Large Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit Experimental Signal Interpreter Assembled Combat Suite Experimental Melee Analysis Suite Advanced Armor Integrity Analyzer Nanoactuators Nanoactuators Experimental Utility Shielding SHELL Armor EM Dispersion Field Experimental Force Field > --- WEAPON ----------- High-powered Disruptor Cannon > --- INVENTORY -------- Flying Fortress v7 Experimental Q-thruster Experimental Energy Well Experimental Energy Well Gravity Neutralizing Apparatus Zionite Metafield Generator Experimental Sensor Array Long-range Terrain Scanner Experimental Targeting Computer Advanced Transmission Jammer Experimental ECM Suite Advanced Reaction Control System Experimental Utility Shielding AEGIS Remote Shield Antimissile System Improved System Restoration Module Transdimensional Reconstructor Transdimensional Reconstructor Integrity Redistributor Integrity Redistributor Core Reset Matrix Gamma Rifle Tachyon Dispersion Ray Potential Cannon [Rating: 218] Favorites ----------- Power Micro Fission Core Engine Improved Ion Engine Power Core Micro Fission Core Reactor Zero-point Reactor Propulsion Combat Linear Gravjet Treads Light Treads Leg Assembled Alloy Leg Wheel Compact Wheel Hover Unit Combat Linear Gravjet Flight Unit Flying Fortress v7 Utility Large Storage Unit Device Nanoactuators Storage Large Storage Unit Processor Experimental Signal Interpreter Hackware Improved Hacking Suite Protection Experimental Utility Shielding Weapon Plasma Lance Energy Gun Spread Laser Energy Cannon Assembled Focal Cannon Ballistic Gun Assault Rifle Ballistic Cannon Bore Cannon Launcher Improved Proton Missile Launcher Special Weapon Advanced Remote Datajack Slashing Weapon Axe Piercing Weapon Plasma Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Fac Upp Upp Zhi Pro Res Res Tes Sec Acc Com Ac0 Slots Evolved 18 | . . . . . 4 2 . . . . . . . 2 . . . . . . 2 2 . . . . 2 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Propulsion 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Utility 14 | . . . . . 2 2 . . . . . . . 2 . . . . . . 2 1 . . . . 2 2 . . 1 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 701 | . 5 5 1 4 16 6 6 23 3 . 5 27 3 10 3 4 22 6 . 20 67 14 9 3 12 2 14 70 90 69 31 59 92 Power 53 | . . 1 . 1 1 . . 3 . . . 2 . . . . 3 1 . . 4 2 2 . . . . 9 6 4 2 6 6 Engine 5 | . . 1 . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . Core 17 | . . . . . . . . 2 . . . 1 . . . . 3 . . . 4 1 2 . . . . . 3 1 . . . Reactor 31 | . . . . . . . . . . . . 1 . . . . . 1 . . . 1 . . . . . 8 3 3 2 6 6 Propulsion 85 | . . 2 . . 6 1 5 5 1 . . 5 . . . . 1 . . 3 10 2 1 . 1 . 3 17 7 1 5 2 7 Treads 29 | . . 2 . . 4 . 4 2 . . . . . . . . . . . 3 6 1 . . . . 3 4 . . . . . Leg 9 | . . . . . . . . 3 . . . . . . . . . . . . 4 1 . . 1 . . . . . . . . Wheel 8 | . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . 5 . . . . . Hover 32 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . 6 7 1 5 2 7 Flight 7 | . . . . . . 1 . . 1 . . 1 . . . . 1 . . . . . 1 . . . . 2 . . . . . Utility 414 | . 2 . 1 2 3 3 1 5 1 . 2 17 2 6 2 2 14 2 . 9 39 7 3 1 10 . 7 29 63 63 20 39 59 Device 274 | . . . . 1 1 . . 2 . . 1 8 1 3 1 1 11 . . 4 21 2 1 . 4 . 1 17 45 55 17 30 47 Storage 47 | . 2 . 1 1 1 1 1 1 . . . 2 . 1 1 . 1 1 . 1 2 3 . . 4 . 1 3 8 5 1 2 3 Processor 22 | . . . . . 1 1 . 1 1 . 1 . . 2 . . . . . . 4 . 1 . . . . 2 . 1 . 4 3 Hackware 11 | . . . . . . 1 . . . . . . 1 . . 1 . . . . 3 . . . 1 . 1 1 1 . 1 . . Protection 60 | . . . . . . . . 1 . . . 7 . . . . 2 1 . 4 9 2 1 1 1 . 4 6 9 2 1 3 6 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 149 | . 3 2 . 1 6 2 . 10 1 . 3 3 1 4 1 2 4 3 . 8 14 3 3 2 1 2 4 15 14 1 4 12 20 Energy Gun 30 | . 2 2 . . 1 . . . . . 2 . . . . . . 1 . 1 2 . . . 1 . 1 2 6 1 2 4 2 Energy Cannon 30 | . . . . 1 1 1 . 2 . . 1 2 1 2 . . . . . 3 1 1 . . . 1 . 8 2 . 1 1 1 Ballistic Gun 8 | . . . . . 2 1 . . . . . . . . . . . . . . 3 . . . . . . . . . . 1 1 Ballistic Cannon 13 | . 1 . . . . . . 1 . . . . . . 1 . 2 . . 2 . 1 . 1 . . . . . . . 2 2 Launcher 24 | . . . . . 2 . . 2 1 . . 1 . 1 . 1 1 1 . 1 4 . 1 . . 1 2 3 1 . . 1 . Special Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 13 | . . . . . . . . 2 . . . . . . . . . . . 1 2 1 2 1 . . 1 . . . . 1 2 Piercing Weapon 29 | . . . . . . . . 3 . . . . . 1 . 1 1 1 . . 2 . . . . . . 2 4 . 1 2 11 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 79 | . . . . . 1 . . . . . . 8 . 1 . 1 . 2 . 4 1 1 1 . 3 . 2 6 10 8 1 11 18 Parts Lost 92 | . 1 2 . . 2 . . 8 . . . 3 . . . 1 5 . . 3 14 4 . 1 . . . 13 6 1 1 . 27 Power 14 | . . . . . . . . 1 . . . . . . . . 2 . . . . . . . . . . 3 2 1 . . 5 Propulsion 22 | . 1 1 . . 1 . . 3 . . . 1 . . . . . . . . 4 3 . . . . . . 2 . 1 . 5 Utility 42 | . . . . . . . . 1 . . . 1 . . . 1 3 . . 1 9 1 . 1 . . . 7 1 . . . 16 Weapon 14 | . . 1 . . 1 . . 3 . . . 1 . . . . . . . 2 1 . . . . . . 3 1 . . . 1 Highest Loss Streak 8 | . 1 2 . . 1 . . 4 . . . 2 . . . 1 2 . . 2 3 2 . 1 . . . 7 3 1 1 . 8 Average Slot Usage (%) 83 | . 91 94 100 100 94 92 93 88 68 61 68 83 69 74 80 73 71 75 80 71 81 82 52 49 65 89 81 86 92 94 90 90 86 Engine 1 | . 14 14 14 14 9 7 7 4 . . . . . . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . 2 7 7 7 2 . . . . 4 5 . . 3 5 5 5 . . . . 4 4 3 . . Reactor 3 | . . . . . . . . . . . . 4 7 6 6 6 . . 6 6 1 2 . . 4 5 4 6 2 3 2 7 7 Treads 5 | . . 18 28 28 17 21 17 15 1 . . . . . . . . . . 11 6 12 . . . . 6 4 . . . . . Leg 2 | . 22 4 . . . . . 2 6 . . . . . . . . . . . 3 2 . . 9 15 3 . . . . . . Wheel 1 | . . . . . 15 6 6 4 . . . . . . . . . . . . . . . . . . . 4 . . . . . Hover 5 | . . . . . . . . . . . . 16 . . . . . . . . . . . . . . . 1 16 17 14 20 19 Device 11 | . . . . 1 5 . . . 1 . 2 3 13 15 12 13 11 12 6 6 11 . . . 20 10 9 17 17 24 18 19 23 Storage 21 | . 27 28 28 26 20 27 29 30 30 30 30 27 23 20 20 20 20 20 26 26 22 31 21 21 8 26 23 17 21 17 17 15 13 Processor 6 | . . . . . 8 7 7 4 3 7 7 3 . 10 13 13 9 . . . 9 9 9 10 5 5 4 7 5 4 8 9 7 Hackware 5 | . . . . . . 4 7 5 . . . . 6 6 6 6 6 6 6 1 3 5 5 5 5 10 11 10 14 13 15 2 . Protection 3 | . . . . . . . . . . . . 7 2 . . . 2 13 13 7 3 2 2 . 3 5 8 5 2 3 3 7 7 Energy Gun 1 | . 15 14 14 3 3 . . . . . 1 1 . . . . . 2 6 . . . . . . 2 . 1 . . 2 3 . Energy Cannon 1 | . . . . 10 3 7 7 4 . . 2 3 7 2 . . . . . 1 . . . . 6 5 1 1 . . . . . Ballistic Cannon 1 | . 3 14 14 14 5 . . 3 . . . . . . 5 . 1 . . 1 1 1 . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . 2 7 7 7 6 . 2 6 6 5 2 6 4 4 4 . . . . . 2 4 4 3 2 5 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 169 | 11 41 43 43 50 63 79 77 86 76 72 86 106 72 71 72 64 72 72 72 138 115 142 74 79 132 138 150 142 143 109 116 169 148 Greatest Support 190 | 20 20 40 40 40 40 72 90 112 72 72 72 106 72 72 72 72 72 72 72 108 150 126 72 72 90 90 140 155 119 123 170 170 190 Greatest Overweight (x) 13 | . 4 13 1 1 3 4 3 3 2 . 1 3 . . . . . . . 1 1 6 1 1 10 1 2 3 1 1 1 . . Average Overweight (x) . | . 1 2 1 . 1 3 . . . . . . . . . . . . . . . 1 . . . 1 . 1 . . . . . Largest Inventory Capacity 44 | . 16 16 16 16 22 28 28 28 28 28 28 28 22 22 22 22 22 22 22 28 28 44 44 28 28 28 28 34 34 28 28 28 22 Average Capacity 25 | . 15 16 16 15 17 25 27 28 28 28 28 25 22 22 22 22 22 22 22 27 27 38 28 28 9 28 28 27 33 28 28 27 22 Most Carried 35 | . 11 11 16 16 22 22 28 28 28 28 28 28 22 22 22 22 22 22 22 28 28 35 35 28 28 28 28 28 34 28 28 28 22 Average Carried 23 | . 9 9 11 14 15 21 25 27 27 28 27 24 22 21 21 21 21 21 22 25 23 29 26 26 8 27 27 26 31 27 27 25 20 Final Capacity 44 | 6 16 16 16 16 22 22 28 28 28 28 28 22 22 22 22 22 22 22 22 28 26 44 28 28 28 28 28 34 28 28 28 22 22 Final Carried 35 | 6 10 8 16 16 22 21 27 28 28 28 27 22 22 22 22 22 21 22 22 24 26 35 26 27 28 28 28 26 28 28 27 20 16 Class Distribution -------------------- 33% | Hauler-Mutant 28% | Scavenger-Mutant 13% | Hacker-Mutant 12% | Mutant 4% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Waste Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Hauler-Mutant | -7/Deep Caves Hauler-Mutant | -6/Proximity Caves Hauler-Scout | -6/Factory Hauler-Mutant | -6/Waste Hauler-Scout | -6/Factory Hauler-Mutant | -6/Extension Hauler-Mutant | -6/Cetus Hauler-Mutant | -6/Archives Scavenger-Mutant | -6/Hub_04(d) Scavenger-Mutant | -5/Factory Hauler-Mutant | -4/Factory Hauler-Mutant | -4/Upper Caves Hauler-Mutant | -4/Upper Caves Mutant | -4/Zhirov Hauler-Mutant | -3/Proximity Caves Hauler-Mutant | -3/Research Scavenger-Mutant | -2/Research Hacker-Mutant | -2/Testing Hacker-Mutant | -2/Section 7 Hacker-Mutant | -1/Access Scavenger-Mutant | -1/Command Scavenger-Sprinter | -1/Access_0 Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Fac Upp Upp Zhi Pro Res Res Tes Sec Acc Com Ac0 Matter Collected 12088 | 200 119 69 . 76 296 16 185 456 33 98 15 588 41 122 484 58 608 179 9 474 1456 226 . 165 252 44 208 768 1120 900 375 1127 1321 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 26922 | . 282 101 . 223 669 16 . 682 33 . . 662 . 122 1404 . 131 665 . 1451 3249 977 30 246 280 773 664 4056 1727 1646 947 3083 2803 Parts 1311 | . 16 5 . 6 39 2 . 29 3 . . 37 . 6 13 . 12 35 . 73 149 36 1 13 1 33 37 202 130 110 37 107 179 Haulers Intercepted 11 | . . . . . 4 . . 1 . . . . . . . . . . . 1 . . . . . . 1 3 . . 1 . . Recyclers Shooed 5 | . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 28 | . . . . . . . . . . . . . . . . . . . . . . . 1 13 1 13 . . . . . . . Prevented 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Fac Upp Upp Zhi Pro Res Res Tes Sec Acc Com Ac0 Combat Hostiles Destroyed 322 | . 8 4 . 3 14 . . 15 3 . . 11 . . 6 . 4 7 . 21 46 12 1 5 . 11 6 42 26 22 10 15 30 Melee 156 | . . . . . . . . 8 . . . 1 . . 2 . . . . 6 22 5 . 4 . . . 20 16 22 7 14 29 Guns 19 | . 8 3 . . 2 . . . . . . 1 . . . . . . . . 3 . . . . . . . 2 . . . . Cannons 51 | . . 1 . 3 5 . . 2 . . . 2 . . 4 . 1 . . 9 6 1 . 1 . 5 6 4 . . 1 . . AOE 57 | . . . . . 7 . . 5 3 . . 5 . . . . 3 . . 2 8 4 1 . . 2 . 8 7 . 2 . . Classes Destroyed 26 | . 4 . . 1 5 . . 2 . . . 3 . . 1 . 1 . . 3 1 . . . . 1 1 . 2 1 . . . Worker 9 | . . . . . 2 . . . . . . . . . . . . . . 2 . . . . . . 2 2 1 . . . . Builder 10 | . . . . . . . . . . . . . . . . . 2 . . 1 . . . . . . . 5 1 . 1 . . Tunneler 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hauler 11 | . . . . . 4 . . 1 . . . . . . . . . . . 1 . . . . . . 1 3 . . 1 . . Recycler 11 | . . . . 1 . . . 1 . . . . . 1 . . . . . . 2 . . . . . . 5 . . 1 . . Mechanic 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Operator 6 | . 1 . . . 1 1 . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Watcher 17 | . 1 . . . . . . . . . . . . 1 . . . 2 . . 2 . . . . . . 3 2 2 2 2 . Swarmer 27 | . 3 . . . . . . 3 3 . . . . . . . 3 . . . . . 1 . . . . 4 . 5 5 . . Grunt 89 | . 5 4 . 3 9 . . 8 . . . . . . . . . . . 8 19 5 . . . 4 . 14 6 . 4 . . Brawler 11 | . . . . . 1 . . . . . . . . . . . . . . 1 3 4 . . . . . 2 . . . . . Duelist 5 | . . . . . . . . 2 . . . . . . . . . . . 1 2 . . . . . . . . . . . . Protector 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Sentry 30 | . . . . . 4 . . . . . . . . . . . 1 . . 2 4 1 . . . 1 3 2 . 9 1 2 . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hunter 21 | . . . . . . . . . . . . . . . . . . . . . 7 . . . . 2 . 7 3 . . 2 . Programmer 65 | . . . . . . . . 2 . . . . . . . . . . . 3 11 2 . 5 . 2 3 13 14 6 . 4 . Compactor 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . Cetus Guard 7 | . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 Enhanced Sentry 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Hunter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Lightning 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Striker 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Z-Technician 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Z-Light 7 | . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . Master Thief 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Assembled 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Golem 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Revision 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 20 | . 3 2 . 3 20 1 . 6 3 . . 5 . 1 2 . 3 5 . 13 5 4 1 2 . 6 3 15 8 5 6 3 3 Combat Bots Only 11 | . 3 2 . 3 11 . . 6 3 . . 5 . . 2 . 3 4 . 10 4 4 1 2 . 6 3 11 7 5 4 2 3 Max Kills in Single Turn 4 | . 1 1 . 1 3 1 . 1 2 . . 3 . 1 1 . 1 2 . 1 2 3 1 1 . 2 1 4 2 1 4 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 2 . . 1 2 . . 3 . . . . 1 . . 1 1 3 1 . . 2 . 3 2 . 1 . . Melee 1 | . . . . . . . . 1 . . . 1 . . 1 . . . . 1 1 1 . 1 . . . 1 1 1 1 1 1 Uniques/NPCs Destroyed 7 | . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . 1 4 Z-Imprinter (-7/Deep Caves) A7 (-6/Cetus) MAIN.C Shell (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) A4 (-1/Access_0) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Fac Upp Upp Zhi Pro Res Res Tes Sec Acc Com Ac0 Damage Taken 36826 | . 544 376 . 52 457 . . 2178 66 . . 2072 26 . . . 713 171 26 1623 5016 1351 74 725 . 389 1001 4587 3372 522 329 1522 9634 Core 4952 | . 150 68 . . 92 . . 291 13 . . 332 . . . . 40 . . 50 595 97 . 104 . 23 145 380 842 102 57 122 1449 Absorbed by Shields 8550 | . . . . . . . . . . . . . . . . . 127 165 . . . . . . . . . 30 239 438 317 1496 5738 Reduced by Siege Mode 115 | . . . . . . . . 29 . . . . . . . . . . . 5 81 . . . . . . . . . . . . Core Remaining (%) 56 | 100 . . . 12 83 . . . . . . . 9 . . . . . . 89 40 . . . . 80 88 . . 3 . . . Volleys Fired 775 | . 51 28 . 13 42 6 . 41 2 . 19 35 6 11 46 . 52 13 . 51 69 16 1 7 18 39 32 60 41 . 3 60 13 Largest 2 | . 2 2 . 1 2 1 . 2 1 . 1 1 1 1 1 . 1 1 . 1 2 1 1 1 1 1 1 2 2 . 1 1 1 Hottest 200 | . 130 100 . 120 100 68 . 125 39 . 120 120 120 120 57 . 57 50 . 120 120 120 43 65 25 88 80 150 200 . 200 75 200 Shots Fired 831 | . 81 30 . 13 47 6 . 48 2 . 19 35 6 11 46 . 48 13 . 49 73 15 1 7 19 39 32 70 46 . 3 59 13 Gun 270 | . 79 22 . . 11 . . 1 . . . 11 . . . . . . . . 34 . . . . . 1 18 32 . 1 51 9 Cannon 437 | . 2 8 . 13 23 6 . 37 . . 19 16 6 11 46 . 44 . . 38 20 6 . 7 19 35 24 38 5 . 2 8 4 Launcher 121 | . . . . . 13 . . 10 2 . . 8 . . . . 4 13 . 11 19 9 1 . . 4 7 14 6 . . . . Special 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Kinetic 270 | . 24 8 . 7 24 . . 24 . . . . . . 46 . 44 . . 30 40 6 . 7 . . . . . . . 10 . Thermal 256 | . 35 22 . 6 10 6 . 14 . . 19 16 6 11 . . . . . 1 2 . . . 19 29 25 14 14 . 3 . 4 Explosive 43 | . . . . . 13 . . 10 2 . . 8 . . . . . . . . . . . . . . . 4 6 . . . . Electromagnetic 259 | . 22 . . . . . . . . . . 11 . . . . 4 13 . 18 31 9 1 . . 10 7 52 23 . . 49 9 Robot Hit Streak 35 | . 11 12 . 3 13 14 . 12 14 . . 12 . 5 7 . 4 17 . 7 24 29 2 5 8 17 22 35 12 . 4 27 3 Robot Miss Streak 10 | . 10 4 . 2 4 . . 3 . . . 6 . . 3 . 3 . . 3 2 1 . 1 1 1 2 2 2 . . 3 4 Penetration Max 1 | . . . . . . . . 1 . . . . . . 1 . . . . . 1 . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1293 | . 62 29 . 5 35 6 . 63 2 . . 30 . 3 43 . 17 27 . 50 137 31 1 14 17 34 31 126 103 51 15 145 216 Core Hits 892 | . 32 23 . 4 47 3 . 41 3 . . 33 . 3 13 . 11 25 . 54 93 25 1 5 5 16 25 98 61 44 21 73 133 Critical Hits 111 | . . . . . 3 . . 12 . . . 1 . . 20 . 9 . . 9 14 3 . . . . . 4 5 4 4 10 13 Critical Kills 41 | . . . . . . . . 3 . . . . . . 6 . . . . 5 6 3 . . . . . 3 2 3 3 4 3 Critical Parts Destroyed 43 | . . . . . 2 . . 8 . . . . . . 4 . 7 . . 3 8 . . . . . . 1 2 . 1 1 6 Melee Attacks 1200 | . . . . . . . . 49 10 9 . 22 . 1 24 8 9 14 . 30 113 39 2 14 . . 7 119 119 110 30 131 340 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 73 | . . . . . . . . 3 . . . . . . . . . . . 4 7 20 2 14 . . 7 . . . . . 16 Piercing 1127 | . . . . . . . . 46 10 9 . 22 . 1 24 8 9 14 . 26 106 19 . . . . . 119 119 110 30 131 324 Sneak Attacks 42 | . . . . . . . . 1 . . . 7 . . . . 2 14 . 1 5 . . . . . 3 5 2 . 1 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Follow-up Attacks 33 | . . . . . . . . 2 . . . . . . . . . . . . 3 . . . . . . . 3 . . . 25 Damage Inflicted 68047 | . 522 375 . 291 1695 124 . 2313 310 . . 2260 . 135 1176 . 701 2003 . 2674 6133 2700 24 851 833 1663 1999 8804 5994 2342 1872 7012 13241 Guns 3686 | . 522 271 . . 100 . . . . . . 47 . . . . . . . . 730 . . . . . 42 381 782 . . 668 143 Cannons 9418 | . . 104 . 291 363 124 . 542 . . . 556 . 135 878 . 357 . . 625 363 43 . 228 833 1305 1045 1211 . . 373 42 . Explosions 15405 | . . . . . 1232 . . 784 310 . . 827 . . . . 128 998 . 1206 2193 1313 24 . . 358 310 3299 1677 . 746 . . Melee 39480 | . . . . . . . . 987 . . . 830 . . 298 . 216 1005 . 843 2847 1344 . 623 . . 602 3855 3535 2342 753 6302 13098 Ramming 58 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 58 . . . . . Kinetic 3648 | . 147 104 . 74 308 . . 262 . . . . . . 878 . 357 . . 410 781 43 . 228 . . . . . . . 56 . Thermal 8840 | . 188 271 . 217 155 124 . 280 . . . 556 . 135 . . . 143 . 289 811 131 . . 833 1067 1087 1142 292 . 1119 . . Explosive 6877 | . . . . . 1232 . . 784 310 . . 641 . . . . . . . . . 601 . . . . . 1632 1677 . . . . Electromagnetic 9144 | . 187 . . . . . . . . . . 233 . . . . 128 855 . 1132 1694 581 24 . . 596 310 2117 490 . . 654 143 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2496 | . . . . . . . . 120 . . . . . . . . . . . . 107 1044 . 623 . . 602 . . . . . . Piercing 36984 | . . . . . . . . 867 . . . 830 . . 298 . 216 1005 . 843 2740 300 . . . . . 3855 3535 2342 753 6302 13098 Highest Corruption 31 | . 1 1 1 1 . . . 5 5 5 5 . . . 24 24 30 30 30 31 10 6 6 15 15 2 4 11 10 8 . 3 13 Average Corruption 8 | . 1 1 1 1 . . . 4 5 5 5 . . . 15 24 25 30 30 30 5 2 6 10 9 2 3 9 6 8 . 1 6 Corruption Purged 50 | . . . . . . . . . . . . . . . . . . . . . 15 . . . 15 . . 3 14 . . 3 . Effects 655 | . 2 2 2 . . . . 15 5 4 1 . . . 25 30 62 17 9 87 38 10 5 10 42 2 12 70 73 51 . 8 73 Message Errors 120 | . 1 1 1 . . . . 2 1 . . . . . 5 5 9 1 1 12 6 3 . 3 14 1 2 11 8 15 . 3 15 Matter Fused 106 | . . . . . . . . 4 2 2 1 . . . 1 3 7 1 1 12 12 1 1 3 12 . 4 12 10 10 . 1 6 Heat Flow Errors 49 | . . . . . . . . 1 1 1 . . . . . 2 5 2 . 4 3 1 2 . 3 1 2 7 4 5 . . 5 Energy Discharges 51 | . . . . . . . . 1 1 . . . . . 1 2 3 3 1 5 2 2 1 . 4 . 1 7 7 6 . 1 3 Parts Rejected 11 | . . . . . . . . . . . . . . . . . . . . 1 3 . . . . . . 1 2 2 . . 2 Data Loss (minor) 72 | . . 1 1 . . . . 4 . 1 . . . . 2 2 4 1 3 9 3 . . 1 3 . 2 8 16 4 . 1 6 Data Loss (major) 18 | . . . . . . . . . . . . . . . . 1 2 1 . 2 1 . 1 . 4 . . . 1 3 . . 2 Misfires 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 5 . . . . . Alerts 5 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . 1 1 . . . 1 Misdirections 72 | . . . . . . . . . . . . . . . 3 11 16 4 3 11 . . . 1 1 . . 1 4 . . . 17 Targeting Errors 137 | . 1 . . . . . . 3 . . . . . . 13 3 12 4 . 28 8 3 . 2 . . 1 17 19 6 . 1 16 Weapon Failures 8 | . . . . . . . . . . . . . . . . . 4 . . 2 . . . . . . . . 1 . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2612 | . . . . . 44 7 . 43 53 . . 184 . . . . 40 77 . 88 313 185 . 69 11 84 195 240 245 . 170 349 215 Projectiles 168 | . . . . . . 7 . 18 . . . . . . . . 17 . . . . . . 11 11 84 8 12 . . . . . Explosions 929 | . . . . . 44 . . 25 53 . . 7 . . . . 23 9 . 67 116 134 . . . . 28 104 149 . 170 . . Melee 1515 | . . . . . . . . . . . . 177 . . . . . 68 . 21 197 51 . 58 . . 159 124 96 . . 349 215 Knockbacks 37 | . . 2 . . 4 . . 4 . . . . . . 2 . 3 . . 11 6 . . 3 . . . 1 . . . 1 . Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Kinetic 35 | . . 2 . . 4 . . 4 . . . . . . 2 . 3 . . 10 6 . . 3 . . . . . . . 1 . Secondary 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Self-Inflicted Damage 857 | . . . . . 22 . . 160 . . . 18 . . . . 50 . . 94 139 44 . . . . . 277 42 . . . 11 Shots 34 | . . . . . 1 . . 5 . . . 1 . . . . 4 . . 3 5 2 . . . . . 11 1 . . . 1 Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 594 | . 594 283 . 355 98 48 . 161 154 205 248 292 321 171 176 240 357 236 . 196 167 75 235 84 153 192 230 322 354 440 . 20 233 Average Temperature 96 | . 142 149 . 214 46 20 . 34 78 106 65 112 139 56 57 124 144 99 . 64 36 31 94 52 66 75 91 79 91 91 . 8 99 Received Heat Transfer 4428 | . 225 213 . 27 225 . . 420 . . . 558 12 . . . 97 . . 360 924 135 12 . . 39 63 279 124 49 32 77 557 Effects 15 | . 7 3 . . . . . . . . 1 2 . . . . . . . . . . . . . . . . 1 1 . . . Shutdowns 3 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Energy Bleed 3 | . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . Interference 4 | . . 2 . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Matter Decay 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 9 | . . . . . . . . 1 . . . . . . . . . . . 2 6 . . . . . . . . . . . . Total Turns 155 | . . . . . . . . 10 . . . . . . . . . . . 45 100 . . . . . . . . . . . . Longest Duration 42 | . . . . . . . . 10 . . . . . . . . . . . 25 42 . . . . . . . . . . . . Robots Corrupted 44 | . . . . . . . . . . . . 1 . . . . . 7 . 4 7 2 . . . 4 . 11 1 . . 6 1 Combat Hostiles 43 | . . . . . . . . . . . . 1 . . . . . 7 . 4 7 2 . . . 4 . 10 1 . . 6 1 Parts Fried 70 | . 3 . . . . . . . . . . 1 . . . . . 3 . 6 10 4 . . . 7 . 13 . . 2 12 9 Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Robots Melted 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Melted 9 | . . . . . 2 . . . . . . 3 . 1 . . . . . . 1 . . . . 1 . 1 . . . . . Heat Transferred 7939 | . 240 330 . 480 250 222 . 444 . . . 740 . 260 . . . 200 . 241 660 150 . . 425 600 562 859 296 . 980 . . Parts Sabotaged 5 | . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 12 | . . . . . . . . . . . . . . . . . 1 1 . 3 2 1 . . . . . 4 . . . . . Missiles Intercepted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Fac Upp Upp Zhi Pro Res Res Tes Sec Acc Com Ac0 Peak Influence 1703 | . 185 71 . 75 470 189 . 1613 . . . . . 106 40 43 256 332 287 936 1703 1454 . . . . 313 502 1309 1009 786 605 . Average Influence 587 | . 60 40 . 42 136 147 . 1206 . . . . . 51 38 25 114 273 242 487 1013 1239 . . . . 154 286 711 752 430 428 . Maximum Alert Level 5 | . . . . . 2 . . 5 . . . . . . . . 1 1 1 3 5 4 . . . . 1 2 4 3 3 2 . Low Security (%) 33 | . 100 100 . 100 69 100 100 5 . . . . . 100 100 100 74 13 22 21 . . . . . . 78 25 11 . 2 52 . Level 1 13 | . . . . . 23 . . . . . . . . . . . 25 86 77 8 . . . . . . 21 49 21 . 62 15 . Level 2 14 | . . . . . 6 . . 17 . . . . . . . . . . . 41 9 . . . . . . 25 3 37 19 32 . Level 3 19 | . . . . . . . . 6 . . . . . . . . . . . 29 49 . . . . . . . 47 62 15 . . Level 4 17 | . . . . . . . . 58 . . . . . . . . . . . . 36 100 . . . . . . 17 . . . . Level 5 1 | . . . . . . . . 12 . . . . . . . . . . . . 4 . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 91 | . 1 . . . 3 1 . 12 . . . . . 2 . 2 2 . . 6 15 5 . . . . 4 11 15 6 4 2 . Investigation 14 | . . . . . . . . 1 . . . . . 1 . 1 1 . . 1 . . . . . . 2 4 2 . 1 . . Extermination 26 | . . . . . . . . 2 . . . . . 1 . . . . . 2 4 1 . . . . . 5 5 3 1 2 . Reinforcement 22 | . 1 . . . 2 1 . 4 . . . . . . . 1 1 . . 1 3 1 . . . . 2 2 2 1 . . . Assault 26 | . . . . . . . . 3 . . . . . . . . . . . 2 8 3 . . . . . . 6 2 2 . . Garrison 3 | . . . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . 1 . . 1 . . . . . . . . 1 . . . . 1 . . . . . 1 . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Fac Upp Upp Zhi Pro Res Res Tes Sec Acc Com Ac0 Distress Signals 28 | . . . . . 1 . . 6 . . . . . . . . 2 2 . 1 1 . . . . . 7 4 1 1 . 2 . Communications Jammed 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 1 4 . . Distress Signals 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 1 4 . . Times Spotted 615 | . 15 5 . 3 17 3 . 45 3 . . 13 5 6 6 3 15 9 3 32 92 24 5 5 . 11 12 62 73 37 22 31 58 Peak Tracking Total 12 | . 4 2 . 3 7 1 . 6 3 . . 5 3 4 2 2 5 5 2 8 10 6 5 2 . 4 3 7 12 5 5 4 7 Tactical Retreats 45 | . . 1 . . . . . 3 . . . 1 3 . . . 2 . . 1 10 . 3 . . . . 3 3 3 4 6 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Fac Upp Upp Zhi Pro Res Res Tes Sec Acc Com Ac0 Traps Triggered 27 | . 1 . . . . 1 . . . . . 1 . 1 . . 1 . . 1 2 . . . . . . 2 3 3 . 11 . Indirectly 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . . . . . . . . Fabricated Traps 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Fac Upp Upp Zhi Pro Res Res Tes Sec Acc Com Ac0 Machines Disabled 66 | . . 1 . . 1 . . 6 . . 3 1 . . . . 2 . . 5 13 5 1 . 1 . 1 2 8 4 2 2 8 Max in Single Turn 6 | . . 1 . . 1 . . . . . 1 1 . . . . 1 . . 5 6 2 1 . 1 . 1 1 1 1 . 1 1 Garrison Access 8 | . . . . . 1 . . 1 . . . . . 1 . 1 . . . 1 1 . . . . . . 1 . . 1 . . Network Hub 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 3 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . 1 . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Fac Upp Upp Zhi Pro Res Res Tes Sec Acc Com Ac0 Machines Accessed 112 | . 1 1 2 . 4 2 . 7 . . . . . 5 . 4 9 1 . 3 10 3 . . 4 . 5 11 11 16 7 6 . Terminals 74 | . 1 1 . . 2 2 . 5 . . . . . 2 . 2 9 1 . 2 3 2 . . . . 3 8 8 13 4 6 . Fabricators 8 | . . . . . . . . 1 . . . . . . . . . . . . 2 1 . . . . 1 1 1 . 1 . . Repair Stations 10 | . . . . . 1 . . . . . . . . . . 1 . . . . 4 . . . . . . 1 1 1 1 . . Recycling Units 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . 1 2 . . . Garrison Access 8 | . . . . . 1 . . 1 . . . . . 1 . 1 . . . 1 1 . . . . . . 1 . . 1 . . Total Hacks 452 | . 2 1 5 . 9 6 . 14 . . . . . 12 . 8 32 2 . 6 38 10 . . 17 . 16 58 78 69 43 26 . Successful 246 | . . 1 5 . 5 4 . 4 . . . . . 7 . 4 17 1 . 3 20 5 . . 17 . 11 37 44 28 21 12 . Failed 203 | . 2 . . . 4 2 . 10 . . . . . 5 . 4 15 1 . 3 18 5 . . . . 4 20 34 41 21 14 . Catastrophic 35 | . 2 . . . . . . 3 . . . . . . . 2 1 . . . 1 . . . . . 2 2 2 12 5 3 . Database Lockouts 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . 2 . . Manual 197 | . 2 . 1 . 2 3 . 7 . . . . . 3 . 1 21 3 . 4 8 6 . . . . 7 23 32 35 19 20 . Terminals 312 | . 2 1 . . 4 6 . 10 . . . . . 4 . 3 32 2 . 5 11 7 . . . . 9 47 56 59 28 26 . Fabricators 31 | . . . . . . . . 3 . . . . . . . . . . . . 7 3 . . . . 3 3 6 . 6 . . Repair Stations 55 | . . . . . 2 . . . . . . . . . . 4 . . . . 19 . . . . . . 5 14 5 6 . . Recycling Units 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Scanalyzers 14 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . 4 . 2 5 . . . Garrison Access 14 | . . . . . 3 . . 1 . . . . . 1 . 1 . . . 1 1 . . . . . . 3 . . 3 . . Terminal Hacks 124 | . . 1 5 . 2 3 . 1 . . . . . . . 2 10 . . 1 . 2 . . 17 . 5 24 20 13 13 5 . Record 9 | . . . 4 . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . Part Schematic 10 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . 4 . 2 1 1 . . . . Robot Analysis 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 2 . . 3 . . Prototype ID Bank 8 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 4 . . 2 1 . . . . Open Door 9 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 3 3 1 . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Branch Access Points 7 | . . . . . 1 1 . 1 . . . . . . . . . . . . . 2 . . . . 1 1 . . . . . Emergency Access Points 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 1 . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Terminal Index 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . 1 . Fabricator Index 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Alert Level 9 | . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 3 . 1 1 . Unreport Threat 17 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . 3 4 3 4 1 . Locate Traps 7 | . . . . . . . . . . . . . . . . 1 4 . . 1 . . . . . . . 1 . . . . . Dispatch Records 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . Recall Investigation 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Recall Extermination 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Recall Reinforcements 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . Recall Assault 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 1 . . Hauler Manifests 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . . Zone Layout 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 3 . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 19 | . . . . . . . . 2 . . . . . . . . . . . . 2 2 . . . . 3 2 5 . 3 . . Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Load Schematic 8 | . . . . . . . . 1 . . . . . . . . . . . . 1 1 . . . . 1 1 2 . 1 . . Build 10 | . . . . . . . . 1 . . . . . . . . . . . . 1 1 . . . . 1 1 3 . 2 . . Repair Station Hacks 40 | . . . . . 2 . . . . . . . . . . 1 . . . . 15 . . . . . . 4 10 4 4 . . Scan Component 21 | . . . . . 1 . . . . . . . . . . 1 . . . . 8 . . . . . . 2 5 2 2 . . Repair 19 | . . . . . 1 . . . . . . . . . . . . . . . 7 . . . . . . 2 5 2 2 . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzer 10 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 3 . 2 3 . . . Insert Component 9 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 3 . 2 3 . . . Analyze 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . 1 . . . . . . . . 1 . 1 . . . . 1 . . . . . . 1 . . 1 . . Seal Access 6 | . . . . . 1 . . . . . . . . 1 . 1 . . . . 1 . . . . . . 1 . . 1 . . Unauthorized Hacks 46 | . . . . . . 1 . 1 . . . . . 3 . . 7 1 . 2 2 1 . . . . . 6 7 8 . 7 . Terminals 44 | . . . . . . 1 . . . . . . . 3 . . 7 1 . 1 2 1 . . . . . 6 7 8 . 7 . Track 17 | . . . . . . . . . . . . . . . . . 2 . . 1 . . . . . . . 2 1 5 . 6 . Assimilate 7 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 2 1 . 1 . Botnet 18 | . . . . . . 1 . . . . . . . 2 . . 5 1 . . 1 1 . . . . . 2 3 2 . . . Operators 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . Jam 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 86 | . 1 . . . 2 2 . 5 . . . . . 4 . 3 8 1 . 2 8 3 . . . . 5 9 9 13 6 5 . Full Trace Events 6 | . . . . . . . . . . . . . . 1 . 1 1 . . . . . . . . . . 1 2 . . . . Feedback Events 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . 1 . . . . . . . 1 . . 1 . . . . . . . 4 . 2 1 1 . . . . Parts Built 14 | . . . . . . . . 2 . . . . . . . . . . . . 1 2 . . . . 1 1 3 . 4 . . Matter 2551 | . . . . . . . . 146 . . . . . . . . . . . . 278 146 . . . . 285 285 855 . 556 . . Time 483 | . . . . . . . . 36 . . . . . . . . . . . . 69 36 . . . . 50 50 150 . 92 . . Total Part Build Rating 82 | . . . . . . . . 6 . . . . . . . . . . . . 9 6 . . . . 5 5 15 . 36 . . Parts Repaired 18 | . . . . . 1 . . . . . . . . . . . . . . . 6 . . . . . . 2 5 2 2 . . Time 830 | . . . . . 26 . . . . . . . . . . . . . . . 459 . . . . . . 81 164 52 48 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Fac Upp Upp Zhi Pro Res Res Tes Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . parse_system 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . . . . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . . . . Robots Rewired 8 | . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . 2 . . . . Allies Hacked 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Fac Upp Upp Zhi Pro Res Res Tes Sec Acc Com Ac0 Total Allies 59 | . . . . . . . 20 . . . 4 . . 1 . . 10 4 . . 1 . . . . . . 1 4 1 3 4 6 Largest Group 20 | . . . . . . . 20 20 . . 4 4 . 1 1 1 7 5 3 2 1 . . . . . . 1 2 1 3 3 6 Highest-Rated Group 571 | . . . . . . . 571 571 . . 91 91 . 26 26 20 246 499 282 188 26 . . . . . . 44 209 9 359 357 83 Highest-Rated Ally 149 | . . . . . . . 35 35 . . 31 31 . 26 26 20 149 149 94 94 26 . . . . . . 44 146 9 124 122 15 Total Orders 25 | . . . . . . . . 1 . . . . . 1 . . . . . 1 5 . . . . . . . 9 5 . 3 . STAY 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . . 1 . GOTO 9 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 4 2 . 1 . FOLLOW 7 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 3 3 . . . EXPLORE 5 | . . . . . . . . 1 . . . . . 1 . . . . . . 2 . . . . . . . . . . 1 . Ally Attacks 466 | . . . . . . . . 291 . . . 14 . . . . 72 9 26 2 . . . . . . . . 23 . 12 1 16 Total Damage 11101 | . . . . . . . . 4628 . . . 281 . . . . 1893 587 1126 91 . . . . . . . . 1760 . 537 . 198 Kills 76 | . . . . . . . . 39 . . . 2 . . . . 17 1 4 2 . . . . . . . . 9 . 2 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Fac Upp Upp Zhi Pro Res Res Tes Sec Acc Com Ac0 Robot Analysis Total 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 2 . . 3 . . Derelict Logs Recovered 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . Drone Launches 17 | . . . . . . . 2 . . . . . . 2 . . . . . . 5 . . . . . . . . . . 8 . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Fac Upp Upp Zhi Pro Res Res Tes Sec Acc Com Ac0 Turns Passed 28454 | . 572 801 470 150 635 421 410 1975 184 118 1004 981 167 357 292 350 649 170 119 957 3222 952 176 213 1708 556 815 1765 1985 1693 740 2116 1731 Spaces Moved 20471 | 1 232 304 258 60 328 279 254 983 223 191 909 946 375 539 234 558 523 154 57 422 1175 398 284 278 249 246 400 871 1557 1713 680 2821 1969 Core 3 | . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Treads 4111 | . . 191 258 60 58 . 199 864 . . . . . . . . . . . 327 1175 398 . . . . 271 310 . . . . . Legs 1011 | 1 232 112 . . . . . 119 25 . . . . . . . . . . . . . . . 147 246 129 . . . . . . Wheels 989 | . . . . . 270 272 . . . . . . . . . . . . . . . . . . . . . 447 . . . . . Hover 9418 | . . . . . . . . . . . . 564 . . . . . . . . . . . . . . . 114 1557 1713 680 2821 1969 Flight 4939 | . . . . . . 7 55 . 198 191 909 382 375 539 234 558 523 154 57 95 . . 284 278 100 . . . . . . . . Fastest Speed 21 | 120 120 180 180 160 110 50 50 158 50 50 50 25 25 25 50 50 25 50 50 50 160 160 25 50 50 163 157 58 21 25 25 22 22 Average Speed 82 | 120 170 203 180 179 123 134 147 168 64 50 62 60 28 49 50 50 48 50 50 149 170 184 51 53 123 163 169 127 57 49 49 42 28 Slowest Speed 700 | 120 240 700 180 180 180 140 230 220 180 50 150 270 50 50 50 50 50 50 50 180 180 280 150 150 550 163 190 172 132 120 132 44 58 Overloaded Moves 71 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29 42 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . . . . . . 2 . . . 2 . . . . . . 1 . . . . . . . . . Cave-ins Triggered 12 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 11 Teleports 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 2 Exploration Rate (%) 47 | 2 45 74 62 21 30 10 89 44 37 41 84 76 60 18 77 20 63 56 57 31 35 10 50 46 60 47 12 27 84 76 12 86 83 Regions Visited 33 Branch Regions 20 Pre-discovered Areas 7 | . . . 1 . . . . . . . 2 . . . . . . . . . . . . 1 3 . . . . . . . . Known Exits Taken 13 | . . . . . . . . 1 1 1 1 . 1 . . 1 . . . 1 1 1 . . . . . 1 1 1 1 . . Unknown Exits Taken 16 | 1 1 1 1 1 1 . . . . . . 1 . . . . 1 1 1 . . . 1 1 1 1 1 . . . . 1 . Scrap Searched 7 | . . . . . . . . . 1 . 2 . 2 . . . . . . . . . . . . 2 . . . . . . . Spaces Dug 335 | . . . . . . . . 8 10 8 . 2 6 7 . 8 21 . . 1 19 18 1 . . . 4 31 29 47 9 24 82 Terrain Destroyed 1167 | . . . . . 88 . . 70 44 8 . 78 6 8 4 8 30 4 . 176 124 90 1 2 . 5 6 99 84 47 17 28 140 Melee 275 | . . . . . . . . 2 10 8 . 2 . 1 . 8 3 . . 1 17 15 1 . . . 4 25 19 47 9 21 82 Projectile 108 | . . . . . . . . 9 . . . . 6 7 4 . 24 . . 11 14 5 . 2 . 5 2 7 2 . . 7 3 AOE 784 | . . . . . 88 . . 59 34 . . 76 . . . . 3 4 . 164 93 70 . . . . . 67 63 . 8 . 55 Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Fac Upp Upp Zhi Pro Res Res Tes Sec Acc Com Ac0 Total 29990 | . 328 455 264 90 507 321 293 1190 250 199 1325 1298 426 617 313 614 840 207 146 641 2101 518 319 305 1638 362 495 1383 2435 2485 1056 3632 2937 Wait 5925 | . 34 118 . 4 111 1 15 64 . . 390 206 45 42 3 35 158 6 90 97 617 40 1 2 1306 66 17 206 527 542 292 408 482 Move 20418 | . 231 303 257 59 327 279 253 982 222 190 908 945 370 539 233 557 517 153 56 421 1174 397 283 275 248 245 399 870 1556 1712 679 2820 1958 Hop 5 | . . . . . . . . . . . . . 2 . . . 2 . . . . . . 1 . . . . . . . . . Pick Up 321 | . 4 1 5 7 8 4 10 14 2 . 1 20 . 6 2 3 3 7 . 4 32 5 1 . 30 6 8 21 39 19 8 33 18 Fast Attach 234 | . 2 . . 1 4 1 1 14 1 . 1 12 . 2 . 1 4 1 . 8 26 9 . . 9 . 9 27 21 18 9 13 40 Attach 183 | . . 3 . . 4 3 5 2 2 . 1 9 . 3 . 2 7 3 . 5 26 3 8 3 4 . 4 15 18 8 3 16 26 Detach 181 | . 1 . . . 1 5 1 4 7 . . 14 . 2 . 2 5 1 . 10 16 6 11 3 8 . 5 9 21 7 3 19 20 Swap 299 | . 3 2 1 3 8 2 . 7 . . 3 6 3 5 3 1 11 2 . 7 15 2 1 . . 2 1 28 52 49 19 31 32 Drop 329 | . 2 . 1 3 2 4 7 18 4 . 2 25 . 5 2 5 4 7 . 6 16 1 11 . 15 4 13 27 38 20 10 45 32 Fire 775 | . 51 28 . 13 42 6 . 41 2 . 19 35 6 11 46 . 52 13 . 51 69 16 1 7 18 39 32 60 41 . 3 60 13 Melee 1152 | . . . . . . . . 44 10 9 . 22 . 1 24 8 9 14 . 30 108 39 2 14 . . 7 119 116 110 30 131 305 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Escape Stasis 72 | . . . . . . . . . . . . . . . . . 14 . . 2 . . . . . . . . 1 . . 44 11 Rewire 83 | . . . . . . 16 . . . . . . . . . . 54 . . . . . . . . . . . 5 . . 8 . Trap 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Miscellaneous 8 | . . . . . . . 1 . . . . . . 1 . . . . . . 2 . . . . . . . . . . 4 . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 4 exits: Sto x2 / Low x2) -7/Waste -7/Factory (discovered 5 exits: *Fac x2 / Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) -6/Waste -6/Factory (discovered 2 exits: *Fac / *Ext) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / [*Arc]) -6/Archives -6/Hub_04(d) (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: *Fac x2) -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Res / Qua x2) -2/Research (discovered 2 exits: *Tes x2) -2/Testing (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access (discovered 2 exits: Sur / *Com) -1/Command (discovered 3 exits: *Sur x2 / [*Ac0]) -1/Access_0 History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 304 | -10/Materials | Discovered new exit (range 10) 334 | -10/Materials | Core integrity fell below 50% 537 | -10/Materials | Discovered new exit (range 16) 573 | -10/Materials | Entered Mines 580 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 979 | -10/Mines | Discovered new exit (range 8) 1133 | -10/Mines | Core integrity fell below 20% 1365 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1367 | -10/Mines | Discovered new exit (range 5) 1374 | -10/Mines | Entered Exiles 1416 | -10/Exiles | Met 8R-AWN 1448 | -10/Exiles | Met EX-HEX 1497 | -10/Exiles | Met EX-BIN 1518 | -10/Exiles | Aligned with FarCom system 1520 | -10/Exiles | Given EX-Vault access code 1572 | -10/Exiles | Opened EX-Vault 1589 | -10/Exiles | Found Flying Fortress v7 1595 | -10/Exiles | Found Gui. Plasma Cannon 1601 | -10/Exiles | Found Cloak of Protection 1638 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1694 | -10/Exiles | Met EX-DEC 1710 | -10/Exiles | Learned location of Zion (-7) 1829 | -10/Exiles | Discovered new exit (range 10) 1844 | -10/Exiles | Stole three prototypes: Flying Fortress v7, Cloak of Protection, Gui. Plasma Cannon 1844 | -10/Exiles | Entered Mines 1985 | -9/Mines | Discovered new exit (range 6) 1994 | -9/Mines | Entered Materials 1994 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2124 | -8/Materials | Repaired Lgt. Treads 2362 | -8/Materials | Garrison activated, responded to threat 2413 | -8/Materials | Destroyed 11 combat bots 2590 | -8/Materials | Discovered new exit (range 12) 2629 | -8/Materials | Entered Factory 2629 | -7/Factory | Evolved 2 slots: Utility x2 2631 | -7/Factory | FarCom data flow suspended 2742 | -7/Factory | Build established: Hauler-Mutant 2801 | -7/Factory | Identified exit to Storage 2801 | -7/Factory | Identified exit to Lower Caves 3050 | -7/Factory | Manually triggered Chute Trap 3050 | -7/Factory | Sucked down chute 3050 | -7/Factory | Entered Waste 3051 | -7/Waste | Joined by Warlord forces that had cleared the area 3240 | -7/Waste | Found Damper Plating 3327 | -7/Waste | Discovered new exit (range 16) 3460 | -7/Waste | Entered Factory 3460 | -7/Factory | Accompanied by 22 allies 3533 | -7/Factory | Fabricated Imp. Utility Shielding (x2) 3563 | -7/Factory | Local fabrication network quarantined 3860 | -7/Factory | First assault squad dispatched 3930 | -7/Factory | Garrison activated, responded to threat 4055 | -7/Factory | Discovered new exit (range 37) 4849 | -7/Factory | Lost 4 parts (1p1n2w) 5198 | -7/Factory | Lost 4 parts (2n1u1w) 5252 | -7/Factory | Discovered new exit (range 13) 5435 | -7/Factory | Entered Lower Caves 5490 | -7/Lower Caves | Encountered a Warlord checkpoint 5610 | -7/Lower Caves | Discovered new exit (range 15) 5619 | -7/Lower Caves | Identified exit to Lower Caves 5619 | -7/Lower Caves | Entered another Lower Caves area 5623 | -7/Lower Caves | Discovered new exit (range 4) 5625 | -7/Lower Caves | Identified exit to Factory 5733 | -7/Lower Caves | Discovered new exit (range 10) 5737 | -7/Lower Caves | Identified exit to Zion 5737 | -7/Lower Caves | Entered Zion 5762 | -7/Zion | Discovered new exit (range 15) 5816 | -7/Zion | System corruption cleaned by Quarantine Array 5839 | -7/Zion | Learned location of Armory (-4) 5882 | -7/Zion | Learned location of Recycling (-7) 5889 | -7/Zion | Found Prototype Device 5910 | -7/Zion | Gained Derelict followers 5932 | -7/Zion | Learned location of 1 exit from Factory 6022 | -7/Zion | Given A8's code to call for help 6716 | -7/Zion | Discovered new exit (range 4) 6716 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 6723 | -7/Zion | Identified exit to Deep Caves 6741 | -7/Zion | Entered Deep Caves 6741 | -7/Deep Caves | Accompanied by 4 allies 6926 | -7/Deep Caves | Attacked by Z-Imprinter 6936 | -7/Deep Caves | Core integrity fell below 50% 6974 | -7/Deep Caves | Destroyed Z-Imprinter 6994 | -7/Deep Caves | Found Prototype Device 6994 | -7/Deep Caves | Identified Zio. Metafield Generator 7002 | -7/Deep Caves | Found Prototype Protection 7002 | -7/Deep Caves | Identified Zio. Weapon Casing 7079 | -7/Deep Caves | Identified Bomb Factory No. 2 7309 | -7/Deep Caves | Z-Facility disabled 7420 | -7/Deep Caves | Spotted as-42784 7470 | -7/Deep Caves | Destroyed as-42784 7488 | -7/Deep Caves | Found GOLEM Unit 7551 | -7/Deep Caves | Build established: Scavenger-Mutant 7573 | -7/Deep Caves | Discovered new exit (range 6) 7643 | -7/Deep Caves | Core integrity fell below 20% 7680 | -7/Deep Caves | Found Zio. Weapon Casing 7722 | -7/Deep Caves | Entered Proximity Caves 7877 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7885 | -6/Proximity Caves | Discovered exit to Factory (range 11) 7889 | -6/Proximity Caves | Entered Factory 7889 | -6/Factory | Evolved 2 slots: Utility x2 7890 | -6/Factory | Identified exit to Factory 8101 | -6/Factory | Discovered exit to Factory (range 9) 8201 | -6/Factory | Build established: Hauler-Scout 8246 | -6/Factory | Manually triggered Chute Trap 8246 | -6/Factory | Sucked down chute 8246 | -6/Factory | Entered Waste 8249 | -6/Waste | Found Broken Adv. Powered Armor 8258 | -6/Waste | Spotted C-40 Crusher 8261 | -6/Waste | EMP discharged 8266 | -6/Waste | Spotted C-40 Crusher 8290 | -6/Waste | Destroyed C-40 Crusher 8301 | -6/Waste | Spotted C-40 Crusher 8305 | -6/Waste | 1 allies followed down the chute 8308 | -6/Waste | Destroyed C-40 Crusher 8341 | -6/Waste | Destroyed C-40 Crusher 8346 | -6/Waste | Spotted C-40 Crusher 8357 | -6/Waste | Spotted C-40 Crusher 8361 | -6/Waste | EMP discharged 8361 | -6/Waste | System corruption reached 10% 8376 | -6/Waste | Destroyed C-40 Crusher 8427 | -6/Waste | Spotted C-40 Crusher 8459 | -6/Waste | Destroyed C-40 Crusher 8461 | -6/Waste | EMP discharged 8504 | -6/Waste | Destroyed C-40 Crusher 8511 | -6/Waste | Found Damper Plating 8527 | -6/Waste | Discovered new exit (range 16) 8533 | -6/Waste | Identified exit to Factory 8538 | -6/Waste | Entered Factory 8538 | -6/Factory | Accompanied by 1 ally 8675 | -6/Factory | Mak. Hacking Suite fried by hacking feedback 8725 | -6/Factory | Discovered exit to Factory (range 15) 8848 | -6/Factory | Discovered new exit (range 16) 8887 | -6/Factory | Identified exit to Extension 8888 | -6/Factory | Entered Extension 8991 | -6/Extension | Rescued a captive Derelict 8994 | -6/Extension | Rescued a captive Derelict 9221 | -6/Extension | Build established: Hauler-Mutant 9352 | -6/Extension | Crushed by falling debris 9397 | -6/Extension | Energy Cycler disabled 9397 | -6/Extension | Rescued a captive Derelict 9397 | -6/Extension | Rescued a captive Derelict 9399 | -6/Extension | Rescued a captive Derelict 9430 | -6/Extension | System corruption reached 30% 9464 | -6/Extension | Rescued A7 9491 | -6/Extension | Discovered exit to Factory (range 10) 9492 | -6/Extension | Discovered new exit (range 6) 9537 | -6/Extension | Entered Cetus 9537 | -6/Cetus | Accompanied by 1 ally 9542 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 9549 | -6/Cetus | Spotted Cetus Guard 9549 | -6/Cetus | Spotted Cetus Guard 9557 | -6/Cetus | Destroyed Cetus Guard 9557 | -6/Cetus | Spotted Cetus Guard 9560 | -6/Cetus | Destroyed Cetus Guard 9560 | -6/Cetus | Destroyed Cetus Guard 9561 | -6/Cetus | Destroyed Cetus Guard 9585 | -6/Cetus | Started Cetus Manufacturing Module 9592 | -6/Cetus | Discovered new exit (range 16) 9602 | -6/Cetus | Spotted Cetus Guard 9602 | -6/Cetus | Spotted Cetus Guard 9603 | -6/Cetus | Spotted Cetus Guard 9603 | -6/Cetus | Spotted Cetus Guard 9610 | -6/Cetus | Manufactured an Enhanced Grunt 9610 | -6/Cetus | Allies destroyed Cetus Guard 9614 | -6/Cetus | Destroyed Cetus Guard 9616 | -6/Cetus | Destroyed Cetus Guard 9617 | -6/Cetus | Destroyed Cetus Guard 9620 | -6/Cetus | Discovered exit to Factory (range 16) 9623 | -6/Cetus | Met Revision 17 9635 | -6/Cetus | Manufactured an Enhanced Grunt 9660 | -6/Cetus | Manufactured an Enhanced Grunt 9685 | -6/Cetus | Manufactured an Enhanced Grunt 9689 | -6/Cetus | Destroyed A7 9690 | -6/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 9707 | -6/Cetus | Entered Archives 9707 | -6/Archives | Accompanied by 3 allies 9791 | -6/Archives | Discovered new exit (range 15) 9826 | -6/Archives | Entered Hub_04(d) 9826 | -6/Hub_04(d) | Accompanied by 2 allies 9982 | -6/Hub_04(d) | Discovered exit to Factory (range 9) 10240 | -6/Hub_04(d) | Build established: Scavenger-Mutant 10416 | -6/Hub_04(d) | Network Hub disabled 10476 | -6/Hub_04(d) | Spotted Lightning 10481 | -6/Hub_04(d) | Spotted Lightning 10481 | -6/Hub_04(d) | Spotted Lightning 10489 | -6/Hub_04(d) | Destroyed Lightning 10497 | -6/Hub_04(d) | Destroyed Lightning 10501 | -6/Hub_04(d) | Destroyed Lightning 10518 | -6/Hub_04(d) | Found Prototype Device 10518 | -6/Hub_04(d) | Identified Exp. Phase Shifter 10526 | -6/Hub_04(d) | First assault squad dispatched 10528 | -6/Hub_04(d) | Found Prototype Device 10528 | -6/Hub_04(d) | Identified EM Dispersion Field 10533 | -6/Hub_04(d) | Found Prototype Processor 10653 | -6/Hub_04(d) | Destroyed 10 combat bots 10713 | -6/Hub_04(d) | Discovered exit to Factory (range 16) 10745 | -6/Hub_04(d) | Spotted Lightning 10745 | -6/Hub_04(d) | Spotted Lightning 10746 | -6/Hub_04(d) | Spotted Lightning 10769 | -6/Hub_04(d) | Spotted B-75 Beast 10783 | -6/Hub_04(d) | Entered Factory 10783 | -5/Factory | Evolved 2 slots: Utility x2 10862 | -5/Factory | Repaired Broken Adv. Powered Armor 11028 | -5/Factory | Fabricated Adv. Reaction Control System (x1) 11087 | -5/Factory | Local fabrication network quarantined 11272 | -5/Factory | Repaired Broken Adv. Transmission Jammer? 11378 | -5/Factory | Repaired Broken Imp. System Restoration Module? 11383 | -5/Factory | First assault squad dispatched 11508 | -5/Factory | Repaired Centrium Heavy Treads? 11642 | -5/Factory | System corruption reached 10% 11750 | -5/Factory | Repaired Lrg. Storage Unit 11985 | -5/Factory | Build established: Hauler-Mutant 12389 | -5/Factory | Discovered new exit (range 15) 12602 | -5/Factory | Discovered new exit (range 35) 12933 | -5/Factory | Build established: Scavenger-Mutant 13160 | -5/Factory | Repaired Centrium Heavy Treads 13416 | -5/Factory | P-70 Sage assimilated allied Administrator 6a 13422 | -5/Factory | Core integrity fell below 50% 13860 | -5/Factory | Lost 3 parts (1n2u) 13885 | -5/Factory | Identified exit to Factory 13997 | -5/Factory | High security lockdown imminent 14005 | -5/Factory | Entered another Factory area 14005 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 14123 | -4/Factory | Identified exit to Upper Caves 14123 | -4/Factory | Identified exit to Armory 14255 | -4/Factory | First assault squad dispatched 14422 | -4/Factory | Fabricated Imp. Utility Shielding (x2) 14630 | -4/Factory | Build established: Hauler-Mutant 14812 | -4/Factory | Found Prototype Slashing Weapon 14812 | -4/Factory | Identified Centrium Greatsword 14815 | -4/Factory | Found Centrium Greatsword 14957 | -4/Factory | Entered Upper Caves 14969 | -4/Upper Caves | Identified Exp. Targeting Computer 15031 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 15108 | -4/Upper Caves | Discovered new exit (range 12) 15123 | -4/Upper Caves | Found Alien Artifact 15133 | -4/Upper Caves | Entered another Upper Caves area 15184 | -4/Upper Caves | Encountered a Warlord checkpoint 15191 | -4/Upper Caves | Learned location of Quarantine (-3) 15270 | -4/Upper Caves | System corruption reached 10% 15344 | -4/Upper Caves | Discovered new exit (range 5) 15346 | -4/Upper Caves | Entered Zhirov 15346 | -4/Zhirov | Discovered new exit (range 3) 15356 | -4/Zhirov | Met Zhirov 15367 | -4/Zhirov | Learned location of Testing (-2) 15367 | -4/Zhirov | Learned location of Command (-1) 15370 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 15379 | -4/Zhirov | Found Alien Artifact 15379 | -4/Zhirov | Identified Integrated Reactor 15379 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+2%) 15386 | -4/Zhirov | Found Alien Artifact 15687 | -4/Zhirov | Build established: Mutant 17054 | -4/Zhirov | Entered Proximity Caves 17095 | -3/Proximity Caves | Build established: Hauler-Mutant 17134 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17454 | -3/Proximity Caves | Spotted UB-FM7(f) 17456 | -3/Proximity Caves | Encountered a Master Thief 17475 | -3/Proximity Caves | Cloak of Protection stolen by Master Thief 17476 | -3/Proximity Caves | Destroyed UB-FM7(f) 17571 | -3/Proximity Caves | Spotted D9-X1P(f) 17572 | -3/Proximity Caves | Encountered a Master Thief 17573 | -3/Proximity Caves | Cloak of Protection stolen by Master Thief 17575 | -3/Proximity Caves | Spotted B2-TM3(f) 17576 | -3/Proximity Caves | Encountered a Master Thief 17576 | -3/Proximity Caves | Destroyed B2-TM3(f) 17601 | -3/Proximity Caves | Discovered new exit (range 7) 17610 | -3/Proximity Caves | Entered Research 17610 | -3/Research | Evolved 2 slots: Utility x2 17753 | -3/Research | Identified Dimensional Node Initializer 17753 | -3/Research | Identified Transdimensional Reconstructor 17810 | -3/Research | Revision forces began assault on 0b10 17858 | -3/Research | Met up with Revision 17++ 17863 | -3/Research | Found Prototype Launcher 17863 | -3/Research | Identified Adv. Micro-nuke Launcher 18066 | -3/Research | Identified exit to Quarantine 18066 | -3/Research | Central database locked down 18309 | -3/Research | Found Enh. Force Lance 18310 | -3/Research | Research terminal network offline 18325 | -3/Research | Build established: Hacker-Mutant 18327 | -3/Research | Discovered new exit (range 16) 18361 | -3/Research | Spotted Striker 18396 | -3/Research | Fabricated Exp. Signal Interpreter (x1) 18425 | -3/Research | Entered another Research area 18425 | -2/Research | Evolved 2 slots: Utility x2 18603 | -2/Research | Identified exit to Testing 18603 | -2/Research | Central database locked down 18813 | -2/Research | Lost 4 parts (1p2u1w) 18847 | -2/Research | Destroyed 11 combat bots 18917 | -2/Research | Lost 7 parts (2p4u1w) 19049 | -2/Research | System corruption reached 10% 19212 | -2/Research | Build established: Scavenger-Mutant 19671 | -2/Research | Found Prototype Device 19675 | -2/Research | Identified Exp. ECM Suite 19684 | -2/Research | Found Prototype Device 19685 | -2/Research | Identified Exp. Force Field 19761 | -2/Research | Repaired Lrg. Storage Unit 19836 | -2/Research | Repaired Broken EM Dispersion Field 19978 | -2/Research | Fabricated Exp. Sensor Array? 20190 | -2/Research | Entered Testing 20502 | -2/Testing | Identified exit to Access 20520 | -2/Testing | Found Prototype Device 20627 | -2/Testing | Found Prototype Energy Cannon 20647 | -2/Testing | Fabricated Exp. Utility Shielding? 20738 | -2/Testing | Fabricated Exp. Utility Shielding (x1) 20788 | -2/Testing | Fabricated Exp. Utility Shielding (x1) 20789 | -2/Testing | Destroyed 7 combat bots 20850 | -2/Testing | Scanned by Researcher 20882 | -2/Testing | Warped through subspace 20900 | -2/Testing | Local fabrication network quarantined 20967 | -2/Testing | Found Portable AFG 20982 | -2/Testing | First assault squad dispatched 21062 | -2/Testing | Spotted Superbehemoth 21081 | -2/Testing | Superbehemoth self-activated to run performance analysis 21109 | -2/Testing | Core integrity fell below 50% 21136 | -2/Testing | Lost 3 parts (2p1n) 21196 | -2/Testing | Found Prototype Hackware 21196 | -2/Testing | Identified Ghost Barrier 21250 | -2/Testing | Identified Potential Cannon 21268 | -2/Testing | Found Prototype Protection 21315 | -2/Testing | Repaired Cmb. Antigrav System 21358 | -2/Testing | Repaired Exp. Utility Shielding 21401 | -2/Testing | Repaired Exp. Utility Shielding 21414 | -2/Testing | Build established: Hacker-Mutant 21440 | -2/Testing | Repaired Cmb. Linear Gravjet 21454 | -2/Testing | Repaired Lrg. Storage Unit 21473 | -2/Testing | Found Prototype Device 21536 | -2/Testing | Spotted PY-EDP1B3T6H9 21544 | -2/Testing | Rewired PY-EDP1B3T6H9 21854 | -2/Testing | Spotted Striker 21859 | -2/Testing | Spotted Striker 21871 | -2/Testing | Spotted Alpha 7 21887 | -2/Testing | Destroyed Striker 21887 | -2/Testing | Core integrity fell below 20% 21889 | -2/Testing | Identified SHELL Armor 21912 | -2/Testing | Destroyed Striker 21934 | -2/Testing | Destroyed Alpha 7 21994 | -2/Testing | Stole the SGEMP Prototype 22037 | -2/Testing | Identified Exp. Thermal Defense Suite 22092 | -2/Testing | Identified Exp. Thermal Shield 22126 | -2/Testing | Found Prototype Energy Gun 22158 | -2/Testing | Spotted Fortress 22174 | -2/Testing | Discovered new exit (range 5) 22175 | -2/Testing | Identified exit to Section 7 22175 | -2/Testing | Entered Section 7 22271 | -2/Section 7 | Identified Tachyon Dispersion Ray 22358 | -2/Section 7 | Repaired Exp. Utility Shielding 22386 | -2/Section 7 | Repaired Exp. Utility Shielding 22774 | -2/Section 7 | Found Alien Artifact 22809 | -2/Section 7 | Spotted B-90 Cyclops 23233 | -2/Section 7 | Discovered exit to Access (range 15) 23239 | -2/Section 7 | Identified Integrity Redistributor 23249 | -2/Section 7 | Initialized slip node 23267 | -2/Section 7 | Found Alien Artifact 23282 | -2/Section 7 | Identified Core Reset Matrix 23470 | -2/Section 7 | First assault squad dispatched 23636 | -2/Section 7 | Spotted Executioner 23637 | -2/Section 7 | Destroyed Executioner 23638 | -2/Section 7 | Spotted Executioner 23645 | -2/Section 7 | Destroyed Executioner 23654 | -2/Section 7 | Found Prototype Processor 23666 | -2/Section 7 | Identified Exp. Core Analyzer 23669 | -2/Section 7 | Found Transdimensional Reconstructor 23671 | -2/Section 7 | Found Transdimensional Reconstructor 23706 | -2/Section 7 | Spotted B-99 Colossus 23737 | -2/Section 7 | Found Alien Artifact 23737 | -2/Section 7 | Identified LRC Matter Compressor 23737 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 23741 | -2/Section 7 | Found Alien Artifact 23741 | -2/Section 7 | Identified LRC Energy Well 23741 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 23743 | -2/Section 7 | Found Alien Artifact 23743 | -2/Section 7 | Identified LRC Boosters 23743 | -2/Section 7 | Installed LRC Boosters, increased mass support (+10) 23767 | -2/Section 7 | Found Alien Artifact 23767 | -2/Section 7 | Identified Integrated Dissipator 23767 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+2%) 23769 | -2/Section 7 | Found Integrated Dissipator 23769 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+2%) 23802 | -2/Section 7 | Found Integrity Redistributor 23868 | -2/Section 7 | Entered Access 23868 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 23869 | -1/Access | Loaded intel: 116 machine locations 23869 | -1/Access | Loaded intel: 90 trap records 23869 | -1/Access | Identified exit to Surface 23869 | -1/Access | Discovered exit to Surface (range 99) 23869 | -1/Access | Identified exit to Command 23869 | -1/Access | Discovered exit to Command (range 72) 23869 | -1/Access | Delivered the SGEMP Prototype to Zhirov 23869 | -1/Access | Zhirov transferred Access data 24013 | -1/Access | Zhirov warped through subspace 24087 | -1/Access | Repaired Exp. Utility Shielding 24111 | -1/Access | Repaired Cmb. Antigrav System 24118 | -1/Access | First assault squad dispatched 24487 | -1/Access | Fabricated Cmb. Linear Gravjet (x2) 24536 | -1/Access | Fabricated Cmb. Linear Gravjet (x2) 24599 | -1/Access | Central database locked down 24608 | -1/Access | Entered Command 24679 | -1/Command | Spotted B-99 Colossus 24685 | -1/Command | Spotted B-99 Colossus 24885 | -1/Command | Found Prototype Processor 24886 | -1/Command | Identified Exp. Melee Analysis Suite 24889 | -1/Command | Found Exp. Melee Analysis Suite 24940 | -1/Command | Spotted Alpha 7 24949 | -1/Command | Destroyed Alpha 7 24951 | -1/Command | Found Exp. Targeting Computer 24954 | -1/Command | Found Antimissile System 25200 | -1/Command | Build established: Scavenger-Mutant 25209 | -1/Command | Spotted Alpha 7 25217 | -1/Command | Spotted Striker 25230 | -1/Command | Destroyed Striker 25415 | -1/Command | Spotted Combat Programmer 25420 | -1/Command | Spotted Combat Programmer 25424 | -1/Command | Destroyed Combat Programmer 25432 | -1/Command | Destroyed Combat Programmer 25449 | -1/Command | Spotted M Guard 25460 | -1/Command | Spotted M Guard 25482 | -1/Command | Destroyed M Guard 25512 | -1/Command | Destroyed M Guard 25512 | -1/Command | Destroyed all MAIN.C guards 25516 | -1/Command | Found Zero-point Reactor 25522 | -1/Command | Found Prototype Device 25590 | -1/Command | Met MAIN.C 25628 | -1/Command | Destroyed MAIN.C Shell 25628 | -1/Command | 0b10 Conduit disabled 25629 | -1/Command | MAIN.C activated Command garrisons 25634 | -1/Command | Zhirov used SGEMP to disable MAIN.C 25703 | -1/Command | Found Prototype Energy Cannon 25703 | -1/Command | Identified Hpw. Disruptor Cannon 25720 | -1/Command | Identified AEGIS Remote Shield 25898 | -1/Command | Discovered exit to Surface (range 7) 25905 | -1/Command | Found Prototype Device 26158 | -1/Command | Discovered exit to Surface (range 8) 26434 | -1/Command | Found Zero-point Reactor 26436 | -1/Command | Found Zero-point Reactor 26502 | -1/Command | Found Prototype Launcher 26505 | -1/Command | Identified Ragnarok Missile Launcher 26598 | -1/Command | Found Prototype Slashing Weapon 26598 | -1/Command | Identified Vibroblade 26614 | -1/Command | Found Adv. Force Booster 26712 | -1/Command | Found Prototype Processor 26712 | -1/Command | Identified Exp. Target Analyzer 26721 | -1/Command | Warped through subspace to slip node 26721 | -1/Command | Discovered new exit (range 5) 26724 | -1/Command | Entered Access_0 26725 | -1/Access_0 | Met Architect 26739 | -1/Access_0 | Architect warped through subspace 26765 | -1/Access_0 | Destroyed A8 26769 | -1/Access_0 | Found Exp. Thermal Shield 26796 | -1/Access_0 | Architect warped through subspace 26861 | -1/Access_0 | Architect warped through subspace 26879 | -1/Access_0 | A6 warped into view 26903 | -1/Access_0 | Destroyed A6 26919 | -1/Access_0 | Architect warped through subspace 26926 | -1/Access_0 | Used Integrity Redistributor, redistributed integrity from core (-152) 26945 | -1/Access_0 | Found Prototype Device 26945 | -1/Access_0 | Identified EM Disruption Field 26959 | -1/Access_0 | Architect warped through subspace 27007 | -1/Access_0 | Architect warped through subspace 27029 | -1/Access_0 | Subspace Access Node disabled 27047 | -1/Access_0 | Architect warped through subspace 27066 | -1/Access_0 | Found Exp. Phase Shifter 27086 | -1/Access_0 | Architect warped through subspace 27121 | -1/Access_0 | Subspace Access Node disabled 27128 | -1/Access_0 | Build established: Scavenger-Sprinter 27141 | -1/Access_0 | Architect warped through subspace 27153 | -1/Access_0 | A5 warped into view 27164 | -1/Access_0 | Destroyed A5 27196 | -1/Access_0 | Architect warped through subspace 27241 | -1/Access_0 | Architect warped through subspace 27274 | -1/Access_0 | Found Alien Artifact 27274 | -1/Access_0 | Identified Hpw. Transdimensional Reconstructor 27274 | -1/Access_0 | Warped through subspace to slip node 27274 | -1/Access_0 | Discovered exit to Surface (range 8) 27275 | -1/Access_0 | Core integrity fell below 50% 27589 | -1/Access_0 | Warped through subspace 27601 | -1/Access_0 | Crushed by falling debris 27610 | -1/Access_0 | Crushed by falling debris 27619 | -1/Access_0 | Crushed by falling debris 27627 | -1/Access_0 | Crushed by falling debris 27647 | -1/Access_0 | Crushed by falling debris 27654 | -1/Access_0 | Crushed by falling debris 27656 | -1/Access_0 | Crushed by falling debris 27676 | -1/Access_0 | Crushed by falling debris 27685 | -1/Access_0 | Crushed by falling debris 27688 | -1/Access_0 | Crushed by falling debris 27692 | -1/Access_0 | Crushed by falling debris 27693 | -1/Access_0 | System corruption reached 10% 27759 | -1/Access_0 | Architect warped through subspace 27791 | -1/Access_0 | A4 warped into view 27816 | -1/Access_0 | Destroyed A4 27831 | -1/Access_0 | Architect warped through subspace 27850 | -1/Access_0 | Found Alien Artifact 27850 | -1/Access_0 | Identified Core Regenerator 27850 | -1/Access_0 | Used Core Regenerator, restored core integrity (+400) 27904 | -1/Access_0 | Architect warped through subspace 27978 | -1/Access_0 | Architect warped through subspace 28008 | -1/Access_0 | Subspace Access Node disabled 28029 | -1/Access_0 | Architect warped through subspace 28082 | -1/Access_0 | Architect warped through subspace 28143 | -1/Access_0 | Architect warped through subspace 28148 | -1/Access_0 | Found Exp. Force Field 28152 | -1/Access_0 | Found Prototype Slashing Weapon 28152 | -1/Access_0 | Identified Nanosword 28153 | -1/Access_0 | Found Prototype Device 28153 | -1/Access_0 | Identified Exp. Focal Shield 28213 | -1/Access_0 | Architect warped through subspace 28220 | -1/Access_0 | Found Exp. Thermal Shield 28225 | -1/Access_0 | Found Exp. Melee Analysis Suite 28234 | -1/Access_0 | Found Exp. Melee Analysis Suite 28237 | -1/Access_0 | Found Exp. Melee Analysis Suite 28271 | -1/Access_0 | Architect warped through subspace 28299 | -1/Access_0 | A3 warped into view 28323 | -1/Access_0 | Subspace Access Node disabled 28389 | -1/Access_0 | Found Integrated Reactor 28389 | -1/Access_0 | Installed Integrated Reactor, increased core energy generation (+2%) 28410 | -1/Access_0 | Singularity Gate disabled 28425 | -1/Access_0 | Core integrity fell below 20% 28426 | -1/Access_0 | Used Core Reset Matrix 28427 | -1/Access_0 | Lost 4 parts (2p2u) 28430 | -1/Access_0 | Emitted hypermatrix ping 28435 | -1/Access_0 | Assembled emerged from beneath the floor 28455 | -1/Access_0 | Destroyed by Architect with Modified Quantum Sheargun Last Messages --------------- 28451_ Knocked back. 28451_ Penetrated by HV Slug. 28451_ Critical hit. 28451_ Plasma Lance follow-up attack on A2. 28451_ Penetrated by HV Slug. 28451_ SHELL Armor destroyed. 28451_ HV Slug penetrates Wall. 28453_ Penetrated by Quantum Shear. 28453_ Quantum Shear penetrates Wall. 28453_ Penetrated by HV Slug. 28453_ Cmb. Linear Gravjet destroyed. 28453_ HV Slug penetrates Earth. 28453_ Penetrated by HV Slug. 28453_ HV Slug penetrates Earth. 28453_ HV Slug penetrates Architect. 28453_ Architect knocked back. 28453_ HV Slug penetrates Wall. 28455_ Penetrated by HV Slug. 28455_ HV Slug penetrates Wall. 28455_ Penetrated by Quantum Shear. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????##?????????????????????????? | | ?????????????????? ? ?????????????????????????? | | ?????????????????# ? ???????? #???????????????? | | ???????????????### ??????? #???????????????? | | ???????????????? ??????? ????????????????? | | ????????????????? ??????? #????????????????? | | ?????????????????#" ?????? #????????????????? | | ??????????????????#" ##???? #????????????????? | | ???????????????????# ;##?## #????????????????? | | ???????????????????? ; ## ##???????????????? | | ????????????????????? h;;# #???????????????? | | ??????????????????????#;;; #????????????????? | | ???????????????????????;; ##???????????????? | | ???????????????????????# hp #???????????????? | | ?????????????????????### %% #????????????????? | | ?????????????????????# ; ;; % ##???????????????? | | ??????????????????????#; ;;0 %%;"#???????????????? | | ?????????????????????##; ;;; #??????????????????? | | ????????????????????##; p! #??????????????????? | | ????????????????????# ; @ #??????????????????? | | ????????????????????##; ;;;; #??????????????????? | | ?????????????????????#; ; ##;;#?????????????????? | | ????????????????????# ; ; #???#?????????????????? | | ????????????????????### ; #?????????????????????? | | ??????????????????????; ; #?????????????????????? | | ????????????????????? ;= ; ?????????????????????? | | ????????????????????? ;;#?????????????????????? | | ???????????????????? ;#?????????????????????? | | ???????????????????## ?????????????????????? | | ????????????????????#;; ?????????????????????? | | ????????????????????#;; ?????????????????????? | | ???????????????????? ?????????????????????? | | ???????????????????? #?????????????????????? | | ????????????????????? #??????????????????????? | | ??????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Coolant Potential 65 Energy Generation 72 Energy Capacity 2740 Matter Stores 425 Matter Capacity 425 Sight Range 22 Robot Scan Range 30 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 5 Jamming Range 16 Cloak Strength 5 Power Amplification 30 Additional Mass Support 20 Armor Coverage 2400 Resistance: KI 30 Resistance: TH 30 Resistance: EX 15 Resistance: EM 90 Resistance: I 15 Resistance: S 15 Resistance: P 15 Core Shielding 40 Propulsion Shielding 66 Utility Shielding 90 Weapon Shielding 100 Point Defense Rating 240 Melee Speed Boost 50 Phase Shifting 20 Evasion (%) 82 Targeting Accuracy 20 Melee Accuracy 36 Core Analysis 15 Armor Integrity Analysis 66 Recoil Reduction 4 Particle Charging 30 Force Boost 5 Salvage Targeting 3 Offensive Hacking 36 Defensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Utility Shielding | x2 | -7/Factory Adv. Reaction Control System | x1 | -5/Factory Imp. Utility Shielding | x2 | -4/Factory Exp. Signal Interpreter | x1 | -3/Research Exp. Sensor Array | x1 | -2/Research Exp. Utility Shielding | x1 | -2/Testing Exp. Utility Shielding | x1 | -2/Testing Exp. Utility Shielding | x1 | -2/Testing Cmb. Linear Gravjet | x2 | -1/Access Cmb. Linear Gravjet | x2 | -1/Access Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Dimensional Node Initializer LRC Matter Compressor LRC Energy Well LRC Boosters Integrated Dissipator Integrity Redistributor High-powered Transdimensional Reconstructor Core Regenerator Core Reset Matrix Achievements -------------- None Challenges ------------ None Game ------ Seed AnalysisFlyingInjector Manual? 0 Play Time 06:55:57 Cumulative 917.5 hours Start 2020.09.04 @ 10:27:47 End 2020.09.04 @ 22:36:09 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 283 Rogue 283 Adventurer 0 Explorer 0 Win Type - Total 57 Types 41/1/4/5/4/1/1 Lore% 97 Gallery% 99 Achievement% 97 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 01677d76-2821-4918-8482-12a353f5a15f