Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.14 @ 01:45:45 Player: Andru7428 Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (20) 4000 Robots Destroyed (350) 1750 Value Destroyed (14329) 14329 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (3858) 3858 TOTAL SCORE: 28217 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3553 Follower Combat Kills 49 Met Data Miner 300 Friendly Fire -544 Cogmind --------- Core Integrity 381/1300 Matter 68/300 Energy 41/100 System Corruption 0% Temperature Cool (0) Movement Treading (170) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Armored Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY (11) ----- Experimental Power Amplifier High-capacity Storage Unit Advanced Signal Interpreter 0b10 Decoder Chip [Generic] Nanoactuators Improved Transmission Jammer Advanced Hacking Suite > --- WEAPON (3) ------- Lance Plasma Lance > --- INVENTORY (20) --- Micro Antimatter Reactor Armored Medium Treads Gyrokinetic Inverter Gyrokinetic Inverter Improved Linear Gravjet Improved Linear Gravjet Energy Well (350) Long-range Sensor Array Quantum Capacitor Advanced EM Disruption Field Advanced Corruption Screen Advanced Corruption Screen Rainbow Chip Compact HERF Cannon Neutron Missile Launcher Dirty Datajack (15) CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Particle Reactor Light Particle Reactor > --- PROPULSION ------- Myomer Leg Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg > --- UTILITY ---------- High-capacity Storage Unit Long-range Sensor Array Advanced Signal Interpreter 0b10 Decoder Chip [Generic] Core Analyzer Nanoactuators Nanoactuators Advanced Actuator Array Improved Transmission Jammer Advanced Force Field Advanced Corruption Screen > --- WEAPON ----------- Hypervelocity Mass Driver Neutron Missile Launcher Plasma Lance > --- INVENTORY -------- Neutrino Core Biometal Medium Treads Myomer Leg Power Amplifier Energy Well Quantum Capacitor Nanoactuators Advanced EM Disruption Field Advanced Force Field Advanced Hacking Suite Advanced Corruption Screen Advanced Corruption Screen Advanced Corruption Screen Rainbow Chip Long-range Proton Cannon Hypervelocity Mass Driver Dirty Datajack Heavy Mace CR-A16's Pointy Stick [Rating: 156] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Advanced Myomer Leg Hover Unit Gyrokinetic Inverter Utility Advanced Targeting Computer Device Hardlight Generator Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Hardened Heavy Armor Plating Weapon Advanced Assault Cannon Energy Gun Heavy EM Shotgun Ballistic Gun KE Penetrator Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Impact Weapon Shock Maul Slashing Weapon Makeshift Axe Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac Res Slots Evolved 14 | . . . 4 2 . . . . 2 . . . . 2 . . 2 . . 2 Power 1 | . . . . . . . . . . . . . . . . . 1 . . . Propulsion 3 | . . . 1 . . . . . 1 . . . . . . . . . . 1 Utility 9 | . . . 2 2 . . . . 1 . . . . 2 . . 1 . . 1 Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . Parts Attached 398 | 7 6 21 28 18 4 4 2 6 28 23 16 . 11 33 12 7 32 4 36 100 Power 28 | 1 . 3 2 . . . . . . 1 . . . 1 . . 2 . 6 12 Engine 8 | 1 . 3 2 . . . . . . 1 . . . . . . 1 . . . Core 5 | . . . . . . . . . . . . . . 1 . . . . 4 . Reactor 15 | . . . . . . . . . . . . . . . . . 1 . 2 12 Propulsion 62 | 2 1 9 8 3 . . . . 3 2 1 . 1 4 . . 4 . . 24 Treads 47 | 2 1 9 8 3 . . . . 3 2 1 . . 4 . . . . . 14 Leg 14 | . . . . . . . . . . . . . 1 . . . 4 . . 9 Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 162 | 2 2 2 8 5 1 1 . . 10 14 12 . 6 16 10 3 18 1 9 42 Device 110 | 1 . 1 1 3 1 . . . 2 11 11 . 3 10 9 3 13 1 7 33 Storage 7 | 1 2 1 . . . . . . 2 . . . . . . . . . . 1 Processor 11 | . . . 1 1 . . . . 2 1 . . . . . . 1 . 1 4 Hackware 1 | . . . . . . . . . . . . . . . . . . . . 1 Protection 33 | . . . 6 1 . 1 . . 4 2 1 . 3 6 1 . 4 . 1 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 146 | 2 3 7 10 10 3 3 2 6 15 6 3 . 4 12 2 4 8 3 21 22 Energy Gun 12 | 1 1 3 7 . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 15 | 1 1 . 2 . . . . . . . . . . 3 . . 1 . 7 . Ballistic Cannon 41 | . . . . 6 1 2 2 3 6 1 2 . 2 4 1 2 3 2 4 . Launcher 30 | . 1 1 . . 2 1 . 3 2 2 . . 2 2 1 2 1 1 2 7 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . 1 . . . . . . . . . . . . . . . . . 2 Slashing Weapon 7 | . . 2 1 4 . . . . . . . . . . . . . . . . Piercing Weapon 35 | . . . . . . . . . 6 3 1 . . 3 . . 3 . 6 13 Special Melee Weapon 3 | . . . . . . . . . 1 . . . . . . . . . 2 . Unidentified Prototypes 18 | . 1 . 3 . . . . 3 . . . . . . . . 2 . 2 7 Parts Lost 56 | . . 8 2 . . . . . 1 1 3 . 3 5 . . 1 1 3 28 Power 10 | . . 3 . . . . . . . . . . . 1 . . . . 1 5 Propulsion 16 | . . 3 . . . . . . . 1 1 . 2 . . . . . . 9 Utility 21 | . . 1 . . . . . . 1 . . . 1 4 . . 1 1 1 11 Weapon 9 | . . 1 2 . . . . . . . 2 . . . . . . . 1 3 Highest Loss Streak 7 | . . 2 1 . . . . . 1 1 2 . 2 2 . . 1 1 2 7 To Critical Strikes 2 | . . . 1 . . . . . . . 1 . . . . . . . . . Average Slot Usage (%) 94 | . 100 96 97 91 92 92 92 92 96 96 92 93 90 97 100 100 95 93 93 94 Engine 6 | . 14 12 9 7 7 7 7 7 6 6 6 6 6 3 . . 2 . . . Reactor 1 | . . . . . . . . . . . . . . . . . 1 5 4 8 Treads 20 | . 28 28 26 23 23 23 23 23 25 26 25 26 19 16 23 23 4 . . 4 Leg 3 | . . . . . . . . . . . . . 1 3 . . 16 21 21 15 Device 11 | . 14 6 4 11 15 15 15 15 13 6 6 6 5 11 11 11 10 16 19 25 Storage 8 | . 14 19 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 4 Processor 10 | . . . 8 7 7 7 7 7 13 20 20 20 20 17 17 17 20 19 13 16 Protection 6 | . . . 12 10 7 7 7 7 9 9 6 6 9 16 17 17 12 5 6 1 Energy Gun 3 | . 14 1 24 10 . . . . . . . . . . . . . . . . Ballistic Gun 1 | . 14 1 1 . . . . . . . . . . 5 . . . . 3 . Ballistic Cannon 8 | . . . . 9 17 19 23 22 15 14 13 13 12 8 16 16 11 10 8 . Launcher 2 | . . 12 . . 4 2 . . . . . . . . . . . 3 . . Slashing Weapon 1 | . . 10 . 2 . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . 3 4 5 6 6 1 . . 2 1 3 9 Peak Build Rating 156 | 7 13 20 39 48 50 53 54 57 64 66 63 63 66 79 82 83 115 119 126 156 Average Rating 61 | 4 11 16 33 46 47 52 53 53 58 61 61 63 59 71 79 80 104 117 119 142 On Entrance 58 | . 7 12 20 39 48 50 53 53 53 58 62 63 63 59 78 81 79 115 118 118 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 125 | 13 50 53 74 89 89 94 97 99 91 74 73 66 75 84 90 90 110 100 125 125 Greatest Support 145 | 40 40 40 60 62 62 62 62 62 82 82 82 82 82 86 86 86 120 120 120 145 Greatest Overweight (x) 4 | 2 1 1 1 1 1 1 1 1 1 . 1 . 1 1 1 1 2 . 1 4 Average Overweight (x) . | . . 1 . 1 1 1 1 1 . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 15 15 15 15 15 15 15 15 15 15 20 Average Capacity 17 | 7 13 20 20 20 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 19 Most Carried 20 | 8 16 20 20 20 20 20 20 20 20 15 15 15 15 15 15 15 15 15 15 20 Average Carried 17 | 4 11 19 19 19 19 20 19 19 15 14 14 15 14 14 14 15 14 14 14 19 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 20 Final Carried 20 | 6 16 18 20 19 20 20 20 20 15 15 15 15 14 14 15 15 15 14 15 18 Class Distribution -------------------- 47% | Mutant 28% | Tank 7% | Bomber 6% | Scavenger-Gladiator 5% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Bomber | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Tank | -7/Zion Tank | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Tank | -5/Upper Caves Mutant | -4/Factory Gunner | -4/Waste Tank | -4/Factory Scavenger-Gladiator | -3/Research Resources | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac Res Matter Collected 11900 | 232 261 719 345 377 436 88 63 947 1340 1134 526 . 359 1037 346 95 826 630 826 1313 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 13893 | 17 336 531 2089 455 249 59 . 217 1330 179 257 . 138 900 280 88 576 1334 1117 3741 Parts 621 | 3 21 40 116 23 11 . . 18 45 14 6 . 8 37 12 4 20 9 54 180 Haulers Intercepted 14 | . 2 . 5 2 . . . . . . . . . . 1 . 2 . . 2 Recyclers Shooed 11 | . 1 . 2 . 1 . . . 2 . . . . 1 . . 3 . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 88 | . . 11 . . 10 9 . 18 . 12 6 . 4 . 16 2 . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac Res Combat Hostiles Destroyed 263 | . 1 23 31 8 11 1 . 12 21 10 5 . 13 21 7 3 10 6 13 67 Melee 45 | . . 1 . . . . . . . . . . . . . . . . 1 43 Guns 34 | . 1 1 24 2 . . . . . . . . . 5 . . . . 1 . Cannons 81 | . . . . 6 6 . . 12 16 6 5 . 6 7 3 2 7 . 5 . AOE 99 | . . 21 5 . 5 1 . . 5 4 . . 7 9 4 1 3 6 6 22 Classes Destroyed 26 | 1 5 4 2 1 . . . 3 1 . . . . 3 1 1 . 1 1 2 Worker 23 | . . . 6 . . . . . 2 . . . . . . . 1 . 8 6 Builder 13 | . 1 . 2 . . . . . . . . . . 1 . . 1 . 3 5 Tunneler 3 | 1 . . . . . . . . 1 . . . . . . . . . 1 . Hauler 14 | . 2 . 5 2 . . . . . . . . . . 1 . 2 . . 2 Recycler 19 | . 2 . 3 2 . . . . 6 . . . . 2 . . 1 . 2 1 Minesweeper 1 | . . . . . . . . . . . . . . . 1 . . . . . Mechanic 1 | . . . . . . . . . . . . . . 1 . . . . . . Drone 4 | . . . . . . . . 2 . . . . 2 . . . . . . . Watcher 13 | . 3 . 3 . . . . . . . . . . . . . 1 . . 6 Swarmer 61 | . . 4 6 4 7 1 . 3 4 6 3 . 8 10 . . . . . 5 Saboteur 4 | . . . . . . . . . . . . . . . . . . . . 4 Grunt 78 | . 1 . 13 2 2 . . . 9 3 . . 2 2 7 3 2 . 7 25 Brawler 1 | . . . . . . . . . . . . . . 1 . . . . . . Duelist 8 | . . . . . . . . . 1 . . . . . . . . . 1 6 Protector 5 | . . . . . . . . 2 . . . . . . . . . . . 3 Sentry 23 | . . 1 10 . 1 . . 1 2 . . . . 3 . . 2 . 1 2 Demolisher 5 | . . . . . . . . 3 2 . . . . . . . . . . . Specialist 3 | . . . . . . . . . . . . . . . . . . . 3 . Hunter 14 | . . . 2 . . . . . 2 1 2 . . . . . 2 . . 5 Programmer 32 | . . . . 2 1 . . 1 3 . . . 1 3 . . 4 . 1 16 Compactor 6 | . . . . . . . . . . . . . . . . . . 6 . . Striker 1 | . . . . . . . . . . . . . . . . . . . . 1 Artisan 1 | . . 1 . . . . . . . . . . . . . . . . . . Subdweller 18 | . . 18 . . . . . . . . . . . . . . . . . . Packrat 3 | . . . . . 1 . . . . . 2 . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . 1 . . . . Assembled 2 | . . . . . . . . . . . . . . 2 . . . . . . Best Kill Streak 12 | 1 3 4 12 5 4 1 . 3 6 4 3 . 4 6 5 3 6 3 8 12 Combat Bots Only 8 | . 1 4 6 3 4 1 . 3 5 4 3 . 4 5 5 3 4 3 5 8 Max Kills in Single Turn 6 | 1 2 3 5 2 3 1 . 1 3 2 1 . 4 5 2 1 2 2 3 6 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . Exploded 5 | . . 3 2 . 3 1 . . 3 2 . . 4 5 2 1 1 2 2 4 Melee 1 | . . 1 . . . . . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac Res Hostile Shots Fired 1393 | . 7 81 70 31 48 . . 19 149 43 57 . 32 97 15 5 67 . 120 552 Missed 440 | . . 29 23 12 17 . . 4 44 5 15 . 9 26 5 1 24 . 53 173 Damage Taken 17247 | . 75 1460 973 297 378 . . 273 1249 524 523 . 394 1296 189 77 853 188 1246 7252 Core 1744 | . 11 219 101 61 10 . . 13 98 14 . . 31 172 . . 21 . 74 919 Absorbed by Shields 2717 | . . . . . 92 . . 40 292 56 108 . . 128 . . 217 . 579 1205 Ignored by Resistances 1163 | . . . . . . . . . 92 65 . . . 86 . . 155 . . 765 Regen/Repaired (Parts) 775 | . . . 390 . . . . . 107 . . . . 227 . . . . . 51 Core Remaining (%) 76 | 100 . 8 81 . . . . 88 . . . . 83 . . 82 . . 91 . Volleys Fired 492 | 1 26 59 53 20 24 4 . 27 52 39 22 . 28 28 9 7 27 17 21 28 Largest 3 | 2 2 2 3 3 3 2 . 3 3 3 3 . 2 3 3 3 3 2 3 1 Hottest 171 | 70 79 112 145 145 144 96 . 144 144 144 144 . 96 171 171 171 171 106 149 66 Shots Fired 1075 | 2 52 61 155 53 49 6 . 80 148 84 49 . 53 80 23 17 66 22 47 28 Gun 282 | 2 52 4 155 9 . . . . . . . . . 46 . . 1 . 13 . Cannon 665 | . . . . 44 46 2 . 80 144 82 49 . 50 32 21 15 62 5 28 5 Launcher 128 | . . 57 . . 3 4 . . 4 2 . . 3 2 2 2 3 17 6 23 Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 769 | 1 26 . 17 44 46 2 . 80 144 82 49 . 50 78 21 15 63 5 41 5 Thermal 40 | 1 26 4 9 . . . . . . . . . . . . . . . . . Explosive 128 | . . 57 . . 3 4 . . 4 2 . . 3 2 2 2 3 17 6 23 Electromagnetic 138 | . . . 129 9 . . . . . . . . . . . . . . . . Robot Hit Streak 21 | 2 7 7 14 10 5 3 . 11 16 10 12 . 6 11 17 7 9 19 21 17 Robot Miss Streak 4 | . 3 1 3 2 3 . . 3 3 4 3 . 2 4 1 2 2 1 4 2 Penetration Max 2 | . . . . . . . . . . . . . . 1 . . 1 . 2 . Secondary Targets 5 | . . . 4 . . . . . . . . . . 1 . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . 1 . . . . . . Shots Hit Robots 809 | 2 28 34 118 30 20 1 . 42 107 24 20 . 23 52 15 9 49 20 39 176 Core Hits 580 | 1 10 45 84 15 16 2 . 22 55 16 9 . 15 34 16 9 25 10 42 154 Critical Kills 6 | 1 . . . . . . . . . . . . . . . . . . 1 4 Critical Parts Destroyed 8 | . . . . . . . . . . . . . . . . . . . . 8 Critical Strikes 57 | 1 1 2 . 2 4 . . 4 3 1 . . 2 2 . . 2 . 3 30 Burn 2 | . 1 1 . . . . . . . . . . . . . . . . . . Destroy 5 | 1 . . . . . . . . . . . . . . . . . . 1 3 Blast 21 | . . . . 2 4 . . 4 3 1 . . 2 1 . . 2 . 2 . Smash 10 | . . 1 . . . . . . . . . . . . . . . . . 9 Impale 19 | . . . . . . . . . . . . . . 1 . . . . . 18 Melee Attacks 443 | . . 61 3 7 . . . . 30 6 12 . 1 9 . . 10 . 17 287 Impact 71 | . . 28 . . . . . . . . . . . . . . . . . 43 Slashing 43 | . . 33 3 7 . . . . . . . . . . . . . . . . Piercing 329 | . . . . . . . . . 30 6 12 . 1 9 . . 10 . 17 244 Sneak Attacks 27 | . . 2 . . . . . . 8 . 2 . . 2 . . 2 . 3 8 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . 1 Follow-up Attacks 54 | . . . . . . . . . . . . . . . . . . . . 54 Damage Inflicted 46126 | 27 470 3320 3311 836 975 185 . 1138 4153 1062 535 . 1738 3585 1153 576 2747 2765 3124 14426 Guns 4160 | 24 467 51 2186 176 . . . . . . . . . 840 . . 22 . 394 . Cannons 10750 | . . . . 598 616 27 . 1138 2519 569 402 . 676 768 495 257 1674 171 777 63 Explosions 22933 | . . 2844 1105 62 359 158 . . 1118 493 . . 1062 1832 658 319 902 2594 1542 7885 Melee 8108 | . . 425 . . . . . . 516 . 133 . . 132 . . 130 . 294 6478 Ramming 175 | 3 3 . 20 . . . . . . . . . . 13 . . 19 . 117 . Kinetic 12426 | 12 232 . 176 598 616 27 . 1138 2519 569 402 . 676 1608 495 257 1696 171 1171 63 Thermal 3051 | 12 235 51 1208 . . . . . 156 . . . . 445 . . 301 . 570 73 Explosive 20283 | . . 2844 . 62 359 158 . . 962 493 . . 1062 1387 658 319 601 2594 972 7812 Electromagnetic 2083 | . . . 1907 176 . . . . . . . . . . . . . . . . Impact 997 | . . 31 . . . . . . . . . . . . . . . . . 966 Slashing 394 | . . 394 . . . . . . . . . . . . . . . . . . Piercing 6717 | . . . . . . . . . 516 . 133 . . 132 . . 130 . 294 5512 Highest Corruption 21 | . . . . 1 2 2 2 1 3 2 . . 3 3 3 3 1 21 20 . Average Corruption 3 | . . . . 1 1 2 2 1 2 1 . . 2 1 3 3 1 10 14 . Corruption Purged 17 | . . . . . . . . . 1 2 . . . . . . . 2 12 . Corruption Blocked 17 | . . . . . . . . . . . . . . . . . . . . 17 Effects 176 | . . . . 5 11 11 1 14 11 6 . . 18 12 15 3 1 8 60 . Message Errors 46 | . . . . 3 4 4 . . 3 2 . . 3 3 2 . 1 2 19 . Matter Fused 46 | . . . . . 4 4 1 5 1 2 . . 2 5 5 1 . 1 15 . Heat Flow Errors 16 | . . . . . . 1 . 1 2 . . . 5 . 3 . . . 4 . Energy Discharges 19 | . . . . 1 . . . 3 1 . . . 1 1 3 . . 1 8 . Parts Rejected 3 | . . . . . . . . . 1 . . . . . . . . 2 . . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 22 | . . . . 1 2 . . 2 2 1 . . 3 3 1 . . 2 5 . Data Loss (major) 5 | . . . . . . 1 . . . . . . . . 1 2 . . 1 . Misfires 9 | . . . . . . 1 . 3 1 1 . . 2 . . . . . 1 . Alerts 1 | . . . . . 1 . . . . . . . . . . . . . . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . 2 . Weapon Failures 6 | . . . . . . . . . . . . . 2 . . . . . 4 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2635 | . . 78 65 42 16 10 . 23 192 14 65 . 162 515 37 4 166 16 122 1108 Projectiles 309 | . . . . 42 15 . . 23 69 . 5 . 35 18 8 4 78 . 3 9 Explosions 1126 | . . 12 65 . 1 10 . . 66 14 . . 127 363 29 . 88 16 53 282 Melee 1200 | . . 66 . . . . . . 57 . 60 . . 134 . . . . 66 817 Knockbacks 107 | . . . . 3 6 . . 11 29 7 7 . 10 4 5 . 14 . 7 4 Impact 4 | . . . . . . . . . . . . . . . . . 1 . . 3 Kinetic 96 | . . . . 3 6 . . 11 28 6 7 . 10 4 4 . 11 . 6 . Secondary 7 | . . . . . . . . . 1 1 . . . . 1 . 2 . 1 1 Self-Inflicted Damage 1591 | . . 173 281 . 49 . . . . . . . . 104 . . 74 189 220 501 Shots 32 | . . 7 5 . 2 . . . . . . . . 2 . . 1 4 3 8 Rammed 7 | 1 1 . 3 . . . . . . . . . . 2 . . . . . . Targets Rammed 14 | 1 1 . 4 . . . . . . . . . . 2 . . 1 . 5 . Kicked 6 | . . . . . . . . . . . . . . . . . 1 . 5 . Crushed 1 | . . . 1 . . . . . . . . . . . . . . . . . Highest Temperature 433 | 9 126 . 433 324 117 113 . 222 250 352 208 . 255 346 197 132 202 . 240 30 Average Temperature 77 | 6 43 . 82 102 41 71 . 45 62 120 83 . 84 89 74 61 85 . 69 10 Received Heat Transfer 2209 | . 42 147 324 9 35 . . . 215 96 . . 45 187 66 27 59 . 196 761 Effects 6 | . . . 1 1 . . . . . 3 . . . 1 . . . . . . Shutdowns 2 | . . . 1 . . . . . . 1 . . . . . . . . . . Energy Bleed 3 | . . . . 1 . . . . . 1 . . . 1 . . . . . . Short Circuit 1 | . . . . . . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . 3 . . . . . . . . . . . . . . . 1 3 Combat Hostiles 4 | . . . 2 . . . . . . . . . . . . . . . . 2 Parts Fried 28 | . . . 19 1 . . . . 2 . . . . . . . . . 1 5 Impact Corruptions 15 | . . . . . . . . . 1 . . . . . . . . . 1 13 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . 1 2 . . . . . . . . . . . . . . . . . Heat Transferred 3386 | 37 592 185 1522 . . . . . 150 . . . . 250 . . 150 . 400 100 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 17 | . . . 10 . . . . . 2 . . . 1 1 . . . . . 3 Alert | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac Res Peak Influence 1961 | 5 73 . 610 292 . . . . 381 . . . . 959 . . 812 464 937 1961 Initial 445 | . 3 . . 193 . . . . 163 . . . . 176 . . 325 284 324 445 Average 510 | 1 33 . 296 160 . . . . 175 . . . . 373 . . 574 385 726 1137 Maximum Alert Level 5 | . . . 2 1 . . . . 1 . . . . 3 . . 3 2 3 5 Low Security (%) 32 | 100 100 . 31 65 . . . . 68 . . . . 32 . . . . . . Level 1 20 | . . . 34 34 . . . . 31 . . . . 29 . . 27 40 13 . Level 2 17 | . . . 34 . . . . . . . . . . 29 . . 35 59 18 13 Level 3 16 | . . . . . . . . . . . . . . 8 . . 36 . 68 28 Level 4 12 | . . . . . . . . . . . . . . . . . . . . 51 Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security 1 | . . . . . . . . . . . . . . . . . . . . 6 Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 59 | . 2 . 8 3 . . . . 3 . . . . 5 . . 4 . 10 24 Investigation 5 | . 1 . 1 1 . . . . . . . . . 1 . . . . . 1 Extermination 15 | . . . . 2 . . . . 2 . . . . 2 . . 2 . 2 5 Reinforcement 14 | . 1 . 4 . . . . . 1 . . . . 1 . . 1 . 4 2 Assault 19 | . . . 1 . . . . . . . . . . 1 . . 1 . 3 13 Garrison 6 | . . . 2 . . . . . . . . . . . . . . . 1 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 7 | . . . . . . . . . . . . . . 2 . . . . 2 3 Construction Impeded 2 | . . . 1 . . . . . 1 . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . 1 . . 1 . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac Res Distress Signals 59 | . . . 5 . . . . 46 . . . . . 1 . . 1 . 2 4 Communications Jammed 82 | . . . . . . . . . . . . . . 4 . . 4 . 28 46 Distress Signals 74 | . . . . . . . . . . . . . . 2 . . 4 . 22 46 Times Spotted 378 | . 11 25 45 10 13 1 . 14 26 9 5 . 12 46 5 3 20 6 24 103 Peak Tracking Total 13 | . 3 6 6 4 4 1 . 3 5 4 3 . 5 10 2 3 6 2 5 13 Tactical Retreats 29 | . . 2 2 2 1 . . . 2 1 . . 3 3 . . 2 . 2 9 Traps | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac Res Traps Triggered 16 | . . 2 1 1 . . . . . . . . . 3 . . 2 . 3 4 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . . 2 . . . . . . . 2 . Most Traps Carried 1 | . . 1 1 . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac Res Machines Disabled 45 | . . 1 3 4 . . . 3 6 . . . . 13 . . 5 . 8 2 Max in Single Turn 6 | . . 1 3 2 . . . 1 2 . . . . 5 . . 3 . 6 1 Garrison Access 6 | . . . 1 . . . . . . . . . . 2 . . 1 . 2 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac Res Machines Accessed 45 | . 1 2 14 1 2 . . . 8 . 1 3 . 4 . . 3 . 3 3 Terminals 22 | . . . 11 . 1 . . . 5 . . . . . . . 2 . 1 2 Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations 9 | . . . 2 . . . . . 3 . . . . 2 . . . . 1 1 Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . 1 1 . . . . . . . . . 2 . . 1 . 1 . Total Hacks 127 | . 1 5 49 1 2 . . . 18 . 1 25 . 8 . . 7 . 3 7 Successful 82 | . 1 5 28 . 2 . . . 8 . 1 25 . 5 . . 3 . 1 3 Failed 45 | . . . 21 1 . . . . 10 . . . . 3 . . 4 . 2 4 Catastrophic 9 | . . . 5 . . . . . 2 . . . . . . . 1 . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 42 | . 1 . 27 . . . . . 7 . . . . 1 . . 4 . 1 1 Terminals 58 | . . . 36 . 1 . . . 13 . . . . . . . 4 . 1 3 Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations 27 | . . . 12 . . . . . 5 . . . . 5 . . . . 1 4 Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . 1 1 . . . . . . . . . 3 . . 3 . 1 . Terminal Hacks 42 | . . 5 4 . 2 . . . 5 . 1 25 . . . . . . . . Record 11 | . . 4 . . 1 . . . . . . 6 . . . . . . . . Part Schematic 10 | . . . . . . . . . . . . 10 . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . 6 . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . 3 . . . . . . . . Open Door 2 | . . . . . 1 . . . . . 1 . . . . . . . . . Branch Access Points 1 | . . . . . . . . . 1 . . . . . . . . . . . Alert Level 3 | . . . 1 . . . . . 2 . . . . . . . . . . . Unreport Threat 3 | . . . 2 . . . . . 1 . . . . . . . . . . . Locate Traps 2 | . . . 1 . . . . . 1 . . . . . . . . . . . Derelict Proto ID Bank 1 | . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 18 | . . . 10 . . . . . 2 . . . . 3 . . . . . 3 Scan Component 10 | . . . 5 . . . . . 1 . . . . 2 . . . . . 2 Repair 8 | . . . 5 . . . . . 1 . . . . 1 . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . 1 . . . . . . . . . . 1 . . 1 . 1 . Seal Access 4 | . . . 1 . . . . . . . . . . 1 . . 1 . 1 . Unauthorized Hacks 18 | . 1 . 13 . . . . . 1 . . . . 1 . . 2 . . . Terminals 16 | . . . 13 . . . . . 1 . . . . . . . 2 . . . Botnet 9 | . . . 6 . . . . . 1 . . . . . . . 2 . . . Operators 1 | . . . 1 . . . . . . . . . . . . . . . . . Skim 6 | . . . 6 . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . 1 . . . . . . Jam 1 | . . . . . . . . . . . . . . 1 . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 32 | . . . 13 1 . . . . 8 . . . . 3 . . 3 . 2 2 Full Trace Events 1 | . . . . . . . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . 6 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . . . . 10 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired 8 | . . . 5 . . . . . 1 . . . . 1 . . . . . 1 Time 391 | . . . 191 . . . . . 38 . . . . 38 . . . . . 124 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 10 | . . . . . . . . . . . . . . 3 . . 2 . 1 4 Machine Destruction 6 | . . . . . . . . . . . . . . 3 . . 2 . 1 . Programmers 4 | . . . . . . . . . . . . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . 2 . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac Res Total Allies 5 | . . . . . . . . 2 . . . . . 2 . . . . 1 . Largest Group 2 | . . . . . . . . 2 2 . . . . 2 . . . . 1 . Highest-Rated Group 68 | . . . . . . . . 68 68 . . . . 62 . . . . 42 . Highest-Rated Ally 42 | . . . . . . . . 34 34 . . . . 31 . . . . 42 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 23 | . . . . . . . . 4 . . . . . 17 . . . . 2 . Total Damage 396 | . . . . . . . . 41 . . . . . 267 . . . . 88 . Kills 1 | . . . . . . . . . . . . . . 1 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . 1 . . 1 2 . 2 . 1 1 . 3 . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 240 | . . . . . . . . . 50 . . . . 40 . . 19 4 37 90 Traps 25 | . . . . . . . . . . . . . . 3 . . 2 . 8 12 Emergency Access 23 | . . . . . . . . . 3 . . . . 3 . . 1 . 4 12 Items 157 | . . . . . . . . . 42 . . . . 29 . . 11 4 20 51 Machines 23 | . . . . . . . . . 5 . . . . 5 . . 2 . 4 7 Patrols 7 | . . . . . . . . . . . . . . . . . . . 1 6 Guards 4 | . . . . . . . . . . . . . . . . . 2 . . 2 Exits 1 | . . . . . . . . . . . . . . . . . 1 . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac Res Turns Passed 29124 | 103 1039 4992 2475 1075 1120 749 1639 1391 1892 1350 1841 123 1471 1429 757 151 795 261 1312 3159 Spaces Moved 12896 | 53 490 1875 811 397 431 305 678 525 890 615 1024 76 645 554 392 52 465 168 896 1554 Core 3 | 3 . . . . . . . . . . . . . . . . . . . . Treads 10068 | 50 490 1875 811 397 431 305 678 525 890 615 1024 76 645 554 392 52 79 . . 179 Legs 2825 | . . . . . . . . . . . . . . . . . 386 168 896 1375 Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 160 241 241 241 241 241 163 163 163 163 163 165 165 165 120 120 120 112 Average Speed 195 | 155 183 249 238 241 241 241 241 241 167 164 163 163 208 212 179 217 128 120 120 155 Slowest Speed 410 | 160 240 260 252 250 241 241 241 241 243 170 241 163 250 250 245 245 260 120 190 410 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 4 51 90 78 13 55 49 78 52 25 68 70 68 60 16 51 12 12 78 23 45 Regions Visited 20 Branch Regions 11 Pre-discovered Areas 4 | . 1 1 . . . . 1 . . . . 1 . . . . . . . . Known Exits Taken 10 | . . . . 1 . . . 1 1 1 1 1 1 1 1 1 . . . . Unknown Exits Taken 8 | 1 1 1 1 . 1 1 1 . . . . . . . . . . . 1 . Scrap Searched 43 | . . 15 . . 2 1 1 4 . 10 6 . 1 . 3 . . . . . Spaces Dug 333 | . . 41 3 7 10 . . . 32 63 22 . 54 7 . . 7 39 9 39 Terrain Destroyed 1990 | . . 319 76 51 34 21 . 6 97 120 27 . 118 136 90 59 152 293 171 220 Melee 126 | . . 19 3 7 . . . . 18 6 10 . 1 7 . . 7 . 9 39 Projectile 171 | . . . . 6 7 . . 6 15 39 17 . 21 8 6 10 21 1 14 . AOE 1693 | . . 300 73 38 27 21 . . 64 75 . . 96 121 84 49 124 292 148 181 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac Res Total 15531 | 69 586 2041 1243 457 466 313 686 597 1117 859 1114 75 712 725 424 73 582 200 1063 2129 Wait 1018 | . 30 4 285 11 6 . . 4 89 163 32 . 25 59 3 8 32 12 59 196 Move 12878 | 53 489 1874 810 396 430 304 677 524 889 614 1023 75 644 553 391 51 465 167 895 1554 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 177 | 8 20 11 30 3 1 . 3 10 13 6 6 . 2 16 5 . 6 . 12 25 Fast Attach 71 | 5 . 4 7 1 . 1 . . 4 1 . . 1 5 . . 3 2 5 32 Attach 48 | 2 . 5 4 1 . . . . 5 1 3 . 2 5 . . 1 1 3 15 Detach 10 | . . 1 . . . . . . . . . . . . . . . . 2 7 Swap 279 | . 6 12 17 16 4 3 2 6 19 21 13 . 8 23 12 7 28 1 28 53 Drop 170 | . 14 10 30 2 1 1 4 11 16 8 3 . 1 16 4 . 9 . 16 24 Fire 492 | 1 26 59 53 20 24 4 . 27 52 39 22 . 28 28 9 7 27 17 21 28 Melee 351 | . . 61 3 7 . . . . 30 6 12 . 1 9 . . 10 . 17 195 Ram . | . . . . . . . . . . . . . . . . . . . . . Kick 6 | . . . . . . . . . . . . . . . . . 1 . 5 . Crush 7 | . 1 . 4 . . . . . . . . . . 2 . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . Rewire 24 | . . . . . . . . 15 . . . . . 9 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / [*Sto]) -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -4/Factory -4/Waste -4/Factory -3/Research History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 15) 104 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 422 | -10/Materials | Discovered new exit (range 9) 581 | -10/Materials | Discovered new exit (range 10) 1122 | -10/Materials | Discovered new exit (range 9) 1143 | -10/Materials | Entered Subcaves 1143 | -10/Subcaves | Discovered new exit (range 12) 1400 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1413 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1717 | -10/Subcaves | Visited Clippyterm 1724 | -10/Subcaves | Learned location of Deep Caves (-7) 2035 | -10/Subcaves | Visited 4L-MR0's lab 2063 | -10/Subcaves | Found Rainbow Chip 2163 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2171 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 2328 | -10/Subcaves | Disturbed a concealed Subdweller 2753 | -10/Subcaves | Learned Materials terminal intel 3291 | -10/Subcaves | Ambushed by Subdweller buried in earth 3295 | -10/Subcaves | Ambushed by Subdweller buried in earth 3407 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3443 | -10/Subcaves | Ambushed by Subdweller buried in earth 3446 | -10/Subcaves | Core integrity fell below 50% 3627 | -10/Subcaves | Discovered new exit (range 8) 3838 | -10/Subcaves | Disturbed a concealed Subdweller 5466 | -10/Subcaves | Disturbed a concealed Subdweller 5474 | -10/Subcaves | Core integrity fell below 20% 6135 | -10/Subcaves | Entered Materials 6135 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 6136 | -8/Materials | Loaded intel: 12 terminal locations 6414 | -8/Materials | Discovered new exit (range 5) 6569 | -8/Materials | Discovered new exit (range 15) 6900 | -8/Materials | Build established: Bomber 7335 | -8/Materials | Repaired Arm. Treads 7374 | -8/Materials | Repaired Arm. Treads 7427 | -8/Materials | Repaired Imp. EM Shotgun 7456 | -8/Materials | Repaired Lgt. Armor Plating 7545 | -8/Materials | Discovered new exit (range 16) 8291 | -8/Materials | Discovered new exit (range 11) 8533 | -8/Materials | Repaired Arm. Treads 8535 | -8/Materials | First assault squad dispatched 8610 | -8/Materials | Entered Factory 8610 | -7/Factory | Evolved 2 slots: Utility x2 9329 | -7/Factory | Discovered new exit (range 7) 9354 | -7/Factory | Build established: Mutant 9388 | -7/Factory | Identified exit to Lower Caves 9685 | -7/Factory | Entered Lower Caves 9686 | -7/Lower Caves | Encountered a Warlord checkpoint 9705 | -7/Lower Caves | Learned location of 1 exit from Factory 9756 | -7/Lower Caves | Build established: Tank 10384 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10704 | -7/Lower Caves | Discovered new exit (range 15) 10805 | -7/Lower Caves | Entered another Lower Caves area 10890 | -7/Lower Caves | Learned location of 1 exit from Factory 11032 | -7/Lower Caves | Learned location of 1 exit from Factory 11544 | -7/Lower Caves | Discovered new exit (range 5) 11554 | -7/Lower Caves | Entered Zion 11665 | -7/Zion | System corruption cleaned by Quarantine Array 12168 | -7/Zion | Learned location of Warlord (-5) 12407 | -7/Zion | Found CR-A16's Pointy Stick 13171 | -7/Zion | Discovered new exit (range 9) 13193 | -7/Zion | Entered Proximity Caves 13196 | -6/Proximity Caves | Spotter reported a threat 13534 | -6/Proximity Caves | Learned Factory trap positions 13745 | -6/Proximity Caves | Identified exit to Factory 14324 | -6/Proximity Caves | Found Prototype Launcher 14324 | -6/Proximity Caves | Identified Scatter Rocket Array 14584 | -6/Proximity Caves | Entered Factory 14584 | -6/Factory | Accompanied by 2 allies 14584 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14585 | -6/Factory | Identified exit to Factory 14586 | -6/Factory | Loaded intel: 115 trap records 14814 | -6/Factory | Repaired Adv. Treads 14880 | -6/Factory | Build established: Mutant 15108 | -6/Factory | Identified exit to Lower Caves 16179 | -6/Factory | Build established: Tank 16476 | -6/Factory | Entered Lower Caves 16623 | -6/Lower Caves | Build established: Mutant 17510 | -6/Lower Caves | Identified exit to Lower Caves 17560 | -6/Lower Caves | Encountered a Warlord checkpoint 17826 | -6/Lower Caves | Entered another Lower Caves area 17832 | -6/Lower Caves | Discovered exit to Factory (range 10) 18007 | -6/Lower Caves | Encountered a Warlord checkpoint 19409 | -6/Lower Caves | Discovered new exit (range 7) 19543 | -6/Lower Caves | Identified exit to Data Miner 19582 | -6/Lower Caves | Learned location of 1 exit from Factory 19667 | -6/Lower Caves | Entered Data Miner 19667 | -6/Data Miner | Discovered new exit (range 6) 19698 | -6/Data Miner | Met Data Miner 19726 | -6/Data Miner | Learned location of Section 7 (-2) 19726 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 19749 | -6/Data Miner | Received God Mode back door access code from Data Miner 19788 | -6/Data Miner | Identified exit to Proximity Caves 19790 | -6/Data Miner | Entered Proximity Caves 19793 | -5/Proximity Caves | Spotter reported a threat 19898 | -5/Proximity Caves | Learned location of 1 exit from Factory 20869 | -5/Proximity Caves | Learned 4 Factory zone layouts 21261 | -5/Proximity Caves | Entered Factory 21261 | -5/Factory | Evolved 2 slots: Utility x2 21262 | -5/Factory | Identified exit to Factory 21262 | -5/Factory | Identified exit to Upper Caves 21626 | -5/Factory | Allied Derelicts emerged from ambush trap array 21756 | -5/Factory | Build established: Tank 21934 | -5/Factory | Incoming investigation squad redirected 22017 | -5/Factory | Repaired Arm. Treads 22048 | -5/Factory | Assembled infested ambush trap array 22072 | -5/Factory | Incoming assault squad redirected 22461 | -5/Factory | First assault squad dispatched 22577 | -5/Factory | Build established: Mutant 22579 | -5/Factory | Discovered exit to Upper Caves (range 15) 22690 | -5/Factory | Entered Upper Caves 22878 | -5/Upper Caves | Build established: Scavenger-Tank 23432 | -5/Upper Caves | Discovered new exit (range 6) 23442 | -5/Upper Caves | Identified exit to Upper Caves 23447 | -5/Upper Caves | Entered another Upper Caves area 23532 | -5/Upper Caves | Learned Factory terminal intel 23580 | -5/Upper Caves | Discovered exit to Factory (range 12) 23598 | -5/Upper Caves | Entered Factory 23598 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 23599 | -4/Factory | Loaded intel: 28 terminal locations 23636 | -4/Factory | Build established: Tank 24135 | -4/Factory | Identified exit to Extension 24348 | -4/Factory | First assault squad dispatched 24393 | -4/Factory | Spotted B-86 Titan 24393 | -4/Factory | Sucked down chute 24393 | -4/Factory | Entered Waste 24408 | -4/Waste | EMP discharged 24415 | -4/Waste | Spotted C-40 Crusher 24421 | -4/Waste | Build established: Mutant 24446 | -4/Waste | Spotted C-40 Crusher 24474 | -4/Waste | Destroyed C-40 Crusher 24476 | -4/Waste | Spotted C-40 Crusher 24480 | -4/Waste | Destroyed C-40 Crusher 24493 | -4/Waste | Spotted C-40 Crusher 24500 | -4/Waste | Destroyed C-40 Crusher 24508 | -4/Waste | EMP discharged 24508 | -4/Waste | System corruption reached 10% 24518 | -4/Waste | Spotted C-40 Crusher 24572 | -4/Waste | Destroyed C-40 Crusher 24572 | -4/Waste | Destroyed C-40 Crusher 24592 | -4/Waste | Spotted C-40 Crusher 24598 | -4/Waste | Destroyed C-40 Crusher 24608 | -4/Waste | EMP discharged 24636 | -4/Waste | Discovered new exit (range 16) 24654 | -4/Waste | Entered Factory 24715 | -4/Factory | Spotted B-86 Titan 24948 | -4/Factory | Found Quantum Capacitor 25081 | -4/Factory | Incoming assault squad redirected 25229 | -4/Factory | Found Prototype Device 25229 | -4/Factory | Identified Adv. EM Disruption Field 25250 | -4/Factory | Discovered new exit (range 10) 25404 | -4/Factory | First assault squad dispatched 25425 | -4/Factory | Incoming assault squad redirected 25567 | -4/Factory | Build established: Tank 25872 | -4/Factory | Cargo convoy interrupted 25933 | -4/Factory | Garrison activated, responded to threat 25966 | -4/Factory | Entered Research 25966 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 26081 | -3/Research | Build established: Gladiator 26216 | -3/Research | First assault squad dispatched 26423 | -3/Research | Destroyed 8 combat bots 26686 | -3/Research | Incoming investigation squad redirected 26882 | -3/Research | Build established: Scavenger-Gladiator 26992 | -3/Research | Incoming assault squad redirected 27255 | -3/Research | Garrison activated, responded to threat 27311 | -3/Research | Lost 3 parts (2n1u) 27318 | -3/Research | Destroyed 7 combat bots 27482 | -3/Research | Lost 3 parts (1p1n1u) 27829 | -3/Research | Found Unknown Device 27829 | -3/Research | Identified Launcher Loader 27979 | -3/Research | Found Prototype Launcher 27979 | -3/Research | Identified Com. Tesla Bomb Launcher 28268 | -3/Research | Found Prototype Processor 28268 | -3/Research | Identified Spectral Analyzer 28348 | -3/Research | Repaired Broken Plasma Lance 28563 | -3/Research | Found Prototype Device 28563 | -3/Research | Identified Exp. Focal Shield 28638 | -3/Research | Incoming assault squad redirected 28671 | -3/Research | Lost 5 parts (3n2u) 28910 | -3/Research | Build established: Gladiator 28921 | -3/Research | High security lockdown imminent 28923 | -3/Research | Core integrity fell below 50% 29001 | -3/Research | High security lockdown engaged 29070 | -3/Research | Spotted Striker 29070 | -3/Research | Spotted Striker 29096 | -3/Research | Destroyed Striker 29125 | -3/Research | Self-destructed Last Messages --------------- 29109_ Destroyed Hvy. Laser. 29109_ Lance follow-up attack on G-73 Enforcer. 29109_ W-44 Eye distress signal jammed. 29110_ G-73 Enforcer destroyed. 29111_ The unstable cave ceiling collapses. 29111_ C-30 ARC bursts open, deploying its payload. 29111_ G-73 Enforcer unfolds itself. 29111_ G-67 Veteran unfolds itself. 29111_ E-15 Imp unfolds itself. 29112_ The unstable cave ceiling collapses. 29112_ Acquired 37 matter. 29113_ Enh. Force Lance destroyed. 29114_ Arm. Medium Treads blown off. 29114_ E-15 Imp destroyed. 29118_ Acquired Arm. Medium Treads. 29119_ The unstable cave ceiling collapses. 29119_ Lgt. Antimatter Reactor destroyed. 29121_ ALERT: Assault forces dispatched. 29121_ Hvy. Antimatter Reactor destroyed. 29121_ Acquired Arm. Medium Treads. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ???????????????????????????????????????????????### | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# # | | ???????????????????????????????????????????????# # | | ???????????????????????????????????????#########+# | | ???????????????????????????????????????# | | ???????????????????????????????????????# ! | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ???????????????????????????#???????????#"""" | | ?????????????????????????## ####???????#"""" | | ?????????????????????????# #???????#"""" | | ???????????????????#######;#%;;##??????#"""" | | ???????????????????# !% #?????## | | ?????????##???????##! % ######## | | ?????????########### ; =!! "# | | ??????????# # #####|############ | | ??????????# #####+##### | | ??????????# # # [=!+ + | | ??????????# @% # #### | | ??????????# = ! #??# """ | | ?????????## # #??# """ | | ?????????## / g ## #??# """ | | ????=!???## = gg # ! #??# | | ??????????# g # #??# | | ??????????# #### [ # g ## # ###+###??######## | | ?????? [=%[ g [ ????????????? | | ??? *[[[ % ! ####/????????????? | | ? ! [ % # ##s?? ????????????? | | ?? ##? ?? ????????????? | | ??##+############ # #???!? !??=????????? | | ?? ?????????? # #???? ????????????? | | ?? ??????????? / ?????###?+??????????? | | ?????????????# # ????????????????????? | | ?????????????# #? ??????????=??=???????? | | ?????????????# #? ?????????????????==??????? | | ?????????????# #? ????????????????????????? | | ?????????????#] =#?? ?????????????????????????? | | ?????????????# #?????????????????????????????? | | ?????????????? ??????????????????????????????? | | ????[????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????? ? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 58 Energy Capacity 530 Matter Stores 400 Matter Capacity 400 Sight Range 21 Robot Scan Range 18 Terrain Scan Density 10 Jamming Range 14 Power Amplification 40 Corruption Block 20 Armor Coverage 900 Resistance: KI 20 Resistance: TH 15 Resistance: EM 50 Melee Speed Boost 50 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 8 Matter Filtering 50 Offensive Hacking 14 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Imp. Force Field | -6/Data Miner | Free Micro-nuke Launcher | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Antigrav Array | -6/Data Miner | Free Robot Schematics ------------------ G-50 Soldier | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GatlingActiveCarapace Manual? 0 Play Time 03:09:04 Cumulative 300.8 hours Start 2024.09.13 @ 19:57:14 End 2024.09.14 @ 01:45:45 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 197 Rogue 197 Adventurer 0 Explorer 0 Win Type - Total 6 Types 6/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 77 Achievement% 66 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f2842851-2a39-47e7-b9f4-4a02050859d2