Cogmind - Beta 12 *** ADVENTURER MODE // 2023.03.24 @ 18:17:48 Player: Polantaris Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (45) 225 Value Destroyed (1804) 1804 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 5449 Bonus ------- Entered Garrisons 200 Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 150/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Walking (120) Location -7/Garrison Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg > --- UTILITY (3) ------ Improved Salvage Targeting Computer Authchip [R/Combat] Authchip [Device] > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Recoil Stabilizer Relay Coupler [Demolisher] (25) Peak State ------------ > --- POWER ------------ Reinforced Ion Engine Light Deuterium Engine > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Advanced Terrain Scan Processor Improved Salvage Targeting Computer Improved Power Shielding > --- WEAPON ----------- Lightning Gun Gauss Rifle Flak Gun > --- INVENTORY -------- Carbon-fiber Leg Advanced Heat Sink Recoil Stabilizer [Rating: 35] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Hover Unit Treads Improved Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Flight Unit VTOL Module Utility Utility Shielding Device Improved Sensor Array Storage Huge Storage Unit Processor Terrain Scan Processor Hackware Authchip [Device] Protection Utility Shielding Weapon Gauss Rifle Energy Gun Heavy EM Pulse Gun Energy Cannon Proton Cannon Ballistic Gun Gauss Rifle Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac DSF Gar Slots Evolved 6 | . . 2 2 2 . . Power 2 | . . 1 . 1 . . Propulsion 2 | . . 1 . 1 . . Utility 1 | . . . 1 . . . Weapon 1 | . . . 1 . . . Parts Attached 65 | 7 8 12 25 4 8 1 Power 7 | 1 . 2 4 . . . Engine 6 | 1 . 2 3 . . . Core 1 | . . . 1 . . . Reactor . | . . . . . . . Propulsion 23 | 3 3 6 6 . 4 1 Treads 6 | . 2 4 . . . . Leg 4 | 2 1 . . . . 1 Wheel 1 | 1 . . . . . . Hover 3 | . . . 3 . . . Flight 9 | . . 2 3 . 4 . Utility 14 | 1 3 1 5 2 2 . Device 2 | . . . 2 . . . Storage 3 | 1 2 . . . . . Processor 3 | . . . 2 1 . . Hackware 2 | . . . . . 2 . Protection 4 | . 1 1 1 1 . . Artifact . | . . . . . . . Weapon 21 | 2 2 3 10 2 2 . Energy Gun 11 | 2 2 3 3 1 . . Energy Cannon 2 | . . . . . 2 . Ballistic Gun 8 | . . . 7 1 . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . Parts Lost 17 | . . . 3 . 14 . Power 2 | . . . . . 2 . Propulsion 8 | . . . 2 . 6 . Utility 2 | . . . . . 2 . Weapon 5 | . . . 1 . 4 . Highest Loss Streak 7 | . . . 2 . 7 . To Critical Strikes . | . . . . . . . Average Slot Usage (%) 81 | . 99 81 87 83 45 30 Engine 14 | . 14 19 14 15 11 . Treads 4 | . 4 20 . . . . Leg 3 | . 23 . . . . 7 Hover 5 | . . . 7 23 3 . Flight 7 | . . . 13 . 8 . Device 2 | . . . 5 . . . Storage 4 | . 14 11 1 . . . Processor 7 | . . . 10 15 8 7 Protection 8 | . 13 9 9 6 2 . Energy Gun 12 | . 28 19 9 7 1 . Ballistic Gun 8 | . . . 14 15 2 . Naked Turns . | . . . . . . . Heaviest Build 97 | 12 90 97 92 29 29 . Greatest Support 46 | 20 46 46 46 21 21 15 Greatest Overweight (x) 26 | 3 4 26 7 1 6 . Average Overweight (x) 1 | . . 2 2 . 1 . Largest Inventory Capacity 25 | 8 25 25 25 5 5 5 Average Capacity 12 | 7 17 25 9 5 5 5 Most Carried 8 | 5 8 8 7 5 5 3 Average Carried 3 | 1 3 2 3 3 3 3 Final Capacity 25 | 8 25 25 5 5 5 5 Final Carried 4 | 1 4 4 3 3 4 3 Class Distribution -------------------- 60% | Mutant 16% | Scavenger-Tank 14% | Skirmisher 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Tank | -7/Factory Mutant | -7/DSF Mutant | -7/Garrison Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Jun Mat Mat Mat Fac DSF Gar Matter Collected 1344 | 186 87 185 823 54 9 . Remotely . | . . . . . . . Salvage Created 2211 | . 108 316 1603 60 124 . Parts 124 | . 9 20 84 3 8 . Haulers Intercepted 2 | . . . 2 . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac DSF Gar Combat Hostiles Destroyed 36 | . 2 6 24 1 3 . Guns 32 | . 2 5 24 1 . . Cannons 1 | . . . . . 1 . AOE 2 | . . . . . 2 . Classes Destroyed 9 | . 2 1 5 . 1 . Hauler 2 | . . . 2 . . . Recycler 1 | . . . 1 . . . Watcher 6 | . 1 1 4 . . . Grunt 23 | . 2 4 15 . 2 . Brawler 1 | . . . 1 . . . Duelist 1 | . . . 1 . . . Sentry 9 | . . 2 6 1 . . Hunter 1 | . . . 1 . . . Heavy 1 | . . . . . 1 . Best Kill Streak 5 | . 3 3 5 1 3 . Combat Bots Only 4 | . 2 3 4 1 3 . Max Kills in Single Turn 2 | . 1 1 1 1 2 . Gunslinging . | . . . . . . . Exploded 2 | . . . . . 2 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Jun Mat Mat Mat Fac DSF Gar Damage Taken 2635 | . 40 182 825 . 1402 186 Core 841 | . . . 130 . 605 106 Absorbed by Shields 30 | . . . . . 30 . Redirected to Shielding 116 | . . 4 47 . 65 . Core Remaining (%) 94 | 100 100 100 76 . . . Volleys Fired 126 | . 10 20 79 1 16 . Largest 3 | . 2 2 3 3 2 . Hottest 153 | . 85 90 153 114 83 . Shots Fired 269 | . 20 29 200 3 17 . Gun 262 | . 20 29 200 3 10 . Cannon 7 | . . . . . 7 . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 142 | . . . 131 2 9 . Thermal 56 | . 14 . 41 1 . . Explosive . | . . . . . . . Electromagnetic 71 | . 6 29 28 . 8 . Robot Hit Streak 21 | . 7 12 21 12 21 . Robot Miss Streak 2 | . 1 1 2 . 2 . Penetration Max 1 | . . . 1 . . . Secondary Targets 6 | . 1 . 5 . . . Max Gunslinging Chain 1 | . 1 . 1 . . . Shots Hit Robots 203 | . 15 25 145 2 16 . Core Hits 93 | . 6 9 63 2 13 . Critical Kills 1 | . . . . 1 . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 3 | . . 1 1 1 . . Burn 1 | . . . 1 . . . Destroy 1 | . . . . 1 . . Corrupt 1 | . . 1 . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3867 | . 220 429 2566 32 620 . Guns 3415 | . 219 353 2566 32 245 . Cannons 173 | . . . . . 173 . Explosions 274 | . . 76 . . 198 . Melee . | . . . . . . . Ramming 5 | . 1 . . . 4 . Kinetic 2015 | . . . 1771 15 229 . Thermal 949 | . 119 76 539 17 198 . Explosive . | . . . . . . . Electromagnetic 898 | . 100 353 256 . 189 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . . . 1 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 2 | . . . . . 2 . Shots . | . . . . . . . Rammed 1 | . . . . . 1 . Targets Rammed 2 | . 1 . . . 1 . Kicked 1 | . 1 . . . . . Crushed . | . . . . . . . Highest Temperature 591 | . 126 162 591 66 10 . Average Temperature 147 | . 41 67 170 36 5 . Received Heat Transfer 885 | . 30 102 396 . 348 9 Effects 30 | . . . 30 . . . Shutdowns 12 | . . . 12 . . . Energy Bleed 2 | . . . 2 . . . Interference 8 | . . . 8 . . . Matter Decay 1 | . . . 1 . . . Short Circuit 2 | . . . 2 . . . Damage (minor) 3 | . . . 3 . . . Damage (major) 2 | . . . 2 . . . Siege Activations . | . . . . . . . Robots Corrupted 1 | . . 1 . . . . Combat Hostiles 1 | . . 1 . . . . Parts Fried 3 | . . . 3 . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . . 2 . . . Heat Transferred 2007 | . 275 150 1295 37 250 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . . 2 . . 1 . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac DSF Gar Peak Influence 304 | . 50 145 304 167 154 99 Initial 118 | . . 18 17 118 102 72 Average 79 | . 17 61 99 144 88 81 Maximum Alert Level 1 | . . . 1 . . . Low Security (%) 95 | 100 100 100 90 100 100 100 Level 1 4 | . . . 9 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 5 | . . . 3 . 2 . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 5 | . . . 3 . 2 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Jun Mat Mat Mat Fac DSF Gar Distress Signals 4 | . 1 1 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 70 | . 5 7 37 1 17 3 Peak Tracking Total 10 | . 3 4 4 . 10 3 Tactical Retreats 3 | . . . . . 3 . Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac DSF Gar Traps Triggered 4 | . . 3 . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 3 | . 3 . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Jun Mat Mat Mat Fac DSF Gar Machines Disabled 4 | . . 1 3 . . . Max in Single Turn 2 | . . 1 2 . . . Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Jun Mat Mat Mat Fac DSF Gar Machines Accessed 8 | . 2 2 2 1 . 1 Terminals 5 | . 1 . 2 1 . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers 2 | . . 2 . . . . Garrison Access . | . . . . . . . Total Hacks 25 | . 8 7 6 2 . 2 Successful 16 | . 3 7 4 1 . 1 Failed 9 | . 5 . 2 1 . 1 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 17 | . 7 . 6 2 . 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers 7 | . . 7 . . . . Garrison Access . | . . . . . . . Terminal Hacks 8 | . 2 . 4 1 . 1 Robot Analysis 1 | . . . 1 . . . Open DSF 1 | . . . . 1 . . Locate Traps 1 | . 1 . . . . . Disarm Traps 1 | . 1 . . . . . Dispatch Records 1 | . . . 1 . . . Recall Investigation 1 | . . . 1 . . . Registered Components 1 | . . . 1 . . . Patrol Navigation 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . Report Inventory 1 | . 1 . . . . . Scanalyzer 7 | . . 7 . . . . Insert Component 4 | . . 4 . . . . Analyze 3 | . . 3 . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 5 | . 1 1 1 1 . 1 Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . 3 . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 3 | . . 3 . . . . Part Schematics Acquired 3 | . . 3 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Jun Mat Mat Mat Fac DSF Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Jun Mat Mat Mat Fac DSF Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac DSF Gar Robot Analysis Total 1 | . . . 1 . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Jun Mat Mat Mat Fac DSF Gar Turns Passed 3165 | 110 398 598 1516 179 251 113 Spaces Moved 1387 | 101 185 155 559 149 149 89 Core 134 | 60 . 2 . . 72 . Treads 183 | . 25 153 5 . . . Legs 290 | 41 160 . . . . 89 Wheels . | . . . . . . . Hover 393 | . . . 226 149 18 . Flight 387 | . . . 328 . 59 . Fastest Speed 26 | 50 120 240 29 52 26 120 Average Speed 177 | 94 181 328 197 111 101 120 Slowest Speed 1350 | 200 400 1350 589 112 350 120 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 1 | . . . . . 1 . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 29 | 5 25 17 49 4 91 12 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 6 | . . 4 . . 2 . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 6 | . . 4 . . 2 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Jun Mat Mat Mat Fac DSF Gar Total 1880 | 115 229 220 829 161 231 95 Wait 145 | . 5 16 100 . 19 5 Move 1379 | 100 184 154 558 148 146 89 Hop 1 | . . . . . 1 . Pick Up 80 | 7 10 10 30 4 19 . Fast Attach 1 | 1 . . . . . . Attach 69 | 6 6 12 23 4 17 1 Detach 24 | . 5 5 13 1 . . Swap 4 | . 2 . 2 . . . Drop 38 | 1 6 3 24 3 1 . Fire 126 | . 10 20 79 1 16 . Melee . | . . . . . . . Ram 1 | . . . . . 1 . Kick 1 | . 1 . . . . . Crush . | . . . . . . . Escape Stasis 11 | . . . . . 11 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/DSF -7/Garrison History --------- Turn | Location | Event 15 | -11/Junkyard | Discovered new exit (range 16) 111 | -11/Junkyard | Entered Materials 123 | -10/Materials | Discovered new exit (range 15) 326 | -10/Materials | Build established: Mutant 473 | -10/Materials | Discovered new exit (range 15) 509 | -10/Materials | Entered another Materials area 509 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 849 | -9/Materials | Discovered new exit (range 8) 952 | -9/Materials | Discovered new exit (range 14) 1107 | -9/Materials | Entered another Materials area 1107 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2594 | -8/Materials | Discovered new exit (range 3) 2623 | -8/Materials | Entered Factory 2623 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2801 | -7/Factory | Identified exit to DSF 2802 | -7/Factory | Entered DSF 2836 | -7/DSF | Additional patrols routed to DSF 2896 | -7/DSF | Core integrity fell below 50% 2921 | -7/DSF | Lost 7 parts (3n2u2w) 3034 | -7/DSF | Core integrity fell below 20% 3045 | -7/DSF | Discovered new exit (range 15) 3051 | -7/DSF | Lost 6 parts (1p3n2w) 3053 | -7/DSF | Entered Garrison 3140 | -7/Garrison | Triggered checkpoint 3166 | -7/Garrison | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 03028_ Field strength at 82. 03029_ Field strength at 69. 03030_ Field strength at 63. 03031_ Field strength at 57. 03032_ Field strength at 51. 03033_ Field strength at 36. 03034_ Field strength at 30. 03035_ Field strength at 24. 03036_ Field strength at 8. 03037_ Field strength at 2. 03037_ Stasis field depleted. 03045_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 03140_ Beams of light sweep through the air. An alarm sounds. 03148_ Connecting with Garrison Terminal... 03148_ Current location identified: Garrison >>Download(Navigation) Retrieving Factory patrol records... Downloaded protocol data. 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Matter Pod | -9/Materials | Scanalyzed Sensor Array | -9/Materials | Scanalyzed VTOL Module | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Please Form A Line Power Corrupts Challenges ------------ None Game ------ Seed NeutrinoTerrainProtomatter Manual? 0 Play Time 00:38:30 Cumulative 7.2 hours Start 2023.03.24 @ 17:38:08 End 2023.03.24 @ 18:17:48 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 5 Rogue 0 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 13 Achievement% 13 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cb5e00aa-3fdc-4c7b-89fe-1ebeff04bcc9